/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set sw=2 ts=8 et ft=cpp : */ /* Copyright 2012 Mozilla Foundation and Mozilla contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include "android/log.h" #include "cutils/properties.h" #include "hardware/hardware.h" #include "hardware/lights.h" #include "hardware_legacy/uevent.h" #include "hardware_legacy/vibrator.h" #include "hardware_legacy/power.h" #include "base/message_loop.h" #include "Hal.h" #include "HalImpl.h" #include "mozilla/dom/battery/Constants.h" #include "mozilla/FileUtils.h" #include "mozilla/Monitor.h" #include "mozilla/Services.h" #include "mozilla/Preferences.h" #include "nsAlgorithm.h" #include "nsPrintfCString.h" #include "nsIObserver.h" #include "nsIObserverService.h" #include "nsIRunnable.h" #include "nsScreenManagerGonk.h" #include "nsThreadUtils.h" #include "nsThreadUtils.h" #include "nsIThread.h" #include "nsXULAppAPI.h" #include "OrientationObserver.h" #include "UeventPoller.h" #define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "Gonk", args) #define NsecPerMsec 1000000 #define NsecPerSec 1000000000 using namespace mozilla; using namespace mozilla::hal; namespace mozilla { namespace hal_impl { namespace { /** * This runnable runs for the lifetime of the program, once started. It's * responsible for "playing" vibration patterns. */ class VibratorRunnable : public nsIRunnable , public nsIObserver { public: VibratorRunnable() : mMonitor("VibratorRunnable") , mIndex(0) , mShuttingDown(false) { nsCOMPtr os = services::GetObserverService(); if (!os) { NS_WARNING("Could not get observer service!"); return; } os->AddObserver(this, NS_XPCOM_SHUTDOWN_OBSERVER_ID, /* weak ref */ true); } NS_DECL_ISUPPORTS NS_DECL_NSIRUNNABLE NS_DECL_NSIOBSERVER // Run on the main thread, not the vibrator thread. void Vibrate(const nsTArray &pattern); void CancelVibrate(); private: Monitor mMonitor; // The currently-playing pattern. nsTArray mPattern; // The index we're at in the currently-playing pattern. If mIndex >= // mPattern.Length(), then we're not currently playing anything. uint32_t mIndex; // Set to true in our shutdown observer. When this is true, we kill the // vibrator thread. bool mShuttingDown; }; NS_IMPL_ISUPPORTS2(VibratorRunnable, nsIRunnable, nsIObserver); NS_IMETHODIMP VibratorRunnable::Run() { MonitorAutoLock lock(mMonitor); // We currently assume that mMonitor.Wait(X) waits for X milliseconds. But in // reality, the kernel might not switch to this thread for some time after the // wait expires. So there's potential for some inaccuracy here. // // This doesn't worry me too much. Note that we don't even start vibrating // immediately when VibratorRunnable::Vibrate is called -- we go through a // condvar onto another thread. Better just to be chill about small errors in // the timing here. while (!mShuttingDown) { if (mIndex < mPattern.Length()) { uint32_t duration = mPattern[mIndex]; if (mIndex % 2 == 0) { vibrator_on(duration); } mIndex++; mMonitor.Wait(PR_MillisecondsToInterval(duration)); } else { mMonitor.Wait(); } } return NS_OK; } NS_IMETHODIMP VibratorRunnable::Observe(nsISupports *subject, const char *topic, const PRUnichar *data) { MOZ_ASSERT(strcmp(topic, NS_XPCOM_SHUTDOWN_OBSERVER_ID) == 0); MonitorAutoLock lock(mMonitor); mShuttingDown = true; mMonitor.Notify(); return NS_OK; } void VibratorRunnable::Vibrate(const nsTArray &pattern) { MonitorAutoLock lock(mMonitor); mPattern = pattern; mIndex = 0; mMonitor.Notify(); } void VibratorRunnable::CancelVibrate() { MonitorAutoLock lock(mMonitor); mPattern.Clear(); mPattern.AppendElement(0); mIndex = 0; mMonitor.Notify(); } VibratorRunnable *sVibratorRunnable = NULL; void EnsureVibratorThreadInitialized() { if (sVibratorRunnable) { return; } nsRefPtr runnable = new VibratorRunnable(); sVibratorRunnable = runnable; nsCOMPtr thread; NS_NewThread(getter_AddRefs(thread), sVibratorRunnable); } } // anonymous namespace void Vibrate(const nsTArray &pattern, const hal::WindowIdentifier &) { EnsureVibratorThreadInitialized(); sVibratorRunnable->Vibrate(pattern); } void CancelVibrate(const hal::WindowIdentifier &) { EnsureVibratorThreadInitialized(); sVibratorRunnable->CancelVibrate(); } namespace { class BatteryUpdater : public nsRunnable { public: NS_IMETHOD Run() { hal::BatteryInformation info; hal_impl::GetCurrentBatteryInformation(&info); hal::NotifyBatteryChange(info); return NS_OK; } }; } // anonymous namespace class BatteryObserver : public IUeventObserver, public RefCounted { public: BatteryObserver() :mUpdater(new BatteryUpdater()) { } virtual void Notify(const NetlinkEvent &aEvent) { // this will run on IO thread NetlinkEvent *event = const_cast(&aEvent); const char *subsystem = event->getSubsystem(); // e.g. DEVPATH=/devices/platform/sec-battery/power_supply/battery const char *devpath = event->findParam("DEVPATH"); if (strcmp(subsystem, "power_supply") == 0 && strstr(devpath, "battery")) { // aEvent will be valid only in this method. NS_DispatchToMainThread(mUpdater); } } private: nsRefPtr mUpdater; }; // sBatteryObserver is owned by the IO thread. Only the IO thread may // create or destroy it. static BatteryObserver *sBatteryObserver = NULL; static void RegisterBatteryObserverIOThread() { MOZ_ASSERT(MessageLoop::current() == XRE_GetIOMessageLoop()); MOZ_ASSERT(!sBatteryObserver); sBatteryObserver = new BatteryObserver(); RegisterUeventListener(sBatteryObserver); } void EnableBatteryNotifications() { XRE_GetIOMessageLoop()->PostTask( FROM_HERE, NewRunnableFunction(RegisterBatteryObserverIOThread)); } static void UnregisterBatteryObserverIOThread() { MOZ_ASSERT(MessageLoop::current() == XRE_GetIOMessageLoop()); MOZ_ASSERT(sBatteryObserver); UnregisterUeventListener(sBatteryObserver); delete sBatteryObserver; sBatteryObserver = NULL; } void DisableBatteryNotifications() { XRE_GetIOMessageLoop()->PostTask( FROM_HERE, NewRunnableFunction(UnregisterBatteryObserverIOThread)); } void GetCurrentBatteryInformation(hal::BatteryInformation *aBatteryInfo) { static const int BATTERY_NOT_CHARGING = 0; static const int BATTERY_CHARGING_USB = 1; static const int BATTERY_CHARGING_AC = 2; FILE *capacityFile = fopen("/sys/class/power_supply/battery/capacity", "r"); double capacity = dom::battery::kDefaultLevel * 100; if (capacityFile) { fscanf(capacityFile, "%lf", &capacity); fclose(capacityFile); } FILE *chargingFile = fopen("/sys/class/power_supply/battery/charging_source", "r"); int chargingSrc = BATTERY_CHARGING_USB; bool done = false; if (chargingFile) { fscanf(chargingFile, "%d", &chargingSrc); fclose(chargingFile); done = true; } if (!done) { // toro devices support chargingFile = fopen("/sys/class/power_supply/battery/status", "r"); if (chargingFile) { char status[16]; fscanf(chargingFile, "%s", &status); if (!strcmp(status, "Charging") || !strcmp(status, "Full")) { // no way here to know if we're charging from USB or AC. chargingSrc = BATTERY_CHARGING_USB; } else { chargingSrc = BATTERY_NOT_CHARGING; } fclose(chargingFile); done = true; } } #ifdef DEBUG if (chargingSrc != BATTERY_NOT_CHARGING && chargingSrc != BATTERY_CHARGING_USB && chargingSrc != BATTERY_CHARGING_AC) { HAL_LOG(("charging_source contained unknown value: %d", chargingSrc)); } #endif aBatteryInfo->level() = capacity / 100; aBatteryInfo->charging() = (chargingSrc == BATTERY_CHARGING_USB || chargingSrc == BATTERY_CHARGING_AC); aBatteryInfo->remainingTime() = dom::battery::kUnknownRemainingTime; } namespace { /** * RAII class to help us remember to close file descriptors. */ const char *wakeLockFilename = "/sys/power/wake_lock"; const char *wakeUnlockFilename = "/sys/power/wake_unlock"; template bool ReadFromFile(const char *filename, char (&buf)[n]) { int fd = open(filename, O_RDONLY); ScopedClose autoClose(fd); if (fd < 0) { HAL_LOG(("Unable to open file %s.", filename)); return false; } ssize_t numRead = read(fd, buf, n); if (numRead < 0) { HAL_LOG(("Error reading from file %s.", filename)); return false; } buf[PR_MIN(numRead, n - 1)] = '\0'; return true; } void WriteToFile(const char *filename, const char *toWrite) { int fd = open(filename, O_WRONLY); ScopedClose autoClose(fd); if (fd < 0) { HAL_LOG(("Unable to open file %s.", filename)); return; } if (write(fd, toWrite, strlen(toWrite)) < 0) { HAL_LOG(("Unable to write to file %s.", filename)); return; } } // We can write to screenEnabledFilename to enable/disable the screen, but when // we read, we always get "mem"! So we have to keep track ourselves whether // the screen is on or not. bool sScreenEnabled = true; // We can read wakeLockFilename to find out whether the cpu wake lock // is already acquired, but reading and parsing it is a lot more work // than tracking it ourselves, and it won't be accurate anyway (kernel // internal wake locks aren't counted here.) bool sCpuSleepAllowed = true; } // anonymous namespace bool GetScreenEnabled() { return sScreenEnabled; } void SetScreenEnabled(bool enabled) { set_screen_state(enabled); sScreenEnabled = enabled; } double GetScreenBrightness() { hal::LightConfiguration aConfig; hal::LightType light = hal::eHalLightID_Backlight; hal::GetLight(light, &aConfig); // backlight is brightness only, so using one of the RGB elements as value. int brightness = aConfig.color() & 0xFF; return brightness / 255.0; } void SetScreenBrightness(double brightness) { // Don't use De Morgan's law to push the ! into this expression; we want to // catch NaN too. if (!(0 <= brightness && brightness <= 1)) { HAL_LOG(("SetScreenBrightness: Dropping illegal brightness %f.", brightness)); return; } // Convert the value in [0, 1] to an int between 0 and 255 and convert to a color // note that the high byte is FF, corresponding to the alpha channel. int val = static_cast(round(brightness * 255)); uint32_t color = (0xff<<24) + (val<<16) + (val<<8) + val; hal::LightConfiguration aConfig; aConfig.mode() = hal::eHalLightMode_User; aConfig.flash() = hal::eHalLightFlash_None; aConfig.flashOnMS() = aConfig.flashOffMS() = 0; aConfig.color() = color; hal::SetLight(hal::eHalLightID_Backlight, aConfig); hal::SetLight(hal::eHalLightID_Buttons, aConfig); } bool GetCpuSleepAllowed() { return sCpuSleepAllowed; } void SetCpuSleepAllowed(bool aAllowed) { WriteToFile(aAllowed ? wakeUnlockFilename : wakeLockFilename, "gecko"); sCpuSleepAllowed = aAllowed; } static light_device_t* sLights[hal::eHalLightID_Count]; // will be initialized to NULL light_device_t* GetDevice(hw_module_t* module, char const* name) { int err; hw_device_t* device; err = module->methods->open(module, name, &device); if (err == 0) { return (light_device_t*)device; } else { return NULL; } } void InitLights() { // assume that if backlight is NULL, nothing has been set yet // if this is not true, the initialization will occur everytime a light is read or set! if (!sLights[hal::eHalLightID_Backlight]) { int err; hw_module_t* module; err = hw_get_module(LIGHTS_HARDWARE_MODULE_ID, (hw_module_t const**)&module); if (err == 0) { sLights[hal::eHalLightID_Backlight] = GetDevice(module, LIGHT_ID_BACKLIGHT); sLights[hal::eHalLightID_Keyboard] = GetDevice(module, LIGHT_ID_KEYBOARD); sLights[hal::eHalLightID_Buttons] = GetDevice(module, LIGHT_ID_BUTTONS); sLights[hal::eHalLightID_Battery] = GetDevice(module, LIGHT_ID_BATTERY); sLights[hal::eHalLightID_Notifications] = GetDevice(module, LIGHT_ID_NOTIFICATIONS); sLights[hal::eHalLightID_Attention] = GetDevice(module, LIGHT_ID_ATTENTION); sLights[hal::eHalLightID_Bluetooth] = GetDevice(module, LIGHT_ID_BLUETOOTH); sLights[hal::eHalLightID_Wifi] = GetDevice(module, LIGHT_ID_WIFI); } } } /** * The state last set for the lights until liblights supports * getting the light state. */ static light_state_t sStoredLightState[hal::eHalLightID_Count]; bool SetLight(hal::LightType light, const hal::LightConfiguration& aConfig) { light_state_t state; InitLights(); if (light < 0 || light >= hal::eHalLightID_Count || sLights[light] == NULL) { return false; } memset(&state, 0, sizeof(light_state_t)); state.color = aConfig.color(); state.flashMode = aConfig.flash(); state.flashOnMS = aConfig.flashOnMS(); state.flashOffMS = aConfig.flashOffMS(); state.brightnessMode = aConfig.mode(); sLights[light]->set_light(sLights[light], &state); sStoredLightState[light] = state; return true; } bool GetLight(hal::LightType light, hal::LightConfiguration* aConfig) { light_state_t state; #ifdef HAVEGETLIGHT InitLights(); #endif if (light < 0 || light >= hal::eHalLightID_Count || sLights[light] == NULL) { return false; } memset(&state, 0, sizeof(light_state_t)); #ifdef HAVEGETLIGHT sLights[light]->get_light(sLights[light], &state); #else state = sStoredLightState[light]; #endif aConfig->light() = light; aConfig->color() = state.color; aConfig->flash() = hal::FlashMode(state.flashMode); aConfig->flashOnMS() = state.flashOnMS; aConfig->flashOffMS() = state.flashOffMS; aConfig->mode() = hal::LightMode(state.brightnessMode); return true; } /** * clock_settime() is not exposed through bionic. * we define the new function to set system time. * The result is the same as using clock_settime() system call. */ static int sys_clock_settime(clockid_t clk_id, const struct timespec *tp) { return syscall(__NR_clock_settime, clk_id, tp); } void AdjustSystemClock(int32_t aDeltaMilliseconds) { if (aDeltaMilliseconds == 0) { return; } struct timespec now; // Preventing context switch before setting system clock sched_yield(); clock_gettime(CLOCK_REALTIME, &now); now.tv_sec += aDeltaMilliseconds/1000; now.tv_nsec += (aDeltaMilliseconds%1000)*NsecPerMsec; if (now.tv_nsec >= NsecPerSec) { now.tv_sec += 1; now.tv_nsec -= NsecPerSec; } if (now.tv_nsec < 0) { now.tv_nsec += NsecPerSec; now.tv_sec -= 1; } // we need to have root privilege. if (sys_clock_settime(CLOCK_REALTIME, &now) != 0) { NS_ERROR("sys_clock_settime failed"); return; } hal::NotifySystemTimeChange(hal::SYS_TIME_CHANGE_CLOCK); } bool IsSameTimeZone(const nsCString& aTimezoneSpec) { char timezone[32]; property_get("persist.sys.timezone", timezone, ""); return aTimezoneSpec.EqualsASCII(timezone); } void SetTimezone(const nsCString& aTimezoneSpec) { if (IsSameTimeZone(aTimezoneSpec)) { return; } property_set("persist.sys.timezone", aTimezoneSpec.get()); // this function is automatically called by the other time conversion // functions that depend on the timezone. To be safe, we call it manually. tzset(); hal::NotifySystemTimeChange(hal::SYS_TIME_CHANGE_TZ); } // Nothing to do here. Gonk widgetry always listens for screen // orientation changes. void EnableScreenConfigurationNotifications() { } void DisableScreenConfigurationNotifications() { } void GetCurrentScreenConfiguration(hal::ScreenConfiguration* aScreenConfiguration) { *aScreenConfiguration = nsScreenGonk::GetConfiguration(); } bool LockScreenOrientation(const dom::ScreenOrientation& aOrientation) { return OrientationObserver::GetInstance()->LockScreenOrientation(aOrientation); } void UnlockScreenOrientation() { OrientationObserver::GetInstance()->UnlockScreenOrientation(); } static pthread_t sAlarmFireWatcherThread; // If |sAlarmData| is non-null, it's owned by the watcher thread. typedef struct AlarmData { public: AlarmData(int aFd) : mFd(aFd), mGeneration(sNextGeneration++), mShuttingDown(false) {} ScopedClose mFd; int mGeneration; bool mShuttingDown; static int sNextGeneration; } AlarmData; int AlarmData::sNextGeneration = 0; AlarmData* sAlarmData = NULL; class AlarmFiredEvent : public nsRunnable { public: AlarmFiredEvent(int aGeneration) : mGeneration(aGeneration) {} NS_IMETHOD Run() { // Guard against spurious notifications caused by an alarm firing // concurrently with it being disabled. if (sAlarmData && !sAlarmData->mShuttingDown && mGeneration == sAlarmData->mGeneration) { hal::NotifyAlarmFired(); } return NS_OK; } private: int mGeneration; }; // Runs on alarm-watcher thread. static void DestroyAlarmData(void* aData) { AlarmData* alarmData = static_cast(aData); delete alarmData; } // Runs on alarm-watcher thread. void ShutDownAlarm(int aSigno) { if (aSigno == SIGUSR1) { sAlarmData->mShuttingDown = true; } return; } static void* WaitForAlarm(void* aData) { pthread_cleanup_push(DestroyAlarmData, aData); AlarmData* alarmData = static_cast(aData); while (!alarmData->mShuttingDown) { int alarmTypeFlags = 0; // ALARM_WAIT apparently will block even if an alarm hasn't been // programmed, although this behavior doesn't seem to be // documented. We rely on that here to avoid spinning the CPU // while awaiting an alarm to be programmed. do { alarmTypeFlags = ioctl(alarmData->mFd, ANDROID_ALARM_WAIT); } while (alarmTypeFlags < 0 && errno == EINTR && !alarmData->mShuttingDown); if (!alarmData->mShuttingDown && alarmTypeFlags >= 0 && (alarmTypeFlags & ANDROID_ALARM_RTC_WAKEUP_MASK)) { NS_DispatchToMainThread(new AlarmFiredEvent(alarmData->mGeneration)); } } pthread_cleanup_pop(1); return NULL; } bool EnableAlarm() { MOZ_ASSERT(!sAlarmData); int alarmFd = open("/dev/alarm", O_RDWR); if (alarmFd < 0) { HAL_LOG(("Failed to open alarm device: %s.", strerror(errno))); return false; } nsAutoPtr alarmData(new AlarmData(alarmFd)); struct sigaction actions; memset(&actions, 0, sizeof(actions)); sigemptyset(&actions.sa_mask); actions.sa_flags = 0; actions.sa_handler = ShutDownAlarm; if (sigaction(SIGUSR1, &actions, NULL)) { HAL_LOG(("Failed to set SIGUSR1 signal for alarm-watcher thread.")); return false; } pthread_attr_t attr; pthread_attr_init(&attr); pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); int status = pthread_create(&sAlarmFireWatcherThread, &attr, WaitForAlarm, alarmData.get()); if (status) { alarmData = NULL; HAL_LOG(("Failed to create alarm watcher thread. Status: %d.", status)); return false; } pthread_attr_destroy(&attr); // The thread owns this now. We only hold a pointer. sAlarmData = alarmData.forget(); return true; } void DisableAlarm() { MOZ_ASSERT(sAlarmData); // NB: this must happen-before the thread cancellation. sAlarmData = NULL; // The cancel will interrupt the thread and destroy it, freeing the // data pointed at by sAlarmData. DebugOnly err = pthread_kill(sAlarmFireWatcherThread, SIGUSR1); MOZ_ASSERT(!err); } bool SetAlarm(PRInt32 aSeconds, PRInt32 aNanoseconds) { if (!sAlarmData) { HAL_LOG(("We should have enabled the alarm.")); return false; } struct timespec ts; ts.tv_sec = aSeconds; ts.tv_nsec = aNanoseconds; // currently we only support RTC wakeup alarm type const int result = ioctl(sAlarmData->mFd, ANDROID_ALARM_SET(ANDROID_ALARM_RTC_WAKEUP), &ts); if (result < 0) { HAL_LOG(("Unable to set alarm: %s.", strerror(errno))); return false; } return true; } void SetProcessPriority(int aPid, ProcessPriority aPriority) { HAL_LOG(("SetProcessPriority(pid=%d, priority=%d)", aPid, aPriority)); const char* priorityStr = NULL; switch (aPriority) { case PROCESS_PRIORITY_BACKGROUND: priorityStr = "background"; break; case PROCESS_PRIORITY_FOREGROUND: priorityStr = "foreground"; break; case PROCESS_PRIORITY_MASTER: priorityStr = "master"; break; default: MOZ_NOT_REACHED(); } // Notice that you can disable oom_adj and renice by deleting the prefs // hal.processPriorityManager{foreground,background,master}{OomAdjust,Nice}. PRInt32 oomAdj = 0; nsresult rv = Preferences::GetInt(nsPrintfCString( "hal.processPriorityManager.gonk.%sOomAdjust", priorityStr).get(), &oomAdj); if (NS_SUCCEEDED(rv)) { HAL_LOG(("Setting oom_adj for pid %d to %d", aPid, oomAdj)); WriteToFile(nsPrintfCString("/proc/%d/oom_adj", aPid).get(), nsPrintfCString("%d", oomAdj).get()); } PRInt32 nice = 0; rv = Preferences::GetInt(nsPrintfCString( "hal.processPriorityManager.gonk.%sNice", priorityStr).get(), &nice); if (NS_SUCCEEDED(rv)) { HAL_LOG(("Setting nice for pid %d to %d", aPid, nice)); int success = setpriority(PRIO_PROCESS, aPid, nice); if (success != 0) { HAL_LOG(("Failed to set nice for pid %d to %d", aPid, nice)); } } } } // hal_impl } // mozilla