/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "2D.h" #include "Swizzle.h" #ifdef USE_CAIRO # include "DrawTargetCairo.h" # include "SourceSurfaceCairo.h" #endif #include "DrawTargetSkia.h" #include "PathSkia.h" #include "ScaledFontBase.h" #if defined(WIN32) # include "ScaledFontWin.h" # include "NativeFontResourceGDI.h" # include "UnscaledFontGDI.h" #endif #ifdef XP_DARWIN # include "ScaledFontMac.h" # include "NativeFontResourceMac.h" # include "UnscaledFontMac.h" #endif #ifdef MOZ_WIDGET_GTK # include "ScaledFontFontconfig.h" # include "NativeFontResourceFreeType.h" # include "UnscaledFontFreeType.h" #endif #ifdef MOZ_WIDGET_ANDROID # include "ScaledFontFreeType.h" # include "NativeFontResourceFreeType.h" # include "UnscaledFontFreeType.h" #endif #ifdef WIN32 # include "DrawTargetD2D1.h" # include "ScaledFontDWrite.h" # include "NativeFontResourceDWrite.h" # include "UnscaledFontDWrite.h" # include # include # include "HelpersD2D.h" # include "DXVA2Manager.h" # include "mozilla/layers/TextureD3D11.h" # include "nsWindowsHelpers.h" #endif #include "DrawTargetOffset.h" #include "DrawTargetRecording.h" #include "SourceSurfaceRawData.h" #include "DrawEventRecorder.h" #include "Logging.h" #include "mozilla/CheckedInt.h" #include "mozilla/layers/TextureClient.h" #ifdef MOZ_ENABLE_FREETYPE # include "ft2build.h" # include FT_FREETYPE_H #endif #include "MainThreadUtils.h" #include "mozilla/Preferences.h" #include "mozilla/StaticPrefs_gfx.h" #if defined(MOZ_LOGGING) GFX2D_API mozilla::LogModule* GetGFX2DLog() { static mozilla::LazyLogModule sLog("gfx2d"); return sLog; } #endif // The following code was largely taken from xpcom/glue/SSE.cpp and // made a little simpler. enum CPUIDRegister { eax = 0, ebx = 1, ecx = 2, edx = 3 }; #ifdef HAVE_CPUID_H # if !(defined(__SSE2__) || defined(_M_X64) || \ (defined(_M_IX86_FP) && _M_IX86_FP >= 2)) || \ !defined(__SSE4__) // cpuid.h is available on gcc 4.3 and higher on i386 and x86_64 # include static inline bool HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit) { unsigned int regs[4]; return __get_cpuid(level, ®s[0], ®s[1], ®s[2], ®s[3]) && (regs[reg] & bit); } # endif # define HAVE_CPU_DETECTION #else # if defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_AMD64)) // MSVC 2005 or later supports __cpuid by intrin.h # include # define HAVE_CPU_DETECTION # elif defined(__SUNPRO_CC) && (defined(__i386) || defined(__x86_64__)) // Define a function identical to MSVC function. # ifdef __i386 static void __cpuid(int CPUInfo[4], int InfoType) { asm("xchg %esi, %ebx\n" "cpuid\n" "movl %eax, (%edi)\n" "movl %ebx, 4(%edi)\n" "movl %ecx, 8(%edi)\n" "movl %edx, 12(%edi)\n" "xchg %esi, %ebx\n" : : "a"(InfoType), // %eax "D"(CPUInfo) // %edi : "%ecx", "%edx", "%esi"); } # else static void __cpuid(int CPUInfo[4], int InfoType) { asm("xchg %rsi, %rbx\n" "cpuid\n" "movl %eax, (%rdi)\n" "movl %ebx, 4(%rdi)\n" "movl %ecx, 8(%rdi)\n" "movl %edx, 12(%rdi)\n" "xchg %rsi, %rbx\n" : : "a"(InfoType), // %eax "D"(CPUInfo) // %rdi : "%ecx", "%edx", "%rsi"); } # define HAVE_CPU_DETECTION # endif # endif # ifdef HAVE_CPU_DETECTION static inline bool HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit) { // Check that the level in question is supported. volatile int regs[4]; __cpuid((int*)regs, level & 0x80000000u); if (unsigned(regs[0]) < level) return false; __cpuid((int*)regs, level); return !!(unsigned(regs[reg]) & bit); } # endif #endif #ifdef MOZ_ENABLE_FREETYPE extern "C" { void mozilla_AddRefSharedFTFace(void* aContext) { if (aContext) { static_cast(aContext)->AddRef(); } } void mozilla_ReleaseSharedFTFace(void* aContext, void* aOwner) { if (aContext) { auto* sharedFace = static_cast(aContext); sharedFace->ForgetLockOwner(aOwner); sharedFace->Release(); } } void mozilla_ForgetSharedFTFaceLockOwner(void* aContext, void* aOwner) { static_cast(aContext)->ForgetLockOwner(aOwner); } int mozilla_LockSharedFTFace(void* aContext, void* aOwner) { return int(static_cast(aContext)->Lock(aOwner)); } void mozilla_UnlockSharedFTFace(void* aContext) { static_cast(aContext)->Unlock(); } FT_Error mozilla_LoadFTGlyph(FT_Face aFace, uint32_t aGlyphIndex, int32_t aFlags) { return mozilla::gfx::Factory::LoadFTGlyph(aFace, aGlyphIndex, aFlags); } void mozilla_LockFTLibrary(FT_Library aFTLibrary) { mozilla::gfx::Factory::LockFTLibrary(aFTLibrary); } void mozilla_UnlockFTLibrary(FT_Library aFTLibrary) { mozilla::gfx::Factory::UnlockFTLibrary(aFTLibrary); } } #endif namespace mozilla::gfx { #ifdef MOZ_ENABLE_FREETYPE FT_Library Factory::mFTLibrary = nullptr; StaticMutex Factory::mFTLock; #endif #ifdef WIN32 // Note: mDeviceLock must be held when mutating these values. static uint32_t mDeviceSeq = 0; StaticRefPtr Factory::mD3D11Device; StaticRefPtr Factory::mD2D1Device; StaticRefPtr Factory::mDWriteFactory; StaticRefPtr Factory::mMTDC; StaticRefPtr Factory::mOffMTDC; bool Factory::mDWriteFactoryInitialized = false; StaticRefPtr Factory::mDWriteSystemFonts; StaticMutex Factory::mDeviceLock; StaticMutex Factory::mDTDependencyLock; #endif bool Factory::mBGRSubpixelOrder = false; mozilla::gfx::Config* Factory::sConfig = nullptr; void Factory::Init(const Config& aConfig) { MOZ_ASSERT(!sConfig); sConfig = new Config(aConfig); #ifdef XP_DARWIN NativeFontResourceMac::RegisterMemoryReporter(); #else NativeFontResource::RegisterMemoryReporter(); #endif } void Factory::ShutDown() { if (sConfig) { delete sConfig->mLogForwarder; delete sConfig; sConfig = nullptr; } #ifdef MOZ_ENABLE_FREETYPE mFTLibrary = nullptr; #endif } bool Factory::HasSSE2() { #if defined(__SSE2__) || defined(_M_X64) || \ (defined(_M_IX86_FP) && _M_IX86_FP >= 2) // gcc with -msse2 (default on OSX and x86-64) // cl.exe with -arch:SSE2 (default on x64 compiler) return true; #elif defined(HAVE_CPU_DETECTION) static enum { UNINITIALIZED, NO_SSE2, HAS_SSE2 } sDetectionState = UNINITIALIZED; if (sDetectionState == UNINITIALIZED) { sDetectionState = HasCPUIDBit(1u, edx, (1u << 26)) ? HAS_SSE2 : NO_SSE2; } return sDetectionState == HAS_SSE2; #else return false; #endif } bool Factory::HasSSE4() { #if defined(__SSE4__) // gcc with -msse2 (default on OSX and x86-64) // cl.exe with -arch:SSE2 (default on x64 compiler) return true; #elif defined(HAVE_CPU_DETECTION) static enum { UNINITIALIZED, NO_SSE4, HAS_SSE4 } sDetectionState = UNINITIALIZED; if (sDetectionState == UNINITIALIZED) { sDetectionState = HasCPUIDBit(1u, ecx, (1u << 19)) ? HAS_SSE4 : NO_SSE4; } return sDetectionState == HAS_SSE4; #else return false; #endif } // If the size is "reasonable", we want gfxCriticalError to assert, so // this is the option set up for it. inline int LoggerOptionsBasedOnSize(const IntSize& aSize) { return CriticalLog::DefaultOptions(Factory::ReasonableSurfaceSize(aSize)); } bool Factory::ReasonableSurfaceSize(const IntSize& aSize) { return Factory::CheckSurfaceSize(aSize, kReasonableSurfaceSize); } bool Factory::AllowedSurfaceSize(const IntSize& aSize) { if (sConfig) { return Factory::CheckSurfaceSize(aSize, sConfig->mMaxTextureSize, sConfig->mMaxAllocSize); } return CheckSurfaceSize(aSize); } bool Factory::CheckBufferSize(int32_t bufSize) { return !sConfig || bufSize < sConfig->mMaxAllocSize; } bool Factory::CheckSurfaceSize(const IntSize& sz, int32_t extentLimit, int32_t allocLimit) { if (sz.width <= 0 || sz.height <= 0) { return false; } // reject images with sides bigger than limit if (extentLimit && (sz.width > extentLimit || sz.height > extentLimit)) { gfxDebug() << "Surface size too large (exceeds extent limit)!"; return false; } // assuming 4 bytes per pixel, make sure the allocation size // doesn't overflow a int32_t either CheckedInt stride = GetAlignedStride<16>(sz.width, 4); if (!stride.isValid() || stride.value() == 0) { gfxDebug() << "Surface size too large (stride overflows int32_t)!"; return false; } CheckedInt numBytes = stride * sz.height; if (!numBytes.isValid()) { gfxDebug() << "Surface size too large (allocation size would overflow int32_t)!"; return false; } if (allocLimit && allocLimit < numBytes.value()) { gfxDebug() << "Surface size too large (exceeds allocation limit)!"; return false; } return true; } already_AddRefed Factory::CreateDrawTarget(BackendType aBackend, const IntSize& aSize, SurfaceFormat aFormat) { if (!AllowedSurfaceSize(aSize)) { gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size (CDT) " << aSize; return nullptr; } RefPtr retVal; switch (aBackend) { #ifdef WIN32 case BackendType::DIRECT2D1_1: { RefPtr newTarget; newTarget = new DrawTargetD2D1(); if (newTarget->Init(aSize, aFormat)) { retVal = newTarget; } break; } #endif case BackendType::SKIA: { RefPtr newTarget; newTarget = new DrawTargetSkia(); if (newTarget->Init(aSize, aFormat)) { retVal = newTarget; } break; } #ifdef USE_CAIRO case BackendType::CAIRO: { RefPtr newTarget; newTarget = new DrawTargetCairo(); if (newTarget->Init(aSize, aFormat)) { retVal = newTarget; } break; } #endif default: return nullptr; } if (!retVal) { // Failed gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to create DrawTarget, Type: " << int(aBackend) << " Size: " << aSize; } return retVal.forget(); } already_AddRefed Factory::CreateSimplePathBuilder() { return MakeAndAddRef(FillRule::FILL_WINDING); } already_AddRefed Factory::CreateRecordingDrawTarget( DrawEventRecorder* aRecorder, DrawTarget* aDT, IntRect aRect) { return MakeAndAddRef(aRecorder, aDT, aRect); } already_AddRefed Factory::CreateDrawTargetForData( BackendType aBackend, unsigned char* aData, const IntSize& aSize, int32_t aStride, SurfaceFormat aFormat, bool aUninitialized) { MOZ_ASSERT(aData); if (!AllowedSurfaceSize(aSize)) { gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size (DTD) " << aSize; return nullptr; } RefPtr retVal; switch (aBackend) { case BackendType::SKIA: { RefPtr newTarget; newTarget = new DrawTargetSkia(); if (newTarget->Init(aData, aSize, aStride, aFormat, aUninitialized)) { retVal = newTarget; } break; } #ifdef USE_CAIRO case BackendType::CAIRO: { RefPtr newTarget; newTarget = new DrawTargetCairo(); if (newTarget->Init(aData, aSize, aStride, aFormat)) { retVal = std::move(newTarget); } break; } #endif default: gfxCriticalNote << "Invalid draw target type specified: " << (int)aBackend; return nullptr; } if (!retVal) { gfxCriticalNote << "Failed to create DrawTarget, Type: " << int(aBackend) << " Size: " << aSize << ", Data: " << hexa((void*)aData) << ", Stride: " << aStride; } return retVal.forget(); } already_AddRefed Factory::CreateOffsetDrawTarget( DrawTarget* aDrawTarget, IntPoint aTileOrigin) { RefPtr dt = new DrawTargetOffset(); if (!dt->Init(aDrawTarget, aTileOrigin)) { return nullptr; } return dt.forget(); } bool Factory::DoesBackendSupportDataDrawtarget(BackendType aType) { switch (aType) { case BackendType::DIRECT2D: case BackendType::DIRECT2D1_1: case BackendType::RECORDING: case BackendType::NONE: case BackendType::BACKEND_LAST: case BackendType::WEBRENDER_TEXT: case BackendType::WEBGL: return false; case BackendType::CAIRO: case BackendType::SKIA: return true; } return false; } uint32_t Factory::GetMaxSurfaceSize(BackendType aType) { switch (aType) { case BackendType::CAIRO: return DrawTargetCairo::GetMaxSurfaceSize(); case BackendType::SKIA: return DrawTargetSkia::GetMaxSurfaceSize(); #ifdef WIN32 case BackendType::DIRECT2D1_1: return DrawTargetD2D1::GetMaxSurfaceSize(); #endif default: return 0; } } already_AddRefed Factory::CreateNativeFontResource( uint8_t* aData, uint32_t aSize, FontType aFontType, void* aFontContext) { switch (aFontType) { #ifdef WIN32 case FontType::DWRITE: return NativeFontResourceDWrite::Create(aData, aSize); case FontType::GDI: return NativeFontResourceGDI::Create(aData, aSize); #elif defined(XP_DARWIN) case FontType::MAC: return NativeFontResourceMac::Create(aData, aSize); #elif defined(MOZ_WIDGET_GTK) case FontType::FONTCONFIG: return NativeFontResourceFontconfig::Create( aData, aSize, static_cast(aFontContext)); #elif defined(MOZ_WIDGET_ANDROID) case FontType::FREETYPE: return NativeFontResourceFreeType::Create( aData, aSize, static_cast(aFontContext)); #endif default: gfxWarning() << "Unable to create requested font resource from truetype data"; return nullptr; } } already_AddRefed Factory::CreateUnscaledFontFromFontDescriptor( FontType aType, const uint8_t* aData, uint32_t aDataLength, uint32_t aIndex) { switch (aType) { #ifdef WIN32 case FontType::DWRITE: return UnscaledFontDWrite::CreateFromFontDescriptor(aData, aDataLength, aIndex); case FontType::GDI: return UnscaledFontGDI::CreateFromFontDescriptor(aData, aDataLength, aIndex); #elif defined(XP_DARWIN) case FontType::MAC: return UnscaledFontMac::CreateFromFontDescriptor(aData, aDataLength, aIndex); #elif defined(MOZ_WIDGET_GTK) case FontType::FONTCONFIG: return UnscaledFontFontconfig::CreateFromFontDescriptor( aData, aDataLength, aIndex); #elif defined(MOZ_WIDGET_ANDROID) case FontType::FREETYPE: return UnscaledFontFreeType::CreateFromFontDescriptor(aData, aDataLength, aIndex); #endif default: gfxWarning() << "Invalid type specified for UnscaledFont font descriptor"; return nullptr; } } #ifdef XP_DARWIN already_AddRefed Factory::CreateScaledFontForMacFont( CGFontRef aCGFont, const RefPtr& aUnscaledFont, Float aSize, const DeviceColor& aFontSmoothingBackgroundColor, bool aUseFontSmoothing, bool aApplySyntheticBold, bool aHasColorGlyphs) { return MakeAndAddRef( aCGFont, aUnscaledFont, aSize, false, aFontSmoothingBackgroundColor, aUseFontSmoothing, aApplySyntheticBold, aHasColorGlyphs); } #endif #ifdef MOZ_WIDGET_GTK already_AddRefed Factory::CreateScaledFontForFontconfigFont( const RefPtr& aUnscaledFont, Float aSize, RefPtr aFace, FcPattern* aPattern) { return MakeAndAddRef(std::move(aFace), aPattern, aUnscaledFont, aSize); } #endif #ifdef MOZ_WIDGET_ANDROID already_AddRefed Factory::CreateScaledFontForFreeTypeFont( const RefPtr& aUnscaledFont, Float aSize, RefPtr aFace, bool aApplySyntheticBold) { return MakeAndAddRef(std::move(aFace), aUnscaledFont, aSize, aApplySyntheticBold); } #endif void Factory::SetBGRSubpixelOrder(bool aBGR) { mBGRSubpixelOrder = aBGR; } bool Factory::GetBGRSubpixelOrder() { return mBGRSubpixelOrder; } #ifdef MOZ_ENABLE_FREETYPE SharedFTFace::SharedFTFace(FT_Face aFace, SharedFTFaceData* aData) : mFace(aFace), mData(aData), mLock("SharedFTFace::mLock"), mLastLockOwner(nullptr) { if (mData) { mData->BindData(); } } SharedFTFace::~SharedFTFace() { Factory::ReleaseFTFace(mFace); if (mData) { mData->ReleaseData(); } } void Factory::SetFTLibrary(FT_Library aFTLibrary) { mFTLibrary = aFTLibrary; } FT_Library Factory::GetFTLibrary() { MOZ_ASSERT(mFTLibrary); return mFTLibrary; } FT_Library Factory::NewFTLibrary() { FT_Library library; if (FT_Init_FreeType(&library) != FT_Err_Ok) { return nullptr; } return library; } void Factory::ReleaseFTLibrary(FT_Library aFTLibrary) { FT_Done_FreeType(aFTLibrary); } void Factory::LockFTLibrary(FT_Library aFTLibrary) { mFTLock.Lock(); } void Factory::UnlockFTLibrary(FT_Library aFTLibrary) { mFTLock.Unlock(); } FT_Face Factory::NewFTFace(FT_Library aFTLibrary, const char* aFileName, int aFaceIndex) { StaticMutexAutoLock lock(mFTLock); if (!aFTLibrary) { aFTLibrary = mFTLibrary; } FT_Face face; if (FT_New_Face(aFTLibrary, aFileName, aFaceIndex, &face) != FT_Err_Ok) { return nullptr; } return face; } already_AddRefed Factory::NewSharedFTFace(FT_Library aFTLibrary, const char* aFilename, int aFaceIndex) { if (FT_Face face = NewFTFace(aFTLibrary, aFilename, aFaceIndex)) { return MakeAndAddRef(face); } else { return nullptr; } } FT_Face Factory::NewFTFaceFromData(FT_Library aFTLibrary, const uint8_t* aData, size_t aDataSize, int aFaceIndex) { StaticMutexAutoLock lock(mFTLock); if (!aFTLibrary) { aFTLibrary = mFTLibrary; } FT_Face face; if (FT_New_Memory_Face(aFTLibrary, aData, aDataSize, aFaceIndex, &face) != FT_Err_Ok) { return nullptr; } return face; } already_AddRefed Factory::NewSharedFTFaceFromData( FT_Library aFTLibrary, const uint8_t* aData, size_t aDataSize, int aFaceIndex, SharedFTFaceData* aSharedData) { if (FT_Face face = NewFTFaceFromData(aFTLibrary, aData, aDataSize, aFaceIndex)) { return MakeAndAddRef(face, aSharedData); } else { return nullptr; } } void Factory::ReleaseFTFace(FT_Face aFace) { StaticMutexAutoLock lock(mFTLock); FT_Done_Face(aFace); } FT_Error Factory::LoadFTGlyph(FT_Face aFace, uint32_t aGlyphIndex, int32_t aFlags) { StaticMutexAutoLock lock(mFTLock); return FT_Load_Glyph(aFace, aGlyphIndex, aFlags); } #endif AutoSerializeWithMoz2D::AutoSerializeWithMoz2D(BackendType aBackendType) { #ifdef WIN32 // We use a multi-threaded ID2D1Factory1, so that makes the calls through the // Direct2D API thread-safe. However, if the Moz2D objects are using Direct3D // resources we need to make sure that calls through the Direct3D or DXGI API // use the Direct2D synchronization. It's possible that this should be pushed // down into the TextureD3D11 objects, so that we always use this. if (aBackendType == BackendType::DIRECT2D1_1 || aBackendType == BackendType::DIRECT2D) { auto factory = D2DFactory(); if (factory) { factory->QueryInterface( static_cast(getter_AddRefs(mMT))); if (mMT) { mMT->Enter(); } } } #endif } AutoSerializeWithMoz2D::~AutoSerializeWithMoz2D() { #ifdef WIN32 if (mMT) { mMT->Leave(); } #endif }; #ifdef WIN32 already_AddRefed Factory::CreateDrawTargetForD3D11Texture( ID3D11Texture2D* aTexture, SurfaceFormat aFormat) { MOZ_ASSERT(aTexture); RefPtr newTarget; newTarget = new DrawTargetD2D1(); if (newTarget->Init(aTexture, aFormat)) { RefPtr retVal = newTarget; return retVal.forget(); } gfxWarning() << "Failed to create draw target for D3D11 texture."; // Failed return nullptr; } bool Factory::SetDirect3D11Device(ID3D11Device* aDevice) { MOZ_RELEASE_ASSERT(NS_IsMainThread()); // D2DFactory already takes the device lock, so we get the factory before // entering the lock scope. RefPtr factory = D2DFactory(); StaticMutexAutoLock lock(mDeviceLock); mD3D11Device = aDevice; if (mD2D1Device) { mD2D1Device = nullptr; mMTDC = nullptr; mOffMTDC = nullptr; } if (!aDevice) { return true; } RefPtr device; aDevice->QueryInterface((IDXGIDevice**)getter_AddRefs(device)); RefPtr d2dDevice; HRESULT hr = factory->CreateDevice(device, getter_AddRefs(d2dDevice)); if (FAILED(hr)) { gfxCriticalError() << "[D2D1] Failed to create gfx factory's D2D1 device, code: " << hexa(hr); mD3D11Device = nullptr; return false; } mDeviceSeq++; mD2D1Device = d2dDevice; return true; } RefPtr Factory::GetDirect3D11Device() { StaticMutexAutoLock lock(mDeviceLock); return mD3D11Device; } RefPtr Factory::GetD2D1Device(uint32_t* aOutSeqNo) { StaticMutexAutoLock lock(mDeviceLock); if (aOutSeqNo) { *aOutSeqNo = mDeviceSeq; } return mD2D1Device.get(); } bool Factory::HasD2D1Device() { return !!GetD2D1Device(); } RefPtr Factory::GetDWriteFactory() { StaticMutexAutoLock lock(mDeviceLock); return mDWriteFactory; } RefPtr Factory::EnsureDWriteFactory() { StaticMutexAutoLock lock(mDeviceLock); if (mDWriteFactoryInitialized) { return mDWriteFactory; } mDWriteFactoryInitialized = true; HMODULE dwriteModule = LoadLibrarySystem32(L"dwrite.dll"); decltype(DWriteCreateFactory)* createDWriteFactory = (decltype(DWriteCreateFactory)*)GetProcAddress(dwriteModule, "DWriteCreateFactory"); if (!createDWriteFactory) { gfxWarning() << "Failed to locate DWriteCreateFactory function."; return nullptr; } HRESULT hr = createDWriteFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory), reinterpret_cast(&mDWriteFactory)); if (FAILED(hr)) { gfxWarning() << "Failed to create DWrite Factory."; } return mDWriteFactory; } RefPtr Factory::GetDWriteSystemFonts(bool aUpdate) { StaticMutexAutoLock lock(mDeviceLock); if (mDWriteSystemFonts && !aUpdate) { return mDWriteSystemFonts; } if (!mDWriteFactory) { if ((rand() & 0x3f) == 0) { gfxCriticalError(int(gfx::LogOptions::AssertOnCall)) << "Failed to create DWrite factory"; } else { gfxWarning() << "Failed to create DWrite factory"; } return nullptr; } RefPtr systemFonts; HRESULT hr = mDWriteFactory->GetSystemFontCollection(getter_AddRefs(systemFonts)); if (FAILED(hr) || !systemFonts) { // only crash some of the time so those experiencing this problem // don't stop using Firefox if ((rand() & 0x3f) == 0) { gfxCriticalError(int(gfx::LogOptions::AssertOnCall)) << "Failed to create DWrite system font collection"; } else { gfxWarning() << "Failed to create DWrite system font collection"; } return nullptr; } mDWriteSystemFonts = systemFonts; return mDWriteSystemFonts; } RefPtr Factory::GetD2DDeviceContext() { StaticRefPtr* ptr; if (NS_IsMainThread()) { ptr = &mMTDC; } else { ptr = &mOffMTDC; } if (*ptr) { return *ptr; } RefPtr device = GetD2D1Device(); if (!device) { return nullptr; } RefPtr dc; HRESULT hr = device->CreateDeviceContext( D2D1_DEVICE_CONTEXT_OPTIONS_ENABLE_MULTITHREADED_OPTIMIZATIONS, getter_AddRefs(dc)); if (FAILED(hr)) { gfxCriticalError() << "Failed to create global device context"; return nullptr; } *ptr = dc; return *ptr; } bool Factory::SupportsD2D1() { return !!D2DFactory(); } BYTE sSystemTextQuality = CLEARTYPE_QUALITY; void Factory::SetSystemTextQuality(uint8_t aQuality) { sSystemTextQuality = aQuality; } uint64_t Factory::GetD2DVRAMUsageDrawTarget() { return DrawTargetD2D1::mVRAMUsageDT; } uint64_t Factory::GetD2DVRAMUsageSourceSurface() { return DrawTargetD2D1::mVRAMUsageSS; } void Factory::D2DCleanup() { StaticMutexAutoLock lock(mDeviceLock); if (mD2D1Device) { mD2D1Device = nullptr; } DrawTargetD2D1::CleanupD2D(); } already_AddRefed Factory::CreateScaledFontForDWriteFont( IDWriteFontFace* aFontFace, const gfxFontStyle* aStyle, const RefPtr& aUnscaledFont, float aSize, bool aUseEmbeddedBitmap, bool aGDIForced) { return MakeAndAddRef( aFontFace, aUnscaledFont, aSize, aUseEmbeddedBitmap, aGDIForced, aStyle); } already_AddRefed Factory::CreateScaledFontForGDIFont( const void* aLogFont, const RefPtr& aUnscaledFont, Float aSize) { return MakeAndAddRef(static_cast(aLogFont), aUnscaledFont, aSize); } #endif // WIN32 already_AddRefed Factory::CreateDrawTargetWithSkCanvas( SkCanvas* aCanvas) { RefPtr newTarget = new DrawTargetSkia(); if (!newTarget->Init(aCanvas)) { return nullptr; } return newTarget.forget(); } void Factory::PurgeAllCaches() {} already_AddRefed Factory::CreateDrawTargetForCairoSurface( cairo_surface_t* aSurface, const IntSize& aSize, SurfaceFormat* aFormat) { if (!AllowedSurfaceSize(aSize)) { gfxWarning() << "Allowing surface with invalid size (Cairo) " << aSize; } RefPtr retVal; #ifdef USE_CAIRO RefPtr newTarget = new DrawTargetCairo(); if (newTarget->Init(aSurface, aSize, aFormat)) { retVal = newTarget; } #endif return retVal.forget(); } already_AddRefed Factory::CreateSourceSurfaceForCairoSurface( cairo_surface_t* aSurface, const IntSize& aSize, SurfaceFormat aFormat) { if (aSize.width <= 0 || aSize.height <= 0) { gfxWarning() << "Can't create a SourceSurface without a valid size"; return nullptr; } #ifdef USE_CAIRO return MakeAndAddRef(aSurface, aSize, aFormat); #else return nullptr; #endif } already_AddRefed Factory::CreateWrappingDataSourceSurface( uint8_t* aData, int32_t aStride, const IntSize& aSize, SurfaceFormat aFormat, SourceSurfaceDeallocator aDeallocator /* = nullptr */, void* aClosure /* = nullptr */) { // Just check for negative/zero size instead of the full AllowedSurfaceSize() // - since the data is already allocated we do not need to check for a // possible overflow - it already worked. if (aSize.width <= 0 || aSize.height <= 0) { return nullptr; } if (!aDeallocator && aClosure) { return nullptr; } MOZ_ASSERT(aData); RefPtr newSurf = new SourceSurfaceRawData(); newSurf->InitWrappingData(aData, aSize, aStride, aFormat, aDeallocator, aClosure); return newSurf.forget(); } already_AddRefed Factory::CreateDataSourceSurface( const IntSize& aSize, SurfaceFormat aFormat, bool aZero) { if (!AllowedSurfaceSize(aSize)) { gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size (DSS) " << aSize; return nullptr; } // Skia doesn't support RGBX, so memset RGBX to 0xFF bool clearSurface = aZero || aFormat == SurfaceFormat::B8G8R8X8; uint8_t clearValue = aFormat == SurfaceFormat::B8G8R8X8 ? 0xFF : 0; RefPtr newSurf = new SourceSurfaceAlignedRawData(); if (newSurf->Init(aSize, aFormat, clearSurface, clearValue)) { return newSurf.forget(); } gfxWarning() << "CreateDataSourceSurface failed in init"; return nullptr; } already_AddRefed Factory::CreateDataSourceSurfaceWithStride( const IntSize& aSize, SurfaceFormat aFormat, int32_t aStride, bool aZero) { if (!AllowedSurfaceSize(aSize) || aStride < aSize.width * BytesPerPixel(aFormat)) { gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "CreateDataSourceSurfaceWithStride failed with bad stride " << aStride << ", " << aSize << ", " << aFormat; return nullptr; } // Skia doesn't support RGBX, so memset RGBX to 0xFF bool clearSurface = aZero || aFormat == SurfaceFormat::B8G8R8X8; uint8_t clearValue = aFormat == SurfaceFormat::B8G8R8X8 ? 0xFF : 0; RefPtr newSurf = new SourceSurfaceAlignedRawData(); if (newSurf->Init(aSize, aFormat, clearSurface, clearValue, aStride)) { return newSurf.forget(); } gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "CreateDataSourceSurfaceWithStride failed to initialize " << aSize << ", " << aFormat << ", " << aStride << ", " << aZero; return nullptr; } void Factory::CopyDataSourceSurface(DataSourceSurface* aSource, DataSourceSurface* aDest) { // Don't worry too much about speed. MOZ_ASSERT(aSource->GetSize() == aDest->GetSize()); MOZ_ASSERT(aSource->GetFormat() == SurfaceFormat::R8G8B8A8 || aSource->GetFormat() == SurfaceFormat::R8G8B8X8 || aSource->GetFormat() == SurfaceFormat::B8G8R8A8 || aSource->GetFormat() == SurfaceFormat::B8G8R8X8); MOZ_ASSERT(aDest->GetFormat() == SurfaceFormat::R8G8B8A8 || aDest->GetFormat() == SurfaceFormat::R8G8B8X8 || aDest->GetFormat() == SurfaceFormat::B8G8R8A8 || aDest->GetFormat() == SurfaceFormat::B8G8R8X8 || aDest->GetFormat() == SurfaceFormat::R5G6B5_UINT16); DataSourceSurface::MappedSurface srcMap; DataSourceSurface::MappedSurface destMap; if (!aSource->Map(DataSourceSurface::MapType::READ, &srcMap) || !aDest->Map(DataSourceSurface::MapType::WRITE, &destMap)) { MOZ_ASSERT(false, "CopyDataSourceSurface: Failed to map surface."); return; } SwizzleData(srcMap.mData, srcMap.mStride, aSource->GetFormat(), destMap.mData, destMap.mStride, aDest->GetFormat(), aSource->GetSize()); aSource->Unmap(); aDest->Unmap(); } #ifdef WIN32 /* static */ already_AddRefed Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture( ID3D11Texture2D* aSrcTexture) { D3D11_TEXTURE2D_DESC srcDesc = {0}; aSrcTexture->GetDesc(&srcDesc); RefPtr destTexture = gfx::Factory::CreateDataSourceSurface( IntSize(srcDesc.Width, srcDesc.Height), gfx::SurfaceFormat::B8G8R8A8); if (NS_WARN_IF(!destTexture)) { return nullptr; } if (!ReadbackTexture(destTexture, aSrcTexture)) { return nullptr; } return destTexture.forget(); } /* static */ template bool Factory::ConvertSourceAndRetryReadback(DestTextureT* aDestCpuTexture, ID3D11Texture2D* aSrcTexture) { RefPtr device; aSrcTexture->GetDevice(getter_AddRefs(device)); if (!device) { gfxWarning() << "Failed to get D3D11 device from source texture"; return false; } nsAutoCString error; std::unique_ptr manager( DXVA2Manager::CreateD3D11DXVA(nullptr, error, device)); if (!manager) { gfxWarning() << "Failed to create DXVA2 manager!"; return false; } RefPtr newSrcTexture; HRESULT hr = manager->CopyToBGRATexture(aSrcTexture, getter_AddRefs(newSrcTexture)); if (FAILED(hr)) { gfxWarning() << "Failed to copy to BGRA texture."; return false; } return ReadbackTexture(aDestCpuTexture, newSrcTexture); } /* static */ bool Factory::ReadbackTexture(layers::TextureData* aDestCpuTexture, ID3D11Texture2D* aSrcTexture) { layers::MappedTextureData mappedData; if (!aDestCpuTexture->BorrowMappedData(mappedData)) { gfxWarning() << "Could not access in-memory texture"; return false; } D3D11_TEXTURE2D_DESC srcDesc = {0}; aSrcTexture->GetDesc(&srcDesc); // Special case: If the source and destination have different formats and the // destination is B8G8R8A8 then convert the source to B8G8R8A8 and readback. if ((srcDesc.Format != DXGIFormat(mappedData.format)) && (mappedData.format == SurfaceFormat::B8G8R8A8)) { return ConvertSourceAndRetryReadback(aDestCpuTexture, aSrcTexture); } if ((IntSize(srcDesc.Width, srcDesc.Height) != mappedData.size) || (srcDesc.Format != DXGIFormat(mappedData.format))) { gfxWarning() << "Attempted readback between incompatible textures"; return false; } return ReadbackTexture(mappedData.data, mappedData.stride, aSrcTexture); } /* static */ bool Factory::ReadbackTexture(DataSourceSurface* aDestCpuTexture, ID3D11Texture2D* aSrcTexture) { D3D11_TEXTURE2D_DESC srcDesc = {0}; aSrcTexture->GetDesc(&srcDesc); // Special case: If the source and destination have different formats and the // destination is B8G8R8A8 then convert the source to B8G8R8A8 and readback. if ((srcDesc.Format != DXGIFormat(aDestCpuTexture->GetFormat())) && (aDestCpuTexture->GetFormat() == SurfaceFormat::B8G8R8A8)) { return ConvertSourceAndRetryReadback(aDestCpuTexture, aSrcTexture); } if ((IntSize(srcDesc.Width, srcDesc.Height) != aDestCpuTexture->GetSize()) || (srcDesc.Format != DXGIFormat(aDestCpuTexture->GetFormat()))) { gfxWarning() << "Attempted readback between incompatible textures"; return false; } gfx::DataSourceSurface::MappedSurface mappedSurface; if (!aDestCpuTexture->Map(gfx::DataSourceSurface::WRITE, &mappedSurface)) { return false; } bool ret = ReadbackTexture(mappedSurface.mData, mappedSurface.mStride, aSrcTexture); aDestCpuTexture->Unmap(); return ret; } /* static */ bool Factory::ReadbackTexture(uint8_t* aDestData, int32_t aDestStride, ID3D11Texture2D* aSrcTexture) { MOZ_ASSERT(aDestData && aDestStride && aSrcTexture); RefPtr device; aSrcTexture->GetDevice(getter_AddRefs(device)); if (!device) { gfxWarning() << "Failed to get D3D11 device from source texture"; return false; } RefPtr context; device->GetImmediateContext(getter_AddRefs(context)); if (!context) { gfxWarning() << "Could not get an immediate D3D11 context"; return false; } RefPtr mutex; HRESULT hr = aSrcTexture->QueryInterface(__uuidof(IDXGIKeyedMutex), (void**)getter_AddRefs(mutex)); if (SUCCEEDED(hr) && mutex) { hr = mutex->AcquireSync(0, 2000); if (hr != S_OK) { gfxWarning() << "Could not acquire DXGI surface lock in 2 seconds"; return false; } } D3D11_TEXTURE2D_DESC srcDesc = {0}; aSrcTexture->GetDesc(&srcDesc); srcDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; srcDesc.Usage = D3D11_USAGE_STAGING; srcDesc.BindFlags = 0; srcDesc.MiscFlags = 0; srcDesc.MipLevels = 1; RefPtr srcCpuTexture; hr = device->CreateTexture2D(&srcDesc, nullptr, getter_AddRefs(srcCpuTexture)); if (FAILED(hr)) { gfxWarning() << "Could not create source texture for mapping"; if (mutex) { mutex->ReleaseSync(0); } return false; } context->CopyResource(srcCpuTexture, aSrcTexture); if (mutex) { mutex->ReleaseSync(0); mutex = nullptr; } D3D11_MAPPED_SUBRESOURCE srcMap; hr = context->Map(srcCpuTexture, 0, D3D11_MAP_READ, 0, &srcMap); if (FAILED(hr)) { gfxWarning() << "Could not map source texture"; return false; } uint32_t width = srcDesc.Width; uint32_t height = srcDesc.Height; int bpp = BytesPerPixel(gfx::ToPixelFormat(srcDesc.Format)); for (int y = 0; y < height; y++) { memcpy(aDestData + aDestStride * y, (unsigned char*)(srcMap.pData) + srcMap.RowPitch * y, width * bpp); } context->Unmap(srcCpuTexture, 0); return true; } #endif // WIN32 // static void CriticalLogger::OutputMessage(const std::string& aString, int aLevel, bool aNoNewline) { if (Factory::GetLogForwarder()) { Factory::GetLogForwarder()->Log(aString); } BasicLogger::OutputMessage(aString, aLevel, aNoNewline); } void CriticalLogger::CrashAction(LogReason aReason) { if (Factory::GetLogForwarder()) { Factory::GetLogForwarder()->CrashAction(aReason); } } #ifdef WIN32 void LogWStr(const wchar_t* aWStr, std::stringstream& aOut) { int n = WideCharToMultiByte(CP_ACP, 0, aWStr, -1, nullptr, 0, nullptr, nullptr); if (n > 1) { std::vector str(n); WideCharToMultiByte(CP_ACP, 0, aWStr, -1, str.data(), n, nullptr, nullptr); aOut << str.data(); } } #endif } // namespace mozilla::gfx