/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_FONT_FAMILY_LIST_H #define GFX_FONT_FAMILY_LIST_H #include "nsAtom.h" #include "nsDebug.h" #include "nsISupportsImpl.h" #include "nsString.h" #include "nsStyleConsts.h" #include "nsUnicharUtils.h" #include "nsTArray.h" #include "mozilla/MemoryReporting.h" #include "mozilla/NotNull.h" #include "mozilla/StaticPtr.h" #include "mozilla/TimeStamp.h" namespace mozilla { /** * font family name, an Atom for the name if not a generic and * a font type indicated named family or which generic family */ struct FontFamilyName final { using Syntax = StyleFontFamilyNameSyntax; FontFamilyName() = delete; // named font family - e.g. Helvetica explicit FontFamilyName(nsAtom* aFamilyName, Syntax aSyntax) : mName(aFamilyName), mSyntax(aSyntax) {} explicit FontFamilyName(const nsACString& aFamilyName, Syntax aSyntax) : mName(NS_Atomize(aFamilyName)), mSyntax(aSyntax) {} // generic font family - e.g. sans-serif explicit FontFamilyName(StyleGenericFontFamily aGeneric) : mGeneric(aGeneric) { MOZ_ASSERT(mGeneric != StyleGenericFontFamily::None); } FontFamilyName(const FontFamilyName&) = default; bool IsNamed() const { return !!mName; } bool IsGeneric() const { return !IsNamed(); } bool IsQuoted() const { return mSyntax == StyleFontFamilyNameSyntax::Quoted; } void AppendToString(nsACString& aFamilyList, bool aQuotes = true) const { if (IsNamed()) { if (mSyntax == Syntax::Identifiers) { return aFamilyList.Append(nsAtomCString(mName)); } if (aQuotes) { aFamilyList.Append('"'); } aFamilyList.Append(nsAtomCString(mName)); if (aQuotes) { aFamilyList.Append('"'); } return; } switch (mGeneric) { case StyleGenericFontFamily::None: case StyleGenericFontFamily::MozEmoji: MOZ_FALLTHROUGH_ASSERT("Should never appear in a font-family name!"); case StyleGenericFontFamily::Serif: aFamilyList.AppendLiteral("serif"); break; case StyleGenericFontFamily::SansSerif: aFamilyList.AppendLiteral("sans-serif"); break; case StyleGenericFontFamily::Monospace: aFamilyList.AppendLiteral("monospace"); break; case StyleGenericFontFamily::Cursive: aFamilyList.AppendLiteral("cursive"); break; case StyleGenericFontFamily::Fantasy: aFamilyList.AppendLiteral("fantasy"); break; default: MOZ_ASSERT_UNREACHABLE("Unknown generic font-family!"); break; } } // helper method that converts generic names to the right enum value static FontFamilyName Convert(const nsACString& aFamilyOrGenericName) { // should only be passed a single font - not entirely correct, a family // *could* have a comma in it but in practice never does so // for debug purposes this is fine NS_ASSERTION(aFamilyOrGenericName.FindChar(',') == -1, "Convert method should only be passed a single family name"); auto genericType = StyleGenericFontFamily::None; if (aFamilyOrGenericName.LowerCaseEqualsLiteral("serif")) { genericType = StyleGenericFontFamily::Serif; } else if (aFamilyOrGenericName.LowerCaseEqualsLiteral("sans-serif")) { genericType = StyleGenericFontFamily::SansSerif; } else if (aFamilyOrGenericName.LowerCaseEqualsLiteral("monospace") || aFamilyOrGenericName.LowerCaseEqualsLiteral("-moz-fixed")) { genericType = StyleGenericFontFamily::Monospace; } else if (aFamilyOrGenericName.LowerCaseEqualsLiteral("cursive")) { genericType = StyleGenericFontFamily::Cursive; } else if (aFamilyOrGenericName.LowerCaseEqualsLiteral("fantasy")) { genericType = StyleGenericFontFamily::Fantasy; } else { return FontFamilyName(aFamilyOrGenericName, Syntax::Identifiers); } return FontFamilyName(genericType); } RefPtr mName; // null if mGeneric != Default StyleFontFamilyNameSyntax mSyntax = StyleFontFamilyNameSyntax::Quoted; StyleGenericFontFamily mGeneric = StyleGenericFontFamily::None; }; inline bool operator==(const FontFamilyName& a, const FontFamilyName& b) { return a.mName == b.mName && a.mSyntax == b.mSyntax && a.mGeneric == b.mGeneric; } /** * A refcounted array of FontFamilyNames. We use this to store the specified * and computed value of the font-family property. * * TODO(heycam): It might better to define this type (and FontFamilyList and * FontFamilyName) in Rust. */ class SharedFontList { using Syntax = StyleFontFamilyNameSyntax; public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(SharedFontList); SharedFontList() = default; explicit SharedFontList(StyleGenericFontFamily aGenericType) : mNames{FontFamilyName(aGenericType)} {} SharedFontList(nsAtom* aFamilyName, Syntax aSyntax) : mNames{FontFamilyName(aFamilyName, aSyntax)} {} SharedFontList(const nsACString& aFamilyName, Syntax aSyntax) : mNames{FontFamilyName(aFamilyName, aSyntax)} {} explicit SharedFontList(nsTArray&& aNames) : mNames(std::move(aNames)) {} size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const { size_t n = 0; n += aMallocSizeOf(this); n += mNames.ShallowSizeOfExcludingThis(aMallocSizeOf); return n; } size_t SizeOfIncludingThisIfUnshared(MallocSizeOf aMallocSizeOf) const { size_t n = 0; if (mRefCnt.get() == 1) { n += SizeOfIncludingThis(aMallocSizeOf); } return n; } const nsTArray mNames; static void Initialize(); static void Shutdown(); static StaticRefPtr sEmpty; static StaticRefPtr sSingleGenerics[size_t(StyleGenericFontFamily::MozEmoji)]; private: ~SharedFontList() = default; }; /** * font family list, array of font families and a default font type. * font family names are either named strings or generics. the default * font type is used to preserve the variable font fallback behavior */ class FontFamilyList { using Syntax = StyleFontFamilyNameSyntax; public: FontFamilyList() : mFontlist(WrapNotNull(SharedFontList::sEmpty.get())) {} explicit FontFamilyList(StyleGenericFontFamily aGenericType) : mFontlist(MakeNotNull(aGenericType)) {} FontFamilyList(nsAtom* aFamilyName, Syntax aSyntax) : mFontlist(MakeNotNull(aFamilyName, aSyntax)) {} FontFamilyList(const nsACString& aFamilyName, Syntax aSyntax) : mFontlist(MakeNotNull(aFamilyName, aSyntax)) {} explicit FontFamilyList(nsTArray&& aNames) : mFontlist(MakeNotNull(std::move(aNames))) {} FontFamilyList(const FontFamilyList& aOther) : mFontlist(aOther.mFontlist), mDefaultFontType(aOther.mDefaultFontType) {} explicit FontFamilyList(NotNull aFontList) : mFontlist(aFontList) {} void SetFontlist(nsTArray&& aNames) { mFontlist = MakeNotNull(std::move(aNames)); } void SetFontlist(NotNull aFontlist) { mFontlist = aFontlist; } uint32_t Length() const { return mFontlist->mNames.Length(); } bool IsEmpty() const { return mFontlist->mNames.IsEmpty(); } NotNull GetFontlist() const { return mFontlist; } bool Equals(const FontFamilyList& aFontlist) const { return (mFontlist == aFontlist.mFontlist || mFontlist->mNames == aFontlist.mFontlist->mNames) && mDefaultFontType == aFontlist.mDefaultFontType; } bool HasDefaultGeneric() const { if (mDefaultFontType == StyleGenericFontFamily::None) { return false; } for (const FontFamilyName& name : mFontlist->mNames) { if (name.mGeneric == mDefaultFontType) { return true; } } return false; } // Find the first generic (but ignoring cursive and fantasy, as they are // rarely configured in any useful way) in the list. // If found, move it to the start and return true; else return false. bool PrioritizeFirstGeneric() { uint32_t len = mFontlist->mNames.Length(); for (uint32_t i = 0; i < len; i++) { const FontFamilyName name = mFontlist->mNames[i]; if (name.IsGeneric()) { if (name.mGeneric == StyleGenericFontFamily::Cursive || name.mGeneric == StyleGenericFontFamily::Fantasy) { continue; } if (i > 0) { nsTArray names; names.AppendElements(mFontlist->mNames); names.RemoveElementAt(i); names.InsertElementAt(0, name); SetFontlist(std::move(names)); } return true; } } return false; } void PrependGeneric(StyleGenericFontFamily aGeneric) { nsTArray names; names.AppendElements(mFontlist->mNames); names.InsertElementAt(0, FontFamilyName(aGeneric)); SetFontlist(std::move(names)); } void ToString(nsACString& aFamilyList, bool aQuotes = true, bool aIncludeDefault = false) const { const nsTArray& names = mFontlist->mNames; aFamilyList.Truncate(); uint32_t len = names.Length(); for (uint32_t i = 0; i < len; i++) { if (i != 0) { aFamilyList.Append(','); } const FontFamilyName& name = names[i]; name.AppendToString(aFamilyList, aQuotes); } if (aIncludeDefault && mDefaultFontType != StyleGenericFontFamily::None) { if (!aFamilyList.IsEmpty()) { aFamilyList.Append(','); } if (mDefaultFontType == StyleGenericFontFamily::Serif) { aFamilyList.AppendLiteral("serif"); } else { aFamilyList.AppendLiteral("sans-serif"); } } } // searches for a specific non-generic name, case-insensitive comparison bool Contains(const nsACString& aFamilyName) const { NS_ConvertUTF8toUTF16 fam(aFamilyName); for (const FontFamilyName& name : mFontlist->mNames) { if (!name.IsNamed()) { continue; } nsDependentAtomString listname(name.mName); if (listname.Equals(fam, nsCaseInsensitiveStringComparator())) { return true; } } return false; } StyleGenericFontFamily GetDefaultFontType() const { return mDefaultFontType; } void SetDefaultFontType(StyleGenericFontFamily aType) { NS_ASSERTION(aType == StyleGenericFontFamily::None || aType == StyleGenericFontFamily::Serif || aType == StyleGenericFontFamily::SansSerif, "default font type must be either serif or sans-serif"); mDefaultFontType = aType; } // memory reporting size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const { size_t n = 0; n += mFontlist->SizeOfIncludingThisIfUnshared(aMallocSizeOf); return n; } size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const { return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); } protected: NotNull> mFontlist; StyleGenericFontFamily mDefaultFontType = StyleGenericFontFamily::None; // or serif, or sans-serif }; inline bool operator==(const FontFamilyList& a, const FontFamilyList& b) { return a.Equals(b); } inline bool operator!=(const FontFamilyList& a, const FontFamilyList& b) { return !a.Equals(b); } } // namespace mozilla #endif /* GFX_FONT_FAMILY_LIST_H */