/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* base class of all rendering objects */ #ifndef nsFrame_h___ #define nsFrame_h___ #include "mozilla/Attributes.h" #include "mozilla/Likely.h" #include "nsBox.h" #include "nsRect.h" #include "nsString.h" #include "prlog.h" #include "nsIPresShell.h" #include "nsFrameSelection.h" #include "nsHTMLReflowState.h" #include "nsHTMLReflowMetrics.h" #include "nsHTMLParts.h" /** * nsFrame logging constants. We redefine the nspr * PRLogModuleInfo.level field to be a bitfield. Each bit controls a * specific type of logging. Each logging operation has associated * inline methods defined below. */ #define NS_FRAME_TRACE_CALLS 0x1 #define NS_FRAME_TRACE_PUSH_PULL 0x2 #define NS_FRAME_TRACE_CHILD_REFLOW 0x4 #define NS_FRAME_TRACE_NEW_FRAMES 0x8 #define NS_FRAME_LOG_TEST(_lm,_bit) (int((_lm)->level) & (_bit)) #ifdef DEBUG #define NS_FRAME_LOG(_bit,_args) \ PR_BEGIN_MACRO \ if (NS_FRAME_LOG_TEST(nsFrame::GetLogModuleInfo(),_bit)) { \ PR_LogPrint _args; \ } \ PR_END_MACRO #else #define NS_FRAME_LOG(_bit,_args) #endif // XXX Need to rework this so that logging is free when it's off #ifdef DEBUG #define NS_FRAME_TRACE_IN(_method) Trace(_method, true) #define NS_FRAME_TRACE_OUT(_method) Trace(_method, false) // XXX remove me #define NS_FRAME_TRACE_MSG(_bit,_args) \ PR_BEGIN_MACRO \ if (NS_FRAME_LOG_TEST(nsFrame::GetLogModuleInfo(),_bit)) { \ TraceMsg _args; \ } \ PR_END_MACRO #define NS_FRAME_TRACE(_bit,_args) \ PR_BEGIN_MACRO \ if (NS_FRAME_LOG_TEST(nsFrame::GetLogModuleInfo(),_bit)) { \ TraceMsg _args; \ } \ PR_END_MACRO #define NS_FRAME_TRACE_REFLOW_IN(_method) Trace(_method, true) #define NS_FRAME_TRACE_REFLOW_OUT(_method, _status) \ Trace(_method, false, _status) #else #define NS_FRAME_TRACE(_bits,_args) #define NS_FRAME_TRACE_IN(_method) #define NS_FRAME_TRACE_OUT(_method) #define NS_FRAME_TRACE_MSG(_bits,_args) #define NS_FRAME_TRACE_REFLOW_IN(_method) #define NS_FRAME_TRACE_REFLOW_OUT(_method, _status) #endif // Frame allocation boilerplate macros. Every subclass of nsFrame // must define its own operator new and GetAllocatedSize. If they do // not, the per-frame recycler lists in nsPresArena will not work // correctly, with potentially catastrophic consequences (not enough // memory is allocated for a frame object). #define NS_DECL_FRAMEARENA_HELPERS \ NS_MUST_OVERRIDE void* operator new(size_t, nsIPresShell*); \ virtual NS_MUST_OVERRIDE nsQueryFrame::FrameIID GetFrameId(); #define NS_IMPL_FRAMEARENA_HELPERS(class) \ void* class::operator new(size_t sz, nsIPresShell* aShell) \ { return aShell->AllocateFrame(nsQueryFrame::class##_id, sz); } \ nsQueryFrame::FrameIID class::GetFrameId() \ { return nsQueryFrame::class##_id; } //---------------------------------------------------------------------- struct nsBoxLayoutMetrics; class nsDisplayBackgroundImage; /** * Implementation of a simple frame that's not splittable and has no * child frames. * * Sets the NS_FRAME_SYNCHRONIZE_FRAME_AND_VIEW bit, so the default * behavior is to keep the frame and view position and size in sync. */ class nsFrame : public nsBox { public: /** * Create a new "empty" frame that maps a given piece of content into a * 0,0 area. */ friend nsIFrame* NS_NewEmptyFrame(nsIPresShell* aShell, nsStyleContext* aContext); private: // Left undefined; nsFrame objects are never allocated from the heap. void* operator new(size_t sz) CPP_THROW_NEW; protected: // Overridden to prevent the global delete from being called, since // the memory came out of an arena instead of the heap. // // Ideally this would be private and undefined, like the normal // operator new. Unfortunately, the C++ standard requires an // overridden operator delete to be accessible to any subclass that // defines a virtual destructor, so we can only make it protected; // worse, some C++ compilers will synthesize calls to this function // from the "deleting destructors" that they emit in case of // delete-expressions, so it can't even be undefined. void operator delete(void* aPtr, size_t sz); public: // nsQueryFrame NS_DECL_QUERYFRAME NS_DECL_FRAMEARENA_HELPERS // nsIFrame NS_IMETHOD Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* asPrevInFlow); NS_IMETHOD SetInitialChildList(ChildListID aListID, nsFrameList& aChildList); NS_IMETHOD AppendFrames(ChildListID aListID, nsFrameList& aFrameList); NS_IMETHOD InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame, nsFrameList& aFrameList); NS_IMETHOD RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame); virtual void DestroyFrom(nsIFrame* aDestructRoot); virtual nsStyleContext* GetAdditionalStyleContext(int32_t aIndex) const; virtual void SetAdditionalStyleContext(int32_t aIndex, nsStyleContext* aStyleContext); virtual void SetParent(nsIFrame* aParent); virtual nscoord GetBaseline() const; virtual const nsFrameList& GetChildList(ChildListID aListID) const; virtual void GetChildLists(nsTArray* aLists) const; NS_IMETHOD HandleEvent(nsPresContext* aPresContext, nsGUIEvent* aEvent, nsEventStatus* aEventStatus); NS_IMETHOD GetContentForEvent(nsEvent* aEvent, nsIContent** aContent); NS_IMETHOD GetCursor(const nsPoint& aPoint, nsIFrame::Cursor& aCursor); NS_IMETHOD GetPointFromOffset(int32_t inOffset, nsPoint* outPoint); NS_IMETHOD GetChildFrameContainingOffset(int32_t inContentOffset, bool inHint, int32_t* outFrameContentOffset, nsIFrame* *outChildFrame); static nsresult GetNextPrevLineFromeBlockFrame(nsPresContext* aPresContext, nsPeekOffsetStruct *aPos, nsIFrame *aBlockFrame, int32_t aLineStart, int8_t aOutSideLimit ); NS_IMETHOD CharacterDataChanged(CharacterDataChangeInfo* aInfo); NS_IMETHOD AttributeChanged(int32_t aNameSpaceID, nsIAtom* aAttribute, int32_t aModType); virtual nsSplittableType GetSplittableType() const; virtual nsIFrame* GetPrevContinuation() const; NS_IMETHOD SetPrevContinuation(nsIFrame*); virtual nsIFrame* GetNextContinuation() const; NS_IMETHOD SetNextContinuation(nsIFrame*); virtual nsIFrame* GetPrevInFlowVirtual() const; NS_IMETHOD SetPrevInFlow(nsIFrame*); virtual nsIFrame* GetNextInFlowVirtual() const; NS_IMETHOD SetNextInFlow(nsIFrame*); NS_IMETHOD GetOffsetFromView(nsPoint& aOffset, nsView** aView) const; virtual nsIAtom* GetType() const; NS_IMETHOD IsSelectable(bool* aIsSelectable, uint8_t* aSelectStyle) const; NS_IMETHOD GetSelectionController(nsPresContext *aPresContext, nsISelectionController **aSelCon); virtual bool PeekOffsetNoAmount(bool aForward, int32_t* aOffset); virtual bool PeekOffsetCharacter(bool aForward, int32_t* aOffset, bool aRespectClusters = true); virtual bool PeekOffsetWord(bool aForward, bool aWordSelectEatSpace, bool aIsKeyboardSelect, int32_t* aOffset, PeekWordState *aState); /** * Check whether we should break at a boundary between punctuation and * non-punctuation. Only call it at a punctuation boundary * (i.e. exactly one of the previous and next characters are punctuation). * @param aForward true if we're moving forward in content order * @param aPunctAfter true if the next character is punctuation * @param aWhitespaceAfter true if the next character is whitespace */ bool BreakWordBetweenPunctuation(const PeekWordState* aState, bool aForward, bool aPunctAfter, bool aWhitespaceAfter, bool aIsKeyboardSelect); NS_IMETHOD CheckVisibility(nsPresContext* aContext, int32_t aStartIndex, int32_t aEndIndex, bool aRecurse, bool *aFinished, bool *_retval); NS_IMETHOD GetOffsets(int32_t &aStart, int32_t &aEnd) const; virtual void ChildIsDirty(nsIFrame* aChild); #ifdef ACCESSIBILITY virtual mozilla::a11y::AccType AccessibleType() MOZ_OVERRIDE; #endif virtual nsIFrame* GetParentStyleContextFrame() const { return DoGetParentStyleContextFrame(); } /** * Do the work for getting the parent style context frame so that * other frame's |GetParentStyleContextFrame| methods can call this * method on *another* frame. (This function handles out-of-flow * frames by using the frame manager's placeholder map and it also * handles block-within-inline and generated content wrappers.) */ nsIFrame* DoGetParentStyleContextFrame() const; virtual bool IsEmpty(); virtual bool IsSelfEmpty(); virtual void MarkIntrinsicWidthsDirty(); virtual nscoord GetMinWidth(nsRenderingContext *aRenderingContext); virtual nscoord GetPrefWidth(nsRenderingContext *aRenderingContext); virtual void AddInlineMinWidth(nsRenderingContext *aRenderingContext, InlineMinWidthData *aData); virtual void AddInlinePrefWidth(nsRenderingContext *aRenderingContext, InlinePrefWidthData *aData); virtual IntrinsicWidthOffsetData IntrinsicWidthOffsets(nsRenderingContext* aRenderingContext); virtual IntrinsicSize GetIntrinsicSize(); virtual nsSize GetIntrinsicRatio(); virtual nsSize ComputeSize(nsRenderingContext *aRenderingContext, nsSize aCBSize, nscoord aAvailableWidth, nsSize aMargin, nsSize aBorder, nsSize aPadding, uint32_t aFlags) MOZ_OVERRIDE; // Compute tight bounds assuming this frame honours its border, background // and outline, its children's tight bounds, and nothing else. nsRect ComputeSimpleTightBounds(gfxContext* aContext) const; /** * A helper, used by |nsFrame::ComputeSize| (for frames that need to * override only this part of ComputeSize), that computes the size * that should be returned when 'width', 'height', and * min/max-width/height are all 'auto' or equivalent. * * In general, frames that can accept any computed width/height should * override only ComputeAutoSize, and frames that cannot do so need to * override ComputeSize to enforce their width/height invariants. * * Implementations may optimize by returning a garbage width if * GetStylePosition()->mWidth.GetUnit() != eStyleUnit_Auto, and * likewise for height, since in such cases the result is guaranteed * to be unused. */ virtual nsSize ComputeAutoSize(nsRenderingContext *aRenderingContext, nsSize aCBSize, nscoord aAvailableWidth, nsSize aMargin, nsSize aBorder, nsSize aPadding, bool aShrinkWrap); /** * Utility function for ComputeAutoSize implementations. Return * max(GetMinWidth(), min(aWidthInCB, GetPrefWidth())) */ nscoord ShrinkWidthToFit(nsRenderingContext *aRenderingContext, nscoord aWidthInCB); NS_IMETHOD WillReflow(nsPresContext* aPresContext); /** * Calculates the size of this frame after reflowing (calling Reflow on, and * updating the size and position of) its children, as necessary. The * calculated size is returned to the caller via the nsHTMLReflowMetrics * outparam. (The caller is responsible for setting the actual size and * position of this frame.) * * A frame's children must _all_ be reflowed if the frame is dirty (the * NS_FRAME_IS_DIRTY bit is set on it). Otherwise, individual children * must be reflowed if they are dirty or have the NS_FRAME_HAS_DIRTY_CHILDREN * bit set on them. Otherwise, whether children need to be reflowed depends * on the frame's type (it's up to individual Reflow methods), and on what * has changed. For example, a change in the width of the frame may require * all of its children to be reflowed (even those without dirty bits set on * them), whereas a change in its height might not. * (nsHTMLReflowState::ShouldReflowAllKids may be helpful in deciding whether * to reflow all the children, but for some frame types it might result in * over-reflow.) * * Note: if it's only the overflow rect(s) of a frame that need to be * updated, then UpdateOverflow should be called instead of Reflow. */ NS_IMETHOD Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus); NS_IMETHOD DidReflow(nsPresContext* aPresContext, const nsHTMLReflowState* aReflowState, nsDidReflowStatus aStatus); void ReflowAbsoluteFrames(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus); void FinishReflowWithAbsoluteFrames(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus); virtual bool CanContinueTextRun() const; virtual bool UpdateOverflow(); // Selection Methods NS_IMETHOD HandlePress(nsPresContext* aPresContext, nsGUIEvent * aEvent, nsEventStatus* aEventStatus); NS_IMETHOD HandleMultiplePress(nsPresContext* aPresContext, nsGUIEvent * aEvent, nsEventStatus* aEventStatus, bool aControlHeld); NS_IMETHOD HandleDrag(nsPresContext* aPresContext, nsGUIEvent * aEvent, nsEventStatus* aEventStatus); NS_IMETHOD HandleRelease(nsPresContext* aPresContext, nsGUIEvent * aEvent, nsEventStatus* aEventStatus); enum { SELECT_ACCUMULATE = 0x01 }; nsresult PeekBackwardAndForward(nsSelectionAmount aAmountBack, nsSelectionAmount aAmountForward, int32_t aStartPos, nsPresContext* aPresContext, bool aJumpLines, uint32_t aSelectFlags); nsresult SelectByTypeAtPoint(nsPresContext* aPresContext, const nsPoint& aPoint, nsSelectionAmount aBeginAmountType, nsSelectionAmount aEndAmountType, uint32_t aSelectFlags); // Helper for GetContentAndOffsetsFromPoint; calculation of content offsets // in this function assumes there is no child frame that can be targeted. virtual ContentOffsets CalcContentOffsetsFromFramePoint(nsPoint aPoint); // Box layout methods virtual nsSize GetPrefSize(nsBoxLayoutState& aBoxLayoutState); virtual nsSize GetMinSize(nsBoxLayoutState& aBoxLayoutState); virtual nsSize GetMaxSize(nsBoxLayoutState& aBoxLayoutState) MOZ_OVERRIDE; virtual nscoord GetFlex(nsBoxLayoutState& aBoxLayoutState); virtual nscoord GetBoxAscent(nsBoxLayoutState& aBoxLayoutState) MOZ_OVERRIDE; // We compute and store the HTML content's overflow area. So don't // try to compute it in the box code. virtual bool ComputesOwnOverflowArea() MOZ_OVERRIDE { return true; } //-------------------------------------------------- // Additional methods // Helper function that tests if the frame tree is too deep; if it is // it marks the frame as "unflowable", zeroes out the metrics, sets // the reflow status, and returns true. Otherwise, the frame is // unmarked "unflowable" and the metrics and reflow status are not // touched and false is returned. bool IsFrameTreeTooDeep(const nsHTMLReflowState& aReflowState, nsHTMLReflowMetrics& aMetrics, nsReflowStatus& aStatus); // Incorporate the child overflow areas into aOverflowAreas. // If the child does not have a overflow, use the child area. void ConsiderChildOverflow(nsOverflowAreas& aOverflowAreas, nsIFrame* aChildFrame); virtual const void* GetStyleDataExternal(nsStyleStructID aSID) const; /** * @return true if we should avoid a page/column break in this frame. */ bool ShouldAvoidBreakInside(const nsHTMLReflowState& aReflowState) const { return !aReflowState.mFlags.mIsTopOfPage && NS_STYLE_PAGE_BREAK_AVOID == GetStyleDisplay()->mBreakInside && !GetPrevInFlow(); } #ifdef DEBUG /** * Tracing method that writes a method enter/exit routine to the * nspr log using the nsIFrame log module. The tracing is only * done when the NS_FRAME_TRACE_CALLS bit is set in the log module's * level field. */ void Trace(const char* aMethod, bool aEnter); void Trace(const char* aMethod, bool aEnter, nsReflowStatus aStatus); void TraceMsg(const char* fmt, ...); // Helper function that verifies that each frame in the list has the // NS_FRAME_IS_DIRTY bit set static void VerifyDirtyBitSet(const nsFrameList& aFrameList); // Helper function to return the index in parent of the frame's content // object. Returns -1 on error or if the frame doesn't have a content object static int32_t ContentIndexInContainer(const nsIFrame* aFrame); static void IndentBy(FILE* out, int32_t aIndent) { while (--aIndent >= 0) fputs(" ", out); } void ListTag(FILE* out) const { ListTag(out, this); } static void ListTag(FILE* out, const nsIFrame* aFrame) { nsAutoString tmp; aFrame->GetFrameName(tmp); fputs(NS_LossyConvertUTF16toASCII(tmp).get(), out); fprintf(out, "@%p", static_cast(aFrame)); } static void XMLQuote(nsString& aString); /** * Dump out the "base classes" regression data. This should dump * out the interior data, not the "frame" XML container. And it * should call the base classes same named method before doing * anything specific in a derived class. This means that derived * classes need not override DumpRegressionData unless they need * some custom behavior that requires changing how the outer "frame" * XML container is dumped. */ virtual void DumpBaseRegressionData(nsPresContext* aPresContext, FILE* out, int32_t aIndent); nsresult MakeFrameName(const nsAString& aKind, nsAString& aResult) const; // Display Reflow Debugging static void* DisplayReflowEnter(nsPresContext* aPresContext, nsIFrame* aFrame, const nsHTMLReflowState& aReflowState); static void* DisplayLayoutEnter(nsIFrame* aFrame); static void* DisplayIntrinsicWidthEnter(nsIFrame* aFrame, const char* aType); static void* DisplayIntrinsicSizeEnter(nsIFrame* aFrame, const char* aType); static void DisplayReflowExit(nsPresContext* aPresContext, nsIFrame* aFrame, nsHTMLReflowMetrics& aMetrics, uint32_t aStatus, void* aFrameTreeNode); static void DisplayLayoutExit(nsIFrame* aFrame, void* aFrameTreeNode); static void DisplayIntrinsicWidthExit(nsIFrame* aFrame, const char* aType, nscoord aResult, void* aFrameTreeNode); static void DisplayIntrinsicSizeExit(nsIFrame* aFrame, const char* aType, nsSize aResult, void* aFrameTreeNode); static void DisplayReflowStartup(); static void DisplayReflowShutdown(); #endif static void ShutdownLayerActivityTimer(); /** * Adds display items for standard CSS background if necessary. * Does not check IsVisibleForPainting. * @param aForceBackground draw the background even if the frame * background style appears to have no background --- this is useful * for frames that might receive a propagated background via * nsCSSRendering::FindBackground * @param aBackground *aBackground is set to the bottom-most * nsDisplayBackground item, if any are created, otherwise null. */ nsresult DisplayBackgroundUnconditional(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists, bool aForceBackground, nsDisplayBackgroundImage** aBackground); /** * Adds display items for standard CSS borders, background and outline for * for this frame, as necessary. Checks IsVisibleForPainting and won't * display anything if the frame is not visible. * @param aForceBackground draw the background even if the frame * background style appears to have no background --- this is useful * for frames that might receive a propagated background via * nsCSSRendering::FindBackground */ nsresult DisplayBorderBackgroundOutline(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists, bool aForceBackground = false); /** * Add a display item for the CSS outline. Does not check visibility. */ nsresult DisplayOutlineUnconditional(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists); /** * Add a display item for the CSS outline, after calling * IsVisibleForPainting to confirm we are visible. */ nsresult DisplayOutline(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists); /** * Adjust the given parent frame to the right style context parent frame for * the child, given the pseudo-type of the prospective child. This handles * things like walking out of table pseudos and so forth. * * @param aProspectiveParent what GetParent() on the child returns. * Must not be null. * @param aChildPseudo the child's pseudo type, if any. */ static nsIFrame* CorrectStyleParentFrame(nsIFrame* aProspectiveParent, nsIAtom* aChildPseudo); protected: // Protected constructor and destructor nsFrame(nsStyleContext* aContext); virtual ~nsFrame(); /** * To be called by |BuildDisplayLists| of this class or derived classes to add * a translucent overlay if this frame's content is selected. * @param aContentType an nsISelectionDisplay DISPLAY_ constant identifying * which kind of content this is for */ nsresult DisplaySelectionOverlay(nsDisplayListBuilder* aBuilder, nsDisplayList* aList, uint16_t aContentType = nsISelectionDisplay::DISPLAY_FRAMES); int16_t DisplaySelection(nsPresContext* aPresContext, bool isOkToTurnOn = false); // Style post processing hook virtual void DidSetStyleContext(nsStyleContext* aOldStyleContext); public: //given a frame five me the first/last leaf available //XXX Robert O'Callahan wants to move these elsewhere static void GetLastLeaf(nsPresContext* aPresContext, nsIFrame **aFrame); static void GetFirstLeaf(nsPresContext* aPresContext, nsIFrame **aFrame); // Return the line number of the aFrame, and (optionally) the containing block // frame. // If aScrollLock is true, don't break outside scrollframes when looking for a // containing block frame. static int32_t GetLineNumber(nsIFrame *aFrame, bool aLockScroll, nsIFrame** aContainingBlock = nullptr); /** * Returns true if aFrame should apply overflow clipping. */ static bool ApplyOverflowClipping(const nsIFrame* aFrame, const nsStyleDisplay* aDisp) { // clip overflow:-moz-hidden-unscrollable ... if (MOZ_UNLIKELY(aDisp->mOverflowX == NS_STYLE_OVERFLOW_CLIP)) { return true; } // and overflow:hidden that we should interpret as -moz-hidden-unscrollable if (aDisp->mOverflowX == NS_STYLE_OVERFLOW_HIDDEN && aDisp->mOverflowY == NS_STYLE_OVERFLOW_HIDDEN) { // REVIEW: these are the frame types that set up clipping. nsIAtom* type = aFrame->GetType(); if (type == nsGkAtoms::tableFrame || type == nsGkAtoms::tableCellFrame || type == nsGkAtoms::bcTableCellFrame || type == nsGkAtoms::svgOuterSVGFrame || type == nsGkAtoms::svgInnerSVGFrame || type == nsGkAtoms::svgForeignObjectFrame) { return true; } if (aFrame->IsFrameOfType(nsIFrame::eReplacedContainsBlock)) { return true; } } if ((aFrame->GetStateBits() & NS_FRAME_SVG_LAYOUT)) { return false; } // If we're paginated and a block, and have NS_BLOCK_CLIP_PAGINATED_OVERFLOW // set, then we want to clip our overflow. return (aFrame->GetStateBits() & NS_BLOCK_CLIP_PAGINATED_OVERFLOW) != 0 && aFrame->PresContext()->IsPaginated() && aFrame->GetType() == nsGkAtoms::blockFrame; } protected: // Test if we are selecting a table object: // Most table/cell selection requires that Ctrl (Cmd on Mac) key is down // during a mouse click or drag. Exception is using Shift+click when // already in "table/cell selection mode" to extend a block selection // Get the parent content node and offset of the frame // of the enclosing cell or table (if not inside a cell) // aTarget tells us what table element to select (currently only cell and table supported) // (enums for this are defined in nsIFrame.h) NS_IMETHOD GetDataForTableSelection(const nsFrameSelection *aFrameSelection, nsIPresShell *aPresShell, nsMouseEvent *aMouseEvent, nsIContent **aParentContent, int32_t *aContentOffset, int32_t *aTarget); // Fills aCursor with the appropriate information from ui static void FillCursorInformationFromStyle(const nsStyleUserInterface* ui, nsIFrame::Cursor& aCursor); NS_IMETHOD DoLayout(nsBoxLayoutState& aBoxLayoutState) MOZ_OVERRIDE; #ifdef DEBUG_LAYOUT virtual void GetBoxName(nsAutoString& aName) MOZ_OVERRIDE; #endif void InitBoxMetrics(bool aClear); nsBoxLayoutMetrics* BoxMetrics() const; // Fire DOM event. If no aContent argument use frame's mContent. void FireDOMEvent(const nsAString& aDOMEventName, nsIContent *aContent = nullptr); private: nsresult BoxReflow(nsBoxLayoutState& aState, nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, nsRenderingContext* aRenderingContext, nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight, bool aMoveFrame = true); NS_IMETHODIMP RefreshSizeCache(nsBoxLayoutState& aState); virtual nsILineIterator* GetLineIterator(); #ifdef DEBUG public: // Formerly the nsIFrameDebug interface NS_IMETHOD List(FILE* out, int32_t aIndent, uint32_t aFlags = 0) const; /** * lists the frames beginning from the root frame * - calls root frame's List(...) */ static void RootFrameList(nsPresContext* aPresContext, FILE* out, int32_t aIndent); static void DumpFrameTree(nsIFrame* aFrame); /** * Get a printable from of the name of the frame type. * XXX This should be eliminated and we use GetType() instead... */ NS_IMETHOD GetFrameName(nsAString& aResult) const; /** * Return the state bits that are relevant to regression tests (that * is, those bits which indicate a real difference when they differ */ NS_IMETHOD_(nsFrameState) GetDebugStateBits() const; /** * Called to dump out regression data that describes the layout * of the frame and its children, and so on. The format of the * data is dictated to be XML (using a specific DTD); the * specific kind of data dumped is up to the frame itself, with * the caveat that some base types are defined. * For more information, see XXX. */ NS_IMETHOD DumpRegressionData(nsPresContext* aPresContext, FILE* out, int32_t aIndent); /** * See if style tree verification is enabled. To enable style tree * verification add "styleverifytree:1" to your NSPR_LOG_MODULES * environment variable (any non-zero debug level will work). Or, * call SetVerifyStyleTreeEnable with true. */ static bool GetVerifyStyleTreeEnable(); /** * Set the verify-style-tree enable flag. */ static void SetVerifyStyleTreeEnable(bool aEnabled); /** * The frame class and related classes share an nspr log module * for logging frame activity. * * Note: the log module is created during library initialization which * means that you cannot perform logging before then. */ static PRLogModuleInfo* GetLogModuleInfo(); // Show frame borders when rendering static void ShowFrameBorders(bool aEnable); static bool GetShowFrameBorders(); // Show frame border of event target static void ShowEventTargetFrameBorder(bool aEnable); static bool GetShowEventTargetFrameBorder(); #endif #ifdef MOZ_DUMP_PAINTING public: static void PrintDisplayList(nsDisplayListBuilder* aBuilder, const nsDisplayList& aList, FILE* aFile = stdout, bool aDumpHtml = false); #endif }; // Start Display Reflow Debugging #ifdef DEBUG struct DR_cookie { DR_cookie(nsPresContext* aPresContext, nsIFrame* aFrame, const nsHTMLReflowState& aReflowState, nsHTMLReflowMetrics& aMetrics, nsReflowStatus& aStatus); ~DR_cookie(); void Change() const; nsPresContext* mPresContext; nsIFrame* mFrame; const nsHTMLReflowState& mReflowState; nsHTMLReflowMetrics& mMetrics; nsReflowStatus& mStatus; void* mValue; }; struct DR_layout_cookie { DR_layout_cookie(nsIFrame* aFrame); ~DR_layout_cookie(); nsIFrame* mFrame; void* mValue; }; struct DR_intrinsic_width_cookie { DR_intrinsic_width_cookie(nsIFrame* aFrame, const char* aType, nscoord& aResult); ~DR_intrinsic_width_cookie(); nsIFrame* mFrame; const char* mType; nscoord& mResult; void* mValue; }; struct DR_intrinsic_size_cookie { DR_intrinsic_size_cookie(nsIFrame* aFrame, const char* aType, nsSize& aResult); ~DR_intrinsic_size_cookie(); nsIFrame* mFrame; const char* mType; nsSize& mResult; void* mValue; }; struct DR_init_constraints_cookie { DR_init_constraints_cookie(nsIFrame* aFrame, nsHTMLReflowState* aState, nscoord aCBWidth, nscoord aCBHeight, const nsMargin* aBorder, const nsMargin* aPadding); ~DR_init_constraints_cookie(); nsIFrame* mFrame; nsHTMLReflowState* mState; void* mValue; }; struct DR_init_offsets_cookie { DR_init_offsets_cookie(nsIFrame* aFrame, nsCSSOffsetState* aState, nscoord aCBWidth, const nsMargin* aBorder, const nsMargin* aPadding); ~DR_init_offsets_cookie(); nsIFrame* mFrame; nsCSSOffsetState* mState; void* mValue; }; struct DR_init_type_cookie { DR_init_type_cookie(nsIFrame* aFrame, nsHTMLReflowState* aState); ~DR_init_type_cookie(); nsIFrame* mFrame; nsHTMLReflowState* mState; void* mValue; }; #define DISPLAY_REFLOW(dr_pres_context, dr_frame, dr_rf_state, dr_rf_metrics, dr_rf_status) \ DR_cookie dr_cookie(dr_pres_context, dr_frame, dr_rf_state, dr_rf_metrics, dr_rf_status); #define DISPLAY_REFLOW_CHANGE() \ dr_cookie.Change(); #define DISPLAY_LAYOUT(dr_frame) \ DR_layout_cookie dr_cookie(dr_frame); #define DISPLAY_MIN_WIDTH(dr_frame, dr_result) \ DR_intrinsic_width_cookie dr_cookie(dr_frame, "Min", dr_result) #define DISPLAY_PREF_WIDTH(dr_frame, dr_result) \ DR_intrinsic_width_cookie dr_cookie(dr_frame, "Pref", dr_result) #define DISPLAY_PREF_SIZE(dr_frame, dr_result) \ DR_intrinsic_size_cookie dr_cookie(dr_frame, "Pref", dr_result) #define DISPLAY_MIN_SIZE(dr_frame, dr_result) \ DR_intrinsic_size_cookie dr_cookie(dr_frame, "Min", dr_result) #define DISPLAY_MAX_SIZE(dr_frame, dr_result) \ DR_intrinsic_size_cookie dr_cookie(dr_frame, "Max", dr_result) #define DISPLAY_INIT_CONSTRAINTS(dr_frame, dr_state, dr_cbw, dr_cbh, \ dr_bdr, dr_pad) \ DR_init_constraints_cookie dr_cookie(dr_frame, dr_state, dr_cbw, dr_cbh, \ dr_bdr, dr_pad) #define DISPLAY_INIT_OFFSETS(dr_frame, dr_state, dr_cbw, dr_bdr, dr_pad) \ DR_init_offsets_cookie dr_cookie(dr_frame, dr_state, dr_cbw, dr_bdr, dr_pad) #define DISPLAY_INIT_TYPE(dr_frame, dr_result) \ DR_init_type_cookie dr_cookie(dr_frame, dr_result) #else #define DISPLAY_REFLOW(dr_pres_context, dr_frame, dr_rf_state, dr_rf_metrics, dr_rf_status) #define DISPLAY_REFLOW_CHANGE() #define DISPLAY_LAYOUT(dr_frame) PR_BEGIN_MACRO PR_END_MACRO #define DISPLAY_MIN_WIDTH(dr_frame, dr_result) PR_BEGIN_MACRO PR_END_MACRO #define DISPLAY_PREF_WIDTH(dr_frame, dr_result) PR_BEGIN_MACRO PR_END_MACRO #define DISPLAY_PREF_SIZE(dr_frame, dr_result) PR_BEGIN_MACRO PR_END_MACRO #define DISPLAY_MIN_SIZE(dr_frame, dr_result) PR_BEGIN_MACRO PR_END_MACRO #define DISPLAY_MAX_SIZE(dr_frame, dr_result) PR_BEGIN_MACRO PR_END_MACRO #define DISPLAY_INIT_CONSTRAINTS(dr_frame, dr_state, dr_cbw, dr_cbh, \ dr_bdr, dr_pad) \ PR_BEGIN_MACRO PR_END_MACRO #define DISPLAY_INIT_OFFSETS(dr_frame, dr_state, dr_cbw, dr_bdr, dr_pad) \ PR_BEGIN_MACRO PR_END_MACRO #define DISPLAY_INIT_TYPE(dr_frame, dr_result) PR_BEGIN_MACRO PR_END_MACRO #endif // End Display Reflow Debugging // similar to NS_ENSURE_TRUE but with no return value #define ENSURE_TRUE(x) \ PR_BEGIN_MACRO \ if (!(x)) { \ NS_WARNING("ENSURE_TRUE(" #x ") failed"); \ return; \ } \ PR_END_MACRO #endif /* nsFrame_h___ */