/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/ChannelSplitterNode.h" #include "mozilla/dom/ChannelSplitterNodeBinding.h" #include "AudioNodeEngine.h" #include "AudioNodeStream.h" #include "mozilla/PodOperations.h" namespace mozilla { namespace dom { NS_IMPL_ISUPPORTS_INHERITED0(ChannelSplitterNode, AudioNode) class ChannelSplitterNodeEngine : public AudioNodeEngine { public: ChannelSplitterNodeEngine(ChannelSplitterNode* aNode) : AudioNodeEngine(aNode) { MOZ_ASSERT(NS_IsMainThread()); } virtual void ProduceAudioBlocksOnPorts(AudioNodeStream* aStream, const OutputChunks& aInput, OutputChunks& aOutput, bool* aFinished) MOZ_OVERRIDE { MOZ_ASSERT(aInput.Length() == 1, "Should only have one input port"); aOutput.SetLength(OutputCount()); for (uint16_t i = 0; i < OutputCount(); ++i) { if (i < aInput[0].mChannelData.Length()) { // Split out existing channels AllocateAudioBlock(1, &aOutput[i]); AudioBlockCopyChannelWithScale( static_cast(aInput[0].mChannelData[i]), aInput[0].mVolume, static_cast(const_cast(aOutput[i].mChannelData[0]))); } else { // Pad with silent channels if needed aOutput[i].SetNull(WEBAUDIO_BLOCK_SIZE); } } } }; ChannelSplitterNode::ChannelSplitterNode(AudioContext* aContext, uint16_t aOutputCount) : AudioNode(aContext, 2, ChannelCountMode::Max, ChannelInterpretation::Speakers) , mOutputCount(aOutputCount) { mStream = aContext->Graph()->CreateAudioNodeStream(new ChannelSplitterNodeEngine(this), MediaStreamGraph::INTERNAL_STREAM); } JSObject* ChannelSplitterNode::WrapObject(JSContext* aCx, JS::Handle aScope) { return ChannelSplitterNodeBinding::Wrap(aCx, aScope, this); } } }