/* ***** BEGIN LICENSE BLOCK ***** * Version: NPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Netscape Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Robert O'Callahan * Roger B. Sidje * Pierre Phaneuf * Prabhat Hegde * Tomi Leppikangas * Roland Mainz * Daniel Glazman * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the NPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the NPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsCOMPtr.h" #include "nsHTMLParts.h" #include "nsCRT.h" #include "nsSplittableFrame.h" #include "nsLineLayout.h" #include "nsString.h" #include "nsUnicharUtils.h" #include "nsIPresContext.h" #include "nsIContent.h" #include "nsStyleConsts.h" #include "nsStyleContext.h" #include "nsCoord.h" #include "nsIFontMetrics.h" #include "nsIRenderingContext.h" #include "nsIPresShell.h" #include "nsIView.h" #include "nsIViewManager.h" #include "nsITimer.h" #include "prtime.h" #include "nsVoidArray.h" #include "prprf.h" #include "nsIDOMText.h" #include "nsIDocument.h" #include "nsIDeviceContext.h" #include "nsIFocusTracker.h" #include "nsICaret.h" #include "nsCSSPseudoElements.h" #include "nsILineBreaker.h" #include "nsIWordBreaker.h" #include "nsCompatibility.h" #include "nsITextContent.h" #include "nsTextFragment.h" #include "nsTextTransformer.h" #include "nsLayoutAtoms.h" #include "nsIFrameSelection.h" #include "nsISelection.h" #include "nsIDOMRange.h" #include "nsILookAndFeel.h" #include "nsCSSRendering.h" #include "nsILineIterator.h" #include "nsCompressedCharMap.h" #include "nsIPrefBranch.h" #include "nsIPrefService.h" #include "nsIServiceManager.h" #ifdef ACCESSIBILITY #include "nsIAccessible.h" #include "nsIAccessibilityService.h" #endif #include "nsGUIEvent.h" #include "nsAutoPtr.h" #include "nsStyleSet.h" #include "nsBidiFrames.h" #include "nsBidiPresUtils.h" #include "nsBidiUtils.h" #ifdef SUNCTL #include "nsILE.h" static NS_DEFINE_CID(kLECID, NS_ULE_CID); #endif /* SUNCTL */ #ifdef NS_DEBUG #undef NOISY_BLINK #undef DEBUG_WORD_WRAPPING #undef NOISY_REFLOW #undef NOISY_TRIM #else #undef NOISY_BLINK #undef DEBUG_WORD_WRAPPING #undef NOISY_REFLOW #undef NOISY_TRIM #endif // #define DEBUGWORDJUMP #define kSZLIG 0x00DF //---------------------------------------------------------------------- #define TEXT_BUF_SIZE 100 //---------------------------------------- // checks to see if the text can be lightened.. // text is darkend inline PRBool CanDarken(nsIPresContext* aPresContext) { PRBool darken; if (aPresContext->GetBackgroundColorDraw()) { darken = PR_FALSE; } else { if (aPresContext->GetBackgroundImageDraw()) { darken = PR_FALSE; } else { darken = PR_TRUE; } } return darken; } struct nsAutoIndexBuffer { nsAutoIndexBuffer(); ~nsAutoIndexBuffer(); nsresult GrowTo(PRInt32 aAtLeast); PRInt32* mBuffer; PRInt32 mBufferLen; PRInt32 mAutoBuffer[TEXT_BUF_SIZE]; }; nsAutoIndexBuffer::nsAutoIndexBuffer() : mBuffer(mAutoBuffer), mBufferLen(TEXT_BUF_SIZE) { memset(mAutoBuffer, 0, sizeof(mAutoBuffer)); } nsAutoIndexBuffer::~nsAutoIndexBuffer() { if (mBuffer && (mBuffer != mAutoBuffer)) { delete [] mBuffer; } } nsresult nsAutoIndexBuffer::GrowTo(PRInt32 aAtLeast) { if (aAtLeast > mBufferLen) { PRInt32 newSize = mBufferLen * 2; if (newSize < mBufferLen + aAtLeast) { newSize = mBufferLen * 2 + aAtLeast; } PRInt32* newBuffer = new PRInt32[newSize]; if (!newBuffer) { return NS_ERROR_OUT_OF_MEMORY; } memset(newBuffer, 0, sizeof(PRInt32) * newSize); memcpy(newBuffer, mBuffer, sizeof(PRInt32) * mBufferLen); if (mBuffer != mAutoBuffer) { delete [] mBuffer; } mBuffer = newBuffer; mBufferLen = newSize; } return NS_OK; } //---------------------------------------------------------------------- // Helper class for managing blinking text class nsBlinkTimer : public nsITimerCallback { public: nsBlinkTimer(); virtual ~nsBlinkTimer(); NS_DECL_ISUPPORTS void AddFrame(nsIPresContext* aPresContext, nsIFrame* aFrame); PRBool RemoveFrame(nsIFrame* aFrame); PRInt32 FrameCount(); void Start(); void Stop(); NS_DECL_NSITIMERCALLBACK static nsresult AddBlinkFrame(nsIPresContext* aPresContext, nsIFrame* aFrame); static nsresult RemoveBlinkFrame(nsIFrame* aFrame); static PRBool GetBlinkIsOff() { return sState == 3; } protected: struct FrameData { nsIPresContext* mPresContext; // pres context associated with the frame nsIFrame* mFrame; FrameData(nsIPresContext* aPresContext, nsIFrame* aFrame) : mPresContext(aPresContext), mFrame(aFrame) {} }; nsCOMPtr mTimer; nsVoidArray mFrames; nsIPresContext* mPresContext; protected: static nsBlinkTimer* sTextBlinker; static PRUint32 sState; // 0-2 == on; 3 == off }; nsBlinkTimer* nsBlinkTimer::sTextBlinker = nsnull; PRUint32 nsBlinkTimer::sState = 0; #ifdef NOISY_BLINK static PRTime gLastTick; #endif nsBlinkTimer::nsBlinkTimer() { } nsBlinkTimer::~nsBlinkTimer() { Stop(); sTextBlinker = nsnull; } void nsBlinkTimer::Start() { nsresult rv; mTimer = do_CreateInstance("@mozilla.org/timer;1", &rv); if (NS_OK == rv) { mTimer->InitWithCallback(this, 250, nsITimer::TYPE_REPEATING_PRECISE); } } void nsBlinkTimer::Stop() { if (nsnull != mTimer) { mTimer->Cancel(); } } NS_IMPL_ISUPPORTS1(nsBlinkTimer, nsITimerCallback) void nsBlinkTimer::AddFrame(nsIPresContext* aPresContext, nsIFrame* aFrame) { FrameData* frameData = new FrameData(aPresContext, aFrame); mFrames.AppendElement(frameData); if (1 == mFrames.Count()) { Start(); } } PRBool nsBlinkTimer::RemoveFrame(nsIFrame* aFrame) { PRInt32 i, n = mFrames.Count(); PRBool rv = PR_FALSE; for (i = 0; i < n; i++) { FrameData* frameData = (FrameData*) mFrames.ElementAt(i); if (frameData->mFrame == aFrame) { rv = mFrames.RemoveElementAt(i); delete frameData; break; } } if (0 == mFrames.Count()) { Stop(); } return rv; } PRInt32 nsBlinkTimer::FrameCount() { return mFrames.Count(); } NS_IMETHODIMP nsBlinkTimer::Notify(nsITimer *timer) { // Toggle blink state bit so that text code knows whether or not to // render. All text code shares the same flag so that they all blink // in unison. sState = (sState + 1) % 4; if (sState == 1 || sState == 2) // States 0, 1, and 2 are all the same. return NS_OK; #ifdef NOISY_BLINK PRTime now = PR_Now(); char buf[50]; PRTime delta; LL_SUB(delta, now, gLastTick); gLastTick = now; PR_snprintf(buf, sizeof(buf), "%lldusec", delta); printf("%s\n", buf); #endif PRInt32 i, n = mFrames.Count(); for (i = 0; i < n; i++) { FrameData* frameData = (FrameData*) mFrames.ElementAt(i); // Determine damaged area and tell view manager to redraw it // blink doesn't blink outline ... I hope nsRect bounds(nsPoint(0, 0), frameData->mFrame->GetSize()); frameData->mFrame->Invalidate(bounds, PR_FALSE); } return NS_OK; } // static nsresult nsBlinkTimer::AddBlinkFrame(nsIPresContext* aPresContext, nsIFrame* aFrame) { if (!sTextBlinker) { sTextBlinker = new nsBlinkTimer; if (!sTextBlinker) return NS_ERROR_OUT_OF_MEMORY; } NS_ADDREF(sTextBlinker); sTextBlinker->AddFrame(aPresContext, aFrame); return NS_OK; } // static nsresult nsBlinkTimer::RemoveBlinkFrame(nsIFrame* aFrame) { NS_ASSERTION(sTextBlinker, "Should have blink timer here"); nsBlinkTimer* blinkTimer = sTextBlinker; // copy so we can call NS_RELEASE on it if (!blinkTimer) return NS_OK; blinkTimer->RemoveFrame(aFrame); NS_RELEASE(blinkTimer); return NS_OK; } //---------------------------------------------------------------------- class nsTextFrame : public nsFrame { public: nsTextFrame(); // nsIFrame NS_IMETHOD Paint(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer, PRUint32 aFlags); NS_IMETHOD Destroy(nsIPresContext* aPresContext); NS_IMETHOD GetCursor(nsIPresContext* aPresContext, nsPoint& aPoint, PRInt32& aCursor); NS_IMETHOD CharacterDataChanged(nsIPresContext* aPresContext, nsIContent* aChild, PRBool aAppend); NS_IMETHOD GetNextInFlow(nsIFrame** aNextInFlow) const { *aNextInFlow = mNextInFlow; return NS_OK; } NS_IMETHOD SetNextInFlow(nsIFrame* aNextInFlow) { mNextInFlow = aNextInFlow; return NS_OK; } virtual nsIFrame* GetLastInFlow() const; NS_IMETHOD IsSplittable(nsSplittableType& aIsSplittable) const { aIsSplittable = NS_FRAME_SPLITTABLE; return NS_OK; } /** * Get the "type" of the frame * * @see nsLayoutAtoms::textFrame */ virtual nsIAtom* GetType() const; #ifdef DEBUG NS_IMETHOD List(nsIPresContext* aPresContext, FILE* out, PRInt32 aIndent) const; NS_IMETHOD GetFrameName(nsAString& aResult) const; #endif NS_IMETHOD GetPosition(nsIPresContext* aCX, const nsPoint& aPoint, nsIContent ** aNewContent, PRInt32& aContentOffset, PRInt32& aContentOffsetEnd); NS_IMETHOD GetContentAndOffsetsFromPoint(nsIPresContext* aCX, const nsPoint& aPoint, nsIContent ** aNewContent, PRInt32& aContentOffset, PRInt32& aContentOffsetEnd, PRBool& aBeginFrameContent); NS_IMETHOD GetPositionSlowly(nsIPresContext* aCX, nsIRenderingContext * aRendContext, const nsPoint& aPoint, nsIContent ** aNewContent, PRInt32& aOffset); NS_IMETHOD SetSelected(nsIPresContext* aPresContext, nsIDOMRange *aRange, PRBool aSelected, nsSpread aSpread); NS_IMETHOD PeekOffset(nsIPresContext* aPresContext, nsPeekOffsetStruct *aPos); NS_IMETHOD CheckVisibility(nsIPresContext* aContext, PRInt32 aStartIndex, PRInt32 aEndIndex, PRBool aRecurse, PRBool *aFinished, PRBool *_retval); NS_IMETHOD HandleMultiplePress(nsIPresContext* aPresContext, nsGUIEvent * aEvent, nsEventStatus* aEventStatus); NS_IMETHOD GetOffsets(PRInt32 &start, PRInt32 &end)const; virtual void AdjustOffsetsForBidi(PRInt32 start, PRInt32 end); NS_IMETHOD GetPointFromOffset(nsIPresContext* inPresContext, nsIRenderingContext* inRendContext, PRInt32 inOffset, nsPoint* outPoint); NS_IMETHOD GetChildFrameContainingOffset(PRInt32 inContentOffset, PRBool inHint, PRInt32* outFrameContentOffset, nsIFrame* *outChildFrame); NS_IMETHOD IsVisibleForPainting(nsIPresContext * aPresContext, nsIRenderingContext& aRenderingContext, PRBool aCheckVis, PRBool* aIsVisible); virtual PRBool IsEmpty(); #ifdef ACCESSIBILITY NS_IMETHOD GetAccessible(nsIAccessible** aAccessible); #endif // nsIHTMLReflow NS_IMETHOD Reflow(nsIPresContext* aPresContext, nsHTMLReflowMetrics& aMetrics, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus); NS_IMETHOD CanContinueTextRun(PRBool& aContinueTextRun) const; NS_IMETHOD AdjustFrameSize(nscoord aExtraSpace, nscoord& aUsedSpace); NS_IMETHOD TrimTrailingWhiteSpace(nsIPresContext* aPresContext, nsIRenderingContext& aRC, nscoord& aDeltaWidth); struct TextStyle { const nsStyleFont* mFont; const nsStyleText* mText; const nsStyleColor* mColor; const nsStyleVisibility* mVisibility; nsIFontMetrics* mNormalFont; nsIFontMetrics* mSmallFont; nsIFontMetrics* mLastFont; PRBool mSmallCaps; nscoord mWordSpacing; nscoord mLetterSpacing; nscolor mSelectionTextColor; nscolor mSelectionBGColor; nscoord mSpaceWidth; nscoord mAveCharWidth; PRBool mJustifying; PRBool mPreformatted; PRInt32 mNumSpacesToRender; PRInt32 mNumSpacesToMeasure; nscoord mExtraSpacePerSpace; PRInt32 mNumSpacesReceivingExtraJot; TextStyle(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, nsStyleContext* sc) { mNormalFont = nsnull; mSmallFont = nsnull; mLastFont = nsnull; // Get style data mColor = sc->GetStyleColor(); mFont = sc->GetStyleFont(); mText = sc->GetStyleText(); mVisibility = sc->GetStyleVisibility(); // Cache the original decorations and reuse the current font // to query metrics, rather than creating a new font which is expensive. nsFont* plainFont = (nsFont *)&mFont->mFont; //XXX: Change to use a CONST_CAST macro. NS_ASSERTION(plainFont, "null plainFont: font problems in TextStyle::TextStyle"); PRUint8 originalDecorations = plainFont->decorations; plainFont->decorations = NS_FONT_DECORATION_NONE; mAveCharWidth = 0; SetFontFromStyle(&aRenderingContext, sc); // some users of the struct expect this state aRenderingContext.GetFontMetrics(mNormalFont); mNormalFont->GetSpaceWidth(mSpaceWidth); mNormalFont->GetAveCharWidth(mAveCharWidth); mLastFont = mNormalFont; // Get the small-caps font if needed mSmallCaps = NS_STYLE_FONT_VARIANT_SMALL_CAPS == plainFont->variant; if (mSmallCaps) { nscoord originalSize = plainFont->size; plainFont->size = nscoord(0.8 * plainFont->size); aPresContext->GetMetricsFor(*plainFont, &mSmallFont); // Reset to the size value saved earlier. plainFont->size = originalSize; } else { mSmallFont = nsnull; } // Reset to the decoration saved earlier plainFont->decorations = originalDecorations; // Get colors from look&feel mSelectionBGColor = NS_RGB(0, 0, 0); mSelectionTextColor = NS_RGB(255, 255, 255); nsILookAndFeel* look = aPresContext->LookAndFeel(); look->GetColor(nsILookAndFeel::eColor_TextSelectBackground, mSelectionBGColor); look->GetColor(nsILookAndFeel::eColor_TextSelectForeground, mSelectionTextColor); // Get the word and letter spacing mWordSpacing = 0; PRIntn unit = mText->mWordSpacing.GetUnit(); if (eStyleUnit_Coord == unit) { mWordSpacing = mText->mWordSpacing.GetCoordValue(); } mLetterSpacing = 0; unit = mText->mLetterSpacing.GetUnit(); if (eStyleUnit_Coord == unit) { mLetterSpacing = mText->mLetterSpacing.GetCoordValue(); } mNumSpacesToRender = 0; mNumSpacesToMeasure = 0; mNumSpacesReceivingExtraJot = 0; mExtraSpacePerSpace = 0; mPreformatted = (NS_STYLE_WHITESPACE_PRE == mText->mWhiteSpace) || (NS_STYLE_WHITESPACE_MOZ_PRE_WRAP == mText->mWhiteSpace); mJustifying = (NS_STYLE_TEXT_ALIGN_JUSTIFY == mText->mTextAlign) && !mPreformatted; } ~TextStyle() { NS_IF_RELEASE(mNormalFont); NS_IF_RELEASE(mSmallFont); mFont = nsnull; mText = nsnull; mColor = nsnull; mNormalFont = nsnull; mSmallFont = nsnull; mLastFont = nsnull; } }; struct TextReflowData { PRInt32 mX; // OUT PRInt32 mOffset; // IN/OUT How far along we are in the content nscoord mMaxWordWidth; // OUT nscoord mAscent; // OUT nscoord mDescent; // OUT PRPackedBool mWrapping; // IN PRPackedBool mSkipWhitespace; // IN PRPackedBool mMeasureText; // IN PRPackedBool mInWord; // IN PRPackedBool mFirstLetterOK; // IN PRPackedBool mCanBreakBefore; // IN PRPackedBool mComputeMaxWordWidth; // IN PRPackedBool mTrailingSpaceTrimmed; // IN/OUT TextReflowData(PRInt32 aStartingOffset, PRBool aWrapping, PRBool aSkipWhitespace, PRBool aMeasureText, PRBool aInWord, PRBool aFirstLetterOK, PRBool aCanBreakBefore, PRBool aComputeMaxWordWidth, PRBool aTrailingSpaceTrimmed) : mX(0), mOffset(aStartingOffset), mMaxWordWidth(0), mAscent(0), mDescent(0), mWrapping(aWrapping), mSkipWhitespace(aSkipWhitespace), mMeasureText(aMeasureText), mInWord(aInWord), mFirstLetterOK(aFirstLetterOK), mCanBreakBefore(aCanBreakBefore), mComputeMaxWordWidth(aComputeMaxWordWidth), mTrailingSpaceTrimmed(aTrailingSpaceTrimmed) {} }; already_AddRefed GetDocument(nsIPresContext* aPresContext); PRIntn PrepareUnicodeText(nsTextTransformer& aTransformer, nsAutoIndexBuffer* aIndexBuffer, nsAutoTextBuffer* aTextBuffer, PRInt32* aTextLen, PRBool aForceArabicShaping = PR_FALSE); void ComputeExtraJustificationSpacing(nsIRenderingContext& aRenderingContext, TextStyle& aTextStyle, PRUnichar* aBuffer, PRInt32 aLength, PRInt32 aNumSpaces); void PaintTextDecorations(nsIRenderingContext& aRenderingContext, nsStyleContext* aStyleContext, nsIPresContext* aPresContext, TextStyle& aStyle, nscoord aX, nscoord aY, nscoord aWidth, PRUnichar* aText = nsnull, SelectionDetails *aDetails = nsnull, PRUint32 aIndex = 0, PRUint32 aLength = 0, const nscoord* aSpacing = nsnull); void PaintTextSlowly(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, nsStyleContext* aStyleContext, TextStyle& aStyle, nscoord aX, nscoord aY); void RenderString(nsIRenderingContext& aRenderingContext, nsStyleContext* aStyleContext, nsIPresContext* aPresContext, TextStyle& aStyle, PRUnichar* aBuffer, PRInt32 aLength, nscoord aX, nscoord aY, nscoord aWidth, SelectionDetails *aDetails = nsnull); void MeasureSmallCapsText(const nsHTMLReflowState& aReflowState, TextStyle& aStyle, PRUnichar* aWord, PRInt32 aWordLength, nsTextDimensions* aDimensionsResult); PRUint32 EstimateNumChars(PRUint32 aAvailableWidth, PRUint32 aAverageCharWidth); nsReflowStatus MeasureText(nsIPresContext* aPresContext, const nsHTMLReflowState& aReflowState, nsTextTransformer& aTx, nsILineBreaker* aLb, TextStyle& aTs, TextReflowData& aTextData); void GetTextDimensions(nsIRenderingContext& aRenderingContext, TextStyle& aStyle, PRUnichar* aBuffer, PRInt32 aLength, nsTextDimensions* aDimensionsResult); //this returns the index into the PAINTBUFFER of the x coord aWidth(based on 0 as far left) //also note: this is NOT added to mContentOffset since that would imply that this return is //meaningful to content yet. use index buffer from prepareunicodestring to find the content offset. PRInt32 GetLengthSlowly(nsIRenderingContext& aRenderingContext, TextStyle& aStyle, PRUnichar* aBuffer, PRInt32 aLength, nscoord aWidth); PRBool IsTextInSelection(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext); nsresult GetTextInfoForPainting(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, nsIPresShell** aPresShell, nsISelectionController** aSelectionController, PRBool& aDisplayingSelection, PRBool& aIsPaginated, PRBool& aIsSelected, PRInt16& aSelectionValue, nsILineBreaker** aLineBreaker); void PaintUnicodeText(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, nsStyleContext* aStyleContext, TextStyle& aStyle, nscoord dx, nscoord dy); void PaintAsciiText(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, nsStyleContext* aStyleContext, TextStyle& aStyle, nscoord dx, nscoord dy); nsTextDimensions ComputeTotalWordDimensions(nsIPresContext* aPresContext, nsILineBreaker* aLineBreaker, nsLineLayout& aLineLayout, const nsHTMLReflowState& aReflowState, nsIFrame* aNextFrame, const nsTextDimensions& aBaseDimensions, PRUnichar* aWordBuf, PRUint32 aWordBufLen, PRUint32 aWordBufSize, PRBool aCanBreakBefore); nsTextDimensions ComputeWordFragmentDimensions(nsIPresContext* aPresContext, nsILineBreaker* aLineBreaker, nsLineLayout& aLineLayout, const nsHTMLReflowState& aReflowState, nsIFrame* aNextFrame, nsIContent* aContent, nsITextContent* aText, PRBool* aStop, const PRUnichar* aWordBuf, PRUint32 &aWordBufLen, PRUint32 aWordBufSize, PRBool aCanBreakBefore); #ifdef DEBUG void ToCString(nsString& aBuf, PRInt32* aTotalContentLength) const; #endif protected: virtual ~nsTextFrame(); nsIFrame* mNextInFlow; PRInt32 mContentOffset; PRInt32 mContentLength; PRInt32 mColumn; nscoord mAscent; //factored out method for GetTextDimensions and getlengthslowly. if aGetTextDimensions is non-zero number then measure to the width field and return the length. else shove total dimensions into result PRInt32 GetTextDimensionsOrLength(nsIRenderingContext& aRenderingContext, TextStyle& aStyle, PRUnichar* aBuffer, PRInt32 aLength, nsTextDimensions* aDimensionsResult, PRBool aGetTextDimensions/* true=get dimensions false = return length up to aDimensionsResult->width size*/); nsresult GetContentAndOffsetsForSelection(nsIPresContext* aPresContext,nsIContent **aContent, PRInt32 *aOffset, PRInt32 *aLength); // prefs used to configure the double-click word selection behavior static PRPackedBool sWordSelectPrefInited; // have we read the prefs yet? static PRPackedBool sWordSelectEatSpaceAfter; // should we include whitespace up to next word? void AdjustSelectionPointsForBidi(SelectionDetails *sdptr, PRInt32 textLength, PRBool isRTLChars, PRBool isOddLevel, PRBool isBidiSystem); void SetOffsets(PRInt32 start, PRInt32 end); }; #ifdef ACCESSIBILITY NS_IMETHODIMP nsTextFrame::GetAccessible(nsIAccessible** aAccessible) { if (mRect.width > 0 || mRect.height > 0) { nsCOMPtr accService = do_GetService("@mozilla.org/accessibilityService;1"); if (accService) { return accService->CreateHTMLTextAccessible(NS_STATIC_CAST(nsIFrame*, this), aAccessible); } } return NS_ERROR_FAILURE; } #endif PRPackedBool nsTextFrame::sWordSelectPrefInited = PR_FALSE; PRPackedBool nsTextFrame::sWordSelectEatSpaceAfter = PR_TRUE; //----------------------------------------------------------------------------- NS_IMETHODIMP nsTextFrame::Destroy(nsIPresContext* aPresContext) { if (mNextInFlow) { mNextInFlow->SetPrevInFlow(nsnull); } // Let the base class destroy the frame return nsFrame::Destroy(aPresContext); } class nsContinuingTextFrame : public nsTextFrame { public: NS_IMETHOD Init(nsIPresContext* aPresContext, nsIContent* aContent, nsIFrame* aParent, nsStyleContext* aContext, nsIFrame* aPrevInFlow); NS_IMETHOD Destroy(nsIPresContext* aPresContext); NS_IMETHOD GetPrevInFlow(nsIFrame** aPrevInFlow) const { *aPrevInFlow = mPrevInFlow; return NS_OK; } NS_IMETHOD SetPrevInFlow(nsIFrame* aPrevInFlow) { mPrevInFlow = aPrevInFlow; return NS_OK; } virtual nsIFrame* GetFirstInFlow() const; protected: nsIFrame* mPrevInFlow; }; NS_IMETHODIMP nsContinuingTextFrame::Init(nsIPresContext* aPresContext, nsIContent* aContent, nsIFrame* aParent, nsStyleContext* aContext, nsIFrame* aPrevInFlow) { nsresult rv; rv = nsTextFrame::Init(aPresContext, aContent, aParent, aContext, aPrevInFlow); if (aPrevInFlow) { // Hook the frame into the flow mPrevInFlow = aPrevInFlow; aPrevInFlow->SetNextInFlow(this); #ifdef IBMBIDI if (aPrevInFlow->GetStateBits() & NS_FRAME_IS_BIDI) { PRInt32 start, end; aPrevInFlow->GetOffsets(start, mContentOffset); void* value; aPrevInFlow->GetBidiProperty(aPresContext, nsLayoutAtoms::embeddingLevel, &value,sizeof(value)); SetBidiProperty(aPresContext, nsLayoutAtoms::embeddingLevel, value); aPrevInFlow->GetBidiProperty(aPresContext, nsLayoutAtoms::baseLevel, &value,sizeof(value)); SetBidiProperty(aPresContext, nsLayoutAtoms::baseLevel, value); aPrevInFlow->GetBidiProperty(aPresContext, nsLayoutAtoms::charType, &value,sizeof(value)); SetBidiProperty(aPresContext, nsLayoutAtoms::charType, value); aPrevInFlow->GetBidiProperty(aPresContext, nsLayoutAtoms::nextBidi, &value,sizeof(value)); if (value) { // nextBidi // aPrevInFlow and this frame will point to the same next bidi frame. SetBidiProperty(aPresContext, nsLayoutAtoms::nextBidi, value); ( (nsIFrame*) value)->GetOffsets(start, end); mContentLength = PR_MAX(1, start - mContentOffset); } // value mState |= NS_FRAME_IS_BIDI; } // prev frame is bidi #endif // IBMBIDI } return rv; } NS_IMETHODIMP nsContinuingTextFrame::Destroy(nsIPresContext* aPresContext) { if (mPrevInFlow || mNextInFlow) { nsSplittableFrame::RemoveFromFlow(this); } // Let the base class destroy the frame return nsFrame::Destroy(aPresContext); } nsIFrame* nsContinuingTextFrame::GetFirstInFlow() const { // Can't cast to |nsContinuingTextFrame*| because the first one isn't. nsIFrame *firstInFlow, *previous = NS_CONST_CAST(nsIFrame*, NS_STATIC_CAST(const nsIFrame*, this)); do { firstInFlow = previous; firstInFlow->GetPrevInFlow(&previous); } while (previous); return firstInFlow; } inline nscolor EnsureDifferentColors(nscolor colorA, nscolor colorB) { if (colorA == colorB) { nscolor res; res = NS_RGB(NS_GET_R(colorA) ^ 0xff, NS_GET_G(colorA) ^ 0xff, NS_GET_B(colorA) ^ 0xff); return res; } return colorA; } //DRAW SELECTION ITERATOR USED FOR TEXTFRAMES ONLY //helper class for drawing multiply selected text class DrawSelectionIterator { enum {SELECTION_TYPES_WE_CARE_ABOUT=nsISelectionController::SELECTION_NONE+nsISelectionController::SELECTION_NORMAL}; public: DrawSelectionIterator(nsIContent *aContent, const SelectionDetails *aSelDetails, PRUnichar *aText, PRUint32 aTextLength, nsTextFrame::TextStyle &aTextStyle, PRInt16 aSelectionStatus, nsIPresContext *aPresContext, nsStyleContext *aStyleContext); ~DrawSelectionIterator(); PRBool First(); PRBool Next(); PRBool IsDone(); PRUnichar * CurrentTextUnicharPtr(); char * CurrentTextCStrPtr(); PRUint32 CurrentLength(); nsTextFrame::TextStyle & CurrentStyle(); nscolor CurrentForeGroundColor(); PRBool CurrentBackGroundColor(nscolor &aColor, PRBool *aIsTransparent); PRBool IsBeforeOrAfter(); private: union { PRUnichar *mUniStr; char *mCStr; }; PRUint32 mLength; PRUint32 mCurrentIdx; PRUint32 mCurrentLength; nsTextFrame::TextStyle &mOldStyle;//base new styles on this one??? const SelectionDetails *mDetails; PRBool mDone; PRUint8 * mTypes; PRBool mInit; PRInt16 mSelectionStatus;//see nsIDocument.h SetDisplaySelection() nscolor mDisabledColor; nscolor mAttentionColor; PRBool mSelectionPseudoStyle; nscolor mSelectionPseudoFGcolor; nscolor mSelectionPseudoBGcolor; PRBool mSelectionPseudoBGIsTransparent; //private methods void FillCurrentData(); }; DrawSelectionIterator::DrawSelectionIterator(nsIContent *aContent, const SelectionDetails *aSelDetails, PRUnichar *aText, PRUint32 aTextLength, nsTextFrame::TextStyle &aTextStyle, PRInt16 aSelectionStatus, nsIPresContext *aPresContext, nsStyleContext *aStyleContext) :mOldStyle(aTextStyle) { mDetails = aSelDetails; mCurrentIdx = 0; mUniStr = aText; mLength = aTextLength; mTypes = nsnull; mInit = PR_FALSE; mSelectionStatus = aSelectionStatus; mSelectionPseudoStyle = PR_FALSE; mSelectionPseudoBGIsTransparent = PR_FALSE; if (aContent) { nsRefPtr sc; sc = aPresContext->StyleSet()-> ProbePseudoStyleFor(aContent->GetParent(), nsCSSPseudoElements::mozSelection, aStyleContext); if (sc) { mSelectionPseudoStyle = PR_TRUE; const nsStyleBackground* bg = sc->GetStyleBackground(); mSelectionPseudoBGIsTransparent = PRBool(bg->mBackgroundFlags & NS_STYLE_BG_COLOR_TRANSPARENT); if (!mSelectionPseudoBGIsTransparent ) mSelectionPseudoBGcolor = bg->mBackgroundColor; mSelectionPseudoFGcolor = sc->GetStyleColor()->mColor; } } // Get background colors for disabled selection at attention-getting selection (used with type ahead find) nsILookAndFeel *look = aPresContext->LookAndFeel(); look->GetColor(nsILookAndFeel::eColor_TextSelectBackgroundAttention, mAttentionColor); look->GetColor(nsILookAndFeel::eColor_TextSelectBackgroundDisabled, mDisabledColor); mDisabledColor = EnsureDifferentColors(mDisabledColor, mOldStyle.mSelectionBGColor); mAttentionColor = EnsureDifferentColors(mAttentionColor, mOldStyle.mSelectionBGColor); if (!aSelDetails) { mDone = PR_TRUE; return; } mDone = (PRBool)(mCurrentIdx>=mLength); if (mDone) return; //special case for 1 selection. later const SelectionDetails *details = aSelDetails; if (details->mNext) { mTypes = new PRUint8[mLength]; if (!mTypes) return; memset(mTypes,0,mLength);//initialize to 0 while (details) { if ((details->mType & SELECTION_TYPES_WE_CARE_ABOUT ) && (details->mStart != details->mEnd)) { mInit = PR_TRUE;//WE FOUND SOMETHING WE CARE ABOUT for (int i = details->mStart; i < details->mEnd; i++) { if ((PRUint32)i>=mLength) { NS_ASSERTION(0,"Selection Details out of range?"); return;//eh } mTypes[i]|=details->mType;//add this bit } } details= details->mNext; } if (!mInit && mTypes) //we have details but none that we care about. { delete mTypes; mTypes = nsnull; mDone = PR_TRUE;//we are finished } } else if (details->mStart == details->mEnd)//no collapsed selections here! { mDone = PR_TRUE; return; } else if (!(details->mType & SELECTION_TYPES_WE_CARE_ABOUT ))//if all we have is selection we DONT care about, do nothing { mDone = PR_TRUE; return; } mInit = PR_TRUE; } DrawSelectionIterator::~DrawSelectionIterator() { if (mTypes) delete mTypes; } void DrawSelectionIterator::FillCurrentData() { if (mDone) return; if (!mTypes) { mCurrentIdx+=mCurrentLength; if (mCurrentIdx >= mLength) { mDone = PR_TRUE; return; } if (mCurrentIdx < (PRUint32)mDetails->mStart) { mCurrentLength = mDetails->mStart; } else if (mCurrentIdx == (PRUint32)mDetails->mStart) {//start mCurrentLength = mDetails->mEnd-mCurrentIdx; } else if (mCurrentIdx > (PRUint32)mDetails->mStart)//last unselected part { mCurrentLength = mLength - mDetails->mEnd; } } else { mCurrentIdx+=mCurrentLength;//advance to this chunk if (mCurrentIdx >= mLength) { mDone = PR_TRUE; return; } uint8 typevalue = mTypes[mCurrentIdx]; while (typevalue == mTypes[mCurrentIdx+mCurrentLength] && (mCurrentIdx+mCurrentLength) mStart == mDetails->mEnd)//no collapsed selections here! mDone = PR_TRUE; mDone = (mCurrentIdx+mCurrentLength) >= mLength; FillCurrentData(); return PR_TRUE; } PRBool DrawSelectionIterator::Next() { if (mDone || !mInit) return PR_FALSE; FillCurrentData();//advances to next chunk return PR_TRUE; } PRBool DrawSelectionIterator::IsDone() { return mDone || !mInit; } PRUnichar * DrawSelectionIterator::CurrentTextUnicharPtr() { return mUniStr+mCurrentIdx; } char * DrawSelectionIterator::CurrentTextCStrPtr() { return mCStr+mCurrentIdx; } PRUint32 DrawSelectionIterator::CurrentLength() { return mCurrentLength; } nsTextFrame::TextStyle & DrawSelectionIterator::CurrentStyle() { return mOldStyle; } nscolor DrawSelectionIterator::CurrentForeGroundColor() { nscolor foreColor; PRBool colorSet = PR_FALSE; if (!mTypes) { if (mCurrentIdx == (PRUint32)mDetails->mStart) { foreColor = mOldStyle.mSelectionTextColor; colorSet = PR_TRUE; } } else if (mTypes[mCurrentIdx] | nsISelectionController::SELECTION_NORMAL)//Find color based on mTypes[mCurrentIdx]; { foreColor = mOldStyle.mSelectionTextColor; colorSet = PR_TRUE; } if (colorSet && (foreColor != NS_DONT_CHANGE_COLOR)) { if (mSelectionPseudoStyle) return mSelectionPseudoFGcolor; else return foreColor; } return mOldStyle.mColor->mColor; } PRBool DrawSelectionIterator::CurrentBackGroundColor(nscolor &aColor, PRBool *aIsTransparent) { //Find color based on mTypes[mCurrentIdx]; *aIsTransparent = PR_FALSE; if (mTypes? (mTypes[mCurrentIdx] | nsISelectionController::SELECTION_NORMAL): (mCurrentIdx == (PRUint32)mDetails->mStart)) { aColor = mOldStyle.mSelectionBGColor; if (mSelectionPseudoStyle) { aColor = mSelectionPseudoBGcolor; *aIsTransparent = mSelectionPseudoBGIsTransparent; } if (mSelectionStatus==nsISelectionController::SELECTION_ATTENTION) aColor = mAttentionColor; else if (mSelectionStatus != nsISelectionController::SELECTION_ON) aColor = mDisabledColor; return PR_TRUE; } return PR_FALSE; } PRBool DrawSelectionIterator::IsBeforeOrAfter() { return mCurrentIdx != (PRUint32)mDetails->mStart; } //END DRAWSELECTIONITERATOR!! // Flag information used by rendering code. This information is // computed by the ResizeReflow code. The flags are stored in the // mState variable in the frame class private section. // Flag indicating that whitespace was skipped #define TEXT_SKIP_LEADING_WS 0x01000000 #define TEXT_HAS_MULTIBYTE 0x02000000 #define TEXT_IN_WORD 0x04000000 // This bit is set on the first frame in a continuation indicating // that it was chopped short because of :first-letter style. #define TEXT_FIRST_LETTER 0x08000000 #define TEXT_WAS_TRANSFORMED 0x10000000 // Bits in mState used for reflow flags #define TEXT_REFLOW_FLAGS 0x1F000000 #define TEXT_TRIMMED_WS 0x20000000 #define TEXT_OPTIMIZE_RESIZE 0x40000000 #define TEXT_BLINK_ON 0x80000000 //---------------------------------------------------------------------- nsresult NS_NewTextFrame(nsIPresShell* aPresShell, nsIFrame** aNewFrame) { NS_PRECONDITION(aNewFrame, "null OUT ptr"); if (nsnull == aNewFrame) { return NS_ERROR_NULL_POINTER; } nsTextFrame* it = new (aPresShell) nsTextFrame; if (nsnull == it) { return NS_ERROR_OUT_OF_MEMORY; } *aNewFrame = it; return NS_OK; } nsresult NS_NewContinuingTextFrame(nsIPresShell* aPresShell, nsIFrame** aNewFrame) { NS_PRECONDITION(aNewFrame, "null OUT ptr"); if (nsnull == aNewFrame) { return NS_ERROR_NULL_POINTER; } nsContinuingTextFrame* it = new (aPresShell) nsContinuingTextFrame; if (nsnull == it) { return NS_ERROR_OUT_OF_MEMORY; } *aNewFrame = it; return NS_OK; } nsTextFrame::nsTextFrame() { // read in our global word selection prefs if ( !sWordSelectPrefInited ) { nsCOMPtr prefBranch ( do_GetService(NS_PREFSERVICE_CONTRACTID) ); if ( prefBranch ) { PRBool temp = PR_FALSE; prefBranch->GetBoolPref("layout.word_select.eat_space_to_next_word", &temp); sWordSelectEatSpaceAfter = temp; } sWordSelectPrefInited = PR_TRUE; } } nsTextFrame::~nsTextFrame() { if (0 != (mState & TEXT_BLINK_ON)) { nsBlinkTimer::RemoveBlinkFrame(this); } } already_AddRefed nsTextFrame::GetDocument(nsIPresContext* aPresContext) { nsIDocument* result = nsnull; if (mContent) { NS_IF_ADDREF(result = mContent->GetDocument()); } if (!result && aPresContext) { aPresContext->PresShell()->GetDocument(&result); } return result; } NS_IMETHODIMP nsTextFrame::GetCursor(nsIPresContext* aPresContext, nsPoint& aPoint, PRInt32& aCursor) { aCursor = GetStyleUserInterface()->mCursor; if (NS_STYLE_CURSOR_AUTO == aCursor) { aCursor = NS_STYLE_CURSOR_TEXT; } return NS_OK; } nsIFrame* nsTextFrame::GetLastInFlow() const { nsTextFrame* lastInFlow = (nsTextFrame*)this; while (lastInFlow->mNextInFlow) { lastInFlow = (nsTextFrame*)lastInFlow->mNextInFlow; } NS_POSTCONDITION(lastInFlow, "illegal state in flow chain."); return lastInFlow; } NS_IMETHODIMP nsTextFrame::CharacterDataChanged(nsIPresContext* aPresContext, nsIContent* aChild, PRBool aAppend) { nsIFrame* targetTextFrame = this; PRBool markAllDirty = PR_TRUE; if (aAppend) { markAllDirty = PR_FALSE; nsTextFrame* frame = (nsTextFrame*)GetLastInFlow(); frame->mState |= NS_FRAME_IS_DIRTY; targetTextFrame = frame; } if (markAllDirty) { // Mark this frame and all the next-in-flow frames as dirty nsTextFrame* textFrame = this; while (textFrame) { textFrame->mState |= NS_FRAME_IS_DIRTY; #ifdef IBMBIDI nsIFrame* nextBidi; textFrame->GetBidiProperty(aPresContext, nsLayoutAtoms::nextBidi, (void**) &nextBidi,sizeof(nextBidi)); if (nextBidi) textFrame = (nsTextFrame*)nextBidi; else #endif textFrame = (nsTextFrame*)textFrame->mNextInFlow; } } // Ask the parent frame to reflow me. nsIPresShell *shell = aPresContext->GetPresShell(); if (shell && mParent) { mParent->ReflowDirtyChild(shell, targetTextFrame); } return NS_OK; } NS_IMETHODIMP nsTextFrame::Paint(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer, PRUint32 aFlags) { if (NS_FRAME_PAINT_LAYER_FOREGROUND != aWhichLayer) { return NS_OK; } if ((0 != (mState & TEXT_BLINK_ON)) && nsBlinkTimer::GetBlinkIsOff()) { return NS_OK; } nsStyleContext* sc = mStyleContext; PRBool isVisible; if (NS_SUCCEEDED(IsVisibleForPainting(aPresContext, aRenderingContext, PR_TRUE, &isVisible)) && isVisible) { TextStyle ts(aPresContext, aRenderingContext, mStyleContext); if (ts.mSmallCaps || (0 != ts.mWordSpacing) || (0 != ts.mLetterSpacing) || ts.mJustifying) { PaintTextSlowly(aPresContext, aRenderingContext, sc, ts, 0, 0); } else { // Get the text fragment nsCOMPtr tc = do_QueryInterface(mContent); const nsTextFragment* frag = nsnull; if (tc.get()) { tc->GetText(&frag); } if (!frag) { return NS_ERROR_FAILURE; } // Choose rendering pathway based on rendering context performance // hint, whether it needs to be transformed, and whether it's // multi-byte PRBool hasMultiByteChars = (0 != (mState & TEXT_HAS_MULTIBYTE)); PRUint32 hints = 0; aRenderingContext.GetHints(hints); #ifdef IBMBIDI PRBool bidiEnabled; aPresContext->GetBidiEnabled(&bidiEnabled); #else const PRBool bidiEnabled = PR_FALSE; #endif // IBMBIDI // * BiDi text or text with multi-byte characters must always be // rendered as Unicode. // * Non-transformed, 1-byte text should always be rendered as // ASCII. // * Other transformed or 2-byte text should be rendered according // to the preference of the hint from the rendering context. if (bidiEnabled || hasMultiByteChars || ((0 == (hints & NS_RENDERING_HINT_FAST_8BIT_TEXT)) && (frag->Is2b() || (0 != (mState & TEXT_WAS_TRANSFORMED))))) { PaintUnicodeText(aPresContext, aRenderingContext, sc, ts, 0, 0); } else { PaintAsciiText(aPresContext, aRenderingContext, sc, ts, 0, 0); } } } DO_GLOBAL_REFLOW_COUNT_DSP("nsTextFrame", &aRenderingContext); return NS_OK; } /** * Prepare the text in the content for rendering. If aIndexes is not nsnull * then fill in aIndexes's with the mapping from the original input to * the prepared output. */ PRIntn nsTextFrame::PrepareUnicodeText(nsTextTransformer& aTX, nsAutoIndexBuffer* aIndexBuffer, nsAutoTextBuffer* aTextBuffer, PRInt32* aTextLen, PRBool aForceArabicShaping) { PRIntn numSpaces = 0; // Setup transform to operate starting in the content at our content // offset aTX.Init(this, mContent, mContentOffset, aForceArabicShaping); PRInt32 strInx = mContentOffset; PRInt32* indexp = aIndexBuffer ? aIndexBuffer->mBuffer : nsnull; // Skip over the leading whitespace PRInt32 n = mContentLength; if (0 != (mState & TEXT_SKIP_LEADING_WS)) { PRBool isWhitespace, wasTransformed; PRInt32 wordLen, contentLen; #ifdef IBMBIDI wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset + mContentLength : -1; #endif // IBMBIDI aTX.GetNextWord(PR_FALSE, &wordLen, &contentLen, &isWhitespace, &wasTransformed); // we trip this assertion in bug 31053, but I think it's unnecessary //NS_ASSERTION(isWhitespace, "mState and content are out of sync"); #ifdef IBMBIDI if (mState & NS_FRAME_IS_BIDI && contentLen > mContentLength) { contentLen = mContentLength; } #endif // IBMBIDI if (isWhitespace) { if (nsnull != indexp) { // Point mapping indicies at the same content index since // all of the compressed whitespace maps down to the same // renderable character. PRInt32 i = contentLen; while (--i >= 0) { *indexp++ = strInx; } } n -= contentLen; if(n<0) NS_WARNING("mContentLength is < FragmentLength"); } } // Rescan the content and transform it. Stop when we have consumed // mContentLength characters. PRBool inWord = (TEXT_IN_WORD & mState) ? PR_TRUE : PR_FALSE; PRInt32 column = mColumn; PRInt32 textLength = 0; PRInt32 dstOffset = 0; while (0 != n) { PRUnichar* bp; PRBool isWhitespace, wasTransformed; PRInt32 wordLen, contentLen; #ifdef IBMBIDI wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset + mContentLength : -1; #endif // IBMBIDI // Get the next word bp = aTX.GetNextWord(inWord, &wordLen, &contentLen, &isWhitespace, &wasTransformed); if (nsnull == bp) { #ifdef IBMBIDI if (indexp && (mState & NS_FRAME_IS_BIDI) ) { while (--n >= 0) { *indexp++ = strInx++; } } #endif // IBMBIDI break; } if (contentLen > n) { contentLen = n; } if (wordLen > n) { wordLen = n; } inWord = PR_FALSE; if (isWhitespace) { if ('\t' == bp[0]) { PRInt32 spaces = 8 - (7 & column); PRUnichar* tp = bp; wordLen = spaces; while (--spaces >= 0) { *tp++ = ' '; } // XXX This is a one to many mapping that I think isn't handled well if (nsnull != indexp) { *indexp++ = strInx; strInx += wordLen; } } else if ('\n' == bp[0]) { if (nsnull != indexp) { *indexp++ = strInx; } break; } else if (nsnull != indexp) { if (1 == wordLen) { // Point mapping indicies at the same content index since // all of the compressed whitespace maps down to the same // renderable character. PRInt32 i = contentLen; while (--i >= 0) { *indexp++ = strInx; } strInx++; } else { // Point mapping indicies at each content index in the word PRInt32 i = contentLen; while (--i >= 0) { *indexp++ = strInx++; } } } numSpaces += wordLen; } else { PRInt32 i; if (nsnull != indexp) { // Point mapping indicies at each content index in the word if (1 == wordLen && contentLen == 2 && IS_CJ_CHAR(*bp)) { // if all these condition meets, we have a '\n' between CJK chars, // and this '\n' should be removed. i = contentLen; while (--i >= 0) { *indexp++ = strInx; } strInx++; } else { i = contentLen; while (--i >= 0) { *indexp++ = strInx++; } } } // Nonbreaking spaces count as spaces, not letters PRUnichar* tp = bp; i = wordLen; while (--i >= 0) { if (*tp++ == ' ') { numSpaces++; } } } // Grow the buffer before we run out of room. The only time this // happens is because of tab expansion. if (aTextBuffer != nsnull && dstOffset + wordLen > aTextBuffer->mBufferLen) { nsresult rv = aTextBuffer->GrowBy(wordLen); if (NS_FAILED(rv)) { break; } } column += wordLen; textLength += wordLen; n -= contentLen; if (aTextBuffer != nsnull) { memcpy(aTextBuffer->mBuffer + dstOffset, bp, sizeof(PRUnichar)*wordLen); } dstOffset += wordLen; } #ifdef DEBUG if (aIndexBuffer) { NS_ASSERTION(indexp <= aIndexBuffer->mBuffer + aIndexBuffer->mBufferLen, "yikes - we just overwrote memory"); } if (aTextBuffer) { NS_ASSERTION(dstOffset <= aTextBuffer->mBufferLen, "yikes - we just overwrote memory"); } #endif // Remove trailing whitespace if it was trimmed after reflow // TEXT_TRIMMED_WS can be set in measureText during reflow, and // nonexitent text buffer may occur in this situation. if (TEXT_TRIMMED_WS & mState && aTextBuffer) { if (--dstOffset >= 0) { PRUnichar ch = aTextBuffer->mBuffer[dstOffset]; if (XP_IS_SPACE(ch)) { textLength--; numSpaces--; } } } if (aIndexBuffer) { PRInt32* ip = aIndexBuffer->mBuffer; ip[mContentLength] = ip[mContentLength-1]; if ((ip[mContentLength] - mContentOffset) < textLength) { // Must set up last one for selection beyond edge if in boundary ip[mContentLength] = textLength + mContentOffset; } } *aTextLen = textLength; return numSpaces; } //#define SHOW_SELECTION_CURSOR // should be turned off when the caret code is activated #ifdef SHOW_SELECTION_CURSOR // XXX This clearly needs to be done by the container, *somehow* #define CURSOR_COLOR NS_RGB(0,0,255) static void RenderSelectionCursor(nsIRenderingContext& aRenderingContext, nscoord dx, nscoord dy, nscoord aHeight, nscolor aCursorColor) { nsPoint pnts[4]; nscoord ox = aHeight / 4; nscoord oy = ox; nscoord x0 = dx; nscoord y0 = dy + aHeight; pnts[0].x = x0 - ox; pnts[0].y = y0; pnts[1].x = x0; pnts[1].y = y0 - oy; pnts[2].x = x0 + ox; pnts[2].y = y0; pnts[3].x = x0 - ox; pnts[3].y = y0; // Draw little blue triangle aRenderingContext.SetColor(aCursorColor); aRenderingContext.FillPolygon(pnts, 4); } #endif // XXX letter-spacing // XXX word-spacing #if defined(XP_WIN) || defined(XP_OS2) || defined(XP_UNIX) || defined(XP_MAC) #define USE_INVERT_FOR_SELECTION #endif // XXX we should get the following from style sheet or LookAndFeel later #define IME_RAW_COLOR NS_RGB(198,33,66) #define IME_CONVERTED_COLOR NS_RGB(255,198,198) void nsTextFrame::PaintTextDecorations(nsIRenderingContext& aRenderingContext, nsStyleContext* aStyleContext, nsIPresContext* aPresContext, TextStyle& aTextStyle, nscoord aX, nscoord aY, nscoord aWidth, PRUnichar *aText, /*=nsnull*/ SelectionDetails *aDetails,/*= nsnull*/ PRUint32 aIndex, /*= 0*/ PRUint32 aLength, /*= 0*/ const nscoord* aSpacing /* = nsnull*/ ) { // Quirks mode text decoration are rendered by children; see bug 1777 // In non-quirks mode, nsHTMLContainer::Paint and nsBlockFrame::Paint // does the painting of text decorations. if (eCompatibility_NavQuirks == aPresContext->CompatibilityMode()) { nscolor overColor, underColor, strikeColor; PRBool useOverride = PR_FALSE; nscolor overrideColor; PRUint8 decorations = NS_STYLE_TEXT_DECORATION_NONE; // A mask of all possible decorations. PRUint8 decorMask = NS_STYLE_TEXT_DECORATION_UNDERLINE | NS_STYLE_TEXT_DECORATION_OVERLINE | NS_STYLE_TEXT_DECORATION_LINE_THROUGH; nsStyleContext* context = aStyleContext; PRBool hasDecorations = context->HasTextDecorations(); while (hasDecorations) { const nsStyleTextReset* styleText = context->GetStyleTextReset(); if (!useOverride && (NS_STYLE_TEXT_DECORATION_OVERRIDE_ALL & styleText->mTextDecoration)) { // This handles the La // la la case. The link underline should be green. useOverride = PR_TRUE; overrideColor = context->GetStyleColor()->mColor; } PRUint8 useDecorations = decorMask & styleText->mTextDecoration; if (useDecorations) {// a decoration defined here nscolor color = context->GetStyleColor()->mColor; if (NS_STYLE_TEXT_DECORATION_UNDERLINE & useDecorations) { underColor = useOverride ? overrideColor : color; decorMask &= ~NS_STYLE_TEXT_DECORATION_UNDERLINE; decorations |= NS_STYLE_TEXT_DECORATION_UNDERLINE; } if (NS_STYLE_TEXT_DECORATION_OVERLINE & useDecorations) { overColor = useOverride ? overrideColor : color; decorMask &= ~NS_STYLE_TEXT_DECORATION_OVERLINE; decorations |= NS_STYLE_TEXT_DECORATION_OVERLINE; } if (NS_STYLE_TEXT_DECORATION_LINE_THROUGH & useDecorations) { strikeColor = useOverride ? overrideColor : color; decorMask &= ~NS_STYLE_TEXT_DECORATION_LINE_THROUGH; decorations |= NS_STYLE_TEXT_DECORATION_LINE_THROUGH; } } if (0 == decorMask) break; context = context->GetParent(); if (!context) break; hasDecorations = context->HasTextDecorations(); } nscoord offset; nscoord size; nscoord baseline = mAscent; if (decorations & (NS_FONT_DECORATION_OVERLINE | NS_FONT_DECORATION_UNDERLINE)) { aTextStyle.mNormalFont->GetUnderline(offset, size); if (decorations & NS_FONT_DECORATION_OVERLINE) { aRenderingContext.SetColor(overColor); aRenderingContext.FillRect(aX, aY, aWidth, size); } if (decorations & NS_FONT_DECORATION_UNDERLINE) { aRenderingContext.SetColor(underColor); aRenderingContext.FillRect(aX, aY + baseline - offset, aWidth, size); } } if (decorations & NS_FONT_DECORATION_LINE_THROUGH) { aTextStyle.mNormalFont->GetStrikeout(offset, size); aRenderingContext.SetColor(strikeColor); aRenderingContext.FillRect(aX, aY + baseline - offset, aWidth, size); } } if (aDetails){ nsRect rect = GetRect(); while(aDetails){ const nscoord* sp= aSpacing; PRInt32 startOffset = 0; PRInt32 textWidth = 0; PRInt32 start = PR_MAX(0,(aDetails->mStart - (PRInt32)aIndex)); PRInt32 end = PR_MIN((PRInt32)aLength,(aDetails->mEnd - (PRInt32)aIndex)); PRInt32 i; if ((start < end) && ((aLength - start) > 0)) { //aDetails allready processed to have offsets from frame start not content offsets if (start < end){ if (aLength == 1) textWidth = aWidth; else { if (aDetails->mStart > 0){ if (sp) { for (i = 0; i < start;i ++){ startOffset += *sp ++; } } else aRenderingContext.GetWidth(aText, start, startOffset); } if (sp){ for (i = start; i < end;i ++){ textWidth += *sp ++; } } else aRenderingContext.GetWidth(aText + start, PRUint32(end - start), textWidth); } nscoord offset, size; nscoord baseline = mAscent; switch (aDetails->mType) { case nsISelectionController::SELECTION_NORMAL: #if 0 { //using new selectionpainting now // // XOR InvertRect is currently implemented only in the unix and windows // rendering contexts. When other platforms implement InvertRect(), they // can be added here. Eventually this #ifdef should die. // // For platforms that dont implement InvertRect(), the selection will be // a non-filled rectangle. #ifdef USE_INVERT_FOR_SELECTION aRenderingContext.SetColor(NS_RGB(255,255,255)); aRenderingContext.InvertRect(aX + startOffset, aY, textWidth, rect.height); #else aRenderingContext.SetColor(NS_RGB(0,0,0)); aRenderingContext.DrawRect(aX + startOffset, aY, textWidth, rect.height); #endif } #endif //0 break; case nsISelectionController::SELECTION_SPELLCHECK:{ aTextStyle.mNormalFont->GetUnderline(offset, size); aRenderingContext.SetColor(NS_RGB(255,0,0)); aRenderingContext.FillRect(aX + startOffset, aY + baseline - offset, textWidth, size); }break; case nsISelectionController::SELECTION_IME_SELECTEDRAWTEXT:{ #ifdef USE_INVERT_FOR_SELECTION aRenderingContext.SetColor(NS_RGB(255,255,255)); aRenderingContext.InvertRect(aX + startOffset, aY, textWidth, rect.height); #else aRenderingContext.SetColor(NS_RGB(255,255,128)); aRenderingContext.DrawRect(aX + startOffset, aY, textWidth, rect.height); #endif aTextStyle.mNormalFont->GetUnderline(offset, size); aRenderingContext.SetColor(IME_RAW_COLOR); aRenderingContext.FillRect(aX + startOffset+size, aY + baseline - offset, textWidth-2*size, size); }break; case nsISelectionController::SELECTION_IME_RAWINPUT:{ aTextStyle.mNormalFont->GetUnderline(offset, size); aRenderingContext.SetColor(IME_RAW_COLOR); aRenderingContext.FillRect(aX + startOffset+size, aY + baseline - offset, textWidth-2*size, size); }break; case nsISelectionController::SELECTION_IME_SELECTEDCONVERTEDTEXT:{ #ifdef USE_INVERT_FOR_SELECTION aRenderingContext.SetColor(NS_RGB(255,255,255)); aRenderingContext.InvertRect(aX + startOffset, aY, textWidth, rect.height); #else aRenderingContext.SetColor(NS_RGB(255,255,128)); aRenderingContext.DrawRect(aX + startOffset, aY, textWidth, rect.height); #endif aTextStyle.mNormalFont->GetUnderline(offset, size); aRenderingContext.SetColor(IME_CONVERTED_COLOR); aRenderingContext.FillRect(aX + startOffset+size, aY + baseline - offset, textWidth-2*size, size); }break; case nsISelectionController::SELECTION_IME_CONVERTEDTEXT:{ aTextStyle.mNormalFont->GetUnderline(offset, size); aRenderingContext.SetColor(IME_CONVERTED_COLOR); aRenderingContext.FillRect(aX + startOffset+size, aY + baseline - offset, textWidth-2*size, size); }break; default: NS_ASSERTION(0,"what type of selection do i not know about?"); break; } } } aDetails = aDetails->mNext; } } } nsresult nsTextFrame::GetContentAndOffsetsForSelection(nsIPresContext *aPresContext, nsIContent **aContent, PRInt32 *aOffset, PRInt32 *aLength) { if (!aContent || !aOffset || !aLength) return NS_ERROR_NULL_POINTER; //ARE WE GENERATED?? *aContent = nsnull; *aOffset = mContentOffset; *aLength = mContentLength; nsIFrame *parent = GetParent(); if (parent) { if ((mState & NS_FRAME_GENERATED_CONTENT) != 0)//parent is generated so so are we. { //we COULD check the previous sibling but I dont think that is reliable *aContent = parent->GetContent(); if(!*aContent) return NS_ERROR_FAILURE; NS_ADDREF(*aContent); //ARE WE A BEFORE FRAME? if not then we assume we are an after frame. this may be bad later nsIFrame *grandParent = parent->GetParent(); if (grandParent) { nsIFrame *firstParent = grandParent->GetFirstChild(nsnull); if (firstParent) { *aLength = 0; if (firstParent == parent) //then our parent is the first child of granddad. use BEFORE { *aOffset = 0; } else { *aOffset = (*aContent)->GetChildCount(); } } else return NS_OK; } } } //END GENERATED BLOCK if (!*aContent) { *aContent = mContent; NS_IF_ADDREF(*aContent); } return NS_OK; } //--------------------------------------------------------- nsresult nsTextFrame::GetTextInfoForPainting(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, nsIPresShell** aPresShell, nsISelectionController** aSelectionController, PRBool& aDisplayingSelection, PRBool& aIsPaginated, PRBool& aIsSelected, PRInt16& aSelectionValue, nsILineBreaker** aLineBreaker) { NS_ENSURE_ARG_POINTER(aPresContext); NS_ENSURE_ARG_POINTER(aPresShell); NS_ENSURE_ARG_POINTER(aSelectionController); NS_ENSURE_ARG_POINTER(aLineBreaker); //get the presshell NS_IF_ADDREF(*aPresShell = aPresContext->GetPresShell()); if (!*aPresShell) return NS_ERROR_FAILURE; //get the selection controller nsresult rv = GetSelectionController(aPresContext, aSelectionController); if (NS_FAILED(rv) || !(*aSelectionController)) return NS_ERROR_FAILURE; aIsPaginated = aPresContext->IsPaginated(); (*aSelectionController)->GetDisplaySelection(&aSelectionValue); if (aIsPaginated) { aDisplayingSelection = aPresContext->IsRenderingOnlySelection(); } else { //if greater than hidden then we display some kind of selection aDisplayingSelection = (aSelectionValue > nsISelectionController::SELECTION_HIDDEN); } PRInt16 textSel=0; (*aSelectionController)->GetSelectionFlags(&textSel); if (!(textSel & nsISelectionDisplay::DISPLAY_TEXT)) aDisplayingSelection = PR_FALSE; // Transform text from content into renderable form // XXX If the text fragment is already Unicode and the text wasn't // transformed when we formatted it, then there's no need to do all // this and we should just render the text fragment directly. See // PaintAsciiText()... nsCOMPtr doc; (*aPresShell)->GetDocument(getter_AddRefs(doc)); if (!doc) return NS_ERROR_FAILURE; NS_IF_ADDREF(*aLineBreaker = doc->GetLineBreaker()); aIsSelected = (GetStateBits() & NS_FRAME_SELECTED_CONTENT) == NS_FRAME_SELECTED_CONTENT; return NS_OK; } PRBool nsTextFrame::IsTextInSelection(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext) { nsCOMPtr selCon; nsCOMPtr shell; PRBool displaySelection; PRBool isPaginated; PRBool isSelected; PRInt16 selectionValue; nsCOMPtr lb; if (NS_FAILED(GetTextInfoForPainting(aPresContext, aRenderingContext, getter_AddRefs(shell), getter_AddRefs(selCon), displaySelection, isPaginated, isSelected, selectionValue, getter_AddRefs(lb)))) { return PR_FALSE; } // Make enough space to transform nsAutoTextBuffer paintBuffer; nsAutoIndexBuffer indexBuffer; if (NS_FAILED(indexBuffer.GrowTo(mContentLength + 1))) { return PR_FALSE; } TextStyle ts(aPresContext, aRenderingContext, mStyleContext); // Transform text from content into renderable form // XXX If the text fragment is already Unicode and the text wasn't // transformed when we formatted it, then there's no need to do all // this and we should just render the text fragment directly. See // PaintAsciiText()... nsTextTransformer tx(lb, nsnull, aPresContext); PRInt32 textLength; // no need to worry about justification, that's always on the slow path PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength); PRInt32* ip = indexBuffer.mBuffer; PRUnichar* text = paintBuffer.mBuffer; if (0 != textLength) { SelectionDetails *details = nsnull; nsCOMPtr frameSelection; //get the frameSelection from the selection controller if (selCon) { frameSelection = do_QueryInterface(selCon); //this MAY implement } nsresult rv = NS_OK; //if that failed get it from the pres shell if (!frameSelection) rv = shell->GetFrameSelection(getter_AddRefs(frameSelection)); nsCOMPtr content; if (NS_SUCCEEDED(rv) && frameSelection){ PRInt32 offset; PRInt32 length; rv = GetContentAndOffsetsForSelection(aPresContext,getter_AddRefs(content),&offset,&length); if (NS_SUCCEEDED(rv) && content){ rv = frameSelection->LookUpSelection(content, mContentOffset, mContentLength , &details, PR_FALSE); } } //where are the selection points "really" SelectionDetails *sdptr = details; while (sdptr){ sdptr->mStart = ip[sdptr->mStart] - mContentOffset; sdptr->mEnd = ip[sdptr->mEnd] - mContentOffset; sdptr = sdptr->mNext; } //while we have substrings... //PRBool drawn = PR_FALSE; DrawSelectionIterator iter(content, details,text,(PRUint32)textLength, ts, nsISelectionController::SELECTION_NORMAL, aPresContext, mStyleContext); if (!iter.IsDone() && iter.First()) { return PR_TRUE; } sdptr = details; if (details) { while ((sdptr = details->mNext) != nsnull) { delete details; details = sdptr; } delete details; } } return PR_FALSE; } NS_IMETHODIMP nsTextFrame::IsVisibleForPainting(nsIPresContext * aPresContext, nsIRenderingContext& aRenderingContext, PRBool aCheckVis, PRBool* aIsVisible) { if (aCheckVis) { if (!GetStyleVisibility()->IsVisible()) { *aIsVisible = PR_FALSE; return NS_OK; } } // Start by assuming we are visible and need to be painted PRBool isVisible = PR_TRUE; if (aPresContext->IsPaginated()) { if (aPresContext->IsRenderingOnlySelection()) { // Check the quick way first PRBool isSelected = (mState & NS_FRAME_SELECTED_CONTENT) == NS_FRAME_SELECTED_CONTENT; if (isSelected) { isVisible = IsTextInSelection(aPresContext, aRenderingContext); } else { isVisible = PR_FALSE; } } } *aIsVisible = isVisible; return NS_OK; } void nsTextFrame::PaintUnicodeText(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, nsStyleContext* aStyleContext, TextStyle& aTextStyle, nscoord dx, nscoord dy) { nsCOMPtr selCon; nsCOMPtr shell; PRBool displaySelection,canDarkenColor=PR_FALSE; PRBool isPaginated; PRBool isSelected; PRInt16 selectionValue; nsCOMPtr lb; #ifdef IBMBIDI PRUint8 level = 0; #endif if (NS_FAILED(GetTextInfoForPainting(aPresContext, aRenderingContext, getter_AddRefs(shell), getter_AddRefs(selCon), displaySelection, isPaginated, isSelected, selectionValue, getter_AddRefs(lb)))) { return; } if(isPaginated){ canDarkenColor = CanDarken(aPresContext); } // Make enough space to transform nsAutoTextBuffer paintBuffer; nsAutoIndexBuffer indexBuffer; if (displaySelection) { if (NS_FAILED(indexBuffer.GrowTo(mContentLength + 1))) { return; } } nscoord width = mRect.width; // Transform text from content into renderable form // XXX If the text fragment is already Unicode and the text wasn't // transformed when we formatted it, then there's no need to do all // this and we should just render the text fragment directly. See // PaintAsciiText()... nsTextTransformer tx(lb, nsnull, aPresContext); PRInt32 textLength; // no need to worry about justification, that's always on the slow path PrepareUnicodeText(tx, (displaySelection ? &indexBuffer : nsnull), &paintBuffer, &textLength); PRInt32* ip = indexBuffer.mBuffer; PRUnichar* text = paintBuffer.mBuffer; if (0 != textLength) { #ifdef IBMBIDI PRBool isRightToLeftOnBidiPlatform = PR_FALSE; PRBool isBidiSystem = PR_FALSE; PRBool bidiEnabled; nsCharType charType = eCharType_LeftToRight; aPresContext->GetBidiEnabled(&bidiEnabled); if (bidiEnabled) { isBidiSystem = aPresContext->IsBidiSystem(); GetBidiProperty(aPresContext, nsLayoutAtoms::embeddingLevel, (void**) &level,sizeof(level)); GetBidiProperty(aPresContext, nsLayoutAtoms::charType, (void**) &charType,sizeof(charType)); isRightToLeftOnBidiPlatform = (isBidiSystem && (eCharType_RightToLeft == charType || eCharType_RightToLeftArabic == charType)); if (isRightToLeftOnBidiPlatform) { // indicate that the platform should use its native // capabilities to reorder the text with right-to-left // base direction aRenderingContext.SetRightToLeftText(PR_TRUE); } nsBidiPresUtils* bidiUtils; aPresContext->GetBidiUtils(&bidiUtils); if (bidiUtils) { #ifdef DEBUG PRInt32 rememberTextLength = textLength; #endif bidiUtils->ReorderUnicodeText(text, textLength, charType, level & 1, isBidiSystem); NS_ASSERTION(rememberTextLength == textLength, "Bidi formatting changed text length"); } } #endif // IBMBIDI if (!displaySelection || !isSelected ) //draw text normally { // When there is no selection showing, use the fastest and // simplest rendering approach aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor)); aRenderingContext.DrawString(text, PRUint32(textLength), dx, dy + mAscent); PaintTextDecorations(aRenderingContext, aStyleContext, aPresContext, aTextStyle, dx, dy, width); } else { //we draw according to selection rules SelectionDetails *details = nsnull; nsCOMPtr frameSelection; //get the frameSelection from the selection controller if (selCon) { frameSelection = do_QueryInterface(selCon); //this MAY implement } //if that failed get it from the pres shell nsresult rv = NS_OK; if (!frameSelection) rv = shell->GetFrameSelection(getter_AddRefs(frameSelection)); nsCOMPtr content; if (NS_SUCCEEDED(rv) && frameSelection){ PRInt32 offset; PRInt32 length; rv = GetContentAndOffsetsForSelection(aPresContext,getter_AddRefs(content),&offset,&length); if (NS_SUCCEEDED(rv) && content){ rv = frameSelection->LookUpSelection(content, mContentOffset, mContentLength , &details, PR_FALSE); } } //where are the selection points "really" SelectionDetails *sdptr = details; while (sdptr){ sdptr->mStart = ip[sdptr->mStart] - mContentOffset; sdptr->mEnd = ip[sdptr->mEnd] - mContentOffset; #ifdef SUNCTL nsCOMPtr ctlObj; ctlObj = do_CreateInstance(kLECID, &rv); if (NS_FAILED(rv)) { NS_WARNING("Cell based cursor movement will not be supported\n"); ctlObj = nsnull; } else { PRInt32 start, end; PRBool needsCTL = PR_FALSE; ctlObj->NeedsCTLFix(text, sdptr->mStart, sdptr->mEnd, &needsCTL); if (needsCTL && (sdptr->mEnd < textLength)) { ctlObj->GetRangeOfCluster(text, PRInt32(textLength), sdptr->mEnd, &start, &end); if (sdptr->mStart > sdptr->mEnd) /* Left Edge */ sdptr->mEnd = start; else sdptr->mEnd = end; } /* Always start selection from a Right Edge */ if (needsCTL && (sdptr->mStart > 0)) { ctlObj->GetRangeOfCluster(text, PRInt32(textLength), sdptr->mStart, &start, &end); sdptr->mStart = end; } } #endif /* SUNCTL */ #ifdef IBMBIDI AdjustSelectionPointsForBidi(sdptr, textLength, CHARTYPE_IS_RTL(charType), level & 1, isBidiSystem); #endif sdptr = sdptr->mNext; } //while we have substrings... //PRBool drawn = PR_FALSE; DrawSelectionIterator iter(content, details,text,(PRUint32)textLength,aTextStyle, selectionValue, aPresContext, mStyleContext); if (!iter.IsDone() && iter.First()) { nscoord currentX = dx; nscoord newWidth;//temp #ifdef IBMBIDI // Simon - display substrings RTL in RTL frame nscoord FrameWidth = 0; if (isRightToLeftOnBidiPlatform) if (NS_SUCCEEDED(aRenderingContext.GetWidth(text, textLength, FrameWidth))) currentX = dx + FrameWidth; #endif while (!iter.IsDone()) { PRUnichar *currenttext = iter.CurrentTextUnicharPtr(); PRUint32 currentlength= iter.CurrentLength(); //TextStyle ¤tStyle = iter.CurrentStyle(); nscolor currentFGColor = iter.CurrentForeGroundColor(); nscolor currentBKColor; PRBool isCurrentBKColorTransparent; #ifdef IBMBIDI if (currentlength > 0 && NS_SUCCEEDED(aRenderingContext.GetWidth(currenttext, currentlength,newWidth)))//ADJUST FOR CHAR SPACING { if (isRightToLeftOnBidiPlatform) currentX -= newWidth; #else // not IBMBIDI if (NS_SUCCEEDED(aRenderingContext.GetWidth(currenttext, currentlength,newWidth)))//ADJUST FOR CHAR SPACING { #endif if (iter.CurrentBackGroundColor(currentBKColor, &isCurrentBKColorTransparent) && !isPaginated) {//DRAW RECT HERE!!! if (!isCurrentBKColorTransparent) { aRenderingContext.SetColor(currentBKColor); aRenderingContext.FillRect(currentX, dy, newWidth, mRect.height); } currentFGColor = EnsureDifferentColors(currentFGColor, currentBKColor); } } else newWidth =0; if (isPaginated && !iter.IsBeforeOrAfter()) { aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor)); aRenderingContext.DrawString(currenttext, currentlength, currentX, dy + mAscent); } else if (!isPaginated) { aRenderingContext.SetColor(nsCSSRendering::TransformColor(currentFGColor,canDarkenColor)); aRenderingContext.DrawString(currenttext, currentlength, currentX, dy + mAscent); } #ifdef IBMBIDI if (!isRightToLeftOnBidiPlatform) #endif currentX+=newWidth;//increment twips X start iter.Next(); } } else if (!isPaginated) { aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor)); aRenderingContext.DrawString(text, PRUint32(textLength), dx, dy + mAscent); } PaintTextDecorations(aRenderingContext, aStyleContext, aPresContext, aTextStyle, dx, dy, width, text, details, 0, (PRUint32)textLength); sdptr = details; if (details){ while ((sdptr = details->mNext) != nsnull) { delete details; details = sdptr; } delete details; } } #ifdef IBMBIDI if (isRightToLeftOnBidiPlatform) { // indicate that future text should not be reordered with // right-to-left base direction aRenderingContext.SetRightToLeftText(PR_FALSE); } #endif // IBMBIDI } } //measure Spaced Textvoid nsresult nsTextFrame::GetPositionSlowly(nsIPresContext* aPresContext, nsIRenderingContext* aRendContext, const nsPoint& aPoint, nsIContent** aNewContent, PRInt32& aOffset) { // pre-condition tests NS_PRECONDITION(aPresContext && aRendContext && aNewContent, "null arg"); if (!aPresContext || !aRendContext || !aNewContent) { return NS_ERROR_NULL_POINTER; } // initialize out param *aNewContent = nsnull; TextStyle ts(aPresContext, *aRendContext, mStyleContext); if (!ts.mSmallCaps && !ts.mWordSpacing && !ts.mLetterSpacing && !ts.mJustifying) { return NS_ERROR_INVALID_ARG; } nsIView * view; nsPoint origin; GetOffsetFromView(aPresContext, origin, &view); /* This if clause is the cause of much pain. If aNewContent is set, then any * code path that returns an error must set aNewContent to null before returning, * or risk the caller unknowingly decrementing aNewContent inappropriately. * Here's what Robert O'Callahan has to say on the matter: If I'm not mistaken, in GetPositionSlowly, the values of aNewContent and aOffset set in the conditional "if (aPoint.x - origin.x < 0)" are overwritten on all successful return paths. Since they should never be used by the caller if the function fails, that entire "if" statement is --- or should be --- a no-op. Come to think of it, it doesn't make sense either; setting aOffset to zero is nonsense. I recommend you just delete that "if" statement. * * If this clause is removed, then some of the bullet-proofing code * prefaced with "bug 56704" comments can be removed as well. */ if (aPoint.x - origin.x < 0) { *aNewContent = mContent; aOffset =0; } nsCOMPtr doc(GetDocument(aPresContext)); // Make enough space to transform nsAutoTextBuffer paintBuffer; nsAutoIndexBuffer indexBuffer; nsresult rv = indexBuffer.GrowTo(mContentLength + 1); if (NS_FAILED(rv)) { // If we've already assigned aNewContent, make sure to 0 it out here. // See bug 56704. *aNewContent = nsnull; return rv; } // Transform text from content into renderable form nsTextTransformer tx(doc->GetLineBreaker(), nsnull, aPresContext); PRInt32 textLength; PRInt32 numSpaces; numSpaces = PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength, PR_TRUE); if (textLength <= 0) { // If we've already assigned aNewContent, make sure to 0 it out here. // aNewContent is undefined in the case that we return a failure, // If we were to return a valid pointer, we risk decrementing that node's // ref count an extra time by the caller. // See bug 56704 for more details. *aNewContent = nsnull; return NS_ERROR_FAILURE; } #ifdef IBMBIDI // Simon -- reverse RTL text here PRUint8 level; GetBidiProperty(aPresContext, nsLayoutAtoms::embeddingLevel, (void**)&level,sizeof(level)); PRBool isOddLevel = (level & 1); if (isOddLevel) { PRUnichar *tStart, *tEnd; PRUnichar tSwap; for (tStart = paintBuffer.mBuffer, tEnd = tStart + textLength - 1; tEnd > tStart; tStart++, tEnd--) { tSwap = *tStart; *tStart = *tEnd; *tEnd = tSwap; } } #endif // IBMBIDI ComputeExtraJustificationSpacing(*aRendContext, ts, paintBuffer.mBuffer, textLength, numSpaces); //IF STYLE SAYS TO SELECT TO END OF FRAME HERE... nsCOMPtr prefBranch( do_GetService(NS_PREFSERVICE_CONTRACTID) ); PRInt32 prefInt = 0; PRBool outofstylehandled = PR_FALSE; if (prefBranch) { if (NS_SUCCEEDED(prefBranch->GetIntPref("browser.drag_out_of_frame_style", &prefInt)) && prefInt) { if (aPoint.y < origin.y)//above rectangle { aOffset = mContentOffset; outofstylehandled = PR_TRUE; } else if ((aPoint.y - origin.y) > mRect.height) { aOffset = mContentOffset + mContentLength; outofstylehandled = PR_TRUE; } } } if (!outofstylehandled) //then we drag to closest X point and dont worry about the 'Y' //END STYLE RULE { //the following will first get the index into the PAINTBUFFER then the actual content nscoord adjustedX = PR_MAX(0,aPoint.x-origin.x); #ifdef IBMBIDI if (isOddLevel) aOffset = mContentOffset+textLength-GetLengthSlowly(*aRendContext, ts,paintBuffer.mBuffer,textLength,adjustedX); else #endif aOffset = mContentOffset+GetLengthSlowly(*aRendContext, ts,paintBuffer.mBuffer,textLength,adjustedX); PRInt32 i; PRInt32* ip = indexBuffer.mBuffer; for (i = 0;i <= mContentLength; i ++){ if ((ip[i] >= aOffset) && //reverse mapping (! IS_LOW_SURROGATE(paintBuffer.mBuffer[ip[i]-mContentOffset]))) { aOffset = i + mContentOffset; break; } } } *aNewContent = mContent; if (*aNewContent) (*aNewContent)->AddRef(); return NS_OK; } void nsTextFrame::RenderString(nsIRenderingContext& aRenderingContext, nsStyleContext* aStyleContext, nsIPresContext* aPresContext, TextStyle& aTextStyle, PRUnichar* aBuffer, PRInt32 aLength, nscoord aX, nscoord aY, nscoord aWidth, SelectionDetails *aDetails /*=nsnull*/) { PRUnichar buf[TEXT_BUF_SIZE]; PRUnichar* bp0 = buf; nscoord spacingMem[TEXT_BUF_SIZE]; nscoord* sp0 = spacingMem; PRBool spacing = (0 != aTextStyle.mLetterSpacing) || (0 != aTextStyle.mWordSpacing) || aTextStyle.mJustifying; //German 0x00df might expand to "SS", but no need to count it for speed reason if (aTextStyle.mSmallCaps) { if (aLength*2 > TEXT_BUF_SIZE) { bp0 = new PRUnichar[aLength*2]; if (spacing) sp0 = new nscoord[aLength*2]; } } else if (aLength > TEXT_BUF_SIZE) { bp0 = new PRUnichar[aLength]; if (spacing) sp0 = new nscoord[aLength]; } PRUnichar* bp = bp0; nscoord* sp = sp0; nsIFontMetrics* lastFont = aTextStyle.mLastFont; PRInt32 pendingCount; PRUnichar* runStart = bp; nscoord charWidth, width = 0; PRInt32 countSoFar = 0; for (; --aLength >= 0; aBuffer++) { nsIFontMetrics* nextFont; nscoord glyphWidth; PRUnichar ch = *aBuffer; if (aTextStyle.mSmallCaps && (IsLowerCase(ch) || (ch == kSZLIG))) { nextFont = aTextStyle.mSmallFont; PRUnichar upper_ch; // German szlig should be expanded to "SS". if (ch == kSZLIG) upper_ch = (PRUnichar)'S'; else upper_ch = ToUpperCase(ch); if (lastFont != aTextStyle.mSmallFont) { aRenderingContext.SetFont(aTextStyle.mSmallFont); aRenderingContext.GetWidth(upper_ch, charWidth); aRenderingContext.SetFont(aTextStyle.mNormalFont); } else { aRenderingContext.GetWidth(upper_ch, charWidth); } glyphWidth = charWidth + aTextStyle.mLetterSpacing; if (ch == kSZLIG) //add an additional 'S' here. { *bp++ = upper_ch; if (spacing) *sp++ = glyphWidth; width += glyphWidth; } ch = upper_ch; } else if (ch == ' ') { nextFont = aTextStyle.mNormalFont; glyphWidth = aTextStyle.mSpaceWidth + aTextStyle.mWordSpacing + aTextStyle.mLetterSpacing + aTextStyle.mExtraSpacePerSpace; if ((PRUint32)--aTextStyle.mNumSpacesToRender < (PRUint32)aTextStyle.mNumSpacesReceivingExtraJot) { glyphWidth++; } } else { if (lastFont != aTextStyle.mNormalFont) { aRenderingContext.SetFont(aTextStyle.mNormalFont); } if (IS_HIGH_SURROGATE(ch) && aLength > 0 && IS_LOW_SURROGATE(*(aBuffer+1))) { // special handling for surrogate pair aRenderingContext.GetWidth(aBuffer, 2, charWidth); glyphWidth = charWidth + aTextStyle.mLetterSpacing; // copy the surrogate low *bp++ = ch; --aLength; aBuffer++; ch = *aBuffer; // put the width into the space buffer width += glyphWidth; *sp++ = glyphWidth; // set the glyphWidth to 0 so the code later will // set a 0 for one element in space array for surrogate low to 0 glyphWidth = 0; } else { aRenderingContext.GetWidth(ch, charWidth); glyphWidth = charWidth + aTextStyle.mLetterSpacing; } if (lastFont != aTextStyle.mNormalFont) { aRenderingContext.SetFont(aTextStyle.mSmallFont); } nextFont = aTextStyle.mNormalFont; } if (nextFont != lastFont) { pendingCount = bp - runStart; if (0 != pendingCount) { // Measure previous run of characters using the previous font aRenderingContext.SetColor(aTextStyle.mColor->mColor); aRenderingContext.DrawString(runStart, pendingCount, aX, aY + mAscent, -1, spacing ? sp0 : nsnull); // Note: use aY not small-y so that decorations are drawn with // respect to the normal-font not the current font. PaintTextDecorations(aRenderingContext, aStyleContext, aPresContext, aTextStyle, aX, aY, width, runStart, aDetails, countSoFar, pendingCount, spacing ? sp0 : nsnull); countSoFar += pendingCount; aWidth -= width; aX += width; runStart = bp = bp0; sp = sp0; width = 0; } aRenderingContext.SetFont(nextFont); lastFont = nextFont; } *bp++ = ch; if (spacing) *sp++ = glyphWidth; width += glyphWidth; } pendingCount = bp - runStart; if (0 != pendingCount) { // Measure previous run of characters using the previous font aRenderingContext.DrawString(runStart, pendingCount, aX, aY + mAscent, -1, spacing ? sp0 : nsnull); // Note: use aY not small-y so that decorations are drawn with // respect to the normal-font not the current font. PaintTextDecorations(aRenderingContext, aStyleContext, aPresContext, aTextStyle, aX, aY, aWidth, runStart, aDetails, countSoFar, pendingCount, spacing ? sp0 : nsnull); } aTextStyle.mLastFont = lastFont; if (bp0 != buf) { delete [] bp0; } if (sp0 != spacingMem) { delete [] sp0; } } inline void nsTextFrame::MeasureSmallCapsText(const nsHTMLReflowState& aReflowState, TextStyle& aTextStyle, PRUnichar* aWord, PRInt32 aWordLength, nsTextDimensions* aDimensionsResult) { nsIRenderingContext& rc = *aReflowState.rendContext; aDimensionsResult->Clear(); GetTextDimensions(rc, aTextStyle, aWord, aWordLength, aDimensionsResult); if (aTextStyle.mLastFont != aTextStyle.mNormalFont) { rc.SetFont(aTextStyle.mNormalFont); aTextStyle.mLastFont = aTextStyle.mNormalFont; } } PRInt32 nsTextFrame::GetTextDimensionsOrLength(nsIRenderingContext& aRenderingContext, TextStyle& aStyle, PRUnichar* aBuffer, PRInt32 aLength, nsTextDimensions* aDimensionsResult, PRBool aGetTextDimensions/* true=get dimensions false = return length up to aDimensionsResult.width size*/) { PRUnichar *inBuffer = aBuffer; PRInt32 length = aLength; nsAutoTextBuffer dimensionsBuffer; if (NS_FAILED(dimensionsBuffer.GrowTo(length))) { aDimensionsResult->Clear(); return 0; } PRUnichar* bp = dimensionsBuffer.mBuffer; nsIFontMetrics* lastFont = aStyle.mLastFont; nsTextDimensions sum, glyphDimensions; while (--length >= 0) { PRUnichar ch = *inBuffer++; if (aStyle.mSmallCaps && (IsLowerCase(ch) || (ch == kSZLIG))) { PRUnichar upper_ch; // German szlig should be expanded to "SS". if (ch == kSZLIG) upper_ch = (PRUnichar)'S'; else upper_ch = ToUpperCase(ch); if (lastFont != aStyle.mSmallFont) { lastFont = aStyle.mSmallFont; aRenderingContext.SetFont(lastFont); } aRenderingContext.GetTextDimensions(&upper_ch, (PRUint32)1, glyphDimensions); glyphDimensions.width += aStyle.mLetterSpacing; if (ch == kSZLIG) glyphDimensions.width += glyphDimensions.width; } else if (ch == ' ') { glyphDimensions.width = aStyle.mSpaceWidth + aStyle.mLetterSpacing + aStyle.mWordSpacing + aStyle.mExtraSpacePerSpace; if ((PRUint32)--aStyle.mNumSpacesToMeasure < (PRUint32)aStyle.mNumSpacesReceivingExtraJot) { ++glyphDimensions.width; } } else { if (lastFont != aStyle.mNormalFont) { lastFont = aStyle.mNormalFont; aRenderingContext.SetFont(lastFont); } aRenderingContext.GetTextDimensions(&ch, (PRUint32)1, glyphDimensions); glyphDimensions.width += aStyle.mLetterSpacing; } sum.Combine(glyphDimensions); *bp++ = ch; if (!aGetTextDimensions && sum.width >= aDimensionsResult->width) { PRInt32 result = aLength - length; if (2*(sum.width - aDimensionsResult->width) > glyphDimensions.width) //then we have gone too far, back up 1 result--; aStyle.mLastFont = lastFont; return result; } } aStyle.mLastFont = lastFont; *aDimensionsResult = sum; return aLength; } // XXX factor in logic from RenderString into here; gaps, justification, etc. void nsTextFrame::GetTextDimensions(nsIRenderingContext& aRenderingContext, TextStyle& aTextStyle, PRUnichar* aBuffer, PRInt32 aLength, nsTextDimensions* aDimensionsResult) { GetTextDimensionsOrLength(aRenderingContext,aTextStyle,aBuffer,aLength,aDimensionsResult,PR_TRUE); } PRInt32 nsTextFrame::GetLengthSlowly(nsIRenderingContext& aRenderingContext, TextStyle& aStyle, PRUnichar* aBuffer, PRInt32 aLength, nscoord aWidth) { nsTextDimensions dimensions; dimensions.width = aWidth; return GetTextDimensionsOrLength(aRenderingContext,aStyle,aBuffer,aLength,&dimensions,PR_FALSE); } void nsTextFrame::ComputeExtraJustificationSpacing(nsIRenderingContext& aRenderingContext, TextStyle& aTextStyle, PRUnichar* aBuffer, PRInt32 aLength, PRInt32 aNumSpaces) { if (aTextStyle.mJustifying) { nsTextDimensions trueDimensions; // OK, so this is a bit ugly. The problem is that to get the right margin // nice and clean, we have to apply a little extra space to *some* of the // spaces. It has to be the same ones every time or things will go haywire. // This implies that the GetTextDimensionsOrLength and RenderString functions depend // on a little bit of secret state: which part of the prepared text they are // looking at. It turns out that they get called in a regular way: they look // at the text from the beginning to the end. So we just count which spaces // we're up to, for each context. // This is not a great solution, but a perfect solution requires much more // widespread changes, to explicitly annotate all the transformed text fragments // that are passed around with their position in the transformed text // for the entire frame. aTextStyle.mNumSpacesToMeasure = 0; aTextStyle.mExtraSpacePerSpace = 0; aTextStyle.mNumSpacesReceivingExtraJot = 0; GetTextDimensions(aRenderingContext, aTextStyle, aBuffer, aLength, &trueDimensions); aTextStyle.mNumSpacesToMeasure = aNumSpaces; aTextStyle.mNumSpacesToRender = aNumSpaces; nscoord extraSpace = mRect.width - trueDimensions.width; if (extraSpace > 0 && aNumSpaces > 0) { aTextStyle.mExtraSpacePerSpace = extraSpace/aNumSpaces; aTextStyle.mNumSpacesReceivingExtraJot = extraSpace - aTextStyle.mExtraSpacePerSpace*aNumSpaces; } } } void nsTextFrame::PaintTextSlowly(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, nsStyleContext* aStyleContext, TextStyle& aTextStyle, nscoord dx, nscoord dy) { nsCOMPtr selCon; nsCOMPtr shell; PRBool displaySelection; PRBool isPaginated,canDarkenColor=PR_FALSE; PRBool isSelected; PRInt16 selectionValue; nsCOMPtr lb; if (NS_FAILED(GetTextInfoForPainting(aPresContext, aRenderingContext, getter_AddRefs(shell), getter_AddRefs(selCon), displaySelection, isPaginated, isSelected, selectionValue, getter_AddRefs(lb)))) { return; } if(isPaginated){ canDarkenColor = CanDarken(aPresContext); } // Make enough space to transform nsAutoTextBuffer paintBuffer; nsAutoIndexBuffer indexBuffer; if (NS_FAILED(indexBuffer.GrowTo(mContentLength + 1))) { return; } nscoord width = mRect.width; PRInt32 textLength; nsTextTransformer tx(lb, nsnull, aPresContext); PRInt32 numSpaces; numSpaces = PrepareUnicodeText(tx, (displaySelection ? &indexBuffer : nsnull), &paintBuffer, &textLength, PR_TRUE); PRInt32* ip = indexBuffer.mBuffer; PRUnichar* text = paintBuffer.mBuffer; if (0 != textLength) { #ifdef IBMBIDI PRBool bidiEnabled; PRUint8 level = 0; nsCharType charType = eCharType_LeftToRight; aPresContext->GetBidiEnabled(&bidiEnabled); if (bidiEnabled) { nsBidiPresUtils* bidiUtils; aPresContext->GetBidiUtils(&bidiUtils); if (bidiUtils) { GetBidiProperty(aPresContext, nsLayoutAtoms::embeddingLevel, (void**) &level,sizeof(level)); GetBidiProperty(aPresContext, nsLayoutAtoms::charType, (void**) &charType,sizeof(charType)); #ifdef DEBUG PRInt32 rememberTextLength = textLength; #endif // Since we paint char by char, handle the text like on non-bidi platform bidiUtils->ReorderUnicodeText(text, textLength, charType, level & 1, PR_FALSE); NS_ASSERTION(rememberTextLength == textLength, "Bidi formatting changed text length"); } } #endif // IBMBIDI ComputeExtraJustificationSpacing(aRenderingContext, aTextStyle, text, textLength, numSpaces); if (!displaySelection || !isSelected) { // When there is no selection showing, use the fastest and // simplest rendering approach aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor)); RenderString(aRenderingContext, aStyleContext, aPresContext, aTextStyle, text, textLength, dx, dy, width); } else { SelectionDetails *details = nsnull; nsCOMPtr frameSelection; //get the frame selection nsresult rv = NS_OK; frameSelection = do_QueryInterface(selCon); //this MAY implement if (!frameSelection)//if that failed get it from the presshell rv = shell->GetFrameSelection(getter_AddRefs(frameSelection)); nsCOMPtr content; if (NS_SUCCEEDED(rv) && frameSelection) { PRInt32 offset; PRInt32 length; rv = GetContentAndOffsetsForSelection(aPresContext,getter_AddRefs(content),&offset,&length); if (NS_SUCCEEDED(rv)) { rv = frameSelection->LookUpSelection(content, mContentOffset, mContentLength , &details, PR_FALSE); } } //where are the selection points "really" SelectionDetails *sdptr = details; while (sdptr){ sdptr->mStart = ip[sdptr->mStart] - mContentOffset; sdptr->mEnd = ip[sdptr->mEnd] - mContentOffset; #ifdef IBMBIDI AdjustSelectionPointsForBidi(sdptr, textLength, CHARTYPE_IS_RTL(charType), level & 1, PR_FALSE); #endif sdptr = sdptr->mNext; } DrawSelectionIterator iter(content, details,text,(PRUint32)textLength,aTextStyle, selectionValue, aPresContext, mStyleContext); if (!iter.IsDone() && iter.First()) { nscoord currentX = dx; nsTextDimensions newDimensions;//temp while (!iter.IsDone()) { PRUnichar *currenttext = iter.CurrentTextUnicharPtr(); PRUint32 currentlength= iter.CurrentLength(); //TextStyle ¤tStyle = iter.CurrentStyle(); nscolor currentFGColor = iter.CurrentForeGroundColor(); nscolor currentBKColor; PRBool isCurrentBKColorTransparent; GetTextDimensions(aRenderingContext,aTextStyle,currenttext, (PRInt32)currentlength,&newDimensions); if (newDimensions.width) { if (iter.CurrentBackGroundColor(currentBKColor, &isCurrentBKColorTransparent)) {//DRAW RECT HERE!!! if (!isCurrentBKColorTransparent) { aRenderingContext.SetColor(currentBKColor); aRenderingContext.FillRect(currentX, dy, newDimensions.width, mRect.height); } currentFGColor = EnsureDifferentColors(currentFGColor, currentBKColor); } } if (isPaginated && !iter.IsBeforeOrAfter()) { aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor)); RenderString(aRenderingContext, aStyleContext, aPresContext, aTextStyle, currenttext, currentlength, currentX, dy, width, details); } else if (!isPaginated) { aRenderingContext.SetColor(nsCSSRendering::TransformColor(currentFGColor,canDarkenColor)); RenderString(aRenderingContext,aStyleContext, aPresContext, aTextStyle, currenttext, currentlength, currentX, dy, width, details); } //increment twips X start but remember to get ready for next draw by reducing current x by letter spacing amount currentX+=newDimensions.width;// + aTextStyle.mLetterSpacing; iter.Next(); } } else if (!isPaginated) { aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor)); RenderString(aRenderingContext, aStyleContext, aPresContext, aTextStyle, text, PRUint32(textLength), dx, dy, width, details); } sdptr = details; if (details){ while ((sdptr = details->mNext) != nsnull) { delete details; details = sdptr; } delete details; } } } } void nsTextFrame::PaintAsciiText(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, nsStyleContext* aStyleContext, TextStyle& aTextStyle, nscoord dx, nscoord dy) { NS_PRECONDITION(0 == (TEXT_HAS_MULTIBYTE & mState), "text is multi-byte"); nsCOMPtr selCon; nsCOMPtr shell; PRBool displaySelection,canDarkenColor=PR_FALSE; PRBool isPaginated; PRBool isSelected; PRInt16 selectionValue; nsCOMPtr lb; if (NS_FAILED(GetTextInfoForPainting(aPresContext, aRenderingContext, getter_AddRefs(shell), getter_AddRefs(selCon), displaySelection, isPaginated, isSelected, selectionValue, getter_AddRefs(lb)))) { return; } if(isPaginated){ canDarkenColor = CanDarken(aPresContext); } // Get the text fragment nsCOMPtr tc = do_QueryInterface(mContent); const nsTextFragment* frag = nsnull; if (tc.get()) { tc->GetText(&frag); } if (!frag) { return; } // Make enough space to transform nsAutoTextBuffer unicodePaintBuffer; nsAutoIndexBuffer indexBuffer; if (displaySelection) { if (NS_FAILED(indexBuffer.GrowTo(mContentLength + 1))) { return; } } nsTextTransformer tx(lb, nsnull, aPresContext); // See if we need to transform the text. If the text fragment is ascii and // wasn't transformed, then we can skip this step. If we're displaying the // selection and the text is selected, then we need to do this step so we // can create the index buffer PRInt32 textLength = 0; const char* text; char paintBufMem[TEXT_BUF_SIZE]; char* paintBuf = paintBufMem; if (frag->Is2b() || (0 != (mState & TEXT_WAS_TRANSFORMED)) || (displaySelection && isSelected)) { // Transform text from content into Unicode renderable form // XXX If the text fragment is ascii, then we should ask the // text transformer to leave the text in ascii. That way we can // elimninate the conversion from Unicode back to ascii... PrepareUnicodeText(tx, (displaySelection ? &indexBuffer : nsnull), &unicodePaintBuffer, &textLength); // Translate unicode data into ascii for rendering if (textLength > TEXT_BUF_SIZE) { paintBuf = new char[textLength]; if (!paintBuf) { return; } } char* dst = paintBuf; char* end = dst + textLength; PRUnichar* src = unicodePaintBuffer.mBuffer; while (dst < end) { *dst++ = (char) ((unsigned char) *src++); } text = paintBuf; } else if (mContentOffset + mContentLength <= frag->GetLength()) { text = frag->Get1b() + mContentOffset; textLength = mContentLength; // See if we should skip leading whitespace if (0 != (mState & TEXT_SKIP_LEADING_WS)) { while ((textLength > 0) && XP_IS_SPACE(*text)) { text++; textLength--; } } // See if the text ends in a newline if ((textLength > 0) && (text[textLength - 1] == '\n')) { textLength--; } NS_ASSERTION(textLength >= 0, "bad text length"); } else { // This might happen if a paint event beats the reflow; e.g., as // is the case in bug 73291. Not a big deal, because the reflow // will schedule another invalidate. NS_WARNING("content length exceeds fragment length"); } nscoord width = mRect.width; PRInt32* ip = indexBuffer.mBuffer; if (0 != textLength) { if (!displaySelection || !isSelected) { //if selection is > content length then selection has "slid off" // When there is no selection showing, use the fastest and // simplest rendering approach aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor)); aRenderingContext.DrawString(text, PRUint32(textLength), dx, dy + mAscent); PaintTextDecorations(aRenderingContext, aStyleContext, aPresContext, aTextStyle, dx, dy, width); } else { SelectionDetails *details; nsCOMPtr frameSelection; //get the frame selection frameSelection = do_QueryInterface(selCon); //this MAY implement nsresult rv = NS_OK; if (!frameSelection)//if that failed get it from the presshell rv = shell->GetFrameSelection(getter_AddRefs(frameSelection)); nsCOMPtr content; if (NS_SUCCEEDED(rv) && frameSelection){ PRInt32 offset; PRInt32 length; rv = GetContentAndOffsetsForSelection(aPresContext, getter_AddRefs(content),&offset,&length); if (NS_SUCCEEDED(rv)){ rv = frameSelection->LookUpSelection(content, mContentOffset, mContentLength , &details, PR_FALSE); } } //where are the selection points "really" SelectionDetails *sdptr = details; while (sdptr){ sdptr->mStart = ip[sdptr->mStart] - mContentOffset; sdptr->mEnd = ip[sdptr->mEnd] - mContentOffset; sdptr = sdptr->mNext; } DrawSelectionIterator iter(content, details,(PRUnichar *)text,(PRUint32)textLength,aTextStyle, selectionValue, aPresContext, mStyleContext); //ITS OK TO CAST HERE THE RESULT WE USE WILLNOT DO BAD CONVERSION if (!iter.IsDone() && iter.First()) { nscoord currentX = dx; nscoord newWidth;//temp while (!iter.IsDone()) { char *currenttext = iter.CurrentTextCStrPtr(); PRUint32 currentlength= iter.CurrentLength(); //TextStyle ¤tStyle = iter.CurrentStyle(); nscolor currentFGColor = iter.CurrentForeGroundColor(); nscolor currentBKColor; PRBool isCurrentBKColorTransparent; if (NS_SUCCEEDED(aRenderingContext.GetWidth(currenttext, currentlength,newWidth)))//ADJUST FOR CHAR SPACING { if (iter.CurrentBackGroundColor(currentBKColor, &isCurrentBKColorTransparent) && !isPaginated) {//DRAW RECT HERE!!! if (!isCurrentBKColorTransparent) { aRenderingContext.SetColor(currentBKColor); aRenderingContext.FillRect(currentX, dy, newWidth, mRect.height); } currentFGColor = EnsureDifferentColors(currentFGColor, currentBKColor); } } else newWidth =0; if (isPaginated && !iter.IsBeforeOrAfter()) { aRenderingContext.DrawString(currenttext, currentlength, currentX, dy + mAscent); } else if (!isPaginated) { aRenderingContext.SetColor(nsCSSRendering::TransformColor(currentFGColor,isPaginated)); aRenderingContext.DrawString(currenttext, currentlength, currentX, dy + mAscent); } currentX+=newWidth;//increment twips X start iter.Next(); } } else if (!isPaginated) { aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor)); aRenderingContext.DrawString(text, PRUint32(textLength), dx, dy + mAscent); } PaintTextDecorations(aRenderingContext, aStyleContext, aPresContext, aTextStyle, dx, dy, width, unicodePaintBuffer.mBuffer, details, 0, textLength); sdptr = details; if (details){ while ((sdptr = details->mNext) != nsnull) { delete details; details = sdptr; } delete details; } } } // Cleanup if (paintBuf != paintBufMem) { delete [] paintBuf; } } //--------------------------------------------------- // Also defined for external use in nsTextFrame.h // // Uses a binary search for find where the cursor falls in the line of text // It also keeps track of the part of the string that has already been measured // so it doesn't have to keep measuring the same text over and over // // Param "aBaseWidth" contains the width in twips of the portion // of the text that has already been measured, and aBaseInx contains // the index of the text that has already been measured. // // aTextWidth returns the (in twips) the length of the text that falls before the cursor // aIndex contains the index of the text where the cursor falls PRBool BinarySearchForPosition(nsIRenderingContext* acx, const PRUnichar* aText, PRInt32 aBaseWidth, PRInt32 aBaseInx, PRInt32 aStartInx, PRInt32 aEndInx, PRInt32 aCursorPos, PRInt32& aIndex, PRInt32& aTextWidth) { PRInt32 range = aEndInx - aStartInx; if (range == 1) { aIndex = aStartInx + aBaseInx; acx->GetWidth(aText, aIndex, aTextWidth); return PR_TRUE; } PRInt32 inx = aStartInx + (range / 2); PRInt32 textWidth = 0; acx->GetWidth(aText, inx, textWidth); PRInt32 fullWidth = aBaseWidth + textWidth; if (fullWidth == aCursorPos) { aTextWidth = textWidth; aIndex = inx; return PR_TRUE; } else if (aCursorPos < fullWidth) { aTextWidth = aBaseWidth; if (BinarySearchForPosition(acx, aText, aBaseWidth, aBaseInx, aStartInx, inx, aCursorPos, aIndex, aTextWidth)) { return PR_TRUE; } } else { aTextWidth = fullWidth; if (BinarySearchForPosition(acx, aText, aBaseWidth, aBaseInx, inx, aEndInx, aCursorPos, aIndex, aTextWidth)) { return PR_TRUE; } } return PR_FALSE; } //--------------------------------------------------------------------------- // Uses a binary search to find the position of the cursor in the text. // The "indices array is used to map from the compressed text back to the // un-compressed text, selection is based on the un-compressed text, the visual // display of selection is based on the compressed text. //--------------------------------------------------------------------------- NS_IMETHODIMP nsTextFrame::GetPosition(nsIPresContext* aCX, const nsPoint& aPoint, nsIContent ** aNewContent, PRInt32& aContentOffset, PRInt32& aContentOffsetEnd) { // pre-condition tests NS_PRECONDITION(aCX && aNewContent, "null arg"); if (!aCX || !aNewContent) { return NS_ERROR_NULL_POINTER; } // initialize out param *aNewContent = nsnull; nsIPresShell *shell = aCX->GetPresShell(); if (shell) { nsCOMPtr acx; nsresult rv = shell->CreateRenderingContext(this, getter_AddRefs(acx)); if (NS_SUCCEEDED(rv)) { TextStyle ts(aCX, *acx, mStyleContext); if (ts.mSmallCaps || ts.mWordSpacing || ts.mLetterSpacing || ts.mJustifying) { nsresult result = GetPositionSlowly(aCX, acx, aPoint, aNewContent, aContentOffset); aContentOffsetEnd = aContentOffset; return result; } // Make enough space to transform nsAutoTextBuffer paintBuffer; nsAutoIndexBuffer indexBuffer; rv = indexBuffer.GrowTo(mContentLength + 1); if (NS_FAILED(rv)) { return rv; } // Find the font metrics for this text SetFontFromStyle(acx, mStyleContext); // Get the renderable form of the text nsCOMPtr doc(GetDocument(aCX)); nsTextTransformer tx(doc->GetLineBreaker(), nsnull, aCX); PRInt32 textLength; // no need to worry about justification, that's always on the slow path PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength); if (textLength <=0) { //invalid frame to get position on return NS_ERROR_FAILURE; } nsPoint origin; nsIView * view; GetOffsetFromView(aCX, origin, &view); //IF STYLE SAYS TO SELECT TO END OF FRAME HERE... nsCOMPtr prefBranch( do_GetService(NS_PREFSERVICE_CONTRACTID) ); PRInt32 prefInt = 0; PRBool outofstylehandled = PR_FALSE; if (prefBranch) { if (NS_SUCCEEDED(prefBranch->GetIntPref("browser.drag_out_of_frame_style", &prefInt)) && prefInt) { if ((aPoint.y - origin.y) < 0)//above rectangle { aContentOffset = mContentOffset; aContentOffsetEnd = aContentOffset; outofstylehandled = PR_TRUE; } else if ((aPoint.y - origin.y) > mRect.height) { aContentOffset = mContentOffset + mContentLength; aContentOffsetEnd = aContentOffset; outofstylehandled = PR_TRUE; } } } if (!outofstylehandled) //then we need to track based on the X coord only { //END STYLE IF PRInt32* ip = indexBuffer.mBuffer; PRInt32 indx; PRInt32 textWidth = 0; PRUnichar* text = paintBuffer.mBuffer; #ifdef IBMBIDI PRBool getReversedPos = PR_FALSE; PRUint8 level = 0; GetBidiProperty(aCX, nsLayoutAtoms::embeddingLevel, (void**)&level,sizeof(level)); getReversedPos = level & 1; nscoord posX = (getReversedPos) ? (mRect.width + origin.x) - (aPoint.x - origin.x) : aPoint.x; PRBool found = BinarySearchForPosition(acx, text, origin.x, 0, 0, PRInt32(textLength), PRInt32(posX) , //go to local coordinates indx, textWidth); #else PRBool found = BinarySearchForPosition(acx, text, origin.x, 0, 0, PRInt32(textLength), PRInt32(aPoint.x) , //go to local coordinates indx, textWidth); #endif // IBMBIDI if (found) { PRInt32 charWidth; acx->GetWidth(text[indx], charWidth); charWidth /= 2; #ifdef IBMBIDI if (getReversedPos) { if (mRect.width - aPoint.x + origin.x > textWidth+charWidth ) { indx++; } } else #endif // IBMBIDI if ((aPoint.x - origin.x) > textWidth+charWidth) { indx++; } } aContentOffset = indx + mContentOffset; //reusing wordBufMem PRInt32 i; for (i = 0; i < mContentLength; i ++){ if ((ip[i] >= aContentOffset) && //reverse mapping (! IS_LOW_SURROGATE(paintBuffer.mBuffer[ip[i]-mContentOffset]))) { break; } } aContentOffset = i + mContentOffset; #ifdef IBMBIDI PRInt32 bidiStopOffset = mContentOffset + mContentLength; if (aContentOffset >= mContentOffset && aContentOffset < bidiStopOffset) { PRInt32 curindx = ip[aContentOffset - mContentOffset] - mContentOffset; while (curindx < textLength && IS_BIDI_DIACRITIC(text[curindx])) { if (++aContentOffset >= bidiStopOffset) break; curindx = ip[aContentOffset - mContentOffset] - mContentOffset; } } #endif // IBMBIDI aContentOffsetEnd = aContentOffset; NS_ASSERTION(i<= mContentLength, "offset we got from binary search is messed up"); } *aNewContent = mContent; if (*aNewContent) { (*aNewContent)->AddRef(); } } } return NS_OK; } NS_IMETHODIMP nsTextFrame::GetContentAndOffsetsFromPoint(nsIPresContext* aCX, const nsPoint& aPoint, nsIContent ** aNewContent, PRInt32& aContentOffset, PRInt32& aContentOffsetEnd, PRBool& aBeginFrameContent) { if (!aNewContent) return NS_ERROR_NULL_POINTER; *aNewContent = nsnull;//initialize aContentOffset = 0; aContentOffsetEnd = 0; aBeginFrameContent = 0; nsPoint newPoint; newPoint.y = aPoint.y; if (aPoint.x < 0) newPoint.x = 0; else newPoint.x = aPoint.x; nsresult rv = GetPosition(aCX, newPoint, aNewContent, aContentOffset, aContentOffsetEnd); if (NS_FAILED(rv)) return rv; if (aContentOffset == mContentOffset) aBeginFrameContent = PR_TRUE; else aBeginFrameContent = PR_FALSE; return rv; } // [HACK] Foward Declarations void ForceDrawFrame(nsFrame * aFrame); //null range means the whole thing NS_IMETHODIMP nsTextFrame::SetSelected(nsIPresContext* aPresContext, nsIDOMRange *aRange, PRBool aSelected, nsSpread aSpread) { nsresult result; if (aSelected && ParentDisablesSelection()) return NS_OK; #if 0 PRBool isSelected = ((GetStateBits() & NS_FRAME_SELECTED_CONTENT) == NS_FRAME_SELECTED_CONTENT); if (!aSelected && !isSelected) //already set thanks { return NS_OK; } #endif // check whether style allows selection PRBool selectable; IsSelectable(&selectable, nsnull); if (!selectable) return NS_OK;//do not continue no selection for this frame. PRBool found = PR_FALSE; if (aRange) { //lets see if the range contains us, if so we must redraw! nsCOMPtr endNode; PRInt32 endOffset; nsCOMPtr startNode; PRInt32 startOffset; aRange->GetEndContainer(getter_AddRefs(endNode)); aRange->GetEndOffset(&endOffset); aRange->GetStartContainer(getter_AddRefs(startNode)); aRange->GetStartOffset(&startOffset); nsCOMPtr thisNode = do_QueryInterface(GetContent()); if (thisNode == startNode) { if ((mContentOffset + mContentLength) >= startOffset) { found = PR_TRUE; if (thisNode == endNode) { //special case if (endOffset == startOffset) //no need to redraw since drawing takes place with cursor found = PR_FALSE; if (mContentOffset > endOffset) found = PR_FALSE; } } } else if (thisNode == endNode) { if (mContentOffset < endOffset) found = PR_TRUE; else { found = PR_FALSE; } } else { found = PR_TRUE; } } else { // null range means the whole thing found = PR_TRUE; } if ( aSelected ) AddStateBits(NS_FRAME_SELECTED_CONTENT); else {//we need to see if any other selection available. SelectionDetails *details = nsnull; nsCOMPtr frameSelection; nsIPresShell *shell = aPresContext->GetPresShell(); if (shell) { nsCOMPtr selCon; nsresult rv = GetSelectionController(aPresContext, getter_AddRefs(selCon)); if (NS_SUCCEEDED(rv) && selCon) { frameSelection = do_QueryInterface(selCon); //this MAY implement } if (!frameSelection) rv = shell->GetFrameSelection(getter_AddRefs(frameSelection)); if (NS_SUCCEEDED(rv) && frameSelection){ nsCOMPtr content; PRInt32 offset; PRInt32 length; rv = GetContentAndOffsetsForSelection(aPresContext, getter_AddRefs(content),&offset,&length); if (NS_SUCCEEDED(rv) && content){ rv = frameSelection->LookUpSelection(content, offset, length , &details, PR_TRUE); // PR_TRUE last param used here! we need to see if we are still selected. so no shortcut } } } if (!details) RemoveStateBits(NS_FRAME_SELECTED_CONTENT); else { SelectionDetails *sdptr = details; while ((sdptr = details->mNext) != nsnull) { delete details; details = sdptr; } delete details; } } if (found){ //if range contains this frame... // Selection might change our border, content and outline appearance // But textframes can't have an outline. So just use the simple // bounds Invalidate(nsRect(0, 0, mRect.width, mRect.height), PR_FALSE); } if (aSpread == eSpreadDown) { nsIFrame *frame; GetPrevInFlow(&frame); while(frame){ frame->SetSelected(aPresContext, aRange,aSelected,eSpreadNone); result = frame->GetPrevInFlow(&frame); if (NS_FAILED(result)) break; } GetNextInFlow(&frame); while (frame){ frame->SetSelected(aPresContext, aRange,aSelected,eSpreadNone); result = frame->GetNextInFlow(&frame); if (NS_FAILED(result)) break; } #ifdef IBMBIDI GetBidiProperty(aPresContext, nsLayoutAtoms::nextBidi, (void**) &frame,sizeof(frame)); if (frame) { frame->SetSelected(aPresContext, aRange, aSelected, aSpread); } #endif // IBMBIDI } return NS_OK; } NS_IMETHODIMP nsTextFrame::GetPointFromOffset(nsIPresContext* aPresContext, nsIRenderingContext* inRendContext, PRInt32 inOffset, nsPoint* outPoint) { if (!aPresContext || !inRendContext || !outPoint) return NS_ERROR_NULL_POINTER; if (mContentLength <= 0) { outPoint->x = 0; outPoint->y = 0; return NS_OK; } inOffset-=mContentOffset; if (inOffset < 0){ NS_ASSERTION(0,"offset less than this frame has in GetPointFromOffset"); inOffset = 0; } if (inOffset >= mContentLength) inOffset = mContentLength; TextStyle ts(aPresContext, *inRendContext, mStyleContext); // Make enough space to transform nsAutoTextBuffer paintBuffer; nsAutoIndexBuffer indexBuffer; nsresult rv = indexBuffer.GrowTo(mContentLength + 1); if (NS_FAILED(rv)) { return rv; } // Transform text from content into renderable form nsCOMPtr doc(GetDocument(aPresContext)); nsTextTransformer tx(doc->GetLineBreaker(), nsnull, aPresContext); PRInt32 textLength; PRInt32 numSpaces; numSpaces = PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength); ComputeExtraJustificationSpacing(*inRendContext, ts, paintBuffer.mBuffer, textLength, numSpaces); PRInt32* ip = indexBuffer.mBuffer; if (inOffset > mContentLength){ NS_ASSERTION(0, "invalid offset passed to GetPointFromOffset"); inOffset = mContentLength; } while (inOffset >=0 && ip[inOffset] < mContentOffset) //buffer has shrunk inOffset --; nscoord width = mRect.width; if (inOffset <0) { NS_ASSERTION(0, "invalid offset passed to GetPointFromOffset"); inOffset=0; width = 0; } else { PRInt32 hitLength = ip[inOffset] - mContentOffset; if (ts.mSmallCaps || (0 != ts.mWordSpacing) || (0 != ts.mLetterSpacing) || ts.mJustifying) { nsTextDimensions dimensions; GetTextDimensions(*inRendContext, ts, paintBuffer.mBuffer, hitLength, &dimensions); width = dimensions.width; } else { PRInt32 totalLength = 0; // length up to the last-in-flow frame nsCOMPtr tc(do_QueryInterface(mContent)); if (tc) { const nsTextFragment* frag; tc->GetText(&frag); totalLength = frag->GetLength(); // raw value which includes whitespace } if ((hitLength == textLength) && (inOffset = mContentLength) && (mContentOffset + mContentLength == totalLength)) { // no need to re-measure when at the end of the last-in-flow } else inRendContext->GetWidth(paintBuffer.mBuffer, hitLength, width); } if ((hitLength == textLength) && (TEXT_TRIMMED_WS & mState)) { // // Offset must be after a space that has // been trimmed off the end of the frame. // Add the width of the trimmed space back // to the total width, so the caret appears // in the proper place! // // NOTE: the trailing whitespace includes the word and letter spacing!! width += ts.mSpaceWidth + ts.mWordSpacing + ts.mLetterSpacing; } } #ifdef IBMBIDI PRUint8 level; GetBidiProperty(aPresContext, nsLayoutAtoms::embeddingLevel, (void**)&level,sizeof(level)); if (level & 1) { outPoint->x = mRect.width - width; } else #endif // IBMBIDI //XXX callers need to safeguard themselves against empty frames, I noted that //the caret can be locked when leftarrow'ing in: ...\n
line if (width > mRect.width) outPoint->x = mRect.width; else outPoint->x = width; outPoint->y = 0; return NS_OK; } NS_IMETHODIMP nsTextFrame::GetChildFrameContainingOffset(PRInt32 inContentOffset, PRBool inHint, PRInt32* outFrameContentOffset, nsIFrame **outChildFrame) { if (nsnull == outChildFrame) return NS_ERROR_NULL_POINTER; nsresult result; PRInt32 contentOffset = inContentOffset; if (contentOffset != -1) //-1 signified the end of the current content contentOffset = inContentOffset - mContentOffset; if ((contentOffset > mContentLength) || ((contentOffset == mContentLength) && inHint) ) { //this is not the frame we are looking for. nsIFrame *nextInFlow; GetNextInFlow(&nextInFlow); if (nextInFlow) { return nextInFlow->GetChildFrameContainingOffset(inContentOffset, inHint, outFrameContentOffset, outChildFrame); } else { #ifdef IBMBIDI // Simon // There is no nextInFlow - check if there is a bidi // continuation frame if (mState & NS_FRAME_IS_BIDI) { nsIFrame *nextBidi = GetNextSibling(); if (nextBidi) { PRInt32 start, end; if (NS_SUCCEEDED(nextBidi->GetOffsets(start, end)) && start > 0) { return nextBidi->GetChildFrameContainingOffset(inContentOffset, inHint, outFrameContentOffset, outChildFrame); } } } #endif // IBMBIDI { if (contentOffset != mContentLength) //that condition was only for when there is a choice return NS_ERROR_FAILURE; } } } if (inContentOffset < mContentOffset) //could happen with floats! { result = GetPrevInFlow(outChildFrame); if (NS_SUCCEEDED(result) && *outChildFrame) return (*outChildFrame)->GetChildFrameContainingOffset(inContentOffset, inHint, outFrameContentOffset,outChildFrame); else return result; } *outFrameContentOffset = contentOffset; *outChildFrame = this; return NS_OK; } NS_IMETHODIMP nsTextFrame::PeekOffset(nsIPresContext* aPresContext, nsPeekOffsetStruct *aPos) { #ifdef IBMBIDI PRUint8 level, baseLevel; GetBidiProperty(aPresContext, nsLayoutAtoms::embeddingLevel, (void**)&level,sizeof(level)); GetBidiProperty(aPresContext, nsLayoutAtoms::baseLevel, (void**)&baseLevel,sizeof(baseLevel)); PRBool isOddLevel = (level & 1); if ((eSelectCharacter == aPos->mAmount) || (eSelectWord == aPos->mAmount)) aPos->mPreferLeft ^= isOddLevel; #endif if (!aPos || !mContent) return NS_ERROR_NULL_POINTER; if (aPos->mStartOffset < 0 ) aPos->mStartOffset = mContentLength + mContentOffset; if (aPos->mStartOffset < mContentOffset){ aPos->mStartOffset = mContentOffset; } if (aPos->mStartOffset > (mContentOffset + mContentLength)){ nsIFrame *nextInFlow; #ifdef IBMBIDI if (isOddLevel) { GetBidiProperty(aPresContext, nsLayoutAtoms::nextBidi, (void**) &nextInFlow,sizeof(nextInFlow)); } else #endif GetNextInFlow(&nextInFlow); if (!nextInFlow){ NS_ASSERTION(PR_FALSE,"nsTextFrame::PeekOffset no more flow \n"); return NS_ERROR_INVALID_ARG; } return nextInFlow->PeekOffset(aPresContext, aPos); } if (aPos->mAmount == eSelectLine || aPos->mAmount == eSelectBeginLine || aPos->mAmount == eSelectEndLine || aPos->mAmount == eSelectParagraph) { return nsFrame::PeekOffset(aPresContext, aPos); } nsAutoTextBuffer paintBuffer; nsAutoIndexBuffer indexBuffer; nsresult rv = indexBuffer.GrowTo(mContentLength + 1); if (NS_FAILED(rv)) { return rv; } PRInt32* ip = indexBuffer.mBuffer; PRInt32 textLength; nsresult result(NS_ERROR_FAILURE); aPos->mResultContent = mContent;//do this right off switch (aPos->mAmount){ case eSelectNoAmount: { // Transform text from content into renderable form nsIDocument* doc = mContent->GetDocument(); if (!doc) { return NS_OK; } nsTextTransformer tx(doc->GetLineBreaker(), nsnull, aPresContext); PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength); if (textLength)//if no renderable length, you cant park here. { aPos->mContentOffset = aPos->mStartOffset; result = NS_OK; } else { aPos->mAmount = eSelectDir;//go to "next" or previous frame based on direction not THIS frame result = GetFrameFromDirection(aPresContext, aPos); if (NS_SUCCEEDED(result) && aPos->mResultFrame && aPos->mResultFrame!= this) return aPos->mResultFrame->PeekOffset(aPresContext, aPos); else if (NS_FAILED(result)) return result; } } break; case eSelectCharacter: { // Transform text from content into renderable form nsIDocument* doc = mContent->GetDocument(); if (!doc) { return NS_OK; } nsTextTransformer tx(doc->GetLineBreaker(), nsnull, aPresContext); PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength); nsIFrame *frameUsed = nsnull; PRInt32 start; PRBool found = PR_TRUE; PRBool selectable; PRUint8 selectStyle; IsSelectable(&selectable, &selectStyle); if ( selectStyle == NS_STYLE_USER_SELECT_ALL ) found = PR_FALSE; else { #ifdef IBMBIDI // Simon - RTL frames reverse meaning of previous and next // so that right arrow always moves to the right on screen // and left arrow always moves left if ( ((aPos->mDirection == eDirPrevious) && !isOddLevel) || ((aPos->mDirection == eDirNext) && isOddLevel) ){ #else if (aPos->mDirection == eDirPrevious){ #endif aPos->mContentOffset = 0; PRInt32 i; for (i = aPos->mStartOffset -1 - mContentOffset; i >=0; i--){ if ((ip[i] < ip[aPos->mStartOffset - mContentOffset]) && (! IS_LOW_SURROGATE(paintBuffer.mBuffer[ip[i]-mContentOffset]))) { aPos->mContentOffset = i + mContentOffset; break; } } #ifdef SUNCTL static NS_DEFINE_CID(kLECID, NS_ULE_CID); nsCOMPtr ctlObj; ctlObj = do_CreateInstance(kLECID, &rv); if (NS_FAILED(rv)) { NS_WARNING("Cell based cursor movement will not be supported\n"); ctlObj = nsnull; } else { PRBool needsCTL = PR_FALSE; PRInt32 previousOffset; ctlObj->NeedsCTLFix(NS_REINTERPRET_CAST(const PRUnichar*, paintBuffer.mBuffer), aPos->mStartOffset, -1, &needsCTL); if (needsCTL) { ctlObj->PrevCluster(NS_REINTERPRET_CAST(const PRUnichar*, paintBuffer.mBuffer), textLength,aPos->mStartOffset, &previousOffset); aPos->mContentOffset = i = previousOffset; } } #endif /* SUNCTL */ if (i <0){ found = PR_FALSE; GetPrevInFlow(&frameUsed); start = mContentOffset; aPos->mContentOffset = start;//in case next call fails we stop at this offset } } #ifdef IBMBIDI // Simon, as above else if ( ((aPos->mDirection == eDirNext) && !isOddLevel) || ((aPos->mDirection == eDirPrevious) && isOddLevel) ){ #else else if (aPos->mDirection == eDirNext){ #endif PRInt32 i; aPos->mContentOffset = mContentLength; for (i = aPos->mStartOffset +1 - mContentOffset; i <= mContentLength; i++){ if ((ip[i] > ip[aPos->mStartOffset - mContentOffset]) && (! IS_LOW_SURROGATE(paintBuffer.mBuffer[ip[i]-mContentOffset]))) { aPos->mContentOffset = i + mContentOffset; break; } } #ifdef SUNCTL static NS_DEFINE_CID(kLECID, NS_ULE_CID); nsCOMPtr ctlObj; ctlObj = do_CreateInstance(kLECID, &rv); if (NS_FAILED(rv)) { NS_WARNING("Cell based cursor movement will not be supported\n"); ctlObj = nsnull; } else { PRBool needsCTL = PR_FALSE; PRInt32 nextOffset; ctlObj->NeedsCTLFix(NS_REINTERPRET_CAST(const PRUnichar*, paintBuffer.mBuffer), aPos->mStartOffset, 0, &needsCTL); if (needsCTL) { ctlObj->NextCluster(NS_REINTERPRET_CAST(const PRUnichar*, paintBuffer.mBuffer), textLength, aPos->mStartOffset, &nextOffset); aPos->mContentOffset = i = nextOffset; } } #endif /* SUNCTL */ /* if (aStartOffset == 0 && (mState & TEXT_SKIP_LEADING_WS)) i--; //back up because we just skipped over some white space. why skip over the char also? */ if (i > mContentLength){ found = PR_FALSE; GetNextInFlow(&frameUsed); start = mContentOffset + mContentLength; aPos->mContentOffset = start;//in case next call fails we stop at this offset } } } if (!found) { result = GetFrameFromDirection(aPresContext, aPos); if (NS_SUCCEEDED(result) && aPos->mResultFrame && aPos->mResultFrame!= this) { result = aPos->mResultFrame->PeekOffset(aPresContext, aPos); if (NS_FAILED(result)) return result; } } else aPos->mResultContent = mContent; } break; case eSelectWord: { // Transform text from content into renderable form nsIDocument* doc = mContent->GetDocument(); if (!doc) { return result; } nsTextTransformer tx(doc->GetLineBreaker(), doc->GetWordBreaker(), aPresContext); PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength); nsIFrame *frameUsed = nsnull; PRBool keepSearching; //if you run out of chars before you hit the end of word, maybe next frame has more text to select? PRInt32 start; PRBool found = PR_FALSE; PRBool isWhitespace, wasTransformed; PRInt32 wordLen, contentLen; PRBool selectable; PRUint8 selectStyle; IsSelectable(&selectable, &selectStyle); if ( selectStyle == NS_STYLE_USER_SELECT_ALL ) found = PR_FALSE; else { #ifdef IBMBIDI // Simon - RTL frames reverse meaning of previous and next // so that right arrow always moves to the right on screen // and left arrow always moves left if ( ((aPos->mDirection == eDirPrevious) && !isOddLevel) || ((aPos->mDirection == eDirNext) && isOddLevel) ) { #else if (aPos->mDirection == eDirPrevious){ #endif keepSearching = PR_TRUE; tx.Init(this, mContent, aPos->mStartOffset); aPos->mContentOffset = mContentOffset;//initialize #ifdef IBMBIDI wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset : -1; #endif // IBMBIDI if (tx.GetPrevWord(PR_FALSE, &wordLen, &contentLen, &isWhitespace, PR_FALSE, aPos->mIsKeyboardSelect) && (aPos->mStartOffset - contentLen >= mContentOffset) ){ if ((aPos->mEatingWS && !isWhitespace) || !aPos->mEatingWS){ aPos->mContentOffset = aPos->mStartOffset - contentLen; //check for whitespace next. if (isWhitespace && aPos->mContentOffset <= mContentOffset) { keepSearching = PR_FALSE;//reached the beginning of a word aPos->mEatingWS = PR_FALSE;//if no real word then } else{ #ifdef IBMBIDI wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset : -1; #endif // IBMBIDI while (isWhitespace && tx.GetPrevWord(PR_FALSE, &wordLen, &contentLen, &isWhitespace, PR_FALSE, aPos->mIsKeyboardSelect)){ aPos->mContentOffset -= contentLen; aPos->mEatingWS = PR_TRUE; #ifdef IBMBIDI wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset : -1; #endif // IBMBIDI } aPos->mEatingWS = !isWhitespace;//nowhite space, just eat chars. keepSearching = aPos->mContentOffset <= mContentOffset; if (!isWhitespace){ if (!keepSearching) found = PR_TRUE; else aPos->mEatingWS = PR_TRUE; } } } else { aPos->mContentOffset = mContentLength + mContentOffset; found = PR_TRUE; } } } #ifdef IBMBIDI // Simon, as above else if ( ((aPos->mDirection == eDirNext) && !isOddLevel) || ((aPos->mDirection == eDirPrevious) && isOddLevel) ) { #else else if (aPos->mDirection == eDirNext) { #endif tx.Init(this, mContent, aPos->mStartOffset ); aPos->mContentOffset = mContentOffset + mContentLength;//initialize #ifdef IBMBIDI wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset + mContentLength : -1; #endif // IBMBIDI if (tx.GetNextWord(PR_FALSE, &wordLen, &contentLen, &isWhitespace, &wasTransformed, PR_TRUE, PR_FALSE, aPos->mIsKeyboardSelect) && (aPos->mStartOffset + contentLen <= (mContentLength + mContentOffset))){ if ((aPos->mEatingWS && isWhitespace) || !aPos->mEatingWS){ aPos->mContentOffset = aPos->mStartOffset + contentLen; // check for whitespace next. On some platforms (mac), we want the selection to end // at the end of the word (not the beginning of the next one), so don't slurp up any extra whitespace. if ( sWordSelectEatSpaceAfter ) { keepSearching = PR_TRUE; aPos->mEatingWS = PR_TRUE; if (!isWhitespace){ #ifdef IBMBIDI wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset + mContentLength : -1; #endif // IBMBIDI while (tx.GetNextWord(PR_FALSE, &wordLen, &contentLen, &isWhitespace, &wasTransformed, PR_TRUE, PR_FALSE, aPos->mIsKeyboardSelect)) { if (aPos->mStartOffset + contentLen > (mContentLength + mContentOffset)) goto TryNextFrame; if (isWhitespace) aPos->mContentOffset += contentLen; else break; #ifdef IBMBIDI wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset + mContentLength : -1; #endif // IBMBIDI } keepSearching = (mContentOffset + mContentLength) <= aPos->mContentOffset; if (!keepSearching) found = PR_TRUE; } else //we just need to jump the space, done here { #ifdef IBMBIDI wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset + mContentLength : -1; #endif // IBMBIDI while(tx.GetNextWord(PR_FALSE, &wordLen, &contentLen, &isWhitespace, &wasTransformed, PR_TRUE, PR_FALSE, aPos->mIsKeyboardSelect)) { if (aPos->mStartOffset + contentLen > (mContentLength + mContentOffset)) goto TryNextFrame; if (isWhitespace) aPos->mContentOffset += contentLen; else break; #ifdef IBMBIDI wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset + mContentLength : -1; #endif // IBMBIDI } keepSearching = (mContentOffset + mContentLength) <= aPos->mContentOffset; if (!keepSearching) found = PR_TRUE; } } // if we should eat space to the next word else { keepSearching = (mContentOffset + mContentLength) <= aPos->mContentOffset; if (!keepSearching) found = PR_TRUE; } } else if (aPos->mEatingWS) { aPos->mContentOffset = mContentOffset; found = PR_TRUE; } if (!isWhitespace){ aPos->mEatingWS = PR_FALSE; } else if (!keepSearching) //we have found the "whole" word so just looking for WS aPos->mEatingWS = PR_TRUE; } TryNextFrame: GetNextInFlow(&frameUsed); start = 0; } } if (!found || (aPos->mContentOffset > (mContentOffset + mContentLength)) || (aPos->mContentOffset < mContentOffset)) { aPos->mContentOffset = PR_MIN(aPos->mContentOffset, mContentOffset + mContentLength); aPos->mContentOffset = PR_MAX(aPos->mContentOffset, mContentOffset); result = GetFrameFromDirection(aPresContext, aPos); if (NS_SUCCEEDED(result) && aPos->mResultFrame && aPos->mResultFrame!= this) { if (NS_SUCCEEDED(result = aPos->mResultFrame->PeekOffset(aPresContext, aPos))) return NS_OK;//else fall through else if (aPos->mDirection == eDirNext) aPos->mContentOffset = mContentOffset + mContentLength; else aPos->mContentOffset = mContentOffset; } else aPos->mResultContent = mContent; } else { aPos->mResultContent = mContent; } } break; #ifdef IBMBIDI case eSelectDir: result = GetFrameFromDirection(aPresContext, aPos); if (NS_SUCCEEDED(result) && aPos->mResultFrame && aPos->mResultFrame!= this) return aPos->mResultFrame->PeekOffset(aPresContext, aPos); else { return result; } break; #endif default: result = NS_ERROR_FAILURE; break; } aPos->mContentOffsetEnd = aPos->mContentOffset; if (NS_FAILED(result)){ aPos->mResultContent = mContent; //aPos->mContentOffset = aPos->mStartOffset; result = NS_OK; } aPos->mResultFrame = this; return result; } NS_IMETHODIMP nsTextFrame::HandleMultiplePress(nsIPresContext* aPresContext, nsGUIEvent* aEvent, nsEventStatus* aEventStatus) { if (DisplaySelection(aPresContext) == nsISelectionController::SELECTION_OFF) { return NS_OK; } nsMouseEvent *me = (nsMouseEvent *)aEvent; if (!me) return NS_OK; // Triple- and greater click counts are handled by nsFrame. if (me->clickCount > 2) return nsFrame::HandleMultiplePress(aPresContext, aEvent, aEventStatus); // Double-click: word selection, handled here: PRInt32 startPos = 0; PRInt32 contentOffsetEnd = 0; nsCOMPtr newContent; nsresult rv = GetPosition(aPresContext, aEvent->point, getter_AddRefs(newContent), startPos, contentOffsetEnd); if (NS_FAILED(rv)) return rv; return PeekBackwardAndForward(eSelectWord, eSelectWord, startPos, aPresContext, PR_FALSE); } NS_IMETHODIMP nsTextFrame::CheckVisibility(nsIPresContext* aContext, PRInt32 aStartIndex, PRInt32 aEndIndex, PRBool aRecurse, PRBool *aFinished, PRBool *_retval) { if (!aFinished || !_retval) return NS_ERROR_NULL_POINTER; if (*aFinished) return NS_ERROR_FAILURE; //dont call with finished != false if (mContentOffset > aEndIndex) return NS_OK; //reached the end if (mContentOffset > aStartIndex) aStartIndex = mContentOffset; if (aStartIndex >= aEndIndex) //how can it be greater?? check anyway return NS_OK; //reached the end. nsresult rv ; if (aStartIndex < (mContentOffset + mContentLength)) { //get the presshell nsIPresShell *shell = aContext->GetPresShell(); if (!shell) return NS_ERROR_FAILURE; //get the document nsCOMPtr doc; rv = shell->GetDocument(getter_AddRefs(doc)); if (NS_FAILED(rv)) return rv; if (!doc) return NS_ERROR_FAILURE; //create texttransformer nsTextTransformer tx(doc->GetLineBreaker(), nsnull, aContext); //create the buffers nsAutoTextBuffer paintBuffer; nsAutoIndexBuffer indexBuffer; if (NS_FAILED(indexBuffer.GrowTo(mContentLength + 1))) return NS_ERROR_FAILURE;//bail out PRInt32 textLength; PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength); if (textLength)//we have something to measure? { PRInt32 start = PR_MAX(aStartIndex,mContentOffset); PRInt32 end = PR_MIN(mContentOffset + mContentLength-1, aEndIndex); //base 0 index of array while (start != end) { if (indexBuffer.mBuffer[start] < indexBuffer.mBuffer[start+1]) //we have a rendered char! { *aFinished = PR_TRUE;//we are done bubble out. *_retval = PR_TRUE;//hit a drawn char return NS_OK; } start++; } if (start == aEndIndex) { *aFinished = PR_TRUE; } } } if (aRecurse) //recurse through the siblings. { nsIFrame *nextInFlow = this; rv = NS_OK; while (!aFinished && nextInFlow && NS_SUCCEEDED(rv) && !*_retval) //while we havent found anything visible { rv = nextInFlow->GetNextInFlow(&nextInFlow); if (nextInFlow) { rv = nextInFlow->CheckVisibility(aContext,aStartIndex,aEndIndex,PR_FALSE,aFinished,_retval); } } } return NS_OK; } NS_IMETHODIMP nsTextFrame::GetOffsets(PRInt32 &start, PRInt32 &end) const { start = mContentOffset; end = mContentOffset+mContentLength; return NS_OK; } #define TEXT_MAX_NUM_SEGMENTS 65 struct SegmentData { PRUint32 mIsWhitespace : 1; PRUint32 mContentLen : 31; // content length PRBool IsWhitespace() {return PRBool(mIsWhitespace);} // Get the content length. This is a running total of all // the previous segments as well PRInt32 ContentLen() {return PRInt32(mContentLen);} }; struct TextRun { // Total number of characters and the accumulated content length PRInt32 mTotalNumChars, mTotalContentLen; // Words and whitespace each count as a segment PRInt32 mNumSegments; // Possible break points specified as offsets into the buffer PRInt32 mBreaks[TEXT_MAX_NUM_SEGMENTS]; // Per segment data SegmentData mSegments[TEXT_MAX_NUM_SEGMENTS]; TextRun() { Reset(); } void Reset() { mNumSegments = 0; mTotalNumChars = 0; mTotalContentLen = 0; } // Returns PR_TRUE if we're currently buffering text PRBool IsBuffering() { return mNumSegments > 0; } void AddSegment(PRInt32 aNumChars, PRInt32 aContentLen, PRBool aIsWhitespace) { NS_PRECONDITION(mNumSegments < TEXT_MAX_NUM_SEGMENTS, "segment overflow"); #ifdef IBMBIDI if (mNumSegments >= TEXT_MAX_NUM_SEGMENTS) { return; } #endif // IBMBIDI mTotalNumChars += aNumChars; mBreaks[mNumSegments] = mTotalNumChars; mSegments[mNumSegments].mIsWhitespace = aIsWhitespace; mTotalContentLen += aContentLen; mSegments[mNumSegments].mContentLen = PRUint32(mTotalContentLen); mNumSegments++; } }; // Transforms characters in place from ascii to Unicode static void TransformTextToUnicode(char* aText, PRInt32 aNumChars) { // Go backwards over the characters and convert them. unsigned char* cp1 = (unsigned char*)aText + aNumChars - 1; PRUnichar* cp2 = (PRUnichar*)aText + (aNumChars - 1); while (aNumChars-- > 0) { // XXX: If you crash here then you may see the issue described // in http://bugzilla.mozilla.org/show_bug.cgi?id=36146#c44 *cp2-- = PRUnichar(*cp1--); } } PRUint32 nsTextFrame::EstimateNumChars(PRUint32 aAvailableWidth, PRUint32 aAverageCharWidth) { // Estimate the number of characters that will fit. Use 105% of the available // width divided by the average character width. // If mAveCharWidth is zero, we can fit the entire line. if (aAverageCharWidth == 0) { return PR_UINT32_MAX; } PRUint32 estimatedNumChars = aAvailableWidth / aAverageCharWidth; return estimatedNumChars + estimatedNumChars / 20; } // Replaced by precompiled CCMap (see bug 180266). To update the list // of characters, see one of files included below. As for the way // the original list of characters was obtained by Frank Tang, see bug 54467. #include "punct_marks.ccmap" DEFINE_CCMAP(gPuncCharsCCMap, const); #define IsPunctuationMark(ch) (CCMAP_HAS_CHAR(gPuncCharsCCMap, ch)) nsReflowStatus nsTextFrame::MeasureText(nsIPresContext* aPresContext, const nsHTMLReflowState& aReflowState, nsTextTransformer& aTx, nsILineBreaker* aLb, TextStyle& aTs, TextReflowData& aTextData) { PRBool firstThing = PR_TRUE; nscoord maxWidth = aReflowState.availableWidth; nsLineLayout& lineLayout = *aReflowState.mLineLayout; PRInt32 contentLength = aTx.GetContentLength(); PRInt32 startingOffset = aTextData.mOffset; PRInt32 prevOffset = -1; PRInt32 column = mColumn; PRInt32 prevColumn = column; nscoord prevMaxWordWidth = 0, prevAscent = 0, prevDescent = 0; PRInt32 lastWordLen = 0; PRUnichar* lastWordPtr = nsnull; PRBool endsInWhitespace = PR_FALSE; PRBool endsInNewline = PR_FALSE; PRBool justDidFirstLetter = PR_FALSE; nsTextDimensions dimensions, lastWordDimensions; PRBool measureTextRuns = PR_FALSE; if (contentLength == 0) { aTextData.mX = 0; aTextData.mAscent = 0; aTextData.mDescent = 0; return NS_FRAME_COMPLETE; } #if defined(_WIN32) || defined(XP_OS2) || defined(MOZ_X11) || defined(XP_BEOS) // see if we have implementation for GetTextDimensions() PRUint32 hints = 0; aReflowState.rendContext->GetHints(hints); if (hints & NS_RENDERING_HINT_FAST_MEASURE) { measureTextRuns = !aTextData.mComputeMaxWordWidth && !aTs.mPreformatted && !aTs.mSmallCaps && !aTs.mWordSpacing && !aTs.mLetterSpacing && aTextData.mWrapping; } // Don't measure text runs with letter spacing active, it doesn't work // it also doesn't work if we are not word-wrapping (bug 42832) #endif /* defined(_WIN32) || defined(XP_OS2) || defined(MOZ_X11) || defined(XP_BEOS)*/ TextRun textRun; PRUint32 estimatedNumChars = EstimateNumChars(maxWidth - aTextData.mX, aTs.mAveCharWidth); #ifdef IBMBIDI nsTextFrame* nextBidi = nsnull; PRInt32 start = -1, end; if (mState & NS_FRAME_IS_BIDI) { GetBidiProperty(aPresContext, nsLayoutAtoms::nextBidi, (void**) &nextBidi,sizeof(nextBidi)); if (nextBidi) { if (mContentLength < 1) { mContentLength = 1; } nextBidi->GetOffsets(start, end); if (start <= mContentOffset) { nextBidi->AdjustOffsetsForBidi(mContentOffset + mContentLength, end); } else { mContentLength = start - mContentOffset; } } } #endif //IBMBIDI aTextData.mX = 0; if (aTextData.mMeasureText) { aTs.mNormalFont->GetMaxAscent(aTextData.mAscent); aTs.mNormalFont->GetMaxDescent(aTextData.mDescent); } PRBool firstWordDone = PR_FALSE; for (;;firstThing = PR_FALSE) { #ifdef IBMBIDI if (nextBidi && (mContentLength <= 0) ) { if (textRun.IsBuffering()) { // Measure the remaining text goto MeasureTextRun; } else { break; } } #endif // IBMBIDI // Get next word/whitespace from the text PRBool isWhitespace, wasTransformed; PRInt32 wordLen, contentLen; union { char* bp1; PRUnichar* bp2; }; #ifdef IBMBIDI wordLen = start; #endif // IBMBIDI bp2 = aTx.GetNextWord(aTextData.mInWord, &wordLen, &contentLen, &isWhitespace, &wasTransformed, textRun.mNumSegments == 0); // We need to set aTextData.mCanBreakBefore to true after 1st word. But we can't set // aTextData.mCanBreakBefore without seeing the 2nd word. That's because this frame // may only contain part of one word, the other part is in next frame. // we don't care if first word is whitespace, that will be addressed later. if (!aTextData.mCanBreakBefore && !firstThing && !isWhitespace) { firstWordDone = PR_TRUE; } #ifdef IBMBIDI if (nextBidi) { mContentLength -= contentLen; if (mContentLength < 0) { contentLen += mContentLength; wordLen = PR_MIN(wordLen, contentLen); } } #endif // IBMBIDI // Remember if the text was transformed if (wasTransformed) { mState |= TEXT_WAS_TRANSFORMED; } if (bp2) { if (firstWordDone) { // The first word has been processed, and 2nd word is seen // we can set it be breakable here after. aTextData.mCanBreakBefore = PR_TRUE; } } else { if (textRun.IsBuffering()) { // Measure the remaining text goto MeasureTextRun; } else { // Advance the offset in case we just consumed a bunch of // discarded characters. Otherwise, if this is the first piece // of content for this frame we will attempt to break-before it. aTextData.mOffset += contentLen; break; } } lastWordLen = wordLen; lastWordPtr = bp2; aTextData.mInWord = PR_FALSE; // Measure the word/whitespace PRUnichar firstChar; if (aTx.TransformedTextIsAscii()) { firstChar = *bp1; } else { firstChar = *bp2; } if (isWhitespace) { if ('\n' == firstChar) { // We hit a newline. Stop looping. NS_WARN_IF_FALSE(aTs.mPreformatted, "newline w/o ts.mPreformatted"); prevOffset = aTextData.mOffset; aTextData.mOffset++; endsInWhitespace = PR_TRUE; endsInNewline = PR_TRUE; break; } if (aTextData.mSkipWhitespace) { aTextData.mOffset += contentLen; aTextData.mSkipWhitespace = PR_FALSE; if (wasTransformed) { // As long as there were no discarded characters, then don't consider // skipped leading whitespace as being transformed if (wordLen == contentLen) { mState &= ~TEXT_WAS_TRANSFORMED; } } // Only set flag when we actually do skip whitespace mState |= TEXT_SKIP_LEADING_WS; continue; } // NOTE: Even if the textRun absorbs the whitespace below, we still // want to remember that we're breakable. aTextData.mCanBreakBefore = PR_TRUE; aTextData.mFirstLetterOK = PR_FALSE; if ('\t' == firstChar) { // Expand tabs to the proper width wordLen = 8 - (7 & column); // Apply word spacing to every space derived from a tab dimensions.width = (aTs.mSpaceWidth + aTs.mWordSpacing + aTs.mLetterSpacing)*wordLen; // Because we have to expand the tab when rendering consider that // a transformation of the text mState |= TEXT_WAS_TRANSFORMED; } else if (textRun.IsBuffering()) { // Add a whitespace segment textRun.AddSegment(wordLen, contentLen, PR_TRUE); continue; } else { // Apply word spacing to every space, if there's more than one dimensions.width = wordLen*(aTs.mWordSpacing + aTs.mLetterSpacing + aTs.mSpaceWidth);// XXX simplistic } //Even if there is not enough space for this "space", we still put it //here instead of next line prevColumn = column; column += wordLen; endsInWhitespace = PR_TRUE; prevOffset = aTextData.mOffset; aTextData.mOffset += contentLen; if (aTextData.mMeasureText) { //if we're wrapping, then don't add the whitespace width to the // x-offset unless the whitespace will fit within maxWidth.'' if (aTextData.mWrapping) { if (aTextData.mX + dimensions.width <= maxWidth) { aTextData.mX += dimensions.width; } else { // since we didn't add the trailing space width, set this flag so that // we will not trim this non-existing space aTextData.mTrailingSpaceTrimmed = PR_TRUE; break; } } else { //if we're not wrapping, then always advance // the x-offset regardless of maxWidth aTextData.mX += dimensions.width; } } //(aTextData.mMeasureText) } else { aTextData.mSkipWhitespace = PR_FALSE; if (aTextData.mFirstLetterOK) { if (IsPunctuationMark(firstChar)) { if (contentLen > 1) { wordLen = 2; contentLen = 2; } } else { wordLen = 1; contentLen = 1; } justDidFirstLetter = PR_TRUE; } if (aTextData.mMeasureText) { if (measureTextRuns && !justDidFirstLetter) { // Add another word to the text run textRun.AddSegment(wordLen, contentLen, PR_FALSE); // See if we should measure the text if ((textRun.mTotalNumChars >= estimatedNumChars) || (textRun.mNumSegments >= (TEXT_MAX_NUM_SEGMENTS - 1))) { goto MeasureTextRun; } } else { if (aTs.mSmallCaps) { MeasureSmallCapsText(aReflowState, aTs, bp2, wordLen, &dimensions); } else { // Measure just the one word if (aTx.TransformedTextIsAscii()) { aReflowState.rendContext->GetTextDimensions(bp1, wordLen, dimensions); } else { aReflowState.rendContext->GetTextDimensions(bp2, wordLen, dimensions); } if (aTs.mLetterSpacing) { dimensions.width += aTs.mLetterSpacing * wordLen; } } lastWordDimensions = dimensions; // See if there is room for the text if ((0 != aTextData.mX) && aTextData.mWrapping && (aTextData.mX + dimensions.width > maxWidth)) { // The text will not fit. break; } prevMaxWordWidth = aTextData.mMaxWordWidth; prevAscent = aTextData.mAscent; prevDescent = aTextData.mDescent; aTextData.mX += dimensions.width; if (dimensions.width > aTextData.mMaxWordWidth) { aTextData.mMaxWordWidth = dimensions.width; } if (aTextData.mAscent < dimensions.ascent) { aTextData.mAscent = dimensions.ascent; } if (aTextData.mDescent < dimensions.descent) { aTextData.mDescent = dimensions.descent; } prevColumn = column; column += wordLen; endsInWhitespace = PR_FALSE; prevOffset = aTextData.mOffset; aTextData.mOffset += contentLen; if (justDidFirstLetter) { // Time to stop break; } } } else { // We didn't measure the text, but we need to update our state prevColumn = column; column += wordLen; endsInWhitespace = PR_FALSE; prevOffset = aTextData.mOffset; aTextData.mOffset += contentLen; if (justDidFirstLetter) { // Time to stop break; } } } continue; MeasureTextRun: #if defined(_WIN32) || defined(XP_OS2) || defined(MOZ_X11) || defined(XP_BEOS) // see if we have implementation for GetTextDimensions() if (hints & NS_RENDERING_HINT_FAST_MEASURE) { PRInt32 numCharsFit; // These calls can return numCharsFit not positioned at a break in the textRun. Beware. if (aTx.TransformedTextIsAscii()) { aReflowState.rendContext->GetTextDimensions((char*)aTx.GetWordBuffer(), textRun.mTotalNumChars, maxWidth - aTextData.mX, textRun.mBreaks, textRun.mNumSegments, dimensions, numCharsFit, lastWordDimensions); } else { aReflowState.rendContext->GetTextDimensions(aTx.GetWordBuffer(), textRun.mTotalNumChars, maxWidth - aTextData.mX, textRun.mBreaks, textRun.mNumSegments, dimensions, numCharsFit, lastWordDimensions); } // See how much of the text fit if ((0 != aTextData.mX) && aTextData.mWrapping && (aTextData.mX + dimensions.width > maxWidth)) { // None of the text fits #ifdef IBMBIDI nextBidi = nsnull; #endif // IBMBIDI break; } // Find the index of the last segment that fit PRInt32 lastSegment; if (numCharsFit >= textRun.mTotalNumChars) { // fast path, normal case NS_ASSERTION(numCharsFit == textRun.mTotalNumChars, "shouldn't overshoot"); lastSegment = textRun.mNumSegments - 1; } else { for (lastSegment = 0; textRun.mBreaks[lastSegment] < numCharsFit; lastSegment++) ; NS_ASSERTION(lastSegment < textRun.mNumSegments, "failed to find segment"); // now we have textRun.mBreaks[lastSegment] >= numCharsFit /* O'Callahan XXX: This snippet together with the snippet below prevents mail from loading Justification seems to work just fine without these changes. We get into trouble in a case where lastSegment gets set to -1 if (textRun.mBreaks[lastSegment] > numCharsFit) { // NOTE: this segment did not actually fit! lastSegment--; } */ } /* O'Callahan XXX: This snippet together with the snippet above prevents mail from loading if (lastSegment < 0) { // no segments fit break; } else */ if (lastSegment == 0) { // Only one segment fit prevColumn = column; prevOffset = aTextData.mOffset; } else { // The previous state is for the next to last word // NOTE: The textRun data are relative to the last updated column and offset! prevColumn = column + textRun.mBreaks[lastSegment - 1]; prevOffset = aTextData.mOffset + textRun.mSegments[lastSegment - 1].ContentLen(); } aTextData.mX += dimensions.width; if (aTextData.mAscent < dimensions.ascent) { aTextData.mAscent = dimensions.ascent; } if (aTextData.mDescent < dimensions.descent) { aTextData.mDescent = dimensions.descent; } // this is where to backup if line-breaking happens to push the last word prevAscent = aTextData.mAscent; prevDescent = aTextData.mDescent; // we can now consider the last word since we know where to backup if (aTextData.mAscent < lastWordDimensions.ascent) { aTextData.mAscent = lastWordDimensions.ascent; } if (aTextData.mDescent < lastWordDimensions.descent) { aTextData.mDescent = lastWordDimensions.descent; } column += numCharsFit; aTextData.mOffset += textRun.mSegments[lastSegment].ContentLen(); endsInWhitespace = textRun.mSegments[lastSegment].IsWhitespace(); // If all the text didn't fit, then we're done if (numCharsFit != textRun.mTotalNumChars) { #ifdef IBMBIDI nextBidi = nsnull; #endif // IBMBIDI break; } #ifdef IBMBIDI if (nextBidi && (mContentLength <= 0) ) { break; } #endif // IBMBIDI if (nsnull == bp2) { // No more text so we're all finished. Advance the offset in case the last // call to GetNextWord() discarded characters aTextData.mOffset += contentLen; break; } // Reset the number of text run segments textRun.Reset(); // Estimate the remaining number of characters we think will fit estimatedNumChars = EstimateNumChars(maxWidth - aTextData.mX, aTs.mAveCharWidth); } #else /* defined(_WIN32) || defined(XP_OS2) || defined(MOZ_X11) || defined(XP_BEOS) */ int unused = -1; #endif /* defined(_WIN32) || defined(XP_OS2) || defined(MOZ_X11) || defined(XP_BEOS) */ } // If we didn't actually measure any text, then make sure it looks // like we did if (!aTextData.mMeasureText) { aTextData.mAscent = mAscent; aTextData.mDescent = mRect.height - aTextData.mAscent; aTextData.mX = mRect.width; if (mState & TEXT_TRIMMED_WS) { // Add back in the width of a space since it was trimmed away last time // NOTE: Trailing whitespace includes word and letter spacing! aTextData.mX += aTs.mSpaceWidth + aTs.mWordSpacing + aTs.mLetterSpacing; } } // Post processing logic to deal with word-breaking that spans // multiple frames. if (lineLayout.InWord()) { // We are already in a word. This means a text frame prior to this // one had a fragment of a nbword that is joined with this // frame. It also means that the prior frame already found this // frame and recorded it as part of the word. #ifdef DEBUG_WORD_WRAPPING ListTag(stdout); printf(": in word; skipping\n"); #endif lineLayout.ForgetWordFrame(this); } if (!lineLayout.InWord()) { // There is no currently active word. This frame may contain the // start of one. if (endsInWhitespace) { // Nope, this frame doesn't start a word. lineLayout.ForgetWordFrames(); } else if ((aTextData.mOffset == contentLength) && (prevOffset >= 0)) { // Force breakable to false when we aren't wrapping (this // guarantees that the combined word will stay together) if (!aTextData.mWrapping) { aTextData.mCanBreakBefore = PR_FALSE; } // This frame does start a word. However, there is no point // messing around with it if we are already out of room. We // always have room if we are not breakable. if (!aTextData.mCanBreakBefore || (aTextData.mX <= maxWidth)) { // There is room for this word fragment. It's possible that // this word fragment is the end of the text-run. If it's not // then we continue with the look-ahead processing. nsIFrame* next = lineLayout.FindNextText(aPresContext, this); if (nsnull != next) { #ifdef DEBUG_WORD_WRAPPING nsAutoString tmp(aTx.GetWordBuffer(), lastWordLen); ListTag(stdout); printf(": start='"); fputs(NS_LossyConvertUCS2toASCII(tmp).get(), stdout); printf("' lastWordLen=%d baseWidth=%d prevOffset=%d offset=%d next=", lastWordLen, lastWordDimensions.width, prevOffset, aTextData.mOffset); ListTag(stdout, next); printf("\n"); #endif PRUnichar* pWordBuf = lastWordPtr; PRUint32 wordBufLen = aTx.GetWordBufferLength() - (lastWordPtr - aTx.GetWordBuffer()); if (aTx.TransformedTextIsAscii()) { // The text transform buffer contains ascii characters, so // transform it to Unicode NS_ASSERTION(wordBufLen >= PRUint32(lastWordLen), "no room to transform in place"); TransformTextToUnicode((char*)lastWordPtr, lastWordLen); } // Look ahead in the text-run and compute the final word // width, taking into account any style changes and stopping // at the first breakable point. if (!aTextData.mMeasureText || (lastWordDimensions.width == -1)) { // We either didn't measure any text or we measured multiple words // at once so either way we don't know lastWordDimensions. We'll have to // compute it now if (prevOffset == startingOffset) { // There's only one word, so we don't have to measure after all lastWordDimensions.width = aTextData.mX; } else if (aTs.mSmallCaps) { MeasureSmallCapsText(aReflowState, aTs, pWordBuf, lastWordLen, &lastWordDimensions); } else { aReflowState.rendContext->GetTextDimensions(pWordBuf, lastWordLen, lastWordDimensions); if (aTs.mLetterSpacing) { lastWordDimensions.width += aTs.mLetterSpacing * lastWordLen; } } } nsTextDimensions wordDimensions = ComputeTotalWordDimensions(aPresContext, aLb, lineLayout, aReflowState, next, lastWordDimensions, pWordBuf, lastWordLen, wordBufLen, aTextData.mCanBreakBefore); if (!aTextData.mCanBreakBefore || (aTextData.mX - lastWordDimensions.width + wordDimensions.width <= maxWidth)) { // The fully joined word has fit. Account for the joined // word's affect on the max-element-size here (since the // joined word is large than it's pieces, the right effect // will occur from the perspective of the container // reflowing this frame) if (wordDimensions.width > aTextData.mMaxWordWidth) { aTextData.mMaxWordWidth = wordDimensions.width; } // Now that we now that we will retain the last word, we should // account for its ascent and descent if (aTextData.mAscent < lastWordDimensions.ascent) { aTextData.mAscent = lastWordDimensions.ascent; } if (aTextData.mDescent < lastWordDimensions.descent) { aTextData.mDescent = lastWordDimensions.descent; } } else { #ifdef NOISY_REFLOW ListTag(stdout); printf(": look-ahead (didn't fit) x=%d wordWidth=%d lastWordWidth=%d\n", aTextData.mX, wordDimensions.width, lastWordDimensions.width); #endif // The fully joined word won't fit. We need to reduce our // size by lastWordDimensions aTextData.mX -= lastWordDimensions.width; aTextData.mMaxWordWidth = prevMaxWordWidth; aTextData.mOffset = prevOffset; column = prevColumn; if (aTextData.mMeasureText) { aTextData.mAscent = prevAscent; aTextData.mDescent = prevDescent; } // else { // XXX we didn't measure the text, and so we don't know where to back up, // we will retain our current height. However, there is a possible // edge case that is not handled: since we just chopped the last word, // our remaining text could have got shorter. // } #ifdef DEBUG_WORD_WRAPPING printf(" x=%d maxWordWidth=%d len=%d\n", aTextData.mX, aTextData.mMaxWordWidth, aTextData.mOffset - startingOffset); #endif lineLayout.ForgetWordFrames(); } } } } } // Inform line layout of how this piece of text ends in whitespace // (only text objects do this). Note that if x is zero then this // text object collapsed into nothingness which means it shouldn't // effect the current setting of the ends-in-whitespace flag. lineLayout.SetColumn(column); lineLayout.SetUnderstandsWhiteSpace(PR_TRUE); if (0 != aTextData.mX) { lineLayout.SetEndsInWhiteSpace(endsInWhitespace); } if (justDidFirstLetter) { lineLayout.SetFirstLetterFrame(this); lineLayout.SetFirstLetterStyleOK(PR_FALSE); mState |= TEXT_FIRST_LETTER; } // Return our reflow status nsReflowStatus rs = (aTextData.mOffset == contentLength) #ifdef IBMBIDI || (aTextData.mOffset == start) #endif // IBMBIDI ? NS_FRAME_COMPLETE : NS_FRAME_NOT_COMPLETE; if (endsInNewline) { rs = NS_INLINE_LINE_BREAK_AFTER(rs); lineLayout.SetLineEndsInBR(PR_TRUE); } else if ((aTextData.mOffset != contentLength) && (aTextData.mOffset == startingOffset)) { // Break-before a long-word that doesn't fit here rs = NS_INLINE_LINE_BREAK_BEFORE(); } return rs; } NS_IMETHODIMP nsTextFrame::Reflow(nsIPresContext* aPresContext, nsHTMLReflowMetrics& aMetrics, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("nsTextFrame", aReflowState.reason); DISPLAY_REFLOW(aPresContext, this, aReflowState, aMetrics, aStatus); #ifdef NOISY_REFLOW ListTag(stdout); printf(": BeginReflow: availableSize=%d,%d\n", aReflowState.availableWidth, aReflowState.availableHeight); #endif // XXX If there's no line layout, we shouldn't even have created this // frame. This may happen if, for example, this is text inside a table // but not inside a cell. For now, just don't reflow. if (nsnull == aReflowState.mLineLayout) { // XXX Add a method to aMetrics that does this; we do it several places aMetrics.width = 0; aMetrics.height = 0; aMetrics.ascent = 0; aMetrics.descent = 0; if (aMetrics.mComputeMEW) { aMetrics.mMaxElementWidth = 0; } #ifdef MOZ_MATHML if (NS_REFLOW_CALC_BOUNDING_METRICS & aMetrics.mFlags) aMetrics.mBoundingMetrics.Clear(); #endif return NS_OK; } // Get starting offset into the content PRInt32 startingOffset = 0; nsIFrame* prevInFlow; GetPrevInFlow(&prevInFlow); if (nsnull != prevInFlow) { nsTextFrame* prev = (nsTextFrame*)prevInFlow; startingOffset = prev->mContentOffset + prev->mContentLength; // If our starting offset doesn't agree with mContentOffset, then our // prev-in-flow has changed the number of characters it maps and so we // need to measure text and not try and optimize a resize reflow if (startingOffset != mContentOffset) { mState &= ~TEXT_OPTIMIZE_RESIZE; } } nsLineLayout& lineLayout = *aReflowState.mLineLayout; TextStyle ts(aPresContext, *aReflowState.rendContext, mStyleContext); if ( (mContentLength > 0) && (mState & NS_FRAME_IS_BIDI) ) { startingOffset = mContentOffset; } PRBool bidiEnabled; aPresContext->GetBidiEnabled(&bidiEnabled); if (bidiEnabled) { nsCharType charType = eCharType_LeftToRight; PRUint32 hints = 0; aReflowState.rendContext->GetHints(hints); GetBidiProperty(aPresContext, nsLayoutAtoms::charType, (void**)&charType, sizeof(charType)); if ((eCharType_RightToLeftArabic == charType && (hints & NS_RENDERING_HINT_ARABIC_SHAPING) == NS_RENDERING_HINT_ARABIC_SHAPING) || (eCharType_RightToLeft == charType && (hints & NS_RENDERING_HINT_BIDI_REORDERING) == NS_RENDERING_HINT_BIDI_REORDERING)) { aPresContext->SetIsBidiSystem(PR_TRUE); } } // Clear out the reflow state flags in mState (without destroying // the TEXT_BLINK_ON bit). PRBool lastTimeWeSkippedLeadingWS = 0 != (mState & TEXT_SKIP_LEADING_WS); mState &= ~TEXT_REFLOW_FLAGS; if (aReflowState.mFlags.mBlinks) { if (0 == (mState & TEXT_BLINK_ON)) { mState |= TEXT_BLINK_ON; nsBlinkTimer::AddBlinkFrame(aPresContext, this); } } else { if (0 != (mState & TEXT_BLINK_ON)) { mState &= ~TEXT_BLINK_ON; nsBlinkTimer::RemoveBlinkFrame(this); } } PRBool wrapping = (NS_STYLE_WHITESPACE_NORMAL == ts.mText->mWhiteSpace) || (NS_STYLE_WHITESPACE_MOZ_PRE_WRAP == ts.mText->mWhiteSpace); // Set whitespace skip flag PRBool skipWhitespace = PR_FALSE; if (!ts.mPreformatted) { if (lineLayout.GetEndsInWhiteSpace()) { skipWhitespace = PR_TRUE; } } nscoord maxWidth = aReflowState.availableWidth; // Setup text transformer to transform this frames text content nsIDocument* doc = mContent->GetDocument(); if (!doc) { NS_WARNING("Content has no document."); return NS_ERROR_FAILURE; } PRBool forceArabicShaping = (ts.mSmallCaps || (0 != ts.mWordSpacing) || (0 != ts.mLetterSpacing) || ts.mJustifying); nsILineBreaker *lb = doc->GetLineBreaker(); nsTextTransformer tx(lb, nsnull, aPresContext); // Keep the text in ascii if possible. Note that if we're measuring small // caps text then transform to Unicode because the helper function only // accepts Unicode text nsresult rv = tx.Init(this, mContent, startingOffset, forceArabicShaping, !ts.mSmallCaps); if (NS_OK != rv) { return rv; } //PRInt32 contentLength = tx.GetContentLength(); // Set inWord to true if we are part of a previous piece of text's word. This // is only valid for one pass through the measuring loop. PRBool inWord = lineLayout.InWord() || ((nsnull != prevInFlow) && (((nsTextFrame*)prevInFlow)->mState & TEXT_FIRST_LETTER)); if (inWord) { mState |= TEXT_IN_WORD; } mState &= ~TEXT_FIRST_LETTER; PRInt32 column = lineLayout.GetColumn(); PRInt32 prevColumn = mColumn; mColumn = column; PRBool measureText = PR_TRUE; // We can avoid actually measuring the text if: // - this is a resize reflow // - we're not dirty (see CharacterDataChanged() function) // - we don't have a next in flow // - the previous reflow successfully reflowed all text in the // available space // - we aren't computing the max element size (that requires we measure // text) // - skipping leading whitespace is the same as it was the last time // - we're wrapping text and the available width is at least as big as our // current frame width -or- // we're not wrapping text and we're at the same column as before (this is // an issue for preformatted tabbed text only) // - AND we aren't justified (in which case the frame width has already been tweaked and can't be used) if ((eReflowReason_Resize == aReflowState.reason) && (0 == (mState & NS_FRAME_IS_DIRTY))) { nscoord realWidth = mRect.width; if (mState & TEXT_TRIMMED_WS) { // NOTE: Trailing whitespace includes word and letter spacing! realWidth += ts.mSpaceWidth + ts.mWordSpacing + ts.mLetterSpacing; } if (!mNextInFlow && (mState & TEXT_OPTIMIZE_RESIZE) && !aMetrics.mComputeMEW && (lastTimeWeSkippedLeadingWS == skipWhitespace) && ((wrapping && (maxWidth >= realWidth)) || (!wrapping && (prevColumn == column))) && #ifdef IBMBIDI (0 == (mState & NS_FRAME_IS_BIDI) ) && #endif // IBMBIDI !ts.mJustifying) { // We can skip measuring of text and use the value from our // previous reflow measureText = PR_FALSE; #ifdef NOISY_REFLOW printf(" => measureText=%s wrapping=%s skipWhitespace=%s", measureText ? "yes" : "no", wrapping ? "yes" : "no", skipWhitespace ? "yes" : "no"); printf(" realWidth=%d maxWidth=%d\n", realWidth, maxWidth); #endif } } // Local state passed to the routines that do the actual text measurement TextReflowData textData(startingOffset, wrapping, skipWhitespace, measureText, inWord, lineLayout.GetFirstLetterStyleOK(), lineLayout.LineIsBreakable(), aMetrics.mComputeMEW, PR_FALSE); // Measure the text // MeasureText may set TEXT_TRIMMED_WS flag, so don't clear after the call if (ts.mFont->mSize) aStatus = MeasureText(aPresContext, aReflowState, tx, lb, ts, textData); else { textData.mX = 0; textData.mAscent = 0; textData.mDescent = 0; aStatus = NS_FRAME_COMPLETE; } if (textData.mTrailingSpaceTrimmed) mState |= TEXT_TRIMMED_WS; else mState &= ~TEXT_TRIMMED_WS; if (tx.HasMultibyte()) { mState |= TEXT_HAS_MULTIBYTE; } // Setup metrics for caller; store final max-element-size information aMetrics.width = textData.mX; if ((0 == textData.mX) && !ts.mPreformatted) { aMetrics.height = 0; aMetrics.ascent = 0; aMetrics.descent = 0; } else { aMetrics.ascent = textData.mAscent; aMetrics.descent = textData.mDescent; aMetrics.height = aMetrics.ascent + aMetrics.descent; } mAscent = aMetrics.ascent; if (!wrapping) { textData.mMaxWordWidth = textData.mX; } if (aMetrics.mComputeMEW) { aMetrics.mMaxElementWidth = textData.mMaxWordWidth; } // Set content offset and length mContentOffset = startingOffset; mContentLength = textData.mOffset - startingOffset; // Compute space and letter counts for justification, if required if (ts.mJustifying) { PRInt32 numSpaces; PRInt32 textLength; // This will include a space for trailing whitespace, if any is present. // This is corrected for in nsLineLayout::TrimWhiteSpaceIn. // This work could be done in MeasureText, but it's complex to do accurately // there because of the need to repair counts when wrapped words are backed out. // So I do it via PrepareUnicodeText ... a little slower perhaps, but a lot saner, // and it localizes the counting logic to one place. numSpaces = PrepareUnicodeText(tx, nsnull, nsnull, &textLength, PR_TRUE); lineLayout.SetTextJustificationWeights(numSpaces, textLength - numSpaces); } #ifdef MOZ_MATHML // Simple minded code to also return the bounding metrics if the caller wants it... // More consolidation is needed -- a better approach is to follow what is done by // the other routines that are doing measurements. if (NS_REFLOW_CALC_BOUNDING_METRICS & aMetrics.mFlags) { rv = NS_ERROR_UNEXPECTED; // initialize with an error; it is reset if things turn out well aMetrics.mBoundingMetrics.Clear(); // Get the text to measure. nsCOMPtr domText(do_QueryInterface(mContent)); if (domText.get()) { nsAutoString aData; domText->GetData(aData); // Extract the piece of text relevant to us -- XXX whitespace cause a mess here nsAutoString aText; aData.Mid(aText, mContentOffset, mContentLength); // Set the font SetFontFromStyle(aReflowState.rendContext, mStyleContext); // Now get the exact bounding metrics of the text nsBoundingMetrics bm; rv = aReflowState.rendContext->GetBoundingMetrics(aText.get(), PRUint32(mContentLength), bm); if (NS_SUCCEEDED(rv)) aMetrics.mBoundingMetrics = bm; } if (NS_FAILED(rv)) { // Things didn't turn out well, just return the reflow metrics. aMetrics.mBoundingMetrics.ascent = aMetrics.ascent; aMetrics.mBoundingMetrics.descent = aMetrics.descent; aMetrics.mBoundingMetrics.width = aMetrics.width; #ifdef MOZ_MATHML_BOUNDINGMETRICS printf("nsTextFrame: could not perform GetBoundingMetrics()\n"); #endif } } #endif nscoord maxFrameWidth = mRect.width; nscoord maxFrameHeight = mRect.height; // For future resize reflows we would like to avoid measuring the text. // We can only do this if after this reflow we're: // - complete. If we're not complete then our desired width doesn't // represent our total size // - we fit in the available space. We may be complete, but if we // return a larger desired width than is available we may get pushed // and our frame width won't get set if (NS_FRAME_IS_COMPLETE(aStatus) && !NS_INLINE_IS_BREAK(aStatus) && (aMetrics.width <= maxWidth)) { mState |= TEXT_OPTIMIZE_RESIZE; mRect.width = aMetrics.width; } else { mState &= ~TEXT_OPTIMIZE_RESIZE; } // If it's an incremental reflow command, then invalidate our existing // bounds. // XXX We need a finer granularity than this, but it isn't clear what // has actually changed... /*if (eReflowReason_Incremental == aReflowState.reason || eReflowReason_Dirty == aReflowState.reason) {*/ // XXX See bug 71523 We should really adjust the frames x coordinate to // a pixel boundary to solve this. // For now we add 1 pixel to the width of the invalidated rect. // This fixes cases where the twips to pixel roundoff causes the invalidated // rect's width to be one pixel short. float p2t; aPresContext->GetScaledPixelsToTwips(&p2t); nscoord onePixel = NSIntPixelsToTwips(1, p2t); maxFrameWidth = PR_MAX(maxFrameWidth, mRect.width) + onePixel; maxFrameHeight = PR_MAX(maxFrameHeight, mRect.height); nsRect damage(0,0,maxFrameWidth,maxFrameHeight); Invalidate(damage); /*}*/ #ifdef NOISY_REFLOW ListTag(stdout); printf(": desiredSize=%d,%d(a=%d/d=%d) status=%x\n", aMetrics.width, aMetrics.height, aMetrics.ascent, aMetrics.descent, aStatus); #endif NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aMetrics); return NS_OK; } NS_IMETHODIMP nsTextFrame::CanContinueTextRun(PRBool& aContinueTextRun) const { // We can continue a text run through a text frame aContinueTextRun = PR_TRUE; return NS_OK; } NS_IMETHODIMP nsTextFrame::AdjustFrameSize(nscoord aExtraSpace, nscoord& aUsedSpace) { aUsedSpace = 0; return NS_OK; } NS_IMETHODIMP nsTextFrame::TrimTrailingWhiteSpace(nsIPresContext* aPresContext, nsIRenderingContext& aRC, nscoord& aDeltaWidth) { // in some situation (for instance, in wrapping mode, last space will not // be added to total width if it exceed maxwidth), this flag will be set // and we shouldn't trim non-added space if (mState & TEXT_TRIMMED_WS) { aDeltaWidth = 0; return NS_OK; } nscoord dw = 0; const nsStyleText* textStyle = GetStyleText(); if (mContentLength && (NS_STYLE_WHITESPACE_PRE != textStyle->mWhiteSpace) && (NS_STYLE_WHITESPACE_MOZ_PRE_WRAP != textStyle->mWhiteSpace)) { // Get the text fragments that make up our content nsCOMPtr tc = do_QueryInterface(mContent); if (tc) { const nsTextFragment* frag; tc->GetText(&frag); PRInt32 lastCharIndex = mContentOffset + mContentLength - 1; if (lastCharIndex < frag->GetLength()) { PRUnichar ch = frag->CharAt(lastCharIndex); if (XP_IS_SPACE(ch)) { // Get font metrics for a space so we can adjust the width by the // right amount. SetFontFromStyle(&aRC, mStyleContext); aRC.GetWidth(' ', dw); // NOTE: Trailing whitespace includes word and letter spacing! nsStyleUnit unit; unit = textStyle->mWordSpacing.GetUnit(); if (eStyleUnit_Coord == unit) { dw += textStyle->mWordSpacing.GetCoordValue(); } unit = textStyle->mLetterSpacing.GetUnit(); if (eStyleUnit_Coord == unit) { dw += textStyle->mLetterSpacing.GetCoordValue(); } } } } } #ifdef NOISY_TRIM ListTag(stdout); printf(": trim => %d\n", dw); #endif if (0 != dw) { mState |= TEXT_TRIMMED_WS; } else { mState &= ~TEXT_TRIMMED_WS; } aDeltaWidth = dw; return NS_OK; } static void RevertSpacesToNBSP(PRUnichar* aBuffer, PRInt32 aWordLen) { PRUnichar* end = aBuffer + aWordLen; for (; aBuffer < end; aBuffer++) { PRUnichar ch = *aBuffer; if (ch == ' ') { *aBuffer = CH_NBSP; } } } nsTextDimensions nsTextFrame::ComputeTotalWordDimensions(nsIPresContext* aPresContext, nsILineBreaker* aLineBreaker, nsLineLayout& aLineLayout, const nsHTMLReflowState& aReflowState, nsIFrame* aNextFrame, const nsTextDimensions& aBaseDimensions, PRUnichar* aWordBuf, PRUint32 aWordLen, PRUint32 aWordBufSize, PRBool aCanBreakBefore) { // Before we get going, convert any spaces in the current word back // to nbsp's. This keeps the breaking logic happy. RevertSpacesToNBSP(aWordBuf, (PRInt32) aWordLen); nsTextDimensions addedDimensions; PRUnichar *newWordBuf = aWordBuf; PRUint32 newWordBufSize = aWordBufSize; while (aNextFrame) { nsIContent* content = aNextFrame->GetContent(); #ifdef DEBUG_WORD_WRAPPING printf(" next textRun="); nsFrame::ListTag(stdout, aNextFrame); printf("\n"); #endif nsCOMPtr tc(do_QueryInterface(content)); if (tc) { PRBool stop = PR_FALSE; nsTextDimensions moreDimensions; moreDimensions = ComputeWordFragmentDimensions(aPresContext, aLineBreaker, aLineLayout, aReflowState, aNextFrame, content, tc, &stop, newWordBuf, aWordLen, newWordBufSize, aCanBreakBefore); if (moreDimensions.width < 0) { PRUint32 moreSize = -moreDimensions.width; //Oh, wordBuf is too small, we have to grow it newWordBufSize += moreSize; if (newWordBuf != aWordBuf) { newWordBuf = (PRUnichar*)nsMemory::Realloc(newWordBuf, sizeof(PRUnichar)*newWordBufSize); NS_ASSERTION(newWordBuf, "not enough memory"); } else { newWordBuf = (PRUnichar*)nsMemory::Alloc(sizeof(PRUnichar)*newWordBufSize); NS_ASSERTION(newWordBuf, "not enough memory"); if(newWordBuf) { memcpy((void*)newWordBuf, aWordBuf, sizeof(PRUnichar)*(newWordBufSize-moreSize)); } } if(newWordBuf) { moreDimensions = ComputeWordFragmentDimensions(aPresContext, aLineBreaker, aLineLayout, aReflowState, aNextFrame, content, tc, &stop, newWordBuf, aWordLen, newWordBufSize, aCanBreakBefore); NS_ASSERTION((moreDimensions.width >= 0), "ComputeWordFragmentWidth is returning negative"); } else { stop = PR_TRUE; moreDimensions.Clear(); } } addedDimensions.Combine(moreDimensions); #ifdef DEBUG_WORD_WRAPPING printf(" moreWidth=%d (addedWidth=%d) stop=%c\n", moreDimensions.width, addedDimensions.width, stop?'T':'F'); #endif if (stop) { goto done; } } else { // It claimed it was text but it doesn't implement the // nsITextContent API. Therefore I don't know what to do with it // and can't look inside it. Oh well. goto done; } // Move on to the next frame in the text-run aNextFrame = aLineLayout.FindNextText(aPresContext, aNextFrame); } done:; #ifdef DEBUG_WORD_WRAPPING printf(" total word width=%d\n", aBaseDimensions.width + addedDimensions.width); #endif if (newWordBuf && (newWordBuf != aWordBuf)) { nsMemory::Free(newWordBuf); } addedDimensions.Combine(aBaseDimensions); return addedDimensions; } nsTextDimensions nsTextFrame::ComputeWordFragmentDimensions(nsIPresContext* aPresContext, nsILineBreaker* aLineBreaker, nsLineLayout& aLineLayout, const nsHTMLReflowState& aReflowState, nsIFrame* aTextFrame, nsIContent* aContent, nsITextContent* aText, PRBool* aStop, const PRUnichar* aWordBuf, PRUint32& aRunningWordLen, PRUint32 aWordBufSize, PRBool aCanBreakBefore) { nsTextTransformer tx(aLineBreaker, nsnull, aPresContext); tx.Init(aTextFrame, aContent, 0); PRBool isWhitespace, wasTransformed; PRInt32 wordLen, contentLen; nsTextDimensions dimensions; #ifdef IBMBIDI wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset + mContentLength : -1; #endif // IBMBIDI PRUnichar* bp = tx.GetNextWord(PR_TRUE, &wordLen, &contentLen, &isWhitespace, &wasTransformed); if (!bp) { //empty text node, but we need to continue lookahead measurement // AND we need to remember the text frame for later so that we don't // bother doing the word look ahead. aLineLayout.RecordWordFrame(aTextFrame); return dimensions; // 0 } if (isWhitespace) { // Don't bother measuring nothing *aStop = PR_TRUE; return dimensions; // 0 } // We need to adjust the length by look at the two pieces together // but if we have to grow aWordBuf, ask caller do it by return a negative value of size if ((wordLen + aRunningWordLen) > aWordBufSize) { dimensions.width = aWordBufSize - wordLen - aRunningWordLen; return dimensions; } *aStop = contentLen < tx.GetContentLength(); // Convert any spaces in the current word back to nbsp's. This keeps // the breaking logic happy. RevertSpacesToNBSP(bp, wordLen); if (aCanBreakBefore) { if(wordLen > 0) { memcpy((void*)&(aWordBuf[aRunningWordLen]), bp, sizeof(PRUnichar)*wordLen); PRUint32 breakP=0; PRBool needMore=PR_TRUE; nsresult lres = aLineBreaker->Next(aWordBuf, aRunningWordLen+wordLen, 0, &breakP, &needMore); if(NS_SUCCEEDED(lres)) { // when we look at two pieces text together, we might decide to break // eariler than if we only look at the 2nd pieces of text if(!needMore && (breakP < (aRunningWordLen + wordLen))) { wordLen = breakP - aRunningWordLen; if(wordLen < 0) wordLen = 0; *aStop = PR_TRUE; } } // if we don't stop, we need to extend the buf so the next one can // see this part otherwise, it does not matter since we will stop // anyway if(! *aStop) aRunningWordLen += wordLen; } } else { // Even if the previous text fragment is not breakable, the connected pieces // can be breakable in between. This especially true for CJK. PRBool canBreak; nsresult lres = aLineBreaker->BreakInBetween(aWordBuf, aRunningWordLen, bp, wordLen, &canBreak); if (NS_SUCCEEDED(lres) && canBreak) { wordLen = 0; *aStop = PR_TRUE; } } if((*aStop) && (wordLen == 0)) return dimensions; // 0; nsStyleContext* sc = aTextFrame->GetStyleContext(); if (sc) { // Measure the piece of text. Note that we have to select the // appropriate font into the text first because the rendering // context has our font in it, not the font that aText is using. nsIRenderingContext& rc = *aReflowState.rendContext; nsCOMPtr oldfm; rc.GetFontMetrics(*getter_AddRefs(oldfm)); TextStyle ts(aLineLayout.mPresContext, rc, sc); if (ts.mSmallCaps) { MeasureSmallCapsText(aReflowState, ts, bp, wordLen, &dimensions); } else { rc.GetTextDimensions(bp, wordLen, dimensions); // NOTE: Don't forget to add letter spacing for the word fragment! dimensions.width += wordLen*ts.mLetterSpacing; } rc.SetFont(oldfm); #ifdef DEBUG_WORD_WRAPPING nsAutoString tmp(bp, wordLen); printf(" fragment='"); fputs(NS_LossyConvertUCS2toASCII(tmp).get(), stdout); printf("' width=%d [wordLen=%d contentLen=%d ContentLength=%d]\n", dimensions.width, wordLen, contentLen, tx.GetContentLength()); #endif // Remember the text frame for later so that we don't bother doing // the word look ahead. aLineLayout.RecordWordFrame(aTextFrame); return dimensions; } *aStop = PR_TRUE; return dimensions; // 0 } #ifdef DEBUG // Translate the mapped content into a string that's printable void nsTextFrame::ToCString(nsString& aBuf, PRInt32* aTotalContentLength) const { const nsTextFragment* frag; // Get the frames text content nsCOMPtr tc(do_QueryInterface(mContent)); if (!tc) { return; } tc->GetText(&frag); // Compute the total length of the text content. *aTotalContentLength = frag->GetLength(); // Set current fragment and current fragment offset if (0 == mContentLength) { return; } PRInt32 fragOffset = mContentOffset; PRInt32 n = fragOffset + mContentLength; while (fragOffset < n) { PRUnichar ch = frag->CharAt(fragOffset++); if (ch == '\r') { aBuf.Append(NS_LITERAL_STRING("\\r")); } else if (ch == '\n') { aBuf.Append(NS_LITERAL_STRING("\\n")); } else if (ch == '\t') { aBuf.Append(NS_LITERAL_STRING("\\t")); } else if ((ch < ' ') || (ch >= 127)) { aBuf.Append(NS_LITERAL_STRING("\\0")); aBuf.AppendInt((PRInt32)ch, 8); } else { aBuf.Append(ch); } } } #endif nsIAtom* nsTextFrame::GetType() const { return nsLayoutAtoms::textFrame; } /* virtual */ PRBool nsTextFrame::IsEmpty() { // XXXldb Should this check compatibility mode as well??? if (GetStyleText()->WhiteSpaceIsSignificant()) { return PR_FALSE; } nsCOMPtr textContent( do_QueryInterface(mContent) ); if (! textContent) { NS_NOTREACHED("text frame has no text content"); return PR_TRUE; } PRBool isOnlyWS; textContent->IsOnlyWhitespace(&isOnlyWS); return isOnlyWS; } #ifdef DEBUG NS_IMETHODIMP nsTextFrame::GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("Text"), aResult); } NS_IMETHODIMP nsTextFrame::List(nsIPresContext* aPresContext, FILE* out, PRInt32 aIndent) const { // Output the tag IndentBy(out, aIndent); ListTag(out); #ifdef DEBUG_waterson fprintf(out, " [parent=%p]", mParent); #endif if (HasView()) { fprintf(out, " [view=%p]", NS_STATIC_CAST(void*, GetView())); } PRInt32 totalContentLength; nsAutoString tmp; ToCString(tmp, &totalContentLength); // Output the first/last content offset and prev/next in flow info PRBool isComplete = (mContentOffset + mContentLength) == totalContentLength; fprintf(out, "[%d,%d,%c] ", mContentOffset, mContentLength, isComplete ? 'T':'F'); if (nsnull != mNextSibling) { fprintf(out, " next=%p", NS_STATIC_CAST(void*, mNextSibling)); } nsIFrame* prevInFlow; GetPrevInFlow(&prevInFlow); if (nsnull != prevInFlow) { fprintf(out, " prev-in-flow=%p", NS_STATIC_CAST(void*, prevInFlow)); } if (nsnull != mNextInFlow) { fprintf(out, " next-in-flow=%p", NS_STATIC_CAST(void*, mNextInFlow)); } // Output the rect and state fprintf(out, " {%d,%d,%d,%d}", mRect.x, mRect.y, mRect.width, mRect.height); if (0 != mState) { if (mState & NS_FRAME_SELECTED_CONTENT) { fprintf(out, " [state=%08x] SELECTED", mState); } else { fprintf(out, " [state=%08x]", mState); } } fprintf(out, " sc=%p<\n", NS_STATIC_CAST(void*, mStyleContext)); // Output the text aIndent++; IndentBy(out, aIndent); fputs("\"", out); fputs(NS_LossyConvertUCS2toASCII(tmp).get(), out); fputs("\"\n", out); aIndent--; IndentBy(out, aIndent); fputs(">\n", out); return NS_OK; } #endif void nsTextFrame::AdjustSelectionPointsForBidi(SelectionDetails *sdptr, PRInt32 textLength, PRBool isRTLChars, PRBool isOddLevel, PRBool isBidiSystem) { /* This adjustment is required whenever the text has been reversed by * Mozilla before rendering. * * In theory this means any text whose Bidi embedding level has been * set by the Unicode Bidi algorithm to an odd value, but this is * only true in practice on a non-Bidi platform. * * On a Bidi platform the situation is more complicated because the * platform will automatically reverse right-to-left characters; so * Mozilla reverses text whose natural directionality is the opposite * of its embedding level: right-to-left characters whose Bidi * embedding level is even (e.g. Visual Hebrew) or left-to-right and * neutral characters whose Bidi embedding level is odd (e.g. English * text with ). * * The following condition is accordingly an optimization of * if ( (!isBidiSystem && isOddLevel) || * (isBidiSystem && * ((isRTLChars && !isOddLevel) || * (!isRTLChars && isOddLevel)))) */ if (isOddLevel ^ (isRTLChars && isBidiSystem)) { PRInt32 swap = sdptr->mStart; sdptr->mStart = textLength - sdptr->mEnd; sdptr->mEnd = textLength - swap; // temp fix for 75026 crasher untill we fix the bidi code // the above bidi code cause mStart < 0 in some case // the problem is we have whitespace compression code in // nsTextTransformer which cause mEnd > textLength NS_ASSERTION((sdptr->mStart >= 0) , "mStart >= 0"); if(sdptr->mStart < 0 ) sdptr->mStart = 0; NS_ASSERTION((sdptr->mEnd >= 0) , "mEnd >= 0"); if(sdptr->mEnd < 0 ) sdptr->mEnd = 0; NS_ASSERTION((sdptr->mStart <= sdptr->mEnd), "mStart <= mEnd"); if(sdptr->mStart > sdptr->mEnd) sdptr->mEnd = sdptr->mStart; } return; } void nsTextFrame::AdjustOffsetsForBidi(PRInt32 aStart, PRInt32 aEnd) { AddStateBits(NS_FRAME_IS_BIDI); SetOffsets(aStart, aEnd); } void nsTextFrame::SetOffsets(PRInt32 aStart, PRInt32 aEnd) { mContentOffset = aStart; mContentLength = aEnd - aStart; }