/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef include_ipc_VideoDecoderManagerParent_h #define include_ipc_VideoDecoderManagerParent_h #include "mozilla/PVideoDecoderManagerParent.h" namespace mozilla { class VideoDecoderManagerThreadHolder; class VideoDecoderManagerParent final : public PVideoDecoderManagerParent { friend class PVideoDecoderManagerParent; public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VideoDecoderManagerParent) static bool CreateForContent( Endpoint&& aEndpoint); // Can be called from any thread SurfaceDescriptorGPUVideo StoreImage(layers::Image* aImage, layers::TextureClient* aTexture); static void StartupThreads(); static void ShutdownThreads(); static void ShutdownVideoBridge(); bool OnManagerThread(); protected: PVideoDecoderParent* AllocPVideoDecoderParent( const VideoInfo& aVideoInfo, const float& aFramerate, const CreateDecoderParams::OptionSet& aOptions, const layers::TextureFactoryIdentifier& aIdentifier, bool* aSuccess, nsCString* aBlacklistedD3D11Driver, nsCString* aBlacklistedD3D9Driver, nsCString* aErrorDescription); bool DeallocPVideoDecoderParent(PVideoDecoderParent* actor); mozilla::ipc::IPCResult RecvReadback(const SurfaceDescriptorGPUVideo& aSD, SurfaceDescriptor* aResult); mozilla::ipc::IPCResult RecvDeallocateSurfaceDescriptorGPUVideo( const SurfaceDescriptorGPUVideo& aSD); void ActorDestroy(mozilla::ipc::IProtocol::ActorDestroyReason) override; void DeallocPVideoDecoderManagerParent() override; private: explicit VideoDecoderManagerParent( VideoDecoderManagerThreadHolder* aThreadHolder); ~VideoDecoderManagerParent(); void Open(Endpoint&& aEndpoint); std::map> mImageMap; std::map> mTextureMap; RefPtr mThreadHolder; }; } // namespace mozilla #endif // include_dom_ipc_VideoDecoderManagerParent_h