/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* functions that manipulate colors */ #ifndef __nsCSSColorUtils_h #define __nsCSSColorUtils_h #include "nsColor.h" #include // for std::abs(int/long) #include // for std::abs(float/double) // "Sufficient contrast" is determined by // "Techniques For Accessibility Evalution And Repair Tools". // See http://www.w3.org/TR/AERT#color-contrast #define NS_SUFFICIENT_LUMINOSITY_DIFFERENCE 125000 #define NS_LUMINOSITY_DIFFERENCE(a, b) \ std::abs(NS_GetLuminosity(a) - NS_GetLuminosity(b)) // To determine colors based on the background brightness and border color void NS_GetSpecial3DColors(nscolor aResult[2], nscolor aBackgroundColor, nscolor aBorderColor); // Determins brightness for a specific color int NS_GetBrightness(uint8_t aRed, uint8_t aGreen, uint8_t aBlue); // Get Luminosity of a specific color. That is same as Y of YIQ color space. // The range of return value is 0 to 255000. int32_t NS_GetLuminosity(nscolor aColor); // function to convert from RGBA color space to HSVA color space void NS_RGB2HSV(nscolor aColor, uint16_t &aHue, uint16_t &aSat, uint16_t &aValue, uint8_t &aAlpha); // function to convert from HSVA color space to RGBA color space void NS_HSV2RGB(nscolor &aColor, uint16_t aHue, uint16_t aSat, uint16_t aValue, uint8_t aAlpha); #endif