/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* rendering object that goes directly inside the document's scrollbars */ #include "nsIServiceManager.h" #include "nsHTMLParts.h" #include "nsHTMLContainerFrame.h" #include "nsCSSRendering.h" #include "nsPresContext.h" #include "nsStyleContext.h" #include "nsIView.h" #include "nsIViewManager.h" #include "nsIRenderingContext.h" #include "nsGUIEvent.h" #include "nsStyleConsts.h" #include "nsGkAtoms.h" #include "nsIEventStateManager.h" #include "nsIDeviceContext.h" #include "nsIPresShell.h" #include "nsIScrollPositionListener.h" #include "nsDisplayList.h" #include "nsAbsoluteContainingBlock.h" // for focus #include "nsIDOMWindowInternal.h" #include "nsIScrollableFrame.h" #include "nsIScrollableView.h" #include "nsIDocShell.h" #include "nsICanvasFrame.h" #ifdef DEBUG_rods //#define DEBUG_CANVAS_FOCUS #endif #define CANVAS_ABS_POS_CHILD_LIST NS_CONTAINER_LIST_COUNT_INCL_OC // Interface IDs /** * Root frame class. * * The root frame is the parent frame for the document element's frame. * It only supports having a single child frame which must be an area * frame */ class CanvasFrame : public nsHTMLContainerFrame, public nsIScrollPositionListener, public nsICanvasFrame { public: CanvasFrame(nsStyleContext* aContext) : nsHTMLContainerFrame(aContext), mDoPaintFocus(PR_FALSE), mAbsoluteContainer(nsGkAtoms::absoluteList) {} NS_DECL_QUERYFRAME // nsISupports (nsIScrollPositionListener) NS_IMETHOD QueryInterface(const nsIID& aIID, void** aInstancePtr); NS_IMETHOD Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow); virtual void Destroy(); NS_IMETHOD SetInitialChildList(nsIAtom* aListName, nsIFrame* aChildList); NS_IMETHOD AppendFrames(nsIAtom* aListName, nsIFrame* aFrameList); NS_IMETHOD InsertFrames(nsIAtom* aListName, nsIFrame* aPrevFrame, nsIFrame* aFrameList); NS_IMETHOD RemoveFrame(nsIAtom* aListName, nsIFrame* aOldFrame); virtual nsIAtom* GetAdditionalChildListName(PRInt32 aIndex) const; virtual nsIFrame* GetFirstChild(nsIAtom* aListName) const; virtual nscoord GetMinWidth(nsIRenderingContext *aRenderingContext); virtual nscoord GetPrefWidth(nsIRenderingContext *aRenderingContext); NS_IMETHOD Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus); virtual PRBool IsContainingBlock() const { return PR_TRUE; } virtual PRBool IsFrameOfType(PRUint32 aFlags) const { return nsHTMLContainerFrame::IsFrameOfType(aFlags & ~(nsIFrame::eCanContainOverflowContainers)); } NS_IMETHOD BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists); void PaintFocus(nsIRenderingContext& aRenderingContext, nsPoint aPt); // nsIScrollPositionListener NS_IMETHOD ScrollPositionWillChange(nsIScrollableView* aScrollable, nscoord aX, nscoord aY); virtual void ViewPositionDidChange(nsIScrollableView* aScrollable) {} NS_IMETHOD ScrollPositionDidChange(nsIScrollableView* aScrollable, nscoord aX, nscoord aY); // nsICanvasFrame NS_IMETHOD SetHasFocus(PRBool aHasFocus); /** * Get the "type" of the frame * * @see nsGkAtoms::canvasFrame */ virtual nsIAtom* GetType() const; virtual nsresult StealFrame(nsPresContext* aPresContext, nsIFrame* aChild, PRBool aForceNormal) { NS_ASSERTION(!aForceNormal, "No-one should be passing this in here"); // CanvasFrame keeps overflow container continuations of its child // frame in main child list nsresult rv = nsContainerFrame::StealFrame(aPresContext, aChild, PR_TRUE); if (NS_FAILED(rv)) { rv = nsContainerFrame::StealFrame(aPresContext, aChild); } return rv; } #ifdef DEBUG NS_IMETHOD GetFrameName(nsAString& aResult) const; #endif NS_IMETHOD GetContentForEvent(nsPresContext* aPresContext, nsEvent* aEvent, nsIContent** aContent); nsRect CanvasArea() const; protected: virtual PRIntn GetSkipSides() const; // Data members PRPackedBool mDoPaintFocus; nsCOMPtr mViewManager; nsAbsoluteContainingBlock mAbsoluteContainer; private: NS_IMETHOD_(nsrefcnt) AddRef() { return NS_OK; } NS_IMETHOD_(nsrefcnt) Release() { return NS_OK; } }; //---------------------------------------------------------------------- nsIFrame* NS_NewCanvasFrame(nsIPresShell* aPresShell, nsStyleContext* aContext) { return new (aPresShell)CanvasFrame(aContext); } NS_IMPL_QUERY_INTERFACE1(CanvasFrame, nsIScrollPositionListener) NS_QUERYFRAME_HEAD(CanvasFrame) NS_QUERYFRAME_ENTRY(nsICanvasFrame) NS_QUERYFRAME_TAIL_INHERITING(nsHTMLContainerFrame) NS_IMETHODIMP CanvasFrame::Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow) { nsresult rv = nsHTMLContainerFrame::Init(aContent, aParent, aPrevInFlow); mViewManager = PresContext()->GetPresShell()->GetViewManager(); nsIScrollableView* scrollingView = nsnull; mViewManager->GetRootScrollableView(&scrollingView); if (scrollingView) { scrollingView->AddScrollPositionListener(this); } return rv; } void CanvasFrame::Destroy() { mAbsoluteContainer.DestroyFrames(this); nsIScrollableView* scrollingView = nsnull; mViewManager->GetRootScrollableView(&scrollingView); if (scrollingView) { scrollingView->RemoveScrollPositionListener(this); } nsHTMLContainerFrame::Destroy(); } NS_IMETHODIMP CanvasFrame::ScrollPositionWillChange(nsIScrollableView* aScrollable, nscoord aX, nscoord aY) { #ifdef DEBUG_CANVAS_FOCUS { PRBool hasFocus = PR_FALSE; nsCOMPtr observer; mViewManager->GetViewObserver(*getter_AddRefs(observer)); nsCOMPtr shell = do_QueryInterface(observer); nsCOMPtr context; shell->GetPresContext(getter_AddRefs(context)); nsCOMPtr container; context->GetContainer(getter_AddRefs(container)); nsCOMPtr docShell(do_QueryInterface(container)); if (docShell) { docShell->GetHasFocus(&hasFocus); } printf("SPWC: %p HF: %s mDoPaintFocus: %s\n", docShell.get(), hasFocus?"Y":"N", mDoPaintFocus?"Y":"N"); } #endif if (mDoPaintFocus) { mDoPaintFocus = PR_FALSE; mViewManager->UpdateAllViews(NS_VMREFRESH_NO_SYNC); } return NS_OK; } NS_IMETHODIMP CanvasFrame::ScrollPositionDidChange(nsIScrollableView* aScrollable, nscoord aX, nscoord aY) { return NS_OK; } NS_IMETHODIMP CanvasFrame::SetHasFocus(PRBool aHasFocus) { if (mDoPaintFocus != aHasFocus) { mDoPaintFocus = aHasFocus; mViewManager->UpdateAllViews(NS_VMREFRESH_NO_SYNC); } return NS_OK; } NS_IMETHODIMP CanvasFrame::SetInitialChildList(nsIAtom* aListName, nsIFrame* aChildList) { if (nsGkAtoms::absoluteList == aListName) return mAbsoluteContainer.SetInitialChildList(this, aListName, aChildList); NS_ASSERTION(aListName || !aChildList || !aChildList->GetNextSibling(), "Primary child list can have at most one frame in it"); return nsHTMLContainerFrame::SetInitialChildList(aListName, aChildList); } NS_IMETHODIMP CanvasFrame::AppendFrames(nsIAtom* aListName, nsIFrame* aFrameList) { nsresult rv; if (nsGkAtoms::absoluteList == aListName) return mAbsoluteContainer.AppendFrames(this, aListName, aFrameList); NS_ASSERTION(!aListName, "unexpected child list name"); NS_PRECONDITION(mFrames.IsEmpty(), "already have a child frame"); if (aListName) { // We only support unnamed principal child list rv = NS_ERROR_INVALID_ARG; } else if (!mFrames.IsEmpty()) { // We only allow a single child frame rv = NS_ERROR_FAILURE; } else { // Insert the new frames #ifdef NS_DEBUG nsFrame::VerifyDirtyBitSet(aFrameList); #endif mFrames.AppendFrame(nsnull, aFrameList); rv = PresContext()->PresShell()-> FrameNeedsReflow(this, nsIPresShell::eTreeChange, NS_FRAME_HAS_DIRTY_CHILDREN); } return rv; } NS_IMETHODIMP CanvasFrame::InsertFrames(nsIAtom* aListName, nsIFrame* aPrevFrame, nsIFrame* aFrameList) { nsresult rv; if (nsGkAtoms::absoluteList == aListName) return mAbsoluteContainer.InsertFrames(this, aListName, aPrevFrame, aFrameList); // Because we only support a single child frame inserting is the same // as appending NS_PRECONDITION(!aPrevFrame, "unexpected previous sibling frame"); if (aPrevFrame) { rv = NS_ERROR_UNEXPECTED; } else { rv = AppendFrames(aListName, aFrameList); } return rv; } NS_IMETHODIMP CanvasFrame::RemoveFrame(nsIAtom* aListName, nsIFrame* aOldFrame) { nsresult rv; if (nsGkAtoms::absoluteList == aListName) return mAbsoluteContainer.RemoveFrame(this, aListName, aOldFrame); NS_ASSERTION(!aListName, "unexpected child list name"); if (aListName) { // We only support the unnamed principal child list rv = NS_ERROR_INVALID_ARG; } else if (aOldFrame == mFrames.FirstChild()) { // It's our one and only child frame // Damage the area occupied by the deleted frame // The child of the canvas probably can't have an outline, but why bother // thinking about that? Invalidate(aOldFrame->GetOverflowRect() + aOldFrame->GetPosition()); // Remove the frame and destroy it mFrames.DestroyFrame(aOldFrame); rv = PresContext()->PresShell()-> FrameNeedsReflow(this, nsIPresShell::eTreeChange, NS_FRAME_HAS_DIRTY_CHILDREN); } else { rv = NS_ERROR_FAILURE; } return rv; } nsIAtom* CanvasFrame::GetAdditionalChildListName(PRInt32 aIndex) const { if (CANVAS_ABS_POS_CHILD_LIST == aIndex) return nsGkAtoms::absoluteList; return nsHTMLContainerFrame::GetAdditionalChildListName(aIndex); } nsIFrame* CanvasFrame::GetFirstChild(nsIAtom* aListName) const { if (nsGkAtoms::absoluteList == aListName) return mAbsoluteContainer.GetFirstChild(); return nsHTMLContainerFrame::GetFirstChild(aListName); } nsRect CanvasFrame::CanvasArea() const { nsRect result(GetOverflowRect()); nsIScrollableFrame *scrollableFrame = do_QueryFrame(GetParent()); if (scrollableFrame) { nsIScrollableView* scrollableView = scrollableFrame->GetScrollableView(); nsRect vcr = scrollableView->View()->GetBounds(); result.UnionRect(result, nsRect(nsPoint(0, 0), vcr.Size())); } return result; } /* * Override nsDisplayBackground methods so that we pass aBGClipRect to * PaintBackground, covering the whole overflow area. */ class nsDisplayCanvasBackground : public nsDisplayBackground { public: nsDisplayCanvasBackground(nsIFrame *aFrame) : nsDisplayBackground(aFrame) { } virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder) { CanvasFrame* frame = static_cast(mFrame); return frame->CanvasArea() + aBuilder->ToReferenceFrame(mFrame); } virtual void Paint(nsDisplayListBuilder* aBuilder, nsIRenderingContext* aCtx, const nsRect& aDirtyRect) { CanvasFrame* frame = static_cast(mFrame); nsPoint offset = aBuilder->ToReferenceFrame(mFrame); nsRect bgClipRect = frame->CanvasArea() + offset; nsCSSRendering::PaintBackground(mFrame->PresContext(), *aCtx, mFrame, aDirtyRect, nsRect(offset, mFrame->GetSize()), 0, &bgClipRect); } NS_DISPLAY_DECL_NAME("CanvasBackground") }; /** * A display item to paint the focus ring for the document. * * The only reason this can't use nsDisplayGeneric is overriding GetBounds. */ class nsDisplayCanvasFocus : public nsDisplayItem { public: nsDisplayCanvasFocus(CanvasFrame *aFrame) : nsDisplayItem(aFrame) { } virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder) { // This is an overestimate, but that's not a problem. CanvasFrame* frame = static_cast(mFrame); return frame->CanvasArea() + aBuilder->ToReferenceFrame(mFrame); } virtual void Paint(nsDisplayListBuilder* aBuilder, nsIRenderingContext* aCtx, const nsRect& aDirtyRect) { CanvasFrame* frame = static_cast(mFrame); frame->PaintFocus(*aCtx, aBuilder->ToReferenceFrame(mFrame)); } NS_DISPLAY_DECL_NAME("CanvasFocus") }; NS_IMETHODIMP CanvasFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) { nsresult rv; if (GetPrevInFlow()) { DisplayOverflowContainers(aBuilder, aDirtyRect, aLists); } aBuilder->MarkFramesForDisplayList(this, mAbsoluteContainer.GetFirstChild(), aDirtyRect); // Force a background to be shown. We may have a background propagated to us, // in which case GetStyleBackground wouldn't have the right background // and the code in nsFrame::DisplayBorderBackgroundOutline might not give us // a background. // We don't have any border or outline, and our background draws over // the overflow area, so just add nsDisplayCanvasBackground instead of // calling DisplayBorderBackgroundOutline. if (IsVisibleForPainting(aBuilder)) { rv = aLists.BorderBackground()->AppendNewToTop(new (aBuilder) nsDisplayCanvasBackground(this)); NS_ENSURE_SUCCESS(rv, rv); } nsIFrame* kid; for (kid = GetFirstChild(nsnull); kid; kid = kid->GetNextSibling()) { // Put our child into its own pseudo-stack. rv = BuildDisplayListForChild(aBuilder, kid, aDirtyRect, aLists, DISPLAY_CHILD_FORCE_PSEUDO_STACKING_CONTEXT); NS_ENSURE_SUCCESS(rv, rv); } #ifdef DEBUG_CANVAS_FOCUS nsCOMPtr focusContent; aPresContext->EventStateManager()-> GetFocusedContent(getter_AddRefs(focusContent)); PRBool hasFocus = PR_FALSE; nsCOMPtr container; aPresContext->GetContainer(getter_AddRefs(container)); nsCOMPtr docShell(do_QueryInterface(container)); if (docShell) { docShell->GetHasFocus(&hasFocus); printf("%p - CanvasFrame::Paint R:%d,%d,%d,%d DR: %d,%d,%d,%d\n", this, mRect.x, mRect.y, mRect.width, mRect.height, aDirtyRect.x, aDirtyRect.y, aDirtyRect.width, aDirtyRect.height); } printf("%p - Focus: %s c: %p DoPaint:%s\n", docShell.get(), hasFocus?"Y":"N", focusContent.get(), mDoPaintFocus?"Y":"N"); #endif if (!mDoPaintFocus) return NS_OK; // Only paint the focus if we're visible if (!GetStyleVisibility()->IsVisible()) return NS_OK; return aLists.Outlines()->AppendNewToTop(new (aBuilder) nsDisplayCanvasFocus(this)); } void CanvasFrame::PaintFocus(nsIRenderingContext& aRenderingContext, nsPoint aPt) { nsRect focusRect(aPt, GetSize()); nsIScrollableFrame *scrollableFrame = do_QueryFrame(GetParent()); if (scrollableFrame) { nsIScrollableView* scrollableView = scrollableFrame->GetScrollableView(); nsRect vcr = scrollableView->View()->GetBounds(); focusRect.width = vcr.width; focusRect.height = vcr.height; nscoord x,y; scrollableView->GetScrollPosition(x, y); focusRect.x += x; focusRect.y += y; } // XXX use the root frame foreground color, but should we find BODY frame // for HTML documents? nsIFrame* root = mFrames.FirstChild(); const nsStyleColor* color = root ? root->GetStyleContext()->GetStyleColor() : mStyleContext->GetStyleColor(); if (!color) { NS_ERROR("current color cannot be found"); return; } nsCSSRendering::PaintFocus(PresContext(), aRenderingContext, focusRect, color->mColor); } /* virtual */ nscoord CanvasFrame::GetMinWidth(nsIRenderingContext *aRenderingContext) { nscoord result; DISPLAY_MIN_WIDTH(this, result); if (mFrames.IsEmpty()) result = 0; else result = mFrames.FirstChild()->GetMinWidth(aRenderingContext); return result; } /* virtual */ nscoord CanvasFrame::GetPrefWidth(nsIRenderingContext *aRenderingContext) { nscoord result; DISPLAY_PREF_WIDTH(this, result); if (mFrames.IsEmpty()) result = 0; else result = mFrames.FirstChild()->GetPrefWidth(aRenderingContext); return result; } NS_IMETHODIMP CanvasFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("CanvasFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); NS_FRAME_TRACE_REFLOW_IN("CanvasFrame::Reflow"); // Initialize OUT parameter aStatus = NS_FRAME_COMPLETE; CanvasFrame* prevCanvasFrame = static_cast (GetPrevInFlow()); if (prevCanvasFrame) { nsIFrame* overflow = prevCanvasFrame->GetOverflowFrames(aPresContext, PR_TRUE); if (overflow) { NS_ASSERTION(!overflow->GetNextSibling(), "must have doc root as canvas frame's only child"); nsHTMLContainerFrame::ReparentFrameView(aPresContext, overflow, prevCanvasFrame, this); // Prepend overflow to the our child list. There may already be // children placeholders for fixed-pos elements, which don't get // reflowed but must not be lost until the canvas frame is destroyed. mFrames.InsertFrames(this, nsnull, overflow); } } // Reflow our one and only normal child frame. It's either the root // element's frame or a placeholder for that frame, if the root element // is abs-pos or fixed-pos. We may have additional children which // are placeholders for continuations of fixed-pos content, but those // don't need to be reflowed. The normal child is always comes before // the fixed-pos placeholders, because we insert it at the start // of the child list, above. nsHTMLReflowMetrics kidDesiredSize; if (mFrames.IsEmpty()) { // We have no child frame, so return an empty size aDesiredSize.width = aDesiredSize.height = 0; } else { nsIFrame* kidFrame = mFrames.FirstChild(); PRBool kidDirty = (kidFrame->GetStateBits() & NS_FRAME_IS_DIRTY) != 0; nsHTMLReflowState kidReflowState(aPresContext, aReflowState, kidFrame, nsSize(aReflowState.availableWidth, aReflowState.availableHeight)); if (aReflowState.mFlags.mVResize && (kidFrame->GetStateBits() & NS_FRAME_CONTAINS_RELATIVE_HEIGHT)) { // Tell our kid it's being vertically resized too. Bit of a // hack for framesets. kidReflowState.mFlags.mVResize = PR_TRUE; } nsPoint kidPt(kidReflowState.mComputedMargin.left, kidReflowState.mComputedMargin.top); // Apply CSS relative positioning const nsStyleDisplay* styleDisp = kidFrame->GetStyleDisplay(); if (NS_STYLE_POSITION_RELATIVE == styleDisp->mPosition) { kidPt += nsPoint(kidReflowState.mComputedOffsets.left, kidReflowState.mComputedOffsets.top); } // Reflow the frame ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowState, kidPt.x, kidPt.y, 0, aStatus); // Complete the reflow and position and size the child frame FinishReflowChild(kidFrame, aPresContext, &kidReflowState, kidDesiredSize, kidPt.x, kidPt.y, 0); if (!NS_FRAME_IS_FULLY_COMPLETE(aStatus)) { nsIFrame* nextFrame = kidFrame->GetNextInFlow(); NS_ASSERTION(nextFrame || aStatus & NS_FRAME_REFLOW_NEXTINFLOW, "If it's incomplete and has no nif yet, it must flag a nif reflow."); if (!nextFrame) { nsresult rv = nsHTMLContainerFrame::CreateNextInFlow(aPresContext, this, kidFrame, nextFrame); NS_ENSURE_SUCCESS(rv, rv); kidFrame->SetNextSibling(nextFrame->GetNextSibling()); nextFrame->SetNextSibling(nsnull); SetOverflowFrames(aPresContext, nextFrame); // Root overflow containers will be normal children of // the canvas frame, but that's ok because there // aren't any other frames we need to isolate them from // during reflow. } if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) { nextFrame->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } } // If the child frame was just inserted, then we're responsible for making sure // it repaints if (kidDirty) { // But we have a new child, which will affect our background, so // invalidate our whole rect. // Note: Even though we request to be sized to our child's size, our // scroll frame ensures that we are always the size of the viewport. // Also note: GetPosition() on a CanvasFrame is always going to return // (0, 0). We only want to invalidate GetRect() since GetOverflowRect() // could also include overflow to our top and left (out of the viewport) // which doesn't need to be painted. nsIFrame* viewport = PresContext()->GetPresShell()->GetRootFrame(); viewport->Invalidate(nsRect(nsPoint(0, 0), viewport->GetSize())); } // Return our desired size. Normally it's what we're told, but // sometimes we can be given an unconstrained height (when a window // is sizing-to-content), and we should compute our desired height. aDesiredSize.width = aReflowState.ComputedWidth(); if (aReflowState.ComputedHeight() == NS_UNCONSTRAINEDSIZE) { aDesiredSize.height = kidFrame->GetRect().height + kidReflowState.mComputedMargin.TopBottom(); } else { aDesiredSize.height = aReflowState.ComputedHeight(); } aDesiredSize.mOverflowArea.UnionRect( nsRect(0, 0, aDesiredSize.width, aDesiredSize.height), kidDesiredSize.mOverflowArea + kidPt); if (mAbsoluteContainer.HasAbsoluteFrames()) { PRBool widthChanged = aDesiredSize.width != mRect.width; PRBool heightChanged = aDesiredSize.height != mRect.height; nsRect absPosBounds; mAbsoluteContainer.Reflow(this, aPresContext, aReflowState, aStatus, aDesiredSize.width, aDesiredSize.height, PR_TRUE, widthChanged, heightChanged, &absPosBounds); aDesiredSize.mOverflowArea.UnionRect(aDesiredSize.mOverflowArea, absPosBounds); } } if (prevCanvasFrame) { ReflowOverflowContainerChildren(aPresContext, aReflowState, aDesiredSize.mOverflowArea, 0, aStatus); } FinishAndStoreOverflow(&aDesiredSize); NS_FRAME_TRACE_REFLOW_OUT("CanvasFrame::Reflow", aStatus); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); return NS_OK; } PRIntn CanvasFrame::GetSkipSides() const { return 0; } nsIAtom* CanvasFrame::GetType() const { return nsGkAtoms::canvasFrame; } NS_IMETHODIMP CanvasFrame::GetContentForEvent(nsPresContext* aPresContext, nsEvent* aEvent, nsIContent** aContent) { NS_ENSURE_ARG_POINTER(aContent); nsresult rv = nsFrame::GetContentForEvent(aPresContext, aEvent, aContent); if (NS_FAILED(rv) || !*aContent) { nsIFrame* kid = mFrames.FirstChild(); if (kid) { rv = kid->GetContentForEvent(aPresContext, aEvent, aContent); } } return rv; } #ifdef DEBUG NS_IMETHODIMP CanvasFrame::GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("Canvas"), aResult); } #endif