/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "ImageHost.h" #include "LayersLogging.h" // for AppendToString #include "composite/CompositableHost.h" // for CompositableHost, etc #include "ipc/IPCMessageUtils.h" // for null_t #include "mozilla/layers/Compositor.h" // for Compositor #include "mozilla/layers/Effects.h" // for TexturedEffect, Effect, etc #include "nsAString.h" #include "nsDebug.h" // for NS_WARNING, NS_ASSERTION #include "nsPrintfCString.h" // for nsPrintfCString #include "nsString.h" // for nsAutoCString class nsIntRegion; namespace mozilla { namespace gfx { class Matrix4x4; } using namespace gfx; namespace layers { class ISurfaceAllocator; ImageHost::ImageHost(const TextureInfo& aTextureInfo) : CompositableHost(aTextureInfo) , mFrontBuffer(nullptr) , mHasPictureRect(false) , mLocked(false) {} ImageHost::~ImageHost() {} void ImageHost::UseTextureHost(TextureHost* aTexture) { CompositableHost::UseTextureHost(aTexture); mFrontBuffer = aTexture; } void ImageHost::RemoveTextureHost(TextureHost* aTexture) { CompositableHost::RemoveTextureHost(aTexture); if (aTexture && mFrontBuffer == aTexture) { aTexture->SetCompositableBackendSpecificData(nullptr); mFrontBuffer = nullptr; } } TextureHost* ImageHost::GetAsTextureHost() { return mFrontBuffer; } void ImageHost::Composite(EffectChain& aEffectChain, float aOpacity, const gfx::Matrix4x4& aTransform, const gfx::Filter& aFilter, const gfx::Rect& aClipRect, const nsIntRegion* aVisibleRegion, TiledLayerProperties* aLayerProperties) { if (!GetCompositor()) { // should only happen when a tab is dragged to another window and // async-video is still sending frames but we haven't attached the // set the new compositor yet. return; } if (!mFrontBuffer) { return; } // Make sure the front buffer has a compositor mFrontBuffer->SetCompositor(GetCompositor()); mFrontBuffer->SetCompositableBackendSpecificData(GetCompositableBackendSpecificData()); AutoLockCompositableHost autoLock(this); if (autoLock.Failed()) { NS_WARNING("failed to lock front buffer"); return; } RefPtr source = GetTextureSource(); if (!source) { return; } RefPtr effect = GenEffect(aFilter); if (!effect) { return; } aEffectChain.mPrimaryEffect = effect; IntSize textureSize = source->GetSize(); gfx::Rect gfxPictureRect = mHasPictureRect ? gfx::Rect(0, 0, mPictureRect.width, mPictureRect.height) : gfx::Rect(0, 0, textureSize.width, textureSize.height); gfx::Rect pictureRect(0, 0, mPictureRect.width, mPictureRect.height); BigImageIterator* it = source->AsBigImageIterator(); if (it) { // This iteration does not work if we have multiple texture sources here // (e.g. 3 YCbCr textures). There's nothing preventing the different // planes from having different resolutions or tile sizes. For example, a // YCbCr frame could have Cb and Cr planes that are half the resolution of // the Y plane, in such a way that the Y plane overflows the maximum // texture size and the Cb and Cr planes do not. Then the Y plane would be // split into multiple tiles and the Cb and Cr planes would just be one // tile each. // To handle the general case correctly, we'd have to create a grid of // intersected tiles over all planes, and then draw each grid tile using // the corresponding source tiles from all planes, with appropriate // per-plane per-tile texture coords. // DrawQuad currently assumes that all planes use the same texture coords. MOZ_ASSERT(it->GetTileCount() == 1 || !source->GetNextSibling(), "Can't handle multi-plane BigImages"); it->BeginBigImageIteration(); do { nsIntRect tileRect = it->GetTileRect(); gfx::Rect rect(tileRect.x, tileRect.y, tileRect.width, tileRect.height); if (mHasPictureRect) { rect = rect.Intersect(pictureRect); effect->mTextureCoords = Rect(Float(rect.x - tileRect.x)/ tileRect.width, Float(rect.y - tileRect.y) / tileRect.height, Float(rect.width) / tileRect.width, Float(rect.height) / tileRect.height); } else { effect->mTextureCoords = Rect(0, 0, 1, 1); } if (mFrontBuffer->GetFlags() & TextureFlags::NEEDS_Y_FLIP) { effect->mTextureCoords.y = effect->mTextureCoords.YMost(); effect->mTextureCoords.height = -effect->mTextureCoords.height; } GetCompositor()->DrawQuad(rect, aClipRect, aEffectChain, aOpacity, aTransform); GetCompositor()->DrawDiagnostics(DiagnosticFlags::IMAGE | DiagnosticFlags::BIGIMAGE, rect, aClipRect, aTransform, mFlashCounter); } while (it->NextTile()); it->EndBigImageIteration(); // layer border GetCompositor()->DrawDiagnostics(DiagnosticFlags::IMAGE, gfxPictureRect, aClipRect, aTransform, mFlashCounter); } else { IntSize textureSize = source->GetSize(); gfx::Rect rect; if (mHasPictureRect) { effect->mTextureCoords = Rect(Float(mPictureRect.x) / textureSize.width, Float(mPictureRect.y) / textureSize.height, Float(mPictureRect.width) / textureSize.width, Float(mPictureRect.height) / textureSize.height); rect = pictureRect; } else { effect->mTextureCoords = Rect(0, 0, 1, 1); rect = gfx::Rect(0, 0, textureSize.width, textureSize.height); } if (mFrontBuffer->GetFlags() & TextureFlags::NEEDS_Y_FLIP) { effect->mTextureCoords.y = effect->mTextureCoords.YMost(); effect->mTextureCoords.height = -effect->mTextureCoords.height; } GetCompositor()->DrawQuad(rect, aClipRect, aEffectChain, aOpacity, aTransform); GetCompositor()->DrawDiagnostics(DiagnosticFlags::IMAGE, rect, aClipRect, aTransform, mFlashCounter); } } void ImageHost::SetCompositor(Compositor* aCompositor) { if (mFrontBuffer && mCompositor != aCompositor) { mFrontBuffer->SetCompositor(aCompositor); } CompositableHost::SetCompositor(aCompositor); } void ImageHost::PrintInfo(std::stringstream& aStream, const char* aPrefix) { aStream << aPrefix; aStream << nsPrintfCString("ImageHost (0x%p)", this).get(); AppendToString(aStream, mPictureRect, " [picture-rect=", "]"); if (mFrontBuffer) { nsAutoCString pfx(aPrefix); pfx += " "; aStream << "\n"; mFrontBuffer->PrintInfo(aStream, pfx.get()); } } #ifdef MOZ_DUMP_PAINTING void ImageHost::Dump(std::stringstream& aStream, const char* aPrefix, bool aDumpHtml) { if (mFrontBuffer) { aStream << aPrefix; aStream << (aDumpHtml ? " " : " "); } } #endif LayerRenderState ImageHost::GetRenderState() { if (mFrontBuffer) { return mFrontBuffer->GetRenderState(); } return LayerRenderState(); } #ifdef MOZ_DUMP_PAINTING TemporaryRef ImageHost::GetAsSurface() { return mFrontBuffer->GetAsSurface(); } #endif bool ImageHost::Lock() { MOZ_ASSERT(!mLocked); if (!mFrontBuffer->Lock()) { return false; } mLocked = true; return true; } void ImageHost::Unlock() { MOZ_ASSERT(mLocked); mFrontBuffer->Unlock(); mLocked = false; } TemporaryRef ImageHost::GetTextureSource() { MOZ_ASSERT(mLocked); return mFrontBuffer->GetTextureSources(); } TemporaryRef ImageHost::GenEffect(const gfx::Filter& aFilter) { RefPtr source = GetTextureSource(); if (!source) { return nullptr; } bool isAlphaPremultiplied = true; if (mFrontBuffer->GetFlags() & TextureFlags::NON_PREMULTIPLIED) isAlphaPremultiplied = false; return CreateTexturedEffect(mFrontBuffer->GetFormat(), source, aFilter, isAlphaPremultiplied); } } }