/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // // Eric Vaughan // Netscape Communications // // See documentation in associated header file // #include "nsStackFrame.h" #include "mozilla/ComputedStyle.h" #include "mozilla/PresShell.h" #include "nsIContent.h" #include "nsCOMPtr.h" #include "nsHTMLParts.h" #include "nsCSSRendering.h" #include "nsBoxLayoutState.h" #include "nsStackLayout.h" #include "nsDisplayList.h" using namespace mozilla; nsIFrame* NS_NewStackFrame(PresShell* aPresShell, ComputedStyle* aStyle) { return new (aPresShell) nsStackFrame(aStyle, aPresShell->GetPresContext()); } NS_IMPL_FRAMEARENA_HELPERS(nsStackFrame) nsStackFrame::nsStackFrame(ComputedStyle* aStyle, nsPresContext* aPresContext) : nsBoxFrame(aStyle, aPresContext, kClassID) { nsCOMPtr layout; NS_NewStackLayout(layout); SetXULLayoutManager(layout); } // REVIEW: The old code put everything in the background layer. To be more // consistent with the way other frames work, I'm putting everything in the // Content() (i.e., foreground) layer (see nsFrame::BuildDisplayListForChild, // the case for stacking context but non-positioned, non-floating frames). // This could easily be changed back by hacking // nsBoxFrame::BuildDisplayListInternal a bit more. void nsStackFrame::BuildDisplayListForChildren(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) { // BuildDisplayListForChild puts stacking contexts into the // PositionedDescendants list. So we need to map that list to // aLists.Content(). This is an easy way to do that. nsDisplayList* content = aLists.Content(); nsDisplayListSet kidLists(content, content, content, content, content, content); nsIFrame* kid = mFrames.FirstChild(); while (kid) { // Force each child into its own true stacking context. BuildDisplayListForChild(aBuilder, kid, kidLists, DISPLAY_CHILD_FORCE_STACKING_CONTEXT); kid = kid->GetNextSibling(); } }