/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MediaTaskQueue_h_ #define MediaTaskQueue_h_ #include #include "mozilla/RefPtr.h" #include "mozilla/Monitor.h" #include "mozilla/unused.h" #include "SharedThreadPool.h" #include "nsThreadUtils.h" #include "MediaPromise.h" #include "TaskDispatcher.h" class nsIRunnable; namespace mozilla { class SharedThreadPool; typedef MediaPromise ShutdownPromise; // Abstracts executing runnables in order in a thread pool. The runnables // dispatched to the MediaTaskQueue will be executed in the order in which // they're received, and are guaranteed to not be executed concurrently. // They may be executed on different threads, and a memory barrier is used // to make this threadsafe for objects that aren't already threadsafe. class MediaTaskQueue : public AbstractThread { public: explicit MediaTaskQueue(TemporaryRef aPool, bool aRequireTailDispatch = false); void Dispatch(TemporaryRef aRunnable, DispatchFailureHandling aFailureHandling = AssertDispatchSuccess) { nsCOMPtr r = dont_AddRef(aRunnable.take()); return Dispatch(r.forget(), aFailureHandling); } TaskDispatcher& TailDispatcher() override; MediaTaskQueue* AsTaskQueue() override { return this; } void Dispatch(already_AddRefed aRunnable, DispatchFailureHandling aFailureHandling = AssertDispatchSuccess, DispatchReason aReason = NormalDispatch) override { MonitorAutoLock mon(mQueueMonitor); nsresult rv = DispatchLocked(Move(aRunnable), AbortIfFlushing, aFailureHandling, aReason); MOZ_DIAGNOSTIC_ASSERT(aFailureHandling == DontAssertDispatchSuccess || NS_SUCCEEDED(rv)); unused << rv; } // DEPRECATED! Do not us, if a flush happens at the same time, this function // can hang and block forever! void SyncDispatch(TemporaryRef aRunnable); // Puts the queue in a shutdown state and returns immediately. The queue will // remain alive at least until all the events are drained, because the Runners // hold a strong reference to the task queue, and one of them is always held // by the threadpool event queue when the task queue is non-empty. // // The returned promise is resolved when the queue goes empty. nsRefPtr BeginShutdown(); // Blocks until all task finish executing. void AwaitIdle(); // Blocks until the queue is flagged for shutdown and all tasks have finished // executing. void AwaitShutdownAndIdle(); bool IsEmpty(); // Returns true if the current thread is currently running a Runnable in // the task queue. bool IsCurrentThreadIn() override; protected: virtual ~MediaTaskQueue(); // Blocks until all task finish executing. Called internally by methods // that need to wait until the task queue is idle. // mQueueMonitor must be held. void AwaitIdleLocked(); enum DispatchMode { AbortIfFlushing, IgnoreFlushing }; nsresult DispatchLocked(already_AddRefed aRunnable, DispatchMode aMode, DispatchFailureHandling aFailureHandling, DispatchReason aReason = NormalDispatch); RefPtr mPool; // Monitor that protects the queue and mIsRunning; Monitor mQueueMonitor; // Queue of tasks to run. std::queue> mTasks; // The thread currently running the task queue. We store a reference // to this so that IsCurrentThreadIn() can tell if the current thread // is the thread currently running in the task queue. // // This may be read on any thread, but may only be written on mRunningThread. // The thread can't die while we're running in it, and we only use it for // pointer-comparison with the current thread anyway - so we make it atomic // and don't refcount it. Atomic mRunningThread; // RAII class that gets instantiated for each dispatched task. class AutoTaskGuard : public AutoTaskDispatcher { public: explicit AutoTaskGuard(MediaTaskQueue* aQueue) : AutoTaskDispatcher(/* aIsTailDispatcher = */ true), mQueue(aQueue) { // NB: We don't hold the lock to aQueue here. Don't do anything that // might require it. MOZ_ASSERT(!mQueue->mTailDispatcher); mQueue->mTailDispatcher = this; MOZ_ASSERT(sCurrentThreadTLS.get() == nullptr); sCurrentThreadTLS.set(aQueue); MOZ_ASSERT(mQueue->mRunningThread == nullptr); mQueue->mRunningThread = NS_GetCurrentThread(); } ~AutoTaskGuard() { DrainDirectTasks(); MOZ_ASSERT(mQueue->mRunningThread == NS_GetCurrentThread()); mQueue->mRunningThread = nullptr; sCurrentThreadTLS.set(nullptr); mQueue->mTailDispatcher = nullptr; } private: MediaTaskQueue* mQueue; }; TaskDispatcher* mTailDispatcher; // True if we've dispatched an event to the pool to execute events from // the queue. bool mIsRunning; // True if we've started our shutdown process. bool mIsShutdown; MediaPromiseHolder mShutdownPromise; // True if we're flushing; we reject new tasks if we're flushing. bool mIsFlushing; class Runner : public nsRunnable { public: explicit Runner(MediaTaskQueue* aQueue) : mQueue(aQueue) { } NS_METHOD Run() override; private: RefPtr mQueue; }; }; class FlushableMediaTaskQueue : public MediaTaskQueue { public: explicit FlushableMediaTaskQueue(TemporaryRef aPool) : MediaTaskQueue(aPool) {} nsresult FlushAndDispatch(TemporaryRef aRunnable); void Flush(); bool IsDispatchReliable() override { return false; } private: class MOZ_STACK_CLASS AutoSetFlushing { public: explicit AutoSetFlushing(FlushableMediaTaskQueue* aTaskQueue) : mTaskQueue(aTaskQueue) { mTaskQueue->mQueueMonitor.AssertCurrentThreadOwns(); mTaskQueue->mIsFlushing = true; } ~AutoSetFlushing() { mTaskQueue->mQueueMonitor.AssertCurrentThreadOwns(); mTaskQueue->mIsFlushing = false; } private: FlushableMediaTaskQueue* mTaskQueue; }; void FlushLocked(); }; } // namespace mozilla #endif // MediaTaskQueue_h_