/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsBaseWidget_h__ #define nsBaseWidget_h__ #include "mozilla/WidgetUtils.h" #include "nsRect.h" #include "nsIWidget.h" #include "nsWidgetsCID.h" #include "nsIFile.h" #include "nsString.h" #include "nsCOMPtr.h" #include "nsGUIEvent.h" #include "nsAutoPtr.h" #include "nsIRollupListener.h" class nsIContent; class nsAutoRollup; class gfxContext; namespace mozilla { namespace layers { class BasicLayerManager; class CompositorChild; class CompositorParent; } } namespace base { class Thread; } /** * Common widget implementation used as base class for native * or crossplatform implementations of Widgets. * All cross-platform behavior that all widgets need to implement * should be placed in this class. * (Note: widget implementations are not required to use this * class, but it gives them a head start.) */ class nsBaseWidget : public nsIWidget { friend class nsAutoRollup; protected: typedef base::Thread Thread; typedef mozilla::layers::BasicLayerManager BasicLayerManager; typedef mozilla::layers::BufferMode BufferMode; typedef mozilla::layers::CompositorChild CompositorChild; typedef mozilla::layers::CompositorParent CompositorParent; typedef mozilla::ScreenRotation ScreenRotation; public: nsBaseWidget(); virtual ~nsBaseWidget(); NS_DECL_ISUPPORTS // nsIWidget interface NS_IMETHOD CaptureMouse(bool aCapture); NS_IMETHOD GetClientData(void*& aClientData); NS_IMETHOD SetClientData(void* aClientData); NS_IMETHOD Destroy(); NS_IMETHOD SetParent(nsIWidget* aNewParent); virtual nsIWidget* GetParent(void); virtual nsIWidget* GetTopLevelWidget(); virtual nsIWidget* GetSheetWindowParent(void); virtual float GetDPI(); virtual double GetDefaultScale(); virtual void AddChild(nsIWidget* aChild); virtual void RemoveChild(nsIWidget* aChild); NS_IMETHOD SetZIndex(PRInt32 aZIndex); NS_IMETHOD GetZIndex(PRInt32* aZIndex); NS_IMETHOD PlaceBehind(nsTopLevelWidgetZPlacement aPlacement, nsIWidget *aWidget, bool aActivate); NS_IMETHOD SetSizeMode(PRInt32 aMode); NS_IMETHOD GetSizeMode(PRInt32* aMode); virtual nscolor GetForegroundColor(void); NS_IMETHOD SetForegroundColor(const nscolor &aColor); virtual nscolor GetBackgroundColor(void); NS_IMETHOD SetBackgroundColor(const nscolor &aColor); virtual nsCursor GetCursor(); NS_IMETHOD SetCursor(nsCursor aCursor); NS_IMETHOD SetCursor(imgIContainer* aCursor, PRUint32 aHotspotX, PRUint32 aHotspotY); NS_IMETHOD GetWindowType(nsWindowType& aWindowType); virtual void SetTransparencyMode(nsTransparencyMode aMode); virtual nsTransparencyMode GetTransparencyMode(); virtual void GetWindowClipRegion(nsTArray* aRects); NS_IMETHOD SetWindowShadowStyle(PRInt32 aStyle); virtual void SetShowsToolbarButton(bool aShow) {} virtual void SetShowsFullScreenButton(bool aShow) {} virtual void SetWindowAnimationType(WindowAnimationType aType) {} NS_IMETHOD HideWindowChrome(bool aShouldHide); NS_IMETHOD MakeFullScreen(bool aFullScreen); virtual nsDeviceContext* GetDeviceContext(); virtual LayerManager* GetLayerManager(PLayersChild* aShadowManager = nullptr, LayersBackend aBackendHint = mozilla::layers::LAYERS_NONE, LayerManagerPersistence aPersistence = LAYER_MANAGER_CURRENT, bool* aAllowRetaining = nullptr); virtual void CreateCompositor(); virtual void DrawWindowUnderlay(LayerManager* aManager, nsIntRect aRect) {} virtual void DrawWindowOverlay(LayerManager* aManager, nsIntRect aRect) {} virtual void UpdateThemeGeometries(const nsTArray& aThemeGeometries) {} virtual gfxASurface* GetThebesSurface(); NS_IMETHOD SetModal(bool aModal); NS_IMETHOD SetWindowClass(const nsAString& xulWinType); NS_IMETHOD MoveClient(PRInt32 aX, PRInt32 aY); NS_IMETHOD ResizeClient(PRInt32 aWidth, PRInt32 aHeight, bool aRepaint); NS_IMETHOD ResizeClient(PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight, bool aRepaint); NS_IMETHOD SetBounds(const nsIntRect &aRect); NS_IMETHOD GetBounds(nsIntRect &aRect); NS_IMETHOD GetClientBounds(nsIntRect &aRect); NS_IMETHOD GetScreenBounds(nsIntRect &aRect); NS_IMETHOD GetNonClientMargins(nsIntMargin &margins); NS_IMETHOD SetNonClientMargins(nsIntMargin &margins); virtual nsIntPoint GetClientOffset(); NS_IMETHOD EnableDragDrop(bool aEnable); NS_IMETHOD GetAttention(PRInt32 aCycleCount); virtual bool HasPendingInputEvent(); NS_IMETHOD SetIcon(const nsAString &anIconSpec); NS_IMETHOD BeginSecureKeyboardInput(); NS_IMETHOD EndSecureKeyboardInput(); NS_IMETHOD SetWindowTitlebarColor(nscolor aColor, bool aActive); virtual void SetDrawsInTitlebar(bool aState) {} virtual bool ShowsResizeIndicator(nsIntRect* aResizerRect); virtual void FreeNativeData(void * data, PRUint32 aDataType) {} NS_IMETHOD BeginResizeDrag(nsGUIEvent* aEvent, PRInt32 aHorizontal, PRInt32 aVertical); NS_IMETHOD BeginMoveDrag(nsMouseEvent* aEvent); virtual nsresult ActivateNativeMenuItemAt(const nsAString& indexString) { return NS_ERROR_NOT_IMPLEMENTED; } virtual nsresult ForceUpdateNativeMenuAt(const nsAString& indexString) { return NS_ERROR_NOT_IMPLEMENTED; } NS_IMETHOD ResetInputState() { return NS_OK; } NS_IMETHOD CancelIMEComposition() { return NS_OK; } NS_IMETHOD SetAcceleratedRendering(bool aEnabled); virtual bool GetAcceleratedRendering(); virtual bool GetShouldAccelerate(); NS_IMETHOD GetToggledKeyState(PRUint32 aKeyCode, bool* aLEDState) { return NS_ERROR_NOT_IMPLEMENTED; } NS_IMETHOD OnIMEFocusChange(bool aFocus) { return NS_ERROR_NOT_IMPLEMENTED; } NS_IMETHOD OnIMETextChange(PRUint32 aStart, PRUint32 aOldEnd, PRUint32 aNewEnd) { return NS_ERROR_NOT_IMPLEMENTED; } NS_IMETHOD OnIMESelectionChange(void) { return NS_ERROR_NOT_IMPLEMENTED; } virtual nsIMEUpdatePreference GetIMEUpdatePreference() { return nsIMEUpdatePreference(false, false); } NS_IMETHOD OnDefaultButtonLoaded(const nsIntRect &aButtonRect) { return NS_ERROR_NOT_IMPLEMENTED; } NS_IMETHOD OverrideSystemMouseScrollSpeed(PRInt32 aOriginalDelta, bool aIsHorizontal, PRInt32 &aOverriddenDelta); virtual already_AddRefed CreateChild(const nsIntRect &aRect, EVENT_CALLBACK aHandleEventFunction, nsDeviceContext *aContext, nsWidgetInitData *aInitData = nullptr, bool aForceUseIWidgetParent = false); NS_IMETHOD SetEventCallback(EVENT_CALLBACK aEventFunction, nsDeviceContext *aContext); NS_IMETHOD AttachViewToTopLevel(EVENT_CALLBACK aViewEventFunction, nsDeviceContext *aContext); virtual ViewWrapper* GetAttachedViewPtr(); NS_IMETHOD SetAttachedViewPtr(ViewWrapper* aViewWrapper); NS_IMETHOD RegisterTouchWindow(); NS_IMETHOD UnregisterTouchWindow(); nsPopupLevel PopupLevel() { return mPopupLevel; } virtual nsIntSize ClientToWindowSize(const nsIntSize& aClientSize) { return aClientSize; } // return true if this is a popup widget with a native titlebar bool IsPopupWithTitleBar() const { return (mWindowType == eWindowType_popup && mBorderStyle != eBorderStyle_default && mBorderStyle & eBorderStyle_title); } NS_IMETHOD ReparentNativeWidget(nsIWidget* aNewParent) = 0; virtual PRUint32 GetGLFrameBufferFormat() MOZ_OVERRIDE; /** * Use this when GetLayerManager() returns a BasicLayerManager * (nsBaseWidget::GetLayerManager() does). This sets up the widget's * layer manager to temporarily render into aTarget. * * |aNaturalWidgetBounds| is the un-rotated bounds of |aWidget|. * |aRotation| is the "virtual rotation" to apply when rendering to * the target. When |aRotation| is ROTATION_0, * |aNaturalWidgetBounds| is not used. */ class AutoLayerManagerSetup { public: AutoLayerManagerSetup(nsBaseWidget* aWidget, gfxContext* aTarget, BufferMode aDoubleBuffering, ScreenRotation aRotation = mozilla::ROTATION_0); ~AutoLayerManagerSetup(); private: nsBaseWidget* mWidget; }; friend class AutoLayerManagerSetup; class AutoUseBasicLayerManager { public: AutoUseBasicLayerManager(nsBaseWidget* aWidget); ~AutoUseBasicLayerManager(); private: nsBaseWidget* mWidget; }; friend class AutoUseBasicLayerManager; bool HasDestroyStarted() const { return mOnDestroyCalled; } bool Destroyed() { return mOnDestroyCalled; } nsWindowType GetWindowType() { return mWindowType; } virtual bool UseOffMainThreadCompositing(); protected: virtual void ResolveIconName(const nsAString &aIconName, const nsAString &aIconSuffix, nsIFile **aResult); virtual void OnDestroy(); virtual void BaseCreate(nsIWidget *aParent, const nsIntRect &aRect, EVENT_CALLBACK aHandleEventFunction, nsDeviceContext *aContext, nsWidgetInitData *aInitData); virtual nsIContent* GetLastRollup() { return mLastRollup; } virtual nsresult SynthesizeNativeKeyEvent(PRInt32 aNativeKeyboardLayout, PRInt32 aNativeKeyCode, PRUint32 aModifierFlags, const nsAString& aCharacters, const nsAString& aUnmodifiedCharacters) { return NS_ERROR_UNEXPECTED; } virtual nsresult SynthesizeNativeMouseEvent(nsIntPoint aPoint, PRUint32 aNativeMessage, PRUint32 aModifierFlags) { return NS_ERROR_UNEXPECTED; } virtual nsresult SynthesizeNativeMouseMove(nsIntPoint aPoint) { return NS_ERROR_UNEXPECTED; } virtual nsresult SynthesizeNativeMouseScrollEvent(nsIntPoint aPoint, PRUint32 aNativeMessage, double aDeltaX, double aDeltaY, double aDeltaZ, PRUint32 aModifierFlags, PRUint32 aAdditionalFlags) { return NS_ERROR_UNEXPECTED; } // Stores the clip rectangles in aRects into mClipRects. Returns true // if the new rectangles are different from the old rectangles. bool StoreWindowClipRegion(const nsTArray& aRects); virtual already_AddRefed AllocateChildPopupWidget() { static NS_DEFINE_IID(kCPopUpCID, NS_CHILD_CID); nsCOMPtr widget = do_CreateInstance(kCPopUpCID); return widget.forget(); } BasicLayerManager* CreateBasicLayerManager(); nsPopupType PopupType() const { return mPopupType; } void NotifyRollupGeometryChange(nsIRollupListener* aRollupListener) { if (aRollupListener) { aRollupListener->NotifyGeometryChange(); } } protected: /** * Starts the OMTC compositor destruction sequence. * * When this function returns, the compositor should not be * able to access the opengl context anymore. * It is safe to call it several times if platform implementations * require the compositor to be destroyed before ~nsBaseWidget is * reached (This is the case with gtk2 for instance). */ void DestroyCompositor(); void* mClientData; ViewWrapper* mViewWrapperPtr; EVENT_CALLBACK mEventCallback; EVENT_CALLBACK mViewCallback; nsDeviceContext* mContext; nsRefPtr mLayerManager; nsRefPtr mBasicLayerManager; nsRefPtr mCompositorChild; nsRefPtr mCompositorParent; nscolor mBackground; nscolor mForeground; nsCursor mCursor; nsWindowType mWindowType; nsBorderStyle mBorderStyle; bool mOnDestroyCalled; bool mUseAcceleratedRendering; bool mForceLayersAcceleration; bool mTemporarilyUseBasicLayerManager; nsIntRect mBounds; nsIntRect* mOriginalBounds; // When this pointer is null, the widget is not clipped nsAutoArrayPtr mClipRects; PRUint32 mClipRectCount; PRInt32 mZIndex; nsSizeMode mSizeMode; nsPopupLevel mPopupLevel; nsPopupType mPopupType; // the last rolled up popup. Only set this when an nsAutoRollup is in scope, // so it can be cleared automatically. static nsIContent* mLastRollup; #ifdef DEBUG protected: static nsAutoString debug_GuiEventToString(nsGUIEvent * aGuiEvent); static bool debug_WantPaintFlashing(); static void debug_DumpInvalidate(FILE * aFileOut, nsIWidget * aWidget, const nsIntRect * aRect, const nsCAutoString & aWidgetName, PRInt32 aWindowID); static void debug_DumpEvent(FILE * aFileOut, nsIWidget * aWidget, nsGUIEvent * aGuiEvent, const nsCAutoString & aWidgetName, PRInt32 aWindowID); static void debug_DumpPaintEvent(FILE * aFileOut, nsIWidget * aWidget, nsPaintEvent * aPaintEvent, const nsCAutoString & aWidgetName, PRInt32 aWindowID); static bool debug_GetCachedBoolPref(const char* aPrefName); #endif }; // A situation can occur when a mouse event occurs over a menu label while the // menu popup is already open. The expected behaviour is to close the popup. // This happens by calling nsIRollupListener::Rollup before the mouse event is // processed. However, in cases where the mouse event is not consumed, this // event will then get targeted at the menu label causing the menu to open // again. To prevent this, we store in mLastRollup a reference to the popup // that was closed during the Rollup call, and prevent this popup from // reopening while processing the mouse event. // mLastRollup should only be set while an nsAutoRollup is in scope; // when it goes out of scope mLastRollup is cleared automatically. // As mLastRollup is static, it can be retrieved by calling // nsIWidget::GetLastRollup on any widget. class nsAutoRollup { bool wasClear; public: nsAutoRollup(); ~nsAutoRollup(); }; #endif // nsBaseWidget_h__