/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AudioParam.h" #include "nsContentUtils.h" #include "nsIDOMWindow.h" #include "mozilla/ErrorResult.h" #include "mozilla/dom/AudioParamBinding.h" namespace mozilla { namespace dom { NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioParam) tmp->DisconnectFromGraph(); NS_IMPL_CYCLE_COLLECTION_UNLINK(mNode) NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER NS_IMPL_CYCLE_COLLECTION_UNLINK_END NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(AudioParam) NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mNode) NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END NS_IMPL_CYCLE_COLLECTION_TRACE_WRAPPERCACHE(AudioParam) NS_IMPL_CYCLE_COLLECTING_NATIVE_ADDREF(AudioParam) NS_IMETHODIMP_(nsrefcnt) AudioParam::Release() { if (mRefCnt.get() == 1) { // We are about to be deleted, disconnect the object from the graph before // the derived type is destroyed. DisconnectFromGraph(); } NS_IMPL_CC_NATIVE_RELEASE_BODY(AudioParam) } NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(AudioParam, AddRef) NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(AudioParam, Release) AudioParam::AudioParam(AudioNode* aNode, AudioParam::CallbackType aCallback, float aDefaultValue) : AudioParamTimeline(aDefaultValue) , mNode(aNode) , mCallback(aCallback) , mDefaultValue(aDefaultValue) { SetIsDOMBinding(); } AudioParam::~AudioParam() { MOZ_ASSERT(mInputNodes.IsEmpty()); } JSObject* AudioParam::WrapObject(JSContext* aCx, JS::Handle aScope) { return AudioParamBinding::Wrap(aCx, aScope, this); } void AudioParam::DisconnectFromGraph() { // Addref this temporarily so the refcount bumping below doesn't destroy us // prematurely nsRefPtr kungFuDeathGrip = this; while (!mInputNodes.IsEmpty()) { uint32_t i = mInputNodes.Length() - 1; nsRefPtr input = mInputNodes[i].mInputNode; mInputNodes.RemoveElementAt(i); input->RemoveOutputParam(this); } } } }