/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is Netscape Communications * Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ /** **/ #ifndef nsButtonFrameRenderer_h___ #define nsButtonFrameRenderer_h___ #include "nsCoord.h" #include "nsIStyleContext.h" #include "nsCOMPtr.h" #include "nsFrame.h" class nsStyleChangeList; #define NS_BUTTON_RENDERER_FOCUS_INNER_CONTEXT_INDEX 0 #define NS_BUTTON_RENDERER_FOCUS_OUTER_CONTEXT_INDEX 1 #define NS_BUTTON_RENDERER_LAST_CONTEXT_INDEX NS_BUTTON_RENDERER_FOCUS_OUTER_CONTEXT_INDEX class nsButtonFrameRenderer { public: nsButtonFrameRenderer(); virtual ~nsButtonFrameRenderer(); virtual void PaintButton(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer, const nsRect& aRect); virtual void PaintOutlineAndFocusBorders(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer, const nsRect& aRect); virtual void PaintBorderAndBackground(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer, const nsRect& aRect); virtual void SetNameSpace(PRInt32 aNameSpace); virtual void SetFrame(nsFrame* aFrame, nsIPresContext& aPresContext); virtual void SetDisabled(PRBool aDisabled, PRBool notify); PRBool isActive(); PRBool isDisabled(); virtual void GetButtonOutlineRect(const nsRect& aRect, nsRect& aResult); virtual void GetButtonOuterFocusRect(const nsRect& aRect, nsRect& aResult); virtual void GetButtonRect(const nsRect& aRect, nsRect& aResult); virtual void GetButtonInnerFocusRect(const nsRect& aRect, nsRect& aResult); virtual void GetButtonContentRect(const nsRect& aRect, nsRect& aResult); virtual nsMargin GetButtonOuterFocusBorderAndPadding(); virtual nsMargin GetButtonBorderAndPadding(); virtual nsMargin GetButtonInnerFocusMargin(); virtual nsMargin GetButtonInnerFocusBorderAndPadding(); virtual nsMargin GetButtonOutlineBorderAndPadding(); virtual nsMargin GetFullButtonBorderAndPadding(); virtual nsMargin GetAddedButtonBorderAndPadding(); virtual nsresult GetStyleContext(PRInt32 aIndex, nsIStyleContext** aStyleContext) const; virtual nsresult SetStyleContext(PRInt32 aIndex, nsIStyleContext* aStyleContext); virtual void ReResolveStyles(nsIPresContext& aPresContext); virtual void Redraw(nsIPresContext* aPresContext); virtual nsIFrame* GetFrame(); virtual PRInt32 GetNameSpace(); protected: private: // cached styles for focus and outline. nsCOMPtr mBorderStyle; nsCOMPtr mInnerFocusStyle; nsCOMPtr mOuterFocusStyle; PRInt32 mNameSpace; nsFrame* mFrame; nsRect mOutlineRect; }; #endif