/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_css_AnimationCommon_h #define mozilla_css_AnimationCommon_h #include "nsIStyleRuleProcessor.h" #include "nsIStyleRule.h" #include "nsRefreshDriver.h" #include "prclist.h" #include "nsChangeHint.h" #include "nsCSSProperty.h" #include "nsDisplayList.h" // For nsDisplayItem::Type #include "mozilla/MemoryReporting.h" #include "mozilla/StyleAnimationValue.h" #include "mozilla/dom/AnimationPlayer.h" #include "mozilla/dom/Element.h" #include "mozilla/dom/Nullable.h" #include "nsStyleStruct.h" #include "mozilla/Attributes.h" #include "mozilla/Assertions.h" #include "mozilla/FloatingPoint.h" #include "nsCSSPseudoElements.h" #include "nsCycleCollectionParticipant.h" class nsIFrame; class nsPresContext; class nsStyleChangeList; namespace mozilla { class RestyleTracker; struct AnimationPlayerCollection; namespace css { bool IsGeometricProperty(nsCSSProperty aProperty); class CommonAnimationManager : public nsIStyleRuleProcessor, public nsARefreshObserver { public: explicit CommonAnimationManager(nsPresContext *aPresContext); // nsISupports NS_DECL_ISUPPORTS // nsIStyleRuleProcessor (parts) virtual nsRestyleHint HasStateDependentStyle(StateRuleProcessorData* aData) MOZ_OVERRIDE; virtual nsRestyleHint HasStateDependentStyle(PseudoElementStateRuleProcessorData* aData) MOZ_OVERRIDE; virtual bool HasDocumentStateDependentStyle(StateRuleProcessorData* aData) MOZ_OVERRIDE; virtual nsRestyleHint HasAttributeDependentStyle(AttributeRuleProcessorData* aData) MOZ_OVERRIDE; virtual bool MediumFeaturesChanged(nsPresContext* aPresContext) MOZ_OVERRIDE; virtual void RulesMatching(ElementRuleProcessorData* aData) MOZ_OVERRIDE; virtual void RulesMatching(PseudoElementRuleProcessorData* aData) MOZ_OVERRIDE; virtual void RulesMatching(AnonBoxRuleProcessorData* aData) MOZ_OVERRIDE; #ifdef MOZ_XUL virtual void RulesMatching(XULTreeRuleProcessorData* aData) MOZ_OVERRIDE; #endif virtual size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const MOZ_MUST_OVERRIDE MOZ_OVERRIDE; virtual size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const MOZ_MUST_OVERRIDE MOZ_OVERRIDE; /** * Notify the manager that the pres context is going away. */ void Disconnect(); // Tell the restyle tracker about all the styles that we're currently // animating, so that it can update the animation rule for these // elements. void AddStyleUpdatesTo(mozilla::RestyleTracker& aTracker); AnimationPlayerCollection* GetAnimationPlayers(dom::Element *aElement, nsCSSPseudoElements::Type aPseudoType, bool aCreateIfNeeded); // Returns true if aContent or any of its ancestors has an animation // or transition. static bool ContentOrAncestorHasAnimation(nsIContent* aContent) { do { if (aContent->GetProperty(nsGkAtoms::animationsProperty) || aContent->GetProperty(nsGkAtoms::transitionsProperty)) { return true; } } while ((aContent = aContent->GetParent())); return false; } // Notify this manager that one of its collections of animation players, // has been updated. void NotifyCollectionUpdated(AnimationPlayerCollection& aCollection); enum FlushFlags { Can_Throttle, Cannot_Throttle }; nsIStyleRule* GetAnimationRule(mozilla::dom::Element* aElement, nsCSSPseudoElements::Type aPseudoType); static bool ExtractComputedValueForTransition( nsCSSProperty aProperty, nsStyleContext* aStyleContext, mozilla::StyleAnimationValue& aComputedValue); // For CSS properties that may be animated on a separate layer, represents // a record of the corresponding layer type and change hint. struct LayerAnimationRecord { nsCSSProperty mProperty; nsDisplayItem::Type mLayerType; nsChangeHint mChangeHint; }; protected: static const size_t kLayerRecords = 2; public: static const LayerAnimationRecord sLayerAnimationInfo[kLayerRecords]; protected: virtual ~CommonAnimationManager(); // For ElementCollectionRemoved friend struct mozilla::AnimationPlayerCollection; void AddElementCollection(AnimationPlayerCollection* aCollection); void ElementCollectionRemoved() { CheckNeedsRefresh(); } void RemoveAllElementCollections(); // Check to see if we should stop or start observing the refresh driver void CheckNeedsRefresh(); virtual nsIAtom* GetAnimationsAtom() = 0; virtual nsIAtom* GetAnimationsBeforeAtom() = 0; virtual nsIAtom* GetAnimationsAfterAtom() = 0; virtual bool IsAnimationManager() { return false; } // When this returns a value other than nullptr, it also, // as a side-effect, notifies the ActiveLayerTracker. static AnimationPlayerCollection* GetAnimationsForCompositor(nsIContent* aContent, nsIAtom* aElementProperty, nsCSSProperty aProperty); PRCList mElementCollections; nsPresContext *mPresContext; // weak (non-null from ctor to Disconnect) bool mIsObservingRefreshDriver; }; /** * A style rule that maps property-StyleAnimationValue pairs. */ class AnimValuesStyleRule MOZ_FINAL : public nsIStyleRule { public: // nsISupports implementation NS_DECL_ISUPPORTS // nsIStyleRule implementation virtual void MapRuleInfoInto(nsRuleData* aRuleData) MOZ_OVERRIDE; #ifdef DEBUG virtual void List(FILE* out = stdout, int32_t aIndent = 0) const MOZ_OVERRIDE; #endif void AddValue(nsCSSProperty aProperty, mozilla::StyleAnimationValue &aStartValue) { PropertyValuePair v = { aProperty, aStartValue }; mPropertyValuePairs.AppendElement(v); } // Caller must fill in returned value. mozilla::StyleAnimationValue* AddEmptyValue(nsCSSProperty aProperty) { PropertyValuePair *p = mPropertyValuePairs.AppendElement(); p->mProperty = aProperty; return &p->mValue; } struct PropertyValuePair { nsCSSProperty mProperty; mozilla::StyleAnimationValue mValue; }; private: ~AnimValuesStyleRule() {} InfallibleTArray mPropertyValuePairs; }; } /* end css sub-namespace */ typedef InfallibleTArray > AnimationPlayerPtrArray; enum EnsureStyleRuleFlags { EnsureStyleRule_IsThrottled, EnsureStyleRule_IsNotThrottled }; struct AnimationPlayerCollection : public PRCList { AnimationPlayerCollection(dom::Element *aElement, nsIAtom *aElementProperty, mozilla::css::CommonAnimationManager *aManager) : mElement(aElement) , mElementProperty(aElementProperty) , mManager(aManager) , mAnimationGeneration(0) , mNeedsRefreshes(true) #ifdef DEBUG , mCalledPropertyDtor(false) #endif { MOZ_COUNT_CTOR(AnimationPlayerCollection); PR_INIT_CLIST(this); } ~AnimationPlayerCollection() { NS_ABORT_IF_FALSE(mCalledPropertyDtor, "must call destructor through element property dtor"); MOZ_COUNT_DTOR(AnimationPlayerCollection); PR_REMOVE_LINK(this); mManager->ElementCollectionRemoved(); } void Destroy() { for (size_t playerIdx = mPlayers.Length(); playerIdx-- != 0; ) { mPlayers[playerIdx]->Cancel(); } // This will call our destructor. mElement->DeleteProperty(mElementProperty); } static void PropertyDtor(void *aObject, nsIAtom *aPropertyName, void *aPropertyValue, void *aData); void Tick(); void EnsureStyleRuleFor(TimeStamp aRefreshTime, EnsureStyleRuleFlags aFlags); bool CanThrottleTransformChanges(mozilla::TimeStamp aTime); bool CanThrottleAnimation(mozilla::TimeStamp aTime); enum CanAnimateFlags { // Testing for width, height, top, right, bottom, or left. CanAnimate_HasGeometricProperty = 1, // Allow the case where OMTA is allowed in general, but not for the // specified property. CanAnimate_AllowPartial = 2 }; static bool CanAnimatePropertyOnCompositor(const dom::Element *aElement, nsCSSProperty aProperty, CanAnimateFlags aFlags); static bool IsCompositorAnimationDisabledForFrame(nsIFrame* aFrame); // True if this animation can be performed on the compositor thread. // // If aFlags contains CanAnimate_AllowPartial, returns whether the // state of this element's animations at the current refresh driver // time contains animation data that can be done on the compositor // thread. (This is useful for determining whether a layer should be // active, or whether to send data to the layer.) // // If aFlags does not contain CanAnimate_AllowPartial, returns whether // the state of this element's animations at the current refresh driver // time can be fully represented by data sent to the compositor. // (This is useful for determining whether throttle the animation // (suppress main-thread style updates).) bool CanPerformOnCompositorThread(CanAnimateFlags aFlags) const; bool HasAnimationOfProperty(nsCSSProperty aProperty) const; bool IsForElement() const { // rather than for a pseudo-element return mElementProperty == nsGkAtoms::animationsProperty || mElementProperty == nsGkAtoms::transitionsProperty; } bool IsForBeforePseudo() const { return mElementProperty == nsGkAtoms::animationsOfBeforeProperty || mElementProperty == nsGkAtoms::transitionsOfBeforeProperty; } bool IsForAfterPseudo() const { return mElementProperty == nsGkAtoms::animationsOfAfterProperty || mElementProperty == nsGkAtoms::transitionsOfAfterProperty; } bool IsForTransitions() const { return mElementProperty == nsGkAtoms::transitionsProperty || mElementProperty == nsGkAtoms::transitionsOfBeforeProperty || mElementProperty == nsGkAtoms::transitionsOfAfterProperty; } bool IsForAnimations() const { return mElementProperty == nsGkAtoms::animationsProperty || mElementProperty == nsGkAtoms::animationsOfBeforeProperty || mElementProperty == nsGkAtoms::animationsOfAfterProperty; } nsString PseudoElement() const { if (IsForElement()) { return EmptyString(); } if (IsForBeforePseudo()) { return NS_LITERAL_STRING("::before"); } MOZ_ASSERT(IsForAfterPseudo(), "::before & ::after should be the only pseudo-elements here"); return NS_LITERAL_STRING("::after"); } mozilla::dom::Element* GetElementToRestyle() const; void PostRestyleForAnimation(nsPresContext *aPresContext) { mozilla::dom::Element* element = GetElementToRestyle(); if (element) { nsRestyleHint hint = IsForTransitions() ? eRestyle_CSSTransitions : eRestyle_CSSAnimations; hint |= eRestyle_ChangeAnimationPhase; aPresContext->PresShell()->RestyleForAnimation(element, hint); } } void NotifyPlayerUpdated(); static void LogAsyncAnimationFailure(nsCString& aMessage, const nsIContent* aContent = nullptr); dom::Element *mElement; // the atom we use in mElement's prop table (must be a static atom, // i.e., in an atom list) nsIAtom *mElementProperty; mozilla::css::CommonAnimationManager *mManager; mozilla::AnimationPlayerPtrArray mPlayers; // This style rule contains the style data for currently animating // values. It only matches when styling with animation. When we // style without animation, we need to not use it so that we can // detect any new changes; if necessary we restyle immediately // afterwards with animation. // NOTE: If we don't need to apply any styles, mStyleRule will be // null, but mStyleRuleRefreshTime will still be valid. nsRefPtr mStyleRule; // RestyleManager keeps track of the number of animation // 'mini-flushes' (see nsTransitionManager::UpdateAllThrottledStyles()). // mAnimationGeneration is the sequence number of the last flush where a // transition/animation changed. We keep a similar count on the // corresponding layer so we can check that the layer is up to date with // the animation manager. uint64_t mAnimationGeneration; // Update mAnimationGeneration to nsCSSFrameConstructor's count void UpdateAnimationGeneration(nsPresContext* aPresContext); // Returns true if there is an animation that has yet to finish. bool HasCurrentAnimations() const; // Returns true if there is an animation of the specified property that // has yet to finish. bool HasCurrentAnimationsForProperty(nsCSSProperty aProperty) const; // The refresh time associated with mStyleRule. TimeStamp mStyleRuleRefreshTime; // False when we know that our current style rule is valid // indefinitely into the future (because all of our animations are // either completed or paused). May be invalidated by a style change. bool mNeedsRefreshes; #ifdef DEBUG bool mCalledPropertyDtor; #endif }; } #endif /* !defined(mozilla_css_AnimationCommon_h) */