/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public License * Version 1.0 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS IS" * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See * the License for the specific language governing rights and limitations * under the License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is Netscape Communications * Corporation. Portions created by Netscape are Copyright (C) 1998 * Netscape Communications Corporation. All Rights Reserved. */ #include "nsCOMPtr.h" #include "nsBlockFrame.h" #include "nsBlockReflowContext.h" #include "nsBlockBandData.h" #include "nsBulletFrame.h" #include "nsLineBox.h" #include "nsLineLayout.h" #include "nsPlaceholderFrame.h" #include "nsStyleConsts.h" #include "nsHTMLIIDs.h" #include "nsCSSRendering.h" #include "nsIPresContext.h" #include "nsIPresShell.h" #include "nsIReflowCommand.h" #include "nsISpaceManager.h" #include "nsIStyleContext.h" #include "nsIView.h" #include "nsIFontMetrics.h" #include "nsHTMLParts.h" #include "nsHTMLAtoms.h" #include "nsHTMLValue.h" #include "nsDOMEvent.h" #include "nsIHTMLContent.h" #include "prprf.h" #include "nsLayoutAtoms.h" #include "nsIDOMHTMLParagraphElement.h" // XXX temporary for :first-letter support #include "nsITextContent.h" static NS_DEFINE_IID(kITextContentIID, NS_ITEXT_CONTENT_IID);/* XXX */ // XXX for IsEmptyLine #include "nsTextFragment.h" // XXX get rid of the need for this #define SLOW_INCREMENTAL_REFLOW // If I can add in IsAPlaceHolder then we can remove the mFloaters // void array from the nsLineBox #ifdef NS_DEBUG #undef NOISY_FIRST_LINE #undef REALLY_NOISY_FIRST_LINE #undef NOISY_FIRST_LETTER #undef NOISY_MAX_ELEMENT_SIZE #undef NOISY_FLOATER_CLEARING #undef NOISY_INCREMENTAL_REFLOW #undef NOISY_FINAL_SIZE #undef NOISY_REMOVE_FRAME #undef NOISY_DAMAGE_REPAIR #undef NOISY_COMBINED_AREA #undef REFLOW_STATUS_COVERAGE #else #undef NOISY_FIRST_LINE #undef REALLY_NOISY_FIRST_LINE #undef NOISY_FIRST_LETTER #undef NOISY_MAX_ELEMENT_SIZE #undef NOISY_FLOATER_CLEARING #undef NOISY_INCREMENTAL_REFLOW #undef NOISY_FINAL_SIZE #undef NOISY_REMOVE_FRAME #undef NOISY_DAMAGE_REPAIR #undef NOISY_COMBINED_AREA #undef REFLOW_STATUS_COVERAGE #endif //---------------------------------------------------------------------- // Debugging support code #ifdef NOISY_INCREMENTAL_REFLOW static PRInt32 gNoiseIndent; static const char* kReflowCommandType[] = { "FrameAppended", "FrameInserted", "FrameRemoved", "ContentChanged", "StyleChanged", "PullupReflow", "PushReflow", "CheckPullupReflow", "ReflowDirty", "UserDefined", }; #endif #ifdef REALLY_NOISY_FIRST_LINE static void DumpStyleGeneaology(nsIFrame* aFrame, const char* gap) { fputs(gap, stdout); nsFrame::ListTag(stdout, aFrame); printf(": "); nsIStyleContext* sc; aFrame->GetStyleContext(&sc); while (nsnull != sc) { nsIStyleContext* psc; printf("%p ", sc); psc = sc->GetParent(); NS_RELEASE(sc); sc = psc; } printf("\n"); } #endif #ifdef REFLOW_STATUS_COVERAGE static void RecordReflowStatus(PRBool aChildIsBlock, nsReflowStatus aFrameReflowStatus) { static PRUint32 record[2]; // 0: child-is-block // 1: child-is-inline PRIntn index = 0; if (!aChildIsBlock) index |= 1; // Compute new status PRUint32 newS = record[index]; if (NS_INLINE_IS_BREAK(aFrameReflowStatus)) { if (NS_INLINE_IS_BREAK_BEFORE(aFrameReflowStatus)) { newS |= 1; } else if (NS_FRAME_IS_NOT_COMPLETE(aFrameReflowStatus)) { newS |= 2; } else { newS |= 4; } } else if (NS_FRAME_IS_NOT_COMPLETE(aFrameReflowStatus)) { newS |= 8; } else { newS |= 16; } // Log updates to the status that yield different values if (record[index] != newS) { record[index] = newS; printf("record(%d): %02x %02x\n", index, record[0], record[1]); } } #endif //---------------------------------------------------------------------- inline void CombineRects(const nsRect& r1, nsRect& r2) { nscoord x0 = r2.x; nscoord y0 = r2.y; nscoord x1 = x0 + r2.width; nscoord y1 = y0 + r2.height; nscoord x = r1.x; nscoord y = r1.y; nscoord xmost = x + r1.width; nscoord ymost = y + r1.height; if (x < x0) { x0 = x; } if (xmost > x1) { x1 = xmost; } if (y < y0) { y0 = y; } if (ymost > y1) { y1 = ymost; } r2.x = x0; r2.y = y0; r2.width = x1 - x0; r2.height = y1 - y0; } //---------------------------------------------------------------------- class nsBlockReflowState { public: nsBlockReflowState(const nsHTMLReflowState& aReflowState, nsIPresContext& aPresContext, nsBlockFrame* aFrame, const nsHTMLReflowMetrics& aMetrics, nsLineLayout* aLineLayout); ~nsBlockReflowState(); /** * Update the mCurrentBand data based on the current mY position. */ void GetAvailableSpace(); void InitFloater(nsPlaceholderFrame* aPlaceholderFrame); void AddFloater(nsPlaceholderFrame* aPlaceholderFrame, PRBool aInitialReflow); void PlaceFloater(nsPlaceholderFrame* aFloater, PRBool* aIsLeftFloater, nsPoint* aNewOrigin); void PlaceBelowCurrentLineFloaters(nsVoidArray* aFloaters, PRBool aReflowFloaters); void PlaceCurrentLineFloaters(nsVoidArray* aFloaters); void ClearFloaters(nscoord aY, PRUint8 aBreakType); PRBool IsLeftMostChild(nsIFrame* aFrame); PRBool IsAdjacentWithTop() const { return mY == mReflowState.mComputedBorderPadding.top; } PRBool ShouldApplyTopMargin() const { return mIsMarginRoot || !IsAdjacentWithTop(); } const nsMargin& BorderPadding() const { return mReflowState.mComputedBorderPadding; } nsIPresContext& mPresContext; const nsHTMLReflowState& mReflowState; nsLineLayout* mLineLayout; nsISpaceManager* mSpaceManager; nscoord mSpaceManagerX, mSpaceManagerY; nsBlockFrame* mBlock; nsBlockFrame* mNextInFlow; nsReflowStatus mReflowStatus; nscoord mBottomEdge; // maximum Y PRBool mUnconstrainedWidth; PRBool mUnconstrainedHeight; nscoord mY; nscoord mKidXMost; nsRect mFloaterCombinedArea; // Previous child. This is used when pulling up a frame to update // the sibling list. nsIFrame* mPrevChild; nsVoidArray mPendingFloaters; nsLineBox* mCurrentLine; nsLineBox* mPrevLine; nsBlockBandData mCurrentBand; nsRect mAvailSpaceRect; nscoord mMinLineHeight; PRBool mComputeMaxElementSize; nsSize mMaxElementSize; // The content area to reflow child frames within. The x/y // coordinates are known to be mBorderPadding.left and // mBorderPadding.top. The width/height may be NS_UNCONSTRAINEDSIZE // if the container reflowing this frame has given the frame an // unconstrained area. nsSize mContentArea; // Our wrapping behavior PRBool mNoWrap; // The previous child frames collapsed bottom margin value. nscoord mPrevBottomMargin; nsIFrame* mNextRCFrame; // Is this frame a root for margin collapsing? PRBool mIsMarginRoot; // The computed collapsed top margin value that the frame did not // apply but is passing out to the frames parent so that the parent // can perform generational margin collapsing. This value ends up // being copied into the nsHTMLReflowMetrics.mCarriedOutTopMargin. nscoord mCarriedOutTopMargin; }; // XXX This is vile. Make it go away void nsLineLayout::InitFloater(nsPlaceholderFrame* aFrame) { mBlockRS->InitFloater(aFrame); } void nsLineLayout::AddFloater(nsPlaceholderFrame* aFrame) { mBlockRS->AddFloater(aFrame, PR_FALSE); } //---------------------------------------------------------------------- nsBlockReflowState::nsBlockReflowState(const nsHTMLReflowState& aReflowState, nsIPresContext& aPresContext, nsBlockFrame* aFrame, const nsHTMLReflowMetrics& aMetrics, nsLineLayout* aLineLayout) : mPresContext(aPresContext), mReflowState(aReflowState), mBlock(aFrame), mPrevBottomMargin(0), mNextRCFrame(nsnull), mIsMarginRoot(PR_FALSE), mCarriedOutTopMargin(0) { mLineLayout = aLineLayout; mSpaceManager = aReflowState.spaceManager; // Translate into our content area and then save the // coordinate system origin for later. const nsMargin& borderPadding = BorderPadding(); mSpaceManager->Translate(borderPadding.left, borderPadding.top); mSpaceManager->GetTranslation(mSpaceManagerX, mSpaceManagerY); mReflowStatus = NS_FRAME_COMPLETE; mPresContext = aPresContext; mBlock->GetNextInFlow((nsIFrame**)&mNextInFlow); mKidXMost = 0; // Compute content area width (the content area is inside the border // and padding) mUnconstrainedWidth = PR_FALSE; if (NS_UNCONSTRAINEDSIZE != aReflowState.computedWidth) { mContentArea.width = aReflowState.computedWidth; } else { if (NS_UNCONSTRAINEDSIZE == aReflowState.availableWidth) { mContentArea.width = NS_UNCONSTRAINEDSIZE; mUnconstrainedWidth = PR_TRUE; } else { nscoord lr = borderPadding.left + borderPadding.right; mContentArea.width = aReflowState.availableWidth - lr; } } // Compute content area height. Unlike the width, if we have a // specified style height we ignore it since extra content is // managed by the "overflow" property. When we don't have a // specified style height then we may end up limiting our height if // the availableHeight is constrained (this situation occurs when we // are paginated). mUnconstrainedHeight = PR_FALSE; if (NS_UNCONSTRAINEDSIZE != aReflowState.availableHeight) { // We are in a paginated situation mContentArea.height = aReflowState.availableHeight; } else { // When we are not in a paginated situation then we always use // an constrained height. mUnconstrainedHeight = PR_TRUE; mContentArea.height = NS_UNCONSTRAINEDSIZE; } #if 0 if (NS_UNCONSTRAINEDSIZE == aReflowState.availableHeight) { mUnconstrainedHeight = PR_TRUE; mContentArea.height = aReflowState.availableHeight; } else { // Use constrained height nscoord tb = borderPadding.top + borderPadding.bottom; mContentArea.height = aReflowState.availableHeight - tb; } #endif mY = borderPadding.top; mBottomEdge = mContentArea.height; mCurrentBand.Init(mSpaceManager, mContentArea); mPrevChild = nsnull; mCurrentLine = nsnull; mPrevLine = nsnull; const nsStyleText* styleText; mBlock->GetStyleData(eStyleStruct_Text, (const nsStyleStruct*&) styleText); switch (styleText->mWhiteSpace) { case NS_STYLE_WHITESPACE_PRE: case NS_STYLE_WHITESPACE_NOWRAP: mNoWrap = PR_TRUE; break; default: mNoWrap = PR_FALSE; break; } mComputeMaxElementSize = nsnull != aMetrics.maxElementSize;; mMaxElementSize.SizeTo(0, 0); if ((0 != borderPadding.top) || (0 != borderPadding.bottom)) { mIsMarginRoot = PR_TRUE; } } nsBlockReflowState::~nsBlockReflowState() { // Restore the coordinate system const nsMargin& borderPadding = BorderPadding(); mSpaceManager->Translate(-borderPadding.left, -borderPadding.top); } // Get the available reflow space for the current y coordinate. The // available space is relative to our coordinate system (0,0) is our // upper left corner. void nsBlockReflowState::GetAvailableSpace() { #ifdef NS_DEBUG // Verify that the caller setup the coordinate system properly nscoord wx, wy; mSpaceManager->GetTranslation(wx, wy); NS_ASSERTION((wx == mSpaceManagerX) && (wy == mSpaceManagerY), "bad coord system"); #endif mCurrentBand.GetAvailableSpace(mY - BorderPadding().top, mAvailSpaceRect); #ifdef NOISY_INCREMENTAL_REFLOW if (mReflowState.reason == eReflowReason_Incremental) { nsFrame::IndentBy(stdout, gNoiseIndent); printf("GetAvailableSpace: band=%d,%d,%d,%d count=%d\n", mAvailSpaceRect.x, mAvailSpaceRect.y, mAvailSpaceRect.width, mAvailSpaceRect.height, mCurrentBand.GetTrapezoidCount()); } #endif } //---------------------------------------------------------------------- #define NS_BLOCK_FRAME_CID \ { 0xa6cf90df, 0x15b3, 0x11d2,{0x93, 0x2e, 0x00, 0x80, 0x5f, 0x8a, 0xdd, 0x32}} static const nsIID kBlockFrameCID = NS_BLOCK_FRAME_CID; nsresult NS_NewBlockFrame(nsIFrame*& aNewFrame, PRUint32 aFlags) { nsBlockFrame* it = new nsBlockFrame; if (nsnull == it) { return NS_ERROR_OUT_OF_MEMORY; } it->SetFlags(aFlags); aNewFrame = it; return NS_OK; } nsBlockFrame::nsBlockFrame() { } nsBlockFrame::~nsBlockFrame() { NS_IF_RELEASE(mFirstLineStyle); NS_IF_RELEASE(mFirstLetterStyle); nsTextRun::DeleteTextRuns(mTextRuns); } NS_IMETHODIMP nsBlockFrame::DeleteFrame(nsIPresContext& aPresContext) { // Outside bullets are not in our child-list so check for them here // and delete them when present. if (HaveOutsideBullet()) { mBullet->DeleteFrame(aPresContext); mBullet = nsnull; } nsLineBox::DeleteLineList(aPresContext, mLines); nsLineBox::DeleteLineList(aPresContext, mOverflowLines); mFloaters.DeleteFrames(aPresContext); return nsBlockFrameSuper::DeleteFrame(aPresContext); } NS_IMETHODIMP nsBlockFrame::QueryInterface(const nsIID& aIID, void** aInstancePtr) { if (NULL == aInstancePtr) { return NS_ERROR_NULL_POINTER; } if (aIID.Equals(kBlockFrameCID)) { nsBlockFrame* tmp = this; *aInstancePtr = (void*) tmp; return NS_OK; } return nsBlockFrameSuper::QueryInterface(aIID, aInstancePtr); } static nsresult ReResolveLineList(nsIPresContext* aPresContext, nsLineBox* aLine, nsIStyleContext* aStyleContext) { nsresult rv = NS_OK; while (nsnull != aLine) { nsIFrame* child = aLine->mFirstChild; PRInt32 n = aLine->mChildCount; while ((--n >= 0) && NS_SUCCEEDED(rv)) { rv = child->ReResolveStyleContext(aPresContext, aStyleContext); child->GetNextSibling(&child); } aLine = aLine->mNext; } return rv; } NS_IMETHODIMP nsBlockFrame::ReResolveStyleContext(nsIPresContext* aPresContext, nsIStyleContext* aParentContext) { nsIStyleContext* oldContext = mStyleContext; // NOTE: using nsFrame's ReResolveStyleContext method to avoid // useless version in base classes. nsresult rv = nsFrame::ReResolveStyleContext(aPresContext, aParentContext); if (NS_FAILED(rv)) { return rv; } if (oldContext != mStyleContext) { // Re-resolve the :first-line pseudo style context if (nsnull == mPrevInFlow) { nsIStyleContext* newFirstLineStyle; aPresContext->ProbePseudoStyleContextFor(mContent, nsHTMLAtoms::firstLinePseudo, mStyleContext, PR_FALSE, &newFirstLineStyle); if (newFirstLineStyle != mFirstLineStyle) { NS_IF_RELEASE(mFirstLineStyle); mFirstLineStyle = newFirstLineStyle; } else { NS_IF_RELEASE(newFirstLineStyle); } // Re-resolve the :first-letter pseudo style context nsIStyleContext* newFirstLetterStyle; aPresContext->ProbePseudoStyleContextFor(mContent, nsHTMLAtoms::firstLetterPseudo, (nsnull != mFirstLineStyle ? mFirstLineStyle : mStyleContext), PR_FALSE, &newFirstLetterStyle); if (newFirstLetterStyle != mFirstLetterStyle) { NS_IF_RELEASE(mFirstLetterStyle); mFirstLetterStyle = newFirstLetterStyle; } else { NS_IF_RELEASE(newFirstLetterStyle); } } // Update the child frames on each line nsLineBox* line = mLines; while (nsnull != line) { nsIFrame* child = line->mFirstChild; PRInt32 n = line->mChildCount; while ((--n >= 0) && NS_SUCCEEDED(rv)) { if (line == mLines) { rv = child->ReResolveStyleContext(aPresContext, (nsnull != mFirstLineStyle ? mFirstLineStyle : mStyleContext)); } else { rv = child->ReResolveStyleContext(aPresContext, mStyleContext); } child->GetNextSibling(&child); } line = line->mNext; } if (NS_SUCCEEDED(rv) && (nsnull != mOverflowLines)) { rv = ReResolveLineList(aPresContext, mOverflowLines, mStyleContext); } if (NS_SUCCEEDED(rv) && (nsnull != mPrevInFlow)) { nsLineBox* lines = ((nsBlockFrame*)mPrevInFlow)->mOverflowLines; if (nsnull != lines) { rv = ReResolveLineList(aPresContext, lines, mStyleContext); } } // XXX Need to check if the bullet is inside and hence // in the line list. If so, we don't need to do this. if (NS_SUCCEEDED(rv) && (nsnull != mBullet)) { nsIStyleContext* bulletSC; aPresContext->ResolvePseudoStyleContextFor(mContent, nsHTMLAtoms::mozListBulletPseudo, mStyleContext, PR_FALSE, &bulletSC); rv = mBullet->SetStyleContext(aPresContext, bulletSC); NS_RELEASE(bulletSC); } } return rv; } NS_IMETHODIMP nsBlockFrame::IsSplittable(nsSplittableType& aIsSplittable) const { aIsSplittable = NS_FRAME_SPLITTABLE_NON_RECTANGULAR; return NS_OK; } static void ListTextRuns(FILE* out, PRInt32 aIndent, nsTextRun* aRuns) { while (nsnull != aRuns) { aRuns->List(out, aIndent); aRuns = aRuns->GetNext(); } } NS_METHOD nsBlockFrame::List(FILE* out, PRInt32 aIndent) const { IndentBy(out, aIndent); ListTag(out); nsIView* view; GetView(&view); if (nsnull != view) { fprintf(out, " [view=%p]", view); } // Output the flow linkage if (nsnull != mPrevInFlow) { fprintf(out, " prev-in-flow=%p", mPrevInFlow); } if (nsnull != mNextInFlow) { fprintf(out, " next-in-flow=%p", mNextInFlow); } // Output the rect and state fprintf(out, " {%d,%d,%d,%d}", mRect.x, mRect.y, mRect.width, mRect.height); if (0 != mState) { fprintf(out, " [state=%08x]", mState); } fputs("<\n", out); aIndent++; // Output the lines if (nsnull != mLines) { nsLineBox* line = mLines; while (nsnull != line) { line->List(out, aIndent); line = line->mNext; } } nsIAtom* listName = nsnull; PRInt32 listIndex = 0; for (;;) { nsIFrame* kid; GetAdditionalChildListName(listIndex++, &listName); if (nsnull == listName) { break; } FirstChild(listName, &kid); if (nsnull != kid) { IndentBy(out, aIndent); nsAutoString tmp; if (nsnull != listName) { listName->ToString(tmp); fputs(tmp, out); } fputs("<\n", out); while (nsnull != kid) { kid->List(out, aIndent + 1); kid->GetNextSibling(&kid); } IndentBy(out, aIndent); fputs(">\n", out); } NS_IF_RELEASE(listName); } // Output the text-runs if (nsnull != mTextRuns) { IndentBy(out, aIndent); fputs("text-runs <\n", out); ListTextRuns(out, aIndent + 1, mTextRuns); IndentBy(out, aIndent); fputs(">\n", out); } aIndent--; IndentBy(out, aIndent); fputs(">\n", out); return NS_OK; } NS_IMETHODIMP nsBlockFrame::GetFrameName(nsString& aResult) const { return MakeFrameName("Block", aResult); } NS_IMETHODIMP nsBlockFrame::GetFrameType(nsIAtom** aType) const { NS_PRECONDITION(nsnull != aType, "null OUT parameter pointer"); *aType = nsHTMLAtoms::blockFrame; NS_ADDREF(*aType); return NS_OK; } ///////////////////////////////////////////////////////////////////////////// // Child frame enumeration NS_IMETHODIMP nsBlockFrame::FirstChild(nsIAtom* aListName, nsIFrame** aFirstChild) const { NS_PRECONDITION(nsnull != aFirstChild, "null OUT parameter pointer"); if (nsnull == aListName) { *aFirstChild = (nsnull != mLines) ? mLines->mFirstChild : nsnull; return NS_OK; } else if (aListName == nsLayoutAtoms::floaterList) { *aFirstChild = mFloaters.FirstChild(); return NS_OK; } else if (aListName == nsLayoutAtoms::bulletList) { *aFirstChild = mBullet; return NS_OK; } *aFirstChild = nsnull; return NS_ERROR_INVALID_ARG; } NS_IMETHODIMP nsBlockFrame::GetAdditionalChildListName(PRInt32 aIndex, nsIAtom** aListName) const { NS_PRECONDITION(nsnull != aListName, "null OUT parameter pointer"); if (aIndex < 0) { return NS_ERROR_INVALID_ARG; } *aListName = nsnull; switch (aIndex) { case NS_BLOCK_FRAME_FLOATER_LIST_INDEX: *aListName = nsLayoutAtoms::floaterList; NS_ADDREF(*aListName); break; case NS_BLOCK_FRAME_BULLET_LIST_INDEX: *aListName = nsLayoutAtoms::bulletList; NS_ADDREF(*aListName); break; } return NS_OK; } NS_IMETHODIMP nsBlockFrame::IsPercentageBase(PRBool& aBase) const { aBase = PR_TRUE; return NS_OK; } ////////////////////////////////////////////////////////////////////// // Frame structure methods ////////////////////////////////////////////////////////////////////// // Reflow methods #if 0 NS_IMETHODIMP nsBlockFrame::ComputeCollapsedMargins(nsIPresContext& aPresContext, const nsReflowState* aParentReflowState, nscoord* aTopMarginResult, nscoord* aBottomMarginResult) { NS_PRECONDITION((nsnull != aTopMarginResult) && (nsnull != aBottomMarginResult), "null ptr"); if ((nsnull != aTopMarginResult) || (nsnull != aBottomMarginResult)) { nsMargin myMargin(0, 0, 0, 0); if (0 == (BLOCK_IS_INLINE & mFlags)) { nsHTMLReflowState::ComputeMarginFor(this, aParentReflowState, myMargin); } // Find the first appropriate line (skipping over an empty line if // present) that contains a block that can be used for a // parent-child margin collapse. nsLineBox* firstLine = nsnull; nscoord firstLineTopMargin = 0; if (nsnull != aTopMarginResult) { nsLineBox* line = mLines; if (nsnull != line) { if (line->IsEmptyLine()) { line = line->mNext; } if ((nsnull != line) && line->IsBlock()) { firstLine = line; } } } // Find the last appropriate line (skipping over an empty line)... nsLineBox* lastLine = nsnull; nscoord lastLineBottomMargin = 0; if (nsnull != aBottomMarginResult) { // Find the last line (line) and the previous to the last line // (prevLine) nsLineBox* line = mLines; nsLineBox* prevLine = nsnull; while (nsnull != line) { nsLineBox* next = line->mNext; if (nsnull == next) { break; } prevLine = line; line = next; } if (nsnull != line) { if (line->IsEmptyLine()) { line = prevLine; } if ((nsnull != line) && line->IsBlock()) { lastLine = line; } } } if (nsnull != firstLine) { if (lastLine == firstLine) { ComputeCollapsedMargins(aPresContext, nsnull, &firstLineTopMargin, &lastLineBottomMargin); } else { ComputeCollapsedMargins(aPresContext, nsnull, &firstLineTopMargin, nsnull); } firstLineTopMargin } else if (nsnull != lastLine) { ComputeCollapsedMargins(aPresContext, nsnull, nsnull, &lastLineBottomMargin); } if ((nsnull != aTopMarginResult) && (nsnull != aBottomMarginResult)) { nscoord topMargin = nsBlockReflowContext::MaxMargin(myMargin.top, firstLineTopMargin); *aTopMarginResult = topMargin; nscoord bottomMargin = nsBlockReflowContext::MaxMargin(myMargin.bottom, lastLineBottomMargin); *aBottomMarginResult = bottomMargin; } else if (nsnull != aTopMarginResult) { nscoord topMargin = nsBlockReflowContext::MaxMargin(myMargin.top, firstLineTopMargin); *aTopMarginResult = topMargin; } else { nscoord bottomMargin = nsBlockReflowContext::MaxMargin(myMargin.bottom, lastLineBottomMargin); *aBottomMarginResult = bottomMargin; } } return NS_OK; } #endif NS_IMETHODIMP nsBlockFrame::Reflow(nsIPresContext& aPresContext, nsHTMLReflowMetrics& aMetrics, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { nsLineLayout lineLayout(aPresContext, aReflowState.spaceManager, &aReflowState, nsnull != aMetrics.maxElementSize); nsBlockReflowState state(aReflowState, aPresContext, this, aMetrics, &lineLayout); lineLayout.Init(&state); if (NS_BLOCK_MARGIN_ROOT & mFlags) { state.mIsMarginRoot = PR_TRUE; } if (eReflowReason_Resize != aReflowState.reason) { RenumberLists(); ComputeTextRuns(aPresContext); } nsresult rv = NS_OK; nsIFrame* target; switch (aReflowState.reason) { case eReflowReason_Initial: DrainOverflowLines(); rv = PrepareInitialReflow(state); mState &= ~NS_FRAME_FIRST_REFLOW; break; case eReflowReason_Incremental: aReflowState.reflowCommand->GetTarget(target); if (this == target) { nsIReflowCommand::ReflowType type; aReflowState.reflowCommand->GetType(type); switch (type) { case nsIReflowCommand::FrameAppended: case nsIReflowCommand::FrameInserted: case nsIReflowCommand::FrameRemoved: break; case nsIReflowCommand::StyleChanged: rv = PrepareStyleChangedReflow(state); break; case nsIReflowCommand::ReflowDirty: break; default: // Map any other incremental operations into full reflows rv = PrepareResizeReflow(state); break; } } else { // Get next frame in reflow command chain aReflowState.reflowCommand->GetNext(state.mNextRCFrame); // Now do the reflow rv = PrepareChildIncrementalReflow(state); } break; case eReflowReason_Resize: default: DrainOverflowLines(); rv = PrepareResizeReflow(state); break; } // Now reflow... rv = ReflowDirtyLines(state); aStatus = state.mReflowStatus; if (NS_FRAME_IS_NOT_COMPLETE(aStatus)) { if (NS_STYLE_OVERFLOW_HIDDEN == aReflowState.mStyleDisplay->mOverflow) { aStatus = NS_FRAME_COMPLETE; } else { #ifdef DEBUG_kipp ListTag(stdout); printf(": block is not complete\n"); #endif } } // XXX get rid of this! BuildFloaterList(); // Compute our final size ComputeFinalSize(aReflowState, state, aMetrics); #ifdef NOISY_FINAL_SIZE ListTag(stdout); printf(": availSize=%d,%d computed=%d,%d metrics=%d,%d carriedMargin=%d,%d\n", aReflowState.availableWidth, aReflowState.availableHeight, aReflowState.computedWidth, aReflowState.computedHeight, aMetrics.width, aMetrics.height, aMetrics.mCarriedOutTopMargin, aMetrics.mCarriedOutBottomMargin); #endif return rv; } void nsBlockFrame::ComputeFinalSize(const nsHTMLReflowState& aReflowState, nsBlockReflowState& aState, nsHTMLReflowMetrics& aMetrics) { const nsMargin& borderPadding = aState.BorderPadding(); // Special check for zero sized content: If our content is zero // sized then we collapse into nothingness. // // Consensus after discussion with a few CSS folks is that html's // notion of collapsing

's should take precedence over non // auto-sided block elements. Therefore we don't honor the width, // height, border or padding attributes (the parent has to not apply // a margin for us also). // // Note that this is only done for html paragraphs. Its not // appropriate to apply it to other containers, especially XML // content! PRBool isHTMLParagraph = 0 != (mState & NS_BLOCK_IS_HTML_PARAGRAPH); if (isHTMLParagraph && (aReflowState.mStyleDisplay->mDisplay == NS_STYLE_DISPLAY_BLOCK) && (((0 == aState.mKidXMost) || (0 == aState.mKidXMost - borderPadding.left)) && (0 == aState.mY - borderPadding.top))) { // Zero out the works aMetrics.width = 0; aMetrics.height = 0; aMetrics.ascent = 0; aMetrics.descent = 0; aMetrics.mCarriedOutTopMargin = 0; aMetrics.mCarriedOutBottomMargin = 0; if (nsnull != aMetrics.maxElementSize) { aMetrics.maxElementSize->width = 0; aMetrics.maxElementSize->height = 0; } } else { // Compute final width nscoord maxWidth = 0, maxHeight = 0; if (!aState.mUnconstrainedWidth && aReflowState.HaveFixedContentWidth()) { // Use style defined width aMetrics.width = borderPadding.left + aReflowState.computedWidth + borderPadding.right; // When style defines the width use it for the max-element-size // because we can't shrink any smaller. maxWidth = aMetrics.width; } else { nscoord computedWidth = aState.mKidXMost + borderPadding.right; PRBool compact = PR_FALSE; #if 0 if (NS_STYLE_DISPLAY_COMPACT == aReflowState.mStyleDisplay->mDisplay) { // If we are display: compact AND we have no lines or we have // exactly one line and that line is not a block line AND that // line doesn't end in a BR of any sort THEN we remain a compact // frame. if ((nsnull == mLines) || ((nsnull == mLines->mNext) && !mLines->IsBlock() && (NS_STYLE_CLEAR_NONE == mLines->mBreakType) /*XXX && (computedWidth <= aState.mCompactMarginWidth) */ )) { compact = PR_TRUE; } } #endif // There are two options here. We either shrink wrap around our // contents or we fluff out to the maximum block width. Note: // We always shrink wrap when given an unconstrained width. if ((0 == (NS_BLOCK_SHRINK_WRAP & mFlags)) && !aState.mUnconstrainedWidth && !compact) { // Set our width to the max width if we aren't already that // wide. Note that the max-width has nothing to do with our // contents (CSS2 section XXX) nscoord maxWidth = borderPadding.left + aState.mContentArea.width + borderPadding.right; computedWidth = maxWidth; } else if (aState.mComputeMaxElementSize) { if (aState.mNoWrap) { // When no-wrap is true the max-element-size.width is the // width of the widest line plus the right border. Note that // aState.mKidXMost already has the left border factored in maxWidth = aState.mKidXMost + borderPadding.right; } else { // Add in border and padding dimensions to already computed // max-element-size values. maxWidth = aState.mMaxElementSize.width + borderPadding.left + borderPadding.right; } // See if our max-element-size width is larger than our // computed-width. This happens when we are impacted by a // floater. When this does happen, our desired size needs to // include room for the floater. if (computedWidth < maxWidth) { #ifdef DEBUG_kipp ListTag(stdout); printf(": adjusting width from %d to %d\n", computedWidth, maxWidth); #endif computedWidth = maxWidth; } } // Apply min/max values if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMaxWidth) { nscoord computedMaxWidth = aReflowState.mComputedMaxWidth + borderPadding.left + borderPadding.right; if (computedWidth > computedMaxWidth) { computedWidth = aReflowState.mComputedMaxWidth; } } if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMinWidth) { nscoord computedMinWidth = aReflowState.mComputedMinWidth + borderPadding.left + borderPadding.right; if (computedWidth < computedMinWidth) { computedWidth = computedMinWidth; } } aMetrics.width = computedWidth; } // Compute final height if (NS_UNCONSTRAINEDSIZE != aReflowState.computedHeight) { // Use style defined height aMetrics.height = borderPadding.top + aReflowState.computedHeight + borderPadding.bottom; // When style defines the height use it for the max-element-size // because we can't shrink any smaller. maxHeight = aMetrics.height; } else { nscoord autoHeight = aState.mY; // Shrink wrap our height around our contents. if (aState.mIsMarginRoot) { // When we are a margin root make sure that our last childs // bottom margin is fully applied. // XXX check for a fit autoHeight += aState.mPrevBottomMargin; } autoHeight += borderPadding.bottom; // Apply min/max values if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMaxHeight) { nscoord computedMaxHeight = aReflowState.mComputedMaxHeight + borderPadding.top + borderPadding.bottom; if (autoHeight > computedMaxHeight) { autoHeight = computedMaxHeight; } } if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMinHeight) { nscoord computedMinHeight = aReflowState.mComputedMinHeight + borderPadding.top + borderPadding.bottom; if (autoHeight < computedMinHeight) { autoHeight = computedMinHeight; } } aMetrics.height = autoHeight; if (aState.mComputeMaxElementSize) { maxHeight = aState.mMaxElementSize.height + borderPadding.top + borderPadding.bottom; } } aMetrics.ascent = aMetrics.height; aMetrics.descent = 0; if (aState.mComputeMaxElementSize) { // Store away the final value aMetrics.maxElementSize->width = maxWidth; aMetrics.maxElementSize->height = maxHeight; } // Return top and bottom margin information if (aState.mIsMarginRoot) { aMetrics.mCarriedOutTopMargin = 0; aMetrics.mCarriedOutBottomMargin = 0; } else { aMetrics.mCarriedOutTopMargin = aState.mCarriedOutTopMargin; aMetrics.mCarriedOutBottomMargin = aState.mPrevBottomMargin; } #ifdef DEBUG if (CRAZY_WIDTH(aMetrics.width) || CRAZY_HEIGHT(aMetrics.height)) { ListTag(stdout); printf(": WARNING: desired:%d,%d\n", aMetrics.width, aMetrics.height); } if (aState.mComputeMaxElementSize && ((maxWidth > aMetrics.width) || (maxHeight > aMetrics.height))) { ListTag(stdout); printf(": WARNING: max-element-size:%d,%d desired:%d,%d maxSize:%d,%d\n", maxWidth, maxHeight, aMetrics.width, aMetrics.height, aState.mReflowState.availableWidth, aState.mReflowState.availableHeight); } #endif #ifdef NOISY_MAX_ELEMENT_SIZE if (aState.mComputeMaxElementSize) { IndentBy(stdout, GetDepth()); if (NS_UNCONSTRAINEDSIZE == aState.mReflowState.availableWidth) { printf("PASS1 "); } ListTag(stdout); printf(": max-element-size:%d,%d desired:%d,%d maxSize:%d,%d\n", maxWidth, maxHeight, aMetrics.width, aMetrics.height, aState.mReflowState.availableWidth, aState.mReflowState.availableHeight); } #endif } // Compute the combined area of our children // XXX take into account the overflow->clip property! nscoord x0 = 0, y0 = 0, x1 = aMetrics.width, y1 = aMetrics.height; nsLineBox* line = mLines; while (nsnull != line) { // Compute min and max x/y values for the reflowed frame's // combined areas nscoord x = line->mCombinedArea.x; nscoord y = line->mCombinedArea.y; nscoord xmost = x + line->mCombinedArea.width; nscoord ymost = y + line->mCombinedArea.height; if (x < x0) { x0 = x; } if (xmost > x1) { x1 = xmost; } if (y < y0) { y0 = y; } if (ymost > y1) { y1 = ymost; } line = line->mNext; } #ifdef NOISY_COMBINED_AREA IndentBy(stdout, GetDepth()); ListTag(stdout); printf(": ca=%d,%d,%d,%d\n", x0, y0, x1-x0, y1-y0); #endif // If the combined area of our children exceeds our bounding box // then set the NS_FRAME_OUTSIDE_CHILDREN flag, otherwise clear it. aMetrics.mCombinedArea.x = x0; aMetrics.mCombinedArea.y = y0; aMetrics.mCombinedArea.width = x1 - x0; aMetrics.mCombinedArea.height = y1 - y0; if ((aMetrics.mCombinedArea.x < 0) || (aMetrics.mCombinedArea.y < 0) || (aMetrics.mCombinedArea.XMost() > aMetrics.width) || (aMetrics.mCombinedArea.YMost() > aMetrics.height)) { mState |= NS_FRAME_OUTSIDE_CHILDREN; } else { mState &= ~NS_FRAME_OUTSIDE_CHILDREN; } } nsresult nsBlockFrame::PrepareInitialReflow(nsBlockReflowState& aState) { PrepareResizeReflow(aState); return NS_OK; } nsresult nsBlockFrame::PrepareChildIncrementalReflow(nsBlockReflowState& aState) { // If by chance we are inside a table, then give up and reflow // everything because we don't cache max-element-size information in // the lines. if (aState.mComputeMaxElementSize) { return PrepareResizeReflow(aState); } // Determine the line being impacted PRBool isFloater; nsLineBox* line = FindLineFor(aState.mNextRCFrame, isFloater); if (nsnull == line) { // This can't happen, but just in case it does... return PrepareResizeReflow(aState); } // XXX: temporary: If the child frame is a floater then punt if (isFloater) { return PrepareResizeReflow(aState); } // XXX need code for run-in/compact // Mark (at least) the affected line dirty. line->MarkDirty(); if (aState.mNoWrap || line->IsBlock()) { // If we aren't wrapping then we know for certain that any changes // to a childs reflow can't affect the line that follows. This is // also true if the line is a block line. } else { // XXX: temporary: For now we are conservative and mark this line // and any inline lines that follow it dirty. line = line->mNext; while (nsnull != line) { if (line->IsBlock()) { break; } line->MarkDirty(); line = line->mNext; } } return NS_OK; } void nsBlockFrame::UpdateBulletPosition() { if (nsnull == mBullet) { // Don't bother if there is no bullet return; } const nsStyleList* styleList; GetStyleData(eStyleStruct_List, (const nsStyleStruct*&) styleList); if (NS_STYLE_LIST_STYLE_POSITION_INSIDE == styleList->mListStylePosition) { if (HaveOutsideBullet()) { // We now have an inside bullet, but used to have an outside // bullet. Adjust the frame lists and mark the first line // dirty. if (nsnull != mLines) { mBullet->SetNextSibling(mLines->mFirstChild); mLines->mFirstChild = mBullet; mLines->mChildCount++; mLines->MarkDirty(); } } mState &= ~NS_BLOCK_FRAME_HAS_OUTSIDE_BULLET; } else { if (!HaveOutsideBullet()) { // We now have an outside bullet, but used to have an inside // bullet. Take the bullet frame out of the first lines frame // list. if ((nsnull != mLines) && (mBullet == mLines->mFirstChild)) { nsIFrame* next; mBullet->GetNextSibling(&next); mBullet->SetNextSibling(nsnull); if (--mLines->mChildCount == 0) { nsLineBox* nextLine = mLines->mNext; delete mLines; mLines = nextLine; if (nsnull != nextLine) { nextLine->MarkDirty(); } } else { mLines->mFirstChild = next; mLines->MarkDirty(); } } } mState |= NS_BLOCK_FRAME_HAS_OUTSIDE_BULLET; } #ifdef DEBUG VerifyFrameCount(mLines); #endif } nsresult nsBlockFrame::PrepareStyleChangedReflow(nsBlockReflowState& aState) { UpdateBulletPosition(); // XXX temporary return PrepareResizeReflow(aState); } nsresult nsBlockFrame::PrepareResizeReflow(nsBlockReflowState& aState) { // Mark everything dirty nsLineBox* line = mLines; while (nsnull != line) { line->MarkDirty(); line = line->mNext; } return NS_OK; } //---------------------------------------- nsLineBox* nsBlockFrame::FindLineFor(nsIFrame* aFrame, PRBool& aIsFloaterResult) { aIsFloaterResult = PR_FALSE; nsLineBox* line = mLines; while (nsnull != line) { if (line->Contains(aFrame)) { return line; } if (nsnull != line->mFloaters) { nsVoidArray& a = *line->mFloaters; PRInt32 i, n = a.Count(); for (i = 0; i < n; i++) { nsPlaceholderFrame* ph = (nsPlaceholderFrame*) a[i]; if (aFrame == ph->GetAnchoredItem()) { aIsFloaterResult = PR_TRUE; return line; } } } line = line->mNext; } return line; } nsresult nsBlockFrame::RecoverStateFrom(nsBlockReflowState& aState, nsLineBox* aLine, nscoord aDeltaY) { aState.mCurrentLine = aLine; // Recover xmost nscoord xmost = aLine->mBounds.XMost(); if (xmost > aState.mKidXMost) { #ifdef DEBUG if (CRAZY_WIDTH(xmost)) { ListTag(stdout); printf(": WARNING: xmost:%d\n", xmost); } #endif aState.mKidXMost = xmost; } // Recover the natural (un-collapsed margins) for the child nsMargin childMargins(0, 0, 0, 0); if (aLine->IsBlock()) { nsIFrame* frame = aLine->mFirstChild; const nsStyleSpacing* spacing; frame->GetStyleData(eStyleStruct_Spacing, (const nsStyleStruct*&)spacing); // XXX use a reflow-state to do the necessary computations for blocks #if XXX_fix_me nsBlockReflowContext::ComputeMarginsFor(aState.mPresContext, frame, spacing, aState.mReflowState, childMargins); #endif } // Recompute running margin value (aState.mPrevBottomMargin). Also // recover the aState.carriedOutTopMargin, when appropriate. nscoord topMargin, bottomMargin; nsBlockReflowContext::CollapseMargins(childMargins, aLine->GetCarriedOutTopMargin(), aLine->GetCarriedOutBottomMargin(), aLine->GetHeight(), aState.mPrevBottomMargin, topMargin, bottomMargin); aState.mPrevBottomMargin = bottomMargin; if (!aState.ShouldApplyTopMargin()) { aState.mCarriedOutTopMargin = topMargin; } if (0 != aDeltaY) { // Move this lines frames by the current delta value SlideFrames(aState.mPresContext, aState.mSpaceManager, aLine, aDeltaY); SlideFloaters(aState.mPresContext, aState.mSpaceManager, aLine, aDeltaY, PR_FALSE); } if (nsnull != aLine->mFloaters) { aState.mY = aLine->mBounds.y; aState.PlaceCurrentLineFloaters(aLine->mFloaters); aState.mY = aLine->mBounds.YMost(); aState.PlaceBelowCurrentLineFloaters(aLine->mFloaters, PR_FALSE); } // Advance Y to be below the line. aState.mY = aLine->mBounds.YMost(); // XXX_fix_me: if the line has clear-before semantics then figure out // if we need to do anything here or not! // Apply any clear before/after semantics the line might have if (!aLine->IsBlock() && (NS_STYLE_CLEAR_NONE != aLine->mBreakType)) { // Apply clear switch (aLine->mBreakType) { case NS_STYLE_CLEAR_LEFT: case NS_STYLE_CLEAR_RIGHT: case NS_STYLE_CLEAR_LEFT_AND_RIGHT: // XXX_fix_me is this the right y value to use? or should we use // the previous aState.mY? aState.ClearFloaters(aState.mY, aLine->mBreakType); break; } } return NS_OK; } /** * Propogate reflow "damage" from the just reflowed line (aLine) to * any subsequent lines that were affected. The only thing that causes * damage is a change to the impact that floaters make. */ void nsBlockFrame::PropogateReflowDamage(nsBlockReflowState& aState, nsLineBox* aLine, nscoord aDeltaY) { if (aLine->mCombinedArea.YMost() > aLine->mBounds.YMost()) { // The line has an object that extends outside of its bounding box. nscoord impactY0 = aLine->mCombinedArea.y; nscoord impactY1 = aLine->mCombinedArea.YMost(); #ifdef NOISY_INCREMENTAL_REFLOW if (aState.mReflowState.reason == eReflowReason_Incremental) { IndentBy(stdout, gNoiseIndent); printf("impactY0=%d impactY1=%d deltaY=%d\n", impactY0, impactY1, aDeltaY); } #endif // XXX Because we don't know what it is (it might be a floater; it // might be something that is just relatively positioned) we // *assume* that it's a floater and that lines that follow will // need reflowing. // Note: we cannot stop after the first non-intersecting line // because lines might be overlapping because of negative margins. nsLineBox* next = aLine->mNext; while (nsnull != next) { nscoord lineY0 = next->mBounds.y + aDeltaY; nscoord lineY1 = lineY0 + next->mBounds.height; if ((lineY0 < impactY1) && (impactY0 < lineY1)) { #ifdef NOISY_INCREMENTAL_REFLOW if (aState.mReflowState.reason == eReflowReason_Incremental) { IndentBy(stdout, gNoiseIndent); printf("line=%p setting dirty\n", next); } #endif next->MarkDirty(); } next = next->mNext; } } } /** * Reflow the dirty lines */ nsresult nsBlockFrame::ReflowDirtyLines(nsBlockReflowState& aState) { nsresult rv = NS_OK; PRBool keepGoing = PR_TRUE; // Inform line layout of where the text runs are aState.mLineLayout->SetReflowTextRuns(mTextRuns); #ifdef NOISY_INCREMENTAL_REFLOW if (aState.mReflowState.reason == eReflowReason_Incremental) { nsIReflowCommand::ReflowType type; aState.mReflowState.reflowCommand->GetType(type); IndentBy(stdout, gNoiseIndent); ListTag(stdout); printf(": incrementally reflowing dirty lines: type=%s(%d)\n", kReflowCommandType[type], type); gNoiseIndent++; } #endif // Reflow the lines that are already ours aState.mPrevLine = nsnull; nsLineBox* line = mLines; nscoord deltaY = 0; while (nsnull != line) { #ifdef NOISY_INCREMENTAL_REFLOW if (aState.mReflowState.reason == eReflowReason_Incremental) { IndentBy(stdout, gNoiseIndent); printf("line=%p mY=%d dirty=%s oldBounds=%d,%d,%d,%d deltaY=%d\n", line, aState.mY, line->IsDirty() ? "yes" : "no", line->mBounds.x, line->mBounds.y, line->mBounds.width, line->mBounds.height, deltaY); gNoiseIndent++; } #endif if (line->IsDirty()) { // Compute the dirty lines "before" YMost, after factoring in // the running deltaY value - the running value is implicit in // aState.mY. nscoord oldHeight = line->mBounds.height; // Reflow the dirty line rv = ReflowLine(aState, line, &keepGoing); if (NS_FAILED(rv)) { return rv; } DidReflowLine(aState, line, keepGoing); if (!keepGoing) { if (0 == line->ChildCount()) { DeleteLine(aState, line); } break; } nscoord newHeight = line->mBounds.height; deltaY += newHeight - oldHeight; // If the next line is clean then check and see if reflowing the // current line "damaged" the next line. Damage occurs when the // current line contains floaters that intrude upon the // subsequent lines. nsLineBox* next = line->mNext; if ((nsnull != next) && !next->IsDirty()) { PropogateReflowDamage(aState, line, deltaY); } } else { // XXX what if the slid line doesn't fit because we are in a // vertically constrained situation? // Recover state as if we reflowed this line RecoverStateFrom(aState, line, deltaY); } #ifdef NOISY_INCREMENTAL_REFLOW if (aState.mReflowState.reason == eReflowReason_Incremental) { gNoiseIndent--; IndentBy(stdout, gNoiseIndent); printf("line=%p mY=%d newBounds=%d,%d,%d,%d deltaY=%d\n", line, aState.mY, line->mBounds.x, line->mBounds.y, line->mBounds.width, line->mBounds.height, deltaY); } #endif // If this is an inline frame then its time to stop aState.mPrevLine = line; line = line->mNext; aState.mLineLayout->AdvanceToNextLine(); } // Pull data from a next-in-flow if we can while (keepGoing && (nsnull != aState.mNextInFlow)) { // Grab first line from our next-in-flow line = aState.mNextInFlow->mLines; if (nsnull == line) { aState.mNextInFlow = (nsBlockFrame*) aState.mNextInFlow->mNextInFlow; continue; } // XXX See if the line is not dirty; if it's not maybe we can // avoid the pullup if it can't fit? aState.mNextInFlow->mLines = line->mNext; line->mNext = nsnull; if (0 == line->ChildCount()) { // The line is empty. Try the next one. NS_ASSERTION(nsnull == line->mFirstChild, "bad empty line"); delete line; continue; } // XXX move to a subroutine: run-in, overflow, pullframe and this do this // Make the children in the line ours. nsIFrame* frame = line->mFirstChild; nsIFrame* lastFrame = nsnull; PRInt32 n = line->ChildCount(); while (--n >= 0) { frame->SetParent(this); lastFrame = frame; frame->GetNextSibling(&frame); } lastFrame->SetNextSibling(nsnull); // Add line to our line list if (nsnull == aState.mPrevLine) { NS_ASSERTION(nsnull == mLines, "bad aState.mPrevLine"); mLines = line; } else { NS_ASSERTION(nsnull == aState.mPrevLine->mNext, "bad aState.mPrevLine"); aState.mPrevLine->mNext = line; aState.mPrevChild->SetNextSibling(line->mFirstChild); } // Now reflow it and any lines that it makes during it's reflow // (we have to loop here because reflowing the line may case a new // line to be created; see SplitLine's callers for examples of // when this happens). while (nsnull != line) { rv = ReflowLine(aState, line, &keepGoing); if (NS_FAILED(rv)) { return rv; } DidReflowLine(aState, line, keepGoing); if (!keepGoing) { if (0 == line->ChildCount()) { DeleteLine(aState, line); } break; } // If this is an inline frame then its time to stop aState.mPrevLine = line; line = line->mNext; aState.mLineLayout->AdvanceToNextLine(); } } #ifdef NOISY_INCREMENTAL_REFLOW if (aState.mReflowState.reason == eReflowReason_Incremental) { gNoiseIndent--; IndentBy(stdout, gNoiseIndent); ListTag(stdout); printf(": done reflowing dirty lines (status=%x)\n", aState.mReflowStatus); } #endif return rv; } void nsBlockFrame::DeleteLine(nsBlockReflowState& aState, nsLineBox* aLine) { NS_PRECONDITION(0 == aLine->ChildCount(), "can't delete !empty line"); if (0 == aLine->ChildCount()) { if (nsnull == aState.mPrevLine) { NS_ASSERTION(aLine == mLines, "huh"); mLines = nsnull; } else { NS_ASSERTION(aState.mPrevLine->mNext == aLine, "bad prev-line"); aState.mPrevLine->mNext = aLine->mNext; } delete aLine; } } void nsBlockFrame::WillReflowLine(nsBlockReflowState& aState, nsLineBox* aLine) { // Setup the first-letter-style-ok flag nsLineLayout& lineLayout = *aState.mLineLayout; if (mFirstLetterStyle && (0 == lineLayout.GetLineNumber())) { lineLayout.SetFirstLetterStyleOK(PR_TRUE); } else { lineLayout.SetFirstLetterStyleOK(PR_FALSE); } } /** * Reflow a line. The line will either contain a single block frame * or contain 1 or more inline frames. aLineReflowStatus indicates * whether or not the caller should continue to reflow more lines. */ nsresult nsBlockFrame::ReflowLine(nsBlockReflowState& aState, nsLineBox* aLine, PRBool* aKeepReflowGoing) { nsresult rv = NS_OK; // If the line is empty then first pull a frame into it so that we // know what kind of line it is (block or inline). if (0 == aLine->ChildCount()) { nsIFrame* frame; rv = PullFrame(aState, aLine, frame); if (NS_FAILED(rv)) { return rv; } if (nsnull == frame) { *aKeepReflowGoing = PR_FALSE; return rv; } } // Setup the line-layout for the new line aState.mCurrentLine = aLine; aLine->ClearDirty(); aLine->SetNeedDidReflow(); // Now that we know what kind of line we have, reflow it if (aLine->IsBlock()) { NS_ASSERTION(nsnull == aLine->mFloaters, "bad line"); rv = ReflowBlockFrame(aState, aLine, aKeepReflowGoing); } else { rv = ReflowInlineFrames(aState, aLine, aKeepReflowGoing); } return rv; } /** * Pull frame from the next available location (one of our lines or * one of our next-in-flows lines). */ nsresult nsBlockFrame::PullFrame(nsBlockReflowState& aState, nsLineBox* aLine, nsIFrame*& aFrameResult) { nsresult rv = NS_OK; PRBool stopPulling; aFrameResult = nsnull; // First check our remaining lines while (nsnull != aLine->mNext) { rv = PullFrame(aState, aLine, &aLine->mNext, PR_FALSE, aFrameResult, stopPulling); if (NS_FAILED(rv) || stopPulling) { return rv; } } // Pull frames from the next-in-flow(s) until we can't nsBlockFrame* nextInFlow = aState.mNextInFlow; while (nsnull != nextInFlow) { nsLineBox* line = nextInFlow->mLines; if (nsnull == line) { nextInFlow = (nsBlockFrame*) nextInFlow->mNextInFlow; aState.mNextInFlow = nextInFlow; continue; } rv = PullFrame(aState, aLine, &nextInFlow->mLines, PR_TRUE, aFrameResult, stopPulling); if (NS_FAILED(rv) || stopPulling) { return rv; } } return rv; } /** * Try to pull a frame out of a line pointed at by aFromList. If a * frame is pulled then aPulled will be set to PR_TRUE. In addition, * if aUpdateGeometricParent is set then the pulled frames geometric * parent will be updated (e.g. when pulling from a next-in-flows line * list). * * Note: pulling a frame from a line that is a place-holder frame * doesn't automatically remove the corresponding floater from the * line's floater array. This happens indirectly: either the line gets * emptied (and destroyed) or the line gets reflowed (because we mark * it dirty) and the code at the top of ReflowLine empties the * array. So eventually, it will be removed, just not right away. */ nsresult nsBlockFrame::PullFrame(nsBlockReflowState& aState, nsLineBox* aLine, nsLineBox** aFromList, PRBool aUpdateGeometricParent, nsIFrame*& aFrameResult, PRBool& aStopPulling) { nsLineBox* fromLine = *aFromList; NS_ASSERTION(nsnull != fromLine, "bad line to pull from"); if (0 == fromLine->ChildCount()) { // Discard empty lines immediately. Empty lines can happen here // because of DeleteChildsNextInFlow not being able to delete // lines. Don't stop pulling - there may be more frames around. *aFromList = fromLine->mNext; NS_ASSERTION(nsnull == fromLine->mFirstChild, "bad empty line"); delete fromLine; aStopPulling = PR_FALSE; aFrameResult = nsnull; } else if ((0 != aLine->ChildCount()) && fromLine->IsBlock()) { // If our line is not empty and the child in aFromLine is a block // then we cannot pull up the frame into this line. In this case // we stop pulling. aStopPulling = PR_TRUE; aFrameResult = nsnull; } else { // Take frame from fromLine nsIFrame* frame = fromLine->mFirstChild; if (0 == aLine->mChildCount++) { aLine->mFirstChild = frame; aLine->SetIsBlock(fromLine->IsBlock()); NS_ASSERTION(aLine->CheckIsBlock(), "bad line isBlock"); NS_ASSERTION(nsnull == aLine->mFloaters, "bad line floaters"); } if (0 != --fromLine->mChildCount) { // Mark line dirty now that we pulled a child fromLine->MarkDirty(); frame->GetNextSibling(&fromLine->mFirstChild); } else { // Free up the fromLine now that it's empty *aFromList = fromLine->mNext; delete fromLine; } // Change geometric parents if (aUpdateGeometricParent) { frame->SetParent(this); // The frame is being pulled from a next-in-flow; therefore we // need to add it to our sibling list. if (nsnull != aState.mPrevChild) { aState.mPrevChild->SetNextSibling(frame); } frame->SetNextSibling(nsnull); } // Stop pulling because we found a frame to pull aStopPulling = PR_TRUE; aFrameResult = frame; #ifdef DEBUG VerifyFrameCount(mLines); #endif } return NS_OK; } void nsBlockFrame::DidReflowLine(nsBlockReflowState& aState, nsLineBox* aLine, PRBool aLineReflowStatus) { // If the line no longer needs a floater array, get rid of it and // save some memory nsVoidArray* array = aLine->mFloaters; if (nsnull != array) { if (0 == array->Count()) { delete array; aLine->mFloaters = nsnull; } else { array->Compact(); } } } void nsBlockFrame::SlideFrames(nsIPresContext& aPresContext, nsISpaceManager* aSpaceManager, nsLineBox* aLine, nscoord aDY) { #if 0 ListTag(stdout); printf(": SlideFrames: line=%p dy=%d\n", aDY); #endif // Adjust the Y coordinate of the frames in the line nsRect r; nsIFrame* kid = aLine->mFirstChild; PRInt32 n = aLine->ChildCount(); while (--n >= 0) { kid->GetRect(r); r.y += aDY; kid->SetRect(r); // If the child has any floaters that impact the space manager, // slide them now. nsIHTMLReflow* ihr; if (NS_OK == kid->QueryInterface(kIHTMLReflowIID, (void**)&ihr)) { ihr->MoveInSpaceManager(aPresContext, aSpaceManager, 0, aDY); } kid->GetNextSibling(&kid); } // Adjust line state aLine->mBounds.y += aDY; aLine->mCombinedArea.y += aDY; } void nsBlockFrame::SlideFloaters(nsIPresContext& aPresContext, nsISpaceManager* aSpaceManager, nsLineBox* aLine, nscoord aDY, PRBool aUpdateSpaceManager) { nsVoidArray* floaters = aLine->mFloaters; if (nsnull != floaters) { nsRect r; PRInt32 i, n = floaters->Count(); for (i = 0; i < n; i++) { nsPlaceholderFrame* ph = (nsPlaceholderFrame*) floaters->ElementAt(i); nsIFrame* floater = ph->GetAnchoredItem(); floater->GetRect(r); r.y += aDY; floater->SetRect(r); if (aUpdateSpaceManager) { // Adjust placement in space manager by the same amount aSpaceManager->OffsetRegion(floater, 0, aDY); } } } } NS_IMETHODIMP nsBlockFrame::MoveInSpaceManager(nsIPresContext& aPresContext, nsISpaceManager* aSpaceManager, nscoord aDeltaX, nscoord aDeltaY) { #if 0 ListTag(stdout); printf(": MoveInSpaceManager: d=%d,%d\n", aDeltaX, aDeltaY); #endif nsLineBox* line = mLines; while (nsnull != line) { // Move the floaters in the spacemanager nsVoidArray* floaters = line->mFloaters; if (nsnull != floaters) { PRInt32 i, n = floaters->Count(); for (i = 0; i < n; i++) { nsPlaceholderFrame* ph = (nsPlaceholderFrame*) floaters->ElementAt(i); nsIFrame* floater = ph->GetAnchoredItem(); aSpaceManager->OffsetRegion(floater, aDeltaX, aDeltaY); #if 0 ((nsFrame*)kid)->ListTag(stdout); printf(": offset=%d,%d\n", aDeltaX, aDeltaY); #endif } } // Tell kids about the move too PRInt32 n = line->ChildCount(); nsIFrame* kid = line->mFirstChild; while (--n >= 0) { nsIHTMLReflow* ihr; if (NS_OK == kid->QueryInterface(kIHTMLReflowIID, (void**)&ihr)) { ihr->MoveInSpaceManager(aPresContext, aSpaceManager, aDeltaX, aDeltaY); } kid->GetNextSibling(&kid); } line = line->mNext; } return NS_OK; } NS_IMETHODIMP nsBlockFrame::AttributeChanged(nsIPresContext* aPresContext, nsIContent* aChild, nsIAtom* aAttribute, PRInt32 aHint) { nsresult rv = nsBlockFrameSuper::AttributeChanged(aPresContext, aChild, aAttribute, aHint); if (NS_OK != rv) { return rv; } if (nsHTMLAtoms::start == aAttribute) { // XXX Not sure if this is necessary anymore RenumberLists(); nsCOMPtr shell; aPresContext->GetShell(getter_AddRefs(shell)); nsIReflowCommand* reflowCmd; rv = NS_NewHTMLReflowCommand(&reflowCmd, this, nsIReflowCommand::ContentChanged, nsnull, aAttribute); if (NS_SUCCEEDED(rv)) { shell->AppendReflowCommand(reflowCmd); NS_RELEASE(reflowCmd); } } else if (nsHTMLAtoms::value == aAttribute) { const nsStyleDisplay* styleDisplay; GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&) styleDisplay); if (NS_STYLE_DISPLAY_LIST_ITEM == styleDisplay->mDisplay) { nsIFrame* nextAncestor = mParent; nsBlockFrame* blockParent = nsnull; // Search for the closest ancestor that's a block frame. We // make the assumption that all related list items share a // common block parent. while (nextAncestor != nsnull) { if (NS_OK == nextAncestor->QueryInterface(kBlockFrameCID, (void**)&blockParent)) { break; } nextAncestor->GetParent(&nextAncestor); } // Tell the enclosing block frame to renumber list items within // itself if (nsnull != blockParent) { // XXX Not sure if this is necessary anymore blockParent->RenumberLists(); nsCOMPtr shell; aPresContext->GetShell(getter_AddRefs(shell)); nsIReflowCommand* reflowCmd; rv = NS_NewHTMLReflowCommand(&reflowCmd, blockParent, nsIReflowCommand::ContentChanged, nsnull, aAttribute); if (NS_SUCCEEDED(rv)) { shell->AppendReflowCommand(reflowCmd); NS_RELEASE(reflowCmd); } } } } return rv; } nsBlockFrame* nsBlockFrame::FindFollowingBlockFrame(nsIFrame* aFrame) { nsBlockFrame* followingBlockFrame = nsnull; nsIFrame* frame = aFrame; for (;;) { nsIFrame* nextFrame; frame->GetNextSibling(&nextFrame); if (nsnull != nextFrame) { const nsStyleDisplay* display; nextFrame->GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&) display); if (NS_STYLE_DISPLAY_BLOCK == display->mDisplay) { followingBlockFrame = (nsBlockFrame*) nextFrame; break; } else if (NS_STYLE_DISPLAY_INLINE == display->mDisplay) { // If it's a text-frame and it's just whitespace and we are // in a normal whitespace situation THEN skip it and keep // going... // XXX WRITE ME! } frame = nextFrame; } else break; } return followingBlockFrame; } // XXX This should be a no-op when there is no first-line/letter style // in force! void nsBlockFrame::WillReflowFrame(nsBlockReflowState& aState, nsLineBox* aLine, nsIFrame* aFrame) { PRBool repairStyleContext = PR_TRUE; // When reflowing a frame that is on the first-line, check and see // if a special style context should be placed in the context chain. if ((nsnull == mPrevInFlow) && (0 == aState.mLineLayout->GetLineNumber())) { if (nsnull != mFirstLineStyle) { // Update the child frames style to inherit from the first-line // style. // XXX add code to check first and only do it if it needs doing! #ifdef REALLY_NOISY_FIRST_LINE DumpStyleGeneaology(aFrame, ""); #endif #ifdef NOISY_FIRST_LINE ListTag(stdout); printf(": "); ((nsFrame*)aFrame)->ListTag(stdout); printf(" adding in first-line style\n"); #endif aFrame->ReResolveStyleContext(&aState.mPresContext, mFirstLineStyle); repairStyleContext = PR_FALSE; #ifdef REALLY_NOISY_FIRST_LINE DumpStyleGeneaology(aFrame, " "); #endif } if ((nsnull != mFirstLetterStyle) && aState.mLineLayout->GetFirstLetterStyleOK()) { aFrame->ReResolveStyleContext(&aState.mPresContext, mFirstLetterStyle); repairStyleContext = PR_FALSE; } } if (repairStyleContext) { // Update style context when appropriate nsIStyleContext* kidSC; aFrame->GetStyleContext(&kidSC); if (nsnull != kidSC) { nsIStyleContext* kidParentSC; kidParentSC = kidSC->GetParent(); if (nsnull != kidParentSC) { if (kidParentSC != mStyleContext) { aFrame->ReResolveStyleContext(&aState.mPresContext, mStyleContext); } NS_RELEASE(kidParentSC); } NS_RELEASE(kidSC); } } } nsresult nsBlockFrame::ReflowBlockFrame(nsBlockReflowState& aState, nsLineBox* aLine, PRBool* aKeepReflowGoing) { NS_PRECONDITION(*aKeepReflowGoing, "bad caller"); nsresult rv = NS_OK; nsIFrame* frame = aLine->mFirstChild; // When reflowing a block frame we always get the available space aState.GetAvailableSpace(); // Notify observers that we are about to reflow the line WillReflowLine(aState, aLine); // Prepare the block reflow engine nscoord compactMarginWidth = 0; PRBool isCompactFrame = PR_FALSE; const nsStyleDisplay* display; frame->GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&) display); #if 0 nsBlockFrame* compactWithFrame; switch (display->mDisplay) { case NS_STYLE_DISPLAY_COMPACT: compactWithFrame = FindFollowingBlockFrame(frame); if (nsnull != compactWithFrame) { const nsStyleSpacing* spacing; nsMargin margin; nsresult rv; rv = compactWithFrame->GetStyleData(eStyleStruct_Spacing, (const nsStyleStruct*&) spacing); if (NS_SUCCEEDED(rv) && (nsnull != spacing)) { nsHTMLReflowState::ComputeMarginFor(compactWithFrame, &aState.mReflowState, margin); compactMarginWidth = margin.left; } isCompactFrame = PR_TRUE; } break; } #endif nsBlockReflowContext brc(aState.mPresContext, aState.mReflowState, aState.mComputeMaxElementSize); brc.SetCompactMarginWidth(compactMarginWidth); brc.SetNextRCFrame(aState.mNextRCFrame); // Clear floaters before the block if the clear style is not none aLine->mBreakType = display->mBreakType; if (NS_STYLE_CLEAR_NONE != display->mBreakType) { switch (display->mBreakType) { case NS_STYLE_CLEAR_LEFT: case NS_STYLE_CLEAR_RIGHT: case NS_STYLE_CLEAR_LEFT_AND_RIGHT: aState.ClearFloaters(aState.mY, display->mBreakType); // XXX: ?If we just advanced Y then we need to factor that amount // into the next margin calculation and reduce the amount of Y // margin applied by the amount just moved. break; } } // Compute the available space for the block nscoord availHeight = aState.mUnconstrainedHeight ? NS_UNCONSTRAINEDSIZE : aState.mBottomEdge - aState.mY; // Now setup the availSpace rect. If the block frame we are // reflowing is one of "ours" (block, run-in, compact, list-item) // then we get it an available space that is *NOT* affected by // floaters. Otherwise we position the block outside of the // floaters. const nsMargin& borderPadding = aState.BorderPadding(); nscoord availX, availWidth; nsSplittableType splitType; switch (display->mDisplay) { case NS_STYLE_DISPLAY_BLOCK: case NS_STYLE_DISPLAY_RUN_IN: case NS_STYLE_DISPLAY_COMPACT: case NS_STYLE_DISPLAY_LIST_ITEM: if (NS_SUCCEEDED(frame->IsSplittable(splitType)) && (NS_FRAME_SPLITTABLE_NON_RECTANGULAR == splitType)) { availX = borderPadding.left; availWidth = aState.mUnconstrainedWidth ? NS_UNCONSTRAINEDSIZE : aState.mContentArea.width; break; } // Assume the frame is clueless about the space manager // FALLTHROUGH default: availX = aState.mAvailSpaceRect.x + borderPadding.left; availWidth = aState.mAvailSpaceRect.width; break; } // Reflow the block into the available space nsRect availSpace(availX, aState.mY, availWidth, availHeight); WillReflowFrame(aState, aLine, frame); nsReflowStatus frameReflowStatus; nsMargin computedOffsets; PRBool applyTopMargin = aState.ShouldApplyTopMargin(); if (!applyTopMargin) { // XXX clarify the IsAdjacentWithTop // XXX rationalize this with the box model.... nsLineBox* line = mLines; while (line != aLine) { if ((nsnull != line->mFloaters) && (0 != line->mFloaters->Count())) { applyTopMargin = PR_TRUE; break; } if (line->IsBlock()) { applyTopMargin = PR_TRUE; break; } line = line->mNext; } } rv = brc.ReflowBlock(frame, availSpace, #ifdef SPECULATIVE_TOP_MARGIN applyTopMargin, aState.mPrevBottomMargin, #endif aState.IsAdjacentWithTop(), computedOffsets, frameReflowStatus); if (NS_FAILED(rv)) { return rv; } aState.mPrevChild = frame; #if defined(REFLOW_STATUS_COVERAGE) RecordReflowStatus(PR_TRUE, frameReflowStatus); #endif if (NS_INLINE_IS_BREAK_BEFORE(frameReflowStatus)) { // None of the child block fits. PushLines(aState); *aKeepReflowGoing = PR_FALSE; aState.mReflowStatus = NS_FRAME_NOT_COMPLETE; } else { // Note: line-break-after a block is a nop // Try to place the child block PRBool isAdjacentWithTop = aState.IsAdjacentWithTop(); *aKeepReflowGoing = brc.PlaceBlock(isAdjacentWithTop, #ifndef SPECULATIVE_TOP_MARGIN applyTopMargin, aState.mPrevBottomMargin, #endif computedOffsets, aLine->mBounds, aLine->mCombinedArea); if (*aKeepReflowGoing) { // Some of the child block fit // Set carry out top margin value when margin is not being applied if (!applyTopMargin) { aState.mCarriedOutTopMargin = brc.GetCollapsedTopMargin(); } // Advance to new Y position nscoord newY = aLine->mBounds.YMost(); if (isCompactFrame) { // For compact frames, we don't adjust the Y coordinate at all IF // the compact frame ended up fitting in the margin space // allocated for it. nsRect r; frame->GetRect(r); if (r.width <= compactMarginWidth) { // XXX margins will be wrong // XXX ltr/rtl for horizontal placement within the margin area // XXX vertical alignment with the compactWith frame's *first line* newY = aState.mY; } } aState.mY = newY; aLine->mCarriedOutTopMargin = brc.GetCarriedOutTopMargin(); aLine->mCarriedOutBottomMargin = brc.GetCarriedOutBottomMargin(); // Continue the block frame now if it didn't completely fit in // the available space. if (NS_FRAME_IS_NOT_COMPLETE(frameReflowStatus)) { PRBool madeContinuation; rv = CreateContinuationFor(aState, aLine, frame, madeContinuation); if (NS_FAILED(rv)) { return rv; } // Push continuation to a new line, but only if we actually // made one. if (madeContinuation) { frame->GetNextSibling(&frame); nsLineBox* line = new nsLineBox(frame, 1, LINE_IS_BLOCK); if (nsnull == line) { return NS_ERROR_OUT_OF_MEMORY; } line->mNext = aLine->mNext; aLine->mNext = line; // Do not count the continuation child on the line it used // to be on aLine->mChildCount--; } // Advance to next line since some of the block fit. That way // only the following lines will be pushed. aState.mPrevLine = aLine; PushLines(aState); aState.mReflowStatus = NS_FRAME_NOT_COMPLETE; *aKeepReflowGoing = PR_FALSE; // The bottom margin for a block is only applied on the last // flow block. Since we just continued the child block frame, // we know that line->mFirstChild is not the last flow block // therefore zero out the running margin value. aState.mPrevBottomMargin = 0; } else { aState.mPrevBottomMargin = brc.GetCollapsedBottomMargin(); } // Post-process the "line" nsSize maxElementSize(brc.GetMaxElementSize()); if ((0 != aState.mCurrentBand.GetFloaterCount()) && (NS_FRAME_SPLITTABLE_NON_RECTANGULAR != splitType)) { // Add in floater impacts to the lines max-element-size, but // only if the block element isn't one of us (otherwise the // floater impacts will be counted twice). ComputeLineMaxElementSize(aState, aLine, &maxElementSize); } PostPlaceLine(aState, aLine, maxElementSize); // Place the "marker" (bullet) frame. // // According to the CSS2 spec, section 12.6.1, the "marker" box // participates in the height calculation of the list-item box's // first line box. // // There are exactly two places a bullet can be placed: near the // first or second line. Its only placed on the second line in a // rare case: an empty first line followed by a second line that // contains a block (example:

  • \n

    ... ). This is where // the second case can happen. if (HaveOutsideBullet() && ((aLine == mLines) || ((0 == mLines->mBounds.height) && (aLine == mLines->mNext)))) { // Reflow the bullet nsHTMLReflowMetrics metrics(nsnull); ReflowBullet(aState, metrics); // For bullets that are placed next to a child block, there will // be no correct ascent value. Therefore, make one up... nscoord ascent = 0; const nsStyleFont* font; nsresult rv; rv = frame->GetStyleData(eStyleStruct_Font, (const nsStyleStruct*&) font); if (NS_SUCCEEDED(rv) && (nsnull != font)) { nsIRenderingContext& rc = *aState.mReflowState.rendContext; rc.SetFont(font->mFont); nsIFontMetrics* fm; rv = rc.GetFontMetrics(fm); if (NS_SUCCEEDED(rv) && (nsnull != fm)) { fm->GetMaxAscent(ascent); NS_RELEASE(fm); } } // Tall bullets won't look particularly nice here... nsRect bbox; mBullet->GetRect(bbox); nscoord topMargin = applyTopMargin ? brc.GetCollapsedTopMargin() : 0; bbox.y = borderPadding.top + ascent - metrics.ascent + topMargin; mBullet->SetRect(bbox); } } else { // None of the block fits. Determine the correct reflow status. if (aLine == mLines) { // If it's our very first line then we need to be pushed to // our parents next-in-flow. Therefore, return break-before // status for our reflow status. aState.mReflowStatus = NS_INLINE_LINE_BREAK_BEFORE(); } else { // Push the line that didn't fit and any lines that follow it // to our next-in-flow. PushLines(aState); aState.mReflowStatus = NS_FRAME_NOT_COMPLETE; } } } #ifdef DEBUG VerifyFrameCount(mLines); #endif return rv; } #define LINE_REFLOW_OK 0 #define LINE_REFLOW_STOP 1 #define LINE_REFLOW_REDO 2 nsresult nsBlockFrame::ReflowInlineFrames(nsBlockReflowState& aState, nsLineBox* aLine, PRBool* aKeepReflowGoing) { nsresult rv = NS_OK; *aKeepReflowGoing = PR_TRUE; #ifdef DEBUG PRInt32 spins = 0; #endif for (;;) { if (nsnull != aLine->mFloaters) { // Forget all of the floaters on the line aLine->mFloaters->Clear(); } aState.mFloaterCombinedArea.SetRect(0, 0, 0, 0); aState.mPendingFloaters.Clear(); // Setup initial coordinate system for reflowing the inline frames // into. aState.GetAvailableSpace(); const nsMargin& borderPadding = aState.BorderPadding(); nscoord x = aState.mAvailSpaceRect.x + borderPadding.left; nscoord availWidth = aState.mAvailSpaceRect.width; nscoord availHeight; if (aState.mUnconstrainedHeight) { availHeight = NS_UNCONSTRAINEDSIZE; } else { /* XXX get the height right! */ availHeight = aState.mAvailSpaceRect.height; } PRBool impactedByFloaters = 0 != aState.mCurrentBand.GetFloaterCount(); nsLineLayout* lineLayout = aState.mLineLayout; lineLayout->BeginLineReflow(x, aState.mY, availWidth, availHeight, impactedByFloaters, PR_FALSE /*XXX isTopOfPage*/); // Notify observers that we are about to reflow the line WillReflowLine(aState, aLine); // Reflow the frames that are already on the line first PRUint8 lineReflowStatus = LINE_REFLOW_OK; PRInt32 i; nsIFrame* frame = aLine->mFirstChild; for (i = 0; i < aLine->ChildCount(); i++) { rv = ReflowInlineFrame(aState, aLine, frame, &lineReflowStatus); if (NS_FAILED(rv)) { return rv; } if (LINE_REFLOW_OK != lineReflowStatus) { // It is possible that one or more of next lines are empty // (because of DeleteChildsNextInFlow). If so, delete them now // in case we are finished. nsLineBox* nextLine = aLine->mNext; while ((nsnull != nextLine) && (0 == nextLine->ChildCount())) { // XXX Is this still necessary now that DeleteChildsNextInFlow // uses DoRemoveFrame? aLine->mNext = nextLine->mNext; NS_ASSERTION(nsnull == nextLine->mFirstChild, "bad empty line"); delete nextLine; nextLine = aLine->mNext; } break; } frame->GetNextSibling(&frame); } // Pull frames and reflow them until we can't while (LINE_REFLOW_OK == lineReflowStatus) { nsIFrame* frame; rv = PullFrame(aState, aLine, frame); if (NS_FAILED(rv)) { return rv; } if (nsnull == frame) { break; } while (LINE_REFLOW_OK == lineReflowStatus) { PRInt32 oldCount = aLine->ChildCount(); rv = ReflowInlineFrame(aState, aLine, frame, &lineReflowStatus); if (NS_FAILED(rv)) { return rv; } if (aLine->ChildCount() != oldCount) { // We just created a continuation for aFrame AND its going // to end up on this line (e.g. :first-letter // situation). Therefore we have to loop here before trying // to pull another frame. frame->GetNextSibling(&frame); } else { break; } } } if (LINE_REFLOW_REDO == lineReflowStatus) { // This happens only when we have a line that is impacted by // floaters and the first element in the line doesn't fit with // the floaters. // // What we do is to advance past the first floater we find and // then reflow the line all over again. NS_ASSERTION(aState.mCurrentBand.GetFloaterCount(), "redo line on totally empty line"); NS_ASSERTION(NS_UNCONSTRAINEDSIZE != aState.mAvailSpaceRect.height, "unconstrained height on totally empty line"); aState.mY += aState.mAvailSpaceRect.height; // XXX: a small optimization can be done here when paginating: // if the new Y coordinate is past the end of the block then // push the line and return now instead of later on after we are // past the floater. lineLayout->EndLineReflow(); #ifdef DEBUG spins++; if (1000 == spins) { ListTag(stdout); printf(": yikes! spinning on a line over 1000 times!\n"); NS_ABORT(); } #endif continue; } // If we are propogating out a break-before status then there is // no point in placing the line. if (NS_INLINE_IS_BREAK_BEFORE(aState.mReflowStatus)) { lineLayout->EndLineReflow(); } else { rv = PlaceLine(aState, aLine, aKeepReflowGoing); } break; } return rv; } /** * Reflow an inline frame. The reflow status is mapped from the frames * reflow status to the lines reflow status (not to our reflow status). * The line reflow status is simple: PR_TRUE means keep placing frames * on the line; PR_FALSE means don't (the line is done). If the line * has some sort of breaking affect then aLine->mBreakType will be set * to something other than NS_STYLE_CLEAR_NONE. */ nsresult nsBlockFrame::ReflowInlineFrame(nsBlockReflowState& aState, nsLineBox* aLine, nsIFrame* aFrame, PRUint8* aLineReflowStatus) { *aLineReflowStatus = LINE_REFLOW_OK; // Send pre-reflow notification WillReflowFrame(aState, aLine, aFrame); // If it's currently ok to be reflowing in first-letter style then // we must be about to reflow a frame that has first-letter style. PRBool reflowingFirstLetter = aState.mLineLayout->GetFirstLetterStyleOK(); // Reflow the inline frame nsLineLayout* lineLayout = aState.mLineLayout; nsReflowStatus frameReflowStatus; nsresult rv = lineLayout->ReflowFrame(aFrame, &aState.mNextRCFrame, frameReflowStatus); if (NS_FAILED(rv)) { return rv; } #ifdef REALLY_NOISY_REFLOW_CHILD nsFrame::ListTag(stdout, aFrame); printf(": status=%x\n", frameReflowStatus); #endif #if defined(REFLOW_STATUS_COVERAGE) RecordReflowStatus(PR_FALSE, frameReflowStatus); #endif // Send post-reflow notification aState.mPrevChild = aFrame; // Process the child frames reflow status. There are 5 cases: // complete, not-complete, break-before, break-after-complete, // break-after-not-complete. There are two situations: we are a // block or we are an inline. This makes a total of 10 cases // (fortunately, there is some overlap). aLine->mBreakType = NS_STYLE_CLEAR_NONE; if (NS_INLINE_IS_BREAK(frameReflowStatus)) { // Always abort the line reflow (because a line break is the // minimal amount of break we do). *aLineReflowStatus = LINE_REFLOW_STOP; // XXX what should aLine->mBreakType be set to in all these cases? PRUint8 breakType = NS_INLINE_GET_BREAK_TYPE(frameReflowStatus); NS_ASSERTION(breakType != NS_STYLE_CLEAR_NONE, "bad break type"); NS_ASSERTION(NS_STYLE_CLEAR_PAGE != breakType, "no page breaks yet"); if (NS_INLINE_IS_BREAK_BEFORE(frameReflowStatus)) { // Break-before cases. if (aFrame == aLine->mFirstChild) { // If we break before the first frame on the line then we must // be trying to place content where theres no room (e.g. on a // line with wide floaters). Inform the caller to reflow the // line after skipping past a floater. *aLineReflowStatus = LINE_REFLOW_REDO; } else { // It's not the first child on this line so go ahead and split // the line. We will see the frame again on the next-line. rv = SplitLine(aState, aLine, aFrame); if (NS_FAILED(rv)) { return rv; } } } else { // Break-after cases aLine->mBreakType = breakType; if (NS_FRAME_IS_NOT_COMPLETE(frameReflowStatus)) { // Create a continuation for the incomplete frame. Note that the // frame may already have a continuation. PRBool madeContinuation; rv = CreateContinuationFor(aState, aLine, aFrame, madeContinuation); if (NS_FAILED(rv)) { return rv; } } // Split line, but after the frame just reflowed nsIFrame* nextFrame; aFrame->GetNextSibling(&nextFrame); rv = SplitLine(aState, aLine, nextFrame); if (NS_FAILED(rv)) { return rv; } // Mark next line dirty in case SplitLine didn't end up // pushing any frames. nsLineBox* next = aLine->mNext; if ((nsnull != next) && !next->IsBlock()) { next->MarkDirty(); } } } else if (NS_FRAME_IS_NOT_COMPLETE(frameReflowStatus)) { // Frame is not-complete, no special breaking status // Create a continuation for the incomplete frame. Note that the // frame may already have a continuation. PRBool madeContinuation; rv = CreateContinuationFor(aState, aLine, aFrame, madeContinuation); if (NS_FAILED(rv)) { return rv; } PRBool needSplit = PR_FALSE; if (!reflowingFirstLetter) { needSplit = PR_TRUE; } if (needSplit) { // Split line after the current frame *aLineReflowStatus = LINE_REFLOW_STOP; aFrame->GetNextSibling(&aFrame); rv = SplitLine(aState, aLine, aFrame); if (NS_FAILED(rv)) { return rv; } // Mark next line dirty in case SplitLine didn't end up // pushing any frames. nsLineBox* next = aLine->mNext; if ((nsnull != next) && !next->IsBlock()) { next->MarkDirty(); } } } return NS_OK; } /** * Create a continuation, if necessary, for aFrame. Place it on the * same line that aFrame is on. Set aMadeNewFrame to PR_TRUE if a * new frame is created. */ nsresult nsBlockFrame::CreateContinuationFor(nsBlockReflowState& aState, nsLineBox* aLine, nsIFrame* aFrame, PRBool& aMadeNewFrame) { aMadeNewFrame = PR_FALSE; nsresult rv; nsIFrame* nextInFlow; rv = CreateNextInFlow(aState.mPresContext, this, aFrame, nextInFlow); if (NS_FAILED(rv)) { return rv; } if (nsnull != nextInFlow) { aMadeNewFrame = PR_TRUE; aLine->mChildCount++; } #ifdef DEBUG VerifyFrameCount(mLines); #endif return rv; } nsresult nsBlockFrame::SplitLine(nsBlockReflowState& aState, nsLineBox* aLine, nsIFrame* aFrame) { nsLineLayout* lineLayout = aState.mLineLayout; PRInt32 pushCount = aLine->ChildCount() - lineLayout->GetCurrentSpanCount(); //printf("BEFORE (pushCount=%d):\n", pushCount); //aLine->List(stdout, 0); if (0 != pushCount) { NS_ASSERTION(aLine->ChildCount() > pushCount, "bad push"); NS_ASSERTION(nsnull != aFrame, "whoops"); nsLineBox* to = aLine->mNext; if (nsnull != to) { // Only push into the next line if it's empty; otherwise we can // end up pushing a frame which is continued into the same frame // as it's continuation. This causes all sorts of bad side // effects so we don't allow it. if (0 != to->ChildCount()) { nsLineBox* insertedLine = new nsLineBox(aFrame, pushCount, 0); if (nsnull == insertedLine) { return NS_ERROR_OUT_OF_MEMORY; } aLine->mNext = insertedLine; insertedLine->mNext = to; to = insertedLine; } else { to->mFirstChild = aFrame; to->mChildCount = pushCount; to->MarkDirty(); } } else { to = new nsLineBox(aFrame, pushCount, 0); if (nsnull == to) { return NS_ERROR_OUT_OF_MEMORY; } aLine->mNext = to; } to->SetIsBlock(aLine->IsBlock()); aLine->mChildCount -= pushCount; // Let line layout know that some frames are no longer part of its // state. if (!aLine->IsBlock()) { lineLayout->SplitLineTo(aLine->ChildCount()); } #ifdef DEBUG VerifyFrameCount(mLines); #endif } return NS_OK; } PRBool nsBlockFrame::ShouldJustifyLine(nsBlockReflowState& aState, nsLineBox* aLine) { nsLineBox* next = aLine->mNext; while (nsnull != next) { // There is another line if (0 != next->ChildCount()) { // If the next line is a block line then we must not justify // this line because it means that this line is the last in a // group of inline lines. return !next->IsBlock(); } // The next line is empty, try the next one next = next->mNext; } // XXX Not sure about this part // Try our next-in-flows lines to answer the question nsBlockFrame* nextInFlow = (nsBlockFrame*) mNextInFlow; while (nsnull != nextInFlow) { nsLineBox* line = nextInFlow->mLines; while (nsnull != line) { if (0 != line->ChildCount()) { return !line->IsBlock(); } line = line->mNext; } nextInFlow = (nsBlockFrame*) nextInFlow->mNextInFlow; } // This is the last line - so don't allow justification return PR_FALSE; } nsresult nsBlockFrame::PlaceLine(nsBlockReflowState& aState, nsLineBox* aLine, PRBool* aKeepReflowGoing) { nsresult rv = NS_OK; // Vertically align the frames on this line. // // According to the CSS2 spec, section 12.6.1, the "marker" box // participates in the height calculation of the list-item box's // first line box. // // There are exactly two places a bullet can be placed: near the // first or second line. Its only placed on the second line in a // rare case: an empty first line followed by a second line that // contains a block (example:

  • \n

    ... ). // // For this code, only the first case is possible because this // method is used for placing a line of inline frames. If the rare // case is happening then the worst that will happen is that the // bullet frame will be reflowed twice. nsLineLayout* lineLayout = aState.mLineLayout; PRBool addedBullet = PR_FALSE; if (HaveOutsideBullet() && (aLine == mLines) && !lineLayout->IsZeroHeight()) { nsHTMLReflowMetrics metrics(nsnull); ReflowBullet(aState, metrics); lineLayout->AddBulletFrame(mBullet, metrics); addedBullet = PR_TRUE; } nsSize maxElementSize; lineLayout->VerticalAlignFrames(aLine->mBounds, maxElementSize); #ifdef DEBUG if (CRAZY_HEIGHT(aLine->mBounds.y)) { nsFrame::ListTag(stdout); printf(": line=%p y=%d line.bounds.height=%d\n", aLine, aLine->mBounds.y, aLine->mBounds.height); } #endif // Only block frames horizontally align their children because // inline frames "shrink-wrap" around their children (therefore // there is no extra horizontal space). #if XXX_fix_me PRBool allowJustify = PR_TRUE; if (NS_STYLE_TEXT_ALIGN_JUSTIFY == aState.mStyleText->mTextAlign) { allowJustify = ShouldJustifyLine(aState, aLine); } #else PRBool allowJustify = PR_FALSE; #endif lineLayout->TrimTrailingWhiteSpace(aLine->mBounds); lineLayout->HorizontalAlignFrames(aLine->mBounds, allowJustify); lineLayout->RelativePositionFrames(aLine->mCombinedArea); if (addedBullet) { lineLayout->RemoveBulletFrame(mBullet); } // Calculate the bottom margin for the line. nscoord lineBottomMargin = 0; if (0 == aLine->mBounds.height) { // XXX I don't think that this is necessary anymore because of the // way that min-line-height is applied in the vertical alignment // code; since we always have a line-height, a BR on its own line // will get at least the default line-height amount of vertical // space. nsIFrame* brFrame = lineLayout->GetBRFrame(); if (nsnull != brFrame) { // If a line ends in a BR, and the line is empty of height, then // we make sure that the line ends up with some height // anyway. Note that the height looks like vertical margin so // that it can compress with other block margins. nsIStyleContext* brSC; nsIPresContext& px = aState.mPresContext; nsresult rv = brFrame->GetStyleContext(&brSC); if ((NS_OK == rv) && (nsnull != brSC)) { const nsStyleFont* font = (const nsStyleFont*) brSC->GetStyleData(eStyleStruct_Font); nsIFontMetrics* fm = nsnull; px.GetMetricsFor(font->mFont, &fm); if (nsnull != fm) { fm->GetHeight(lineBottomMargin); NS_RELEASE(fm); } NS_RELEASE(brSC); } } } // Calculate the lines top and bottom margin values. The margin will // come from an embedded block frame, not from inline // frames. Because this is an "inline" line, the child margins are // all effectively zero so we pass in nsMargin(0, 0, 0, 0). nscoord topMargin, bottomMargin; nscoord cotm = lineLayout->GetCarriedOutTopMargin(); nscoord cobm = lineLayout->GetCarriedOutBottomMargin(); nsBlockReflowContext::CollapseMargins(nsMargin(0, 0, 0, 0), cotm, cobm, aLine->mBounds.height, aState.mPrevBottomMargin, topMargin, bottomMargin); if (!aState.ShouldApplyTopMargin()) { aState.mCarriedOutTopMargin = topMargin; topMargin = 0; } lineLayout->EndLineReflow(); #ifdef DEBUG lineLayout = nsnull; #endif // See if the line fit. If it doesn't we need to push it. Our first // line will always fit. nscoord newY = aLine->mBounds.YMost() + topMargin + lineBottomMargin; if ((mLines != aLine) && (newY > aState.mBottomEdge)) { // Push this line and all of it's children and anything else that // follows to our next-in-flow PushLines(aState); // Stop reflow and whack the reflow status if reflow hasn't // already been stopped. if (*aKeepReflowGoing) { NS_ASSERTION(NS_FRAME_COMPLETE == aState.mReflowStatus, "lost reflow status"); aState.mReflowStatus = NS_FRAME_NOT_COMPLETE; *aKeepReflowGoing = PR_FALSE; } return rv; } aLine->mCarriedOutTopMargin = cotm; aLine->mCarriedOutBottomMargin = cobm; aState.mPrevBottomMargin = bottomMargin; if (0 != topMargin) { // Apply collapsed top-margin value SlideFrames(aState.mPresContext, aState.mSpaceManager, aLine, topMargin); SlideFloaters(aState.mPresContext, aState.mSpaceManager, aLine, topMargin, PR_TRUE); } aState.mY = newY; if (0 != aState.mCurrentBand.GetFloaterCount()) { // Add in floater impacts to the lines max-element-size ComputeLineMaxElementSize(aState, aLine, &maxElementSize); } PostPlaceLine(aState, aLine, maxElementSize); // Any below current line floaters to place? if (0 != aState.mPendingFloaters.Count()) { // Now is the time that we reflow them and update the computed // line combined area. aState.PlaceBelowCurrentLineFloaters(&aState.mPendingFloaters, PR_TRUE); aState.mPendingFloaters.Clear(); } // When a line has floaters, factor them into the combined-area // computations. if (nsnull != aLine->mFloaters) { // Combine the floater combined area (stored in aState) and the // value computed by the line layout code. CombineRects(aState.mFloaterCombinedArea, aLine->mCombinedArea); } // Apply break-after clearing if necessary PRUint8 breakType = aLine->mBreakType; switch (breakType) { case NS_STYLE_CLEAR_LEFT: case NS_STYLE_CLEAR_RIGHT: case NS_STYLE_CLEAR_LEFT_AND_RIGHT: aState.ClearFloaters(aState.mY, breakType); break; } return rv; } // Compute the line's max-element-size by adding into the raw value // computed by reflowing the contents of the line (aMaxElementSize) // the impact of floaters on this line or the preceeding lines. void nsBlockFrame::ComputeLineMaxElementSize(nsBlockReflowState& aState, nsLineBox* aLine, nsSize* aMaxElementSize) { nscoord maxWidth, maxHeight; aState.mCurrentBand.GetMaxElementSize(&maxWidth, &maxHeight); #ifdef NOISY_MAX_ELEMENT_SIZE IndentBy(stdout, GetDepth()); if (NS_UNCONSTRAINEDSIZE == aState.mReflowState.availableWidth) { printf("PASS1 "); } ListTag(stdout); printf(": maxFloaterSize=%d,%d\n", maxWidth, maxHeight); #endif // If the floaters are wider than the content, then use the maximum // floater width as the maximum width. // // It used to be the case that we would always place some content // next to a floater, regardless of the amount of available space // after subtracing off the floaters sizes. This can lead to content // overlapping floaters, so we no longer do this (and pass CSS2's // conformance tests). This is not how navigator 4-1 used to do // things. if (maxWidth > aMaxElementSize->width) { aMaxElementSize->width = maxWidth; } // Only update the max-element-size's height value if the floater is // part of the current line. if ((nsnull != aLine->mFloaters) && (0 != aLine->mFloaters->Count())) { // If the maximum-height of the tallest floater is larger than the // maximum-height of the content then update the max-element-size // height if (maxHeight > aMaxElementSize->height) { aMaxElementSize->height = maxHeight; } } } void nsBlockFrame::PostPlaceLine(nsBlockReflowState& aState, nsLineBox* aLine, const nsSize& aMaxElementSize) { // Update max-element-size if (aState.mComputeMaxElementSize) { if (aMaxElementSize.width > aState.mMaxElementSize.width) { #ifdef NOISY_MAX_ELEMENT_SIZE IndentBy(stdout, GetDepth()); if (NS_UNCONSTRAINEDSIZE == aState.mReflowState.availableWidth) { printf("PASS1 "); } ListTag(stdout); printf(": old max-element-size.width=%d new=%d\n", aState.mMaxElementSize.width, aMaxElementSize.width); #endif aState.mMaxElementSize.width = aMaxElementSize.width; } if (aMaxElementSize.height > aState.mMaxElementSize.height) { #ifdef NOISY_MAX_ELEMENT_SIZE IndentBy(stdout, GetDepth()); if (NS_UNCONSTRAINEDSIZE == aState.mReflowState.availableWidth) { printf("PASS1 "); } ListTag(stdout); printf(": old max-element-size.height=%d new=%d\n", aState.mMaxElementSize.height, aMaxElementSize.height); #endif aState.mMaxElementSize.height = aMaxElementSize.height; } } #if XXX_need_line_outside_children // Compute LINE_OUTSIDE_CHILDREN state for this line. The bit is set // if any child frame has outside children. if ((aLine->mCombinedArea.x < aLine->mBounds.x) || (aLine->mCombinedArea.XMost() > aLine->mBounds.XMost()) || (aLine->mCombinedArea.y < aLine->mBounds.y) || (aLine->mCombinedArea.YMost() > aLine->mBounds.YMost())) { aLine->SetOutsideChildren(); } else { aLine->ClearOutsideChildren(); } #endif // Update xmost nscoord xmost = aLine->mBounds.XMost(); if (xmost > aState.mKidXMost) { #ifdef DEBUG if (CRAZY_WIDTH(xmost)) { ListTag(stdout); printf(": line=%p xmost=%d\n", aLine, xmost); } #endif aState.mKidXMost = xmost; } } static nsresult FindFloatersIn(nsIFrame* aFrame, nsVoidArray*& aArray) { const nsStyleDisplay* display; aFrame->GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&) display); if (NS_STYLE_FLOAT_NONE != display->mFloats) { if (nsnull == aArray) { aArray = new nsVoidArray(); if (nsnull == aArray) { return NS_ERROR_OUT_OF_MEMORY; } } aArray->AppendElement(aFrame); } if (NS_STYLE_DISPLAY_INLINE == display->mDisplay) { nsIFrame* kid; aFrame->FirstChild(nsnull, &kid); while (nsnull != kid) { nsresult rv = FindFloatersIn(kid, aArray); if (NS_OK != rv) { return rv; } kid->GetNextSibling(&kid); } } return NS_OK; } void nsBlockFrame::FindFloaters(nsLineBox* aLine) { nsVoidArray* floaters = aLine->mFloaters; if (nsnull != floaters) { // Empty floater array before proceeding floaters->Clear(); } nsIFrame* frame = aLine->mFirstChild; PRInt32 n = aLine->ChildCount(); while (--n >= 0) { FindFloatersIn(frame, floaters); frame->GetNextSibling(&frame); } aLine->mFloaters = floaters; // Get rid of floater array if we don't need it if (nsnull != floaters) { if (0 == floaters->Count()) { delete floaters; aLine->mFloaters = nsnull; } } } void nsBlockFrame::PushLines(nsBlockReflowState& aState) { NS_ASSERTION(nsnull != aState.mPrevLine, "bad push"); nsLineBox* lastLine = aState.mPrevLine; nsLineBox* nextLine = lastLine->mNext; lastLine->mNext = nsnull; mOverflowLines = nextLine; // Mark all the overflow lines dirty so that they get reflowed when // they are pulled up by our next-in-flow. while (nsnull != nextLine) { nextLine->MarkDirty(); nextLine = nextLine->mNext; } // Break frame sibling list nsIFrame* lastFrame = lastLine->LastChild(); lastFrame->SetNextSibling(nsnull); #ifdef DEBUG VerifyOverflowSituation(); #endif } PRBool nsBlockFrame::DrainOverflowLines() { #ifdef DEBUG VerifyOverflowSituation(); #endif PRBool drained = PR_FALSE; // First grab the prev-in-flows overflow lines nsBlockFrame* prevBlock = (nsBlockFrame*) mPrevInFlow; if (nsnull != prevBlock) { nsLineBox* line = prevBlock->mOverflowLines; if (nsnull != line) { drained = PR_TRUE; prevBlock->mOverflowLines = nsnull; // Make all the frames on the mOverflowLines list mine nsIFrame* lastFrame = nsnull; nsIFrame* frame = line->mFirstChild; while (nsnull != frame) { frame->SetParent(this); lastFrame = frame; frame->GetNextSibling(&frame); } // Join the line lists if (nsnull == mLines) { mLines = line; } else { // Join the sibling lists together lastFrame->SetNextSibling(mLines->mFirstChild); // Place overflow lines at the front of our line list nsLineBox* lastLine = nsLineBox::LastLine(line); lastLine->mNext = mLines; mLines = line; } } } // Now grab our own overflow lines if (nsnull != mOverflowLines) { // This can happen when we reflow and not everything fits and then // we are told to reflow again before a next-in-flow is created // and reflows. nsLineBox* lastLine = nsLineBox::LastLine(mLines); if (nsnull == lastLine) { mLines = mOverflowLines; } else { lastLine->mNext = mOverflowLines; nsIFrame* lastFrame = lastLine->LastChild(); lastFrame->SetNextSibling(mOverflowLines->mFirstChild); // Update our last-content-index now that we have a new last child lastLine = nsLineBox::LastLine(mOverflowLines); } mOverflowLines = nsnull; drained = PR_TRUE; } return drained; } ////////////////////////////////////////////////////////////////////// // Frame list manipulation routines NS_IMETHODIMP nsBlockFrame::AppendFrames(nsIPresContext& aPresContext, nsIPresShell& aPresShell, nsIAtom* aListName, nsIFrame* aFrameList) { if (nsLayoutAtoms::floaterList == aListName) { // XXX we don't *really* care about this right now because we are // BuildFloaterList ing still mFloaters.AppendFrames(nsnull, aFrameList); return NS_OK; } else if (nsLayoutAtoms::absoluteList == aListName) { // XXX temporary until area frame and floater code is updated return nsFrame::AppendFrames(aPresContext, aPresShell, aListName, aFrameList); } else if (nsnull != aListName) { return NS_ERROR_INVALID_ARG; } nsresult rv = AppendNewFrames(aPresContext, aFrameList); if (NS_SUCCEEDED(rv)) { // Generate reflow command to reflow the dirty lines nsIReflowCommand* reflowCmd = nsnull; nsresult rv; rv = NS_NewHTMLReflowCommand(&reflowCmd, this, nsIReflowCommand::ReflowDirty, nsnull); if (NS_SUCCEEDED(rv)) { if (nsnull != aListName) { reflowCmd->SetChildListName(aListName); } aPresShell.AppendReflowCommand(reflowCmd); NS_RELEASE(reflowCmd); } } return rv; } nsresult nsBlockFrame::AppendNewFrames(nsIPresContext& aPresContext, nsIFrame* aNewFrame) { // Get our last line and then get its last child nsIFrame* lastFrame; nsLineBox* lastLine = nsLineBox::LastLine(mLines); if (nsnull != lastLine) { lastFrame = lastLine->LastChild(); } else { lastFrame = nsnull; } // Add the new frames to the sibling list; wrap any frames that // require wrapping if (nsnull != lastFrame) { lastFrame->SetNextSibling(aNewFrame); } // Make sure that new inlines go onto the end of the lastLine when // the lastLine is mapping inline frames. PRInt32 pendingInlines = 0; if (nsnull != lastLine) { if (!lastLine->IsBlock()) { pendingInlines = 1; } } // Now create some lines for the new frames nsIFrame* prevFrame = lastFrame; for (nsIFrame* frame = aNewFrame; nsnull != frame; frame->GetNextSibling(&frame)) { // See if the child is a block or non-block PRBool isBlock = nsLineLayout::TreatFrameAsBlock(frame); // If the child is an inline then add it to the lastLine (if it's // an inline line, otherwise make a new line). If the child is a // block then make a new line and put the child in that line. if (isBlock) { // If the previous line has pending inline data to be reflowed, // do so now. if (0 != pendingInlines) { // Set this to true in case we don't end up reflowing all of the // frames on the line (because they end up being pushed). lastLine->MarkDirty(); pendingInlines = 0; } // Create a line for the block nsLineBox* line = new nsLineBox(frame, 1, LINE_IS_BLOCK); if (nsnull == line) { return NS_ERROR_OUT_OF_MEMORY; } if (nsnull == lastLine) { mLines = line; } else { lastLine->mNext = line; } lastLine = line; } else { if (0 == pendingInlines) { nsLineBox* line = new nsLineBox(frame, 0, 0); if (nsnull == line) { return NS_ERROR_OUT_OF_MEMORY; } if (nsnull == lastLine) { mLines = line; } else { lastLine->mNext = line; } lastLine = line; } lastLine->mChildCount++; pendingInlines++; } // Remember the previous frame prevFrame = frame; } if (0 != pendingInlines) { // Set this to true in case we don't end up reflowing all of the // frames on the line (because they end up being pushed). lastLine->MarkDirty(); } #ifdef DEBUG VerifyFrameCount(mLines); #endif MarkEmptyLines(aPresContext); return NS_OK; } NS_IMETHODIMP nsBlockFrame::InsertFrames(nsIPresContext& aPresContext, nsIPresShell& aPresShell, nsIAtom* aListName, nsIFrame* aPrevFrame, nsIFrame* aFrameList) { if (nsLayoutAtoms::floaterList == aListName) { // XXX we don't *really* care about this right now because we are // BuildFloaterList ing still mFloaters.AppendFrames(nsnull, aFrameList); return NS_OK; } else if (nsLayoutAtoms::absoluteList == aListName) { // XXX temporary until area frame and floater code is updated return nsFrame::InsertFrames(aPresContext, aPresShell, aListName, aPrevFrame, aFrameList); } else if (nsnull != aListName) { return NS_ERROR_INVALID_ARG; } nsresult rv = InsertNewFrames(aPresContext, aFrameList, aPrevFrame); #ifdef SLOW_INCREMENTAL_REFLOW // XXX Temporary code to ensure that that right things // get marked direty. Kipp will replace this with better // code. // Mark everything dirty nsLineBox* line = mLines; while (nsnull != line) { line->MarkDirty(); line = line->mNext; } #endif if (NS_SUCCEEDED(rv)) { // Generate reflow command to reflow the dirty lines nsIReflowCommand* reflowCmd = nsnull; nsresult rv; rv = NS_NewHTMLReflowCommand(&reflowCmd, this, nsIReflowCommand::ReflowDirty, nsnull); if (NS_SUCCEEDED(rv)) { if (nsnull != aListName) { reflowCmd->SetChildListName(aListName); } aPresShell.AppendReflowCommand(reflowCmd); NS_RELEASE(reflowCmd); } } return rv; } // XXX rewrite to deal with a list of frames nsresult nsBlockFrame::InsertNewFrames(nsIPresContext& aPresContext, nsIFrame* aFrameList, nsIFrame* aPrevSibling) { if (nsnull == mLines) { NS_ASSERTION(nsnull == aPrevSibling, "prev-sibling and empty line list!"); return AppendNewFrames(aPresContext, aFrameList); } nsIFrame* newFrame = aFrameList; while (nsnull != newFrame) { nsIFrame* next; newFrame->GetNextSibling(&next); newFrame->SetNextSibling(nsnull); PRUint16 newFrameIsBlock = nsLineLayout::TreatFrameAsBlock(newFrame) ? LINE_IS_BLOCK : 0; // Insert/append the frame into flows line list at the right spot nsLineBox* newLine; nsLineBox* line = mLines; if (nsnull == aPrevSibling) { // Insert new frame into the sibling list newFrame->SetNextSibling(line->mFirstChild); if (line->IsBlock() || newFrameIsBlock) { // Create a new line newLine = new nsLineBox(newFrame, 1, newFrameIsBlock); if (nsnull == newLine) { return NS_ERROR_OUT_OF_MEMORY; } newLine->mNext = mLines; mLines = newLine; } else { // Insert frame at the front of the line line->mFirstChild = newFrame; line->mChildCount++; line->MarkDirty(); } } else { // Find line containing the previous sibling to the new frame line = nsLineBox::FindLineContaining(line, aPrevSibling); NS_ASSERTION(nsnull != line, "no line contains the previous sibling"); if (nsnull != line) { if (line->IsBlock()) { // Create a new line just after line newLine = new nsLineBox(newFrame, 1, newFrameIsBlock); if (nsnull == newLine) { return NS_ERROR_OUT_OF_MEMORY; } newLine->mNext = line->mNext; line->mNext = newLine; } else if (newFrameIsBlock) { // Split line in two, if necessary. We can't allow a block to // end up in an inline line. if (line->IsLastChild(aPrevSibling)) { // The new frame goes after prevSibling and prevSibling is // the last frame on the line. Therefore we don't need to // split the line, just create a new line. newLine = new nsLineBox(newFrame, 1, newFrameIsBlock); if (nsnull == newLine) { return NS_ERROR_OUT_OF_MEMORY; } newLine->mNext = line->mNext; line->mNext = newLine; } else { // The new frame goes after prevSibling and prevSibling is // somewhere in the line, but not at the end. Split the line // just after prevSibling. PRInt32 i, n = line->ChildCount(); nsIFrame* frame = line->mFirstChild; for (i = 0; i < n; i++) { if (frame == aPrevSibling) { nsIFrame* nextSibling; aPrevSibling->GetNextSibling(&nextSibling); // Create new line to hold the remaining frames NS_ASSERTION(n - i - 1 > 0, "bad line count"); newLine = new nsLineBox(nextSibling, n - i - 1, 0); if (nsnull == newLine) { return NS_ERROR_OUT_OF_MEMORY; } newLine->mNext = line->mNext; line->mNext = newLine; line->MarkDirty(); line->mChildCount = i + 1; break; } frame->GetNextSibling(&frame); } // Now create a new line to hold the block newLine = new nsLineBox(newFrame, 1, newFrameIsBlock); if (nsnull == newLine) { return NS_ERROR_OUT_OF_MEMORY; } newLine->mNext = line->mNext; line->mNext = newLine; } } else { line->mChildCount++; line->MarkDirty(); } } // Insert new frame into the sibling list; note: this must be done // after the above logic because the above logic depends on the // sibling list being in the "before insertion" state. nsIFrame* nextSibling; aPrevSibling->GetNextSibling(&nextSibling); newFrame->SetNextSibling(nextSibling); aPrevSibling->SetNextSibling(newFrame); } aPrevSibling = newFrame; newFrame = next; } #ifdef DEBUG VerifyFrameCount(mLines); #endif MarkEmptyLines(aPresContext); return NS_OK; } NS_IMETHODIMP nsBlockFrame::RemoveFrame(nsIPresContext& aPresContext, nsIPresShell& aPresShell, nsIAtom* aListName, nsIFrame* aOldFrame) { nsresult rv = NS_OK; if (nsLayoutAtoms::floaterList == aListName) { // Remove floater from the floater list first mFloaters.RemoveFrame(aOldFrame); // Find which line contains the floater nsLineBox* line = mLines; while (nsnull != line) { nsVoidArray* floaters = line->mFloaters; if (nsnull != floaters) { PRInt32 i, count = floaters->Count(); for (i = 0; i < count; i++) { nsPlaceholderFrame* ph = (nsPlaceholderFrame*)floaters->ElementAt(i); if (ph->GetAnchoredItem() == aOldFrame) { // Note: the placeholder is part of the line's child list // and will be removed later. // XXX stop storing pointers to the placeholder in the line list??? ph->SetAnchoredItem(nsnull); floaters->RemoveElementAt(i); aOldFrame->DeleteFrame(aPresContext); goto found_it; } } } line = line->mNext; } found_it: // Mark every line at and below the line where the floater was dirty while (nsnull != line) { line->MarkDirty(); line = line->mNext; } // We will reflow *after* removing the placeholder (which is done 2nd) return NS_OK; } else if (nsLayoutAtoms::absoluteList == aListName) { // XXX temporary until area frame code is updated return nsFrame::RemoveFrame(aPresContext, aPresShell, aListName, aOldFrame); } else if (nsnull != aListName) { return NS_ERROR_INVALID_ARG; } else { rv = DoRemoveFrame(aPresContext, aOldFrame); #ifdef SLOW_INCREMENTAL_REFLOW // XXX Temporary code to ensure that that right things // get marked direty. Kipp will replace this with better // code. // Mark everything dirty nsLineBox* line = mLines; while (nsnull != line) { line->MarkDirty(); line = line->mNext; } #endif } if (NS_SUCCEEDED(rv)) { // Generate reflow command to reflow the dirty lines nsIReflowCommand* reflowCmd = nsnull; nsresult rv; rv = NS_NewHTMLReflowCommand(&reflowCmd, this, nsIReflowCommand::ReflowDirty, nsnull); if (NS_SUCCEEDED(rv)) { if (nsnull != aListName) { reflowCmd->SetChildListName(aListName); } aPresShell.AppendReflowCommand(reflowCmd); NS_RELEASE(reflowCmd); } } return rv; } nsresult nsBlockFrame::DoRemoveFrame(nsIPresContext& aPresContext, nsIFrame* aDeletedFrame) { // Find the line and the previous sibling that contains // deletedFrame; we also find the pointer to the line. nsBlockFrame* flow = this; nsLineBox** linep = &flow->mLines; nsLineBox* line = flow->mLines; nsLineBox* prevLine = nsnull; nsIFrame* prevSibling = nsnull; while (nsnull != line) { nsIFrame* frame = line->mFirstChild; PRInt32 n = line->ChildCount(); while (--n >= 0) { if (frame == aDeletedFrame) { goto found_frame; } prevSibling = frame; frame->GetNextSibling(&frame); } linep = &line->mNext; prevLine = line; line = line->mNext; } found_frame:; #ifdef NS_DEBUG NS_ASSERTION(nsnull != line, "can't find deleted frame in lines"); if (nsnull != prevSibling) { nsIFrame* tmp; prevSibling->GetNextSibling(&tmp); NS_ASSERTION(tmp == aDeletedFrame, "bad prevSibling"); } #endif // Remove frame and all of its continuations while (nsnull != aDeletedFrame) { while ((nsnull != line) && (nsnull != aDeletedFrame)) { #ifdef NS_DEBUG nsIFrame* parent; aDeletedFrame->GetParent(&parent); NS_ASSERTION(flow == parent, "messed up delete code"); NS_ASSERTION(line->Contains(aDeletedFrame), "frame not in line"); #endif // See if the frame being deleted is the last one on the line PRBool isLastFrameOnLine = PR_FALSE; if (1 == line->mChildCount) { isLastFrameOnLine = PR_TRUE; } else if (line->LastChild() == aDeletedFrame) { isLastFrameOnLine = PR_TRUE; } // Remove aDeletedFrame from the line nsIFrame* nextFrame; aDeletedFrame->GetNextSibling(&nextFrame); if (line->mFirstChild == aDeletedFrame) { line->mFirstChild = nextFrame; } if (!line->IsBlock() && (nsnull != prevLine) && !prevLine->IsBlock()) { // Make sure the previous line (if it's an inline line) gets // a reflow too so that it can pullup from the line where we // just removed the frame. prevLine->MarkDirty(); // XXX Note: prevLine may be in a prev-in-flow } // Take aDeletedFrame out of the sibling list. Note that // prevSibling will only be nsnull when we are deleting the very // first frame. if (nsnull != prevSibling) { prevSibling->SetNextSibling(nextFrame); } // Destroy frame; capture its next-in-flow first in case we need // to destroy that too. nsIFrame* nextInFlow; aDeletedFrame->GetNextInFlow(&nextInFlow); nsSplittableType st; aDeletedFrame->IsSplittable(st); if (NS_FRAME_NOT_SPLITTABLE != st) { aDeletedFrame->RemoveFromFlow(); } #ifdef NOISY_REMOVE_FRAME printf("DoRemoveFrame: prevLine=%p line=%p frame=", prevLine, line); nsFrame::ListTag(stdout, aDeletedFrame); printf(" prevSibling=%p nextInFlow=%p\n", prevSibling, nextInFlow); #endif aDeletedFrame->DeleteFrame(aPresContext); aDeletedFrame = nextInFlow; // If line is empty, remove it now nsLineBox* next = line->mNext; if (0 == --line->mChildCount) { *linep = next; line->mNext = nsnull; delete line; line = next; } else { // Make the line that just lost a frame dirty line->MarkDirty(); // If we just removed the last frame on the line then we need // to advance to the next line. if (isLastFrameOnLine) { prevLine = line; linep = &line->mNext; line = next; } } // See if we should keep looking in the current flow's line list. if (nsnull != aDeletedFrame) { if (aDeletedFrame != nextFrame) { // The deceased frames continuation is not the next frame in // the current flow's frame list. Therefore we know that the // continuation is in a different parent. So break out of // the loop so that we advance to the next parent. #ifdef NS_DEBUG nsIFrame* parent; aDeletedFrame->GetParent(&parent); NS_ASSERTION(parent != flow, "strange continuation"); #endif break; } } } // Advance to next flow block if the frame has more continuations if (nsnull != aDeletedFrame) { flow = (nsBlockFrame*) flow->mNextInFlow; NS_ASSERTION(nsnull != flow, "whoops, continuation without a parent"); prevLine = nsnull; line = flow->mLines; linep = &flow->mLines; prevSibling = nsnull; } } #ifdef DEBUG VerifyFrameCount(mLines); #endif MarkEmptyLines(aPresContext); return NS_OK; } static PRBool IsEmptyLine(nsIPresContext& aPresContext, nsLineBox* aLine) { PRInt32 i, n = aLine->ChildCount(); nsIFrame* frame = aLine->mFirstChild; for (i = 0; i < n; i++) { nsIContent* content; nsresult rv = frame->GetContent(&content); if (NS_FAILED(rv) || (nsnull == content)) { // If it doesn't have any content then this can't be an empty line return PR_FALSE; } nsITextContent* tc; rv = content->QueryInterface(kITextContentIID, (void**) &tc); if (NS_FAILED(rv) || (nsnull == tc)) { // If it's not text content then this can't be an empty line NS_RELEASE(content); return PR_FALSE; } const nsTextFragment* frag; PRInt32 numFrags; rv = tc->GetText(frag, numFrags); if (NS_FAILED(rv)) { NS_RELEASE(content); NS_RELEASE(tc); return PR_FALSE; } // If the text has any non-whitespace characters in it then the // line is not an empty line. while (--numFrags >= 0) { PRInt32 len = frag->GetLength(); if (frag->Is2b()) { const PRUnichar* cp = frag->Get2b(); const PRUnichar* end = cp + len; while (cp < end) { PRUnichar ch = *cp++; if (!XP_IS_SPACE(ch)) { NS_RELEASE(tc); NS_RELEASE(content); return PR_FALSE; } } } else { const char* cp = frag->Get1b(); const char* end = cp + len; while (cp < end) { char ch = *cp++; if (!XP_IS_SPACE(ch)) { NS_RELEASE(tc); NS_RELEASE(content); return PR_FALSE; } } } frag++; } NS_RELEASE(tc); NS_RELEASE(content); frame->GetNextSibling(&frame); } return PR_TRUE; } void nsBlockFrame::MarkEmptyLines(nsIPresContext& aPresContext) { // PRE-formatted content considers whitespace significant const nsStyleText* text; GetStyleData(eStyleStruct_Text, (const nsStyleStruct*&) text); if (NS_STYLE_WHITESPACE_PRE == text->mWhiteSpace) { return; } PRBool afterBlock = PR_TRUE; nsLineBox* line = mLines; while (nsnull != line) { if (line->IsBlock()) { afterBlock = PR_TRUE; } else if (afterBlock) { afterBlock = PR_FALSE; // This is an inline line and it is immediately after a block // (or its our first line). See if it contains nothing but // collapsible text. PRBool isEmpty = IsEmptyLine(aPresContext, line); line->SetIsEmptyLine(isEmpty); } else { line->SetIsEmptyLine(PR_FALSE); } line = line->mNext; } } void nsBlockFrame::DeleteChildsNextInFlow(nsIPresContext& aPresContext, nsIFrame* aChild) { NS_PRECONDITION(IsChild(aChild), "bad geometric parent"); nsIFrame* nextInFlow; aChild->GetNextInFlow(&nextInFlow); NS_PRECONDITION(nsnull != nextInFlow, "null next-in-flow"); nsBlockFrame* parent; nextInFlow->GetParent((nsIFrame**)&parent); NS_PRECONDITION(nsnull != parent, "next-in-flow with no parent"); NS_PRECONDITION(nsnull != parent->mLines, "next-in-flow with weird parent"); NS_PRECONDITION(nsnull == parent->mOverflowLines, "parent with overflow"); parent->DoRemoveFrame(aPresContext, nextInFlow); } //////////////////////////////////////////////////////////////////////// // Floater support void nsBlockFrame::ReflowFloater(nsBlockReflowState& aState, nsPlaceholderFrame* aPlaceholder, nsHTMLReflowMetrics& aMetrics) { // Reflow the floater. Since floaters are continued we given them an // unbounded height. Floaters with an auto width are sized to zero // according to the css2 spec. nsSize kidAvailSize(aState.mAvailSpaceRect.width, NS_UNCONSTRAINEDSIZE); nsIFrame* floater = aPlaceholder->GetAnchoredItem(); nsHTMLReflowState reflowState(aState.mPresContext, aState.mReflowState, floater, kidAvailSize); reflowState.lineLayout = nsnull; if ((nsnull == aState.mReflowState.reflowCommand) || (floater != aState.mNextRCFrame)) { // Stub out reflowCommand and repair reason in the reflowState // when incremental reflow doesn't apply to the floater. reflowState.reflowCommand = nsnull; reflowState.reason = (aState.mReflowState.reason == eReflowReason_Initial) ? eReflowReason_Initial : eReflowReason_Resize; } nsIHTMLReflow* ihr; nsresult rv = floater->QueryInterface(kIHTMLReflowIID, (void**)&ihr); if (NS_SUCCEEDED(rv)) { nsReflowStatus status; ihr->WillReflow(aState.mPresContext); ihr->Reflow(aState.mPresContext, aMetrics, reflowState, status); if (!NS_FRAME_IS_REPLACED(reflowState.frameType)) { // CSS 10.3.5: If 'left', 'right', 'width', 'margin-left', or // 'margin-right' are specified as 'auto', their computed value // is '0'. if (0 == reflowState.computedWidth) { #ifdef DEBUG nsFrame::ListTag(stdout, floater); printf(": auto sized floating element forced to zero width\n"); #endif aMetrics.width = 0; } } nsFrameState state; floater->GetFrameState(&state); if (0 == (NS_FRAME_OUTSIDE_CHILDREN & state)) { aMetrics.mCombinedArea.x = 0; aMetrics.mCombinedArea.y = 0; aMetrics.mCombinedArea.width = aMetrics.width; aMetrics.mCombinedArea.height = aMetrics.height; } floater->SizeTo(aMetrics.width, aMetrics.height); } } void nsBlockReflowState::InitFloater(nsPlaceholderFrame* aPlaceholder) { // Set the geometric parent of the floater nsIFrame* floater = aPlaceholder->GetAnchoredItem(); floater->SetParent(mBlock); // Then add the floater to the current line and place it when // appropriate AddFloater(aPlaceholder, PR_TRUE); } // This is called by the line layout's AddFloater method when a // place-holder frame is reflowed in a line. If the floater is a // left-most child (it's x coordinate is at the line's left margin) // then the floater is place immediately, otherwise the floater // placement is deferred until the line has been reflowed. void nsBlockReflowState::AddFloater(nsPlaceholderFrame* aPlaceholder, PRBool aInitialReflow) { NS_PRECONDITION(nsnull != mCurrentLine, "null ptr"); // Update the current line's floater array if (nsnull == mCurrentLine->mFloaters) { mCurrentLine->mFloaters = new nsVoidArray(); } mCurrentLine->mFloaters->AppendElement(aPlaceholder); // Now place the floater immediately if possible. Otherwise stash it // away in mPendingFloaters and place it later. if (mLineLayout->CanPlaceFloaterNow()) { nsHTMLReflowMetrics metrics(nsnull); mBlock->ReflowFloater(*this, aPlaceholder, metrics); // Flush out pending bottom margin before placing floater if (0 != mPrevBottomMargin) { mY += mPrevBottomMargin; mPrevBottomMargin = 0; } // Because we are in the middle of reflowing a placeholder frame // within a line (and possibly nested in an inline frame or two // that's a child of our block) we need to restore the space // manager's translation to the space that the block resides in // before placing the floater. PRBool isLeftFloater; nscoord ox, oy; mSpaceManager->GetTranslation(ox, oy); nscoord dx = ox - mSpaceManagerX; nscoord dy = oy - mSpaceManagerY; mSpaceManager->Translate(-dx, -dy); nsPoint origin; PlaceFloater(aPlaceholder, &isLeftFloater, &origin); // Update the floater combined-area // XXX SlideFrames will muck this up! metrics.mCombinedArea.x += origin.x; metrics.mCombinedArea.y += origin.y; CombineRects(metrics.mCombinedArea, mFloaterCombinedArea); // Pass on updated available space to the current inline reflow engine GetAvailableSpace(); mLineLayout->UpdateBand(mAvailSpaceRect.x + BorderPadding().left, mY, mAvailSpaceRect.width, mAvailSpaceRect.height, isLeftFloater); // Restore coordinate system mSpaceManager->Translate(dx, dy); } else { // This floater will be placed after the line is done (it is a // below current line floater). mPendingFloaters.AppendElement(aPlaceholder); } } PRBool nsBlockReflowState::IsLeftMostChild(nsIFrame* aFrame) { for (;;) { nsIFrame* parent; aFrame->GetParent(&parent); if (parent == mBlock) { nsIFrame* child = mCurrentLine->mFirstChild; PRInt32 n = mCurrentLine->ChildCount(); while ((nsnull != child) && (aFrame != child) && (--n >= 0)) { nsSize size; // Is the child zero-sized? child->GetSize(size); if (size.width > 0) { // We found a non-zero sized child frame that precedes aFrame return PR_FALSE; } child->GetNextSibling(&child); } break; } else { // See if there are any non-zero sized child frames that precede // aFrame in the child list nsIFrame* child; parent->FirstChild(nsnull, &child); while ((nsnull != child) && (aFrame != child)) { nsSize size; // Is the child zero-sized? child->GetSize(size); if (size.width > 0) { // We found a non-zero sized child frame that precedes aFrame return PR_FALSE; } child->GetNextSibling(&child); } } // aFrame is the left-most non-zero sized frame in its geometric parent. // Walk up one level and check that its parent is left-most as well aFrame = parent; } return PR_TRUE; } void nsBlockReflowState::PlaceFloater(nsPlaceholderFrame* aPlaceholder, PRBool* aIsLeftFloater, nsPoint* aNewOrigin) { // Save away the Y coordinate before placing the floater. We will // restore mY at the end after placing the floater. This is // necessary because any adjustments to mY during the floater // placement are for the floater only, not for any non-floating // content. nscoord saveY = mY; nsIFrame* floater = aPlaceholder->GetAnchoredItem(); // Get the type of floater const nsStyleDisplay* floaterDisplay; const nsStyleSpacing* floaterSpacing; floater->GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&)floaterDisplay); floater->GetStyleData(eStyleStruct_Spacing, (const nsStyleStruct*&)floaterSpacing); // See if the floater should clear any preceeding floaters... if (NS_STYLE_CLEAR_NONE != floaterDisplay->mBreakType) { ClearFloaters(mY, floaterDisplay->mBreakType); } else { // Get the band of available space GetAvailableSpace(); } // Get the floaters bounding box and margin information nsRect region; floater->GetRect(region); nsMargin floaterMargin; // XXX sometimes when we reflow the floater we already have this value... nsHTMLReflowState::ComputeMarginFor(floater, &mReflowState, floaterMargin); // Adjust the floater size by its margin. That's the area that will // impact the space manager. region.width += floaterMargin.left + floaterMargin.right; region.height += floaterMargin.top + floaterMargin.bottom; // Find a place to place the floater. The CSS2 spec doesn't want // floaters overlapping each other or sticking out of the containing // block (CSS2 spec section 9.5.1, see the rule list). NS_ASSERTION((NS_STYLE_FLOAT_LEFT == floaterDisplay->mFloats) || (NS_STYLE_FLOAT_RIGHT == floaterDisplay->mFloats), "invalid float type"); // While there is not enough room for the floater, clear past // other floaters until there is room (or the band is not impacted // by a floater). while ((mAvailSpaceRect.width < region.width) && (mAvailSpaceRect.width < mContentArea.width)) { // The CSS2 spec says that floaters should be placed as high as // possible. We accomodate this easily by noting that if the band // is not the full width of the content area then it must have // been impacted by a floater. And we know that the height of the // band will be the height of the shortest floater, therefore we // adjust mY by that distance and keep trying until we have enough // space for this floater. #ifdef NOISY_FLOATER_CLEARING mBlock->ListTag(stdout); printf(": clearing floater during floater placement: "); printf("availWidth=%d regionWidth=%d,%d(w/o margins) contentWidth=%d\n", mAvailSpaceRect.width, region.width, region.width - floaterMargin.left - floaterMargin.right, mContentArea.width); #endif mY += mAvailSpaceRect.height; GetAvailableSpace(); } // Assign an x and y coordinate to the floater. Note that the x,y // coordinates are computed relative to the translation in the // spacemanager which means that the impacted region will be // inside the border/padding area. if (NS_STYLE_FLOAT_LEFT == floaterDisplay->mFloats) { *aIsLeftFloater = PR_TRUE; region.x = mAvailSpaceRect.x; } else { *aIsLeftFloater = PR_FALSE; region.x = mAvailSpaceRect.XMost() - region.width; // In case the floater is too big, don't go past the left edge if (region.x < mAvailSpaceRect.x) { region.x = mAvailSpaceRect.x; } } const nsMargin& borderPadding = BorderPadding(); region.y = mY - borderPadding.top; if (region.y < 0) { // CSS2 spec, 9.5.1 rule [4]: A floating box's outer top may not // be higher than the top of its containing block. // XXX It's not clear if it means the higher than the outer edge // or the border edge or the inner edge? region.y = 0; } // Place the floater in the space manager mSpaceManager->AddRectRegion(floater, region); // Set the origin of the floater frame, in frame coordinates. These // coordinates are not relative to the spacemanager // translation, therefore we have to factor in our border/padding. nscoord x = borderPadding.left + floaterMargin.left + region.x; nscoord y = borderPadding.top + floaterMargin.top + region.y; floater->MoveTo(x, y); if (aNewOrigin) { aNewOrigin->x = x; aNewOrigin->y = y; } // Now restore mY mY = saveY; #ifdef NOISY_INCREMENTAL_REFLOW if (mReflowState.reason == eReflowReason_Incremental) { nsRect r; floater->GetRect(r); nsFrame::IndentBy(stdout, gNoiseIndent); printf("placed floater: "); ((nsFrame*)floater)->ListTag(stdout); printf(" %d,%d,%d,%d\n", r.x, r.y, r.width, r.height); } #endif } /** * Place below-current-line floaters. */ void nsBlockReflowState::PlaceBelowCurrentLineFloaters(nsVoidArray* aFloaters, PRBool aReflowFloaters) { NS_PRECONDITION(aFloaters->Count() > 0, "no floaters"); PRInt32 numFloaters = aFloaters->Count(); for (PRInt32 i = 0; i < numFloaters; i++) { nsPlaceholderFrame* placeholderFrame = (nsPlaceholderFrame*) aFloaters->ElementAt(i); if (!IsLeftMostChild(placeholderFrame)) { if (aReflowFloaters) { // Before we can place it we have to reflow it nsHTMLReflowMetrics metrics(nsnull); mBlock->ReflowFloater(*this, placeholderFrame, metrics); PRBool isLeftFloater; nsPoint origin; PlaceFloater(placeholderFrame, &isLeftFloater, &origin); // Update the floater combined-area // XXX SlideFrames will muck this up! metrics.mCombinedArea.x += origin.x; metrics.mCombinedArea.y += origin.y; CombineRects(metrics.mCombinedArea, mFloaterCombinedArea); } else { PRBool isLeftFloater; PlaceFloater(placeholderFrame, &isLeftFloater, nsnull); } } } } /** * Place current-line floaters. */ void nsBlockReflowState::PlaceCurrentLineFloaters(nsVoidArray* aFloaters) { NS_PRECONDITION(aFloaters->Count() > 0, "no floaters"); PRInt32 numFloaters = aFloaters->Count(); for (PRInt32 i = 0; i < numFloaters; i++) { nsPlaceholderFrame* placeholderFrame = (nsPlaceholderFrame*) aFloaters->ElementAt(i); if (IsLeftMostChild(placeholderFrame)) { PRBool isLeftFloater; PlaceFloater(placeholderFrame, &isLeftFloater, nsnull); } } } void nsBlockReflowState::ClearFloaters(nscoord aY, PRUint8 aBreakType) { #ifdef NOISY_INCREMENTAL_REFLOW if (mReflowState.reason == eReflowReason_Incremental) { nsFrame::IndentBy(stdout, gNoiseIndent); printf("clear floaters: in: mY=%d aY=%d(%d)\n", mY, aY, aY - BorderPadding().top); } #endif const nsMargin& bp = BorderPadding(); nscoord newY = mCurrentBand.ClearFloaters(aY - bp.top, aBreakType); mY = newY + bp.top; GetAvailableSpace(); #ifdef NOISY_INCREMENTAL_REFLOW if (mReflowState.reason == eReflowReason_Incremental) { nsFrame::IndentBy(stdout, gNoiseIndent); printf("clear floaters: out: mY=%d(%d)\n", mY, mY - bp.top); } #endif } ////////////////////////////////////////////////////////////////////// // Painting, event handling PRIntn nsBlockFrame::GetSkipSides() const { PRIntn skip = 0; if (nsnull != mPrevInFlow) { skip |= 1 << NS_SIDE_TOP; } if (nsnull != mNextInFlow) { skip |= 1 << NS_SIDE_BOTTOM; } return skip; } #ifdef NOISY_DAMAGE_REPAIR static void ComputeCombinedArea(nsLineBox* aLine, nscoord aWidth, nscoord aHeight, nsRect& aResult) { nscoord x0 = 0, y0 = 0, x1 = aWidth, y1 = aHeight; while (nsnull != aLine) { // Compute min and max x/y values for the reflowed frame's // combined areas nscoord x = aLine->mCombinedArea.x; nscoord y = aLine->mCombinedArea.y; nscoord xmost = x + aLine->mCombinedArea.width; nscoord ymost = y + aLine->mCombinedArea.height; if (x < x0) { x0 = x; } if (xmost > x1) { x1 = xmost; } if (y < y0) { y0 = y; } if (ymost > y1) { y1 = ymost; } aLine = aLine->mNext; } aResult.x = x0; aResult.y = y0; aResult.width = x1 - x0; aResult.height = y1 - y0; } #endif NS_IMETHODIMP nsBlockFrame::Paint(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer) { #ifdef NOISY_DAMAGE_REPAIR if (eFramePaintLayer_Underlay == aWhichLayer) { PRInt32 depth = GetDepth(); nsRect ca; ComputeCombinedArea(mLines, mRect.width, mRect.height, ca); nsFrame::IndentBy(stdout, depth); ListTag(stdout); printf(": bounds=%d,%d,%d,%d dirty=%d,%d,%d,%d ca=%d,%d,%d,%d\n", mRect.x, mRect.y, mRect.width, mRect.height, aDirtyRect.x, aDirtyRect.y, aDirtyRect.width, aDirtyRect.height, ca.x, ca.y, ca.width, ca.height); } #endif const nsStyleDisplay* disp = (const nsStyleDisplay*) mStyleContext->GetStyleData(eStyleStruct_Display); // Only paint the border and background if we're visible if (disp->mVisible && (eFramePaintLayer_Underlay == aWhichLayer) && (0 != mRect.width) && (0 != mRect.height)) { PRIntn skipSides = GetSkipSides(); const nsStyleColor* color = (const nsStyleColor*) mStyleContext->GetStyleData(eStyleStruct_Color); const nsStyleSpacing* spacing = (const nsStyleSpacing*) mStyleContext->GetStyleData(eStyleStruct_Spacing); // Paint background and border nsRect rect(0, 0, mRect.width, mRect.height); nsCSSRendering::PaintBackground(aPresContext, aRenderingContext, this, aDirtyRect, rect, *color, *spacing, 0, 0); nsCSSRendering::PaintBorder(aPresContext, aRenderingContext, this, aDirtyRect, rect, *spacing, mStyleContext, skipSides); } // If overflow is hidden then set the clip rect so that children // don't leak out of us if (NS_STYLE_OVERFLOW_HIDDEN == disp->mOverflow) { PRBool clipState; aRenderingContext.PushState(); aRenderingContext.SetClipRect(nsRect(0, 0, mRect.width, mRect.height), nsClipCombine_kIntersect, clipState); } // Child elements have the opportunity to override the visibility // property and display even if the parent is hidden PaintFloaters(aPresContext, aRenderingContext, aDirtyRect, aWhichLayer); PaintChildren(aPresContext, aRenderingContext, aDirtyRect, aWhichLayer); if (NS_STYLE_OVERFLOW_HIDDEN == disp->mOverflow) { PRBool clipState; aRenderingContext.PopState(clipState); } if (eFramePaintLayer_Overlay == aWhichLayer) { // XXX CSS2's outline handling goes here } return NS_OK; } void nsBlockFrame::PaintFloaters(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer) { for (nsLineBox* line = mLines; nsnull != line; line = line->mNext) { nsVoidArray* floaters = line->mFloaters; if (nsnull == floaters) { continue; } PRInt32 i, n = floaters->Count(); for (i = 0; i < n; i++) { nsPlaceholderFrame* ph = (nsPlaceholderFrame*) floaters->ElementAt(i); PaintChild(aPresContext, aRenderingContext, aDirtyRect, ph->GetAnchoredItem(), aWhichLayer); } } } void nsBlockFrame::PaintChildren(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer) { #ifdef NOISY_DAMAGE_REPAIR PRInt32 depth = 0; if (eFramePaintLayer_Underlay == aWhichLayer) { depth = GetDepth(); } #endif for (nsLineBox* line = mLines; nsnull != line; line = line->mNext) { // If the line has outside children or if the line intersects the // dirty rect then paint the children in the line. if ((NS_FRAME_OUTSIDE_CHILDREN & mState) || !((line->mCombinedArea.YMost() <= aDirtyRect.y) || (line->mCombinedArea.y >= aDirtyRect.YMost()))) { #ifdef NOISY_DAMAGE_REPAIR if (eFramePaintLayer_Underlay == aWhichLayer) { nsFrame::IndentBy(stdout, depth+1); printf("draw line=%p bounds=%d,%d,%d,%d ca=%d,%d,%d,%d\n", line, line->mBounds.x, line->mBounds.y, line->mBounds.width, line->mBounds.height, line->mCombinedArea.x, line->mCombinedArea.y, line->mCombinedArea.width, line->mCombinedArea.height); } #endif nsIFrame* kid = line->mFirstChild; PRInt32 n = line->ChildCount(); while (--n >= 0) { PaintChild(aPresContext, aRenderingContext, aDirtyRect, kid, aWhichLayer); kid->GetNextSibling(&kid); } } #ifdef NOISY_DAMAGE_REPAIR else { if (eFramePaintLayer_Underlay == aWhichLayer) { nsFrame::IndentBy(stdout, depth+1); printf("skip line=%p bounds=%d,%d,%d,%d ca=%d,%d,%d,%d\n", line, line->mBounds.x, line->mBounds.y, line->mBounds.width, line->mBounds.height, line->mCombinedArea.x, line->mCombinedArea.y, line->mCombinedArea.width, line->mCombinedArea.height); } } #endif } if (eFramePaintLayer_Content == aWhichLayer) { if ((nsnull != mBullet) && HaveOutsideBullet()) { // Paint outside bullets manually PaintChild(aPresContext, aRenderingContext, aDirtyRect, mBullet, aWhichLayer); } } } NS_IMETHODIMP nsBlockFrame::GetFrameForPoint(const nsPoint& aPoint, nsIFrame** aFrame) { nsresult rv = GetFrameForPointUsing(aPoint, nsnull, aFrame); if (NS_OK == rv) { return NS_OK; } if (nsnull != mBullet) { rv = GetFrameForPointUsing(aPoint, nsLayoutAtoms::bulletList, aFrame); if (NS_OK == rv) { return NS_OK; } } if (mFloaters.NotEmpty()) { rv = GetFrameForPointUsing(aPoint, nsLayoutAtoms::floaterList, aFrame); if (NS_OK == rv) { return NS_OK; } } *aFrame = this; return NS_ERROR_FAILURE; } ////////////////////////////////////////////////////////////////////// // Debugging #ifdef NS_DEBUG static PRBool InLineList(nsLineBox* aLines, nsIFrame* aFrame) { while (nsnull != aLines) { nsIFrame* frame = aLines->mFirstChild; PRInt32 n = aLines->ChildCount(); while (--n >= 0) { if (frame == aFrame) { return PR_TRUE; } frame->GetNextSibling(&frame); } aLines = aLines->mNext; } return PR_FALSE; } static PRBool InSiblingList(nsLineBox* aLine, nsIFrame* aFrame) { if (nsnull != aLine) { nsIFrame* frame = aLine->mFirstChild; while (nsnull != frame) { if (frame == aFrame) { return PR_TRUE; } frame->GetNextSibling(&frame); } } return PR_FALSE; } PRBool nsBlockFrame::IsChild(nsIFrame* aFrame) { nsIFrame* parent; aFrame->GetParent(&parent); if (parent != (nsIFrame*)this) { return PR_FALSE; } if (InLineList(mLines, aFrame) && InSiblingList(mLines, aFrame)) { return PR_TRUE; } if (InLineList(mOverflowLines, aFrame) && InSiblingList(mOverflowLines, aFrame)) { return PR_TRUE; } return PR_FALSE; } #endif NS_IMETHODIMP nsBlockFrame::VerifyTree() const { // XXX rewrite this return NS_OK; } //---------------------------------------------------------------------- NS_IMETHODIMP nsBlockFrame::Init(nsIPresContext& aPresContext, nsIContent* aContent, nsIFrame* aParent, nsIStyleContext* aContext, nsIFrame* aPrevInFlow) { if (aPrevInFlow) { // Copy over the block/area frame flags nsBlockFrame* blockFrame = (nsBlockFrame*)aPrevInFlow; SetFlags(blockFrame->mFlags); } // See if the content is an html paragraph to support some html // compatability code. if (nsnull != aContent) { static NS_DEFINE_IID(kIDOMHTMLParagraphElementIID, NS_IDOMHTMLPARAGRAPHELEMENT_IID); nsIDOMHTMLParagraphElement* p; nsresult rv = aContent->QueryInterface(kIDOMHTMLParagraphElementIID, (void**) &p); if (NS_SUCCEEDED(rv) && p) { mState |= NS_BLOCK_IS_HTML_PARAGRAPH; NS_RELEASE(p); } } return nsBlockFrameSuper::Init(aPresContext, aContent, aParent, aContext, aPrevInFlow); } NS_IMETHODIMP nsBlockFrame::SetInitialChildList(nsIPresContext& aPresContext, nsIAtom* aListName, nsIFrame* aChildList) { nsresult rv = NS_OK; if (nsLayoutAtoms::floaterList == aListName) { mFloaters.SetFrames(aChildList); } else { rv = AppendNewFrames(aPresContext, aChildList); if (NS_FAILED(rv)) { return rv; } // Create list bullet if this is a list-item. Note that this is done // here so that RenumberLists will work (it needs the bullets to // store the bullet numbers). const nsStyleDisplay* styleDisplay; GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&) styleDisplay); if ((nsnull == mPrevInFlow) && (NS_STYLE_DISPLAY_LIST_ITEM == styleDisplay->mDisplay) && (nsnull == mBullet)) { // Resolve style for the bullet frame nsIStyleContext* kidSC; aPresContext.ResolvePseudoStyleContextFor(mContent, nsHTMLAtoms::mozListBulletPseudo, mStyleContext, PR_FALSE, &kidSC); // Create bullet frame mBullet = new nsBulletFrame; if (nsnull == mBullet) { NS_RELEASE(kidSC); return NS_ERROR_OUT_OF_MEMORY; } mBullet->Init(aPresContext, mContent, this, kidSC, nsnull); NS_RELEASE(kidSC); // If the list bullet frame should be positioned inside then add // it to the flow now. const nsStyleList* styleList; GetStyleData(eStyleStruct_List, (const nsStyleStruct*&) styleList); if (NS_STYLE_LIST_STYLE_POSITION_INSIDE == styleList->mListStylePosition) { InsertNewFrames(aPresContext, mBullet, nsnull); mState &= ~NS_BLOCK_FRAME_HAS_OUTSIDE_BULLET; } else { mState |= NS_BLOCK_FRAME_HAS_OUTSIDE_BULLET; } } // Lookup up the two pseudo style contexts if (nsnull == mPrevInFlow) { aPresContext. ProbePseudoStyleContextFor(mContent, nsHTMLAtoms::firstLinePseudo, mStyleContext, PR_FALSE, &mFirstLineStyle); aPresContext. ProbePseudoStyleContextFor(mContent, nsHTMLAtoms::firstLetterPseudo, (nsnull != mFirstLineStyle ? mFirstLineStyle : mStyleContext), PR_FALSE, &mFirstLetterStyle); #ifdef NOISY_FIRST_LETTER if (nsnull != mFirstLetterStyle) { printf("block(%d)@%p: first-letter style found\n", ContentIndexInContainer(this), this); } #endif } } return NS_OK; } void nsBlockFrame::RenumberLists() { // Setup initial list ordinal value PRInt32 ordinal = 1; nsIHTMLContent* hc; if (mContent && (NS_OK == mContent->QueryInterface(kIHTMLContentIID, (void**) &hc))) { nsHTMLValue value; if (NS_CONTENT_ATTR_HAS_VALUE == hc->GetHTMLAttribute(nsHTMLAtoms::start, value)) { if (eHTMLUnit_Integer == value.GetUnit()) { ordinal = value.GetIntValue(); if (ordinal <= 0) { ordinal = 1; } } } NS_RELEASE(hc); } // Get to first-in-flow nsBlockFrame* block = this; while (nsnull != block->mPrevInFlow) { block = (nsBlockFrame*) block->mPrevInFlow; } // For each flow-block... while (nsnull != block) { // For each frame in the flow-block... nsIFrame* frame = block->mLines ? block->mLines->mFirstChild : nsnull; while (nsnull != frame) { // If the frame is a list-item and the frame implements our // block frame API then get it's bullet and set the list item // ordinal. const nsStyleDisplay* display; frame->GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&) display); if (NS_STYLE_DISPLAY_LIST_ITEM == display->mDisplay) { // Make certain that the frame isa block-frame in case // something foriegn has crept in. nsBlockFrame* listItem; if (NS_OK == frame->QueryInterface(kBlockFrameCID, (void**) &listItem)) { if (nsnull != listItem->mBullet) { ordinal = listItem->mBullet->SetListItemOrdinal(ordinal); } } } frame->GetNextSibling(&frame); } block = (nsBlockFrame*) block->mNextInFlow; } } void nsBlockFrame::ReflowBullet(nsBlockReflowState& aState, nsHTMLReflowMetrics& aMetrics) { // Reflow the bullet now nsSize availSize; availSize.width = NS_UNCONSTRAINEDSIZE; availSize.height = NS_UNCONSTRAINEDSIZE; nsHTMLReflowState reflowState(aState.mPresContext, aState.mReflowState, mBullet, availSize); reflowState.lineLayout = aState.mLineLayout; nsIHTMLReflow* htmlReflow; nsresult rv = mBullet->QueryInterface(kIHTMLReflowIID, (void**)&htmlReflow); if (NS_SUCCEEDED(rv)) { nsReflowStatus status; htmlReflow->WillReflow(aState.mPresContext); htmlReflow->Reflow(aState.mPresContext, aMetrics, reflowState, status); htmlReflow->DidReflow(aState.mPresContext, NS_FRAME_REFLOW_FINISHED); } // Place the bullet now; use its right margin to distance it // from the rest of the frames in the line const nsMargin& bp = aState.BorderPadding(); nscoord x = bp.left - reflowState.computedMargin.right - aMetrics.width; // Approximate the bullets position; vertical alignment will provide // the final vertical location. nscoord y = bp.top; mBullet->SetRect(nsRect(x, y, aMetrics.width, aMetrics.height)); } //XXX get rid of this -- its slow void nsBlockFrame::BuildFloaterList() { nsIFrame* head = nsnull; nsIFrame* current = nsnull; nsLineBox* line = mLines; while (nsnull != line) { if (nsnull != line->mFloaters) { nsVoidArray& array = *line->mFloaters; PRInt32 i, n = array.Count(); for (i = 0; i < n; i++) { nsPlaceholderFrame* ph = (nsPlaceholderFrame*) array[i]; nsIFrame* floater = ph->GetAnchoredItem(); if (nsnull == head) { current = head = floater; } else { current->SetNextSibling(floater); current = floater; } } } line = line->mNext; } // Terminate end of floater list just in case a floater was removed if (nsnull != current) { current->SetNextSibling(nsnull); } mFloaters.SetFrames(head); } // XXX keep the text-run data in the first-in-flow of the block // XXX Switch to an interface to pass to child frames -or- do the // grovelling directly ourselves? nsresult nsBlockFrame::ComputeTextRuns(nsIPresContext& aPresContext) { // Destroy old run information first nsTextRun::DeleteTextRuns(mTextRuns); mTextRuns = nsnull; nsLineLayout textRunThingy(aPresContext); // Ask each child to find its text runs nsLineBox* line = mLines; while (nsnull != line) { if (!line->IsBlock()) { nsIFrame* frame = line->mFirstChild; PRInt32 n = line->ChildCount(); while (--n >= 0) { nsIHTMLReflow* hr; if (NS_OK == frame->QueryInterface(kIHTMLReflowIID, (void**)&hr)) { nsresult rv = hr->FindTextRuns(textRunThingy); if (NS_OK != rv) { return rv; } } else { // A frame that doesn't implement nsIHTMLReflow isn't text // therefore it will end an open text run. textRunThingy.EndTextRun(); } frame->GetNextSibling(&frame); } } else { // A block frame isn't text therefore it will end an open text // run. textRunThingy.EndTextRun(); } line = line->mNext; } textRunThingy.EndTextRun(); // Now take the text-runs away from the line layout engine. mTextRuns = textRunThingy.TakeTextRuns(); return NS_OK; } //---------------------------------------------------------------------- nsresult NS_NewAnonymousBlockFrame(nsIFrame*& aNewFrame) { nsBlockFrame* it = new nsAnonymousBlockFrame; if (nsnull == it) { return NS_ERROR_OUT_OF_MEMORY; } aNewFrame = it; return NS_OK; } nsAnonymousBlockFrame::nsAnonymousBlockFrame() { } nsAnonymousBlockFrame::~nsAnonymousBlockFrame() { } NS_IMETHODIMP nsAnonymousBlockFrame::AppendFrames(nsIPresContext& aPresContext, nsIPresShell& aPresShell, nsIAtom* aListName, nsIFrame* aFrameList) { return mParent->AppendFrames(aPresContext, aPresShell, aListName, aFrameList); } NS_IMETHODIMP nsAnonymousBlockFrame::InsertFrames(nsIPresContext& aPresContext, nsIPresShell& aPresShell, nsIAtom* aListName, nsIFrame* aPrevFrame, nsIFrame* aFrameList) { return mParent->InsertFrames(aPresContext, aPresShell, aListName, aPrevFrame, aFrameList); } NS_IMETHODIMP nsAnonymousBlockFrame::RemoveFrame(nsIPresContext& aPresContext, nsIPresShell& aPresShell, nsIAtom* aListName, nsIFrame* aOldFrame) { return mParent->RemoveFrame(aPresContext, aPresShell, aListName, aOldFrame); } nsresult nsAnonymousBlockFrame::AppendFrames2(nsIPresContext& aPresContext, nsIPresShell& aPresShell, nsIAtom* aListName, nsIFrame* aFrameList) { return nsAnonymousBlockFrameSuper::AppendFrames(aPresContext, aPresShell, aListName, aFrameList); } nsresult nsAnonymousBlockFrame::InsertFrames2(nsIPresContext& aPresContext, nsIPresShell& aPresShell, nsIAtom* aListName, nsIFrame* aPrevFrame, nsIFrame* aFrameList) { return nsAnonymousBlockFrameSuper::InsertFrames(aPresContext, aPresShell, aListName, aPrevFrame, aFrameList); } nsresult nsAnonymousBlockFrame::RemoveFrame2(nsIPresContext& aPresContext, nsIPresShell& aPresShell, nsIAtom* aListName, nsIFrame* aOldFrame) { return nsAnonymousBlockFrameSuper::RemoveFrame(aPresContext, aPresShell, aListName, aOldFrame); } void nsAnonymousBlockFrame::RemoveFirstFrame() { nsLineBox* line = mLines; if (nsnull != line) { nsIFrame* firstChild = line->mFirstChild; // If the line has floaters on it, see if the frame being removed // is a placeholder frame. If it is, then remove it from the lines // floater array and from the block frames floater child list. if (nsnull != line->mFloaters) { // XXX UNTESTED! nsPlaceholderFrame* placeholderFrame; nsVoidArray& floaters = *line->mFloaters; PRInt32 i, n = floaters.Count(); for (i = 0; i < n; i++) { placeholderFrame = (nsPlaceholderFrame*) floaters[i]; if (firstChild == placeholderFrame) { // Remove placeholder from the line's floater array floaters.RemoveElementAt(i); if (0 == floaters.Count()) { delete line->mFloaters; line->mFloaters = nsnull; } // Remove the floater from the block frames mFloaters list too mFloaters.RemoveFrame(placeholderFrame->GetAnchoredItem()); break; } } } if (1 == line->mChildCount) { // Remove line when last frame goes away mLines = line->mNext; delete line; } else { // Remove frame from line and mark the line dirty --line->mChildCount; line->MarkDirty(); firstChild->GetNextSibling(&line->mFirstChild); } // Break linkage to next child after stolen frame firstChild->SetNextSibling(nsnull); } #ifdef DEBUG VerifyFrameCount(mLines); #endif } void nsAnonymousBlockFrame::RemoveFramesFrom(nsIFrame* aFrame) { nsLineBox* line = mLines; if (nsnull != line) { // Chop the child sibling list into two pieces nsFrameList tmp(line->mFirstChild); nsIFrame* prevSibling = tmp.GetPrevSiblingFor(aFrame); if (nsnull != prevSibling) { // Chop the sibling list into two pieces prevSibling->SetNextSibling(nsnull); nsLineBox* prevLine = nsnull; while (nsnull != line) { nsIFrame* frame = line->mFirstChild; PRInt32 i, n = line->mChildCount; PRBool done = PR_FALSE; for (i = 0; i < n; i++) { if (frame == aFrame) { // We just found the target frame (and the line its in and // the previous line) if (frame == line->mFirstChild) { // No more children on this line, so let it get removed prevLine->mNext = nsnull; } else { // The only frames that remain on this line are the // frames preceeding aFrame. Adjust the count to // indicate that fact. line->mChildCount = i; // Remove the lines that follow this line prevLine = line; line = line->mNext; prevLine->mNext = nsnull; } done = PR_TRUE; break; } frame->GetNextSibling(&frame); } if (done) { break; } prevLine = line; line = line->mNext; } } // Remove all of the remaining lines while (nsnull != line) { nsLineBox* next = line->mNext; delete line; line = next; } } #ifdef DEBUG VerifyFrameCount(mLines); #endif } #ifdef DEBUG void nsBlockFrame::VerifyFrameCount(nsLineBox* line) { if (line) { // First add up the counts on each line nsLineBox* line0 = line; PRInt32 count = 0; while (nsnull != line) { count += line->mChildCount; line = line->mNext; } // Then count the frames PRInt32 frameCount = 0; nsIFrame* frame = line0->mFirstChild; while (nsnull != frame) { frameCount++; frame->GetNextSibling(&frame); } NS_ASSERTION(count == frameCount, "bad line list"); // Next: test that each line has right number of frames on it line = line0; nsLineBox* prevLine = nsnull; while (nsnull != line) { count = line->mChildCount; frame = line->mFirstChild; while (--count >= 0) { frame->GetNextSibling(&frame); } prevLine = line; line = line->mNext; if ((nsnull != line) && (0 != line->mChildCount)) { NS_ASSERTION(frame == line->mFirstChild, "bad line list"); } } } } // Its possible that a frame can have some frames on an overflow // list. But its never possible for multiple frames to have overflow // lists. Check that this fact is actually true. void nsBlockFrame::VerifyOverflowSituation() { PRBool haveOverflow = PR_FALSE; nsBlockFrame* flow = (nsBlockFrame*) GetFirstInFlow(); while (nsnull != flow) { if (nsnull != flow->mOverflowLines) { NS_ASSERTION(nsnull != flow->mOverflowLines->mFirstChild, "bad overflow list"); NS_ASSERTION(!haveOverflow, "two frames with overflow lists"); haveOverflow = PR_TRUE; } flow = (nsBlockFrame*) flow->mNextInFlow; } } PRInt32 nsBlockFrame::GetDepth() const { PRInt32 depth = 0; nsIFrame* parent = mParent; while (nsnull != parent) { parent->GetParent(&parent); depth++; } return depth; } #endif