From: Jeff Gilbert diff --git a/gfx/angle/src/libGLESv2/renderer/Renderer.cpp b/gfx/angle/src/libGLESv2/renderer/Renderer.cpp --- a/gfx/angle/src/libGLESv2/renderer/Renderer.cpp +++ b/gfx/angle/src/libGLESv2/renderer/Renderer.cpp @@ -15,16 +15,23 @@ #include "libGLESv2/renderer/Renderer11.h" #include "libGLESv2/utilities.h" #if !defined(ANGLE_ENABLE_D3D11) // Enables use of the Direct3D 11 API for a default display, when available #define ANGLE_ENABLE_D3D11 0 #endif +#define ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES \ + { \ + TEXT("d3dcompiler_46.dll"), \ + TEXT("d3dcompiler_43.dll") \ + } + + namespace rx { Renderer::Renderer(egl::Display *display) : mDisplay(display) { mD3dCompilerModule = NULL; mD3DCompileFunc = NULL; } @@ -212,9 +219,9 @@ rx::Renderer *glCreateRenderer(egl::Disp return NULL; } void glDestroyRenderer(rx::Renderer *renderer) { delete renderer; } -} \ No newline at end of file +}