/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Robert O'Callahan * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* rendering object for css3 multi-column layout */ #include "nsHTMLContainerFrame.h" #include "nsIContent.h" #include "nsIFrame.h" #include "nsISupports.h" #include "nsIAtom.h" #include "nsPresContext.h" #include "nsHTMLParts.h" #include "nsGkAtoms.h" #include "nsStyleConsts.h" #include "nsCOMPtr.h" #include "nsLayoutUtils.h" #include "nsDisplayList.h" #include "nsCSSRendering.h" class nsColumnSetFrame : public nsHTMLContainerFrame { public: NS_DECL_FRAMEARENA_HELPERS nsColumnSetFrame(nsStyleContext* aContext); NS_IMETHOD SetInitialChildList(nsIAtom* aListName, nsFrameList& aChildList); NS_IMETHOD Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus); NS_IMETHOD AppendFrames(nsIAtom* aListName, nsFrameList& aFrameList); NS_IMETHOD InsertFrames(nsIAtom* aListName, nsIFrame* aPrevFrame, nsFrameList& aFrameList); NS_IMETHOD RemoveFrame(nsIAtom* aListName, nsIFrame* aOldFrame); virtual nscoord GetMinWidth(nsIRenderingContext *aRenderingContext); virtual nscoord GetPrefWidth(nsIRenderingContext *aRenderingContext); virtual nsIFrame* GetContentInsertionFrame() { nsIFrame* frame = GetFirstChild(nsnull); // if no children return nsnull if (!frame) return nsnull; return frame->GetContentInsertionFrame(); } virtual nsresult StealFrame(nsPresContext* aPresContext, nsIFrame* aChild, PRBool aForceNormal) { // nsColumnSetFrame keeps overflow containers in main child list return nsContainerFrame::StealFrame(aPresContext, aChild, PR_TRUE); } NS_IMETHOD BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists); virtual nsIAtom* GetType() const; virtual void PaintColumnRule(nsIRenderingContext* aCtx, const nsRect& aDirtyRect, const nsPoint& aPt); #ifdef DEBUG NS_IMETHOD GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("ColumnSet"), aResult); } #endif protected: nscoord mLastBalanceHeight; nsReflowStatus mLastFrameStatus; virtual PRIntn GetSkipSides() const; /** * These are the parameters that control the layout of columns. */ struct ReflowConfig { PRInt32 mBalanceColCount; nscoord mColWidth; nscoord mExpectedWidthLeftOver; nscoord mColGap; nscoord mColMaxHeight; }; /** * Some data that is better calculated during reflow */ struct ColumnBalanceData { // The maximum "content height" of any column nscoord mMaxHeight; // The sum of the "content heights" for all columns nscoord mSumHeight; // The "content height" of the last column nscoord mLastHeight; // The maximum "content height" of all columns that overflowed // their available height nscoord mMaxOverflowingHeight; void Reset() { mMaxHeight = mSumHeight = mLastHeight = mMaxOverflowingHeight = 0; } }; /** * Similar to nsBlockFrame::DrainOverflowLines. Locate any columns not * handled by our prev-in-flow, and any columns sitting on our own * overflow list, and put them in our primary child list for reflowing. */ void DrainOverflowColumns(); /** * The basic reflow strategy is to call this function repeatedly to * obtain specific parameters that determine the layout of the * columns. This function will compute those parameters from the CSS * style. This function will also be responsible for implementing * the state machine that controls column balancing. */ ReflowConfig ChooseColumnStrategy(const nsHTMLReflowState& aReflowState); /** * Reflow column children. Returns PR_TRUE iff the content that was reflowed * fit into the mColMaxHeight. */ PRBool ReflowChildren(nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus, const ReflowConfig& aConfig, PRBool aLastColumnUnbounded, nsCollapsingMargin* aCarriedOutBottomMargin, ColumnBalanceData& aColData); }; /** * Tracking issues: * * XXX cursor movement around the top and bottom of colums seems to make the editor * lose the caret. * * XXX should we support CSS columns applied to table elements? */ nsIFrame* NS_NewColumnSetFrame(nsIPresShell* aPresShell, nsStyleContext* aContext, PRUint32 aStateFlags) { nsColumnSetFrame* it = new (aPresShell) nsColumnSetFrame(aContext); if (it) { // set the state flags (if any are provided) it->AddStateBits(aStateFlags); } return it; } NS_IMPL_FRAMEARENA_HELPERS(nsColumnSetFrame) nsColumnSetFrame::nsColumnSetFrame(nsStyleContext* aContext) : nsHTMLContainerFrame(aContext), mLastBalanceHeight(NS_INTRINSICSIZE), mLastFrameStatus(NS_FRAME_COMPLETE) { } nsIAtom* nsColumnSetFrame::GetType() const { return nsGkAtoms::columnSetFrame; } static void PaintColumnRule(nsIFrame* aFrame, nsIRenderingContext* aCtx, const nsRect& aDirtyRect, nsPoint aPt) { static_cast(aFrame)->PaintColumnRule(aCtx, aDirtyRect, aPt); } void nsColumnSetFrame::PaintColumnRule(nsIRenderingContext* aCtx, const nsRect& aDirtyRect, const nsPoint& aPt) { nsIFrame* child = mFrames.FirstChild(); if (!child) return; // no columns nsIFrame* nextSibling = child->GetNextSibling(); if (!nextSibling) return; // 1 column only - this means no gap to draw on PRBool isRTL = GetStyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL; const nsStyleColumn* colStyle = GetStyleColumn(); PRUint8 ruleStyle; // Per spec, inset => ridge and outset => groove if (colStyle->mColumnRuleStyle == NS_STYLE_BORDER_STYLE_INSET) ruleStyle = NS_STYLE_BORDER_STYLE_RIDGE; else if (colStyle->mColumnRuleStyle == NS_STYLE_BORDER_STYLE_OUTSET) ruleStyle = NS_STYLE_BORDER_STYLE_GROOVE; else ruleStyle = colStyle->mColumnRuleStyle; nsPresContext* presContext = PresContext(); nscoord ruleWidth = colStyle->GetComputedColumnRuleWidth(); if (!ruleWidth) return; nscolor ruleColor; if (colStyle->mColumnRuleColorIsForeground) ruleColor = GetStyleColor()->mColor; else ruleColor = colStyle->mColumnRuleColor; // In order to re-use a large amount of code, we treat the column rule as a border. // We create a new border style object and fill in all the details of the column rule as // the left border. PaintBorder() does all the rendering for us, so we not // only save an enormous amount of code but we'll support all the line styles that // we support on borders! nsStyleBorder border(presContext); border.SetBorderWidth(NS_SIDE_LEFT, ruleWidth); border.SetBorderStyle(NS_SIDE_LEFT, ruleStyle); border.SetBorderColor(NS_SIDE_LEFT, ruleColor); // Get our content rect as an absolute coordinate, not relative to // our parent (which is what the X and Y normally is) nsRect contentRect = GetContentRect() - GetRect().TopLeft() + aPt; nsSize ruleSize(ruleWidth, contentRect.height); while (nextSibling) { // The frame tree goes RTL in RTL nsIFrame* leftSibling = isRTL ? nextSibling : child; nsIFrame* rightSibling = isRTL ? child : nextSibling; // Each child frame's position coordinates is actually relative to this nsColumnSetFrame. // linePt will be at the top-left edge to paint the line. nsPoint edgeOfLeftSibling = leftSibling->GetRect().TopRight() + aPt; nsPoint edgeOfRightSibling = rightSibling->GetRect().TopLeft() + aPt; nsPoint linePt((edgeOfLeftSibling.x + edgeOfRightSibling.x - ruleWidth) / 2, contentRect.y); nsRect lineRect(linePt, ruleSize); nsCSSRendering::PaintBorder(presContext, *aCtx, this, aDirtyRect, lineRect, border, GetStyleContext(), // Remember, we only have the "left" "border". Skip everything else (1 << NS_SIDE_TOP | 1 << NS_SIDE_RIGHT | 1 << NS_SIDE_BOTTOM)); child = nextSibling; nextSibling = nextSibling->GetNextSibling(); } } NS_IMETHODIMP nsColumnSetFrame::SetInitialChildList(nsIAtom* aListName, nsFrameList& aChildList) { NS_ASSERTION(!aListName, "Only default child list supported"); NS_ASSERTION(aChildList.OnlyChild(), "initial child list must have exactly one child"); // Queue up the frames for the content frame return nsHTMLContainerFrame::SetInitialChildList(nsnull, aChildList); } static nscoord GetAvailableContentWidth(const nsHTMLReflowState& aReflowState) { if (aReflowState.availableWidth == NS_INTRINSICSIZE) { return NS_INTRINSICSIZE; } nscoord borderPaddingWidth = aReflowState.mComputedBorderPadding.left + aReflowState.mComputedBorderPadding.right; return NS_MAX(0, aReflowState.availableWidth - borderPaddingWidth); } static nscoord GetAvailableContentHeight(const nsHTMLReflowState& aReflowState) { if (aReflowState.availableHeight == NS_INTRINSICSIZE) { return NS_INTRINSICSIZE; } nscoord borderPaddingHeight = aReflowState.mComputedBorderPadding.top + aReflowState.mComputedBorderPadding.bottom; return NS_MAX(0, aReflowState.availableHeight - borderPaddingHeight); } static nscoord GetColumnGap(nsColumnSetFrame* aFrame, const nsStyleColumn* aColStyle) { if (eStyleUnit_Normal == aColStyle->mColumnGap.GetUnit()) return aFrame->GetStyleFont()->mFont.size; if (eStyleUnit_Coord == aColStyle->mColumnGap.GetUnit()) { nscoord colGap = aColStyle->mColumnGap.GetCoordValue(); NS_ASSERTION(colGap >= 0, "negative column gap"); return colGap; } NS_NOTREACHED("Unknown gap type"); return 0; } nsColumnSetFrame::ReflowConfig nsColumnSetFrame::ChooseColumnStrategy(const nsHTMLReflowState& aReflowState) { const nsStyleColumn* colStyle = GetStyleColumn(); nscoord availContentWidth = GetAvailableContentWidth(aReflowState); if (aReflowState.ComputedWidth() != NS_INTRINSICSIZE) { availContentWidth = aReflowState.ComputedWidth(); } nscoord colHeight = GetAvailableContentHeight(aReflowState); if (aReflowState.ComputedHeight() != NS_INTRINSICSIZE) { colHeight = aReflowState.ComputedHeight(); } nscoord colGap = GetColumnGap(this, colStyle); PRInt32 numColumns = colStyle->mColumnCount; nscoord colWidth; if (colStyle->mColumnWidth.GetUnit() == eStyleUnit_Coord) { colWidth = colStyle->mColumnWidth.GetCoordValue(); NS_ASSERTION(colWidth >= 0, "negative column width"); // Reduce column count if necessary to make columns fit in the // available width. Compute max number of columns that fit in // availContentWidth, satisfying colGap*(maxColumns - 1) + // colWidth*maxColumns <= availContentWidth if (availContentWidth != NS_INTRINSICSIZE && colGap + colWidth > 0 && numColumns > 0) { // This expression uses truncated rounding, which is what we // want PRInt32 maxColumns = (availContentWidth + colGap)/(colGap + colWidth); numColumns = NS_MAX(1, NS_MIN(numColumns, maxColumns)); } } else if (numColumns > 0 && availContentWidth != NS_INTRINSICSIZE) { nscoord widthMinusGaps = availContentWidth - colGap*(numColumns - 1); colWidth = widthMinusGaps/numColumns; } else { colWidth = NS_INTRINSICSIZE; } // Take care of the situation where there's only one column but it's // still too wide colWidth = NS_MAX(1, NS_MIN(colWidth, availContentWidth)); nscoord expectedWidthLeftOver = 0; if (colWidth != NS_INTRINSICSIZE && availContentWidth != NS_INTRINSICSIZE) { // distribute leftover space // First, determine how many columns will be showing if the column // count is auto if (numColumns <= 0) { // choose so that colGap*(nominalColumnCount - 1) + // colWidth*nominalColumnCount is nearly availContentWidth // make sure to round down if (colGap + colWidth > 0) { numColumns = (availContentWidth + colGap)/(colGap + colWidth); } if (numColumns <= 0) { numColumns = 1; } } // Compute extra space and divide it among the columns nscoord extraSpace = NS_MAX(0, availContentWidth - (colWidth*numColumns + colGap*(numColumns - 1))); nscoord extraToColumns = extraSpace/numColumns; colWidth += extraToColumns; expectedWidthLeftOver = extraSpace - (extraToColumns*numColumns); } // NOTE that the non-balancing behavior for non-auto computed height // is not in the CSS3 columns draft as of 18 January 2001 if (aReflowState.ComputedHeight() == NS_INTRINSICSIZE) { // Balancing! if (numColumns <= 0) { // Hmm, auto column count, column width or available width is unknown, // and balancing is required. Let's just use one column then. numColumns = 1; } colHeight = NS_MIN(mLastBalanceHeight, GetAvailableContentHeight(aReflowState)); } else { // No balancing, so don't limit the column count numColumns = PR_INT32_MAX; } #ifdef DEBUG_roc printf("*** nsColumnSetFrame::ChooseColumnStrategy: numColumns=%d, colWidth=%d, expectedWidthLeftOver=%d, colHeight=%d, colGap=%d\n", numColumns, colWidth, expectedWidthLeftOver, colHeight, colGap); #endif ReflowConfig config = { numColumns, colWidth, expectedWidthLeftOver, colGap, colHeight }; return config; } // XXX copied from nsBlockFrame, should this be moved to nsContainerFrame? static void PlaceFrameView(nsIFrame* aFrame) { if (aFrame->HasView()) nsContainerFrame::PositionFrameView(aFrame); else nsContainerFrame::PositionChildViews(aFrame); } static void MoveChildTo(nsIFrame* aParent, nsIFrame* aChild, nsPoint aOrigin) { if (aChild->GetPosition() == aOrigin) { return; } nsRect r = aChild->GetOverflowRect(); r += aChild->GetPosition(); aParent->Invalidate(r); r -= aChild->GetPosition(); aChild->SetPosition(aOrigin); r += aOrigin; aParent->Invalidate(r); PlaceFrameView(aChild); } nscoord nsColumnSetFrame::GetMinWidth(nsIRenderingContext *aRenderingContext) { nscoord width = 0; DISPLAY_MIN_WIDTH(this, width); if (mFrames.FirstChild()) { width = mFrames.FirstChild()->GetMinWidth(aRenderingContext); } const nsStyleColumn* colStyle = GetStyleColumn(); nscoord colWidth; if (colStyle->mColumnWidth.GetUnit() == eStyleUnit_Coord) { colWidth = colStyle->mColumnWidth.GetCoordValue(); // As available width reduces to zero, we reduce our number of columns // to one, and don't enforce the column width, so just return the min // of the child's min-width with any specified column width. width = NS_MIN(width, colWidth); } else { NS_ASSERTION(colStyle->mColumnCount > 0, "column-count and column-width can't both be auto"); // As available width reduces to zero, we still have mColumnCount columns, // so multiply the child's min-width by the number of columns. colWidth = width; width *= colStyle->mColumnCount; // The multiplication above can make 'width' negative (integer overflow), // so use NS_MAX to protect against that. width = NS_MAX(width, colWidth); } // XXX count forced column breaks here? Maybe we should return the child's // min-width times the minimum number of columns. return width; } nscoord nsColumnSetFrame::GetPrefWidth(nsIRenderingContext *aRenderingContext) { // Our preferred width is our desired column width, if specified, otherwise // the child's preferred width, times the number of columns, plus the width // of any required column gaps // XXX what about forced column breaks here? nscoord result = 0; DISPLAY_PREF_WIDTH(this, result); const nsStyleColumn* colStyle = GetStyleColumn(); nscoord colGap = GetColumnGap(this, colStyle); nscoord colWidth; if (colStyle->mColumnWidth.GetUnit() == eStyleUnit_Coord) { colWidth = colStyle->mColumnWidth.GetCoordValue(); } else if (mFrames.FirstChild()) { colWidth = mFrames.FirstChild()->GetPrefWidth(aRenderingContext); } else { colWidth = 0; } PRInt32 numColumns = colStyle->mColumnCount; if (numColumns <= 0) { // if column-count is auto, assume one column numColumns = 1; } nscoord width = colWidth*numColumns + colGap*(numColumns - 1); // The multiplication above can make 'width' negative (integer overflow), // so use NS_MAX to protect against that. result = NS_MAX(width, colWidth); return result; } PRBool nsColumnSetFrame::ReflowChildren(nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus, const ReflowConfig& aConfig, PRBool aUnboundedLastColumn, nsCollapsingMargin* aBottomMarginCarriedOut, ColumnBalanceData& aColData) { aColData.Reset(); PRBool allFit = PR_TRUE; PRBool RTL = GetStyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL; PRBool shrinkingHeightOnly = !NS_SUBTREE_DIRTY(this) && mLastBalanceHeight > aConfig.mColMaxHeight; #ifdef DEBUG_roc printf("*** Doing column reflow pass: mLastBalanceHeight=%d, mColMaxHeight=%d, RTL=%d\n, mBalanceColCount=%d, mColWidth=%d, mColGap=%d\n", mLastBalanceHeight, aConfig.mColMaxHeight, RTL, aConfig.mBalanceColCount, aConfig.mColWidth, aConfig.mColGap); #endif DrainOverflowColumns(); if (mLastBalanceHeight != aConfig.mColMaxHeight) { mLastBalanceHeight = aConfig.mColMaxHeight; // XXX Seems like this could fire if incremental reflow pushed the column set // down so we reflow incrementally with a different available height. // We need a way to do an incremental reflow and be sure availableHeight // changes are taken account of! Right now I think block frames with absolute // children might exit early. //NS_ASSERTION(aKidReason != eReflowReason_Incremental, // "incremental reflow should not have changed the balance height"); } // get our border and padding const nsMargin &borderPadding = aReflowState.mComputedBorderPadding; nsRect contentRect(0, 0, 0, 0); nsRect overflowRect(0, 0, 0, 0); nsIFrame* child = mFrames.FirstChild(); nsPoint childOrigin = nsPoint(borderPadding.left, borderPadding.top); // For RTL, figure out where the last column's left edge should be. Since the // columns might not fill the frame exactly, we need to account for the // slop. Otherwise we'll waste time moving the columns by some tiny // amount unnecessarily. nscoord targetX = borderPadding.left; if (RTL) { nscoord availWidth = aReflowState.availableWidth; if (aReflowState.ComputedWidth() != NS_INTRINSICSIZE) { availWidth = aReflowState.ComputedWidth(); } if (availWidth != NS_INTRINSICSIZE) { childOrigin.x += availWidth - aConfig.mColWidth; targetX += aConfig.mExpectedWidthLeftOver; #ifdef DEBUG_roc printf("*** childOrigin.x = %d\n", childOrigin.x); #endif } } int columnCount = 0; int contentBottom = 0; PRBool reflowNext = PR_FALSE; while (child) { // Try to skip reflowing the child. We can't skip if the child is dirty. We also can't // skip if the next column is dirty, because the next column's first line(s) // might be pullable back to this column. We can't skip if it's the last child // because we need to obtain the bottom margin. We can't skip // if this is the last column and we're supposed to assign unbounded // height to it, because that could change the available height from // the last time we reflowed it and we should try to pull all the // content from its next sibling. (Note that it might be the last // column, but not be the last child because the desired number of columns // has changed.) PRBool skipIncremental = !aReflowState.ShouldReflowAllKids() && !NS_SUBTREE_DIRTY(child) && child->GetNextSibling() && !(aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) && !NS_SUBTREE_DIRTY(child->GetNextSibling()); // If we need to pull up content from the prev-in-flow then this is not just // a height shrink. The prev in flow will have set the dirty bit. // Check the overflow rect YMost instead of just the child's content height. The child // may have overflowing content that cares about the available height boundary. // (It may also have overflowing content that doesn't care about the available height // boundary, but if so, too bad, this optimization is defeated.) PRBool skipResizeHeightShrink = shrinkingHeightOnly && child->GetOverflowRect().YMost() <= aConfig.mColMaxHeight; nscoord childContentBottom = 0; if (!reflowNext && (skipIncremental || skipResizeHeightShrink)) { // This child does not need to be reflowed, but we may need to move it MoveChildTo(this, child, childOrigin); // If this is the last frame then make sure we get the right status nsIFrame* kidNext = child->GetNextSibling(); if (kidNext) { aStatus = (kidNext->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) ? NS_FRAME_OVERFLOW_INCOMPLETE : NS_FRAME_NOT_COMPLETE; } else { aStatus = mLastFrameStatus; } childContentBottom = nsLayoutUtils::CalculateContentBottom(child); #ifdef DEBUG_roc printf("*** Skipping child #%d %p (incremental %d, resize height shrink %d): status = %d\n", columnCount, (void*)child, skipIncremental, skipResizeHeightShrink, aStatus); #endif } else { nsSize availSize(aConfig.mColWidth, aConfig.mColMaxHeight); if (aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) { availSize.height = GetAvailableContentHeight(aReflowState); } if (reflowNext) child->AddStateBits(NS_FRAME_IS_DIRTY); nsHTMLReflowState kidReflowState(PresContext(), aReflowState, child, availSize, availSize.width, aReflowState.ComputedHeight()); kidReflowState.mFlags.mIsTopOfPage = PR_TRUE; kidReflowState.mFlags.mTableIsSplittable = PR_FALSE; #ifdef DEBUG_roc printf("*** Reflowing child #%d %p: availHeight=%d\n", columnCount, (void*)child,availSize.height); #endif // Note if the column's next in flow is not being changed by this incremental reflow. // This may allow the current column to avoid trying to pull lines from the next column. if (child->GetNextSibling() && !(GetStateBits() & NS_FRAME_IS_DIRTY) && !(child->GetNextSibling()->GetStateBits() & NS_FRAME_IS_DIRTY)) { kidReflowState.mFlags.mNextInFlowUntouched = PR_TRUE; } nsHTMLReflowMetrics kidDesiredSize(aDesiredSize.mFlags); // XXX it would be cool to consult the float manager for the // previous block to figure out the region of floats from the // previous column that extend into this column, and subtract // that region from the new float manager. So you could stick a // really big float in the first column and text in following // columns would flow around it. // Reflow the frame ReflowChild(child, PresContext(), kidDesiredSize, kidReflowState, childOrigin.x + kidReflowState.mComputedMargin.left, childOrigin.y + kidReflowState.mComputedMargin.top, 0, aStatus); reflowNext = (aStatus & NS_FRAME_REFLOW_NEXTINFLOW) != 0; #ifdef DEBUG_roc printf("*** Reflowed child #%d %p: status = %d, desiredSize=%d,%d\n", columnCount, (void*)child, aStatus, kidDesiredSize.width, kidDesiredSize.height); #endif NS_FRAME_TRACE_REFLOW_OUT("Column::Reflow", aStatus); *aBottomMarginCarriedOut = kidDesiredSize.mCarriedOutBottomMargin; FinishReflowChild(child, PresContext(), &kidReflowState, kidDesiredSize, childOrigin.x, childOrigin.y, 0); childContentBottom = nsLayoutUtils::CalculateContentBottom(child); if (childContentBottom > aConfig.mColMaxHeight) { allFit = PR_FALSE; } if (childContentBottom > availSize.height) { aColData.mMaxOverflowingHeight = NS_MAX(childContentBottom, aColData.mMaxOverflowingHeight); } } contentRect.UnionRect(contentRect, child->GetRect()); ConsiderChildOverflow(overflowRect, child); contentBottom = NS_MAX(contentBottom, childContentBottom); aColData.mLastHeight = childContentBottom; aColData.mSumHeight += childContentBottom; // Build a continuation column if necessary nsIFrame* kidNextInFlow = child->GetNextInFlow(); if (NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)) { NS_ASSERTION(!kidNextInFlow, "next in flow should have been deleted"); child = nsnull; break; } else { ++columnCount; // Make sure that the column has a next-in-flow. If not, we must // create one to hold the overflowing stuff, even if we're just // going to put it on our overflow list and let *our* // next in flow handle it. if (!kidNextInFlow) { NS_ASSERTION(aStatus & NS_FRAME_REFLOW_NEXTINFLOW, "We have to create a continuation, but the block doesn't want us to reflow it?"); // We need to create a continuing column nsresult rv = CreateNextInFlow(PresContext(), this, child, kidNextInFlow); if (NS_FAILED(rv)) { NS_NOTREACHED("Couldn't create continuation"); child = nsnull; break; } } // Make sure we reflow a next-in-flow when it switches between being // normal or overflow container if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) { if (!(kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)) { aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; reflowNext = PR_TRUE; kidNextInFlow->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } } else if (kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) { aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; reflowNext = PR_TRUE; kidNextInFlow->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } if (columnCount >= aConfig.mBalanceColCount) { // No more columns allowed here. Stop. aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; kidNextInFlow->AddStateBits(NS_FRAME_IS_DIRTY); // Move any of our leftover columns to our overflow list. Our // next-in-flow will eventually pick them up. nsIFrame* continuationColumns = child->GetNextSibling(); if (continuationColumns) { SetOverflowFrames(PresContext(), continuationColumns); child->SetNextSibling(nsnull); } child = nsnull; break; } } if (PresContext()->HasPendingInterrupt()) { // Stop the loop now while |child| still points to the frame that bailed // out. We could keep going here and condition a bunch of the code in // this loop on whether there's an interrupt, or even just keep going and // trying to reflow the blocks (even though we know they'll interrupt // right after their first line), but stopping now is conceptually the // simplest (and probably fastest) thing. break; } // Advance to the next column child = child->GetNextSibling(); if (child) { if (!RTL) { childOrigin.x += aConfig.mColWidth + aConfig.mColGap; } else { childOrigin.x -= aConfig.mColWidth + aConfig.mColGap; } #ifdef DEBUG_roc printf("*** NEXT CHILD ORIGIN.x = %d\n", childOrigin.x); #endif } } if (PresContext()->CheckForInterrupt(this) && (GetStateBits() & NS_FRAME_IS_DIRTY)) { // Mark all our kids starting with |child| dirty // Note that this is a CheckForInterrupt call, not a HasPendingInterrupt, // because we might have interrupted while reflowing |child|, and since // we're about to add a dirty bit to |child| we need to make sure that // |this| is scheduled to have dirty bits marked on it and its ancestors. // Otherwise, when we go to mark dirty bits on |child|'s ancestors we'll // bail out immediately, since it'll already have a dirty bit. for (; child; child = child->GetNextSibling()) { child->AddStateBits(NS_FRAME_IS_DIRTY); } } // If we're doing RTL, we need to make sure our last column is at the left-hand side of the frame. if (RTL && childOrigin.x != targetX) { overflowRect = nsRect(0, 0, 0, 0); contentRect = nsRect(0, 0, 0, 0); PRInt32 deltaX = targetX - childOrigin.x; #ifdef DEBUG_roc printf("*** CHILDORIGIN.x = %d, targetX = %d, DELTAX = %d\n", childOrigin.x, targetX, deltaX); #endif for (child = mFrames.FirstChild(); child; child = child->GetNextSibling()) { MoveChildTo(this, child, child->GetPosition() + nsPoint(deltaX, 0)); ConsiderChildOverflow(overflowRect, child); contentRect.UnionRect(contentRect, child->GetRect()); } } aColData.mMaxHeight = contentBottom; contentRect.height = NS_MAX(contentRect.height, contentBottom); mLastFrameStatus = aStatus; // contentRect included the borderPadding.left,borderPadding.top of the child rects contentRect -= nsPoint(borderPadding.left, borderPadding.top); nsSize contentSize = nsSize(contentRect.XMost(), contentRect.YMost()); // Apply computed and min/max values if (aReflowState.ComputedHeight() != NS_INTRINSICSIZE) { contentSize.height = aReflowState.ComputedHeight(); } else { if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMaxHeight) { contentSize.height = NS_MIN(aReflowState.mComputedMaxHeight, contentSize.height); } if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMinHeight) { contentSize.height = NS_MAX(aReflowState.mComputedMinHeight, contentSize.height); } } if (aReflowState.ComputedWidth() != NS_INTRINSICSIZE) { contentSize.width = aReflowState.ComputedWidth(); } else { if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMaxWidth) { contentSize.width = NS_MIN(aReflowState.mComputedMaxWidth, contentSize.width); } if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMinWidth) { contentSize.width = NS_MAX(aReflowState.mComputedMinWidth, contentSize.width); } } aDesiredSize.height = borderPadding.top + contentSize.height + borderPadding.bottom; aDesiredSize.width = contentSize.width + borderPadding.left + borderPadding.right; overflowRect.UnionRect(overflowRect, nsRect(0, 0, aDesiredSize.width, aDesiredSize.height)); aDesiredSize.mOverflowArea = overflowRect; #ifdef DEBUG_roc printf("*** DONE PASS feasible=%d\n", allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)); #endif return allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus); } void nsColumnSetFrame::DrainOverflowColumns() { // First grab the prev-in-flows overflows and reparent them to this // frame. nsColumnSetFrame* prev = static_cast(GetPrevInFlow()); if (prev) { nsAutoPtr overflows(prev->StealOverflowFrames()); if (overflows) { nsHTMLContainerFrame::ReparentFrameViewList(PresContext(), *overflows, prev, this); mFrames.InsertFrames(this, nsnull, *overflows); } } // Now pull back our own overflows and append them to our children. // We don't need to reparent them since we're already their parent. nsAutoPtr overflows(StealOverflowFrames()); if (overflows) { // We're already the parent for these frames, so no need to set // their parent again. mFrames.AppendFrames(nsnull, *overflows); } } NS_IMETHODIMP nsColumnSetFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { // Don't support interruption in columns nsPresContext::InterruptPreventer noInterrupts(aPresContext); DO_GLOBAL_REFLOW_COUNT("nsColumnSetFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); // Initialize OUT parameter aStatus = NS_FRAME_COMPLETE; // Our children depend on our height if we have a fixed height. if (aReflowState.ComputedHeight() != NS_AUTOHEIGHT) { NS_ASSERTION(aReflowState.ComputedHeight() != NS_INTRINSICSIZE, "Unexpected mComputedHeight"); AddStateBits(NS_FRAME_CONTAINS_RELATIVE_HEIGHT); } else { RemoveStateBits(NS_FRAME_CONTAINS_RELATIVE_HEIGHT); } //------------ Handle Incremental Reflow ----------------- ReflowConfig config = ChooseColumnStrategy(aReflowState); PRBool isBalancing = config.mBalanceColCount < PR_INT32_MAX; // If balancing, then we allow the last column to grow to unbounded // height during the first reflow. This gives us a way to estimate // what the average column height should be, because we can measure // the heights of all the columns and sum them up. But don't do this // if we have a next in flow because we don't want to suck all its // content back here and then have to push it out again! nsIFrame* nextInFlow = GetNextInFlow(); PRBool unboundedLastColumn = isBalancing && !nextInFlow; nsCollapsingMargin carriedOutBottomMargin; ColumnBalanceData colData; PRBool feasible = ReflowChildren(aDesiredSize, aReflowState, aStatus, config, unboundedLastColumn, &carriedOutBottomMargin, colData); if (isBalancing && !aPresContext->HasPendingInterrupt()) { nscoord availableContentHeight = GetAvailableContentHeight(aReflowState); // Termination of the algorithm below is guaranteed because // knownFeasibleHeight - knownInfeasibleHeight decreases in every // iteration. nscoord knownFeasibleHeight = NS_INTRINSICSIZE; nscoord knownInfeasibleHeight = 0; // We set this flag when we detect that we may contain a frame // that can break anywhere (thus foiling the linear decrease-by-one // search) PRBool maybeContinuousBreakingDetected = PR_FALSE; while (!aPresContext->HasPendingInterrupt()) { nscoord lastKnownFeasibleHeight = knownFeasibleHeight; // Record what we learned from the last reflow if (feasible) { // maxHeight is feasible. Also, mLastBalanceHeight is feasible. knownFeasibleHeight = NS_MIN(knownFeasibleHeight, colData.mMaxHeight); knownFeasibleHeight = NS_MIN(knownFeasibleHeight, mLastBalanceHeight); // Furthermore, no height less than the height of the last // column can ever be feasible. (We might be able to reduce the // height of a non-last column by moving content to a later column, // but we can't do that with the last column.) if (mFrames.GetLength() == config.mBalanceColCount) { knownInfeasibleHeight = NS_MAX(knownInfeasibleHeight, colData.mLastHeight - 1); } } else { knownInfeasibleHeight = NS_MAX(knownInfeasibleHeight, mLastBalanceHeight); // If a column didn't fit in its available height, then its current // height must be the minimum height for unbreakable content in // the column, and therefore no smaller height can be feasible. knownInfeasibleHeight = NS_MAX(knownInfeasibleHeight, colData.mMaxOverflowingHeight - 1); if (unboundedLastColumn) { // The last column is unbounded, so all content got reflowed, so the // mColMaxHeight is feasible. knownFeasibleHeight = NS_MIN(knownFeasibleHeight, colData.mMaxHeight); } } #ifdef DEBUG_roc printf("*** nsColumnSetFrame::Reflow balancing knownInfeasible=%d knownFeasible=%d\n", knownInfeasibleHeight, knownFeasibleHeight); #endif if (knownInfeasibleHeight >= knownFeasibleHeight - 1) { // knownFeasibleHeight is where we want to be break; } if (knownInfeasibleHeight >= availableContentHeight) { break; } if (lastKnownFeasibleHeight - knownFeasibleHeight == 1) { // We decreased the feasible height by one twip only. This could // indicate that there is a continuously breakable child frame // that we are crawling through. maybeContinuousBreakingDetected = PR_TRUE; } nscoord nextGuess = (knownFeasibleHeight + knownInfeasibleHeight)/2; // The constant of 600 twips is arbitrary. It's about two line-heights. if (knownFeasibleHeight - nextGuess < 600 && !maybeContinuousBreakingDetected) { // We're close to our target, so just try shrinking just the // minimum amount that will cause one of our columns to break // differently. nextGuess = knownFeasibleHeight - 1; } else if (unboundedLastColumn) { // Make a guess by dividing that into N columns. Add some slop // to try to make it on the feasible side. The constant of // 600 twips is arbitrary. It's about two line-heights. nextGuess = colData.mSumHeight/config.mBalanceColCount + 600; // Sanitize it nextGuess = NS_MIN(NS_MAX(nextGuess, knownInfeasibleHeight + 1), knownFeasibleHeight - 1); } else if (knownFeasibleHeight == NS_INTRINSICSIZE) { // This can happen when we had a next-in-flow so we didn't // want to do an unbounded height measuring step. Let's just increase // from the infeasible height by some reasonable amount. nextGuess = knownInfeasibleHeight*2 + 600; } // Don't bother guessing more than our height constraint. nextGuess = NS_MIN(availableContentHeight, nextGuess); #ifdef DEBUG_roc printf("*** nsColumnSetFrame::Reflow balancing choosing next guess=%d\n", nextGuess); #endif config.mColMaxHeight = nextGuess; unboundedLastColumn = PR_FALSE; AddStateBits(NS_FRAME_IS_DIRTY); feasible = ReflowChildren(aDesiredSize, aReflowState, aStatus, config, PR_FALSE, &carriedOutBottomMargin, colData); } if (!feasible && !aPresContext->HasPendingInterrupt()) { // We may need to reflow one more time at the feasible height to // get a valid layout. PRBool skip = PR_FALSE; if (knownInfeasibleHeight >= availableContentHeight) { config.mColMaxHeight = availableContentHeight; if (mLastBalanceHeight == availableContentHeight) { skip = PR_TRUE; } } else { config.mColMaxHeight = knownFeasibleHeight; } if (!skip) { // If our height is unconstrained, make sure that the last column is // allowed to have arbitrary height here, even though we were balancing. // Otherwise we'd have to split, and it's not clear what we'd do with // that. AddStateBits(NS_FRAME_IS_DIRTY); ReflowChildren(aDesiredSize, aReflowState, aStatus, config, availableContentHeight == NS_UNCONSTRAINEDSIZE, &carriedOutBottomMargin, colData); } } } if (aPresContext->HasPendingInterrupt() && aReflowState.availableHeight == NS_UNCONSTRAINEDSIZE) { // In this situation, we might be lying about our reflow status, because // our last kid (the one that got interrupted) was incomplete. Fix that. aStatus = NS_FRAME_COMPLETE; } CheckInvalidateSizeChange(aDesiredSize); FinishAndStoreOverflow(&aDesiredSize); aDesiredSize.mCarriedOutBottomMargin = carriedOutBottomMargin; NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); NS_ASSERTION(NS_FRAME_IS_COMPLETE(aStatus) || aReflowState.availableHeight != NS_UNCONSTRAINEDSIZE, "Column set should be complete if the available height is unconstrained"); return NS_OK; } NS_IMETHODIMP nsColumnSetFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) { nsresult rv = DisplayBorderBackgroundOutline(aBuilder, aLists); NS_ENSURE_SUCCESS(rv, rv); aLists.BorderBackground()->AppendNewToTop(new (aBuilder) nsDisplayGeneric(this, ::PaintColumnRule, "ColumnRule")); nsIFrame* kid = mFrames.FirstChild(); // Our children won't have backgrounds so it doesn't matter where we put them. while (kid) { nsresult rv = BuildDisplayListForChild(aBuilder, kid, aDirtyRect, aLists); NS_ENSURE_SUCCESS(rv, rv); kid = kid->GetNextSibling(); } return NS_OK; } PRIntn nsColumnSetFrame::GetSkipSides() const { return 0; } NS_IMETHODIMP nsColumnSetFrame::AppendFrames(nsIAtom* aListName, nsFrameList& aFrameList) { NS_NOTREACHED("AppendFrames not supported"); return NS_ERROR_NOT_IMPLEMENTED; } NS_IMETHODIMP nsColumnSetFrame::InsertFrames(nsIAtom* aListName, nsIFrame* aPrevFrame, nsFrameList& aFrameList) { NS_NOTREACHED("InsertFrames not supported"); return NS_ERROR_NOT_IMPLEMENTED; } NS_IMETHODIMP nsColumnSetFrame::RemoveFrame(nsIAtom* aListName, nsIFrame* aOldFrame) { NS_NOTREACHED("RemoveFrame not supported"); return NS_ERROR_NOT_IMPLEMENTED; }