/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef NSSVGINTEGRATIONUTILS_H_ #define NSSVGINTEGRATIONUTILS_H_ #include "gfxMatrix.h" #include "gfxPattern.h" #include "gfxRect.h" #include "nsRect.h" class nsDisplayList; class nsDisplayListBuilder; class nsIFrame; class nsRenderingContext; namespace mozilla { namespace layers { class LayerManager; } } struct nsPoint; struct nsSize; /** * Integration of SVG effects (clipPath clipping, masking and filters) into * regular display list based painting and hit-testing. */ class nsSVGIntegrationUtils MOZ_FINAL { public: /** * Returns true if SVG effects are currently applied to this frame. */ static bool UsingEffectsForFrame(const nsIFrame* aFrame); /** * In SVG, an element's "user space" is simply the coordinate system in place * at the time that it is drawn. For non-SVG frames, we want any SVG effects * to be applied to the union of the border-box rects of all of a given * frame's continuations. This means that, when we paint a non-SVG frame with * effects, we want to offset the effects by the distance from the frame's * origin (the top left of its border box) to the top left of the union of * the border-box rects of all its continuations. In other words, we need to * apply this offset as a suplimental translation to the current coordinate * system in order to establish the correct user space before calling into * the SVG effects code. For the purposes of the nsSVGIntegrationUtils code * we somewhat misappropriate the term "user space" by using it to refer * specifically to this adjusted coordinate system. * * For consistency with nsIFrame::GetOffsetTo, the offset this method returns * is the offset you need to add to a point that's relative to aFrame's * origin (the top left of its border box) to convert it to aFrame's user * space. In other words the value returned is actually the offset from the * origin of aFrame's user space to aFrame. * * Note: This method currently only accepts a frame's first continuation * since none of our current callers need to be able to pass in other * continuations. */ static nsPoint GetOffsetToUserSpace(nsIFrame* aFrame); /** * Returns the size of the union of the border-box rects of all of * aNonSVGFrame's continuations. */ static nsSize GetContinuationUnionSize(nsIFrame* aNonSVGFrame); /** * When SVG effects need to resolve percentage, userSpaceOnUse lengths, they * need a coordinate context to resolve them against. This method provides * that coordinate context for non-SVG frames with SVG effects applied to * them. The gfxSize returned is the size of the union of all of the given * frame's continuations' border boxes, converted to SVG user units (equal to * CSS px units), as required by the SVG code. */ static gfxSize GetSVGCoordContextForNonSVGFrame(nsIFrame* aNonSVGFrame); /** * SVG effects such as SVG filters, masking and clipPath may require an SVG * "bbox" for the element they're being applied to in order to make decisions * about positioning, and to resolve various lengths against. This method * provides the "bbox" for non-SVG frames. The bbox returned is in CSS px * units, and is the union of all aNonSVGFrame's continuations' overflow * areas, relative to the top-left of the union of all aNonSVGFrame's * continuations' border box rects. */ static gfxRect GetSVGBBoxForNonSVGFrame(nsIFrame* aNonSVGFrame); /** * Used to adjust a frame's pre-effects visual overflow rect to take account * of SVG effects. * * XXX This method will not do the right thing for frames with continuations. * It really needs all the continuations to have been reflowed before being * called, but we currently call it on each continuation as its overflow * rects are set during the reflow of each particular continuation. Gecko's * current reflow architecture does not allow us to set the overflow rects * for a whole chain of continuations for a given element at the point when * the last continuation is reflowed. See: * http://groups.google.com/group/mozilla.dev.tech.layout/msg/6b179066f3051f65 */ static nsRect ComputePostEffectsVisualOverflowRect(nsIFrame* aFrame, const nsRect& aPreEffectsOverflowRect); /** * Used to adjust the area of a frame that needs to be invalidated to take * account of SVG effects. */ static nsIntRect AdjustInvalidAreaForSVGEffects(nsIFrame* aFrame, const nsIntRect& aInvalidRect); /** * Figure out which area of the source is needed given an area to * repaint */ static nsRect GetRequiredSourceForInvalidArea(nsIFrame* aFrame, const nsRect& aDamageRect); /** * Returns true if the given point is not clipped out by effects. * @param aPt in appunits relative to aFrame */ static bool HitTestFrameForEffects(nsIFrame* aFrame, const nsPoint& aPt); /** * Paint non-SVG frame with SVG effects. */ static void PaintFramesWithEffects(nsRenderingContext* aCtx, nsIFrame* aFrame, const nsRect& aDirtyRect, nsDisplayListBuilder* aBuilder, mozilla::layers::LayerManager* aManager); /** * SVG frames expect to paint in SVG user units, which are equal to CSS px * units. This method provides a transform matrix to multiply onto a * gfxContext's current transform to convert the context's current units from * its usual dev pixels to SVG user units/CSS px to keep the SVG code happy. */ static gfxMatrix GetCSSPxToDevPxMatrix(nsIFrame* aNonSVGFrame); /** * @param aRenderingContext the target rendering context in which the paint * server will be rendered * @param aTarget the target frame onto which the paint server will be * rendered * @param aPaintServer a first-continuation frame to use as the source * @param aFilter a filter to be applied when scaling * @param aDest the area the paint server image should be mapped to * @param aFill the area to be filled with copies of the paint server image * @param aAnchor a point in aFill which we will ensure is pixel-aligned in * the output * @param aDirty pixels outside this area may be skipped * @param aPaintServerSize the size that would be filled when using * background-repeat:no-repeat and background-size:auto. For normal background * images, this would be the intrinsic size of the image; for gradients and * patterns this would be the whole target frame fill area. */ static void DrawPaintServer(nsRenderingContext* aRenderingContext, nsIFrame* aTarget, nsIFrame* aPaintServer, gfxPattern::GraphicsFilter aFilter, const nsRect& aDest, const nsRect& aFill, const nsPoint& aAnchor, const nsRect& aDirty, const nsSize& aPaintServerSize); }; #endif /*NSSVGINTEGRATIONUTILS_H_*/