/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "gfxImageSurface.h" #include "nsCocoaUtils.h" #include "nsChildView.h" #include "nsMenuBarX.h" #include "nsCocoaWindow.h" #include "nsCOMPtr.h" #include "nsIInterfaceRequestorUtils.h" #include "nsIAppShellService.h" #include "nsIXULWindow.h" #include "nsIBaseWindow.h" #include "nsIServiceManager.h" #include "nsMenuUtilsX.h" #include "nsToolkit.h" #include "mozilla/MiscEvents.h" #include "mozilla/Preferences.h" #include "mozilla/TextEvents.h" using namespace mozilla; using namespace mozilla::widget; static float MenuBarScreenHeight() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; NSArray* allScreens = [NSScreen screens]; if ([allScreens count]) { return [[allScreens objectAtIndex:0] frame].size.height; } return 0.0; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(0.0); } float nsCocoaUtils::FlippedScreenY(float y) { return MenuBarScreenHeight() - y; } NSRect nsCocoaUtils::GeckoRectToCocoaRect(const nsIntRect &geckoRect) { // We only need to change the Y coordinate by starting with the primary screen // height and subtracting the gecko Y coordinate of the bottom of the rect. return NSMakeRect(geckoRect.x, MenuBarScreenHeight() - geckoRect.YMost(), geckoRect.width, geckoRect.height); } NSRect nsCocoaUtils::GeckoRectToCocoaRectDevPix(const nsIntRect &aGeckoRect, CGFloat aBackingScale) { return NSMakeRect(aGeckoRect.x / aBackingScale, MenuBarScreenHeight() - aGeckoRect.YMost() / aBackingScale, aGeckoRect.width / aBackingScale, aGeckoRect.height / aBackingScale); } nsIntRect nsCocoaUtils::CocoaRectToGeckoRect(const NSRect &cocoaRect) { // We only need to change the Y coordinate by starting with the primary screen // height and subtracting both the cocoa y origin and the height of the // cocoa rect. nsIntRect rect; rect.x = NSToIntRound(cocoaRect.origin.x); rect.y = NSToIntRound(FlippedScreenY(cocoaRect.origin.y + cocoaRect.size.height)); rect.width = NSToIntRound(cocoaRect.origin.x + cocoaRect.size.width) - rect.x; rect.height = NSToIntRound(FlippedScreenY(cocoaRect.origin.y)) - rect.y; return rect; } nsIntRect nsCocoaUtils::CocoaRectToGeckoRectDevPix(const NSRect &aCocoaRect, CGFloat aBackingScale) { nsIntRect rect; rect.x = NSToIntRound(aCocoaRect.origin.x * aBackingScale); rect.y = NSToIntRound(FlippedScreenY(aCocoaRect.origin.y + aCocoaRect.size.height) * aBackingScale); rect.width = NSToIntRound((aCocoaRect.origin.x + aCocoaRect.size.width) * aBackingScale) - rect.x; rect.height = NSToIntRound(FlippedScreenY(aCocoaRect.origin.y) * aBackingScale) - rect.y; return rect; } NSPoint nsCocoaUtils::ScreenLocationForEvent(NSEvent* anEvent) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; // Don't trust mouse locations of mouse move events, see bug 443178. if (!anEvent || [anEvent type] == NSMouseMoved) return [NSEvent mouseLocation]; // Pin momentum scroll events to the location of the last user-controlled // scroll event. if (IsMomentumScrollEvent(anEvent)) return ChildViewMouseTracker::sLastScrollEventScreenLocation; return [[anEvent window] convertBaseToScreen:[anEvent locationInWindow]]; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSMakePoint(0.0, 0.0)); } BOOL nsCocoaUtils::IsEventOverWindow(NSEvent* anEvent, NSWindow* aWindow) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; return NSPointInRect(ScreenLocationForEvent(anEvent), [aWindow frame]); NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO); } NSPoint nsCocoaUtils::EventLocationForWindow(NSEvent* anEvent, NSWindow* aWindow) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; return [aWindow convertScreenToBase:ScreenLocationForEvent(anEvent)]; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSMakePoint(0.0, 0.0)); } BOOL nsCocoaUtils::IsMomentumScrollEvent(NSEvent* aEvent) { if ([aEvent type] != NSScrollWheel) return NO; if ([aEvent respondsToSelector:@selector(momentumPhase)]) return ([aEvent momentumPhase] & NSEventPhaseChanged) != 0; if ([aEvent respondsToSelector:@selector(_scrollPhase)]) return [aEvent _scrollPhase] != 0; return NO; } void nsCocoaUtils::HideOSChromeOnScreen(bool aShouldHide, NSScreen* aScreen) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; // Keep track of how many hiding requests have been made, so that they can // be nested. static int sMenuBarHiddenCount = 0, sDockHiddenCount = 0; // Always hide the Dock, since it's not necessarily on the primary screen. sDockHiddenCount += aShouldHide ? 1 : -1; NS_ASSERTION(sMenuBarHiddenCount >= 0, "Unbalanced HideMenuAndDockForWindow calls"); // Only hide the menu bar if the window is on the same screen. // The menu bar is always on the first screen in the screen list. if (aScreen == [[NSScreen screens] objectAtIndex:0]) { sMenuBarHiddenCount += aShouldHide ? 1 : -1; NS_ASSERTION(sDockHiddenCount >= 0, "Unbalanced HideMenuAndDockForWindow calls"); } // TODO This should be upgraded to use [NSApplication setPresentationOptions:] // when support for 10.5 is dropped. if (sMenuBarHiddenCount > 0) { ::SetSystemUIMode(kUIModeAllHidden, 0); } else if (sDockHiddenCount > 0) { ::SetSystemUIMode(kUIModeContentHidden, 0); } else { ::SetSystemUIMode(kUIModeNormal, 0); } NS_OBJC_END_TRY_ABORT_BLOCK; } #define NS_APPSHELLSERVICE_CONTRACTID "@mozilla.org/appshell/appShellService;1" nsIWidget* nsCocoaUtils::GetHiddenWindowWidget() { nsCOMPtr appShell(do_GetService(NS_APPSHELLSERVICE_CONTRACTID)); if (!appShell) { NS_WARNING("Couldn't get AppShellService in order to get hidden window ref"); return nullptr; } nsCOMPtr hiddenWindow; appShell->GetHiddenWindow(getter_AddRefs(hiddenWindow)); if (!hiddenWindow) { // Don't warn, this happens during shutdown, bug 358607. return nullptr; } nsCOMPtr baseHiddenWindow; baseHiddenWindow = do_GetInterface(hiddenWindow); if (!baseHiddenWindow) { NS_WARNING("Couldn't get nsIBaseWindow from hidden window (nsIXULWindow)"); return nullptr; } nsCOMPtr hiddenWindowWidget; if (NS_FAILED(baseHiddenWindow->GetMainWidget(getter_AddRefs(hiddenWindowWidget)))) { NS_WARNING("Couldn't get nsIWidget from hidden window (nsIBaseWindow)"); return nullptr; } return hiddenWindowWidget; } void nsCocoaUtils::PrepareForNativeAppModalDialog() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; // Don't do anything if this is embedding. We'll assume that if there is no hidden // window we shouldn't do anything, and that should cover the embedding case. nsMenuBarX* hiddenWindowMenuBar = nsMenuUtilsX::GetHiddenWindowMenuBar(); if (!hiddenWindowMenuBar) return; // First put up the hidden window menu bar so that app menu event handling is correct. hiddenWindowMenuBar->Paint(); NSMenu* mainMenu = [NSApp mainMenu]; NS_ASSERTION([mainMenu numberOfItems] > 0, "Main menu does not have any items, something is terribly wrong!"); // Create new menu bar for use with modal dialog NSMenu* newMenuBar = [[NSMenu alloc] initWithTitle:@""]; // Swap in our app menu. Note that the event target is whatever window is up when // the app modal dialog goes up. NSMenuItem* firstMenuItem = [[mainMenu itemAtIndex:0] retain]; [mainMenu removeItemAtIndex:0]; [newMenuBar insertItem:firstMenuItem atIndex:0]; [firstMenuItem release]; // Add standard edit menu [newMenuBar addItem:nsMenuUtilsX::GetStandardEditMenuItem()]; // Show the new menu bar [NSApp setMainMenu:newMenuBar]; [newMenuBar release]; NS_OBJC_END_TRY_ABORT_BLOCK; } void nsCocoaUtils::CleanUpAfterNativeAppModalDialog() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; // Don't do anything if this is embedding. We'll assume that if there is no hidden // window we shouldn't do anything, and that should cover the embedding case. nsMenuBarX* hiddenWindowMenuBar = nsMenuUtilsX::GetHiddenWindowMenuBar(); if (!hiddenWindowMenuBar) return; NSWindow* mainWindow = [NSApp mainWindow]; if (!mainWindow) hiddenWindowMenuBar->Paint(); else [WindowDelegate paintMenubarForWindow:mainWindow]; NS_OBJC_END_TRY_ABORT_BLOCK; } nsresult nsCocoaUtils::CreateCGImageFromSurface(gfxImageSurface *aFrame, CGImageRef *aResult) { int32_t width = aFrame->Width(); int32_t stride = aFrame->Stride(); int32_t height = aFrame->Height(); if ((stride % 4 != 0) || (height < 1) || (width < 1)) { return NS_ERROR_FAILURE; } // Create a CGImageRef with the bits from the image, taking into account // the alpha ordering and endianness of the machine so we don't have to // touch the bits ourselves. CGDataProviderRef dataProvider = ::CGDataProviderCreateWithData(NULL, aFrame->Data(), stride * height, NULL); CGColorSpaceRef colorSpace = ::CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB); *aResult = ::CGImageCreate(width, height, 8, 32, stride, colorSpace, kCGBitmapByteOrder32Host | kCGImageAlphaFirst, dataProvider, NULL, 0, kCGRenderingIntentDefault); ::CGColorSpaceRelease(colorSpace); ::CGDataProviderRelease(dataProvider); return *aResult ? NS_OK : NS_ERROR_FAILURE; } nsresult nsCocoaUtils::CreateNSImageFromCGImage(CGImageRef aInputImage, NSImage **aResult) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; int32_t width = ::CGImageGetWidth(aInputImage); int32_t height = ::CGImageGetHeight(aInputImage); NSRect imageRect = ::NSMakeRect(0.0, 0.0, width, height); // Create a new image to receive the Quartz image data. *aResult = [[NSImage alloc] initWithSize:imageRect.size]; [*aResult lockFocus]; // Get the Quartz context and draw. CGContextRef imageContext = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort]; ::CGContextDrawImage(imageContext, *(CGRect*)&imageRect, aInputImage); [*aResult unlockFocus]; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } nsresult nsCocoaUtils::CreateNSImageFromImageContainer(imgIContainer *aImage, uint32_t aWhichFrame, NSImage **aResult) { nsRefPtr surface; aImage->GetFrame(aWhichFrame, imgIContainer::FLAG_SYNC_DECODE, getter_AddRefs(surface)); NS_ENSURE_TRUE(surface, NS_ERROR_FAILURE); nsRefPtr frame(surface->GetAsReadableARGB32ImageSurface()); NS_ENSURE_TRUE(frame, NS_ERROR_FAILURE); CGImageRef imageRef = NULL; nsresult rv = nsCocoaUtils::CreateCGImageFromSurface(frame, &imageRef); if (NS_FAILED(rv) || !imageRef) { return NS_ERROR_FAILURE; } rv = nsCocoaUtils::CreateNSImageFromCGImage(imageRef, aResult); if (NS_FAILED(rv) || !aResult) { return NS_ERROR_FAILURE; } ::CGImageRelease(imageRef); return NS_OK; } // static void nsCocoaUtils::GetStringForNSString(const NSString *aSrc, nsAString& aDist) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!aSrc) { aDist.Truncate(); return; } aDist.SetLength([aSrc length]); [aSrc getCharacters: aDist.BeginWriting()]; NS_OBJC_END_TRY_ABORT_BLOCK; } // static NSString* nsCocoaUtils::ToNSString(const nsAString& aString) { if (aString.IsEmpty()) { return [NSString string]; } return [NSString stringWithCharacters:aString.BeginReading() length:aString.Length()]; } // static void nsCocoaUtils::GeckoRectToNSRect(const nsIntRect& aGeckoRect, NSRect& aOutCocoaRect) { aOutCocoaRect.origin.x = aGeckoRect.x; aOutCocoaRect.origin.y = aGeckoRect.y; aOutCocoaRect.size.width = aGeckoRect.width; aOutCocoaRect.size.height = aGeckoRect.height; } // static void nsCocoaUtils::NSRectToGeckoRect(const NSRect& aCocoaRect, nsIntRect& aOutGeckoRect) { aOutGeckoRect.x = NSToIntRound(aCocoaRect.origin.x); aOutGeckoRect.y = NSToIntRound(aCocoaRect.origin.y); aOutGeckoRect.width = NSToIntRound(aCocoaRect.origin.x + aCocoaRect.size.width) - aOutGeckoRect.x; aOutGeckoRect.height = NSToIntRound(aCocoaRect.origin.y + aCocoaRect.size.height) - aOutGeckoRect.y; } // static NSEvent* nsCocoaUtils::MakeNewCocoaEventWithType(NSEventType aEventType, NSEvent *aEvent) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; NSEvent* newEvent = [NSEvent keyEventWithType:aEventType location:[aEvent locationInWindow] modifierFlags:[aEvent modifierFlags] timestamp:[aEvent timestamp] windowNumber:[aEvent windowNumber] context:[aEvent context] characters:[aEvent characters] charactersIgnoringModifiers:[aEvent charactersIgnoringModifiers] isARepeat:[aEvent isARepeat] keyCode:[aEvent keyCode]]; return newEvent; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } // static void nsCocoaUtils::InitNPCocoaEvent(NPCocoaEvent* aNPCocoaEvent) { memset(aNPCocoaEvent, 0, sizeof(NPCocoaEvent)); } // static void nsCocoaUtils::InitPluginEvent(WidgetPluginEvent &aPluginEvent, NPCocoaEvent &aCocoaEvent) { aPluginEvent.time = PR_IntervalNow(); aPluginEvent.pluginEvent = (void*)&aCocoaEvent; aPluginEvent.retargetToFocusedDocument = false; } // static void nsCocoaUtils::InitInputEvent(nsInputEvent &aInputEvent, NSEvent* aNativeEvent) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; NSUInteger modifiers = aNativeEvent ? [aNativeEvent modifierFlags] : [NSEvent modifierFlags]; InitInputEvent(aInputEvent, modifiers); aInputEvent.time = PR_IntervalNow(); NS_OBJC_END_TRY_ABORT_BLOCK; } // static void nsCocoaUtils::InitInputEvent(nsInputEvent &aInputEvent, NSUInteger aModifiers) { aInputEvent.modifiers = 0; if (aModifiers & NSShiftKeyMask) { aInputEvent.modifiers |= MODIFIER_SHIFT; } if (aModifiers & NSControlKeyMask) { aInputEvent.modifiers |= MODIFIER_CONTROL; } if (aModifiers & NSAlternateKeyMask) { aInputEvent.modifiers |= MODIFIER_ALT; // Mac's option key is similar to other platforms' AltGr key. // Let's set AltGr flag when option key is pressed for consistency with // other platforms. aInputEvent.modifiers |= MODIFIER_ALTGRAPH; } if (aModifiers & NSCommandKeyMask) { aInputEvent.modifiers |= MODIFIER_META; } if (aModifiers & NSAlphaShiftKeyMask) { aInputEvent.modifiers |= MODIFIER_CAPSLOCK; } // Mac doesn't have NumLock key. We can assume that NumLock is always locked // if user is using a keyboard which has numpad. Otherwise, if user is using // a keyboard which doesn't have numpad, e.g., MacBook's keyboard, we can // assume that NumLock is always unlocked. // Unfortunately, we cannot know whether current keyboard has numpad or not. // We should notify locked state only when keys in numpad are pressed. // By this, web applications may not be confused by unexpected numpad key's // key event with unlocked state. if (aModifiers & NSNumericPadKeyMask) { aInputEvent.modifiers |= MODIFIER_NUMLOCK; } // Be aware, NSFunctionKeyMask is included when arrow keys, home key or some // other keys are pressed. We cannot check whether 'fn' key is pressed or // not by the flag. } // static UInt32 nsCocoaUtils::ConvertToCarbonModifier(NSUInteger aCocoaModifier) { UInt32 carbonModifier = 0; if (aCocoaModifier & NSAlphaShiftKeyMask) { carbonModifier |= alphaLock; } if (aCocoaModifier & NSControlKeyMask) { carbonModifier |= controlKey; } if (aCocoaModifier & NSAlternateKeyMask) { carbonModifier |= optionKey; } if (aCocoaModifier & NSShiftKeyMask) { carbonModifier |= shiftKey; } if (aCocoaModifier & NSCommandKeyMask) { carbonModifier |= cmdKey; } if (aCocoaModifier & NSNumericPadKeyMask) { carbonModifier |= kEventKeyModifierNumLockMask; } if (aCocoaModifier & NSFunctionKeyMask) { carbonModifier |= kEventKeyModifierFnMask; } return carbonModifier; } // While HiDPI support is not 100% complete and tested, we'll have a pref // to allow it to be turned off in case of problems (or for testing purposes). // gfx.hidpi.enabled is an integer with the meaning: // <= 0 : HiDPI support is disabled // 1 : HiDPI enabled provided all screens have the same backing resolution // > 1 : HiDPI enabled even if there are a mixture of screen modes // All the following code is to be removed once HiDPI work is more complete. static bool sHiDPIEnabled = false; static bool sHiDPIPrefInitialized = false; // static bool nsCocoaUtils::HiDPIEnabled() { if (!sHiDPIPrefInitialized) { sHiDPIPrefInitialized = true; int prefSetting = Preferences::GetInt("gfx.hidpi.enabled", 1); if (prefSetting <= 0) { return false; } // prefSetting is at least 1, need to check attached screens... int scaleFactors = 0; // used as a bitset to track the screen types found NSEnumerator *screenEnum = [[NSScreen screens] objectEnumerator]; while (NSScreen *screen = [screenEnum nextObject]) { NSDictionary *desc = [screen deviceDescription]; if ([desc objectForKey:NSDeviceIsScreen] == nil) { continue; } CGFloat scale = [screen respondsToSelector:@selector(backingScaleFactor)] ? [screen backingScaleFactor] : 1.0; // Currently, we only care about differentiating "1.0" and "2.0", // so we set one of the two low bits to record which. if (scale > 1.0) { scaleFactors |= 2; } else { scaleFactors |= 1; } } // Now scaleFactors will be: // 0 if no screens (supporting backingScaleFactor) found // 1 if only lo-DPI screens // 2 if only hi-DPI screens // 3 if both lo- and hi-DPI screens // We'll enable HiDPI support if there's only a single screen type, // OR if the pref setting is explicitly greater than 1. sHiDPIEnabled = (scaleFactors <= 2) || (prefSetting > 1); } return sHiDPIEnabled; } void nsCocoaUtils::GetCommandsFromKeyEvent(NSEvent* aEvent, nsTArray& aCommands) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; MOZ_ASSERT(aEvent); static NativeKeyBindingsRecorder* sNativeKeyBindingsRecorder; if (!sNativeKeyBindingsRecorder) { sNativeKeyBindingsRecorder = [NativeKeyBindingsRecorder new]; } [sNativeKeyBindingsRecorder startRecording:aCommands]; // This will trigger 0 - N calls to doCommandBySelector: and insertText: [sNativeKeyBindingsRecorder interpretKeyEvents:[NSArray arrayWithObject:aEvent]]; NS_OBJC_END_TRY_ABORT_BLOCK; } @implementation NativeKeyBindingsRecorder - (void)startRecording:(nsTArray&)aCommands { mCommands = &aCommands; mCommands->Clear(); } - (void)doCommandBySelector:(SEL)aSelector { KeyBindingsCommand command = { aSelector, nil }; mCommands->AppendElement(command); } - (void)insertText:(id)aString { KeyBindingsCommand command = { @selector(insertText:), aString }; mCommands->AppendElement(command); } @end // NativeKeyBindingsRecorder struct KeyConversionData { const char* str; size_t strLength; uint32_t geckoKeyCode; uint32_t charCode; }; static const KeyConversionData gKeyConversions[] = { #define KEYCODE_ENTRY(aStr, aCode) \ {#aStr, sizeof(#aStr) - 1, NS_##aStr, aCode} // Some keycodes may have different name in nsIDOMKeyEvent from its key name. #define KEYCODE_ENTRY2(aStr, aNSName, aCode) \ {#aStr, sizeof(#aStr) - 1, NS_##aNSName, aCode} KEYCODE_ENTRY(VK_CANCEL, 0x001B), KEYCODE_ENTRY(VK_DELETE, NSDeleteFunctionKey), KEYCODE_ENTRY(VK_BACK, NSBackspaceCharacter), KEYCODE_ENTRY2(VK_BACK_SPACE, VK_BACK, NSBackspaceCharacter), KEYCODE_ENTRY(VK_TAB, NSTabCharacter), KEYCODE_ENTRY(VK_CLEAR, NSClearLineFunctionKey), KEYCODE_ENTRY(VK_RETURN, NSEnterCharacter), KEYCODE_ENTRY(VK_ENTER, NSEnterCharacter), KEYCODE_ENTRY(VK_SHIFT, 0), KEYCODE_ENTRY(VK_CONTROL, 0), KEYCODE_ENTRY(VK_ALT, 0), KEYCODE_ENTRY(VK_PAUSE, NSPauseFunctionKey), KEYCODE_ENTRY(VK_CAPS_LOCK, 0), KEYCODE_ENTRY(VK_ESCAPE, 0), KEYCODE_ENTRY(VK_SPACE, ' '), KEYCODE_ENTRY(VK_PAGE_UP, NSPageUpFunctionKey), KEYCODE_ENTRY(VK_PAGE_DOWN, NSPageDownFunctionKey), KEYCODE_ENTRY(VK_END, NSEndFunctionKey), KEYCODE_ENTRY(VK_HOME, NSHomeFunctionKey), KEYCODE_ENTRY(VK_LEFT, NSLeftArrowFunctionKey), KEYCODE_ENTRY(VK_UP, NSUpArrowFunctionKey), KEYCODE_ENTRY(VK_RIGHT, NSRightArrowFunctionKey), KEYCODE_ENTRY(VK_DOWN, NSDownArrowFunctionKey), KEYCODE_ENTRY(VK_PRINTSCREEN, NSPrintScreenFunctionKey), KEYCODE_ENTRY(VK_INSERT, NSInsertFunctionKey), KEYCODE_ENTRY(VK_HELP, NSHelpFunctionKey), KEYCODE_ENTRY(VK_0, '0'), KEYCODE_ENTRY(VK_1, '1'), KEYCODE_ENTRY(VK_2, '2'), KEYCODE_ENTRY(VK_3, '3'), KEYCODE_ENTRY(VK_4, '4'), KEYCODE_ENTRY(VK_5, '5'), KEYCODE_ENTRY(VK_6, '6'), KEYCODE_ENTRY(VK_7, '7'), KEYCODE_ENTRY(VK_8, '8'), KEYCODE_ENTRY(VK_9, '9'), KEYCODE_ENTRY(VK_SEMICOLON, ':'), KEYCODE_ENTRY(VK_EQUALS, '='), KEYCODE_ENTRY(VK_A, 'A'), KEYCODE_ENTRY(VK_B, 'B'), KEYCODE_ENTRY(VK_C, 'C'), KEYCODE_ENTRY(VK_D, 'D'), KEYCODE_ENTRY(VK_E, 'E'), KEYCODE_ENTRY(VK_F, 'F'), KEYCODE_ENTRY(VK_G, 'G'), KEYCODE_ENTRY(VK_H, 'H'), KEYCODE_ENTRY(VK_I, 'I'), KEYCODE_ENTRY(VK_J, 'J'), KEYCODE_ENTRY(VK_K, 'K'), KEYCODE_ENTRY(VK_L, 'L'), KEYCODE_ENTRY(VK_M, 'M'), KEYCODE_ENTRY(VK_N, 'N'), KEYCODE_ENTRY(VK_O, 'O'), KEYCODE_ENTRY(VK_P, 'P'), KEYCODE_ENTRY(VK_Q, 'Q'), KEYCODE_ENTRY(VK_R, 'R'), KEYCODE_ENTRY(VK_S, 'S'), KEYCODE_ENTRY(VK_T, 'T'), KEYCODE_ENTRY(VK_U, 'U'), KEYCODE_ENTRY(VK_V, 'V'), KEYCODE_ENTRY(VK_W, 'W'), KEYCODE_ENTRY(VK_X, 'X'), KEYCODE_ENTRY(VK_Y, 'Y'), KEYCODE_ENTRY(VK_Z, 'Z'), KEYCODE_ENTRY(VK_CONTEXT_MENU, NSMenuFunctionKey), KEYCODE_ENTRY(VK_NUMPAD0, '0'), KEYCODE_ENTRY(VK_NUMPAD1, '1'), KEYCODE_ENTRY(VK_NUMPAD2, '2'), KEYCODE_ENTRY(VK_NUMPAD3, '3'), KEYCODE_ENTRY(VK_NUMPAD4, '4'), KEYCODE_ENTRY(VK_NUMPAD5, '5'), KEYCODE_ENTRY(VK_NUMPAD6, '6'), KEYCODE_ENTRY(VK_NUMPAD7, '7'), KEYCODE_ENTRY(VK_NUMPAD8, '8'), KEYCODE_ENTRY(VK_NUMPAD9, '9'), KEYCODE_ENTRY(VK_MULTIPLY, '*'), KEYCODE_ENTRY(VK_ADD, '+'), KEYCODE_ENTRY(VK_SEPARATOR, 0), KEYCODE_ENTRY(VK_SUBTRACT, '-'), KEYCODE_ENTRY(VK_DECIMAL, '.'), KEYCODE_ENTRY(VK_DIVIDE, '/'), KEYCODE_ENTRY(VK_F1, NSF1FunctionKey), KEYCODE_ENTRY(VK_F2, NSF2FunctionKey), KEYCODE_ENTRY(VK_F3, NSF3FunctionKey), KEYCODE_ENTRY(VK_F4, NSF4FunctionKey), KEYCODE_ENTRY(VK_F5, NSF5FunctionKey), KEYCODE_ENTRY(VK_F6, NSF6FunctionKey), KEYCODE_ENTRY(VK_F7, NSF7FunctionKey), KEYCODE_ENTRY(VK_F8, NSF8FunctionKey), KEYCODE_ENTRY(VK_F9, NSF9FunctionKey), KEYCODE_ENTRY(VK_F10, NSF10FunctionKey), KEYCODE_ENTRY(VK_F11, NSF11FunctionKey), KEYCODE_ENTRY(VK_F12, NSF12FunctionKey), KEYCODE_ENTRY(VK_F13, NSF13FunctionKey), KEYCODE_ENTRY(VK_F14, NSF14FunctionKey), KEYCODE_ENTRY(VK_F15, NSF15FunctionKey), KEYCODE_ENTRY(VK_F16, NSF16FunctionKey), KEYCODE_ENTRY(VK_F17, NSF17FunctionKey), KEYCODE_ENTRY(VK_F18, NSF18FunctionKey), KEYCODE_ENTRY(VK_F19, NSF19FunctionKey), KEYCODE_ENTRY(VK_F20, NSF20FunctionKey), KEYCODE_ENTRY(VK_F21, NSF21FunctionKey), KEYCODE_ENTRY(VK_F22, NSF22FunctionKey), KEYCODE_ENTRY(VK_F23, NSF23FunctionKey), KEYCODE_ENTRY(VK_F24, NSF24FunctionKey), KEYCODE_ENTRY(VK_NUM_LOCK, NSClearLineFunctionKey), KEYCODE_ENTRY(VK_SCROLL_LOCK, NSScrollLockFunctionKey), KEYCODE_ENTRY(VK_COMMA, ','), KEYCODE_ENTRY(VK_PERIOD, '.'), KEYCODE_ENTRY(VK_SLASH, '/'), KEYCODE_ENTRY(VK_BACK_QUOTE, '`'), KEYCODE_ENTRY(VK_OPEN_BRACKET, '['), KEYCODE_ENTRY(VK_BACK_SLASH, '\\'), KEYCODE_ENTRY(VK_CLOSE_BRACKET, ']'), KEYCODE_ENTRY(VK_QUOTE, '\'') #undef KEYCODE_ENTRY }; uint32_t nsCocoaUtils::ConvertGeckoNameToMacCharCode(const nsAString& aKeyCodeName) { if (aKeyCodeName.IsEmpty()) { return 0; } nsAutoCString keyCodeName; keyCodeName.AssignWithConversion(aKeyCodeName); // We want case-insensitive comparison with data stored as uppercase. ToUpperCase(keyCodeName); uint32_t keyCodeNameLength = keyCodeName.Length(); const char* keyCodeNameStr = keyCodeName.get(); for (uint16_t i = 0; i < ArrayLength(gKeyConversions); ++i) { if (keyCodeNameLength == gKeyConversions[i].strLength && nsCRT::strcmp(gKeyConversions[i].str, keyCodeNameStr) == 0) { return gKeyConversions[i].charCode; } } return 0; } uint32_t nsCocoaUtils::ConvertGeckoKeyCodeToMacCharCode(uint32_t aKeyCode) { if (!aKeyCode) { return 0; } for (uint16_t i = 0; i < ArrayLength(gKeyConversions); ++i) { if (gKeyConversions[i].geckoKeyCode == aKeyCode) { return gKeyConversions[i].charCode; } } return 0; }