/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* //
*/ #ifndef PREFAPI_H #define PREFAPI_H #include "nscore.h" #include "PLDHashTable.h" #ifdef __cplusplus extern "C" { #endif // 1 MB should be enough for everyone. static const uint32_t MAX_PREF_LENGTH = 1 * 1024 * 1024; // Actually, 4kb should be enough for everyone. static const uint32_t MAX_ADVISABLE_PREF_LENGTH = 4 * 1024; typedef union { char* stringVal; int32_t intVal; bool boolVal; } PrefValue; /* // // The Init function initializes the preference context and creates // the preference hashtable. // */ void PREF_Init(); /* // Cleanup should be called at program exit to free the // list of registered callbacks. */ void PREF_Cleanup(); void PREF_CleanupPrefs(); /* // // Preference flags, including the native type of the preference. Changing any of these // values will require modifying the code inside of PrefTypeFlags class. // */ enum class PrefType { Invalid = 0, String = 1, Int = 2, Bool = 3, }; // Keep the type of the preference, as well as the flags guiding its behaviour. class PrefTypeFlags { public: PrefTypeFlags() : mValue(AsInt(PrefType::Invalid)) {} explicit PrefTypeFlags(PrefType aType) : mValue(AsInt(aType)) {} PrefTypeFlags& Reset() { mValue = AsInt(PrefType::Invalid); return *this; } bool IsTypeValid() const { return !IsPrefType(PrefType::Invalid); } bool IsTypeString() const { return IsPrefType(PrefType::String); } bool IsTypeInt() const { return IsPrefType(PrefType::Int); } bool IsTypeBool() const { return IsPrefType(PrefType::Bool); } bool IsPrefType(PrefType type) const { return GetPrefType() == type; } PrefTypeFlags& SetPrefType(PrefType aType) { mValue = mValue - AsInt(GetPrefType()) + AsInt(aType); return *this; } PrefType GetPrefType() const { return (PrefType)(mValue & (AsInt(PrefType::String) | AsInt(PrefType::Int) | AsInt(PrefType::Bool))); } bool HasDefault() const { return mValue & PREF_FLAG_HAS_DEFAULT; } PrefTypeFlags& SetHasDefault(bool aSetOrUnset) { return SetFlag(PREF_FLAG_HAS_DEFAULT, aSetOrUnset); } bool HasStickyDefault() const { return mValue & PREF_FLAG_STICKY_DEFAULT; } PrefTypeFlags& SetHasStickyDefault(bool aSetOrUnset) { return SetFlag(PREF_FLAG_STICKY_DEFAULT, aSetOrUnset); } bool IsLocked() const { return mValue & PREF_FLAG_LOCKED; } PrefTypeFlags& SetLocked(bool aSetOrUnset) { return SetFlag(PREF_FLAG_LOCKED, aSetOrUnset); } bool HasUserValue() const { return mValue & PREF_FLAG_USERSET; } PrefTypeFlags& SetHasUserValue(bool aSetOrUnset) { return SetFlag(PREF_FLAG_USERSET, aSetOrUnset); } private: static uint16_t AsInt(PrefType aType) { return (uint16_t)aType; } PrefTypeFlags& SetFlag(uint16_t aFlag, bool aSetOrUnset) { mValue = aSetOrUnset ? mValue | aFlag : mValue & ~aFlag; return *this; } // Pack both the value of type (PrefType) and flags into the same int. This is why // the flag enum starts at 4, as PrefType occupies the bottom two bits. enum { PREF_FLAG_LOCKED = 4, PREF_FLAG_USERSET = 8, PREF_FLAG_CONFIG = 16, PREF_FLAG_REMOTE = 32, PREF_FLAG_LILOCAL = 64, PREF_FLAG_HAS_DEFAULT = 128, PREF_FLAG_STICKY_DEFAULT = 256, }; uint16_t mValue; }; struct PrefHashEntry : PLDHashEntryHdr { PrefTypeFlags prefFlags; // This field goes first to minimize struct size on 64-bit. const char *key; PrefValue defaultPref; PrefValue userPref; }; /* // // Set the various types of preferences. These functions take a dotted // notation of the preference name (e.g. "browser.startup.homepage"). // Note that this will cause the preference to be saved to the file if // it is different from the default. In other words, these are used // to set the _user_ preferences. // // If set_default is set to true however, it sets the default value. // This will only affect the program behavior if the user does not have a value // saved over it for the particular preference. In addition, these will never // be saved out to disk. // // Each set returns PREF_VALUECHANGED if the user value changed // (triggering a callback), or PREF_NOERROR if the value was unchanged. // */ nsresult PREF_SetCharPref(const char *pref,const char* value, bool set_default = false); nsresult PREF_SetIntPref(const char *pref,int32_t value, bool set_default = false); nsresult PREF_SetBoolPref(const char *pref,bool value, bool set_default = false); bool PREF_HasUserPref(const char* pref_name); /* // // Get the various types of preferences. These functions take a dotted // notation of the preference name (e.g. "browser.startup.homepage") // // They also take a pointer to fill in with the return value and return an // error value. At the moment, this is simply an int but it may // be converted to an enum once the global error strategy is worked out. // // They will perform conversion if the type doesn't match what was requested. // (if it is reasonably possible) // */ nsresult PREF_GetIntPref(const char *pref, int32_t * return_int, bool get_default); nsresult PREF_GetBoolPref(const char *pref, bool * return_val, bool get_default); /* // // These functions are similar to the above "Get" version with the significant // difference that the preference module will alloc the memory (e.g. XP_STRDUP) and // the caller will need to be responsible for freeing it... // */ nsresult PREF_CopyCharPref(const char *pref, char ** return_buf, bool get_default); /* // // bool function that returns whether or not the preference is locked and therefore // cannot be changed. // */ bool PREF_PrefIsLocked(const char *pref_name); /* // // Function that sets whether or not the preference is locked and therefore // cannot be changed. // */ nsresult PREF_LockPref(const char *key, bool lockIt); PrefType PREF_GetPrefType(const char *pref_name); /* * Delete a branch of the tree */ nsresult PREF_DeleteBranch(const char *branch_name); /* * Clears the given pref (reverts it to its default value) */ nsresult PREF_ClearUserPref(const char *pref_name); /* * Clears all user prefs */ nsresult PREF_ClearAllUserPrefs(); /* // // The callback function will get passed the pref_node which triggered the call // and the void * instance_data which was passed to the register callback function. // Return a non-zero result (nsresult) to pass an error up to the caller. // */ /* Temporarily conditionally compile PrefChangedFunc typedef. ** During migration from old libpref to nsIPref we need it in ** both header files. Eventually prefapi.h will become a private ** file. The two types need to be in sync for now. Certain ** compilers were having problems with multiple definitions. */ #ifndef have_PrefChangedFunc_typedef typedef void (*PrefChangedFunc) (const char *, void *); #define have_PrefChangedFunc_typedef #endif /* // // Register a callback. This takes a node in the preference tree and will // call the callback function if anything below that node is modified. // Unregister returns PREF_NOERROR if a callback was found that // matched all the parameters; otherwise it returns PREF_ERROR. // */ void PREF_RegisterCallback(const char* domain, PrefChangedFunc callback, void* instance_data ); nsresult PREF_UnregisterCallback(const char* domain, PrefChangedFunc callback, void* instance_data ); /* * Used by nsPrefService as the callback function of the 'pref' parser */ void PREF_ReaderCallback( void *closure, const char *pref, PrefValue value, PrefType type, bool isDefault, bool isStickyDefault); /* * Callback whenever we change a preference */ typedef void (*PrefsDirtyFunc) (); void PREF_SetDirtyCallback(PrefsDirtyFunc); #ifdef __cplusplus } #endif #endif