/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** */ /* ** Author: Eric Veach, July 1994. ** ** $Date$ $Revision$ ** $Header: //depot/main/gfx/lib/glu/libtess/dict.c#5 $ */ #include #include "dict-list.h" #include "memalloc.h" /* really __gl_dictListNewDict */ Dict *dictNewDict( void *frame, int (*leq)(void *frame, DictKey key1, DictKey key2) ) { Dict *dict = (Dict *) memAlloc( sizeof( Dict )); DictNode *head; if (dict == NULL) return NULL; head = &dict->head; head->key = NULL; head->next = head; head->prev = head; dict->frame = frame; dict->leq = leq; return dict; } /* really __gl_dictListDeleteDict */ void dictDeleteDict( Dict *dict ) { DictNode *node; for( node = dict->head.next; node != &dict->head; node = node->next ) { memFree( node ); } memFree( dict ); } /* really __gl_dictListInsertBefore */ DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key ) { DictNode *newNode; do { node = node->prev; } while( node->key != NULL && ! (*dict->leq)(dict->frame, node->key, key)); newNode = (DictNode *) memAlloc( sizeof( DictNode )); if (newNode == NULL) return NULL; newNode->key = key; newNode->next = node->next; node->next->prev = newNode; newNode->prev = node; node->next = newNode; return newNode; } /* really __gl_dictListDelete */ void dictDelete( Dict *dict, DictNode *node ) /*ARGSUSED*/ { node->next->prev = node->prev; node->prev->next = node->next; memFree( node ); } /* really __gl_dictListSearch */ DictNode *dictSearch( Dict *dict, DictKey key ) { DictNode *node = &dict->head; do { node = node->next; } while( node->key != NULL && ! (*dict->leq)(dict->frame, key, node->key)); return node; }