/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ // A class that handles style system image loads (other image loads are handled // by the nodes in the content tree). #ifndef mozilla_css_ImageLoader_h___ #define mozilla_css_ImageLoader_h___ #include "mozilla/CORSMode.h" #include "nsClassHashtable.h" #include "nsHashKeys.h" #include "nsIFrame.h" #include "nsIReflowCallback.h" #include "nsTArray.h" #include "imgIRequest.h" #include "imgINotificationObserver.h" #include "mozilla/Attributes.h" #include "mozilla/net/ReferrerPolicy.h" class imgIContainer; class nsIFrame; class nsIDocument; class nsPresContext; class nsIURI; class nsIPrincipal; namespace mozilla { namespace css { struct URLValue; /** * NOTE: All methods must be called from the main thread unless otherwise * specified. */ class ImageLoader final : public imgINotificationObserver { public: static void Init(); static void Shutdown(); // We also associate flags alongside frames in the request-to-frames hashmap. // These are used for special handling of events for requests. typedef uint32_t FrameFlags; enum { REQUEST_REQUIRES_REFLOW = 1u << 0, REQUEST_HAS_BLOCKED_ONLOAD = 1u << 1, }; explicit ImageLoader(nsIDocument* aDocument) : mDocument(aDocument), mInClone(false) { MOZ_ASSERT(mDocument); } NS_DECL_ISUPPORTS NS_DECL_IMGINOTIFICATIONOBSERVER void DropDocumentReference(); imgRequestProxy* RegisterCSSImage(URLValue* aImage); void AssociateRequestToFrame(imgIRequest* aRequest, nsIFrame* aFrame, FrameFlags aFlags); void DisassociateRequestFromFrame(imgIRequest* aRequest, nsIFrame* aFrame); void DropRequestsForFrame(nsIFrame* aFrame); void SetAnimationMode(uint16_t aMode); // The prescontext for this ImageLoader's document. We need it to be passed // in because this can be called during presentation destruction after the // presshell pointer on the document has been cleared. void ClearFrames(nsPresContext* aPresContext); static void LoadImage(URLValue* aImage, nsIDocument* aLoadingDoc); // Cancels the image load for the given css::URLValue and deregisters // it from any ImageLoaders it was registered with. // // May be called from any thread. static void DeregisterCSSImageFromAllLoaders(URLValue* aImage); void FlushUseCounters(); private: // This callback is used to unblock document onload after a reflow // triggered from an image load. struct ImageReflowCallback final : public nsIReflowCallback { RefPtr mLoader; WeakFrame mFrame; nsCOMPtr const mRequest; ImageReflowCallback(ImageLoader* aLoader, nsIFrame* aFrame, imgIRequest* aRequest) : mLoader(aLoader) , mFrame(aFrame) , mRequest(aRequest) {} bool ReflowFinished() override; void ReflowCallbackCanceled() override; }; ~ImageLoader() {} // We need to be able to look up the frames associated with a request (for // delivering notifications) and the requests associated with a frame (when // the frame goes away). Thus we maintain hashtables going both ways. These // should always be in sync. struct FrameWithFlags { explicit FrameWithFlags(nsIFrame* aFrame) : mFrame(aFrame), mFlags(0) { MOZ_ASSERT(mFrame); } nsIFrame* const mFrame; FrameFlags mFlags; }; // A helper class to compare FrameWithFlags by comparing mFrame and // ignoring mFlags. class FrameOnlyComparator { public: bool Equals(const FrameWithFlags& aElem1, const FrameWithFlags& aElem2) const { return aElem1.mFrame == aElem2.mFrame; } bool LessThan(const FrameWithFlags& aElem1, const FrameWithFlags& aElem2) const { return aElem1.mFrame < aElem2.mFrame; } }; typedef nsTArray FrameSet; typedef nsTArray > RequestSet; typedef nsClassHashtable RequestToFrameMap; typedef nsClassHashtable, RequestSet> FrameToRequestMap; nsPresContext* GetPresContext(); void DoRedraw(FrameSet* aFrameSet, bool aForcePaint); void UnblockOnloadIfNeeded(nsIFrame* aFrame, imgIRequest* aRequest); void RequestReflowIfNeeded(FrameSet* aFrameSet, imgIRequest* aRequest); void RequestReflowOnFrame(FrameWithFlags* aFwf, imgIRequest* aRequest); nsresult OnSizeAvailable(imgIRequest* aRequest, imgIContainer* aImage); nsresult OnFrameComplete(imgIRequest* aRequest); nsresult OnImageIsAnimated(imgIRequest* aRequest); nsresult OnFrameUpdate(imgIRequest* aRequest); nsresult OnLoadComplete(imgIRequest* aRequest); // Helpers for DropRequestsForFrame / DisassociateRequestFromFrame above. void RemoveRequestToFrameMapping(imgIRequest* aRequest, nsIFrame* aFrame); void RemoveFrameToRequestMapping(imgIRequest* aRequest, nsIFrame* aFrame); // Helper for the public DeregisterCSSImageFromAllLoaders overload above. static void DeregisterCSSImageFromAllLoaders(uint64_t aLoadID); // A map of imgIRequests to the nsIFrames that are using them. RequestToFrameMap mRequestToFrameMap; // A map of nsIFrames to the imgIRequests they use. FrameToRequestMap mFrameToRequestMap; // A weak pointer to our document. Nulled out by DropDocumentReference. nsIDocument* mDocument; // A map of css::URLValues, keyed by their LoadID(), to the imgRequestProxy // representing the load of the image for this ImageLoader's document. // // We use the LoadID() as the key since we can only access mRegisteredImages // on the main thread, but css::URLValues might be destroyed from other // threads, and we don't want to leave dangling pointers around. nsRefPtrHashtable mRegisteredImages; // Are we cloning? If so, ignore any notifications we get. bool mInClone; // Data associated with every css::URLValue object that has had a load // started. struct ImageTableEntry { // Set of all ImageLoaders that have registered this css::URLValue. nsTHashtable> mImageLoaders; // The "canonical" image request for this css::URLValue. // // This request is held on to as long as the specified css::URLValue // object is, so that any image that has already started loading (or // has completed loading) will stay alive even if all computed values // referencing the image requesst have gone away. RefPtr mCanonicalRequest; }; // A table of all css::URLValues that have been loaded, keyed by their // LoadID(), mapping them to the set of ImageLoaders they have been registered // in, and recording their "canonical" image request. // // We use the LoadID() as the key since we can only access sImages on the // main thread, but css::URLValues might be destroyed from other threads, // and we don't want to leave dangling pointers around. static nsClassHashtable* sImages; }; } // namespace css } // namespace mozilla #endif /* mozilla_css_ImageLoader_h___ */