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c68c3ca8b3
Role.h will soon be generated, but it is generated within the obj dir, so local includes won't work. Our C++ style guide says we should prefer exported includes wherever possible anyway. This was done with this shell command inside the accessible/ directory: ``` sed -i 's,#include "Role.h",#include "mozilla/a11y/Role.h",' `git grep -l '#include "Role.h"'` ``` Differential Revision: https://phabricator.services.mozilla.com/D183940
43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "TextLeafAccessible.h"
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#include "mozilla/a11y/Role.h"
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using namespace mozilla::a11y;
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////////////////////////////////////////////////////////////////////////////////
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// TextLeafAccessible
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////////////////////////////////////////////////////////////////////////////////
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TextLeafAccessible::TextLeafAccessible(nsIContent* aContent,
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DocAccessible* aDoc)
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: LinkableAccessible(aContent, aDoc) {
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mType = eTextLeafType;
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mGenericTypes |= eText;
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mStateFlags |= eNoKidsFromDOM;
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}
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TextLeafAccessible::~TextLeafAccessible() {}
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role TextLeafAccessible::NativeRole() const {
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nsIFrame* frame = GetFrame();
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if (frame && frame->IsGeneratedContentFrame()) return roles::STATICTEXT;
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return roles::TEXT_LEAF;
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}
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void TextLeafAccessible::AppendTextTo(nsAString& aText, uint32_t aStartOffset,
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uint32_t aLength) {
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aText.Append(Substring(mText, aStartOffset, aLength));
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}
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ENameValueFlag TextLeafAccessible::Name(nsString& aName) const {
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// Text node, ARIA can't be used.
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aName = mText;
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return eNameOK;
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}
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