mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-26 22:32:46 +00:00
94dcabe01e
Depends on D204451 Differential Revision: https://phabricator.services.mozilla.com/D204452
766 lines
26 KiB
C++
766 lines
26 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(MediaData_h)
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# define MediaData_h
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# include "AudioConfig.h"
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# include "AudioSampleFormat.h"
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# include "EncoderConfig.h"
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# include "ImageTypes.h"
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# include "MediaResult.h"
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# include "SharedBuffer.h"
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# include "TimeUnits.h"
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# include "mozilla/CheckedInt.h"
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# include "mozilla/DefineEnum.h"
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# include "mozilla/EnumSet.h"
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# include "mozilla/Maybe.h"
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# include "mozilla/PodOperations.h"
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# include "mozilla/RefPtr.h"
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# include "mozilla/Result.h"
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# include "mozilla/Span.h"
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# include "mozilla/UniquePtr.h"
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# include "mozilla/UniquePtrExtensions.h"
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# include "mozilla/gfx/Rect.h"
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# include "nsString.h"
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# include "nsTArray.h"
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namespace mozilla {
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namespace layers {
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class Image;
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class ImageContainer;
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class KnowsCompositor;
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} // namespace layers
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class MediaByteBuffer;
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class TrackInfoSharedPtr;
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// AlignedBuffer:
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// Memory allocations are fallibles. Methods return a boolean indicating if
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// memory allocations were successful. Return values should always be checked.
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// AlignedBuffer::mData will be nullptr if no memory has been allocated or if
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// an error occurred during construction.
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// Existing data is only ever modified if new memory allocation has succeeded
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// and preserved if not.
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//
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// The memory referenced by mData will always be Alignment bytes aligned and the
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// underlying buffer will always have a size such that Alignment bytes blocks
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// can be used to read the content, regardless of the mSize value. Buffer is
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// zeroed on creation, elements are not individually constructed.
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// An Alignment value of 0 means that the data isn't aligned.
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//
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// Type must be trivially copyable.
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//
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// AlignedBuffer can typically be used in place of UniquePtr<Type[]> however
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// care must be taken as all memory allocations are fallible.
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// Example:
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// auto buffer = MakeUniqueFallible<float[]>(samples)
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// becomes: AlignedFloatBuffer buffer(samples)
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//
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// auto buffer = MakeUnique<float[]>(samples)
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// becomes:
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// AlignedFloatBuffer buffer(samples);
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// if (!buffer) { return NS_ERROR_OUT_OF_MEMORY; }
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class InflatableShortBuffer;
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template <typename Type, int Alignment = 32>
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class AlignedBuffer {
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public:
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friend InflatableShortBuffer;
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AlignedBuffer()
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: mData(nullptr), mLength(0), mBuffer(nullptr), mCapacity(0) {}
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explicit AlignedBuffer(size_t aLength)
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: mData(nullptr), mLength(0), mBuffer(nullptr), mCapacity(0) {
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if (EnsureCapacity(aLength)) {
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mLength = aLength;
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}
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}
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AlignedBuffer(const Type* aData, size_t aLength) : AlignedBuffer(aLength) {
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if (!mData) {
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return;
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}
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PodCopy(mData, aData, aLength);
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}
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AlignedBuffer(const AlignedBuffer& aOther)
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: AlignedBuffer(aOther.Data(), aOther.Length()) {}
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AlignedBuffer(AlignedBuffer&& aOther) noexcept
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: mData(aOther.mData),
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mLength(aOther.mLength),
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mBuffer(std::move(aOther.mBuffer)),
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mCapacity(aOther.mCapacity) {
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aOther.mData = nullptr;
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aOther.mLength = 0;
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aOther.mCapacity = 0;
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}
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AlignedBuffer& operator=(AlignedBuffer&& aOther) noexcept {
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if (&aOther == this) {
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return *this;
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}
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mData = aOther.mData;
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mLength = aOther.mLength;
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mBuffer = std::move(aOther.mBuffer);
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mCapacity = aOther.mCapacity;
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aOther.mData = nullptr;
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aOther.mLength = 0;
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aOther.mCapacity = 0;
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return *this;
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}
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Type* Data() const { return mData; }
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size_t Length() const { return mLength; }
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size_t Size() const { return mLength * sizeof(Type); }
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Type& operator[](size_t aIndex) {
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MOZ_ASSERT(aIndex < mLength);
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return mData[aIndex];
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}
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const Type& operator[](size_t aIndex) const {
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MOZ_ASSERT(aIndex < mLength);
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return mData[aIndex];
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}
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// Set length of buffer, allocating memory as required.
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// If memory is allocated, additional buffer area is filled with 0.
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bool SetLength(size_t aLength) {
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if (aLength > mLength && !EnsureCapacity(aLength)) {
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return false;
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}
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mLength = aLength;
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return true;
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}
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// Add aData at the beginning of buffer.
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bool Prepend(const Type* aData, size_t aLength) {
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if (!EnsureCapacity(aLength + mLength)) {
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return false;
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}
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// Shift the data to the right by aLength to leave room for the new data.
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PodMove(mData + aLength, mData, mLength);
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PodCopy(mData, aData, aLength);
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mLength += aLength;
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return true;
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}
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// Add aData at the end of buffer.
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bool Append(const Type* aData, size_t aLength) {
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if (!EnsureCapacity(aLength + mLength)) {
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return false;
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}
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PodCopy(mData + mLength, aData, aLength);
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mLength += aLength;
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return true;
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}
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// Replace current content with aData.
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bool Replace(const Type* aData, size_t aLength) {
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// If aLength is smaller than our current length, we leave the buffer as is,
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// only adjusting the reported length.
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if (!EnsureCapacity(aLength)) {
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return false;
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}
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PodCopy(mData, aData, aLength);
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mLength = aLength;
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return true;
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}
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// Clear the memory buffer. Will set target mData and mLength to 0.
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void Clear() {
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mLength = 0;
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mData = nullptr;
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}
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// Methods for reporting memory.
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size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
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size_t size = aMallocSizeOf(this);
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size += aMallocSizeOf(mBuffer.get());
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return size;
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}
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// AlignedBuffer is typically allocated on the stack. As such, you likely
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// want to use SizeOfExcludingThis
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size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const {
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return aMallocSizeOf(mBuffer.get());
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}
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size_t ComputedSizeOfExcludingThis() const { return mCapacity; }
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// For backward compatibility with UniquePtr<Type[]>
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Type* get() const { return mData; }
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explicit operator bool() const { return mData != nullptr; }
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// Size in bytes of extra space allocated for padding.
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static size_t AlignmentPaddingSize() { return AlignmentOffset() * 2; }
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void PopFront(size_t aCount) {
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MOZ_DIAGNOSTIC_ASSERT(mLength >= aCount, "Popping too many elements.");
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PodMove(mData, mData + aCount, mLength - aCount);
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mLength -= aCount;
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}
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void PopBack(size_t aCount) {
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MOZ_DIAGNOSTIC_ASSERT(mLength >= aCount, "Popping too many elements.");
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mLength -= aCount;
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}
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private:
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static size_t AlignmentOffset() { return Alignment ? Alignment - 1 : 0; }
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// Ensure that the backend buffer can hold aLength data. Will update mData.
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// Will enforce that the start of allocated data is always Alignment bytes
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// aligned and that it has sufficient end padding to allow for Alignment bytes
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// block read as required by some data decoders.
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// Returns false if memory couldn't be allocated.
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bool EnsureCapacity(size_t aLength) {
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if (!aLength) {
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// No need to allocate a buffer yet.
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return true;
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}
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const CheckedInt<size_t> sizeNeeded =
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CheckedInt<size_t>(aLength) * sizeof(Type) + AlignmentPaddingSize();
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if (!sizeNeeded.isValid() || sizeNeeded.value() >= INT32_MAX) {
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// overflow or over an acceptable size.
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return false;
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}
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if (mData && mCapacity >= sizeNeeded.value()) {
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return true;
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}
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auto newBuffer = MakeUniqueFallible<uint8_t[]>(sizeNeeded.value());
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if (!newBuffer) {
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return false;
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}
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// Find alignment address.
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const uintptr_t alignmask = AlignmentOffset();
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Type* newData = reinterpret_cast<Type*>(
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(reinterpret_cast<uintptr_t>(newBuffer.get()) + alignmask) &
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~alignmask);
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MOZ_ASSERT(uintptr_t(newData) % (AlignmentOffset() + 1) == 0);
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MOZ_ASSERT(!mLength || mData);
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PodZero(newData + mLength, aLength - mLength);
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if (mLength) {
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PodCopy(newData, mData, mLength);
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}
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mBuffer = std::move(newBuffer);
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mCapacity = sizeNeeded.value();
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mData = newData;
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return true;
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}
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Type* mData;
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size_t mLength{}; // number of elements
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UniquePtr<uint8_t[]> mBuffer;
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size_t mCapacity{}; // in bytes
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};
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using AlignedByteBuffer = AlignedBuffer<uint8_t>;
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using AlignedFloatBuffer = AlignedBuffer<float>;
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using AlignedShortBuffer = AlignedBuffer<int16_t>;
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using AlignedAudioBuffer = AlignedBuffer<AudioDataValue>;
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// A buffer in which int16_t audio can be written to, and then converted to
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// float32 audio without reallocating.
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// This class is useful when an API hands out int16_t audio but the samples
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// need to be immediately converted to f32.
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class InflatableShortBuffer {
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public:
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explicit InflatableShortBuffer(size_t aElementCount)
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: mBuffer(aElementCount * 2) {}
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AlignedFloatBuffer Inflate() {
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// Convert the data from int16_t to f32 in place, in the same buffer.
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// The reason this works is because the buffer has in fact twice the
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// capacity, and the loop goes backward.
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float* output = reinterpret_cast<float*>(mBuffer.mData);
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for (size_t i = Length(); i--;) {
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output[i] = ConvertAudioSample<float>(mBuffer.mData[i]);
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}
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AlignedFloatBuffer rv;
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rv.mBuffer = std::move(mBuffer.mBuffer);
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rv.mCapacity = mBuffer.mCapacity;
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rv.mLength = Length();
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rv.mData = output;
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return rv;
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}
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size_t Length() const { return mBuffer.mLength / 2; }
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int16_t* get() const { return mBuffer.get(); }
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explicit operator bool() const { return mBuffer.mData != nullptr; }
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protected:
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AlignedShortBuffer mBuffer;
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};
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// Container that holds media samples.
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class MediaData {
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaData)
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MOZ_DEFINE_ENUM_CLASS_WITH_BASE_AND_TOSTRING_AT_CLASS_SCOPE(
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Type, uint8_t, (AUDIO_DATA, VIDEO_DATA, RAW_DATA, NULL_DATA));
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MediaData(Type aType, int64_t aOffset, const media::TimeUnit& aTimestamp,
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const media::TimeUnit& aDuration)
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: mType(aType),
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mOffset(aOffset),
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mTime(aTimestamp),
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mTimecode(aTimestamp),
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mDuration(aDuration),
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mKeyframe(false) {}
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// Type of contained data.
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const Type mType;
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// Approximate byte offset where this data was demuxed from its media.
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int64_t mOffset;
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// Start time of sample.
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media::TimeUnit mTime;
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// Codec specific internal time code. For Ogg based codecs this is the
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// granulepos.
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media::TimeUnit mTimecode;
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// Duration of sample, in microseconds.
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media::TimeUnit mDuration;
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bool mKeyframe;
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media::TimeUnit GetEndTime() const { return mTime + mDuration; }
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media::TimeUnit GetEndTimecode() const { return mTimecode + mDuration; }
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bool HasValidTime() const {
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return mTime.IsValid() && mTimecode.IsValid() && mDuration.IsValid() &&
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GetEndTime().IsValid() && GetEndTimecode().IsValid();
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}
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template <typename ReturnType>
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const ReturnType* As() const {
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MOZ_ASSERT(this->mType == ReturnType::sType);
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return static_cast<const ReturnType*>(this);
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}
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template <typename ReturnType>
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ReturnType* As() {
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MOZ_ASSERT(this->mType == ReturnType::sType);
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return static_cast<ReturnType*>(this);
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}
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protected:
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explicit MediaData(Type aType) : mType(aType), mOffset(0), mKeyframe(false) {}
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virtual ~MediaData() = default;
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};
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// NullData is for decoder generating a sample which doesn't need to be
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// rendered.
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class NullData : public MediaData {
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public:
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NullData(int64_t aOffset, const media::TimeUnit& aTime,
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const media::TimeUnit& aDuration)
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: MediaData(Type::NULL_DATA, aOffset, aTime, aDuration) {}
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static const Type sType = Type::NULL_DATA;
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};
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// Holds chunk a decoded interleaved audio frames.
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class AudioData : public MediaData {
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public:
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AudioData(int64_t aOffset, const media::TimeUnit& aTime,
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AlignedAudioBuffer&& aData, uint32_t aChannels, uint32_t aRate,
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uint32_t aChannelMap = AudioConfig::ChannelLayout::UNKNOWN_MAP);
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static const Type sType = Type::AUDIO_DATA;
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static const char* sTypeName;
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nsCString ToString() const;
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// Access the buffer as a Span.
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Span<AudioDataValue> Data() const;
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// Amount of frames for contained data.
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uint32_t Frames() const { return mFrames; }
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// Trim the audio buffer such that its apparent content fits within the aTrim
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// interval. The actual data isn't removed from the buffer and a followup call
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// to SetTrimWindow could restore the content. mDuration, mTime and mFrames
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// will be adjusted accordingly.
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// Warning: rounding may occurs, in which case the new start time of the audio
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// sample may still be lesser than aTrim.mStart.
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bool SetTrimWindow(const media::TimeInterval& aTrim);
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// Get the internal audio buffer to be moved. After this call the original
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// AudioData will be emptied and can't be used again.
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AlignedAudioBuffer MoveableData();
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size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const;
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// If mAudioBuffer is null, creates it from mAudioData.
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void EnsureAudioBuffer();
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// Return true if the adjusted time is valid. Caller should handle error when
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// the result is invalid.
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bool AdjustForStartTime(const media::TimeUnit& aStartTime);
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// This method is used to adjust the original start time, which would change
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// `mTime` and `mOriginalTime` together, and should only be used for data
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// which hasn't been trimmed before.
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void SetOriginalStartTime(const media::TimeUnit& aStartTime);
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const uint32_t mChannels;
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// The AudioConfig::ChannelLayout map. Channels are ordered as per SMPTE
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// definition. A value of UNKNOWN_MAP indicates unknown layout.
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// ChannelMap is an unsigned bitmap compatible with Windows' WAVE and FFmpeg
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// channel map.
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const AudioConfig::ChannelLayout::ChannelMap mChannelMap;
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const uint32_t mRate;
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// At least one of mAudioBuffer/mAudioData must be non-null.
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// mChannels channels, each with mFrames frames
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RefPtr<SharedBuffer> mAudioBuffer;
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protected:
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~AudioData() = default;
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private:
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friend class ArrayOfRemoteAudioData;
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AudioDataValue* GetAdjustedData() const;
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media::TimeUnit mOriginalTime;
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// mFrames frames, each with mChannels values
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AlignedAudioBuffer mAudioData;
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Maybe<media::TimeInterval> mTrimWindow;
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// Amount of frames for contained data.
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uint32_t mFrames;
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size_t mDataOffset = 0;
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};
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namespace layers {
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class TextureClient;
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class PlanarYCbCrImage;
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} // namespace layers
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class VideoInfo;
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// Holds a decoded video frame, in YCbCr format. These are queued in the reader.
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class VideoData : public MediaData {
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public:
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using IntRect = gfx::IntRect;
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using IntSize = gfx::IntSize;
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using ColorDepth = gfx::ColorDepth;
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using ColorRange = gfx::ColorRange;
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using YUVColorSpace = gfx::YUVColorSpace;
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using ColorSpace2 = gfx::ColorSpace2;
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using ChromaSubsampling = gfx::ChromaSubsampling;
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using ImageContainer = layers::ImageContainer;
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using Image = layers::Image;
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using PlanarYCbCrImage = layers::PlanarYCbCrImage;
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static const Type sType = Type::VIDEO_DATA;
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static const char* sTypeName;
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// YCbCr data obtained from decoding the video. The index's are:
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// 0 = Y
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// 1 = Cb
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// 2 = Cr
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struct YCbCrBuffer {
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struct Plane {
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uint8_t* mData;
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uint32_t mWidth;
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uint32_t mHeight;
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uint32_t mStride;
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uint32_t mSkip;
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};
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Plane mPlanes[3]{};
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YUVColorSpace mYUVColorSpace = YUVColorSpace::Identity;
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ColorSpace2 mColorPrimaries = ColorSpace2::UNKNOWN;
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ColorDepth mColorDepth = ColorDepth::COLOR_8;
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ColorRange mColorRange = ColorRange::LIMITED;
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ChromaSubsampling mChromaSubsampling = ChromaSubsampling::FULL;
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};
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// Constructs a VideoData object. If aImage is nullptr, creates a new Image
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// holding a copy of the YCbCr data passed in aBuffer. If aImage is not
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// nullptr, it's stored as the underlying video image and aBuffer is assumed
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// to point to memory within aImage so no copy is made. aTimecode is a codec
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// specific number representing the timestamp of the frame of video data.
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// Returns nsnull if an error occurs. This may indicate that memory couldn't
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// be allocated to create the VideoData object, or it may indicate some
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// problem with the input data (e.g. negative stride).
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|
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static bool UseUseNV12ForSoftwareDecodedVideoIfPossible(
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layers::KnowsCompositor* aAllocator);
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|
|
// Creates a new VideoData containing a deep copy of aBuffer. May use
|
|
// aContainer to allocate an Image to hold the copied data.
|
|
static Result<already_AddRefed<VideoData>, MediaResult> CreateAndCopyData(
|
|
const VideoInfo& aInfo, ImageContainer* aContainer, int64_t aOffset,
|
|
const media::TimeUnit& aTime, const media::TimeUnit& aDuration,
|
|
const YCbCrBuffer& aBuffer, bool aKeyframe,
|
|
const media::TimeUnit& aTimecode, const IntRect& aPicture,
|
|
layers::KnowsCompositor* aAllocator);
|
|
|
|
static already_AddRefed<VideoData> CreateAndCopyData(
|
|
const VideoInfo& aInfo, ImageContainer* aContainer, int64_t aOffset,
|
|
const media::TimeUnit& aTime, const media::TimeUnit& aDuration,
|
|
const YCbCrBuffer& aBuffer, const YCbCrBuffer::Plane& aAlphaPlane,
|
|
bool aKeyframe, const media::TimeUnit& aTimecode,
|
|
const IntRect& aPicture);
|
|
|
|
static already_AddRefed<VideoData> CreateFromImage(
|
|
const IntSize& aDisplay, int64_t aOffset, const media::TimeUnit& aTime,
|
|
const media::TimeUnit& aDuration, const RefPtr<Image>& aImage,
|
|
bool aKeyframe, const media::TimeUnit& aTimecode);
|
|
|
|
// Initialize PlanarYCbCrImage. Only When aCopyData is true,
|
|
// video data is copied to PlanarYCbCrImage.
|
|
static MediaResult SetVideoDataToImage(PlanarYCbCrImage* aVideoImage,
|
|
const VideoInfo& aInfo,
|
|
const YCbCrBuffer& aBuffer,
|
|
const IntRect& aPicture,
|
|
bool aCopyData);
|
|
|
|
size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const;
|
|
|
|
// Dimensions at which to display the video frame. The picture region
|
|
// will be scaled to this size. This is should be the picture region's
|
|
// dimensions scaled with respect to its aspect ratio.
|
|
const IntSize mDisplay;
|
|
|
|
// This frame's image.
|
|
RefPtr<Image> mImage;
|
|
|
|
ColorDepth GetColorDepth() const;
|
|
|
|
uint32_t mFrameID;
|
|
|
|
VideoData(int64_t aOffset, const media::TimeUnit& aTime,
|
|
const media::TimeUnit& aDuration, bool aKeyframe,
|
|
const media::TimeUnit& aTimecode, IntSize aDisplay,
|
|
uint32_t aFrameID);
|
|
|
|
nsCString ToString() const;
|
|
|
|
void MarkSentToCompositor() { mSentToCompositor = true; }
|
|
bool IsSentToCompositor() { return mSentToCompositor; }
|
|
|
|
void UpdateDuration(const media::TimeUnit& aDuration);
|
|
void UpdateTimestamp(const media::TimeUnit& aTimestamp);
|
|
|
|
// Return true if the adjusted time is valid. Caller should handle error when
|
|
// the result is invalid.
|
|
bool AdjustForStartTime(const media::TimeUnit& aStartTime);
|
|
|
|
void SetNextKeyFrameTime(const media::TimeUnit& aTime) {
|
|
mNextKeyFrameTime = aTime;
|
|
}
|
|
|
|
const media::TimeUnit& NextKeyFrameTime() const { return mNextKeyFrameTime; }
|
|
|
|
protected:
|
|
~VideoData();
|
|
|
|
bool mSentToCompositor;
|
|
media::TimeUnit mNextKeyFrameTime;
|
|
};
|
|
|
|
// See https://w3c.github.io/encrypted-media/#scheme-cenc
|
|
MOZ_DEFINE_ENUM_CLASS_WITH_BASE_AND_TOSTRING(CryptoScheme, uint8_t,
|
|
(None, Cenc, Cbcs, Cbcs_1_9));
|
|
using CryptoSchemeSet = EnumSet<CryptoScheme, uint8_t>;
|
|
|
|
nsCString CryptoSchemeSetToString(const CryptoSchemeSet& aSchemes);
|
|
CryptoScheme StringToCryptoScheme(const nsAString& aString);
|
|
|
|
class CryptoTrack {
|
|
public:
|
|
CryptoTrack()
|
|
: mCryptoScheme(CryptoScheme::None),
|
|
mIVSize(0),
|
|
mCryptByteBlock(0),
|
|
mSkipByteBlock(0) {}
|
|
CryptoScheme mCryptoScheme;
|
|
int32_t mIVSize;
|
|
CopyableTArray<uint8_t> mKeyId;
|
|
uint8_t mCryptByteBlock;
|
|
uint8_t mSkipByteBlock;
|
|
CopyableTArray<uint8_t> mConstantIV;
|
|
|
|
bool IsEncrypted() const { return mCryptoScheme != CryptoScheme::None; }
|
|
};
|
|
|
|
class CryptoSample : public CryptoTrack {
|
|
public:
|
|
// The num clear bytes in each subsample. The nth element in the array is the
|
|
// number of clear bytes at the start of the nth subsample.
|
|
// Clear sizes are stored as uint16_t in containers per ISO/IEC
|
|
// 23001-7, but we store them as uint32_t for 2 reasons
|
|
// - The Widevine CDM accepts clear sizes as uint32_t.
|
|
// - When converting samples to Annex B we modify the clear sizes and
|
|
// clear sizes near UINT16_MAX can overflow if stored in a uint16_t.
|
|
CopyableTArray<uint32_t> mPlainSizes;
|
|
// The num encrypted bytes in each subsample. The nth element in the array is
|
|
// the number of encrypted bytes at the start of the nth subsample.
|
|
CopyableTArray<uint32_t> mEncryptedSizes;
|
|
CopyableTArray<uint8_t> mIV;
|
|
CopyableTArray<CopyableTArray<uint8_t>> mInitDatas;
|
|
nsString mInitDataType;
|
|
};
|
|
|
|
// MediaRawData is a MediaData container used to store demuxed, still compressed
|
|
// samples.
|
|
// Use MediaRawData::CreateWriter() to obtain a MediaRawDataWriter object that
|
|
// provides methods to modify and manipulate the data.
|
|
// Memory allocations are fallible. Methods return a boolean indicating if
|
|
// memory allocations were successful. Return values should always be checked.
|
|
// MediaRawData::mData will be nullptr if no memory has been allocated or if
|
|
// an error occurred during construction.
|
|
// Existing data is only ever modified if new memory allocation has succeeded
|
|
// and preserved if not.
|
|
//
|
|
// The memory referenced by mData will always be 32 bytes aligned and the
|
|
// underlying buffer will always have a size such that 32 bytes blocks can be
|
|
// used to read the content, regardless of the mSize value. Buffer is zeroed
|
|
// on creation.
|
|
//
|
|
// Typical usage: create new MediaRawData; create the associated
|
|
// MediaRawDataWriter, call SetSize() to allocate memory, write to mData,
|
|
// up to mSize bytes.
|
|
|
|
class MediaRawData;
|
|
|
|
class MediaRawDataWriter {
|
|
public:
|
|
// Pointer to data or null if not-yet allocated
|
|
uint8_t* Data();
|
|
// Writeable size of buffer.
|
|
size_t Size();
|
|
// Writeable reference to MediaRawData::mCryptoInternal
|
|
CryptoSample& mCrypto;
|
|
|
|
// Data manipulation methods. mData and mSize may be updated accordingly.
|
|
|
|
// Set size of buffer, allocating memory as required.
|
|
// If memory is allocated, additional buffer area is filled with 0.
|
|
[[nodiscard]] bool SetSize(size_t aSize);
|
|
// Add aData at the beginning of buffer.
|
|
[[nodiscard]] bool Prepend(const uint8_t* aData, size_t aSize);
|
|
[[nodiscard]] bool Append(const uint8_t* aData, size_t aSize);
|
|
// Replace current content with aData.
|
|
[[nodiscard]] bool Replace(const uint8_t* aData, size_t aSize);
|
|
// Clear the memory buffer. Will set target mData and mSize to 0.
|
|
void Clear();
|
|
// Remove aSize bytes from the front of the sample.
|
|
void PopFront(size_t aSize);
|
|
|
|
private:
|
|
friend class MediaRawData;
|
|
explicit MediaRawDataWriter(MediaRawData* aMediaRawData);
|
|
[[nodiscard]] bool EnsureSize(size_t aSize);
|
|
MediaRawData* mTarget;
|
|
};
|
|
|
|
class MediaRawData final : public MediaData {
|
|
public:
|
|
MediaRawData();
|
|
MediaRawData(const uint8_t* aData, size_t aSize);
|
|
MediaRawData(const uint8_t* aData, size_t aSize, const uint8_t* aAlphaData,
|
|
size_t aAlphaSize);
|
|
explicit MediaRawData(AlignedByteBuffer&& aData);
|
|
MediaRawData(AlignedByteBuffer&& aData, AlignedByteBuffer&& aAlphaData);
|
|
|
|
// Pointer to data or null if not-yet allocated
|
|
const uint8_t* Data() const { return mBuffer.Data(); }
|
|
// Pointer to alpha data or null if not-yet allocated
|
|
const uint8_t* AlphaData() const { return mAlphaBuffer.Data(); }
|
|
// Size of buffer.
|
|
size_t Size() const { return mBuffer.Length(); }
|
|
size_t AlphaSize() const { return mAlphaBuffer.Length(); }
|
|
size_t ComputedSizeOfIncludingThis() const {
|
|
return sizeof(*this) + mBuffer.ComputedSizeOfExcludingThis() +
|
|
mAlphaBuffer.ComputedSizeOfExcludingThis();
|
|
}
|
|
// Access the buffer as a Span.
|
|
operator Span<const uint8_t>() { return Span{Data(), Size()}; }
|
|
|
|
const CryptoSample& mCrypto;
|
|
RefPtr<MediaByteBuffer> mExtraData;
|
|
|
|
// Used by the Vorbis decoder and Ogg demuxer.
|
|
// Indicates that this is the last packet of the stream.
|
|
bool mEOS = false;
|
|
|
|
RefPtr<TrackInfoSharedPtr> mTrackInfo;
|
|
|
|
// Used to indicate the id of the temporal scalability layer.
|
|
Maybe<uint8_t> mTemporalLayerId;
|
|
|
|
// May contain the original start time and duration of the frames.
|
|
// mOriginalPresentationWindow.mStart would always be less or equal to mTime
|
|
// and mOriginalPresentationWindow.mEnd equal or greater to mTime + mDuration.
|
|
// This is used when the sample should get cropped so that its content will
|
|
// actually start on mTime and go for mDuration. If this interval is set, then
|
|
// the decoder should crop the content accordingly.
|
|
Maybe<media::TimeInterval> mOriginalPresentationWindow;
|
|
|
|
// If it's true, the `mCrypto` should be copied into the remote data as well.
|
|
// Currently this is only used for the media engine DRM playback.
|
|
bool mShouldCopyCryptoToRemoteRawData = false;
|
|
|
|
// Config used to encode this packet.
|
|
UniquePtr<const EncoderConfig> mConfig;
|
|
|
|
// It's only used when the remote decoder reconstructs the media raw data.
|
|
CryptoSample& GetWritableCrypto() { return mCryptoInternal; }
|
|
|
|
// Return a deep copy or nullptr if out of memory.
|
|
already_AddRefed<MediaRawData> Clone() const;
|
|
// Create a MediaRawDataWriter for this MediaRawData. The writer is not
|
|
// thread-safe.
|
|
UniquePtr<MediaRawDataWriter> CreateWriter();
|
|
size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const;
|
|
|
|
protected:
|
|
~MediaRawData();
|
|
|
|
private:
|
|
friend class MediaRawDataWriter;
|
|
friend class ArrayOfRemoteMediaRawData;
|
|
AlignedByteBuffer mBuffer;
|
|
AlignedByteBuffer mAlphaBuffer;
|
|
CryptoSample mCryptoInternal;
|
|
MediaRawData(const MediaRawData&); // Not implemented
|
|
};
|
|
|
|
// MediaByteBuffer is a ref counted infallible TArray.
|
|
class MediaByteBuffer : public nsTArray<uint8_t> {
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaByteBuffer);
|
|
MediaByteBuffer() = default;
|
|
explicit MediaByteBuffer(size_t aCapacity) : nsTArray<uint8_t>(aCapacity) {}
|
|
|
|
private:
|
|
~MediaByteBuffer() = default;
|
|
};
|
|
|
|
// MediaAlignedByteBuffer is a ref counted AlignedByteBuffer whose memory
|
|
// allocations are fallible.
|
|
class MediaAlignedByteBuffer final : public AlignedByteBuffer {
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaAlignedByteBuffer);
|
|
MediaAlignedByteBuffer() = default;
|
|
MediaAlignedByteBuffer(const uint8_t* aData, size_t aLength)
|
|
: AlignedByteBuffer(aData, aLength) {}
|
|
|
|
private:
|
|
~MediaAlignedByteBuffer() = default;
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif // MediaData_h
|