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f1da5a8f8b
This was never called because `SetCurrentFrame()` callers all pass non-null aImage, but the logic is retained. Differential Revision: https://phabricator.services.mozilla.com/D223921
148 lines
5.8 KiB
C++
148 lines
5.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef VIDEOFRAMECONTAINER_H_
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#define VIDEOFRAMECONTAINER_H_
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#include "mozilla/Mutex.h"
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#include "mozilla/TimeStamp.h"
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#include "gfxPoint.h"
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#include "nsCOMPtr.h"
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#include "ImageContainer.h"
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#include "MediaSegment.h"
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#include "VideoSegment.h"
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namespace mozilla {
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class MediaDecoderOwner;
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/**
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* This object is used in the decoder backend threads and the main thread
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* to manage the "current video frame" state. This state includes timing data
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* and an intrinsic size (see below).
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* This has to be a thread-safe object since it's accessed by resource decoders
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* and other off-main-thread components. So we can't put this state in the media
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* element itself ... well, maybe we could, but it could be risky and/or
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* confusing.
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*/
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class VideoFrameContainer {
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virtual ~VideoFrameContainer();
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VideoFrameContainer)
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public:
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typedef layers::ImageContainer ImageContainer;
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typedef layers::Image Image;
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VideoFrameContainer(MediaDecoderOwner* aOwner,
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already_AddRefed<ImageContainer> aContainer);
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void SetCurrentFrame(const gfx::IntSize& aIntrinsicSize, Image* aImage,
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const TimeStamp& aTargetTime,
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const media::TimeUnit& aProcessingDuration,
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const media::TimeUnit& aMediaTime);
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// Returns the last principalHandle we notified mElement about.
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PrincipalHandle GetLastPrincipalHandle();
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PrincipalHandle GetLastPrincipalHandleLocked() MOZ_REQUIRES(mMutex);
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// We will notify mElement that aPrincipalHandle has been applied when all
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// FrameIDs prior to aFrameID have been flushed out.
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// aFrameID is ignored if aPrincipalHandle already is our pending
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// principalHandle.
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void UpdatePrincipalHandleForFrameID(const PrincipalHandle& aPrincipalHandle,
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const ImageContainer::FrameID& aFrameID);
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void UpdatePrincipalHandleForFrameIDLocked(
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const PrincipalHandle& aPrincipalHandle,
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const ImageContainer::FrameID& aFrameID) MOZ_REQUIRES(mMutex);
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void SetCurrentFrames(
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const gfx::IntSize& aIntrinsicSize,
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const nsTArray<ImageContainer::NonOwningImage>& aImages);
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// Make the current frame the only frame in the container, i.e. discard
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// all future frames.
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void ClearFutureFrames(TimeStamp aNow = TimeStamp::Now());
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// Time in seconds by which the last painted video frame was late by.
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// E.g. if the last painted frame should have been painted at time t,
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// but was actually painted at t+n, this returns n in seconds. Threadsafe.
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double GetFrameDelay();
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// Clear any resources that are not immediately necessary.
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void ClearCachedResources();
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// Returns a new frame ID for SetCurrentFrames(). The client must either
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// call this on only one thread or provide barriers. Do not use together
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// with SetCurrentFrame().
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ImageContainer::FrameID NewFrameID() { return ++mFrameID; }
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// Call on main thread
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enum { INVALIDATE_DEFAULT, INVALIDATE_FORCE };
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void Invalidate() { InvalidateWithFlags(INVALIDATE_DEFAULT); }
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void InvalidateWithFlags(uint32_t aFlags);
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ImageContainer* GetImageContainer();
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void ForgetElement() { mOwner = nullptr; }
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uint32_t GetDroppedImageCount() {
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MutexAutoLock lock(mMutex);
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return mImageContainer->GetDroppedImageCount();
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}
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Maybe<gfx::IntSize> CurrentIntrinsicSize() {
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MutexAutoLock lock(mMutex);
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return mIntrinsicSize;
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}
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protected:
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void SetCurrentFramesLocked(
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const gfx::IntSize& aIntrinsicSize,
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const nsTArray<ImageContainer::NonOwningImage>& aImages)
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MOZ_REQUIRES(mMutex);
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// Non-addreffed pointer to the owner. The owner calls ForgetElement
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// to clear this reference when the owner is destroyed.
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MediaDecoderOwner* mOwner;
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RefPtr<ImageContainer> mImageContainer;
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struct {
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// True when the Image size has changed since the last time Invalidate() was
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// called. When set, the next call to Invalidate() will ensure that the
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// frame is fully invalidated instead of just invalidating for the image
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// change in the ImageLayer.
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bool mImageSizeChanged = false;
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// The main thread mirror of the member of the same name below, in case it
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// has changed.
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// Set to some size when the intrinsic size has been changed by
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// SetCurrentFrame() since the last call to Invalidate().
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// The next call to Invalidate() will recalculate and update the intrinsic
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// size on the element, request a frame reflow and then reset this to
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// Nothing.
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Maybe<gfx::IntSize> mNewIntrinsicSize;
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} mMainThreadState;
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Mutex mMutex;
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// The intrinsic size is the ideal size which we should render the
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// ImageContainer's current Image at.
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// This can differ from the Image's actual size when the media resource
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// specifies that the Image should be stretched to have the correct aspect
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// ratio.
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Maybe<gfx::IntSize> mIntrinsicSize MOZ_GUARDED_BY(mMutex);
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// We maintain our own mFrameID which is auto-incremented at every
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// SetCurrentFrame() or NewFrameID() call.
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ImageContainer::FrameID mFrameID;
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// The last PrincipalHandle we notified mElement about.
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PrincipalHandle mLastPrincipalHandle MOZ_GUARDED_BY(mMutex);
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// The PrincipalHandle the client has notified us is changing with FrameID
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// mFrameIDForPendingPrincipalHandle.
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PrincipalHandle mPendingPrincipalHandle MOZ_GUARDED_BY(mMutex);
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// The FrameID for which mPendingPrincipal is first valid.
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ImageContainer::FrameID mFrameIDForPendingPrincipalHandle
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MOZ_GUARDED_BY(mMutex);
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const RefPtr<AbstractThread> mMainThread;
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};
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} // namespace mozilla
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#endif /* VIDEOFRAMECONTAINER_H_ */
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