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2f65cf28ae
WorkerRunnable no longer keeps a raw pointer(mWorkerPrivate) for the associated WorkerPrivate in this patch. Removing the WorkerRunnable::mWorkerPrivate needs to fix the following problems. 1. Thread assertions in WorkerRunnable::Dispatch() To fix this problem, the associated WorkerPrivate is as a parameter and passed to WorkerRunnable::Dispatch() for the dispatching thread assertions. This associated WorkerPrivate is also propagated to PreDispatch() and PostDispatch() for the children classes of WorkerRunnable() 2. Get the associated WorkerPrivate in WorkerRunnable::Run() for environment setup(GlobabObject, JSContext setting for the runnable) - For WorkerThreadRunnable Since WorkerThreadRunnable is supposed to run on the worker thread, it does not need to keep a raw pointer to WorkerPrivate as its class member. GetCurrentThreadWorkerPrivate() should always get the correct WorkerPrivate for WorkerThreadRunnable. - For WorkerParentThreadRunnable WorkerParentRef is introduced to keep a RefPtr<WorkerPrivate> for WorkerParentThreadRunnable instead of using a raw pointer. Checking the associated WorkerPrivate existence by WorkerParentRef at the beginning of WorkerParentThreadRunnable::Run(). If the Worker has already shut down, WorkerParentThreadRunnable cannot do anything with the associated WorkerPrivate, so WorkerParentThreadRunnable::Run() will return NS_OK directly but with a warning. The associated WorkerPrivate is also passed into WorkerRun(), PreRun(), and PostRun(), so the majority of implementations of child classes of WorkerRunnable do not need to be changed. If there are any cases in which the child classes of WorkerThreadRunnable/WorkerParentThreadRunnable want to keep the associated WorkerPrivate, they should use WorkerRefs instead of raw pointers. Depends on D205679 Differential Revision: https://phabricator.services.mozilla.com/D207039
267 lines
7.2 KiB
C++
267 lines
7.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/WorkerRef.h"
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#include "nsDebug.h"
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#include "WorkerRunnable.h"
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#include "WorkerPrivate.h"
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namespace mozilla::dom {
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namespace {
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// This runnable is used to release the StrongWorkerRef on the worker thread
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// when a ThreadSafeWorkerRef is released.
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class ReleaseRefControlRunnable final : public WorkerControlRunnable {
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public:
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ReleaseRefControlRunnable(WorkerPrivate* aWorkerPrivate,
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already_AddRefed<StrongWorkerRef> aRef)
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: WorkerControlRunnable("ReleaseRefControlRunnable"),
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mRef(std::move(aRef)) {
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MOZ_ASSERT(mRef);
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}
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bool PreDispatch(WorkerPrivate* aWorkerPrivate) override { return true; }
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void PostDispatch(WorkerPrivate* aWorkerPrivate,
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bool aDispatchResult) override {}
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bool WorkerRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate) override {
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mRef = nullptr;
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return true;
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}
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private:
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RefPtr<StrongWorkerRef> mRef;
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};
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} // namespace
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// ----------------------------------------------------------------------------
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// WorkerRef
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WorkerRef::WorkerRef(WorkerPrivate* aWorkerPrivate, const char* aName,
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bool aIsPreventingShutdown)
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:
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#ifdef DEBUG
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mDebugMutex("WorkerRef"),
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#endif
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mWorkerPrivate(aWorkerPrivate),
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mName(aName),
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mIsPreventingShutdown(aIsPreventingShutdown),
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mHolding(false) {
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MOZ_ASSERT(aWorkerPrivate);
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MOZ_ASSERT(aName);
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aWorkerPrivate->AssertIsOnWorkerThread();
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}
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WorkerRef::~WorkerRef() {
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NS_ASSERT_OWNINGTHREAD(WorkerRef);
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ReleaseWorker();
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}
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void WorkerRef::ReleaseWorker() {
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if (mHolding) {
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MOZ_ASSERT(mWorkerPrivate);
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if (mIsPreventingShutdown) {
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mWorkerPrivate->AssertIsNotPotentiallyLastGCCCRunning();
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}
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mWorkerPrivate->RemoveWorkerRef(this);
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mWorkerPrivate = nullptr;
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mHolding = false;
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}
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}
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bool WorkerRef::HoldWorker(WorkerStatus aStatus) {
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MOZ_ASSERT(mWorkerPrivate);
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MOZ_ASSERT(!mHolding);
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if (NS_WARN_IF(!mWorkerPrivate->AddWorkerRef(this, aStatus))) {
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return false;
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}
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mHolding = true;
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return true;
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}
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void WorkerRef::Notify() {
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NS_ASSERT_OWNINGTHREAD(WorkerRef);
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if (!mCallback) {
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return;
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}
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MoveOnlyFunction<void()> callback = std::move(mCallback);
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MOZ_ASSERT(!mCallback);
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callback();
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}
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// ----------------------------------------------------------------------------
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// WeakWorkerRef
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/* static */
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already_AddRefed<WeakWorkerRef> WeakWorkerRef::Create(
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WorkerPrivate* aWorkerPrivate, MoveOnlyFunction<void()>&& aCallback) {
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MOZ_ASSERT(aWorkerPrivate);
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aWorkerPrivate->AssertIsOnWorkerThread();
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RefPtr<WeakWorkerRef> ref = new WeakWorkerRef(aWorkerPrivate);
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if (!ref->HoldWorker(Canceling)) {
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return nullptr;
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}
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ref->mCallback = std::move(aCallback);
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return ref.forget();
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}
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WeakWorkerRef::WeakWorkerRef(WorkerPrivate* aWorkerPrivate)
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: WorkerRef(aWorkerPrivate, "WeakWorkerRef", false) {}
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WeakWorkerRef::~WeakWorkerRef() = default;
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void WeakWorkerRef::Notify() {
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MOZ_ASSERT(mHolding);
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MOZ_ASSERT(mWorkerPrivate);
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// Notify could drop the last reference to this object. We must keep it alive
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// in order to call ReleaseWorker() immediately after.
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RefPtr<WeakWorkerRef> kungFuGrip = this;
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WorkerRef::Notify();
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ReleaseWorker();
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}
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WorkerPrivate* WeakWorkerRef::GetPrivate() const {
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NS_ASSERT_OWNINGTHREAD(WeakWorkerRef);
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return mWorkerPrivate;
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}
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WorkerPrivate* WeakWorkerRef::GetUnsafePrivate() const {
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return mWorkerPrivate;
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}
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// ----------------------------------------------------------------------------
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// StrongWorkerRef
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/* static */
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already_AddRefed<StrongWorkerRef> StrongWorkerRef::Create(
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WorkerPrivate* const aWorkerPrivate, const char* const aName,
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MoveOnlyFunction<void()>&& aCallback) {
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if (RefPtr<StrongWorkerRef> ref =
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CreateImpl(aWorkerPrivate, aName, Canceling)) {
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ref->mCallback = std::move(aCallback);
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return ref.forget();
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}
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return nullptr;
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}
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/* static */
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already_AddRefed<StrongWorkerRef> StrongWorkerRef::CreateForcibly(
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WorkerPrivate* const aWorkerPrivate, const char* const aName) {
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return CreateImpl(aWorkerPrivate, aName, Killing);
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}
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/* static */
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already_AddRefed<StrongWorkerRef> StrongWorkerRef::CreateImpl(
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WorkerPrivate* const aWorkerPrivate, const char* const aName,
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WorkerStatus const aFailStatus) {
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MOZ_ASSERT(aWorkerPrivate);
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MOZ_ASSERT(aName);
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RefPtr<StrongWorkerRef> ref = new StrongWorkerRef(aWorkerPrivate, aName);
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if (!ref->HoldWorker(aFailStatus)) {
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return nullptr;
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}
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return ref.forget();
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}
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StrongWorkerRef::StrongWorkerRef(WorkerPrivate* aWorkerPrivate,
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const char* aName)
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: WorkerRef(aWorkerPrivate, aName, true) {}
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StrongWorkerRef::~StrongWorkerRef() = default;
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WorkerPrivate* StrongWorkerRef::Private() const {
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NS_ASSERT_OWNINGTHREAD(StrongWorkerRef);
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return mWorkerPrivate;
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}
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// ----------------------------------------------------------------------------
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// ThreadSafeWorkerRef
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ThreadSafeWorkerRef::ThreadSafeWorkerRef(StrongWorkerRef* aRef) : mRef(aRef) {
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MOZ_ASSERT(aRef);
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aRef->Private()->AssertIsOnWorkerThread();
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}
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ThreadSafeWorkerRef::~ThreadSafeWorkerRef() {
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// Let's release the StrongWorkerRef on the correct thread.
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if (!mRef->mWorkerPrivate->IsOnWorkerThread()) {
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WorkerPrivate* workerPrivate = mRef->mWorkerPrivate;
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RefPtr<ReleaseRefControlRunnable> r =
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new ReleaseRefControlRunnable(workerPrivate, mRef.forget());
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r->Dispatch(workerPrivate);
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return;
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}
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}
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WorkerPrivate* ThreadSafeWorkerRef::Private() const {
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return mRef->mWorkerPrivate;
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}
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// ----------------------------------------------------------------------------
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// IPCWorkerRef
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/* static */
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already_AddRefed<IPCWorkerRef> IPCWorkerRef::Create(
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WorkerPrivate* aWorkerPrivate, const char* aName,
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MoveOnlyFunction<void()>&& aCallback) {
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MOZ_ASSERT(aWorkerPrivate);
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aWorkerPrivate->AssertIsOnWorkerThread();
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RefPtr<IPCWorkerRef> ref = new IPCWorkerRef(aWorkerPrivate, aName);
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if (!ref->HoldWorker(Canceling)) {
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return nullptr;
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}
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ref->SetActorCount(1);
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ref->mCallback = std::move(aCallback);
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return ref.forget();
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}
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IPCWorkerRef::IPCWorkerRef(WorkerPrivate* aWorkerPrivate, const char* aName)
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: WorkerRef(aWorkerPrivate, aName, false), mActorCount(0) {}
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IPCWorkerRef::~IPCWorkerRef() {
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NS_ASSERT_OWNINGTHREAD(IPCWorkerRef);
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// explicit type convertion to avoid undefined behavior of uint32_t overflow.
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mWorkerPrivate->AdjustNonblockingCCBackgroundActorCount(
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(int32_t)-mActorCount);
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ReleaseWorker();
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};
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WorkerPrivate* IPCWorkerRef::Private() const {
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NS_ASSERT_OWNINGTHREAD(IPCWorkerRef);
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return mWorkerPrivate;
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}
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void IPCWorkerRef::SetActorCount(uint32_t aCount) {
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NS_ASSERT_OWNINGTHREAD(IPCWorkerRef);
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// explicit type convertion to avoid undefined behavior of uint32_t overflow.
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mWorkerPrivate->AdjustNonblockingCCBackgroundActorCount((int32_t)aCount -
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(int32_t)mActorCount);
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mActorCount = aCount;
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}
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} // namespace mozilla::dom
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