mirror of
https://github.com/mozilla/gecko-dev.git
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be6d95b423
Differential Revision: https://phabricator.services.mozilla.com/D178634
143 lines
5.0 KiB
C++
143 lines
5.0 KiB
C++
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 4; -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "SharedSurfaceDMABUF.h"
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#include "gfxPlatform.h"
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#include "GLContextEGL.h"
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#include "MozFramebuffer.h"
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#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/widget/DMABufLibWrapper.h"
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namespace mozilla::gl {
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static bool HasDmaBufExtensions(const GLContextEGL* gl) {
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const auto& egl = *(gl->mEgl);
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return egl.IsExtensionSupported(EGLExtension::EXT_image_dma_buf_import) &&
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egl.IsExtensionSupported(
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EGLExtension::EXT_image_dma_buf_import_modifiers) &&
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egl.IsExtensionSupported(EGLExtension::MESA_image_dma_buf_export);
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}
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/*static*/
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UniquePtr<SharedSurface_DMABUF> SharedSurface_DMABUF::Create(
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const SharedSurfaceDesc& desc) {
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const auto& gle = GLContextEGL::Cast(desc.gl);
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const auto& context = gle->mContext;
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const auto& egl = *(gle->mEgl);
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RefPtr<DMABufSurface> surface;
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UniquePtr<MozFramebuffer> fb;
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if (!HasDmaBufExtensions(gle) || !gfx::gfxVars::UseDMABufSurfaceExport()) {
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// Using MESA_image_dma_buf_export is not supported or it's broken.
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// Create dmabuf surface directly via GBM and create
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// EGLImage/framebuffer over it.
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const auto flags = static_cast<DMABufSurfaceFlags>(
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DMABUF_TEXTURE | DMABUF_USE_MODIFIERS | DMABUF_ALPHA);
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surface = DMABufSurfaceRGBA::CreateDMABufSurface(desc.size.width,
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desc.size.height, flags);
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if (!surface || !surface->CreateTexture(desc.gl)) {
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return nullptr;
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}
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const auto tex = surface->GetTexture();
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fb = MozFramebuffer::CreateForBacking(desc.gl, desc.size, 0, false,
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LOCAL_GL_TEXTURE_2D, tex);
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if (!fb) return nullptr;
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} else {
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// Use MESA_image_dma_buf_export to create EGLImage/framebuffer directly
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// and derive dmabuf from it.
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fb = MozFramebuffer::Create(desc.gl, desc.size, 0, false);
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if (!fb) return nullptr;
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const auto buffer = reinterpret_cast<EGLClientBuffer>(fb->ColorTex());
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const auto image =
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egl.fCreateImage(context, LOCAL_EGL_GL_TEXTURE_2D, buffer, nullptr);
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if (!image) return nullptr;
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surface = DMABufSurfaceRGBA::CreateDMABufSurface(
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desc.gl, image, desc.size.width, desc.size.height);
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if (!surface) return nullptr;
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}
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return AsUnique(new SharedSurface_DMABUF(desc, std::move(fb), surface));
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}
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SharedSurface_DMABUF::SharedSurface_DMABUF(const SharedSurfaceDesc& desc,
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UniquePtr<MozFramebuffer> fb,
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const RefPtr<DMABufSurface> surface)
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: SharedSurface(desc, std::move(fb)), mSurface(surface) {}
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SharedSurface_DMABUF::~SharedSurface_DMABUF() {
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const auto& gl = mDesc.gl;
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if (!gl || !gl->MakeCurrent()) {
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return;
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}
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mSurface->ReleaseTextures();
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}
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void SharedSurface_DMABUF::ProducerReleaseImpl() { mSurface->FenceSet(); }
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void SharedSurface_DMABUF::WaitForBufferOwnership() { mSurface->FenceWait(); }
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Maybe<layers::SurfaceDescriptor> SharedSurface_DMABUF::ToSurfaceDescriptor() {
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layers::SurfaceDescriptor desc;
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if (!mSurface->Serialize(desc)) return {};
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return Some(desc);
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}
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/*static*/
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UniquePtr<SurfaceFactory_DMABUF> SurfaceFactory_DMABUF::Create(GLContext& gl) {
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if (!widget::DMABufDevice::IsDMABufWebGLEnabled()) {
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return nullptr;
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}
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auto dmabufFactory = MakeUnique<SurfaceFactory_DMABUF>(gl);
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if (dmabufFactory->CanCreateSurface(gl)) {
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return dmabufFactory;
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}
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LOGDMABUF(
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("SurfaceFactory_DMABUF::Create() failed, fallback to SW buffers.\n"));
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widget::DMABufDevice::DisableDMABufWebGL();
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return nullptr;
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}
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bool SurfaceFactory_DMABUF::CanCreateSurface(GLContext& gl) {
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UniquePtr<SharedSurface> test =
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CreateShared(gfx::IntSize(1, 1), gfx::ColorSpace2::SRGB);
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if (!test) {
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LOGDMABUF((
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"SurfaceFactory_DMABUF::CanCreateSurface() failed to create surface."));
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return false;
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}
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auto desc = test->ToSurfaceDescriptor();
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if (!desc) {
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LOGDMABUF(
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("SurfaceFactory_DMABUF::CanCreateSurface() failed to serialize "
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"surface."));
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return false;
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}
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RefPtr<DMABufSurface> importedSurface =
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DMABufSurface::CreateDMABufSurface(*desc);
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if (!importedSurface) {
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LOGDMABUF((
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"SurfaceFactory_DMABUF::CanCreateSurface() failed to import surface."));
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return false;
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}
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if (!importedSurface->CreateTexture(&gl)) {
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LOGDMABUF(
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("SurfaceFactory_DMABUF::CanCreateSurface() failed to create texture "
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"over surface."));
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return false;
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}
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return true;
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}
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SurfaceFactory_DMABUF::SurfaceFactory_DMABUF(GLContext& gl)
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: SurfaceFactory({&gl, SharedSurfaceType::EGLSurfaceDMABUF,
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layers::TextureType::DMABUF, true}) {}
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} // namespace mozilla::gl
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