mirror of
https://github.com/mozilla/gecko-dev.git
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fd7b78a368
Depends on D196459 Differential Revision: https://phabricator.services.mozilla.com/D196860
130 lines
4.8 KiB
C++
130 lines
4.8 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef _GFXALPHARECOVERY_GENERIC_H_
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#define _GFXALPHARECOVERY_GENERIC_H_
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#include "gfxAlphaRecovery.h"
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#include "gfxImageSurface.h"
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#include "nsDebug.h"
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#include <xsimd/xsimd.hpp>
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template <typename Arch>
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bool gfxAlphaRecovery::RecoverAlphaGeneric(gfxImageSurface* blackSurf,
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const gfxImageSurface* whiteSurf) {
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mozilla::gfx::IntSize size = blackSurf->GetSize();
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if (size != whiteSurf->GetSize() ||
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(blackSurf->Format() != mozilla::gfx::SurfaceFormat::A8R8G8B8_UINT32 &&
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blackSurf->Format() != mozilla::gfx::SurfaceFormat::X8R8G8B8_UINT32) ||
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(whiteSurf->Format() != mozilla::gfx::SurfaceFormat::A8R8G8B8_UINT32 &&
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whiteSurf->Format() != mozilla::gfx::SurfaceFormat::X8R8G8B8_UINT32))
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return false;
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blackSurf->Flush();
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whiteSurf->Flush();
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unsigned char* blackData = blackSurf->Data();
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unsigned char* whiteData = whiteSurf->Data();
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if ((NS_PTR_TO_UINT32(blackData) & 0xf) !=
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(NS_PTR_TO_UINT32(whiteData) & 0xf) ||
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(blackSurf->Stride() - whiteSurf->Stride()) & 0xf) {
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// Cannot keep these in alignment.
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return false;
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}
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alignas(Arch::alignment()) static const uint8_t greenMaski[] = {
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0x00, 0xff, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
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0x00, 0xff, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
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};
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alignas(Arch::alignment()) static const uint8_t alphaMaski[] = {
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0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
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0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
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};
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using batch_type = xsimd::batch<uint8_t, Arch>;
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constexpr size_t batch_size = batch_type::size;
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static_assert(batch_size == 16);
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batch_type greenMask = batch_type::load_aligned(greenMaski);
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batch_type alphaMask = batch_type::load_aligned(alphaMaski);
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for (int32_t i = 0; i < size.height; ++i) {
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int32_t j = 0;
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// Loop single pixels until at 4 byte alignment.
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while (NS_PTR_TO_UINT32(blackData) & 0xf && j < size.width) {
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*((uint32_t*)blackData) =
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RecoverPixel(*reinterpret_cast<uint32_t*>(blackData),
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*reinterpret_cast<uint32_t*>(whiteData));
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blackData += 4;
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whiteData += 4;
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j++;
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}
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// This extra loop allows the compiler to do some more clever registry
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// management and makes it about 5% faster than with only the 4 pixel
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// at a time loop.
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for (; j < size.width - 8; j += 8) {
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auto black1 = batch_type::load_aligned(blackData);
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auto white1 = batch_type::load_aligned(whiteData);
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auto black2 = batch_type::load_aligned(blackData + batch_size);
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auto white2 = batch_type::load_aligned(whiteData + batch_size);
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// Execute the same instructions as described in RecoverPixel, only
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// using an SSE2 packed saturated subtract.
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white1 = xsimd::ssub(white1, black1);
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white2 = xsimd::ssub(white2, black2);
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white1 = xsimd::ssub(greenMask, white1);
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white2 = xsimd::ssub(greenMask, white2);
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// Producing the final black pixel in an XMM register and storing
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// that is actually faster than doing a masked store since that
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// does an unaligned storage. We have the black pixel in a register
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// anyway.
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black1 = xsimd::bitwise_andnot(black1, alphaMask);
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black2 = xsimd::bitwise_andnot(black2, alphaMask);
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white1 = xsimd::slide_left<2>(white1);
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white2 = xsimd::slide_left<2>(white2);
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white1 &= alphaMask;
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white2 &= alphaMask;
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black1 |= white1;
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black2 |= white2;
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black1.store_aligned(blackData);
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black2.store_aligned(blackData + batch_size);
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blackData += 2 * batch_size;
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whiteData += 2 * batch_size;
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}
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for (; j < size.width - 4; j += 4) {
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auto black = batch_type::load_aligned(blackData);
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auto white = batch_type::load_aligned(whiteData);
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white = xsimd::ssub(white, black);
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white = xsimd::ssub(greenMask, white);
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black = xsimd::bitwise_andnot(black, alphaMask);
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white = xsimd::slide_left<2>(white);
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white &= alphaMask;
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black |= white;
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black.store_aligned(blackData);
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blackData += batch_size;
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whiteData += batch_size;
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}
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// Loop single pixels until we're done.
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while (j < size.width) {
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*((uint32_t*)blackData) =
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RecoverPixel(*reinterpret_cast<uint32_t*>(blackData),
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*reinterpret_cast<uint32_t*>(whiteData));
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blackData += 4;
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whiteData += 4;
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j++;
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}
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blackData += blackSurf->Stride() - j * 4;
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whiteData += whiteSurf->Stride() - j * 4;
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}
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blackSurf->MarkDirty();
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return true;
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}
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#endif
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