gecko-dev/gfx/wr
Jamie Nicol 5d2a68fda0 Bug 1932416 - Avoid shader miscompile due to if statement on Adreno devices. r=gfx-reviewers,nical
The brush_image shader handles normalized input UV coordinates by
first unnormalizing them if the flag is set, allowing the same logic
to be used subsequently regardless of whether the flag is
set. Unfortunately this appears to cause a miscompilation in the
REPETITION variant of the shader on some Adreno devices. Removing the
additional branch by replacing the if statement with a mix() avoids
the issue.

Differential Revision: https://phabricator.services.mozilla.com/D229796
2024-11-21 15:45:51 +00:00
..
ci-scripts
example-compositor
examples Bug 1913568 - Add support for normalized UV coordinates to webrender. r=gfx-reviewers,nical 2024-09-09 14:06:26 +00:00
fog
glsl-to-cxx
peek-poke Bug 1929683 - Address clippy lints in peek-poke. r=gfx-reviewers,gw 2024-11-18 09:57:15 +00:00
swgl Bug 1917964 - Use __builtin_convertvector and __builtin_shufflevector on GCC when available. r=aosmond 2024-09-13 14:55:30 +00:00
webrender Bug 1932416 - Avoid shader miscompile due to if statement on Adreno devices. r=gfx-reviewers,nical 2024-11-21 15:45:51 +00:00
webrender_api Bug 1929683 - Fix some trivial clippy lints in webrender_api. r=gfx-reviewers,gw 2024-11-18 09:57:14 +00:00
webrender_build Bug 1929683 - Address clippy lints in webrender_build. r=gfx-reviewers,gw 2024-11-18 09:57:16 +00:00
wr_glyph_rasterizer Bug 1625606 - Use Skia's mac font smoothing handling. r=aosmond 2024-11-19 18:38:48 +00:00
wr_malloc_size_of Bug 1903993 - Use the SPDX license format for mozilla-central-managed crates r=emilio 2024-06-24 10:23:39 +00:00
wrench Bug 1625606 - Use Skia's mac font smoothing handling. r=aosmond 2024-11-19 18:38:48 +00:00
.gitignore
.taskcluster.yml
Cargo.lock Bug 1928630 - Vendor Glean SDK v62.0.0 r=janerik,supply-chain-reviewers,mach-reviewers,android-reviewers,ahal,boek 2024-11-11 13:07:47 +00:00
Cargo.toml Bug 1928630 - Vendor Glean SDK v62.0.0 r=janerik,supply-chain-reviewers,mach-reviewers,android-reviewers,ahal,boek 2024-11-11 13:07:47 +00:00
LICENSE
README.md
rustfmt.toml
servo-tidy.toml Bug 1927932 - Update mozangle in wrench to 0.5.2. r=gfx-reviewers,lsalzman 2024-11-05 19:18:18 +00:00

WebRender

Version

WebRender is a GPU-based 2D rendering engine written in Rust. Firefox, the research web browser Servo, and other GUI frameworks draw with it. It currently uses the OpenGL API internally.

Note that the canonical home for this code is in gfx/wr folder of the mozilla-central repository at https://hg.mozilla.org/mozilla-central. The Github repository at https://github.com/servo/webrender should be considered a downstream mirror, although it contains additional metadata (such as Github wiki pages) that do not exist in mozilla-central. Pull requests against the Github repository are still being accepted, although once reviewed, they will be landed on mozilla-central first and then mirrored back. If you are familiar with the mozilla-central contribution workflow, filing bugs in Bugzilla and submitting patches there would be preferred.

Update as a Dependency

After updating shaders in WebRender, go to servo and:

  • Go to the servo directory and do ./mach update-cargo -p webrender
  • Create a pull request to servo

Use WebRender with Servo

To use a local copy of WebRender with servo, go to your servo build directory and:

  • Edit Cargo.toml
  • Add at the end of the file:
[patch."https://github.com/servo/webrender"]
"webrender" = { path = "<path>/webrender" }
"webrender_api" = { path = "<path>/webrender_api" }

where <path> is the path to your local copy of WebRender.

  • Build as normal

Documentation

The Wiki has a few pages describing the internals and conventions of WebRender.

Testing

Tests run using OSMesa to get consistent rendering across platforms.

Still there may be differences depending on font libraries on your system, for example.

See this gist for how to make the text tests useful in Fedora, for example.