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515689e933
When compiled with -std=c++17, u8"" string literals have type `const char[]`. When compiled with -std=c++20, u8"" string literals have type `const char8_t[]`. This patch adds the minimum char8_t overloads needed to compile Firefox with -std=c++20. If we want to use char8_t in more code or replace `Utf8Unit` with char8_t, that will require an extensive redesign of MFBT's and xpcom's string classes after we update from -std=c++17 to c++20. Differential Revision: https://phabricator.services.mozilla.com/D201672
597 lines
25 KiB
C++
597 lines
25 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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* UTF-8-related functionality, including a type-safe structure representing a
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* UTF-8 code unit.
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*/
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#ifndef mozilla_Utf8_h
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#define mozilla_Utf8_h
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#include "mozilla/Casting.h" // for mozilla::AssertedCast
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#include "mozilla/Likely.h" // for MOZ_UNLIKELY
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#include "mozilla/Maybe.h" // for mozilla::Maybe
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#include "mozilla/Span.h" // for mozilla::Span
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#include "mozilla/TextUtils.h" // for mozilla::IsAscii and via Latin1.h for
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// encoding_rs_mem.h and MOZ_HAS_JSRUST.
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#include "mozilla/Types.h" // for MFBT_API
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#include <limits> // for std::numeric_limits
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#include <limits.h> // for CHAR_BIT
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#include <stddef.h> // for size_t
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#include <stdint.h> // for uint8_t
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#if MOZ_HAS_JSRUST()
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// Can't include mozilla/Encoding.h here.
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extern "C" {
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// Declared as uint8_t instead of char to match declaration in another header.
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size_t encoding_utf8_valid_up_to(uint8_t const* buffer, size_t buffer_len);
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}
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#else
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namespace mozilla {
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namespace detail {
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extern MFBT_API bool IsValidUtf8(const void* aCodeUnits, size_t aCount);
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}; // namespace detail
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}; // namespace mozilla
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#endif // MOZ_HAS_JSRUST
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namespace mozilla {
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union Utf8Unit;
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static_assert(CHAR_BIT == 8,
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"Utf8Unit won't work so well with non-octet chars");
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/**
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* A code unit within a UTF-8 encoded string. (A code unit is the smallest
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* unit within the Unicode encoding of a string. For UTF-8 this is an 8-bit
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* number; for UTF-16 it would be a 16-bit number.)
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*
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* This is *not* the same as a single code point: in UTF-8, non-ASCII code
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* points are constituted by multiple code units.
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*/
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union Utf8Unit {
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private:
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// Utf8Unit is a union wrapping a raw |char|. The C++ object model and C++
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// requirements as to how objects may be accessed with respect to their actual
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// types (almost?) uniquely compel this choice.
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//
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// Our requirements for a UTF-8 code unit representation are:
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//
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// 1. It must be "compatible" with C++ character/string literals that use
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// the UTF-8 encoding. Given a properly encoded C++ literal, you should
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// be able to use |Utf8Unit| and friends to access it; given |Utf8Unit|
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// and friends (particularly UnicodeData), you should be able to access
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// C++ character types for their contents.
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// 2. |Utf8Unit| and friends must convert to/from |char| and |char*| only by
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// explicit operation.
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// 3. |Utf8Unit| must participate in overload resolution and template type
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// equivalence (that is, given |template<class> class X|, when |X<T>| and
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// |X<U>| are the same type) distinctly from the C++ character types.
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//
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// And a few nice-to-haves (at least for the moment):
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//
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// 4. The representation should use unsigned numbers, to avoid undefined
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// behavior that can arise with signed types, and because Unicode code
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// points and code units are unsigned.
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// 5. |Utf8Unit| and friends should be convertible to/from |unsigned char|
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// and |unsigned char*|, for APIs that (because of #4 above) use those
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// types as the "natural" choice for UTF-8 data.
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//
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// #1 requires that |Utf8Unit| "incorporate" a C++ character type: one of
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// |{,{un,}signed} char|.[0] |uint8_t| won't work because it might not be a
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// C++ character type.
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//
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// #2 and #3 mean that |Utf8Unit| can't *be* such a type (or a typedef to one:
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// typedefs don't generate *new* types, just type aliases). This requires a
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// compound type.
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//
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// The ultimate representation (and character type in it) is constrained by
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// C++14 [basic.lval]p10 that defines how objects may be accessed, with
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// respect to the dynamic type in memory and the actual type used to access
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// them. It reads:
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//
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// If a program attempts to access the stored value of an object
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// through a glvalue of other than one of the following types the
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// behavior is undefined:
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//
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// 1. the dynamic type of the object,
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// 2. a cv-qualified version of the dynamic type of the object,
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// ...other types irrelevant here...
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// 3. an aggregate or union type that includes one of the
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// aforementioned types among its elements or non-static data
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// members (including, recursively, an element or non-static
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// data member of a subaggregate or contained union),
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// ...more irrelevant types...
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// 4. a char or unsigned char type.
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//
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// Accessing (wrapped) UTF-8 data as |char|/|unsigned char| is allowed no
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// matter the representation by #4. (Briefly set aside what values are seen.)
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// (And #2 allows |const| on either the dynamic type or the accessing type.)
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// (|signed char| is really only useful for small signed numbers, not
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// characters, so we ignore it.)
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//
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// If we interpret contents as |char|/|unsigned char| contrary to the actual
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// type stored there, what happens? C++14 [basic.fundamental]p1 requires
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// character types be identically aligned/sized; C++14 [basic.fundamental]p3
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// requires |signed char| and |unsigned char| have the same value
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// representation. C++ doesn't require identical bitwise representation, tho.
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// Practically we could assume it, but this verges on C++ spec bits best not
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// *relied* on for correctness, if possible.
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//
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// So we don't expose |Utf8Unit|'s contents as |unsigned char*|: only |char|
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// and |char*|. Instead we safely expose |unsigned char| by fully-defined
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// *integral conversion* (C++14 [conv.integral]p2). Integral conversion from
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// |unsigned char| → |char| has only implementation-defined behavior. It'd be
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// better not to depend on that, but given twos-complement won, it should be
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// okay. (Also |unsigned char*| is awkward enough to work with for strings
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// that it probably doesn't appear in string manipulation much anyway, only in
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// places that should really use |Utf8Unit| directly.)
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//
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// The opposite direction -- interpreting |char| or |char*| data through
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// |Utf8Unit| -- isn't tricky as long as |Utf8Unit| contains a |char| as
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// decided above, using #3. An "aggregate or union" will work that contains a
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// |char|. Oddly, an aggregate won't work: C++14 [dcl.init.aggr]p1 says
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// aggregates must have "no private or protected non-static data members", and
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// we want to keep the inner |char| hidden. So a |struct| is out, and only
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// |union| remains.
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//
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// (Enums are not "an aggregate or union type", so [maybe surprisingly] we
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// can't make |Utf8Unit| an enum class with |char| underlying type, because we
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// are given no license to treat |char| memory as such an |enum|'s memory.)
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//
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// Therefore |Utf8Unit| is a union type with a |char| non-static data member.
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// This satisfies all our requirements. It also supports the nice-to-haves of
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// creating a |Utf8Unit| from an |unsigned char|, and being convertible to
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// |unsigned char|. It doesn't satisfy the nice-to-haves of using an
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// |unsigned char| internally, nor of letting us wrap an existing
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// |unsigned char| or pointer to one. We probably *could* do these, if we
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// were willing to rely harder on implementation-defined behaviors, but for
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// now we privilege C++'s main character type over some conceptual purity.
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//
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// 0. There's a proposal for a UTF-8 character type distinct from the existing
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// C++ narrow character types:
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//
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// http://open-std.org/JTC1/SC22/WG21/docs/papers/2016/p0482r0.html
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//
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// but it hasn't been standardized (and might never be), and none of the
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// compilers we really care about have implemented it. Maybe someday we
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// can change our implementation to it without too much trouble, if we're
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// lucky...
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char mValue = '\0';
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public:
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Utf8Unit() = default;
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explicit constexpr Utf8Unit(char aUnit) : mValue(aUnit) {}
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explicit constexpr Utf8Unit(unsigned char aUnit)
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: mValue(static_cast<char>(aUnit)) {
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// Per the above comment, the prior cast is integral conversion with
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// implementation-defined semantics, and we regretfully but unavoidably
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// assume the conversion does what we want it to.
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}
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#ifdef __cpp_char8_t
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explicit constexpr Utf8Unit(char8_t aUnit)
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: mValue(static_cast<char>(aUnit)) {}
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#endif
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constexpr bool operator==(const Utf8Unit& aOther) const {
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return mValue == aOther.mValue;
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}
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constexpr bool operator!=(const Utf8Unit& aOther) const {
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return !(*this == aOther);
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}
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/** Convert a UTF-8 code unit to a raw char. */
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constexpr char toChar() const {
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// Only a |char| is ever permitted to be written into this location, so this
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// is both permissible and returns the desired value.
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return mValue;
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}
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/** Convert a UTF-8 code unit to a raw unsigned char. */
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constexpr unsigned char toUnsignedChar() const {
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// Per the above comment, this is well-defined integral conversion.
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return static_cast<unsigned char>(mValue);
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}
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/** Convert a UTF-8 code unit to a uint8_t. */
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constexpr uint8_t toUint8() const {
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// Per the above comment, this is well-defined integral conversion.
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return static_cast<uint8_t>(mValue);
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}
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// We currently don't expose |&mValue|. |UnicodeData| sort of does, but
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// that's a somewhat separate concern, justified in different comments in
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// that other code.
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};
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/**
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* Reinterpret the address of a UTF-8 code unit as |const unsigned char*|.
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*
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* Assuming proper backing has been set up, the resulting |const unsigned char*|
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* may validly be dereferenced.
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*
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* No access is provided to mutate this underlying memory as |unsigned char|.
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* Presently memory inside |Utf8Unit| is *only* stored as |char|, and we are
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* loath to offer a way to write non-|char| data until absolutely necessary.
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*/
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inline const unsigned char* Utf8AsUnsignedChars(const Utf8Unit* aUnits) {
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static_assert(sizeof(Utf8Unit) == sizeof(unsigned char),
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"sizes must match to permissibly reinterpret_cast<>");
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static_assert(alignof(Utf8Unit) == alignof(unsigned char),
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"alignment must match to permissibly reinterpret_cast<>");
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// The static_asserts above only enable the reinterpret_cast<> to occur.
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//
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// Dereferencing the resulting pointer is a separate question. Any object's
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// memory may be interpreted as |unsigned char| per C++11 [basic.lval]p10, but
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// this doesn't guarantee what values will be observed. If |char| is
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// implemented to act like |unsigned char|, we're good to go: memory for the
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// |char| in |Utf8Unit| acts as we need. But if |char| is implemented to act
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// like |signed char|, dereferencing produces the right value only if the
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// |char| types all use two's-complement representation. Every modern
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// compiler does this, and there's a C++ proposal to standardize it.
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// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p0907r0.html So
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// *technically* this is implementation-defined -- but everyone does it and
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// this behavior is being standardized.
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return reinterpret_cast<const unsigned char*>(aUnits);
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}
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/** Returns true iff |aUnit| is an ASCII value. */
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constexpr bool IsAscii(Utf8Unit aUnit) {
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return IsAscii(aUnit.toUnsignedChar());
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}
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/**
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* Return true if the given span of memory consists of a valid UTF-8
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* string and false otherwise.
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*
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* The string *may* contain U+0000 NULL code points.
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*/
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inline bool IsUtf8(mozilla::Span<const char> aString) {
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#if MOZ_HAS_JSRUST()
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size_t length = aString.Length();
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const uint8_t* ptr = reinterpret_cast<const uint8_t*>(aString.Elements());
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// For short strings, the function call is a pessimization, and the SIMD
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// code won't have a chance to kick in anyway.
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if (length < 16) {
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for (size_t i = 0; i < length; i++) {
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if (ptr[i] >= 0x80U) {
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ptr += i;
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length -= i;
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goto end;
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}
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}
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return true;
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}
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end:
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return length == encoding_utf8_valid_up_to(ptr, length);
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#else
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return detail::IsValidUtf8(aString.Elements(), aString.Length());
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#endif
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}
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#if MOZ_HAS_JSRUST()
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// See Latin1.h for conversions between Latin1 and UTF-8.
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/**
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* Returns the index of the start of the first malformed byte
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* sequence or the length of the string if there are none.
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*/
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inline size_t Utf8ValidUpTo(mozilla::Span<const char> aString) {
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return encoding_utf8_valid_up_to(
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reinterpret_cast<const uint8_t*>(aString.Elements()), aString.Length());
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}
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/**
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* Converts potentially-invalid UTF-16 to UTF-8 replacing lone surrogates
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* with the REPLACEMENT CHARACTER.
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*
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* The length of aDest must be at least the length of aSource times three.
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*
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* Returns the number of code units written.
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*/
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inline size_t ConvertUtf16toUtf8(mozilla::Span<const char16_t> aSource,
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mozilla::Span<char> aDest) {
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return encoding_mem_convert_utf16_to_utf8(
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aSource.Elements(), aSource.Length(), aDest.Elements(), aDest.Length());
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}
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/**
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* Converts potentially-invalid UTF-8 to UTF-16 replacing malformed byte
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* sequences with the REPLACEMENT CHARACTER with potentially insufficient
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* output space.
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*
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* Returns the number of code units read and the number of bytes written.
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*
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* If the output isn't large enough, not all input is consumed.
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*
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* The conversion is guaranteed to be complete if the length of aDest is
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* at least the length of aSource times three.
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*
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* The output is always valid UTF-8 ending on scalar value boundary
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* even in the case of partial conversion.
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*
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* The semantics of this function match the semantics of
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* TextEncoder.encodeInto.
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* https://encoding.spec.whatwg.org/#dom-textencoder-encodeinto
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*/
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inline std::tuple<size_t, size_t> ConvertUtf16toUtf8Partial(
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mozilla::Span<const char16_t> aSource, mozilla::Span<char> aDest) {
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size_t srcLen = aSource.Length();
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size_t dstLen = aDest.Length();
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encoding_mem_convert_utf16_to_utf8_partial(aSource.Elements(), &srcLen,
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aDest.Elements(), &dstLen);
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return std::make_tuple(srcLen, dstLen);
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}
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/**
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* Converts potentially-invalid UTF-8 to UTF-16 replacing malformed byte
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* sequences with the REPLACEMENT CHARACTER.
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*
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* Returns the number of code units written.
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*
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* The length of aDest must be at least one greater than the length of aSource
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* even though the last slot isn't written to.
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*
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* If you know that the input is valid for sure, use
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* UnsafeConvertValidUtf8toUtf16() instead.
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*/
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inline size_t ConvertUtf8toUtf16(mozilla::Span<const char> aSource,
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mozilla::Span<char16_t> aDest) {
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return encoding_mem_convert_utf8_to_utf16(
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aSource.Elements(), aSource.Length(), aDest.Elements(), aDest.Length());
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}
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/**
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* Converts known-valid UTF-8 to UTF-16. If the input might be invalid,
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* use ConvertUtf8toUtf16() or ConvertUtf8toUtf16WithoutReplacement() instead.
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*
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* Returns the number of code units written.
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*
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* The length of aDest must be at least the length of aSource.
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*/
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inline size_t UnsafeConvertValidUtf8toUtf16(mozilla::Span<const char> aSource,
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mozilla::Span<char16_t> aDest) {
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return encoding_mem_convert_str_to_utf16(aSource.Elements(), aSource.Length(),
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aDest.Elements(), aDest.Length());
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}
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/**
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* Converts potentially-invalid UTF-8 to valid UTF-16 signaling on error.
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*
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* Returns the number of code units written or `mozilla::Nothing` if the
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* input was invalid.
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*
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* The length of the destination buffer must be at least the length of the
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* source buffer.
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*
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* When the input was invalid, some output may have been written.
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*
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* If you know that the input is valid for sure, use
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* UnsafeConvertValidUtf8toUtf16() instead.
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*/
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inline mozilla::Maybe<size_t> ConvertUtf8toUtf16WithoutReplacement(
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mozilla::Span<const char> aSource, mozilla::Span<char16_t> aDest) {
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size_t written = encoding_mem_convert_utf8_to_utf16_without_replacement(
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aSource.Elements(), aSource.Length(), aDest.Elements(), aDest.Length());
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if (MOZ_UNLIKELY(written == std::numeric_limits<size_t>::max())) {
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return mozilla::Nothing();
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}
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return mozilla::Some(written);
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}
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#endif // MOZ_HAS_JSRUST
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/**
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* Returns true iff |aUnit| is a UTF-8 trailing code unit matching the pattern
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* 0b10xx'xxxx.
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*/
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inline bool IsTrailingUnit(Utf8Unit aUnit) {
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return (aUnit.toUint8() & 0b1100'0000) == 0b1000'0000;
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}
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/**
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* Given |aLeadUnit| that is a non-ASCII code unit, a pointer to an |Iter aIter|
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* that (initially) itself points one unit past |aLeadUnit|, and
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* |const EndIter& aEnd| that denotes the end of the UTF-8 data when compared
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* against |*aIter| using |aEnd - *aIter|:
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*
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* If |aLeadUnit| and subsequent code units computed using |*aIter| (up to
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* |aEnd|) encode a valid code point -- not exceeding Unicode's range, not a
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* surrogate, in shortest form -- then return Some(that code point) and advance
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* |*aIter| past those code units.
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*
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* Otherwise decrement |*aIter| (so that it points at |aLeadUnit|) and return
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* Nothing().
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*
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* |Iter| and |EndIter| are generalized concepts most easily understood as if
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* they were |const char*|, |const unsigned char*|, or |const Utf8Unit*|:
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* iterators that when dereferenced can be used to construct a |Utf8Unit| and
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* that can be compared and modified in certain limited ways. (Carefully note
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* that this function mutates |*aIter|.) |Iter| and |EndIter| are template
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* parameters to support more-complicated adaptor iterators.
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*
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* The template parameters after |Iter| allow users to implement custom handling
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* for various forms of invalid UTF-8. A version of this function that defaults
|
|
* all such handling to no-ops is defined below this function. To learn how to
|
|
* define your own custom handling, consult the implementation of that function,
|
|
* which documents exactly how custom handler functors are invoked.
|
|
*
|
|
* This function is MOZ_ALWAYS_INLINE: if you don't need that, use the version
|
|
* of this function without the "Inline" suffix on the name.
|
|
*/
|
|
template <typename Iter, typename EndIter, class OnBadLeadUnit,
|
|
class OnNotEnoughUnits, class OnBadTrailingUnit, class OnBadCodePoint,
|
|
class OnNotShortestForm>
|
|
MOZ_ALWAYS_INLINE Maybe<char32_t> DecodeOneUtf8CodePointInline(
|
|
const Utf8Unit aLeadUnit, Iter* aIter, const EndIter& aEnd,
|
|
OnBadLeadUnit aOnBadLeadUnit, OnNotEnoughUnits aOnNotEnoughUnits,
|
|
OnBadTrailingUnit aOnBadTrailingUnit, OnBadCodePoint aOnBadCodePoint,
|
|
OnNotShortestForm aOnNotShortestForm) {
|
|
MOZ_ASSERT(Utf8Unit((*aIter)[-1]) == aLeadUnit);
|
|
|
|
char32_t n = aLeadUnit.toUint8();
|
|
MOZ_ASSERT(!IsAscii(n));
|
|
|
|
// |aLeadUnit| determines the number of trailing code units in the code point
|
|
// and the bits of |aLeadUnit| that contribute to the code point's value.
|
|
uint8_t remaining;
|
|
uint32_t min;
|
|
if ((n & 0b1110'0000) == 0b1100'0000) {
|
|
remaining = 1;
|
|
min = 0x80;
|
|
n &= 0b0001'1111;
|
|
} else if ((n & 0b1111'0000) == 0b1110'0000) {
|
|
remaining = 2;
|
|
min = 0x800;
|
|
n &= 0b0000'1111;
|
|
} else if ((n & 0b1111'1000) == 0b1111'0000) {
|
|
remaining = 3;
|
|
min = 0x10000;
|
|
n &= 0b0000'0111;
|
|
} else {
|
|
*aIter -= 1;
|
|
aOnBadLeadUnit();
|
|
return Nothing();
|
|
}
|
|
|
|
// If the code point would require more code units than remain, the encoding
|
|
// is invalid.
|
|
auto actual = aEnd - *aIter;
|
|
if (MOZ_UNLIKELY(actual < remaining)) {
|
|
*aIter -= 1;
|
|
aOnNotEnoughUnits(AssertedCast<uint8_t>(actual + 1), remaining + 1);
|
|
return Nothing();
|
|
}
|
|
|
|
for (uint8_t i = 0; i < remaining; i++) {
|
|
const Utf8Unit unit(*(*aIter)++);
|
|
|
|
// Every non-leading code unit in properly encoded UTF-8 has its high
|
|
// bit set and the next-highest bit unset.
|
|
if (MOZ_UNLIKELY(!IsTrailingUnit(unit))) {
|
|
uint8_t unitsObserved = i + 1 + 1;
|
|
*aIter -= unitsObserved;
|
|
aOnBadTrailingUnit(unitsObserved);
|
|
return Nothing();
|
|
}
|
|
|
|
// The code point being encoded is the concatenation of all the
|
|
// unconstrained bits.
|
|
n = (n << 6) | (unit.toUint8() & 0b0011'1111);
|
|
}
|
|
|
|
// UTF-16 surrogates and values outside the Unicode range are invalid.
|
|
if (MOZ_UNLIKELY(n > 0x10FFFF || (0xD800 <= n && n <= 0xDFFF))) {
|
|
uint8_t unitsObserved = remaining + 1;
|
|
*aIter -= unitsObserved;
|
|
aOnBadCodePoint(n, unitsObserved);
|
|
return Nothing();
|
|
}
|
|
|
|
// Overlong code points are also invalid.
|
|
if (MOZ_UNLIKELY(n < min)) {
|
|
uint8_t unitsObserved = remaining + 1;
|
|
*aIter -= unitsObserved;
|
|
aOnNotShortestForm(n, unitsObserved);
|
|
return Nothing();
|
|
}
|
|
|
|
return Some(n);
|
|
}
|
|
|
|
/**
|
|
* Identical to the above function, but not forced to be instantiated inline --
|
|
* the compiler is permitted to common up separate invocations if it chooses.
|
|
*/
|
|
template <typename Iter, typename EndIter, class OnBadLeadUnit,
|
|
class OnNotEnoughUnits, class OnBadTrailingUnit, class OnBadCodePoint,
|
|
class OnNotShortestForm>
|
|
inline Maybe<char32_t> DecodeOneUtf8CodePoint(
|
|
const Utf8Unit aLeadUnit, Iter* aIter, const EndIter& aEnd,
|
|
OnBadLeadUnit aOnBadLeadUnit, OnNotEnoughUnits aOnNotEnoughUnits,
|
|
OnBadTrailingUnit aOnBadTrailingUnit, OnBadCodePoint aOnBadCodePoint,
|
|
OnNotShortestForm aOnNotShortestForm) {
|
|
return DecodeOneUtf8CodePointInline(aLeadUnit, aIter, aEnd, aOnBadLeadUnit,
|
|
aOnNotEnoughUnits, aOnBadTrailingUnit,
|
|
aOnBadCodePoint, aOnNotShortestForm);
|
|
}
|
|
|
|
/**
|
|
* Like the always-inlined function above, but with no-op behavior from all
|
|
* trailing if-invalid notifier functors.
|
|
*
|
|
* This function is MOZ_ALWAYS_INLINE: if you don't need that, use the version
|
|
* of this function without the "Inline" suffix on the name.
|
|
*/
|
|
template <typename Iter, typename EndIter>
|
|
MOZ_ALWAYS_INLINE Maybe<char32_t> DecodeOneUtf8CodePointInline(
|
|
const Utf8Unit aLeadUnit, Iter* aIter, const EndIter& aEnd) {
|
|
// aOnBadLeadUnit is called when |aLeadUnit| itself is an invalid lead unit in
|
|
// a multi-unit code point. It is passed no arguments: the caller already has
|
|
// |aLeadUnit| on hand, so no need to provide it again.
|
|
auto onBadLeadUnit = []() {};
|
|
|
|
// aOnNotEnoughUnits is called when |aLeadUnit| properly indicates a code
|
|
// point length, but there aren't enough units from |*aIter| to |aEnd| to
|
|
// satisfy that length. It is passed the number of code units actually
|
|
// available (according to |aEnd - *aIter|) and the number of code units that
|
|
// |aLeadUnit| indicates are needed. Both numbers include the contribution
|
|
// of |aLeadUnit| itself: so |aUnitsAvailable <= 3|, |aUnitsNeeded <= 4|, and
|
|
// |aUnitsAvailable < aUnitsNeeded|. As above, it also is not passed the lead
|
|
// code unit.
|
|
auto onNotEnoughUnits = [](uint8_t aUnitsAvailable, uint8_t aUnitsNeeded) {};
|
|
|
|
// aOnBadTrailingUnit is called when one of the trailing code units implied by
|
|
// |aLeadUnit| doesn't match the 0b10xx'xxxx bit pattern that all UTF-8
|
|
// trailing code units must satisfy. It is passed the total count of units
|
|
// observed (including |aLeadUnit|). The bad trailing code unit will
|
|
// conceptually be at |(*aIter)[aUnitsObserved - 1]| if this functor is
|
|
// called, and so |aUnitsObserved <= 4|.
|
|
auto onBadTrailingUnit = [](uint8_t aUnitsObserved) {};
|
|
|
|
// aOnBadCodePoint is called when a structurally-correct code point encoding
|
|
// is found, but the *value* that is encoded is not a valid code point: either
|
|
// because it exceeded the U+10FFFF Unicode maximum code point, or because it
|
|
// was a UTF-16 surrogate. It is passed the non-code point value and the
|
|
// number of code units used to encode it.
|
|
auto onBadCodePoint = [](char32_t aBadCodePoint, uint8_t aUnitsObserved) {};
|
|
|
|
// aOnNotShortestForm is called when structurally-correct encoding is found,
|
|
// but the encoded value should have been encoded in fewer code units (e.g.
|
|
// mis-encoding U+0000 as 0b1100'0000 0b1000'0000 in two code units instead of
|
|
// as 0b0000'0000). It is passed the mis-encoded code point (which will be
|
|
// valid and not a surrogate) and the count of code units that mis-encoded it.
|
|
auto onNotShortestForm = [](char32_t aBadCodePoint, uint8_t aUnitsObserved) {
|
|
};
|
|
|
|
return DecodeOneUtf8CodePointInline(aLeadUnit, aIter, aEnd, onBadLeadUnit,
|
|
onNotEnoughUnits, onBadTrailingUnit,
|
|
onBadCodePoint, onNotShortestForm);
|
|
}
|
|
|
|
/**
|
|
* Identical to the above function, but not forced to be instantiated inline --
|
|
* the compiler/linker are allowed to common up separate invocations.
|
|
*/
|
|
template <typename Iter, typename EndIter>
|
|
inline Maybe<char32_t> DecodeOneUtf8CodePoint(const Utf8Unit aLeadUnit,
|
|
Iter* aIter,
|
|
const EndIter& aEnd) {
|
|
return DecodeOneUtf8CodePointInline(aLeadUnit, aIter, aEnd);
|
|
}
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif /* mozilla_Utf8_h */
|