mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-23 04:41:11 +00:00
f8469af987
No intended behavior change. BackingScaleFactorChanged bails out if it didn't in fact change. Make it check BackingScaleFactor() to account for the lazy initialization. Differential Revision: https://phabricator.services.mozilla.com/D227876
3953 lines
132 KiB
Plaintext
3953 lines
132 KiB
Plaintext
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsCocoaWindow.h"
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#include "NativeKeyBindings.h"
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#include "ScreenHelperCocoa.h"
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#include "TextInputHandler.h"
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#include "nsCocoaUtils.h"
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#include "nsObjCExceptions.h"
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#include "nsCOMPtr.h"
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#include "nsWidgetsCID.h"
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#include "nsIRollupListener.h"
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#include "nsChildView.h"
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#include "nsWindowMap.h"
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#include "nsAppShell.h"
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#include "nsIAppShellService.h"
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#include "nsIBaseWindow.h"
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#include "nsIInterfaceRequestorUtils.h"
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#include "nsIAppWindow.h"
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#include "nsToolkit.h"
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#include "nsPIDOMWindow.h"
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#include "nsThreadUtils.h"
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#include "nsMenuBarX.h"
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#include "nsMenuUtilsX.h"
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#include "nsStyleConsts.h"
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#include "nsNativeThemeColors.h"
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#include "nsNativeThemeCocoa.h"
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#include "nsChildView.h"
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#include "nsCocoaFeatures.h"
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#include "nsIScreenManager.h"
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#include "nsIWidgetListener.h"
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#include "nsXULPopupManager.h"
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#include "VibrancyManager.h"
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#include "nsPresContext.h"
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#include "nsDocShell.h"
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#include "gfxPlatform.h"
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#include "qcms.h"
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#include "mozilla/AutoRestore.h"
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#include "mozilla/BasicEvents.h"
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#include "mozilla/dom/Document.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/NativeKeyBindingsType.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/StaticPrefs_gfx.h"
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#include "mozilla/StaticPrefs_widget.h"
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#include "mozilla/WritingModes.h"
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#include "mozilla/layers/CompositorBridgeChild.h"
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#include "mozilla/widget/Screen.h"
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#include <algorithm>
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namespace mozilla {
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namespace layers {
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class LayerManager;
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} // namespace layers
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} // namespace mozilla
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using namespace mozilla::layers;
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using namespace mozilla::widget;
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using namespace mozilla;
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BOOL sTouchBarIsInitialized = NO;
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// defined in nsMenuBarX.mm
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extern NSMenu* sApplicationMenu; // Application menu shared by all menubars
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// defined in nsChildView.mm
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extern BOOL gSomeMenuBarPainted;
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static uint32_t sModalWindowCount = 0;
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extern "C" {
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// CGSPrivate.h
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typedef NSInteger CGSConnection;
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typedef NSUInteger CGSSpaceID;
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typedef NSInteger CGSWindow;
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typedef enum {
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kCGSSpaceIncludesCurrent = 1 << 0,
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kCGSSpaceIncludesOthers = 1 << 1,
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kCGSSpaceIncludesUser = 1 << 2,
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kCGSAllSpacesMask =
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kCGSSpaceIncludesCurrent | kCGSSpaceIncludesOthers | kCGSSpaceIncludesUser
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} CGSSpaceMask;
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static NSString* const CGSSpaceIDKey = @"ManagedSpaceID";
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static NSString* const CGSSpacesKey = @"Spaces";
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extern CGSConnection _CGSDefaultConnection(void);
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extern CGError CGSSetWindowTransform(CGSConnection cid, CGSWindow wid,
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CGAffineTransform transform);
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}
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#define NS_APPSHELLSERVICE_CONTRACTID "@mozilla.org/appshell/appShellService;1"
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static void RollUpPopups(nsIRollupListener::AllowAnimations aAllowAnimations =
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nsIRollupListener::AllowAnimations::Yes) {
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if (RefPtr pm = nsXULPopupManager::GetInstance()) {
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pm->RollupTooltips();
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}
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nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
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if (!rollupListener) {
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return;
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}
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if (rollupListener->RollupNativeMenu()) {
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return;
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}
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nsCOMPtr<nsIWidget> rollupWidget = rollupListener->GetRollupWidget();
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if (!rollupWidget) {
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return;
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}
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nsIRollupListener::RollupOptions options{
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0, nsIRollupListener::FlushViews::Yes, nullptr, aAllowAnimations};
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rollupListener->Rollup(options);
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}
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nsCocoaWindow::nsCocoaWindow()
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: mWindow(nil),
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mClosedRetainedWindow(nil),
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mDelegate(nil),
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mPopupContentView(nil),
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mFullscreenTransitionAnimation(nil),
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mShadowStyle(WindowShadow::None),
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mBackingScaleFactor(0.0),
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mAnimationType(nsIWidget::eGenericWindowAnimation),
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mWindowMadeHere(false),
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mSizeMode(nsSizeMode_Normal),
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mInFullScreenMode(false),
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mInNativeFullScreenMode(false),
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mIgnoreOcclusionCount(0),
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mHasStartedNativeFullscreen(false),
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mWindowAnimationBehavior(NSWindowAnimationBehaviorDefault) {
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// Disable automatic tabbing. We need to do this before we
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// orderFront any of our windows.
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NSWindow.allowsAutomaticWindowTabbing = NO;
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}
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void nsCocoaWindow::DestroyNativeWindow() {
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NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
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if (!mWindow) {
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return;
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}
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MOZ_ASSERT(mWindowMadeHere,
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"We shouldn't be trying to destroy a window we didn't create.");
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// Clear our class state that is keyed off of mWindow. It's our last
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// chance! This ensures that other nsCocoaWindow instances are not waiting
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// for us to finish a native transition that will have no listener once
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// we clear our delegate.
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EndOurNativeTransition();
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// We are about to destroy mWindow. Before we do that, make sure that we
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// hide the window using the Show() method, because it has several side
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// effects that our parent and listeners might be expecting. If we don't
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// do this now, then these side effects will never execute, though the
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// window will definitely no longer be shown.
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Show(false);
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[mWindow removeTrackingArea];
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[mWindow releaseJSObjects];
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// We want to unhook the delegate here because we don't want events
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// sent to it after this object has been destroyed.
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mWindow.delegate = nil;
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// Closing the window will also release it. Our second reference will
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// keep it alive through our destructor. Release any reference we might
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// have from an earlier call to DestroyNativeWindow, then create a new
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// one.
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[mClosedRetainedWindow autorelease];
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mClosedRetainedWindow = [mWindow retain];
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MOZ_ASSERT(mWindow.releasedWhenClosed);
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[mWindow close];
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mWindow = nil;
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[mDelegate autorelease];
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NS_OBJC_END_TRY_IGNORE_BLOCK;
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}
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nsCocoaWindow::~nsCocoaWindow() {
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NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
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RemoveAllChildren();
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if (mWindow && mWindowMadeHere) {
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CancelAllTransitions();
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DestroyNativeWindow();
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}
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[mClosedRetainedWindow release];
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NS_IF_RELEASE(mPopupContentView);
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NS_OBJC_END_TRY_IGNORE_BLOCK;
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}
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// Find the screen that overlaps aRect the most,
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// if none are found default to the mainScreen.
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static NSScreen* FindTargetScreenForRect(const DesktopIntRect& aRect) {
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NSScreen* targetScreen = [NSScreen mainScreen];
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NSEnumerator* screenEnum = [[NSScreen screens] objectEnumerator];
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int largestIntersectArea = 0;
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while (NSScreen* screen = [screenEnum nextObject]) {
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DesktopIntRect screenRect =
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nsCocoaUtils::CocoaRectToGeckoRect([screen visibleFrame]);
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screenRect = screenRect.Intersect(aRect);
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int area = screenRect.width * screenRect.height;
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if (area > largestIntersectArea) {
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largestIntersectArea = area;
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targetScreen = screen;
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}
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}
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return targetScreen;
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}
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DesktopToLayoutDeviceScale ParentBackingScaleFactor(nsIWidget* aParent) {
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if (aParent) {
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return aParent->GetDesktopToDeviceScale();
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}
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return DesktopToLayoutDeviceScale(1.0);
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}
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// Returns the screen rectangle for the given widget.
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// Child widgets are positioned relative to this rectangle.
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// Exactly one of the arguments must be non-null.
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static DesktopRect GetWidgetScreenRectForChildren(nsIWidget* aWidget) {
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mozilla::DesktopToLayoutDeviceScale scale =
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aWidget->GetDesktopToDeviceScale();
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if (aWidget->GetWindowType() == WindowType::Child) {
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return aWidget->GetScreenBounds() / scale;
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}
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return aWidget->GetClientBounds() / scale;
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}
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// aRect here is specified in desktop pixels
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//
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// For child windows aRect.{x,y} are offsets from the origin of the parent
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// window and not an absolute position.
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nsresult nsCocoaWindow::Create(nsIWidget* aParent, const DesktopIntRect& aRect,
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widget::InitData* aInitData) {
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NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
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// Because the hidden window is created outside of an event loop,
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// we have to provide an autorelease pool (see bug 559075).
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nsAutoreleasePool localPool;
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// Set defaults which can be overriden from aInitData in BaseCreate
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mWindowType = WindowType::TopLevel;
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mBorderStyle = BorderStyle::Default;
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// Ensure that the toolkit is created.
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nsToolkit::GetToolkit();
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Inherited::BaseCreate(aParent, aInitData);
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mAlwaysOnTop = aInitData->mAlwaysOnTop;
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mIsAlert = aInitData->mIsAlert;
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// If we have a parent widget, the new widget will be offset from the
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// parent widget by aRect.{x,y}. Otherwise, we'll use aRect for the
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// new widget coordinates.
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DesktopIntPoint parentOrigin;
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// Do we have a parent widget?
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if (aParent) {
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DesktopRect parentDesktopRect = GetWidgetScreenRectForChildren(aParent);
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parentOrigin = gfx::RoundedToInt(parentDesktopRect.TopLeft());
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}
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DesktopIntRect widgetRect = aRect + parentOrigin;
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nsresult rv =
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CreateNativeWindow(nsCocoaUtils::GeckoRectToCocoaRect(widgetRect),
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mBorderStyle, false, aInitData->mIsPrivate);
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NS_ENSURE_SUCCESS(rv, rv);
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if (mWindowType == WindowType::Popup) {
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// now we can convert widgetRect to device pixels for the window we created,
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// as the child view expects a rect expressed in the dev pix of its parent
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LayoutDeviceIntRect devRect =
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RoundedToInt(aRect * GetDesktopToDeviceScale());
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return CreatePopupContentView(devRect, aInitData);
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}
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mIsAnimationSuppressed = aInitData->mIsAnimationSuppressed;
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return NS_OK;
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NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
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}
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nsresult nsCocoaWindow::Create(nsIWidget* aParent,
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const LayoutDeviceIntRect& aRect,
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widget::InitData* aInitData) {
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DesktopIntRect desktopRect =
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RoundedToInt(aRect / ParentBackingScaleFactor(aParent));
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return Create(aParent, desktopRect, aInitData);
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}
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static unsigned int WindowMaskForBorderStyle(BorderStyle aBorderStyle) {
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bool allOrDefault = (aBorderStyle == BorderStyle::All ||
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aBorderStyle == BorderStyle::Default);
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|
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/* Apple's docs on NSWindow styles say that "a window's style mask should
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* include NSWindowStyleMaskTitled if it includes any of the others [besides
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* NSWindowStyleMaskBorderless]". This implies that a borderless window
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* shouldn't have any other styles than NSWindowStyleMaskBorderless.
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*/
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if (!allOrDefault && !(aBorderStyle & BorderStyle::Title)) {
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if (aBorderStyle & BorderStyle::Minimize) {
|
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/* It appears that at a minimum, borderless windows can be miniaturizable,
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* effectively contradicting some of Apple's documentation referenced
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* above. One such exception is the screen share indicator, see
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* bug 1742877.
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*/
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return NSWindowStyleMaskBorderless | NSWindowStyleMaskMiniaturizable;
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}
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return NSWindowStyleMaskBorderless;
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}
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unsigned int mask = NSWindowStyleMaskTitled;
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if (allOrDefault || aBorderStyle & BorderStyle::Close) {
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mask |= NSWindowStyleMaskClosable;
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}
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if (allOrDefault || aBorderStyle & BorderStyle::Minimize) {
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mask |= NSWindowStyleMaskMiniaturizable;
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}
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if (allOrDefault || aBorderStyle & BorderStyle::ResizeH) {
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mask |= NSWindowStyleMaskResizable;
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}
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return mask;
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}
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// If aRectIsFrameRect, aRect specifies the frame rect of the new window.
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// Otherwise, aRect.x/y specify the position of the window's frame relative to
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// the bottom of the menubar and aRect.width/height specify the size of the
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// content rect.
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nsresult nsCocoaWindow::CreateNativeWindow(const NSRect& aRect,
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BorderStyle aBorderStyle,
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bool aRectIsFrameRect,
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bool aIsPrivateBrowsing) {
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NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
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// We default to NSWindowStyleMaskBorderless, add features if needed.
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unsigned int features = NSWindowStyleMaskBorderless;
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// Configure the window we will create based on the window type.
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switch (mWindowType) {
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case WindowType::Invisible:
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case WindowType::Child:
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break;
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case WindowType::Popup:
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if (aBorderStyle != BorderStyle::Default &&
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mBorderStyle & BorderStyle::Title) {
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features |= NSWindowStyleMaskTitled;
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if (aBorderStyle & BorderStyle::Close) {
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features |= NSWindowStyleMaskClosable;
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}
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}
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break;
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case WindowType::TopLevel:
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case WindowType::Dialog:
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features = WindowMaskForBorderStyle(aBorderStyle);
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break;
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default:
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NS_ERROR("Unhandled window type!");
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return NS_ERROR_FAILURE;
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}
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NSRect contentRect;
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if (aRectIsFrameRect) {
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contentRect = [NSWindow contentRectForFrameRect:aRect styleMask:features];
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} else {
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/*
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* We pass a content area rect to initialize the native Cocoa window. The
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* content rect we give is the same size as the size we're given by gecko.
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* The origin we're given for non-popup windows is moved down by the height
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* of the menu bar so that an origin of (0,100) from gecko puts the window
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* 100 pixels below the top of the available desktop area. We also move the
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* origin down by the height of a title bar if it exists. This is so the
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* origin that gecko gives us for the top-left of the window turns out to
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* be the top-left of the window we create. This is how it was done in
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* Carbon. If it ought to be different we'll probably need to look at all
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* the callers.
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*
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* Note: This means that if you put a secondary screen on top of your main
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* screen and open a window in the top screen, it'll be incorrectly shifted
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* down by the height of the menu bar. Same thing would happen in Carbon.
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*
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* Note: If you pass a rect with 0,0 for an origin, the window ends up in a
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* weird place for some reason. This stops that without breaking popups.
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|
*/
|
|
// Compensate for difference between frame and content area height (e.g.
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|
// title bar).
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|
NSRect newWindowFrame = [NSWindow frameRectForContentRect:aRect
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|
styleMask:features];
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|
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|
contentRect = aRect;
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|
contentRect.origin.y -= (newWindowFrame.size.height - aRect.size.height);
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|
|
|
if (mWindowType != WindowType::Popup) {
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|
contentRect.origin.y -= NSApp.mainMenu.menuBarHeight;
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|
}
|
|
}
|
|
|
|
// NSLog(@"Top-level window being created at Cocoa rect: %f, %f, %f, %f\n",
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|
// rect.origin.x, rect.origin.y, rect.size.width, rect.size.height);
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|
|
|
Class windowClass = [BaseWindow class];
|
|
if ((mWindowType == WindowType::TopLevel ||
|
|
mWindowType == WindowType::Dialog) &&
|
|
(features & NSWindowStyleMaskTitled)) {
|
|
// If we have a titlebar on a top-level window, we want to be able to
|
|
// control the titlebar color (for unified windows), so use the special
|
|
// ToolbarWindow class. Note that we need to check the window type because
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|
// we mark sheets as having titlebars.
|
|
windowClass = [ToolbarWindow class];
|
|
} else if (mWindowType == WindowType::Popup) {
|
|
windowClass = [PopupWindow class];
|
|
// If we're a popup window we need to use the PopupWindow class.
|
|
} else if (features == NSWindowStyleMaskBorderless) {
|
|
// If we're a non-popup borderless window we need to use the
|
|
// BorderlessWindow class.
|
|
windowClass = [BorderlessWindow class];
|
|
}
|
|
|
|
// Create the window
|
|
mWindow = [[windowClass alloc] initWithContentRect:contentRect
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|
styleMask:features
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|
backing:NSBackingStoreBuffered
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|
defer:YES];
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|
|
|
// Make sure that window titles don't leak to disk in private browsing mode
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|
// due to macOS' resume feature.
|
|
mWindow.restorable = !aIsPrivateBrowsing;
|
|
if (aIsPrivateBrowsing) {
|
|
[mWindow disableSnapshotRestoration];
|
|
}
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|
|
|
// setup our notification delegate. Note that setDelegate: does NOT retain.
|
|
mDelegate = [[WindowDelegate alloc] initWithGeckoWindow:this];
|
|
mWindow.delegate = mDelegate;
|
|
|
|
// Make sure that the content rect we gave has been honored.
|
|
NSRect wantedFrame = [mWindow frameRectForChildViewRect:contentRect];
|
|
if (!NSEqualRects(mWindow.frame, wantedFrame)) {
|
|
// This can happen when the window is not on the primary screen.
|
|
[mWindow setFrame:wantedFrame display:NO];
|
|
}
|
|
UpdateBounds();
|
|
|
|
if (mWindowType == WindowType::Invisible) {
|
|
mWindow.level = kCGDesktopWindowLevelKey;
|
|
}
|
|
|
|
if (mWindowType == WindowType::Popup) {
|
|
SetPopupWindowLevel();
|
|
mWindow.backgroundColor = NSColor.clearColor;
|
|
mWindow.opaque = NO;
|
|
|
|
// When multiple spaces are in use and the browser is assigned to a
|
|
// particular space, override the "Assign To" space and display popups on
|
|
// the active space. Does not work with multiple displays. See
|
|
// NeedsRecreateToReshow() for multi-display with multi-space workaround.
|
|
mWindow.collectionBehavior = mWindow.collectionBehavior |
|
|
NSWindowCollectionBehaviorMoveToActiveSpace;
|
|
} else {
|
|
// Non-popup windows are always opaque.
|
|
mWindow.opaque = YES;
|
|
}
|
|
|
|
if (mAlwaysOnTop || mIsAlert) {
|
|
mWindow.level = NSFloatingWindowLevel;
|
|
mWindow.collectionBehavior =
|
|
mWindow.collectionBehavior | NSWindowCollectionBehaviorCanJoinAllSpaces;
|
|
}
|
|
mWindow.contentMinSize = NSMakeSize(60, 60);
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|
[mWindow disableCursorRects];
|
|
|
|
// Make the window use CoreAnimation from the start, so that we don't
|
|
// switch from a non-CA window to a CA-window in the middle.
|
|
mWindow.contentView.wantsLayer = YES;
|
|
|
|
[mWindow createTrackingArea];
|
|
|
|
// Make sure the window starts out not draggable by the background.
|
|
// We will turn it on as necessary.
|
|
mWindow.movableByWindowBackground = NO;
|
|
|
|
[WindowDataMap.sharedWindowDataMap ensureDataForWindow:mWindow];
|
|
mWindowMadeHere = true;
|
|
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
|
|
}
|
|
|
|
nsresult nsCocoaWindow::CreatePopupContentView(const LayoutDeviceIntRect& aRect,
|
|
widget::InitData* aInitData) {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
// We need to make our content view a ChildView.
|
|
mPopupContentView = new nsChildView();
|
|
if (!mPopupContentView) return NS_ERROR_FAILURE;
|
|
|
|
NS_ADDREF(mPopupContentView);
|
|
|
|
nsIWidget* thisAsWidget = static_cast<nsIWidget*>(this);
|
|
nsresult rv = mPopupContentView->Create(thisAsWidget, aRect, aInitData);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
|
|
NSView* contentView = mWindow.contentView;
|
|
auto* childView = static_cast<ChildView*>(
|
|
mPopupContentView->GetNativeData(NS_NATIVE_WIDGET));
|
|
childView.frame = contentView.bounds;
|
|
childView.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
|
|
[contentView addSubview:childView];
|
|
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
|
|
}
|
|
|
|
void nsCocoaWindow::Destroy() {
|
|
if (mOnDestroyCalled) {
|
|
return;
|
|
}
|
|
mOnDestroyCalled = true;
|
|
|
|
// Deal with the possiblity that we're being destroyed while running modal.
|
|
if (mModal) {
|
|
SetModal(false);
|
|
}
|
|
|
|
// If we don't hide here we run into problems with panels, this is not ideal.
|
|
// (Bug 891424)
|
|
Show(false);
|
|
|
|
if (mPopupContentView) {
|
|
mPopupContentView->Destroy();
|
|
}
|
|
|
|
if (mFullscreenTransitionAnimation) {
|
|
[mFullscreenTransitionAnimation stopAnimation];
|
|
ReleaseFullscreenTransitionAnimation();
|
|
}
|
|
|
|
if (mInFullScreenMode && !mInNativeFullScreenMode) {
|
|
// Keep these calls balanced for emulated fullscreen.
|
|
nsCocoaUtils::HideOSChromeOnScreen(false);
|
|
}
|
|
|
|
// Destroy the native window here (and not wait for that to happen in our
|
|
// destructor). Otherwise this might not happen for several seconds because
|
|
// at least one object holding a reference to ourselves is usually waiting
|
|
// to be garbage-collected.
|
|
if (mWindow && mWindowMadeHere) {
|
|
CancelAllTransitions();
|
|
DestroyNativeWindow();
|
|
}
|
|
|
|
nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
|
|
|
|
nsBaseWidget::OnDestroy();
|
|
nsBaseWidget::Destroy();
|
|
}
|
|
|
|
void* nsCocoaWindow::GetNativeData(uint32_t aDataType) {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
void* retVal = nullptr;
|
|
|
|
switch (aDataType) {
|
|
// to emulate how windows works, we always have to return a NSView
|
|
// for NS_NATIVE_WIDGET
|
|
case NS_NATIVE_WIDGET:
|
|
retVal = mWindow.contentView;
|
|
break;
|
|
|
|
case NS_NATIVE_WINDOW:
|
|
retVal = mWindow;
|
|
break;
|
|
|
|
case NS_NATIVE_GRAPHIC:
|
|
// There isn't anything that makes sense to return here,
|
|
// and it doesn't matter so just return nullptr.
|
|
NS_ERROR("Requesting NS_NATIVE_GRAPHIC on a top-level window!");
|
|
break;
|
|
case NS_RAW_NATIVE_IME_CONTEXT: {
|
|
retVal = GetPseudoIMEContext();
|
|
if (retVal) {
|
|
break;
|
|
}
|
|
NSView* view = mWindow ? mWindow.contentView : nil;
|
|
if (view) {
|
|
retVal = view.inputContext;
|
|
}
|
|
// If inputContext isn't available on this window, return this window's
|
|
// pointer instead of nullptr since if this returns nullptr,
|
|
// IMEStateManager cannot manage composition with TextComposition
|
|
// instance. Although, this case shouldn't occur.
|
|
if (NS_WARN_IF(!retVal)) {
|
|
retVal = this;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
return retVal;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(nullptr);
|
|
}
|
|
|
|
bool nsCocoaWindow::IsVisible() const {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
return mWindow && mWindow.isVisibleOrBeingShown;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(false);
|
|
}
|
|
|
|
void nsCocoaWindow::SetModal(bool aModal) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (mModal == aModal) {
|
|
return;
|
|
}
|
|
|
|
// Unlike many functions here, we explicitly *do not check* for the
|
|
// existence of mWindow. This is to ensure that calls to SetModal have
|
|
// no early exits and always update state. That way, if the calls are
|
|
// balanced, we get expected behavior even if the native window has
|
|
// been destroyed during the modal period. Within this function, all
|
|
// the calls to mWindow will resolve even if mWindow is nil (as is
|
|
// guaranteed by Objective-C). And since those calls are only concerned
|
|
// with changing mWindow appearance/level, it's fine for them to be
|
|
// no-ops if mWindow has already been destroyed.
|
|
|
|
// This is used during startup (outside the event loop) when creating
|
|
// the add-ons compatibility checking dialog and the profile manager UI;
|
|
// therefore, it needs to provide an autorelease pool to avoid cocoa
|
|
// objects leaking.
|
|
nsAutoreleasePool localPool;
|
|
|
|
mModal = aModal;
|
|
|
|
if (aModal) {
|
|
sModalWindowCount++;
|
|
} else {
|
|
MOZ_ASSERT(sModalWindowCount);
|
|
sModalWindowCount--;
|
|
}
|
|
|
|
// When a window gets "set modal", make the window(s) that it appears over
|
|
// behave as they should. We can't rely on native methods to do this, for the
|
|
// following reason: The OS runs modal non-sheet windows in an event loop
|
|
// (using [NSApplication runModalForWindow:] or similar methods) that's
|
|
// incompatible with the modal event loop in AppWindow::ShowModal() (each of
|
|
// these event loops is "exclusive", and can't run at the same time as other
|
|
// (similar) event loops).
|
|
for (auto* ancestorWidget = mParent; ancestorWidget;
|
|
ancestorWidget = ancestorWidget->GetParent()) {
|
|
if (ancestorWidget->GetWindowType() == WindowType::Child) {
|
|
continue;
|
|
}
|
|
auto* ancestor = static_cast<nsCocoaWindow*>(ancestorWidget);
|
|
const bool changed = aModal ? ancestor->mNumModalDescendants++ == 0
|
|
: --ancestor->mNumModalDescendants == 0;
|
|
NS_ASSERTION(ancestor->mNumModalDescendants >= 0,
|
|
"Widget hierarchy changed while modal!");
|
|
if (!changed || ancestor->mWindowType == WindowType::Invisible) {
|
|
continue;
|
|
}
|
|
NSWindow* win = ancestor->GetCocoaWindow();
|
|
[[win standardWindowButton:NSWindowCloseButton] setEnabled:!aModal];
|
|
[[win standardWindowButton:NSWindowMiniaturizeButton] setEnabled:!aModal];
|
|
[[win standardWindowButton:NSWindowZoomButton] setEnabled:!aModal];
|
|
}
|
|
if (aModal) {
|
|
mWindow.level = NSModalPanelWindowLevel;
|
|
} else if (mWindowType == WindowType::Popup) {
|
|
SetPopupWindowLevel();
|
|
} else {
|
|
mWindow.level = NSNormalWindowLevel;
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
bool nsCocoaWindow::IsRunningAppModal() { return [NSApp _isRunningAppModal]; }
|
|
|
|
// Hide or show this window
|
|
void nsCocoaWindow::Show(bool aState) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (!mWindow) {
|
|
return;
|
|
}
|
|
|
|
// Early exit if our current visibility state is already the requested
|
|
// state.
|
|
if (aState == mWindow.isVisibleOrBeingShown) {
|
|
return;
|
|
}
|
|
|
|
[mWindow setBeingShown:aState];
|
|
if (aState && !mWasShown) {
|
|
mWasShown = true;
|
|
}
|
|
|
|
NSWindow* nativeParentWindow =
|
|
mParent ? (NSWindow*)mParent->GetNativeData(NS_NATIVE_WINDOW) : nil;
|
|
|
|
if (aState && !mBounds.IsEmpty()) {
|
|
// If we had set the activationPolicy to accessory, then right now we won't
|
|
// have a dock icon. Make sure that we undo that and show a dock icon now
|
|
// that we're going to show a window.
|
|
if (NSApp.activationPolicy != NSApplicationActivationPolicyRegular) {
|
|
NSApp.activationPolicy = NSApplicationActivationPolicyRegular;
|
|
PR_SetEnv("MOZ_APP_NO_DOCK=");
|
|
}
|
|
|
|
// Don't try to show a popup when the parent isn't visible or is minimized.
|
|
if (mWindowType == WindowType::Popup && nativeParentWindow) {
|
|
if (!nativeParentWindow.isVisible || nativeParentWindow.isMiniaturized) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (mPopupContentView) {
|
|
// Ensure our content view is visible. We never need to hide it.
|
|
mPopupContentView->Show(true);
|
|
}
|
|
|
|
// We're about to show a window. If we are opening the new window while the
|
|
// user is in a fullscreen space, for example because the new window is
|
|
// opened from an existing fullscreen window, then macOS will open the new
|
|
// window in fullscreen, too. For some windows, this is not desirable. We
|
|
// want to prevent it for any popup, alert, or alwaysOnTop windows that
|
|
// aren't already in fullscreen. If the user already got the window into
|
|
// fullscreen somehow, that's fine, but we don't want the initial display to
|
|
// be in fullscreen.
|
|
bool savedValueForSupportsNativeFullscreen = GetSupportsNativeFullscreen();
|
|
if (!mInFullScreenMode &&
|
|
((mWindowType == WindowType::Popup) || mAlwaysOnTop || mIsAlert)) {
|
|
SetSupportsNativeFullscreen(false);
|
|
}
|
|
|
|
if (mWindowType == WindowType::Popup) {
|
|
// For reasons that aren't yet clear, calls to [NSWindow orderFront:] or
|
|
// [NSWindow makeKeyAndOrderFront:] can sometimes trigger "Error (1000)
|
|
// creating CGSWindow", which in turn triggers an internal inconsistency
|
|
// NSException. These errors shouldn't be fatal. So we need to wrap
|
|
// calls to ...orderFront: in TRY blocks. See bmo bug 470864.
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
[[mWindow contentView] setNeedsDisplay:YES];
|
|
if (!nativeParentWindow || mPopupLevel != PopupLevel::Parent) {
|
|
[mWindow orderFront:nil];
|
|
}
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
// If our popup window is a non-native context menu, tell the OS (and
|
|
// other programs) that a menu has opened. This is how the OS knows to
|
|
// close other programs' context menus when ours open.
|
|
if ([mWindow isKindOfClass:[PopupWindow class]] &&
|
|
[(PopupWindow*)mWindow isContextMenu]) {
|
|
[NSDistributedNotificationCenter.defaultCenter
|
|
postNotificationName:
|
|
@"com.apple.HIToolbox.beginMenuTrackingNotification"
|
|
object:@"org.mozilla.gecko.PopupWindow"];
|
|
}
|
|
|
|
// If a parent window was supplied and this is a popup at the parent
|
|
// level, set its child window. This will cause the child window to
|
|
// appear above the parent and move when the parent does.
|
|
if (nativeParentWindow && mPopupLevel == PopupLevel::Parent) {
|
|
[nativeParentWindow addChildWindow:mWindow ordered:NSWindowAbove];
|
|
}
|
|
} else {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
if (mWindowType == WindowType::TopLevel &&
|
|
[mWindow respondsToSelector:@selector(setAnimationBehavior:)]) {
|
|
NSWindowAnimationBehavior behavior;
|
|
if (mIsAnimationSuppressed) {
|
|
behavior = NSWindowAnimationBehaviorNone;
|
|
} else {
|
|
switch (mAnimationType) {
|
|
case nsIWidget::eDocumentWindowAnimation:
|
|
behavior = NSWindowAnimationBehaviorDocumentWindow;
|
|
break;
|
|
default:
|
|
MOZ_FALLTHROUGH_ASSERT("unexpected mAnimationType value");
|
|
case nsIWidget::eGenericWindowAnimation:
|
|
behavior = NSWindowAnimationBehaviorDefault;
|
|
break;
|
|
}
|
|
}
|
|
[mWindow setAnimationBehavior:behavior];
|
|
mWindowAnimationBehavior = behavior;
|
|
}
|
|
|
|
// We don't want alwaysontop / alert windows to pull focus when they're
|
|
// opened, as these tend to be for peripheral indicators and displays.
|
|
if (mAlwaysOnTop || mIsAlert) {
|
|
[mWindow orderFront:nil];
|
|
} else {
|
|
[mWindow makeKeyAndOrderFront:nil];
|
|
}
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
SetSupportsNativeFullscreen(savedValueForSupportsNativeFullscreen);
|
|
} else {
|
|
// roll up any popups if a top-level window is going away
|
|
if (mWindowType == WindowType::TopLevel ||
|
|
mWindowType == WindowType::Dialog) {
|
|
RollUpPopups();
|
|
}
|
|
|
|
// If the window is a popup window with a parent window we need to
|
|
// unhook it here before ordering it out. When you order out the child
|
|
// of a window it hides the parent window.
|
|
if (mWindowType == WindowType::Popup && nativeParentWindow) {
|
|
[nativeParentWindow removeChildWindow:mWindow];
|
|
}
|
|
|
|
[mWindow orderOut:nil];
|
|
// If our popup window is a non-native context menu, tell the OS (and
|
|
// other programs) that a menu has closed.
|
|
if ([mWindow isKindOfClass:[PopupWindow class]] &&
|
|
[(PopupWindow*)mWindow isContextMenu]) {
|
|
[NSDistributedNotificationCenter.defaultCenter
|
|
postNotificationName:
|
|
@"com.apple.HIToolbox.endMenuTrackingNotification"
|
|
object:@"org.mozilla.gecko.PopupWindow"];
|
|
}
|
|
}
|
|
|
|
[mWindow setBeingShown:NO];
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
// Work around a problem where with multiple displays and multiple spaces
|
|
// enabled, where the browser is assigned to a single display or space, popup
|
|
// windows that are reshown after being hidden with [NSWindow orderOut] show on
|
|
// the assigned space even when opened from another display. Apply the
|
|
// workaround whenever more than one display is enabled.
|
|
bool nsCocoaWindow::NeedsRecreateToReshow() {
|
|
// Limit the workaround to popup windows because only they need to override
|
|
// the "Assign To" setting. i.e., to display where the parent window is.
|
|
return mWindowType == WindowType::Popup && mWasShown &&
|
|
NSScreen.screens.count > 1;
|
|
}
|
|
|
|
WindowRenderer* nsCocoaWindow::GetWindowRenderer() {
|
|
if (mPopupContentView) {
|
|
return mPopupContentView->GetWindowRenderer();
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
TransparencyMode nsCocoaWindow::GetTransparencyMode() {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
return mWindow.isOpaque ? TransparencyMode::Opaque
|
|
: TransparencyMode::Transparent;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(TransparencyMode::Opaque);
|
|
}
|
|
|
|
// This is called from nsMenuPopupFrame when making a popup transparent.
|
|
void nsCocoaWindow::SetTransparencyMode(TransparencyMode aMode) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (!mWindow) {
|
|
return;
|
|
}
|
|
|
|
BOOL isTransparent = aMode == TransparencyMode::Transparent;
|
|
BOOL currentTransparency = !mWindow.isOpaque;
|
|
if (isTransparent == currentTransparency) {
|
|
return;
|
|
}
|
|
mWindow.opaque = !isTransparent;
|
|
mWindow.backgroundColor =
|
|
isTransparent ? NSColor.clearColor : NSColor.whiteColor;
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
void nsCocoaWindow::Enable(bool aState) {}
|
|
|
|
bool nsCocoaWindow::IsEnabled() const { return true; }
|
|
|
|
void nsCocoaWindow::ConstrainPosition(DesktopIntPoint& aPoint) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (!mWindow || ![mWindow screen]) {
|
|
return;
|
|
}
|
|
|
|
nsIntRect screenBounds;
|
|
|
|
int32_t width, height;
|
|
|
|
NSRect frame = mWindow.frame;
|
|
|
|
// zero size rects confuse the screen manager
|
|
width = std::max<int32_t>(frame.size.width, 1);
|
|
height = std::max<int32_t>(frame.size.height, 1);
|
|
|
|
nsCOMPtr<nsIScreenManager> screenMgr =
|
|
do_GetService("@mozilla.org/gfx/screenmanager;1");
|
|
if (screenMgr) {
|
|
nsCOMPtr<nsIScreen> screen;
|
|
screenMgr->ScreenForRect(aPoint.x, aPoint.y, width, height,
|
|
getter_AddRefs(screen));
|
|
|
|
if (screen) {
|
|
screen->GetRectDisplayPix(&(screenBounds.x), &(screenBounds.y),
|
|
&(screenBounds.width), &(screenBounds.height));
|
|
}
|
|
}
|
|
|
|
if (aPoint.x < screenBounds.x) {
|
|
aPoint.x = screenBounds.x;
|
|
} else if (aPoint.x >= screenBounds.x + screenBounds.width - width) {
|
|
aPoint.x = screenBounds.x + screenBounds.width - width;
|
|
}
|
|
|
|
if (aPoint.y < screenBounds.y) {
|
|
aPoint.y = screenBounds.y;
|
|
} else if (aPoint.y >= screenBounds.y + screenBounds.height - height) {
|
|
aPoint.y = screenBounds.y + screenBounds.height - height;
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
void nsCocoaWindow::SetSizeConstraints(const SizeConstraints& aConstraints) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
// Popups can be smaller than (32, 32)
|
|
NSRect rect = (mWindowType == WindowType::Popup)
|
|
? NSZeroRect
|
|
: NSMakeRect(0.0, 0.0, 32, 32);
|
|
rect = [mWindow frameRectForChildViewRect:rect];
|
|
|
|
SizeConstraints c = aConstraints;
|
|
|
|
if (c.mScale.scale == MOZ_WIDGET_INVALID_SCALE) {
|
|
c.mScale.scale = BackingScaleFactor();
|
|
}
|
|
|
|
c.mMinSize.width = std::max(
|
|
nsCocoaUtils::CocoaPointsToDevPixels(rect.size.width, c.mScale.scale),
|
|
c.mMinSize.width);
|
|
c.mMinSize.height = std::max(
|
|
nsCocoaUtils::CocoaPointsToDevPixels(rect.size.height, c.mScale.scale),
|
|
c.mMinSize.height);
|
|
|
|
NSSize minSize = {
|
|
nsCocoaUtils::DevPixelsToCocoaPoints(c.mMinSize.width, c.mScale.scale),
|
|
nsCocoaUtils::DevPixelsToCocoaPoints(c.mMinSize.height, c.mScale.scale)};
|
|
mWindow.minSize = minSize;
|
|
|
|
c.mMaxSize.width = std::max(
|
|
nsCocoaUtils::CocoaPointsToDevPixels(c.mMaxSize.width, c.mScale.scale),
|
|
c.mMaxSize.width);
|
|
c.mMaxSize.height = std::max(
|
|
nsCocoaUtils::CocoaPointsToDevPixels(c.mMaxSize.height, c.mScale.scale),
|
|
c.mMaxSize.height);
|
|
|
|
NSSize maxSize = {
|
|
c.mMaxSize.width == NS_MAXSIZE ? FLT_MAX
|
|
: nsCocoaUtils::DevPixelsToCocoaPoints(
|
|
c.mMaxSize.width, c.mScale.scale),
|
|
c.mMaxSize.height == NS_MAXSIZE ? FLT_MAX
|
|
: nsCocoaUtils::DevPixelsToCocoaPoints(
|
|
c.mMaxSize.height, c.mScale.scale)};
|
|
mWindow.maxSize = maxSize;
|
|
nsBaseWidget::SetSizeConstraints(c);
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
// Coordinates are desktop pixels
|
|
void nsCocoaWindow::Move(double aX, double aY) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (!mWindow) {
|
|
return;
|
|
}
|
|
|
|
// The point we have is in Gecko coordinates (origin top-left). Convert
|
|
// it to Cocoa ones (origin bottom-left).
|
|
NSPoint coord = {
|
|
static_cast<float>(aX),
|
|
static_cast<float>(nsCocoaUtils::FlippedScreenY(NSToIntRound(aY)))};
|
|
|
|
NSRect frame = mWindow.frame;
|
|
if (frame.origin.x != coord.x ||
|
|
frame.origin.y + frame.size.height != coord.y) {
|
|
[mWindow setFrameTopLeftPoint:coord];
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
void nsCocoaWindow::SetSizeMode(nsSizeMode aMode) {
|
|
if (aMode == nsSizeMode_Normal) {
|
|
QueueTransition(TransitionType::Windowed);
|
|
} else if (aMode == nsSizeMode_Minimized) {
|
|
QueueTransition(TransitionType::Miniaturize);
|
|
} else if (aMode == nsSizeMode_Maximized) {
|
|
QueueTransition(TransitionType::Zoom);
|
|
} else if (aMode == nsSizeMode_Fullscreen) {
|
|
MakeFullScreen(true);
|
|
}
|
|
}
|
|
|
|
// The (work)space switching implementation below was inspired by Phoenix:
|
|
// https://github.com/kasper/phoenix/tree/d6c877f62b30a060dff119d8416b0934f76af534
|
|
// License: MIT.
|
|
|
|
// Runtime `CGSGetActiveSpace` library function feature detection.
|
|
typedef CGSSpaceID (*CGSGetActiveSpaceFunc)(CGSConnection cid);
|
|
static CGSGetActiveSpaceFunc GetCGSGetActiveSpaceFunc() {
|
|
static CGSGetActiveSpaceFunc func = nullptr;
|
|
static bool lookedUpFunc = false;
|
|
if (!lookedUpFunc) {
|
|
func = (CGSGetActiveSpaceFunc)dlsym(RTLD_DEFAULT, "CGSGetActiveSpace");
|
|
lookedUpFunc = true;
|
|
}
|
|
return func;
|
|
}
|
|
// Runtime `CGSCopyManagedDisplaySpaces` library function feature detection.
|
|
typedef CFArrayRef (*CGSCopyManagedDisplaySpacesFunc)(CGSConnection cid);
|
|
static CGSCopyManagedDisplaySpacesFunc GetCGSCopyManagedDisplaySpacesFunc() {
|
|
static CGSCopyManagedDisplaySpacesFunc func = nullptr;
|
|
static bool lookedUpFunc = false;
|
|
if (!lookedUpFunc) {
|
|
func = (CGSCopyManagedDisplaySpacesFunc)dlsym(
|
|
RTLD_DEFAULT, "CGSCopyManagedDisplaySpaces");
|
|
lookedUpFunc = true;
|
|
}
|
|
return func;
|
|
}
|
|
// Runtime `CGSCopySpacesForWindows` library function feature detection.
|
|
typedef CFArrayRef (*CGSCopySpacesForWindowsFunc)(CGSConnection cid,
|
|
CGSSpaceMask mask,
|
|
CFArrayRef windowIDs);
|
|
static CGSCopySpacesForWindowsFunc GetCGSCopySpacesForWindowsFunc() {
|
|
static CGSCopySpacesForWindowsFunc func = nullptr;
|
|
static bool lookedUpFunc = false;
|
|
if (!lookedUpFunc) {
|
|
func = (CGSCopySpacesForWindowsFunc)dlsym(RTLD_DEFAULT,
|
|
"CGSCopySpacesForWindows");
|
|
lookedUpFunc = true;
|
|
}
|
|
return func;
|
|
}
|
|
// Runtime `CGSAddWindowsToSpaces` library function feature detection.
|
|
typedef void (*CGSAddWindowsToSpacesFunc)(CGSConnection cid,
|
|
CFArrayRef windowIDs,
|
|
CFArrayRef spaceIDs);
|
|
static CGSAddWindowsToSpacesFunc GetCGSAddWindowsToSpacesFunc() {
|
|
static CGSAddWindowsToSpacesFunc func = nullptr;
|
|
static bool lookedUpFunc = false;
|
|
if (!lookedUpFunc) {
|
|
func =
|
|
(CGSAddWindowsToSpacesFunc)dlsym(RTLD_DEFAULT, "CGSAddWindowsToSpaces");
|
|
lookedUpFunc = true;
|
|
}
|
|
return func;
|
|
}
|
|
// Runtime `CGSRemoveWindowsFromSpaces` library function feature detection.
|
|
typedef void (*CGSRemoveWindowsFromSpacesFunc)(CGSConnection cid,
|
|
CFArrayRef windowIDs,
|
|
CFArrayRef spaceIDs);
|
|
static CGSRemoveWindowsFromSpacesFunc GetCGSRemoveWindowsFromSpacesFunc() {
|
|
static CGSRemoveWindowsFromSpacesFunc func = nullptr;
|
|
static bool lookedUpFunc = false;
|
|
if (!lookedUpFunc) {
|
|
func = (CGSRemoveWindowsFromSpacesFunc)dlsym(RTLD_DEFAULT,
|
|
"CGSRemoveWindowsFromSpaces");
|
|
lookedUpFunc = true;
|
|
}
|
|
return func;
|
|
}
|
|
|
|
void nsCocoaWindow::GetWorkspaceID(nsAString& workspaceID) {
|
|
workspaceID.Truncate();
|
|
int32_t sid = GetWorkspaceID();
|
|
if (sid != 0) {
|
|
workspaceID.AppendInt(sid);
|
|
}
|
|
}
|
|
|
|
int32_t nsCocoaWindow::GetWorkspaceID() {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
// Mac OSX space IDs start at '1' (default space), so '0' means 'unknown',
|
|
// effectively.
|
|
CGSSpaceID sid = 0;
|
|
|
|
CGSCopySpacesForWindowsFunc CopySpacesForWindows =
|
|
GetCGSCopySpacesForWindowsFunc();
|
|
if (!CopySpacesForWindows) {
|
|
return sid;
|
|
}
|
|
|
|
CGSConnection cid = _CGSDefaultConnection();
|
|
// Fetch all spaces that this window belongs to (in order).
|
|
NSArray<NSNumber*>* spaceIDs = CFBridgingRelease(CopySpacesForWindows(
|
|
cid, kCGSAllSpacesMask,
|
|
(__bridge CFArrayRef) @[ @([mWindow windowNumber]) ]));
|
|
if ([spaceIDs count]) {
|
|
// When spaces are found, return the first one.
|
|
// We don't support a single window painted across multiple places for now.
|
|
sid = [spaceIDs[0] integerValue];
|
|
} else {
|
|
// Fall back to the workspace that's currently active, which is '1' in the
|
|
// common case.
|
|
CGSGetActiveSpaceFunc GetActiveSpace = GetCGSGetActiveSpaceFunc();
|
|
if (GetActiveSpace) {
|
|
sid = GetActiveSpace(cid);
|
|
}
|
|
}
|
|
|
|
return sid;
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
void nsCocoaWindow::MoveToWorkspace(const nsAString& workspaceIDStr) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if ([NSScreen screensHaveSeparateSpaces] && [[NSScreen screens] count] > 1) {
|
|
// We don't support moving to a workspace when the user has this option
|
|
// enabled in Mission Control.
|
|
return;
|
|
}
|
|
|
|
nsresult rv = NS_OK;
|
|
int32_t workspaceID = workspaceIDStr.ToInteger(&rv);
|
|
if (NS_FAILED(rv)) {
|
|
return;
|
|
}
|
|
|
|
CGSConnection cid = _CGSDefaultConnection();
|
|
int32_t currentSpace = GetWorkspaceID();
|
|
// If an empty workspace ID is passed in (not valid on OSX), or when the
|
|
// window is already on this workspace, we don't need to do anything.
|
|
if (!workspaceID || workspaceID == currentSpace) {
|
|
return;
|
|
}
|
|
|
|
CGSCopyManagedDisplaySpacesFunc CopyManagedDisplaySpaces =
|
|
GetCGSCopyManagedDisplaySpacesFunc();
|
|
CGSAddWindowsToSpacesFunc AddWindowsToSpaces = GetCGSAddWindowsToSpacesFunc();
|
|
CGSRemoveWindowsFromSpacesFunc RemoveWindowsFromSpaces =
|
|
GetCGSRemoveWindowsFromSpacesFunc();
|
|
if (!CopyManagedDisplaySpaces || !AddWindowsToSpaces ||
|
|
!RemoveWindowsFromSpaces) {
|
|
return;
|
|
}
|
|
|
|
// Fetch an ordered list of all known spaces.
|
|
NSArray* displaySpacesInfo = CFBridgingRelease(CopyManagedDisplaySpaces(cid));
|
|
// When we found the space we're looking for, we can bail out of the loop
|
|
// early, which this local variable is used for.
|
|
BOOL found = false;
|
|
for (NSDictionary<NSString*, id>* spacesInfo in displaySpacesInfo) {
|
|
NSArray<NSNumber*>* sids =
|
|
[spacesInfo[CGSSpacesKey] valueForKey:CGSSpaceIDKey];
|
|
for (NSNumber* sid in sids) {
|
|
// If we found our space in the list, we're good to go and can jump out of
|
|
// this loop.
|
|
if ((int)[sid integerValue] == workspaceID) {
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
if (found) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
// We were unable to find the space to correspond with the workspaceID as
|
|
// requested, so let's bail out.
|
|
if (!found) {
|
|
return;
|
|
}
|
|
|
|
// First we add the window to the appropriate space.
|
|
AddWindowsToSpaces(cid, (__bridge CFArrayRef) @[ @([mWindow windowNumber]) ],
|
|
(__bridge CFArrayRef) @[ @(workspaceID) ]);
|
|
// Then we remove the window from the active space.
|
|
RemoveWindowsFromSpaces(cid,
|
|
(__bridge CFArrayRef) @[ @([mWindow windowNumber]) ],
|
|
(__bridge CFArrayRef) @[ @(currentSpace) ]);
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
void nsCocoaWindow::SuppressAnimation(bool aSuppress) {
|
|
if ([mWindow respondsToSelector:@selector(setAnimationBehavior:)]) {
|
|
mWindow.isAnimationSuppressed = aSuppress;
|
|
mWindow.animationBehavior =
|
|
aSuppress ? NSWindowAnimationBehaviorNone : mWindowAnimationBehavior;
|
|
}
|
|
}
|
|
|
|
// This has to preserve the window's frame bounds.
|
|
// This method requires (as does the Windows impl.) that you call Resize shortly
|
|
// after calling HideWindowChrome. See bug 498835 for fixing this.
|
|
void nsCocoaWindow::HideWindowChrome(bool aShouldHide) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (!mWindow || !mWindowMadeHere ||
|
|
(mWindowType != WindowType::TopLevel &&
|
|
mWindowType != WindowType::Dialog)) {
|
|
return;
|
|
}
|
|
|
|
const BOOL isVisible = mWindow.isVisible;
|
|
|
|
// Remove child windows.
|
|
NSArray* childWindows = [mWindow childWindows];
|
|
NSEnumerator* enumerator = [childWindows objectEnumerator];
|
|
NSWindow* child = nil;
|
|
while ((child = [enumerator nextObject])) {
|
|
[mWindow removeChildWindow:child];
|
|
}
|
|
|
|
// Remove the views in the old window's content view.
|
|
// The NSArray is autoreleased and retains its NSViews.
|
|
NSArray<NSView*>* contentViewContents = [mWindow contentViewContents];
|
|
for (NSView* view in contentViewContents) {
|
|
[view removeFromSuperviewWithoutNeedingDisplay];
|
|
}
|
|
|
|
// Save state (like window title).
|
|
NSMutableDictionary* state = [mWindow exportState];
|
|
|
|
// Recreate the window with the right border style.
|
|
NSRect frameRect = mWindow.frame;
|
|
BOOL restorable = mWindow.restorable;
|
|
DestroyNativeWindow();
|
|
nsresult rv = CreateNativeWindow(
|
|
frameRect, aShouldHide ? BorderStyle::None : mBorderStyle, true,
|
|
restorable);
|
|
NS_ENSURE_SUCCESS_VOID(rv);
|
|
|
|
// Re-import state.
|
|
[mWindow importState:state];
|
|
|
|
// Add the old content view subviews to the new window's content view.
|
|
for (NSView* view in contentViewContents) {
|
|
[[mWindow contentView] addSubview:view];
|
|
}
|
|
|
|
// Reparent child windows.
|
|
enumerator = [childWindows objectEnumerator];
|
|
while ((child = [enumerator nextObject])) {
|
|
[mWindow addChildWindow:child ordered:NSWindowAbove];
|
|
}
|
|
|
|
// Show the new window.
|
|
if (isVisible) {
|
|
bool wasAnimationSuppressed = mIsAnimationSuppressed;
|
|
mIsAnimationSuppressed = true;
|
|
Show(true);
|
|
mIsAnimationSuppressed = wasAnimationSuppressed;
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
class FullscreenTransitionData : public nsISupports {
|
|
public:
|
|
NS_DECL_ISUPPORTS
|
|
|
|
explicit FullscreenTransitionData(NSWindow* aWindow)
|
|
: mTransitionWindow(aWindow) {}
|
|
|
|
NSWindow* mTransitionWindow;
|
|
|
|
private:
|
|
virtual ~FullscreenTransitionData() { [mTransitionWindow close]; }
|
|
};
|
|
|
|
NS_IMPL_ISUPPORTS0(FullscreenTransitionData)
|
|
|
|
@interface FullscreenTransitionDelegate : NSObject <NSAnimationDelegate> {
|
|
@public
|
|
nsCocoaWindow* mWindow;
|
|
nsIRunnable* mCallback;
|
|
}
|
|
@end
|
|
|
|
@implementation FullscreenTransitionDelegate
|
|
- (void)cleanupAndDispatch:(NSAnimation*)animation {
|
|
[animation setDelegate:nil];
|
|
[self autorelease];
|
|
// The caller should have added ref for us.
|
|
NS_DispatchToMainThread(already_AddRefed<nsIRunnable>(mCallback));
|
|
}
|
|
|
|
- (void)animationDidEnd:(NSAnimation*)animation {
|
|
MOZ_ASSERT(animation == mWindow->FullscreenTransitionAnimation(),
|
|
"Should be handling the only animation on the window");
|
|
mWindow->ReleaseFullscreenTransitionAnimation();
|
|
[self cleanupAndDispatch:animation];
|
|
}
|
|
|
|
- (void)animationDidStop:(NSAnimation*)animation {
|
|
[self cleanupAndDispatch:animation];
|
|
}
|
|
@end
|
|
|
|
static bool AlwaysUsesNativeFullScreen() {
|
|
return Preferences::GetBool("full-screen-api.macos-native-full-screen",
|
|
false);
|
|
}
|
|
|
|
/* virtual */ bool nsCocoaWindow::PrepareForFullscreenTransition(
|
|
nsISupports** aData) {
|
|
if (AlwaysUsesNativeFullScreen()) {
|
|
return false;
|
|
}
|
|
|
|
// Our fullscreen transition creates a new window occluding this window.
|
|
// That triggers an occlusion event which can cause DOM fullscreen requests
|
|
// to fail due to the context not being focused at the time the focus check
|
|
// is performed in the child process. Until the transition is cleaned up in
|
|
// CleanupFullscreenTransition(), ignore occlusion events for this window.
|
|
// If this method is changed to return false, the transition will not be
|
|
// performed and mIgnoreOcclusionCount should not be incremented.
|
|
MOZ_ASSERT(mIgnoreOcclusionCount >= 0);
|
|
mIgnoreOcclusionCount++;
|
|
|
|
nsCOMPtr<nsIScreen> widgetScreen = GetWidgetScreen();
|
|
NSScreen* cocoaScreen = ScreenHelperCocoa::CocoaScreenForScreen(widgetScreen);
|
|
|
|
NSWindow* win =
|
|
[[NSWindow alloc] initWithContentRect:cocoaScreen.frame
|
|
styleMask:NSWindowStyleMaskBorderless
|
|
backing:NSBackingStoreBuffered
|
|
defer:YES];
|
|
[win setBackgroundColor:[NSColor blackColor]];
|
|
[win setAlphaValue:0];
|
|
[win setIgnoresMouseEvents:YES];
|
|
[win setLevel:NSScreenSaverWindowLevel];
|
|
[win makeKeyAndOrderFront:nil];
|
|
|
|
auto data = new FullscreenTransitionData(win);
|
|
*aData = data;
|
|
NS_ADDREF(data);
|
|
return true;
|
|
}
|
|
|
|
/* virtual */ void nsCocoaWindow::CleanupFullscreenTransition() {
|
|
MOZ_ASSERT(mIgnoreOcclusionCount > 0);
|
|
mIgnoreOcclusionCount--;
|
|
}
|
|
|
|
/* virtual */ void nsCocoaWindow::PerformFullscreenTransition(
|
|
FullscreenTransitionStage aStage, uint16_t aDuration, nsISupports* aData,
|
|
nsIRunnable* aCallback) {
|
|
auto data = static_cast<FullscreenTransitionData*>(aData);
|
|
FullscreenTransitionDelegate* delegate =
|
|
[[FullscreenTransitionDelegate alloc] init];
|
|
delegate->mWindow = this;
|
|
// Storing already_AddRefed directly could cause static checking fail.
|
|
delegate->mCallback = nsCOMPtr<nsIRunnable>(aCallback).forget().take();
|
|
|
|
if (mFullscreenTransitionAnimation) {
|
|
[mFullscreenTransitionAnimation stopAnimation];
|
|
ReleaseFullscreenTransitionAnimation();
|
|
}
|
|
|
|
NSDictionary* dict = @{
|
|
NSViewAnimationTargetKey : data->mTransitionWindow,
|
|
NSViewAnimationEffectKey : aStage == eBeforeFullscreenToggle
|
|
? NSViewAnimationFadeInEffect
|
|
: NSViewAnimationFadeOutEffect
|
|
};
|
|
mFullscreenTransitionAnimation =
|
|
[[NSViewAnimation alloc] initWithViewAnimations:@[ dict ]];
|
|
[mFullscreenTransitionAnimation setDelegate:delegate];
|
|
[mFullscreenTransitionAnimation setDuration:aDuration / 1000.0];
|
|
[mFullscreenTransitionAnimation startAnimation];
|
|
}
|
|
|
|
void nsCocoaWindow::CocoaWindowWillEnterFullscreen(bool aFullscreen) {
|
|
MOZ_ASSERT(mUpdateFullscreenOnResize.isNothing());
|
|
|
|
mHasStartedNativeFullscreen = true;
|
|
|
|
// Ensure that we update our fullscreen state as early as possible, when the
|
|
// resize happens.
|
|
mUpdateFullscreenOnResize =
|
|
Some(aFullscreen ? TransitionType::Fullscreen : TransitionType::Windowed);
|
|
}
|
|
|
|
void nsCocoaWindow::CocoaWindowDidEnterFullscreen(bool aFullscreen) {
|
|
EndOurNativeTransition();
|
|
mHasStartedNativeFullscreen = false;
|
|
DispatchOcclusionEvent();
|
|
|
|
// Check if aFullscreen matches our expected fullscreen state. It might not if
|
|
// there was a failure somewhere along the way, in which case we'll recover
|
|
// from that.
|
|
bool receivedExpectedFullscreen = false;
|
|
if (mUpdateFullscreenOnResize.isSome()) {
|
|
bool expectingFullscreen =
|
|
(*mUpdateFullscreenOnResize == TransitionType::Fullscreen);
|
|
receivedExpectedFullscreen = (expectingFullscreen == aFullscreen);
|
|
} else {
|
|
receivedExpectedFullscreen = (mInFullScreenMode == aFullscreen);
|
|
}
|
|
|
|
TransitionType transition =
|
|
aFullscreen ? TransitionType::Fullscreen : TransitionType::Windowed;
|
|
if (receivedExpectedFullscreen) {
|
|
// Everything is as expected. Update our state if needed.
|
|
HandleUpdateFullscreenOnResize();
|
|
} else {
|
|
// We weren't expecting this fullscreen state. Update our fullscreen state
|
|
// to the new reality.
|
|
UpdateFullscreenState(aFullscreen, true);
|
|
|
|
// If we have a current transition, switch it to match what we just did.
|
|
if (mTransitionCurrent.isSome()) {
|
|
mTransitionCurrent = Some(transition);
|
|
}
|
|
}
|
|
|
|
// Whether we expected this transition or not, we're ready to finish it.
|
|
FinishCurrentTransitionIfMatching(transition);
|
|
}
|
|
|
|
void nsCocoaWindow::UpdateFullscreenState(bool aFullScreen, bool aNativeMode) {
|
|
bool wasInFullscreen = mInFullScreenMode;
|
|
mInFullScreenMode = aFullScreen;
|
|
if (aNativeMode || mInNativeFullScreenMode) {
|
|
mInNativeFullScreenMode = aFullScreen;
|
|
}
|
|
|
|
if (aFullScreen == wasInFullscreen) {
|
|
return;
|
|
}
|
|
|
|
DispatchSizeModeEvent();
|
|
|
|
// Notify the mainChildView with our new fullscreen state.
|
|
nsChildView* mainChildView =
|
|
static_cast<nsChildView*>([[mWindow mainChildView] widget]);
|
|
if (mainChildView) {
|
|
mainChildView->UpdateFullscreen(aFullScreen);
|
|
}
|
|
}
|
|
|
|
nsresult nsCocoaWindow::MakeFullScreen(bool aFullScreen) {
|
|
return DoMakeFullScreen(aFullScreen, AlwaysUsesNativeFullScreen());
|
|
}
|
|
|
|
nsresult nsCocoaWindow::MakeFullScreenWithNativeTransition(bool aFullScreen) {
|
|
return DoMakeFullScreen(aFullScreen, true);
|
|
}
|
|
|
|
nsresult nsCocoaWindow::DoMakeFullScreen(bool aFullScreen,
|
|
bool aUseSystemTransition) {
|
|
if (!mWindow) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// Figure out what type of transition is being requested.
|
|
TransitionType transition = TransitionType::Windowed;
|
|
if (aFullScreen) {
|
|
// Decide whether to use fullscreen or emulated fullscreen.
|
|
transition =
|
|
(aUseSystemTransition && (mWindow.collectionBehavior &
|
|
NSWindowCollectionBehaviorFullScreenPrimary))
|
|
? TransitionType::Fullscreen
|
|
: TransitionType::EmulatedFullscreen;
|
|
}
|
|
|
|
QueueTransition(transition);
|
|
return NS_OK;
|
|
}
|
|
|
|
void nsCocoaWindow::QueueTransition(const TransitionType& aTransition) {
|
|
mTransitionsPending.push(aTransition);
|
|
ProcessTransitions();
|
|
}
|
|
|
|
void nsCocoaWindow::ProcessTransitions() {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK
|
|
|
|
if (mInProcessTransitions) {
|
|
return;
|
|
}
|
|
|
|
mInProcessTransitions = true;
|
|
|
|
if (mProcessTransitionsPending) {
|
|
mProcessTransitionsPending->Cancel();
|
|
mProcessTransitionsPending = nullptr;
|
|
}
|
|
|
|
// Start a loop that will continue as long as we have transitions to process
|
|
// and we aren't waiting on an asynchronous transition to complete. Any
|
|
// transition that starts something async will `continue` this loop to exit.
|
|
while (!mTransitionsPending.empty() && !IsInTransition()) {
|
|
TransitionType nextTransition = mTransitionsPending.front();
|
|
|
|
// We have to check for some incompatible transition states, and if we find
|
|
// one, instead perform an alternative transition and leave the queue
|
|
// untouched. If we add one of these transitions, we set
|
|
// mIsTransitionCurrentAdded because we don't want to confuse listeners who
|
|
// are expecting to receive exactly one event when the requested transition
|
|
// has completed.
|
|
switch (nextTransition) {
|
|
case TransitionType::Fullscreen:
|
|
case TransitionType::EmulatedFullscreen:
|
|
case TransitionType::Windowed:
|
|
case TransitionType::Zoom:
|
|
// These can't handle miniaturized windows, so deminiaturize first.
|
|
if (mWindow.miniaturized) {
|
|
mTransitionCurrent = Some(TransitionType::Deminiaturize);
|
|
mIsTransitionCurrentAdded = true;
|
|
}
|
|
break;
|
|
case TransitionType::Miniaturize:
|
|
// This can't handle fullscreen, so go to windowed first.
|
|
if (mInFullScreenMode) {
|
|
mTransitionCurrent = Some(TransitionType::Windowed);
|
|
mIsTransitionCurrentAdded = true;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// If mTransitionCurrent is still empty, then we use the nextTransition and
|
|
// pop the queue.
|
|
if (mTransitionCurrent.isNothing()) {
|
|
mTransitionCurrent = Some(nextTransition);
|
|
mTransitionsPending.pop();
|
|
}
|
|
|
|
switch (*mTransitionCurrent) {
|
|
case TransitionType::Fullscreen: {
|
|
if (!mInFullScreenMode) {
|
|
// Run a local run loop until it is safe to start a native fullscreen
|
|
// transition.
|
|
NSRunLoop* localRunLoop = [NSRunLoop currentRunLoop];
|
|
while (mWindow && !CanStartNativeTransition() &&
|
|
[localRunLoop runMode:NSDefaultRunLoopMode
|
|
beforeDate:[NSDate distantFuture]]) {
|
|
// This loop continues to process events until
|
|
// CanStartNativeTransition() returns true or our native
|
|
// window has been destroyed.
|
|
}
|
|
|
|
// This triggers an async animation, so continue.
|
|
[mWindow toggleFullScreen:nil];
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case TransitionType::EmulatedFullscreen: {
|
|
if (!mInFullScreenMode) {
|
|
NSDisableScreenUpdates();
|
|
mSuppressSizeModeEvents = true;
|
|
// The order here matters. When we exit full screen mode, we need to
|
|
// show the Dock first, otherwise the newly-created window won't have
|
|
// its minimize button enabled. See bug 526282.
|
|
nsCocoaUtils::HideOSChromeOnScreen(true);
|
|
nsBaseWidget::InfallibleMakeFullScreen(true);
|
|
mSuppressSizeModeEvents = false;
|
|
NSEnableScreenUpdates();
|
|
UpdateFullscreenState(true, false);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case TransitionType::Windowed: {
|
|
if (mInFullScreenMode) {
|
|
if (mInNativeFullScreenMode) {
|
|
// Run a local run loop until it is safe to start a native
|
|
// fullscreen transition.
|
|
NSRunLoop* localRunLoop = [NSRunLoop currentRunLoop];
|
|
while (mWindow && !CanStartNativeTransition() &&
|
|
[localRunLoop runMode:NSDefaultRunLoopMode
|
|
beforeDate:[NSDate distantFuture]]) {
|
|
// This loop continues to process events until
|
|
// CanStartNativeTransition() returns true or our native
|
|
// window has been destroyed.
|
|
}
|
|
|
|
// This triggers an async animation, so continue.
|
|
[mWindow toggleFullScreen:nil];
|
|
continue;
|
|
} else {
|
|
NSDisableScreenUpdates();
|
|
mSuppressSizeModeEvents = true;
|
|
// The order here matters. When we exit full screen mode, we need to
|
|
// show the Dock first, otherwise the newly-created window won't
|
|
// have its minimize button enabled. See bug 526282.
|
|
nsCocoaUtils::HideOSChromeOnScreen(false);
|
|
nsBaseWidget::InfallibleMakeFullScreen(false);
|
|
mSuppressSizeModeEvents = false;
|
|
NSEnableScreenUpdates();
|
|
UpdateFullscreenState(false, false);
|
|
}
|
|
} else if (mWindow.zoomed) {
|
|
[mWindow zoom:nil];
|
|
|
|
// Check if we're still zoomed. If we are, we need to do *something*
|
|
// to make the window smaller than the zoom size so Cocoa will treat
|
|
// us as being out of the zoomed state. Otherwise, we could stay
|
|
// zoomed and never be able to be "normal" from calls to SetSizeMode.
|
|
if (mWindow.zoomed) {
|
|
NSRect maximumFrame = mWindow.frame;
|
|
const CGFloat INSET_OUT_OF_ZOOM = 20.0f;
|
|
[mWindow setFrame:NSInsetRect(maximumFrame, INSET_OUT_OF_ZOOM,
|
|
INSET_OUT_OF_ZOOM)
|
|
display:YES];
|
|
MOZ_ASSERT(
|
|
!mWindow.zoomed,
|
|
"We should be able to unzoom by shrinking the frame a bit.");
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case TransitionType::Miniaturize:
|
|
if (!mWindow.miniaturized) {
|
|
// This triggers an async animation, so continue.
|
|
[mWindow miniaturize:nil];
|
|
continue;
|
|
}
|
|
break;
|
|
|
|
case TransitionType::Deminiaturize:
|
|
if (mWindow.miniaturized) {
|
|
// This triggers an async animation, so continue.
|
|
[mWindow deminiaturize:nil];
|
|
continue;
|
|
}
|
|
break;
|
|
|
|
case TransitionType::Zoom:
|
|
if (!mWindow.zoomed) {
|
|
[mWindow zoom:nil];
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
mTransitionCurrent.reset();
|
|
mIsTransitionCurrentAdded = false;
|
|
}
|
|
|
|
mInProcessTransitions = false;
|
|
|
|
// When we finish processing transitions, dispatch a size mode event to cover
|
|
// the cases where an inserted transition suppressed one, and the original
|
|
// transition never sent one because it detected it was at the desired state
|
|
// when it ran. If we've already sent a size mode event, then this will be a
|
|
// no-op.
|
|
if (!IsInTransition()) {
|
|
DispatchSizeModeEvent();
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
void nsCocoaWindow::CancelAllTransitions() {
|
|
// Clear our current and pending transitions. This simplifies our
|
|
// reasoning about what happens next, and ensures that whatever is
|
|
// currently happening won't trigger another call to
|
|
// ProcessTransitions().
|
|
mTransitionCurrent.reset();
|
|
mIsTransitionCurrentAdded = false;
|
|
if (mProcessTransitionsPending) {
|
|
mProcessTransitionsPending->Cancel();
|
|
mProcessTransitionsPending = nullptr;
|
|
}
|
|
std::queue<TransitionType>().swap(mTransitionsPending);
|
|
}
|
|
|
|
void nsCocoaWindow::FinishCurrentTransitionIfMatching(
|
|
const TransitionType& aTransition) {
|
|
// We've just finished some transition activity, and we're not sure whether it
|
|
// was triggered programmatically, or by the user. If it matches our current
|
|
// transition, then assume it was triggered programmatically and we can clean
|
|
// up that transition and start processing transitions again.
|
|
|
|
// Whether programmatic or user-initiated, we send out a size mode event.
|
|
DispatchSizeModeEvent();
|
|
|
|
if (mTransitionCurrent.isSome() && (*mTransitionCurrent == aTransition)) {
|
|
// This matches our current transition, so do the safe parts of transition
|
|
// cleanup.
|
|
mTransitionCurrent.reset();
|
|
mIsTransitionCurrentAdded = false;
|
|
|
|
// Since this function is called from nsWindowDelegate transition callbacks,
|
|
// we want to make sure those callbacks are all the way done before we
|
|
// continue processing more transitions. To accomplish this, we dispatch
|
|
// ProcessTransitions on the next event loop. Doing this will ensure that
|
|
// any async native transition methods we call (like toggleFullScreen) will
|
|
// succeed.
|
|
if (!mTransitionsPending.empty() && !mProcessTransitionsPending) {
|
|
mProcessTransitionsPending = NS_NewCancelableRunnableFunction(
|
|
"ProcessTransitionsPending",
|
|
[self = RefPtr{this}] { self->ProcessTransitions(); });
|
|
NS_DispatchToCurrentThread(mProcessTransitionsPending);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool nsCocoaWindow::HandleUpdateFullscreenOnResize() {
|
|
if (mUpdateFullscreenOnResize.isNothing()) {
|
|
return false;
|
|
}
|
|
|
|
bool toFullscreen =
|
|
(*mUpdateFullscreenOnResize == TransitionType::Fullscreen);
|
|
mUpdateFullscreenOnResize.reset();
|
|
UpdateFullscreenState(toFullscreen, true);
|
|
|
|
return true;
|
|
}
|
|
|
|
/* static */ nsCocoaWindow* nsCocoaWindow::sWindowInNativeTransition(nullptr);
|
|
|
|
bool nsCocoaWindow::CanStartNativeTransition() {
|
|
if (sWindowInNativeTransition == nullptr) {
|
|
// Claim it and return true, indicating that the caller has permission to
|
|
// start the native fullscreen transition.
|
|
sWindowInNativeTransition = this;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void nsCocoaWindow::EndOurNativeTransition() {
|
|
if (sWindowInNativeTransition == this) {
|
|
sWindowInNativeTransition = nullptr;
|
|
}
|
|
}
|
|
|
|
// Coordinates are desktop pixels
|
|
void nsCocoaWindow::DoResize(double aX, double aY, double aWidth,
|
|
double aHeight, bool aRepaint,
|
|
bool aConstrainToCurrentScreen) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (!mWindow || mInResize) {
|
|
return;
|
|
}
|
|
|
|
// We are able to resize a window outside of any aspect ratio contraints
|
|
// applied to it, but in order to "update" the aspect ratio contraint to the
|
|
// new window dimensions, we must re-lock the aspect ratio.
|
|
auto relockAspectRatio = MakeScopeExit([&]() {
|
|
if (mAspectRatioLocked) {
|
|
LockAspectRatio(true);
|
|
}
|
|
});
|
|
|
|
AutoRestore<bool> reentrantResizeGuard(mInResize);
|
|
mInResize = true;
|
|
|
|
CGFloat scale = mSizeConstraints.mScale.scale;
|
|
if (scale == MOZ_WIDGET_INVALID_SCALE) {
|
|
scale = BackingScaleFactor();
|
|
}
|
|
|
|
// mSizeConstraints is in device pixels.
|
|
int32_t width = NSToIntRound(aWidth * scale);
|
|
int32_t height = NSToIntRound(aHeight * scale);
|
|
|
|
width = std::max(mSizeConstraints.mMinSize.width,
|
|
std::min(mSizeConstraints.mMaxSize.width, width));
|
|
height = std::max(mSizeConstraints.mMinSize.height,
|
|
std::min(mSizeConstraints.mMaxSize.height, height));
|
|
|
|
DesktopIntRect newBounds(NSToIntRound(aX), NSToIntRound(aY),
|
|
NSToIntRound(width / scale),
|
|
NSToIntRound(height / scale));
|
|
|
|
// convert requested bounds into Cocoa coordinate system
|
|
NSRect newFrame = nsCocoaUtils::GeckoRectToCocoaRect(newBounds);
|
|
|
|
NSRect frame = mWindow.frame;
|
|
BOOL isMoving = newFrame.origin.x != frame.origin.x ||
|
|
newFrame.origin.y != frame.origin.y;
|
|
BOOL isResizing = newFrame.size.width != frame.size.width ||
|
|
newFrame.size.height != frame.size.height;
|
|
|
|
if (!isMoving && !isResizing) {
|
|
return;
|
|
}
|
|
|
|
// We ignore aRepaint -- we have to call display:YES, otherwise the
|
|
// title bar doesn't immediately get repainted and is displayed in
|
|
// the wrong place, leading to a visual jump.
|
|
[mWindow setFrame:newFrame display:YES];
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
// Coordinates are desktop pixels
|
|
void nsCocoaWindow::Resize(double aX, double aY, double aWidth, double aHeight,
|
|
bool aRepaint) {
|
|
DoResize(aX, aY, aWidth, aHeight, aRepaint, false);
|
|
}
|
|
|
|
// Coordinates are desktop pixels
|
|
void nsCocoaWindow::Resize(double aWidth, double aHeight, bool aRepaint) {
|
|
double invScale = 1.0 / BackingScaleFactor();
|
|
DoResize(mBounds.x * invScale, mBounds.y * invScale, aWidth, aHeight,
|
|
aRepaint, true);
|
|
}
|
|
|
|
// Return the area that the Gecko ChildView in our window should cover, as an
|
|
// NSRect in screen coordinates (with 0,0 being the bottom left corner of the
|
|
// primary screen).
|
|
NSRect nsCocoaWindow::GetClientCocoaRect() {
|
|
if (!mWindow) {
|
|
return NSZeroRect;
|
|
}
|
|
|
|
return [mWindow childViewRectForFrameRect:mWindow.frame];
|
|
}
|
|
|
|
LayoutDeviceIntRect nsCocoaWindow::GetClientBounds() {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
CGFloat scaleFactor = BackingScaleFactor();
|
|
return nsCocoaUtils::CocoaRectToGeckoRectDevPix(GetClientCocoaRect(),
|
|
scaleFactor);
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(LayoutDeviceIntRect(0, 0, 0, 0));
|
|
}
|
|
|
|
void nsCocoaWindow::UpdateBounds() {
|
|
NSRect frame = NSZeroRect;
|
|
if (mWindow) {
|
|
frame = mWindow.frame;
|
|
}
|
|
mBounds =
|
|
nsCocoaUtils::CocoaRectToGeckoRectDevPix(frame, BackingScaleFactor());
|
|
|
|
if (mPopupContentView) {
|
|
mPopupContentView->UpdateBoundsFromView();
|
|
}
|
|
}
|
|
|
|
LayoutDeviceIntRect nsCocoaWindow::GetScreenBounds() {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
#ifdef DEBUG
|
|
LayoutDeviceIntRect r = nsCocoaUtils::CocoaRectToGeckoRectDevPix(
|
|
mWindow.frame, BackingScaleFactor());
|
|
NS_ASSERTION(mWindow && mBounds == r, "mBounds out of sync!");
|
|
#endif
|
|
|
|
return mBounds;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(LayoutDeviceIntRect(0, 0, 0, 0));
|
|
}
|
|
|
|
double nsCocoaWindow::GetDefaultScaleInternal() { return BackingScaleFactor(); }
|
|
|
|
static CGFloat GetBackingScaleFactor(NSWindow* aWindow) {
|
|
NSRect frame = aWindow.frame;
|
|
if (frame.size.width > 0 && frame.size.height > 0) {
|
|
return nsCocoaUtils::GetBackingScaleFactor(aWindow);
|
|
}
|
|
|
|
// For windows with zero width or height, the backingScaleFactor method
|
|
// is broken - it will always return 2 on a retina macbook, even when
|
|
// the window position implies it's on a non-hidpi external display
|
|
// (to the extent that a zero-area window can be said to be "on" a
|
|
// display at all!)
|
|
// And to make matters worse, Cocoa even fires a
|
|
// windowDidChangeBackingProperties notification with the
|
|
// NSBackingPropertyOldScaleFactorKey key when a window on an
|
|
// external display is resized to/from zero height, even though it hasn't
|
|
// really changed screens.
|
|
|
|
// This causes us to handle popup window sizing incorrectly when the
|
|
// popup is resized to zero height (bug 820327) - nsXULPopupManager
|
|
// becomes (incorrectly) convinced the popup has been explicitly forced
|
|
// to a non-default size and needs to have size attributes attached.
|
|
|
|
// Workaround: instead of asking the window, we'll find the screen it is on
|
|
// and ask that for *its* backing scale factor.
|
|
|
|
// (See bug 853252 and additional comments in windowDidChangeScreen: below
|
|
// for further complications this causes.)
|
|
|
|
// First, expand the rect so that it actually has a measurable area,
|
|
// for FindTargetScreenForRect to use.
|
|
if (frame.size.width == 0) {
|
|
frame.size.width = 1;
|
|
}
|
|
if (frame.size.height == 0) {
|
|
frame.size.height = 1;
|
|
}
|
|
|
|
// Then identify the screen it belongs to, and return its scale factor.
|
|
NSScreen* screen =
|
|
FindTargetScreenForRect(nsCocoaUtils::CocoaRectToGeckoRect(frame));
|
|
return nsCocoaUtils::GetBackingScaleFactor(screen);
|
|
}
|
|
|
|
CGFloat nsCocoaWindow::BackingScaleFactor() {
|
|
if (mBackingScaleFactor > 0.0) {
|
|
return mBackingScaleFactor;
|
|
}
|
|
if (!mWindow) {
|
|
return 1.0;
|
|
}
|
|
mBackingScaleFactor = GetBackingScaleFactor(mWindow);
|
|
return mBackingScaleFactor;
|
|
}
|
|
|
|
void nsCocoaWindow::BackingScaleFactorChanged() {
|
|
CGFloat newScale = GetBackingScaleFactor(mWindow);
|
|
|
|
// Ignore notification if it hasn't really changed
|
|
if (BackingScaleFactor() == newScale) {
|
|
return;
|
|
}
|
|
|
|
mBackingScaleFactor = newScale;
|
|
NotifyAPZOfDPIChange();
|
|
|
|
if (!mWidgetListener || mWidgetListener->GetAppWindow()) {
|
|
return;
|
|
}
|
|
|
|
if (PresShell* presShell = mWidgetListener->GetPresShell()) {
|
|
presShell->BackingScaleFactorChanged();
|
|
}
|
|
}
|
|
|
|
int32_t nsCocoaWindow::RoundsWidgetCoordinatesTo() {
|
|
if (BackingScaleFactor() == 2.0) {
|
|
return 2;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
void nsCocoaWindow::SetCursor(const Cursor& aCursor) {
|
|
if (mPopupContentView) {
|
|
mPopupContentView->SetCursor(aCursor);
|
|
}
|
|
}
|
|
|
|
nsresult nsCocoaWindow::SetTitle(const nsAString& aTitle) {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
if (!mWindow) {
|
|
return NS_OK;
|
|
}
|
|
|
|
const nsString& strTitle = PromiseFlatString(aTitle);
|
|
const unichar* uniTitle = reinterpret_cast<const unichar*>(strTitle.get());
|
|
NSString* title = [NSString stringWithCharacters:uniTitle
|
|
length:strTitle.Length()];
|
|
if (mWindow.drawsContentsIntoWindowFrame && !mWindow.wantsTitleDrawn) {
|
|
// Don't cause invalidations when the title isn't displayed.
|
|
[mWindow disableSetNeedsDisplay];
|
|
[mWindow setTitle:title];
|
|
[mWindow enableSetNeedsDisplay];
|
|
} else {
|
|
[mWindow setTitle:title];
|
|
}
|
|
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
|
|
}
|
|
|
|
void nsCocoaWindow::Invalidate(const LayoutDeviceIntRect& aRect) {
|
|
if (mPopupContentView) {
|
|
mPopupContentView->Invalidate(aRect);
|
|
}
|
|
}
|
|
|
|
// Pass notification of some drag event to Gecko
|
|
//
|
|
// The drag manager has let us know that something related to a drag has
|
|
// occurred in this window. It could be any number of things, ranging from
|
|
// a drop, to a drag enter/leave, or a drag over event. The actual event
|
|
// is passed in |aMessage| and is passed along to our event hanlder so Gecko
|
|
// knows about it.
|
|
bool nsCocoaWindow::DragEvent(unsigned int aMessage,
|
|
mozilla::gfx::Point aMouseGlobal,
|
|
UInt16 aKeyModifiers) {
|
|
return false;
|
|
}
|
|
|
|
// Invokes callback and ProcessEvent methods on Event Listener object
|
|
nsresult nsCocoaWindow::DispatchEvent(WidgetGUIEvent* event,
|
|
nsEventStatus& aStatus) {
|
|
aStatus = nsEventStatus_eIgnore;
|
|
|
|
nsCOMPtr<nsIWidget> kungFuDeathGrip(event->mWidget);
|
|
mozilla::Unused << kungFuDeathGrip; // Not used within this function
|
|
|
|
if (mWidgetListener) {
|
|
aStatus = mWidgetListener->HandleEvent(event, mUseAttachedEvents);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
// aFullScreen should be the window's mInFullScreenMode. We don't have access to
|
|
// that from here, so we need to pass it in. mInFullScreenMode should be the
|
|
// canonical indicator that a window is currently full screen and it makes sense
|
|
// to keep all sizemode logic here.
|
|
static nsSizeMode GetWindowSizeMode(NSWindow* aWindow, bool aFullScreen) {
|
|
if (aFullScreen) {
|
|
return nsSizeMode_Fullscreen;
|
|
}
|
|
if (aWindow.isMiniaturized) {
|
|
return nsSizeMode_Minimized;
|
|
}
|
|
if ((aWindow.styleMask & NSWindowStyleMaskResizable) && aWindow.isZoomed) {
|
|
return nsSizeMode_Maximized;
|
|
}
|
|
return nsSizeMode_Normal;
|
|
}
|
|
|
|
void nsCocoaWindow::ReportMoveEvent() {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
// Prevent recursion, which can become infinite (see bug 708278). This
|
|
// can happen when the call to [NSWindow setFrameTopLeftPoint:] in
|
|
// nsCocoaWindow::Move() triggers an immediate NSWindowDidMove notification
|
|
// (and a call to [WindowDelegate windowDidMove:]).
|
|
if (mInReportMoveEvent) {
|
|
return;
|
|
}
|
|
mInReportMoveEvent = true;
|
|
|
|
UpdateBounds();
|
|
|
|
// The zoomed state can change when we're moving, in which case we need to
|
|
// update our internal mSizeMode. This can happen either if we're maximized
|
|
// and then moved, or if we're not maximized and moved back to zoomed state.
|
|
if (mWindow && (mSizeMode == nsSizeMode_Maximized) ^ mWindow.isZoomed) {
|
|
DispatchSizeModeEvent();
|
|
}
|
|
|
|
// Dispatch the move event to Gecko
|
|
NotifyWindowMoved(mBounds.x, mBounds.y);
|
|
|
|
mInReportMoveEvent = false;
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
void nsCocoaWindow::DispatchSizeModeEvent() {
|
|
if (!mWindow) {
|
|
return;
|
|
}
|
|
|
|
if (mSuppressSizeModeEvents || mIsTransitionCurrentAdded) {
|
|
return;
|
|
}
|
|
|
|
nsSizeMode newMode = GetWindowSizeMode(mWindow, mInFullScreenMode);
|
|
if (mSizeMode == newMode) {
|
|
return;
|
|
}
|
|
|
|
mSizeMode = newMode;
|
|
if (mWidgetListener) {
|
|
mWidgetListener->SizeModeChanged(newMode);
|
|
}
|
|
}
|
|
|
|
void nsCocoaWindow::DispatchOcclusionEvent() {
|
|
if (!mWindow) {
|
|
return;
|
|
}
|
|
|
|
// Our new occlusion state is true if the window is not visible.
|
|
bool newOcclusionState =
|
|
!(mHasStartedNativeFullscreen ||
|
|
([mWindow occlusionState] & NSWindowOcclusionStateVisible));
|
|
|
|
// Don't dispatch if the new occlustion state is the same as the current
|
|
// state.
|
|
if (mIsFullyOccluded == newOcclusionState) {
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT(mIgnoreOcclusionCount >= 0);
|
|
if (newOcclusionState && mIgnoreOcclusionCount > 0) {
|
|
return;
|
|
}
|
|
|
|
mIsFullyOccluded = newOcclusionState;
|
|
if (mWidgetListener) {
|
|
mWidgetListener->OcclusionStateChanged(mIsFullyOccluded);
|
|
}
|
|
}
|
|
|
|
void nsCocoaWindow::ReportSizeEvent() {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
UpdateBounds();
|
|
if (mWidgetListener) {
|
|
LayoutDeviceIntRect innerBounds = GetClientBounds();
|
|
mWidgetListener->WindowResized(this, innerBounds.width, innerBounds.height);
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
void nsCocoaWindow::SetMenuBar(RefPtr<nsMenuBarX>&& aMenuBar) {
|
|
if (!mWindow) {
|
|
mMenuBar = nullptr;
|
|
return;
|
|
}
|
|
mMenuBar = std::move(aMenuBar);
|
|
|
|
// Only paint for active windows, or paint the hidden window menu bar if no
|
|
// other menu bar has been painted yet so that some reasonable menu bar is
|
|
// displayed when the app starts up.
|
|
if (mMenuBar && ((!gSomeMenuBarPainted &&
|
|
nsMenuUtilsX::GetHiddenWindowMenuBar() == mMenuBar) ||
|
|
mWindow.isMainWindow)) {
|
|
// We dispatch this in order to prevent crashes when macOS is actively
|
|
// enumerating the menu items in `NSApp.mainMenu`.
|
|
NS_DispatchToCurrentThread(NS_NewRunnableFunction(
|
|
"PaintMenuBar", [menuBar = mMenuBar] { menuBar->Paint(); }));
|
|
}
|
|
}
|
|
|
|
void nsCocoaWindow::SetFocus(Raise aRaise,
|
|
mozilla::dom::CallerType aCallerType) {
|
|
if (!mWindow) return;
|
|
|
|
if (mPopupContentView) {
|
|
return mPopupContentView->SetFocus(aRaise, aCallerType);
|
|
}
|
|
|
|
if (aRaise == Raise::Yes && (mWindow.isVisible || mWindow.isMiniaturized)) {
|
|
if (mWindow.isMiniaturized) {
|
|
[mWindow deminiaturize:nil];
|
|
}
|
|
[mWindow makeKeyAndOrderFront:nil];
|
|
}
|
|
}
|
|
|
|
LayoutDeviceIntPoint nsCocoaWindow::WidgetToScreenOffset() {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
return nsCocoaUtils::CocoaRectToGeckoRectDevPix(GetClientCocoaRect(),
|
|
BackingScaleFactor())
|
|
.TopLeft();
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(LayoutDeviceIntPoint(0, 0));
|
|
}
|
|
|
|
LayoutDeviceIntPoint nsCocoaWindow::GetClientOffset() {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
LayoutDeviceIntRect clientRect = GetClientBounds();
|
|
|
|
return clientRect.TopLeft() - mBounds.TopLeft();
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(LayoutDeviceIntPoint(0, 0));
|
|
}
|
|
|
|
LayoutDeviceIntMargin nsCocoaWindow::ClientToWindowMargin() {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
if (!mWindow || mWindow.drawsContentsIntoWindowFrame ||
|
|
mWindowType == WindowType::Popup) {
|
|
return {};
|
|
}
|
|
|
|
NSRect clientNSRect = mWindow.contentLayoutRect;
|
|
NSRect frameNSRect = [mWindow frameRectForChildViewRect:clientNSRect];
|
|
|
|
CGFloat backingScale = BackingScaleFactor();
|
|
const auto clientRect =
|
|
nsCocoaUtils::CocoaRectToGeckoRectDevPix(clientNSRect, backingScale);
|
|
const auto frameRect =
|
|
nsCocoaUtils::CocoaRectToGeckoRectDevPix(frameNSRect, backingScale);
|
|
|
|
return frameRect - clientRect;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN({});
|
|
}
|
|
|
|
nsMenuBarX* nsCocoaWindow::GetMenuBar() { return mMenuBar; }
|
|
|
|
void nsCocoaWindow::CaptureRollupEvents(bool aDoCapture) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (aDoCapture) {
|
|
if (!NSApp.isActive) {
|
|
// We need to capture mouse event if we aren't
|
|
// the active application. We only set this up when needed
|
|
// because they cause spurious mouse event after crash
|
|
// and gdb sessions. See bug 699538.
|
|
nsToolkit::GetToolkit()->MonitorAllProcessMouseEvents();
|
|
}
|
|
|
|
// Sometimes more than one popup window can be visible at the same time
|
|
// (e.g. nested non-native context menus, or the test case (attachment
|
|
// 276885) for bmo bug 392389, which displays a non-native combo-box in a
|
|
// non-native popup window). In these cases the "active" popup window
|
|
// should be the topmost -- the (nested) context menu the mouse is currently
|
|
// over, or the combo-box's drop-down list (when it's displayed). But
|
|
// (among windows that have the same "level") OS X makes topmost the window
|
|
// that last received a mouse-down event, which may be incorrect (in the
|
|
// combo-box case, it makes topmost the window containing the combo-box).
|
|
// So here we fiddle with a non-native popup window's level to make sure the
|
|
// "active" one is always above any other non-native popup windows that
|
|
// may be visible.
|
|
if (mWindowType == WindowType::Popup) {
|
|
SetPopupWindowLevel();
|
|
}
|
|
} else {
|
|
nsToolkit::GetToolkit()->StopMonitoringAllProcessMouseEvents();
|
|
|
|
// XXXndeakin this doesn't make sense.
|
|
// Why is the new window assumed to be a modal panel?
|
|
if (mWindow && mWindowType == WindowType::Popup) {
|
|
mWindow.level = NSModalPanelWindowLevel;
|
|
}
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
nsresult nsCocoaWindow::GetAttention(int32_t aCycleCount) {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
[NSApp requestUserAttention:NSInformationalRequest];
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
|
|
}
|
|
|
|
bool nsCocoaWindow::HasPendingInputEvent() {
|
|
return nsChildView::DoHasPendingInputEvent();
|
|
}
|
|
|
|
void nsCocoaWindow::SetWindowShadowStyle(WindowShadow aStyle) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (mShadowStyle == aStyle) {
|
|
return;
|
|
}
|
|
|
|
mShadowStyle = aStyle;
|
|
|
|
if (!mWindow || mWindowType != WindowType::Popup) {
|
|
return;
|
|
}
|
|
|
|
mWindow.shadowStyle = mShadowStyle;
|
|
[mWindow setEffectViewWrapperForStyle:mShadowStyle];
|
|
[mWindow setHasShadow:aStyle != WindowShadow::None];
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
void nsCocoaWindow::SetWindowOpacity(float aOpacity) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (!mWindow) {
|
|
return;
|
|
}
|
|
|
|
[mWindow setAlphaValue:(CGFloat)aOpacity];
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
void nsCocoaWindow::SetColorScheme(const Maybe<ColorScheme>& aScheme) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (!mWindow) {
|
|
return;
|
|
}
|
|
NSAppearance* appearance =
|
|
aScheme ? NSAppearanceForColorScheme(*aScheme) : nil;
|
|
if (mWindow.appearance != appearance) {
|
|
mWindow.appearance = appearance;
|
|
}
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
static inline CGAffineTransform GfxMatrixToCGAffineTransform(
|
|
const gfx::Matrix& m) {
|
|
CGAffineTransform t;
|
|
t.a = m._11;
|
|
t.b = m._12;
|
|
t.c = m._21;
|
|
t.d = m._22;
|
|
t.tx = m._31;
|
|
t.ty = m._32;
|
|
return t;
|
|
}
|
|
|
|
void nsCocoaWindow::SetWindowTransform(const gfx::Matrix& aTransform) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (!mWindow) {
|
|
return;
|
|
}
|
|
|
|
// Calling CGSSetWindowTransform when the window is not visible results in
|
|
// misplacing the window into doubled x,y coordinates (see bug 1448132).
|
|
if (!mWindow.isVisible || NSIsEmptyRect(mWindow.frame)) {
|
|
return;
|
|
}
|
|
|
|
if (StaticPrefs::widget_window_transforms_disabled()) {
|
|
// CGSSetWindowTransform is a private API. In case calling it causes
|
|
// problems either now or in the future, we'll want to have an easy kill
|
|
// switch. So we allow disabling it with a pref.
|
|
return;
|
|
}
|
|
|
|
gfx::Matrix transform = aTransform;
|
|
|
|
// aTransform is a transform that should be applied to the window relative
|
|
// to its regular position: If aTransform._31 is 100, then we want the
|
|
// window to be displayed 100 pixels to the right of its regular position.
|
|
// The transform that CGSSetWindowTransform accepts has a different meaning:
|
|
// It's used to answer the question "For the screen pixel at x,y (with the
|
|
// origin at the top left), what pixel in the window's buffer (again with
|
|
// origin top left) should be displayed at that position?"
|
|
// In the example above, this means that we need to call
|
|
// CGSSetWindowTransform with a horizontal translation of -windowPos.x - 100.
|
|
// So we need to invert the transform and adjust it by the window's position.
|
|
if (!transform.Invert()) {
|
|
// Treat non-invertible transforms as the identity transform.
|
|
transform = gfx::Matrix();
|
|
}
|
|
|
|
bool isIdentity = transform.IsIdentity();
|
|
if (isIdentity && mWindowTransformIsIdentity) {
|
|
return;
|
|
}
|
|
|
|
transform.PreTranslate(-mBounds.x, -mBounds.y);
|
|
|
|
// Snap translations to device pixels, to match what we do for CSS transforms
|
|
// and because the window server rounds down instead of to nearest.
|
|
if (!transform.HasNonTranslation() && transform.HasNonIntegerTranslation()) {
|
|
auto snappedTranslation = gfx::IntPoint::Round(transform.GetTranslation());
|
|
transform =
|
|
gfx::Matrix::Translation(snappedTranslation.x, snappedTranslation.y);
|
|
}
|
|
|
|
// We also need to account for the backing scale factor: aTransform is given
|
|
// in device pixels, but CGSSetWindowTransform works with logical display
|
|
// pixels.
|
|
CGFloat backingScale = BackingScaleFactor();
|
|
transform.PreScale(backingScale, backingScale);
|
|
transform.PostScale(1 / backingScale, 1 / backingScale);
|
|
|
|
CGSConnection cid = _CGSDefaultConnection();
|
|
CGSSetWindowTransform(cid, [mWindow windowNumber],
|
|
GfxMatrixToCGAffineTransform(transform));
|
|
|
|
mWindowTransformIsIdentity = isIdentity;
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
void nsCocoaWindow::SetInputRegion(const InputRegion& aInputRegion) {
|
|
MOZ_ASSERT(mWindowType == WindowType::Popup,
|
|
"This should only be called on popup windows.");
|
|
// TODO: Somehow support aInputRegion.mMargin? Though maybe not.
|
|
if (aInputRegion.mFullyTransparent) {
|
|
[mWindow setIgnoresMouseEvents:YES];
|
|
} else {
|
|
[mWindow setIgnoresMouseEvents:NO];
|
|
}
|
|
}
|
|
|
|
void nsCocoaWindow::SetShowsToolbarButton(bool aShow) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (mWindow) [mWindow setShowsToolbarButton:aShow];
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
bool nsCocoaWindow::GetSupportsNativeFullscreen() {
|
|
return mWindow.collectionBehavior &
|
|
NSWindowCollectionBehaviorFullScreenPrimary;
|
|
}
|
|
|
|
void nsCocoaWindow::SetSupportsNativeFullscreen(
|
|
bool aSupportsNativeFullscreen) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (mWindow) {
|
|
// This determines whether we tell cocoa that the window supports native
|
|
// full screen. If we do so, and another window is in native full screen,
|
|
// this window will also appear in native full screen. We generally only
|
|
// want to do this for primary application windows. We'll set the
|
|
// relevant macnativefullscreen attribute on those, which will lead to us
|
|
// being called with aSupportsNativeFullscreen set to `true` here.
|
|
NSWindowCollectionBehavior newBehavior = [mWindow collectionBehavior];
|
|
if (aSupportsNativeFullscreen) {
|
|
newBehavior |= NSWindowCollectionBehaviorFullScreenPrimary;
|
|
} else {
|
|
newBehavior &= ~NSWindowCollectionBehaviorFullScreenPrimary;
|
|
}
|
|
[mWindow setCollectionBehavior:newBehavior];
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
void nsCocoaWindow::SetWindowAnimationType(
|
|
nsIWidget::WindowAnimationType aType) {
|
|
mAnimationType = aType;
|
|
}
|
|
|
|
void nsCocoaWindow::SetDrawsTitle(bool aDrawTitle) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
// If we don't draw into the window frame, we always want to display window
|
|
// titles.
|
|
mWindow.wantsTitleDrawn = aDrawTitle || !mWindow.drawsContentsIntoWindowFrame;
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
nsresult nsCocoaWindow::SetNonClientMargins(
|
|
const LayoutDeviceIntMargin& margins) {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
SetDrawsInTitlebar(margins.top == 0);
|
|
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
|
|
}
|
|
|
|
void nsCocoaWindow::SetDrawsInTitlebar(bool aState) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (mWindow) {
|
|
[mWindow setDrawsContentsIntoWindowFrame:aState];
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::SynthesizeNativeMouseEvent(
|
|
LayoutDeviceIntPoint aPoint, NativeMouseMessage aNativeMessage,
|
|
MouseButton aButton, nsIWidget::Modifiers aModifierFlags,
|
|
nsIObserver* aObserver) {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
AutoObserverNotifier notifier(aObserver, "mouseevent");
|
|
if (mPopupContentView) {
|
|
return mPopupContentView->SynthesizeNativeMouseEvent(
|
|
aPoint, aNativeMessage, aButton, aModifierFlags, nullptr);
|
|
}
|
|
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
|
|
}
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::SynthesizeNativeMouseScrollEvent(
|
|
LayoutDeviceIntPoint aPoint, uint32_t aNativeMessage, double aDeltaX,
|
|
double aDeltaY, double aDeltaZ, uint32_t aModifierFlags,
|
|
uint32_t aAdditionalFlags, nsIObserver* aObserver) {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
AutoObserverNotifier notifier(aObserver, "mousescrollevent");
|
|
if (mPopupContentView) {
|
|
// Pass nullptr as the observer so that the AutoObserverNotification in
|
|
// nsChildView::SynthesizeNativeMouseScrollEvent will be ignored.
|
|
return mPopupContentView->SynthesizeNativeMouseScrollEvent(
|
|
aPoint, aNativeMessage, aDeltaX, aDeltaY, aDeltaZ, aModifierFlags,
|
|
aAdditionalFlags, nullptr);
|
|
}
|
|
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
|
|
}
|
|
|
|
void nsCocoaWindow::LockAspectRatio(bool aShouldLock) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (aShouldLock) {
|
|
[mWindow setContentAspectRatio:mWindow.frame.size];
|
|
mAspectRatioLocked = true;
|
|
} else {
|
|
// According to
|
|
// https://developer.apple.com/documentation/appkit/nswindow/1419507-aspectratio,
|
|
// aspect ratios and resize increments are mutually exclusive, and the
|
|
// accepted way of cancelling an established aspect ratio is to set the
|
|
// resize increments to 1.0, 1.0
|
|
[mWindow setResizeIncrements:NSMakeSize(1.0, 1.0)];
|
|
mAspectRatioLocked = false;
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
void nsCocoaWindow::UpdateThemeGeometries(
|
|
const nsTArray<ThemeGeometry>& aThemeGeometries) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
if (mPopupContentView) {
|
|
return mPopupContentView->UpdateThemeGeometries(aThemeGeometries);
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
void nsCocoaWindow::SetPopupWindowLevel() {
|
|
if (!mWindow) {
|
|
return;
|
|
}
|
|
// Otherwise, this is a top-level or parent popup. Parent popups always
|
|
// appear just above their parent and essentially ignore the level.
|
|
mWindow.level = NSPopUpMenuWindowLevel;
|
|
mWindow.hidesOnDeactivate = NO;
|
|
}
|
|
|
|
void nsCocoaWindow::SetInputContext(const InputContext& aContext,
|
|
const InputContextAction& aAction) {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
mInputContext = aContext;
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
bool nsCocoaWindow::GetEditCommands(NativeKeyBindingsType aType,
|
|
const WidgetKeyboardEvent& aEvent,
|
|
nsTArray<CommandInt>& aCommands) {
|
|
// Validate the arguments.
|
|
if (NS_WARN_IF(!nsIWidget::GetEditCommands(aType, aEvent, aCommands))) {
|
|
return false;
|
|
}
|
|
|
|
NativeKeyBindings* keyBindings = NativeKeyBindings::GetInstance(aType);
|
|
// When the keyboard event is fired from this widget, it must mean that no web
|
|
// content has focus because any web contents should be on `nsChildView`. And
|
|
// in any locales, the system UI is always horizontal layout. So, let's pass
|
|
// `Nothing()` for the writing mode here, it won't be treated as in a vertical
|
|
// content.
|
|
keyBindings->GetEditCommands(aEvent, Nothing(), aCommands);
|
|
return true;
|
|
}
|
|
|
|
void nsCocoaWindow::PauseOrResumeCompositor(bool aPause) {
|
|
if (auto* mainChildView =
|
|
static_cast<nsIWidget*>(mWindow.mainChildView.widget)) {
|
|
mainChildView->PauseOrResumeCompositor(aPause);
|
|
}
|
|
}
|
|
|
|
bool nsCocoaWindow::AsyncPanZoomEnabled() const {
|
|
if (mPopupContentView) {
|
|
return mPopupContentView->AsyncPanZoomEnabled();
|
|
}
|
|
return nsBaseWidget::AsyncPanZoomEnabled();
|
|
}
|
|
|
|
bool nsCocoaWindow::StartAsyncAutoscroll(const ScreenPoint& aAnchorLocation,
|
|
const ScrollableLayerGuid& aGuid) {
|
|
if (mPopupContentView) {
|
|
return mPopupContentView->StartAsyncAutoscroll(aAnchorLocation, aGuid);
|
|
}
|
|
return nsBaseWidget::StartAsyncAutoscroll(aAnchorLocation, aGuid);
|
|
}
|
|
|
|
void nsCocoaWindow::StopAsyncAutoscroll(const ScrollableLayerGuid& aGuid) {
|
|
if (mPopupContentView) {
|
|
mPopupContentView->StopAsyncAutoscroll(aGuid);
|
|
return;
|
|
}
|
|
nsBaseWidget::StopAsyncAutoscroll(aGuid);
|
|
}
|
|
|
|
already_AddRefed<nsIWidget> nsIWidget::CreateTopLevelWindow() {
|
|
nsCOMPtr<nsIWidget> window = new nsCocoaWindow();
|
|
return window.forget();
|
|
}
|
|
|
|
already_AddRefed<nsIWidget> nsIWidget::CreateChildWindow() {
|
|
nsCOMPtr<nsIWidget> window = new nsChildView();
|
|
return window.forget();
|
|
}
|
|
|
|
@implementation WindowDelegate
|
|
|
|
// We try to find a gecko menu bar to paint. If one does not exist, just paint
|
|
// the application menu by itself so that a window doesn't have some other
|
|
// window's menu bar.
|
|
+ (void)paintMenubarForWindow:(NSWindow*)aWindow {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
// make sure we only act on windows that have this kind of
|
|
// object as a delegate
|
|
id windowDelegate = [aWindow delegate];
|
|
if ([windowDelegate class] != [self class]) return;
|
|
|
|
nsCocoaWindow* geckoWidget = [windowDelegate geckoWidget];
|
|
NS_ASSERTION(geckoWidget, "Window delegate not returning a gecko widget!");
|
|
|
|
if (nsMenuBarX* geckoMenuBar = geckoWidget->GetMenuBar()) {
|
|
geckoMenuBar->Paint();
|
|
} else {
|
|
// sometimes we don't have a native application menu early in launching
|
|
if (!sApplicationMenu) {
|
|
return;
|
|
}
|
|
|
|
NSMenu* mainMenu = NSApp.mainMenu;
|
|
NS_ASSERTION(
|
|
mainMenu.numberOfItems > 0,
|
|
"Main menu does not have any items, something is terribly wrong!");
|
|
|
|
// Create a new menu bar.
|
|
// We create a GeckoNSMenu because all menu bar NSMenu objects should use
|
|
// that subclass for key handling reasons.
|
|
GeckoNSMenu* newMenuBar =
|
|
[[GeckoNSMenu alloc] initWithTitle:@"MainMenuBar"];
|
|
|
|
// move the application menu from the existing menu bar to the new one
|
|
NSMenuItem* firstMenuItem = [[mainMenu itemAtIndex:0] retain];
|
|
[mainMenu removeItemAtIndex:0];
|
|
[newMenuBar insertItem:firstMenuItem atIndex:0];
|
|
[firstMenuItem release];
|
|
|
|
// set our new menu bar as the main menu
|
|
NSApp.mainMenu = newMenuBar;
|
|
[newMenuBar release];
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
- (id)initWithGeckoWindow:(nsCocoaWindow*)geckoWind {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
[super init];
|
|
mGeckoWindow = geckoWind;
|
|
mToplevelActiveState = false;
|
|
mHasEverBeenZoomed = false;
|
|
return self;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(nil);
|
|
}
|
|
|
|
- (NSSize)windowWillResize:(NSWindow*)sender toSize:(NSSize)proposedFrameSize {
|
|
RollUpPopups();
|
|
return proposedFrameSize;
|
|
}
|
|
|
|
- (NSRect)windowWillUseStandardFrame:(NSWindow*)window
|
|
defaultFrame:(NSRect)newFrame {
|
|
// This function needs to return a rect representing the frame a window would
|
|
// have if it is in its "maximized" size mode. The parameter newFrame is
|
|
// supposed to be a frame representing the maximum window size on the screen
|
|
// where the window currently appears. However, in practice, newFrame can be a
|
|
// much smaller size. So, we ignore newframe and instead return the frame of
|
|
// the entire screen associated with the window. That frame is bigger than the
|
|
// window could actually be, due to the presence of the menubar and possibly
|
|
// the dock, but we never call this function directly, and Cocoa callers will
|
|
// shrink it to its true maximum size.
|
|
return window.screen.frame;
|
|
}
|
|
|
|
void nsCocoaWindow::CocoaSendToplevelActivateEvents() {
|
|
if (mWidgetListener) {
|
|
mWidgetListener->WindowActivated();
|
|
}
|
|
}
|
|
|
|
void nsCocoaWindow::CocoaSendToplevelDeactivateEvents() {
|
|
if (mWidgetListener) {
|
|
mWidgetListener->WindowDeactivated();
|
|
}
|
|
}
|
|
|
|
void nsCocoaWindow::CocoaWindowDidResize() {
|
|
// It's important to update our bounds before we trigger any listeners. This
|
|
// ensures that our bounds are correct when GetScreenBounds is called.
|
|
UpdateBounds();
|
|
|
|
if (HandleUpdateFullscreenOnResize()) {
|
|
ReportSizeEvent();
|
|
return;
|
|
}
|
|
|
|
// Resizing might have changed our zoom state.
|
|
DispatchSizeModeEvent();
|
|
ReportSizeEvent();
|
|
}
|
|
|
|
- (void)windowDidResize:(NSNotification*)aNotification {
|
|
if (!mGeckoWindow) return;
|
|
|
|
mGeckoWindow->CocoaWindowDidResize();
|
|
}
|
|
|
|
- (void)windowDidChangeScreen:(NSNotification*)aNotification {
|
|
if (!mGeckoWindow) return;
|
|
|
|
// Because of Cocoa's peculiar treatment of zero-size windows (see comments
|
|
// at GetBackingScaleFactor() above), we sometimes have a situation where
|
|
// our concept of backing scale (based on the screen where the zero-sized
|
|
// window is positioned) differs from Cocoa's idea (always based on the
|
|
// Retina screen, AFAICT, even when an external non-Retina screen is the
|
|
// primary display).
|
|
//
|
|
// As a result, if the window was created with zero size on an external
|
|
// display, but then made visible on the (secondary) Retina screen, we
|
|
// will *not* get a windowDidChangeBackingProperties notification for it.
|
|
// This leads to an incorrect GetDefaultScale(), and widget coordinate
|
|
// confusion, as per bug 853252.
|
|
//
|
|
// To work around this, we check for a backing scale mismatch when we
|
|
// receive a windowDidChangeScreen notification, as we will receive this
|
|
// even if Cocoa was already treating the zero-size window as having
|
|
// Retina backing scale. Note that BackingScaleFactorChanged() bails early
|
|
// if the scale factor did in fact not change.
|
|
mGeckoWindow->BackingScaleFactorChanged();
|
|
mGeckoWindow->ReportMoveEvent();
|
|
}
|
|
|
|
- (void)windowWillEnterFullScreen:(NSNotification*)notification {
|
|
if (!mGeckoWindow) {
|
|
return;
|
|
}
|
|
mGeckoWindow->CocoaWindowWillEnterFullscreen(true);
|
|
}
|
|
|
|
// Lion's full screen mode will bypass our internal fullscreen tracking, so
|
|
// we need to catch it when we transition and call our own methods, which in
|
|
// turn will fire "fullscreen" events.
|
|
- (void)windowDidEnterFullScreen:(NSNotification*)notification {
|
|
// On Yosemite, the NSThemeFrame class has two new properties --
|
|
// titlebarView (an NSTitlebarView object) and titlebarContainerView (an
|
|
// NSTitlebarContainerView object). These are used to display the titlebar
|
|
// in fullscreen mode. In Safari they're not transparent. But in Firefox
|
|
// for some reason they are, which causes bug 1069658. The following code
|
|
// works around this Apple bug or design flaw.
|
|
NSWindow* window = notification.object;
|
|
NSView* frameView = window.contentView.superview;
|
|
NSView* titlebarView = nil;
|
|
NSView* titlebarContainerView = nil;
|
|
if ([frameView respondsToSelector:@selector(titlebarView)]) {
|
|
titlebarView = [frameView titlebarView];
|
|
}
|
|
if ([frameView respondsToSelector:@selector(titlebarContainerView)]) {
|
|
titlebarContainerView = [frameView titlebarContainerView];
|
|
}
|
|
if ([titlebarView respondsToSelector:@selector(setTransparent:)]) {
|
|
[titlebarView setTransparent:NO];
|
|
}
|
|
if ([titlebarContainerView respondsToSelector:@selector(setTransparent:)]) {
|
|
[titlebarContainerView setTransparent:NO];
|
|
}
|
|
|
|
if (@available(macOS 11.0, *)) {
|
|
if ([window isKindOfClass:[ToolbarWindow class]]) {
|
|
// In order to work around a drawing bug with windows in full screen
|
|
// mode, disable titlebar separators for full screen windows of the
|
|
// ToolbarWindow class. The drawing bug was filed as FB9056136. See bug
|
|
// 1700211 and bug 1912338 for more details.
|
|
window.titlebarSeparatorStyle = NSTitlebarSeparatorStyleNone;
|
|
}
|
|
}
|
|
|
|
if (!mGeckoWindow) {
|
|
return;
|
|
}
|
|
mGeckoWindow->CocoaWindowDidEnterFullscreen(true);
|
|
}
|
|
|
|
- (void)windowWillExitFullScreen:(NSNotification*)notification {
|
|
if (!mGeckoWindow) {
|
|
return;
|
|
}
|
|
mGeckoWindow->CocoaWindowWillEnterFullscreen(false);
|
|
}
|
|
|
|
- (void)windowDidExitFullScreen:(NSNotification*)notification {
|
|
if (!mGeckoWindow) {
|
|
return;
|
|
}
|
|
mGeckoWindow->CocoaWindowDidEnterFullscreen(false);
|
|
}
|
|
|
|
- (void)windowDidFailToEnterFullScreen:(NSNotification*)notification {
|
|
if (!mGeckoWindow) {
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT((mGeckoWindow->GetCocoaWindow().styleMask &
|
|
NSWindowStyleMaskFullScreen) == 0);
|
|
MOZ_ASSERT(mGeckoWindow->SizeMode() == nsSizeMode_Fullscreen);
|
|
|
|
// We're in a strange situation. We've told DOM that we are going to
|
|
// fullscreen by changing our size mode, and therefore the window
|
|
// content is what we would show if we were properly in fullscreen.
|
|
// But the window is actually in a windowed style. We have to do
|
|
// several things:
|
|
// 1) Clear sWindowInNativeTransition and mTransitionCurrent, both set
|
|
// when we started the fullscreen transition.
|
|
// 2) Change our size mode to windowed.
|
|
// Conveniently, we can do these things by pretending we just arrived
|
|
// at windowed mode, and all will be sorted out.
|
|
mGeckoWindow->CocoaWindowDidEnterFullscreen(false);
|
|
}
|
|
|
|
- (void)windowDidFailToExitFullScreen:(NSNotification*)notification {
|
|
if (!mGeckoWindow) {
|
|
return;
|
|
}
|
|
// Similarly to windowDidFailToEnterFullScreen, we can get the right
|
|
// result by pretending we just entered fullscreen.
|
|
mGeckoWindow->CocoaWindowDidEnterFullscreen(true);
|
|
}
|
|
|
|
- (void)windowDidBecomeMain:(NSNotification*)aNotification {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
RollUpPopups();
|
|
ChildViewMouseTracker::ReEvaluateMouseEnterState();
|
|
|
|
// [NSApp _isRunningAppModal] will return true if we're running an OS dialog
|
|
// app modally. If one of those is up then we want it to retain its menu bar.
|
|
if (NSApp._isRunningAppModal) {
|
|
return;
|
|
}
|
|
NSWindow* window = aNotification.object;
|
|
if (window) {
|
|
[WindowDelegate paintMenubarForWindow:window];
|
|
}
|
|
|
|
if ([window isKindOfClass:[ToolbarWindow class]]) {
|
|
[(ToolbarWindow*)window windowMainStateChanged];
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
- (void)windowDidResignMain:(NSNotification*)aNotification {
|
|
RollUpPopups();
|
|
ChildViewMouseTracker::ReEvaluateMouseEnterState();
|
|
|
|
// [NSApp _isRunningAppModal] will return true if we're running an OS dialog
|
|
// app modally. If one of those is up then we want it to retain its menu bar.
|
|
if ([NSApp _isRunningAppModal]) return;
|
|
RefPtr<nsMenuBarX> hiddenWindowMenuBar =
|
|
nsMenuUtilsX::GetHiddenWindowMenuBar();
|
|
if (hiddenWindowMenuBar) {
|
|
// printf("painting hidden window menu bar due to window losing main
|
|
// status\n");
|
|
hiddenWindowMenuBar->Paint();
|
|
}
|
|
|
|
NSWindow* window = [aNotification object];
|
|
if ([window isKindOfClass:[ToolbarWindow class]]) {
|
|
[(ToolbarWindow*)window windowMainStateChanged];
|
|
}
|
|
}
|
|
|
|
- (void)windowDidBecomeKey:(NSNotification*)aNotification {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
RollUpPopups();
|
|
ChildViewMouseTracker::ReEvaluateMouseEnterState();
|
|
|
|
NSWindow* window = [aNotification object];
|
|
auto* mainChildView =
|
|
static_cast<nsChildView*>([[(BaseWindow*)window mainChildView] widget]);
|
|
if (mainChildView) {
|
|
if (mainChildView->GetInputContext().IsPasswordEditor()) {
|
|
TextInputHandler::EnableSecureEventInput();
|
|
} else {
|
|
TextInputHandler::EnsureSecureEventInputDisabled();
|
|
}
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
- (void)windowDidResignKey:(NSNotification*)aNotification {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
RollUpPopups(nsIRollupListener::AllowAnimations::No);
|
|
|
|
ChildViewMouseTracker::ReEvaluateMouseEnterState();
|
|
TextInputHandler::EnsureSecureEventInputDisabled();
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
- (void)windowWillMove:(NSNotification*)aNotification {
|
|
RollUpPopups();
|
|
}
|
|
|
|
- (void)windowDidMove:(NSNotification*)aNotification {
|
|
if (mGeckoWindow) mGeckoWindow->ReportMoveEvent();
|
|
}
|
|
|
|
- (BOOL)windowShouldClose:(id)sender {
|
|
nsIWidgetListener* listener =
|
|
mGeckoWindow ? mGeckoWindow->GetWidgetListener() : nullptr;
|
|
if (listener) listener->RequestWindowClose(mGeckoWindow);
|
|
return NO; // gecko will do it
|
|
}
|
|
|
|
- (void)windowWillClose:(NSNotification*)aNotification {
|
|
RollUpPopups();
|
|
}
|
|
|
|
- (void)windowWillMiniaturize:(NSNotification*)aNotification {
|
|
RollUpPopups();
|
|
}
|
|
|
|
- (void)windowDidMiniaturize:(NSNotification*)aNotification {
|
|
if (!mGeckoWindow) {
|
|
return;
|
|
}
|
|
mGeckoWindow->FinishCurrentTransitionIfMatching(
|
|
nsCocoaWindow::TransitionType::Miniaturize);
|
|
}
|
|
|
|
- (void)windowDidDeminiaturize:(NSNotification*)aNotification {
|
|
if (!mGeckoWindow) {
|
|
return;
|
|
}
|
|
mGeckoWindow->FinishCurrentTransitionIfMatching(
|
|
nsCocoaWindow::TransitionType::Deminiaturize);
|
|
}
|
|
|
|
- (BOOL)windowShouldZoom:(NSWindow*)window toFrame:(NSRect)proposedFrame {
|
|
if (!mHasEverBeenZoomed && window.isZoomed) {
|
|
return NO; // See bug 429954.
|
|
}
|
|
mHasEverBeenZoomed = YES;
|
|
return YES;
|
|
}
|
|
|
|
- (void)windowDidChangeBackingProperties:(NSNotification*)aNotification {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
mGeckoWindow->BackingScaleFactorChanged();
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
// This method is on NSWindowDelegate starting with 10.9
|
|
- (void)windowDidChangeOcclusionState:(NSNotification*)aNotification {
|
|
if (mGeckoWindow) {
|
|
mGeckoWindow->DispatchOcclusionEvent();
|
|
}
|
|
}
|
|
|
|
- (nsCocoaWindow*)geckoWidget {
|
|
return mGeckoWindow;
|
|
}
|
|
|
|
- (bool)toplevelActiveState {
|
|
return mToplevelActiveState;
|
|
}
|
|
|
|
- (void)sendToplevelActivateEvents {
|
|
if (!mToplevelActiveState && mGeckoWindow) {
|
|
mGeckoWindow->CocoaSendToplevelActivateEvents();
|
|
|
|
mToplevelActiveState = true;
|
|
}
|
|
}
|
|
|
|
- (void)sendToplevelDeactivateEvents {
|
|
if (mToplevelActiveState && mGeckoWindow) {
|
|
mGeckoWindow->CocoaSendToplevelDeactivateEvents();
|
|
mToplevelActiveState = false;
|
|
}
|
|
}
|
|
|
|
@end
|
|
|
|
@interface NSView (FrameViewMethodSwizzling)
|
|
- (NSPoint)FrameView__closeButtonOrigin;
|
|
- (CGFloat)FrameView__titlebarHeight;
|
|
@end
|
|
|
|
@implementation NSView (FrameViewMethodSwizzling)
|
|
|
|
- (NSPoint)FrameView__closeButtonOrigin {
|
|
if (![self.window isKindOfClass:[ToolbarWindow class]]) {
|
|
return self.FrameView__closeButtonOrigin;
|
|
}
|
|
auto* win = static_cast<ToolbarWindow*>(self.window);
|
|
if (win.drawsContentsIntoWindowFrame && !win.wantsTitleDrawn &&
|
|
!(win.styleMask & NSWindowStyleMaskFullScreen) &&
|
|
(win.styleMask & NSWindowStyleMaskTitled)) {
|
|
const NSRect buttonsRect = win.windowButtonsRect;
|
|
if (NSIsEmptyRect(buttonsRect)) {
|
|
// Empty rect. Let's hide the buttons.
|
|
// Position is in non-flipped window coordinates. Using frame's height
|
|
// for the vertical coordinate will move the buttons above the window,
|
|
// making them invisible.
|
|
return NSMakePoint(buttonsRect.origin.x, win.frame.size.height);
|
|
}
|
|
if (win.windowTitlebarLayoutDirection ==
|
|
NSUserInterfaceLayoutDirectionRightToLeft) {
|
|
// We're in RTL mode, which means that the close button is the rightmost
|
|
// button of the three window buttons. and buttonsRect.origin is the
|
|
// bottom left corner of the green (zoom) button. The close button is 40px
|
|
// to the right of the zoom button. This is confirmed to be the same on
|
|
// all macOS versions between 10.12 - 12.0.
|
|
return NSMakePoint(buttonsRect.origin.x + 40.0f, buttonsRect.origin.y);
|
|
}
|
|
return buttonsRect.origin;
|
|
}
|
|
return self.FrameView__closeButtonOrigin;
|
|
}
|
|
|
|
- (CGFloat)FrameView__titlebarHeight {
|
|
// XXX: Shouldn't this be [super FrameView__titlebarHeight]?
|
|
CGFloat height = [self FrameView__titlebarHeight];
|
|
if ([self.window isKindOfClass:[ToolbarWindow class]]) {
|
|
// Make sure that the titlebar height includes our shifted buttons.
|
|
// The following coordinates are in window space, with the origin being at
|
|
// the bottom left corner of the window.
|
|
auto* win = static_cast<ToolbarWindow*>(self.window);
|
|
CGFloat frameHeight = self.frame.size.height;
|
|
CGFloat windowButtonY = frameHeight;
|
|
if (!NSIsEmptyRect(win.windowButtonsRect) &&
|
|
win.drawsContentsIntoWindowFrame &&
|
|
!(win.styleMask & NSWindowStyleMaskFullScreen) &&
|
|
(win.styleMask & NSWindowStyleMaskTitled)) {
|
|
windowButtonY = win.windowButtonsRect.origin.y;
|
|
}
|
|
height = std::max(height, frameHeight - windowButtonY);
|
|
}
|
|
return height;
|
|
}
|
|
|
|
@end
|
|
|
|
static NSMutableSet* gSwizzledFrameViewClasses = nil;
|
|
|
|
@interface NSWindow (PrivateSetNeedsDisplayInRectMethod)
|
|
- (void)_setNeedsDisplayInRect:(NSRect)aRect;
|
|
@end
|
|
|
|
@interface BaseWindow (Private)
|
|
- (void)cursorUpdated:(NSEvent*)aEvent;
|
|
- (void)reflowTitlebarElements;
|
|
@end
|
|
|
|
@implementation BaseWindow
|
|
|
|
// The frame of a window is implemented using undocumented NSView subclasses.
|
|
// We offset the window buttons by overriding the method _closeButtonOrigin on
|
|
// these frame view classes. The class which is
|
|
// used for a window is determined in the window's frameViewClassForStyleMask:
|
|
// method, so this is where we make sure that we have swizzled the method on
|
|
// all encountered classes.
|
|
+ (Class)frameViewClassForStyleMask:(NSUInteger)styleMask {
|
|
Class frameViewClass = [super frameViewClassForStyleMask:styleMask];
|
|
|
|
if (!gSwizzledFrameViewClasses) {
|
|
gSwizzledFrameViewClasses = [[NSMutableSet setWithCapacity:3] retain];
|
|
if (!gSwizzledFrameViewClasses) {
|
|
return frameViewClass;
|
|
}
|
|
}
|
|
|
|
MOZ_RUNINIT static IMP our_closeButtonOrigin = class_getMethodImplementation(
|
|
[NSView class], @selector(FrameView__closeButtonOrigin));
|
|
MOZ_RUNINIT static IMP our_titlebarHeight = class_getMethodImplementation(
|
|
[NSView class], @selector(FrameView__titlebarHeight));
|
|
|
|
if (![gSwizzledFrameViewClasses containsObject:frameViewClass]) {
|
|
// Either of these methods might be implemented in both a subclass of
|
|
// NSFrameView and one of its own subclasses. Which means that if we
|
|
// aren't careful we might end up swizzling the same method twice.
|
|
// Since method swizzling involves swapping pointers, this would break
|
|
// things.
|
|
IMP _closeButtonOrigin = class_getMethodImplementation(
|
|
frameViewClass, @selector(_closeButtonOrigin));
|
|
if (_closeButtonOrigin && _closeButtonOrigin != our_closeButtonOrigin) {
|
|
nsToolkit::SwizzleMethods(frameViewClass, @selector(_closeButtonOrigin),
|
|
@selector(FrameView__closeButtonOrigin));
|
|
}
|
|
|
|
// Override _titlebarHeight so that the floating titlebar doesn't clip the
|
|
// bottom of the window buttons which we move down with our override of
|
|
// _closeButtonOrigin.
|
|
IMP _titlebarHeight = class_getMethodImplementation(
|
|
frameViewClass, @selector(_titlebarHeight));
|
|
if (_titlebarHeight && _titlebarHeight != our_titlebarHeight) {
|
|
nsToolkit::SwizzleMethods(frameViewClass, @selector(_titlebarHeight),
|
|
@selector(FrameView__titlebarHeight));
|
|
}
|
|
|
|
[gSwizzledFrameViewClasses addObject:frameViewClass];
|
|
}
|
|
|
|
return frameViewClass;
|
|
}
|
|
|
|
- (id)initWithContentRect:(NSRect)aContentRect
|
|
styleMask:(NSUInteger)aStyle
|
|
backing:(NSBackingStoreType)aBufferingType
|
|
defer:(BOOL)aFlag {
|
|
mDrawsIntoWindowFrame = NO;
|
|
[super initWithContentRect:aContentRect
|
|
styleMask:aStyle
|
|
backing:aBufferingType
|
|
defer:aFlag];
|
|
mState = nil;
|
|
mDisabledNeedsDisplay = NO;
|
|
mTrackingArea = nil;
|
|
mViewWithTrackingArea = nil;
|
|
mDirtyRect = NSZeroRect;
|
|
mBeingShown = NO;
|
|
mDrawTitle = NO;
|
|
mTouchBar = nil;
|
|
mIsAnimationSuppressed = NO;
|
|
|
|
return self;
|
|
}
|
|
|
|
// Returns an autoreleased NSImage.
|
|
static NSImage* GetMenuMaskImage() {
|
|
const CGFloat radius = 6.0f;
|
|
const NSSize maskSize = {radius * 3.0f, radius * 3.0f};
|
|
NSImage* maskImage = [NSImage imageWithSize:maskSize
|
|
flipped:FALSE
|
|
drawingHandler:^BOOL(NSRect dstRect) {
|
|
NSBezierPath* path = [NSBezierPath
|
|
bezierPathWithRoundedRect:dstRect
|
|
xRadius:radius
|
|
yRadius:radius];
|
|
[NSColor.blackColor set];
|
|
[path fill];
|
|
return YES;
|
|
}];
|
|
maskImage.capInsets = NSEdgeInsetsMake(radius, radius, radius, radius);
|
|
return maskImage;
|
|
}
|
|
|
|
// Add an effect view wrapper if needed so that the OS draws the appropriate
|
|
// vibrancy effect and window border.
|
|
- (void)setEffectViewWrapperForStyle:(WindowShadow)aStyle {
|
|
NSView* wrapper = [&]() -> NSView* {
|
|
if (aStyle == WindowShadow::Menu || aStyle == WindowShadow::Tooltip) {
|
|
const bool isMenu = aStyle == WindowShadow::Menu;
|
|
auto* effectView =
|
|
[[NSVisualEffectView alloc] initWithFrame:self.contentView.frame];
|
|
effectView.material =
|
|
isMenu ? NSVisualEffectMaterialMenu : NSVisualEffectMaterialToolTip;
|
|
// Tooltip and menu windows are never "key", so we need to tell the
|
|
// vibrancy effect to look active regardless of window state.
|
|
effectView.state = NSVisualEffectStateActive;
|
|
effectView.blendingMode = NSVisualEffectBlendingModeBehindWindow;
|
|
if (isMenu) {
|
|
// Turn on rounded corner masking.
|
|
effectView.maskImage = GetMenuMaskImage();
|
|
}
|
|
return effectView;
|
|
}
|
|
return [[NSView alloc] initWithFrame:self.contentView.frame];
|
|
}();
|
|
|
|
wrapper.wantsLayer = YES;
|
|
// Swap out our content view by the new view. Setting .contentView releases
|
|
// the old view.
|
|
NSView* childView = [self.mainChildView retain];
|
|
[childView removeFromSuperview];
|
|
[wrapper addSubview:childView];
|
|
[childView release];
|
|
super.contentView = wrapper;
|
|
[wrapper release];
|
|
}
|
|
|
|
- (NSTouchBar*)makeTouchBar {
|
|
mTouchBar = [[nsTouchBar alloc] init];
|
|
if (mTouchBar) {
|
|
sTouchBarIsInitialized = YES;
|
|
}
|
|
return mTouchBar;
|
|
}
|
|
|
|
- (void)setBeingShown:(BOOL)aValue {
|
|
mBeingShown = aValue;
|
|
}
|
|
|
|
- (BOOL)isBeingShown {
|
|
return mBeingShown;
|
|
}
|
|
|
|
- (BOOL)isVisibleOrBeingShown {
|
|
return [super isVisible] || mBeingShown;
|
|
}
|
|
|
|
- (void)setIsAnimationSuppressed:(BOOL)aValue {
|
|
mIsAnimationSuppressed = aValue;
|
|
}
|
|
|
|
- (BOOL)isAnimationSuppressed {
|
|
return mIsAnimationSuppressed;
|
|
}
|
|
|
|
- (void)disableSetNeedsDisplay {
|
|
mDisabledNeedsDisplay = YES;
|
|
}
|
|
|
|
- (void)enableSetNeedsDisplay {
|
|
mDisabledNeedsDisplay = NO;
|
|
}
|
|
|
|
- (void)dealloc {
|
|
[mTouchBar release];
|
|
ChildViewMouseTracker::OnDestroyWindow(self);
|
|
[super dealloc];
|
|
}
|
|
|
|
static const NSString* kStateTitleKey = @"title";
|
|
static const NSString* kStateDrawsContentsIntoWindowFrameKey =
|
|
@"drawsContentsIntoWindowFrame";
|
|
static const NSString* kStateShowsToolbarButton = @"showsToolbarButton";
|
|
static const NSString* kStateCollectionBehavior = @"collectionBehavior";
|
|
static const NSString* kStateWantsTitleDrawn = @"wantsTitleDrawn";
|
|
|
|
- (void)importState:(NSDictionary*)aState {
|
|
if (NSString* title = [aState objectForKey:kStateTitleKey]) {
|
|
[self setTitle:title];
|
|
}
|
|
[self setDrawsContentsIntoWindowFrame:
|
|
[[aState objectForKey:kStateDrawsContentsIntoWindowFrameKey]
|
|
boolValue]];
|
|
[self setShowsToolbarButton:[[aState objectForKey:kStateShowsToolbarButton]
|
|
boolValue]];
|
|
[self setCollectionBehavior:[[aState objectForKey:kStateCollectionBehavior]
|
|
unsignedIntValue]];
|
|
[self setWantsTitleDrawn:[[aState objectForKey:kStateWantsTitleDrawn]
|
|
boolValue]];
|
|
}
|
|
|
|
- (NSMutableDictionary*)exportState {
|
|
NSMutableDictionary* state = [NSMutableDictionary dictionaryWithCapacity:10];
|
|
if (NSString* title = self.title) {
|
|
[state setObject:title forKey:kStateTitleKey];
|
|
}
|
|
[state setObject:[NSNumber numberWithBool:self.drawsContentsIntoWindowFrame]
|
|
forKey:kStateDrawsContentsIntoWindowFrameKey];
|
|
[state setObject:[NSNumber numberWithBool:self.showsToolbarButton]
|
|
forKey:kStateShowsToolbarButton];
|
|
[state setObject:[NSNumber numberWithUnsignedInt:self.collectionBehavior]
|
|
forKey:kStateCollectionBehavior];
|
|
[state setObject:[NSNumber numberWithBool:self.wantsTitleDrawn]
|
|
forKey:kStateWantsTitleDrawn];
|
|
return state;
|
|
}
|
|
|
|
- (void)setDrawsContentsIntoWindowFrame:(BOOL)aState {
|
|
bool changed = aState != mDrawsIntoWindowFrame;
|
|
mDrawsIntoWindowFrame = aState;
|
|
if (changed) {
|
|
[self reflowTitlebarElements];
|
|
}
|
|
}
|
|
|
|
- (BOOL)drawsContentsIntoWindowFrame {
|
|
return mDrawsIntoWindowFrame;
|
|
}
|
|
|
|
- (NSRect)childViewRectForFrameRect:(NSRect)aFrameRect {
|
|
if (mDrawsIntoWindowFrame) {
|
|
return aFrameRect;
|
|
}
|
|
NSUInteger styleMask = [self styleMask];
|
|
styleMask &= ~NSWindowStyleMaskFullSizeContentView;
|
|
return [NSWindow contentRectForFrameRect:aFrameRect styleMask:styleMask];
|
|
}
|
|
|
|
- (NSRect)frameRectForChildViewRect:(NSRect)aChildViewRect {
|
|
if (mDrawsIntoWindowFrame) {
|
|
return aChildViewRect;
|
|
}
|
|
NSUInteger styleMask = [self styleMask];
|
|
styleMask &= ~NSWindowStyleMaskFullSizeContentView;
|
|
return [NSWindow frameRectForContentRect:aChildViewRect styleMask:styleMask];
|
|
}
|
|
|
|
- (NSTimeInterval)animationResizeTime:(NSRect)newFrame {
|
|
if (mIsAnimationSuppressed) {
|
|
// Should not animate the initial session-restore size change
|
|
return 0.0;
|
|
}
|
|
|
|
return [super animationResizeTime:newFrame];
|
|
}
|
|
|
|
- (void)setWantsTitleDrawn:(BOOL)aDrawTitle {
|
|
mDrawTitle = aDrawTitle;
|
|
[self setTitleVisibility:mDrawTitle ? NSWindowTitleVisible
|
|
: NSWindowTitleHidden];
|
|
}
|
|
|
|
- (BOOL)wantsTitleDrawn {
|
|
return mDrawTitle;
|
|
}
|
|
|
|
- (NSView*)trackingAreaView {
|
|
NSView* contentView = self.contentView;
|
|
return contentView.superview ? contentView.superview : contentView;
|
|
}
|
|
|
|
- (NSArray<NSView*>*)contentViewContents {
|
|
return [[self.contentView.subviews copy] autorelease];
|
|
}
|
|
|
|
- (ChildView*)mainChildView {
|
|
NSView* contentView = self.contentView;
|
|
NSView* lastView = contentView.subviews.lastObject;
|
|
if ([lastView isKindOfClass:[ChildView class]]) {
|
|
return (ChildView*)lastView;
|
|
}
|
|
return nil;
|
|
}
|
|
|
|
- (void)removeTrackingArea {
|
|
[mViewWithTrackingArea removeTrackingArea:mTrackingArea];
|
|
|
|
[mTrackingArea release];
|
|
mTrackingArea = nil;
|
|
|
|
[mViewWithTrackingArea release];
|
|
mViewWithTrackingArea = nil;
|
|
}
|
|
|
|
- (void)createTrackingArea {
|
|
mViewWithTrackingArea = [self.trackingAreaView retain];
|
|
const NSTrackingAreaOptions options =
|
|
NSTrackingMouseEnteredAndExited | NSTrackingMouseMoved |
|
|
NSTrackingActiveAlways | NSTrackingInVisibleRect;
|
|
mTrackingArea =
|
|
[[NSTrackingArea alloc] initWithRect:[mViewWithTrackingArea bounds]
|
|
options:options
|
|
owner:self
|
|
userInfo:nil];
|
|
[mViewWithTrackingArea addTrackingArea:mTrackingArea];
|
|
}
|
|
|
|
- (void)mouseEntered:(NSEvent*)aEvent {
|
|
ChildViewMouseTracker::MouseEnteredWindow(aEvent);
|
|
}
|
|
|
|
- (void)mouseExited:(NSEvent*)aEvent {
|
|
ChildViewMouseTracker::MouseExitedWindow(aEvent);
|
|
}
|
|
|
|
- (void)mouseMoved:(NSEvent*)aEvent {
|
|
ChildViewMouseTracker::MouseMoved(aEvent);
|
|
}
|
|
|
|
- (void)cursorUpdated:(NSEvent*)aEvent {
|
|
// Nothing to do here, but NSTrackingArea wants us to implement this method.
|
|
}
|
|
|
|
- (void)_setNeedsDisplayInRect:(NSRect)aRect {
|
|
// Prevent unnecessary invalidations due to moving NSViews (e.g. for plugins)
|
|
if (!mDisabledNeedsDisplay) {
|
|
// This method is only called by Cocoa, so when we're here, we know that
|
|
// it's available and don't need to check whether our superclass responds
|
|
// to the selector.
|
|
[super _setNeedsDisplayInRect:aRect];
|
|
mDirtyRect = NSUnionRect(mDirtyRect, aRect);
|
|
}
|
|
}
|
|
|
|
- (NSRect)getAndResetNativeDirtyRect {
|
|
NSRect dirtyRect = mDirtyRect;
|
|
mDirtyRect = NSZeroRect;
|
|
return dirtyRect;
|
|
}
|
|
|
|
// Possibly move the titlebar buttons.
|
|
- (void)reflowTitlebarElements {
|
|
NSView* frameView = self.contentView.superview;
|
|
if ([frameView respondsToSelector:@selector(_tileTitlebarAndRedisplay:)]) {
|
|
[frameView _tileTitlebarAndRedisplay:NO];
|
|
}
|
|
}
|
|
|
|
- (BOOL)respondsToSelector:(SEL)aSelector {
|
|
// Claim the window doesn't respond to this so that the system
|
|
// doesn't steal keyboard equivalents for it. Bug 613710.
|
|
if (aSelector == @selector(cancelOperation:)) {
|
|
return NO;
|
|
}
|
|
|
|
return [super respondsToSelector:aSelector];
|
|
}
|
|
|
|
- (void)doCommandBySelector:(SEL)aSelector {
|
|
// We override this so that it won't beep if it can't act.
|
|
// We want to control the beeping for missing or disabled
|
|
// commands ourselves.
|
|
[self tryToPerform:aSelector with:nil];
|
|
}
|
|
|
|
- (id)accessibilityAttributeValue:(NSString*)attribute {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
id retval = [super accessibilityAttributeValue:attribute];
|
|
|
|
// The following works around a problem with Text-to-Speech on OS X 10.7.
|
|
// See bug 674612 for more info.
|
|
//
|
|
// When accessibility is off, AXUIElementCopyAttributeValue(), when called
|
|
// on an AXApplication object to get its AXFocusedUIElement attribute,
|
|
// always returns an AXWindow object (the actual browser window -- never a
|
|
// mozAccessible object). This also happens with accessibility turned on,
|
|
// if no other object in the browser window has yet been focused. But if
|
|
// the browser window has a title bar (as it currently always does), the
|
|
// AXWindow object will always have four "accessible" children, one of which
|
|
// is an AXStaticText object (the title bar's "title"; the other three are
|
|
// the close, minimize and zoom buttons). This means that (for complicated
|
|
// reasons, for which see bug 674612) Text-to-Speech on OS X 10.7 will often
|
|
// "speak" the window title, no matter what text is selected, or even if no
|
|
// text at all is selected. (This always happens when accessibility is off.
|
|
// It doesn't happen in Firefox releases because Apple has (on OS X 10.7)
|
|
// special-cased the handling of apps whose CFBundleIdentifier is
|
|
// org.mozilla.firefox.)
|
|
//
|
|
// We work around this problem by only returning AXChildren that are
|
|
// mozAccessible object or are one of the titlebar's buttons (which
|
|
// instantiate subclasses of NSButtonCell).
|
|
if ([retval isKindOfClass:[NSArray class]] &&
|
|
[attribute isEqualToString:@"AXChildren"]) {
|
|
NSMutableArray* holder = [NSMutableArray arrayWithCapacity:10];
|
|
[holder addObjectsFromArray:(NSArray*)retval];
|
|
NSUInteger count = [holder count];
|
|
for (NSInteger i = count - 1; i >= 0; --i) {
|
|
id item = [holder objectAtIndex:i];
|
|
// Remove anything from holder that isn't one of the titlebar's buttons
|
|
// (which instantiate subclasses of NSButtonCell) or a mozAccessible
|
|
// object (or one of its subclasses).
|
|
if (![item isKindOfClass:[NSButtonCell class]] &&
|
|
![item respondsToSelector:@selector(hasRepresentedView)]) {
|
|
[holder removeObjectAtIndex:i];
|
|
}
|
|
}
|
|
retval = [NSArray arrayWithArray:holder];
|
|
}
|
|
|
|
return retval;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(nil);
|
|
}
|
|
|
|
- (void)releaseJSObjects {
|
|
[mTouchBar releaseJSObjects];
|
|
}
|
|
|
|
@end
|
|
|
|
@interface MOZTitlebarAccessoryView : NSView
|
|
@end
|
|
|
|
@implementation MOZTitlebarAccessoryView : NSView
|
|
- (void)viewWillMoveToWindow:(NSWindow*)aWindow {
|
|
if (aWindow) {
|
|
// When entering full screen mode, titlebar accessory views are inserted
|
|
// into a floating NSWindow which houses the window titlebar and toolbars.
|
|
// In order to work around a drawing bug with windows in full screen mode,
|
|
// disable titlebar separators for all NSWindows that this view is used in
|
|
// that are not of the ToolbarWindow class, such as the floating full
|
|
// screen toolbar window. The drawing bug was filed as FB9056136. See bug
|
|
// 1700211 and bug 1912338 for more details.
|
|
if (@available(macOS 11.0, *)) {
|
|
aWindow.titlebarSeparatorStyle =
|
|
[aWindow isKindOfClass:[ToolbarWindow class]]
|
|
? NSTitlebarSeparatorStyleAutomatic
|
|
: NSTitlebarSeparatorStyleNone;
|
|
}
|
|
}
|
|
}
|
|
@end
|
|
|
|
@implementation FullscreenTitlebarTracker
|
|
- (FullscreenTitlebarTracker*)init {
|
|
[super init];
|
|
self.hidden = YES;
|
|
return self;
|
|
}
|
|
- (void)loadView {
|
|
self.view =
|
|
[[[MOZTitlebarAccessoryView alloc] initWithFrame:NSZeroRect] autorelease];
|
|
}
|
|
@end
|
|
|
|
// Drop all mouse events if a modal window has appeared above us.
|
|
// This helps make us behave as if the OS were running a "real" modal event
|
|
// loop.
|
|
static bool MaybeDropEventForModalWindow(NSEvent* aEvent, id aDelegate) {
|
|
if (!sModalWindowCount) {
|
|
return false;
|
|
}
|
|
|
|
NSEventType type = [aEvent type];
|
|
switch (type) {
|
|
case NSEventTypeScrollWheel:
|
|
case NSEventTypeLeftMouseDown:
|
|
case NSEventTypeLeftMouseUp:
|
|
case NSEventTypeRightMouseDown:
|
|
case NSEventTypeRightMouseUp:
|
|
case NSEventTypeOtherMouseDown:
|
|
case NSEventTypeOtherMouseUp:
|
|
case NSEventTypeMouseMoved:
|
|
case NSEventTypeLeftMouseDragged:
|
|
case NSEventTypeRightMouseDragged:
|
|
case NSEventTypeOtherMouseDragged:
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
|
|
if (aDelegate && [aDelegate isKindOfClass:[WindowDelegate class]]) {
|
|
if (nsCocoaWindow* widget = [(WindowDelegate*)aDelegate geckoWidget]) {
|
|
if (!widget->IsModal() || widget->HasModalDescendants()) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@implementation ToolbarWindow
|
|
|
|
- (id)initWithContentRect:(NSRect)aChildViewRect
|
|
styleMask:(NSUInteger)aStyle
|
|
backing:(NSBackingStoreType)aBufferingType
|
|
defer:(BOOL)aFlag {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
// We treat aChildViewRect as the rectangle that the window's main ChildView
|
|
// should be sized to. Get the right frameRect for the requested child view
|
|
// rect.
|
|
NSRect frameRect = [NSWindow frameRectForContentRect:aChildViewRect
|
|
styleMask:aStyle];
|
|
|
|
// Always size the content view to the full frame size of the window.
|
|
// We do this even if we want this window to have a titlebar; in that case,
|
|
// the window's content view covers the entire window but the ChildView inside
|
|
// it will only cover the content area. We do this so that we can render the
|
|
// titlebar gradient manually, with a subview of our content view that's
|
|
// positioned in the titlebar area. This lets us have a smooth connection
|
|
// between titlebar and toolbar gradient in case the window has a "unified
|
|
// toolbar + titlebar" look. Moreover, always using a full size content view
|
|
// lets us toggle the titlebar on and off without changing the window's style
|
|
// mask (which would have other subtle effects, for example on keyboard
|
|
// focus).
|
|
aStyle |= NSWindowStyleMaskFullSizeContentView;
|
|
|
|
// -[NSWindow initWithContentRect:styleMask:backing:defer:] calls
|
|
// [self frameRectForContentRect:styleMask:] to convert the supplied content
|
|
// rect to the window's frame rect. We've overridden that method to be a
|
|
// pass-through function. So, in order to get the intended frameRect, we need
|
|
// to supply frameRect itself as the "content rect".
|
|
NSRect contentRect = frameRect;
|
|
|
|
if ((self = [super initWithContentRect:contentRect
|
|
styleMask:aStyle
|
|
backing:aBufferingType
|
|
defer:aFlag])) {
|
|
mWindowButtonsRect = NSZeroRect;
|
|
|
|
mFullscreenTitlebarTracker = [[FullscreenTitlebarTracker alloc] init];
|
|
// revealAmount is an undocumented property of
|
|
// NSTitlebarAccessoryViewController that updates whenever the menubar
|
|
// slides down in fullscreen mode.
|
|
[mFullscreenTitlebarTracker addObserver:self
|
|
forKeyPath:@"revealAmount"
|
|
options:NSKeyValueObservingOptionNew
|
|
context:nil];
|
|
// Adding this accessory view controller allows us to shift the toolbar down
|
|
// when the user mouses to the top of the screen in fullscreen.
|
|
[(NSWindow*)self
|
|
addTitlebarAccessoryViewController:mFullscreenTitlebarTracker];
|
|
}
|
|
return self;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(nil);
|
|
}
|
|
|
|
- (void)observeValueForKeyPath:(NSString*)keyPath
|
|
ofObject:(id)object
|
|
change:(NSDictionary<NSKeyValueChangeKey, id>*)change
|
|
context:(void*)context {
|
|
if ([keyPath isEqualToString:@"revealAmount"]) {
|
|
[[self mainChildView] ensureNextCompositeIsAtomicWithMainThreadPaint];
|
|
NSNumber* revealAmount = (change[NSKeyValueChangeNewKey]);
|
|
[self updateTitlebarShownAmount:[revealAmount doubleValue]];
|
|
} else {
|
|
[super observeValueForKeyPath:keyPath
|
|
ofObject:object
|
|
change:change
|
|
context:context];
|
|
}
|
|
}
|
|
|
|
static bool ScreenHasNotch(nsCocoaWindow* aGeckoWindow) {
|
|
if (@available(macOS 12.0, *)) {
|
|
nsCOMPtr<nsIScreen> widgetScreen = aGeckoWindow->GetWidgetScreen();
|
|
NSScreen* cocoaScreen =
|
|
ScreenHelperCocoa::CocoaScreenForScreen(widgetScreen);
|
|
return cocoaScreen.safeAreaInsets.top != 0.0f;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool ShouldShiftByMenubarHeightInFullscreen(nsCocoaWindow* aWindow) {
|
|
switch (StaticPrefs::widget_macos_shift_by_menubar_on_fullscreen()) {
|
|
case 0:
|
|
return false;
|
|
case 1:
|
|
return true;
|
|
default:
|
|
break;
|
|
}
|
|
return !ScreenHasNotch(aWindow) &&
|
|
![NSUserDefaults.standardUserDefaults
|
|
integerForKey:@"AppleMenuBarVisibleInFullscreen"];
|
|
}
|
|
|
|
- (void)updateTitlebarShownAmount:(CGFloat)aShownAmount {
|
|
if (!(self.styleMask & NSWindowStyleMaskFullScreen)) {
|
|
// We are not interested in the size of the titlebar unless we are in
|
|
// fullscreen.
|
|
return;
|
|
}
|
|
|
|
// [NSApp mainMenu] menuBarHeight] returns one of two values: the full height
|
|
// if the menubar is shown or is in the process of being shown, and 0
|
|
// otherwise. Since we are multiplying the menubar height by aShownAmount, we
|
|
// always want the full height.
|
|
CGFloat menuBarHeight = NSApp.mainMenu.menuBarHeight;
|
|
if (menuBarHeight > 0.0f) {
|
|
mMenuBarHeight = menuBarHeight;
|
|
}
|
|
if ([[self delegate] isKindOfClass:[WindowDelegate class]]) {
|
|
WindowDelegate* windowDelegate = (WindowDelegate*)[self delegate];
|
|
nsCocoaWindow* geckoWindow = [windowDelegate geckoWidget];
|
|
if (!geckoWindow) {
|
|
return;
|
|
}
|
|
|
|
if (nsIWidgetListener* listener = geckoWindow->GetWidgetListener()) {
|
|
// titlebarHeight returns 0 when we're in fullscreen, return the default
|
|
// titlebar height.
|
|
CGFloat shiftByPixels =
|
|
LookAndFeel::GetInt(LookAndFeel::IntID::MacTitlebarHeight) *
|
|
aShownAmount;
|
|
if (ShouldShiftByMenubarHeightInFullscreen(geckoWindow)) {
|
|
shiftByPixels += mMenuBarHeight * aShownAmount;
|
|
}
|
|
// Use desktop pixels rather than the DesktopToLayoutDeviceScale in
|
|
// nsCocoaWindow. The latter accounts for screen DPI. We don't want that
|
|
// because the revealAmount property already accounts for it, so we'd be
|
|
// compounding DPI scales > 1.
|
|
listener->MacFullscreenMenubarOverlapChanged(DesktopCoord(shiftByPixels));
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void)dealloc {
|
|
[mFullscreenTitlebarTracker removeObserver:self forKeyPath:@"revealAmount"];
|
|
[mFullscreenTitlebarTracker removeFromParentViewController];
|
|
[mFullscreenTitlebarTracker release];
|
|
|
|
[super dealloc];
|
|
}
|
|
|
|
- (NSArray<NSView*>*)contentViewContents {
|
|
return [[self.contentView.subviews copy] autorelease];
|
|
}
|
|
|
|
- (void)windowMainStateChanged {
|
|
[[self mainChildView] ensureNextCompositeIsAtomicWithMainThreadPaint];
|
|
}
|
|
|
|
// Extending the content area into the title bar works by resizing the
|
|
// mainChildView so that it covers the titlebar.
|
|
- (void)setDrawsContentsIntoWindowFrame:(BOOL)aState {
|
|
BOOL stateChanged = self.drawsContentsIntoWindowFrame != aState;
|
|
[super setDrawsContentsIntoWindowFrame:aState];
|
|
if (stateChanged && [self.delegate isKindOfClass:[WindowDelegate class]]) {
|
|
// Hide the titlebar if we are drawing into it
|
|
self.titlebarAppearsTransparent = self.drawsContentsIntoWindowFrame;
|
|
|
|
// Here we extend / shrink our mainChildView. We do that by firing a resize
|
|
// event which will cause the ChildView to be resized to the rect returned
|
|
// by nsCocoaWindow::GetClientBounds. GetClientBounds bases its return
|
|
// value on what we return from drawsContentsIntoWindowFrame.
|
|
auto* windowDelegate = static_cast<WindowDelegate*>(self.delegate);
|
|
if (nsCocoaWindow* geckoWindow = windowDelegate.geckoWidget) {
|
|
// Re-layout our contents.
|
|
geckoWindow->ReportSizeEvent();
|
|
}
|
|
|
|
// Resizing the content area causes a reflow which would send a synthesized
|
|
// mousemove event to the old mouse position relative to the top left
|
|
// corner of the content area. But the mouse has shifted relative to the
|
|
// content area, so that event would have wrong position information. So
|
|
// we'll send a mouse move event with the correct new position.
|
|
ChildViewMouseTracker::ResendLastMouseMoveEvent();
|
|
}
|
|
}
|
|
|
|
- (void)placeWindowButtons:(NSRect)aRect {
|
|
if (!NSEqualRects(mWindowButtonsRect, aRect)) {
|
|
mWindowButtonsRect = aRect;
|
|
[self reflowTitlebarElements];
|
|
}
|
|
}
|
|
|
|
- (NSRect)windowButtonsRect {
|
|
return mWindowButtonsRect;
|
|
}
|
|
|
|
// Returning YES here makes the setShowsToolbarButton method work even though
|
|
// the window doesn't contain an NSToolbar.
|
|
- (BOOL)_hasToolbar {
|
|
return YES;
|
|
}
|
|
|
|
// Dispatch a toolbar pill button clicked message to Gecko.
|
|
- (void)_toolbarPillButtonClicked:(id)sender {
|
|
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
|
|
|
|
RollUpPopups();
|
|
|
|
if ([self.delegate isKindOfClass:[WindowDelegate class]]) {
|
|
auto* windowDelegate = static_cast<WindowDelegate*>(self.delegate);
|
|
nsCocoaWindow* geckoWindow = windowDelegate.geckoWidget;
|
|
if (!geckoWindow) {
|
|
return;
|
|
}
|
|
|
|
if (nsIWidgetListener* listener = geckoWindow->GetWidgetListener()) {
|
|
listener->OSToolbarButtonPressed();
|
|
}
|
|
}
|
|
|
|
NS_OBJC_END_TRY_IGNORE_BLOCK;
|
|
}
|
|
|
|
// Retain and release "self" to avoid crashes when our widget (and its native
|
|
// window) is closed as a result of processing a key equivalent (e.g.
|
|
// Command+w or Command+q). This workaround is only needed for a window
|
|
// that can become key.
|
|
- (BOOL)performKeyEquivalent:(NSEvent*)theEvent {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
NSWindow* nativeWindow = [self retain];
|
|
BOOL retval = [super performKeyEquivalent:theEvent];
|
|
[nativeWindow release];
|
|
return retval;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(NO);
|
|
}
|
|
|
|
- (void)sendEvent:(NSEvent*)anEvent {
|
|
if (MaybeDropEventForModalWindow(anEvent, self.delegate)) {
|
|
return;
|
|
}
|
|
[super sendEvent:anEvent];
|
|
}
|
|
|
|
@end
|
|
|
|
@implementation PopupWindow
|
|
|
|
- (id)initWithContentRect:(NSRect)contentRect
|
|
styleMask:(NSUInteger)styleMask
|
|
backing:(NSBackingStoreType)bufferingType
|
|
defer:(BOOL)deferCreation {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
mIsContextMenu = false;
|
|
return [super initWithContentRect:contentRect
|
|
styleMask:styleMask
|
|
backing:bufferingType
|
|
defer:deferCreation];
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(nil);
|
|
}
|
|
|
|
// Override the private API _backdropBleedAmount. This determines how much the
|
|
// desktop wallpaper contributes to the vibrancy backdrop.
|
|
// Return 0 in order to match what the system does for sheet windows and
|
|
// _NSPopoverWindows.
|
|
- (CGFloat)_backdropBleedAmount {
|
|
return 0.0;
|
|
}
|
|
|
|
// Override the private API shadowOptions.
|
|
// The constants below were found in AppKit's implementations of the
|
|
// shadowOptions method on the various window types.
|
|
static const NSUInteger kWindowShadowOptionsNoShadow = 0;
|
|
static const NSUInteger kWindowShadowOptionsMenu = 2;
|
|
static const NSUInteger kWindowShadowOptionsTooltip = 4;
|
|
|
|
- (NSDictionary*)shadowParameters {
|
|
NSDictionary* parent = [super shadowParameters];
|
|
// NSLog(@"%@", parent);
|
|
if (self.shadowStyle != WindowShadow::Panel) {
|
|
return parent;
|
|
}
|
|
NSMutableDictionary* copy = [parent mutableCopy];
|
|
for (auto* key : {@"com.apple.WindowShadowRimDensityActive",
|
|
@"com.apple.WindowShadowRimDensityInactive"}) {
|
|
if ([parent objectForKey:key] != nil) {
|
|
[copy setValue:@(0) forKey:key];
|
|
}
|
|
}
|
|
return copy;
|
|
}
|
|
|
|
- (NSUInteger)shadowOptions {
|
|
if (!self.hasShadow) {
|
|
return kWindowShadowOptionsNoShadow;
|
|
}
|
|
|
|
switch (self.shadowStyle) {
|
|
case WindowShadow::None:
|
|
return kWindowShadowOptionsNoShadow;
|
|
|
|
case WindowShadow::Menu:
|
|
case WindowShadow::Panel:
|
|
return kWindowShadowOptionsMenu;
|
|
|
|
case WindowShadow::Tooltip:
|
|
return kWindowShadowOptionsTooltip;
|
|
}
|
|
}
|
|
|
|
- (BOOL)isContextMenu {
|
|
return mIsContextMenu;
|
|
}
|
|
|
|
- (void)setIsContextMenu:(BOOL)flag {
|
|
mIsContextMenu = flag;
|
|
}
|
|
|
|
- (BOOL)canBecomeMainWindow {
|
|
// This is overriden because the default is 'yes' when a titlebar is present.
|
|
return NO;
|
|
}
|
|
|
|
@end
|
|
|
|
// According to Apple's docs on [NSWindow canBecomeKeyWindow] and [NSWindow
|
|
// canBecomeMainWindow], windows without a title bar or resize bar can't (by
|
|
// default) become key or main. But if a window can't become key, it can't
|
|
// accept keyboard input (bmo bug 393250). And it should also be possible for
|
|
// an otherwise "ordinary" window to become main. We need to override these
|
|
// two methods to make this happen.
|
|
@implementation BorderlessWindow
|
|
|
|
- (BOOL)canBecomeKeyWindow {
|
|
return YES;
|
|
}
|
|
|
|
- (void)sendEvent:(NSEvent*)anEvent {
|
|
if (MaybeDropEventForModalWindow(anEvent, self.delegate)) {
|
|
return;
|
|
}
|
|
|
|
[super sendEvent:anEvent];
|
|
}
|
|
|
|
// Apple's doc on this method says that the NSWindow class's default is not to
|
|
// become main if the window isn't "visible" -- so we should replicate that
|
|
// behavior here. As best I can tell, the [NSWindow isVisible] method is an
|
|
// accurate test of what Apple means by "visibility".
|
|
- (BOOL)canBecomeMainWindow {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
return self.isVisible;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(NO);
|
|
}
|
|
|
|
// Retain and release "self" to avoid crashes when our widget (and its native
|
|
// window) is closed as a result of processing a key equivalent (e.g.
|
|
// Command+w or Command+q). This workaround is only needed for a window
|
|
// that can become key.
|
|
- (BOOL)performKeyEquivalent:(NSEvent*)theEvent {
|
|
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
|
|
|
|
NSWindow* nativeWindow = [self retain];
|
|
BOOL retval = [super performKeyEquivalent:theEvent];
|
|
[nativeWindow release];
|
|
return retval;
|
|
|
|
NS_OBJC_END_TRY_BLOCK_RETURN(NO);
|
|
}
|
|
|
|
@end
|