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210 lines
6.4 KiB
C++
210 lines
6.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#include "CHyperTreeHeader.h"
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#include <LString.h>
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#include <LCaption.h>
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CHyperTreeHeader::CHyperTreeHeader(LStream* inStream)
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: CTriStateTableHeader(inStream),
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mHTView(NULL)
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{
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}
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CHyperTreeHeader::~CHyperTreeHeader()
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{
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}
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void
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CHyperTreeHeader::SetUpColumns ( HT_View inView )
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{
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LTableHeader::SColumnData columnData;
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ColumnInfo columnInfo;
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PaneIDT columnPaneID = 1;
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void *columnToken;
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Uint32 columnWidth, columnTokenType;
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SPaneInfo paneInfo;
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char *columnName;
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vector<LTableHeader::SColumnData> dataVector;
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// link up with HT. We don't own the view, so don't dispose it later.
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mHTView = inView;
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if ( !inView )
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return;
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// initialize SPaneInfo fields that don't change
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paneInfo.width = 50;
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paneInfo.height = 12;
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paneInfo.visible = false;
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paneInfo.enabled = false;
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paneInfo.bindings.left = false;
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paneInfo.bindings.top = false;
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paneInfo.bindings.right = false;
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paneInfo.bindings.bottom = false;
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paneInfo.left = 0;
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paneInfo.top = 0;
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paneInfo.userCon = NULL;
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paneInfo.superView = this;
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DeleteAllSubPanes();
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mColumnInfo.clear();
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// initialize LTableHeader::SColumnData fields that don't change
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columnData.columnPosition = 0;
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columnData.flags = 0;
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HT_Cursor columnCursor = HT_NewColumnCursor(inView);
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// get column data from cursor
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bool foundHiddenColumn = false;
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while (HT_GetNextColumn(columnCursor, &columnName, &columnWidth, &columnToken, &columnTokenType))
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{
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LStr255 name(columnName);
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paneInfo.paneID = columnPaneID;
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LCaption* columnCaption = new LCaption(paneInfo, name, columnTextTraits_ID);
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columnData.paneID = columnPaneID;
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columnData.columnWidth = columnWidth;
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dataVector.push_back(columnData);
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columnInfo.token = columnToken;
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columnInfo.tokenType = columnTokenType;
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mColumnInfo.push_back(columnInfo);
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columnCaption->Enable();
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columnCaption->Show();
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// once we find a column that is hidden, all the rest are hidden to, so set
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// the column before to be the last visible.
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if ( !foundHiddenColumn ) {
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if ( HT_GetColumnVisibility(inView, columnToken, columnTokenType) == false ) {
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mLastVisibleColumn = columnPaneID - 1;
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foundHiddenColumn = true;
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}
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}
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++columnPaneID;
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}
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// LTableHeader expects its mColumnData member to be a mac Handle;
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// therefore, create the Handle from dataVector.
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Handle handle = ::NewHandle(sizeof(LTableHeader::SColumnData) * dataVector.size());
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// I have no clue who is going to catch this, but if we can't allocate the
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// Handle, we're up the creek without a paddle and with a very leaky canoe.
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ThrowIfMemFail_(handle);
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LHandleStream dataStream(handle);
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vector<LTableHeader::SColumnData>::iterator iter = dataVector.begin();
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while (iter != dataVector.end())
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{
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Int32 byteCount = sizeof(LTableHeader::SColumnData);
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dataStream.PutBytes(&(*iter), byteCount);
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++iter;
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}
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if (mColumnData)
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::DisposeHandle(reinterpret_cast<Handle>(mColumnData));
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mColumnData = reinterpret_cast<LTableHeader::SColumnData**>(dataStream.DetachDataHandle());
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// now initialize LTableHeader data members and have it sync itself up. If we didn't
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// find a hidden column above, then all columns are visible.
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mColumnCount = dataVector.size();
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if ( !foundHiddenColumn )
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mLastVisibleColumn = mColumnCount;
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mLastShowableColumn = mColumnCount;
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if ( mLastVisibleColumn <= 0 ) // mLastVisibleColumn MUST NOT BE 0 or heap corruption will occur
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mLastVisibleColumn = 1;
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ConvertWidthsToAbsolute();
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ComputeColumnPositions();
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PositionColumnHeaders(true);
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HT_DeleteColumnCursor(columnCursor);
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}
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//
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// GetColumnInfo
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//
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// Returns the HT-specific info about a column.
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// IMPORTANT: This method is 0-based NOT 1-based (like most PowerPlant stuff).
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//
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CHyperTreeHeader::ColumnInfo&
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CHyperTreeHeader::GetColumnInfo(Uint32 inColumnKey)
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{
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vector<ColumnInfo>::iterator iter = mColumnInfo.begin();
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return *(iter + inColumnKey);
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} // GetColumnInfo
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//
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// ShowHideRightmostColumn
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//
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// Tell HT about the new visibility on the rightmost column
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//
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void
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CHyperTreeHeader :: ShowHideRightmostColumn ( Boolean inShow )
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{
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ColumnIndexT savedLastVisibleColumn = mLastVisibleColumn;
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CTriStateTableHeader::ShowHideRightmostColumn ( inShow );
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ColumnInfo lastColumnInfo = GetColumnInfo ( savedLastVisibleColumn - 1 ); // GCI() is 0-based
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HT_SetColumnVisibility ( mHTView, lastColumnInfo.token, lastColumnInfo.tokenType,
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inShow ? PR_FALSE : PR_TRUE );
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// logic is backwards between this method and the last param to HT_SCV()
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} // ShowHideRightmostColumn
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//
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// MoveColumn
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//
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// Tell HT about the new location of a column
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//
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void
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CHyperTreeHeader :: MoveColumn ( ColumnIndexT inColumn, ColumnIndexT inMoveTo )
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{
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if ( inColumn == inMoveTo )
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return;
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ColumnIndexT adjustedColumn = inColumn - 1; // adjust for dealing with 0-based things
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ColumnIndexT adjustedMoveTo = inMoveTo - 1;
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ColumnInfo movingColumn = GetColumnInfo ( adjustedColumn ); // copy movingColumn for later readding
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ColumnInfo & destColumn = GetColumnInfo ( adjustedMoveTo );
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HT_SetColumnOrder ( mHTView, movingColumn.token, destColumn.token, false );
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// rearrange columns in vector list. We do this by deleting the column data from the vector and
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// reinserting at its new location (which is why we needed a copy above, not just a ref). If
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// the column is being moved towards the end, decrement the destination to compensate for the
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// column data being deleted in front of it.
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vector<ColumnInfo>::iterator it = mColumnInfo.begin() + adjustedColumn;
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mColumnInfo.erase ( it );
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if ( adjustedMoveTo > adjustedColumn )
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--adjustedMoveTo; // move it back to compensate
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it = mColumnInfo.begin() + adjustedMoveTo;
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mColumnInfo.insert ( it, movingColumn );
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CTriStateTableHeader::MoveColumn ( inColumn, inMoveTo ) ;
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} // MoveColumn
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