gecko-dev/dom/webgpu/CompilationInfo.h
Dzmitry Malyshau 27e5308381 Bug 1622846 - Update WebGPU API with wgpu r=jgilbert,webidl,smaug
This is another WebGPU API update, it picks up a lot of changes that were made recently:
  - new bind group layout
  - new render pipeline descriptor
  - new vertex formats
  - limits
  - compressed texture formats
  - index format
  - query sets
  - and more small ones!

It also brings in the updated `gfx/wgpu` to support these API changes.

Differential Revision: https://phabricator.services.mozilla.com/D107013
2021-03-04 21:25:46 +00:00

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GPU_CompilationInfo_H_
#define GPU_CompilationInfo_H_
#include "nsWrapperCache.h"
#include "ObjectModel.h"
namespace mozilla {
namespace webgpu {
class ShaderModule;
class CompilationInfo final : public nsWrapperCache,
public ChildOf<ShaderModule> {
public:
GPU_DECL_CYCLE_COLLECTION(CompilationInfo)
GPU_DECL_JS_WRAP(CompilationInfo)
private:
explicit CompilationInfo(ShaderModule* const aParent);
~CompilationInfo() = default;
void Cleanup() {}
};
} // namespace webgpu
} // namespace mozilla
#endif // GPU_CompilationInfo_H_