gecko-dev/dom/media/MediaFormatReader.h
Bryce Van Dyk bf4a449efb Bug 1145011 - Implement waitingforkey event. r=jya
Bubble information from SamplesWaitingForKey to an HTMLMediaElement so that we
can emit a waitingForKey event. If we are unable to decode more samples due to
needing a key the event will be signalled. See
http://w3c.github.io/encrypted-media/#dom-evt-waitingforkey for more information
on this event.

The code in place before this patch handles updating readyState when we are
waiting for a key, this patch adds the event which should be emitted in such a
case. The spec defines certain preconditions should be the case before running
the algo to emit this event. For example, the element should potentially be
playing, and it should have at least HAVE_FUTURE_DATA ready state. This is not
strictly true for when the new code is run, due how existing code handles ready
state. We are honoring the spirit of the spec, though the letter of the spec is
lightly gone against in the handling of the preconditions.

MozReview-Commit-ID: LKlDd4wkRSE

--HG--
extra : rebase_source : 2c61fc41636e430afa23240ad5d26c886124d87f
2016-08-22 08:51:01 +12:00

596 lines
18 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(MediaFormatReader_h_)
#define MediaFormatReader_h_
#include "mozilla/Atomics.h"
#include "mozilla/Maybe.h"
#include "mozilla/Monitor.h"
#include "mozilla/StateMirroring.h"
#include "mozilla/TaskQueue.h"
#include "MediaDataDemuxer.h"
#include "MediaDecoderReader.h"
#include "nsAutoPtr.h"
#include "PDMFactory.h"
namespace mozilla {
class CDMProxy;
class MediaFormatReader final : public MediaDecoderReader
{
typedef TrackInfo::TrackType TrackType;
public:
MediaFormatReader(AbstractMediaDecoder* aDecoder,
MediaDataDemuxer* aDemuxer,
VideoFrameContainer* aVideoFrameContainer = nullptr,
layers::LayersBackend aLayersBackend = layers::LayersBackend::LAYERS_NONE);
virtual ~MediaFormatReader();
nsresult Init() override;
size_t SizeOfVideoQueueInFrames() override;
size_t SizeOfAudioQueueInFrames() override;
RefPtr<MediaDataPromise>
RequestVideoData(bool aSkipToNextKeyframe, int64_t aTimeThreshold) override;
RefPtr<MediaDataPromise> RequestAudioData() override;
RefPtr<MetadataPromise> AsyncReadMetadata() override;
void ReadUpdatedMetadata(MediaInfo* aInfo) override;
RefPtr<SeekPromise>
Seek(SeekTarget aTarget, int64_t aUnused) override;
protected:
void NotifyDataArrivedInternal() override;
public:
media::TimeIntervals GetBuffered() override;
RefPtr<BufferedUpdatePromise> UpdateBufferedWithPromise() override;
bool ForceZeroStartTime() const override;
// For Media Resource Management
void ReleaseResources() override;
nsresult ResetDecode(TrackSet aTracks) override;
RefPtr<ShutdownPromise> Shutdown() override;
bool IsAsync() const override { return true; }
bool VideoIsHardwareAccelerated() const override;
bool IsWaitForDataSupported() const override { return true; }
RefPtr<WaitForDataPromise> WaitForData(MediaData::Type aType) override;
// MediaFormatReader supports demuxed-only mode.
bool IsDemuxOnlySupported() const override { return true; }
void SetDemuxOnly(bool aDemuxedOnly) override
{
if (OnTaskQueue()) {
mDemuxOnly = aDemuxedOnly;
return;
}
nsCOMPtr<nsIRunnable> r = NewRunnableMethod<bool>(
this, &MediaDecoderReader::SetDemuxOnly, aDemuxedOnly);
OwnerThread()->Dispatch(r.forget());
}
bool UseBufferingHeuristics() const override
{
return mTrackDemuxersMayBlock;
}
#ifdef MOZ_EME
void SetCDMProxy(CDMProxy* aProxy) override;
#endif
// Returns a string describing the state of the decoder data.
// Used for debugging purposes.
void GetMozDebugReaderData(nsAString& aString);
void SetVideoBlankDecode(bool aIsBlankDecode) override;
private:
bool HasVideo() { return mVideo.mTrackDemuxer; }
bool HasAudio() { return mAudio.mTrackDemuxer; }
bool IsWaitingOnCDMResource();
bool InitDemuxer();
// Notify the demuxer that new data has been received.
// The next queued task calling GetBuffered() is guaranteed to have up to date
// buffered ranges.
void NotifyDemuxer();
void ReturnOutput(MediaData* aData, TrackType aTrack);
bool EnsureDecoderCreated(TrackType aTrack);
bool EnsureDecoderInitialized(TrackType aTrack);
// Enqueues a task to call Update(aTrack) on the decoder task queue.
// Lock for corresponding track must be held.
void ScheduleUpdate(TrackType aTrack);
void Update(TrackType aTrack);
// Handle actions should more data be received.
// Returns true if no more action is required.
bool UpdateReceivedNewData(TrackType aTrack);
// Called when new samples need to be demuxed.
void RequestDemuxSamples(TrackType aTrack);
// Handle demuxed samples by the input behavior.
void HandleDemuxedSamples(TrackType aTrack,
AbstractMediaDecoder::AutoNotifyDecoded& aA);
// Decode any pending already demuxed samples.
bool DecodeDemuxedSamples(TrackType aTrack,
MediaRawData* aSample);
struct InternalSeekTarget {
InternalSeekTarget(const media::TimeInterval& aTime, bool aDropTarget)
: mTime(aTime)
, mDropTarget(aDropTarget)
, mWaiting(false)
, mHasSeeked(false)
{}
media::TimeUnit Time() const { return mTime.mStart; }
media::TimeUnit EndTime() const { return mTime.mEnd; }
bool Contains(const media::TimeUnit& aTime) const
{
return mTime.Contains(aTime);
}
media::TimeInterval mTime;
bool mDropTarget;
bool mWaiting;
bool mHasSeeked;
};
// Perform an internal seek to aTime. If aDropTarget is true then
// the first sample past the target will be dropped.
void InternalSeek(TrackType aTrack, const InternalSeekTarget& aTarget);
// Drain the current decoder.
void DrainDecoder(TrackType aTrack);
void NotifyNewOutput(TrackType aTrack, MediaData* aSample);
void NotifyInputExhausted(TrackType aTrack);
void NotifyDrainComplete(TrackType aTrack);
void NotifyError(TrackType aTrack, MediaDataDecoderError aError = MediaDataDecoderError::FATAL_ERROR);
void NotifyWaitingForData(TrackType aTrack);
void NotifyEndOfStream(TrackType aTrack);
void NotifyDecodingRequested(TrackType aTrack);
void ExtractCryptoInitData(nsTArray<uint8_t>& aInitData);
// Initializes mLayersBackendType if possible.
void InitLayersBackendType();
// DecoderCallback proxies the MediaDataDecoderCallback calls to these
// functions.
void Output(TrackType aType, MediaData* aSample);
void InputExhausted(TrackType aTrack);
void Error(TrackType aTrack, MediaDataDecoderError aError = MediaDataDecoderError::FATAL_ERROR);
void Reset(TrackType aTrack);
void DrainComplete(TrackType aTrack);
void DropDecodedSamples(TrackType aTrack);
void WaitingForKey(TrackType aTrack);
bool ShouldSkip(bool aSkipToNextKeyframe, media::TimeUnit aTimeThreshold);
void SetVideoDecodeThreshold();
size_t SizeOfQueue(TrackType aTrack);
RefPtr<PDMFactory> mPlatform;
class DecoderCallback : public MediaDataDecoderCallback {
public:
DecoderCallback(MediaFormatReader* aReader, TrackType aType)
: mReader(aReader)
, mType(aType)
{
}
void Output(MediaData* aSample) override {
mReader->Output(mType, aSample);
}
void InputExhausted() override {
mReader->InputExhausted(mType);
}
void Error(MediaDataDecoderError aError) override {
mReader->Error(mType, aError);
}
void DrainComplete() override {
mReader->DrainComplete(mType);
}
void ReleaseMediaResources() override {
mReader->ReleaseResources();
}
bool OnReaderTaskQueue() override {
return mReader->OnTaskQueue();
}
void WaitingForKey() override {
mReader->WaitingForKey(mType);
}
private:
MediaFormatReader* mReader;
TrackType mType;
};
struct DecoderData {
DecoderData(MediaFormatReader* aOwner,
MediaData::Type aType,
uint32_t aDecodeAhead,
uint32_t aNumOfMaxError)
: mOwner(aOwner)
, mType(aType)
, mMonitor("DecoderData")
, mDescription("shutdown")
, mDecodeAhead(aDecodeAhead)
, mUpdateScheduled(false)
, mDemuxEOS(false)
, mWaitingForData(false)
, mReceivedNewData(false)
, mDiscontinuity(true)
, mDecoderInitialized(false)
, mDecodingRequested(false)
, mOutputRequested(false)
, mInputExhausted(false)
, mNeedDraining(false)
, mDraining(false)
, mDrainComplete(false)
, mNumOfConsecutiveError(0)
, mMaxConsecutiveError(aNumOfMaxError)
, mNumSamplesInput(0)
, mNumSamplesOutput(0)
, mNumSamplesOutputTotal(0)
, mNumSamplesSkippedTotal(0)
, mSizeOfQueue(0)
, mIsHardwareAccelerated(false)
, mLastStreamSourceID(UINT32_MAX)
, mIsBlankDecode(false)
{}
MediaFormatReader* mOwner;
// Disambiguate Audio vs Video.
MediaData::Type mType;
RefPtr<MediaTrackDemuxer> mTrackDemuxer;
// TaskQueue on which decoder can choose to decode.
// Only non-null up until the decoder is created.
RefPtr<TaskQueue> mTaskQueue;
// Callback that receives output and error notifications from the decoder.
nsAutoPtr<DecoderCallback> mCallback;
// Monitor protecting mDescription and mDecoder.
Monitor mMonitor;
// The platform decoder.
RefPtr<MediaDataDecoder> mDecoder;
const char* mDescription;
void ShutdownDecoder()
{
mInitPromise.DisconnectIfExists();
MonitorAutoLock mon(mMonitor);
if (mDecoder) {
mDecoder->Shutdown();
}
mDescription = "shutdown";
mDecoder = nullptr;
}
// Only accessed from reader's task queue.
uint32_t mDecodeAhead;
bool mUpdateScheduled;
bool mDemuxEOS;
bool mWaitingForData;
bool mReceivedNewData;
bool mDiscontinuity;
// Pending seek.
MozPromiseRequestHolder<MediaTrackDemuxer::SeekPromise> mSeekRequest;
// Queued demux samples waiting to be decoded.
nsTArray<RefPtr<MediaRawData>> mQueuedSamples;
MozPromiseRequestHolder<MediaTrackDemuxer::SamplesPromise> mDemuxRequest;
MozPromiseHolder<WaitForDataPromise> mWaitingPromise;
bool HasWaitingPromise()
{
MOZ_ASSERT(mOwner->OnTaskQueue());
return !mWaitingPromise.IsEmpty();
}
// MediaDataDecoder handler's variables.
// Decoder initialization promise holder.
MozPromiseRequestHolder<MediaDataDecoder::InitPromise> mInitPromise;
// False when decoder is created. True when decoder Init() promise is resolved.
bool mDecoderInitialized;
// Set when decoding can proceed. It is reset when a decoding promise is
// rejected or prior a seek operation.
bool mDecodingRequested;
bool mOutputRequested;
bool mInputExhausted;
bool mNeedDraining;
bool mDraining;
bool mDrainComplete;
bool HasPendingDrain() const
{
return mDraining || mDrainComplete;
}
uint32_t mNumOfConsecutiveError;
uint32_t mMaxConsecutiveError;
Maybe<MediaDataDecoderError> mError;
bool HasFatalError() const
{
return mError.isSome() && mError.ref() == MediaDataDecoderError::FATAL_ERROR;
}
// If set, all decoded samples prior mTimeThreshold will be dropped.
// Used for internal seeking when a change of stream is detected or when
// encountering data discontinuity.
Maybe<InternalSeekTarget> mTimeThreshold;
// Time of last sample returned.
Maybe<media::TimeInterval> mLastSampleTime;
// Decoded samples returned my mDecoder awaiting being returned to
// state machine upon request.
nsTArray<RefPtr<MediaData>> mOutput;
uint64_t mNumSamplesInput;
uint64_t mNumSamplesOutput;
uint64_t mNumSamplesOutputTotal;
uint64_t mNumSamplesSkippedTotal;
// These get overridden in the templated concrete class.
// Indicate if we have a pending promise for decoded frame.
// Rejecting the promise will stop the reader from decoding ahead.
virtual bool HasPromise() const = 0;
virtual RefPtr<MediaDataPromise> EnsurePromise(const char* aMethodName) = 0;
virtual void ResolvePromise(MediaData* aData, const char* aMethodName) = 0;
virtual void RejectPromise(MediaDecoderReader::NotDecodedReason aReason,
const char* aMethodName) = 0;
// Clear track demuxer related data.
void ResetDemuxer()
{
mDemuxRequest.DisconnectIfExists();
mSeekRequest.DisconnectIfExists();
mTrackDemuxer->Reset();
mQueuedSamples.Clear();
}
// Flush the decoder if present and reset decoding related data.
// Decoding will be suspended until mInputRequested is set again.
// Following a flush, the decoder is ready to accept any new data.
void Flush()
{
if (mDecoder) {
mDecoder->Flush();
}
mDecodingRequested = false;
mOutputRequested = false;
mInputExhausted = false;
mOutput.Clear();
mNumSamplesInput = 0;
mNumSamplesOutput = 0;
mSizeOfQueue = 0;
mDraining = false;
mDrainComplete = false;
}
// Reset the state of the DecoderData, clearing all queued frames
// (pending demuxed and decoded).
// Decoding will be suspended until mInputRequested is set again.
// The track demuxer is *not* reset.
void ResetState()
{
MOZ_ASSERT(mOwner->OnTaskQueue());
mDemuxEOS = false;
mWaitingForData = false;
mDiscontinuity = true;
mQueuedSamples.Clear();
mDecodingRequested = false;
mOutputRequested = false;
mInputExhausted = false;
mNeedDraining = false;
mDraining = false;
mDrainComplete = false;
mTimeThreshold.reset();
mLastSampleTime.reset();
mOutput.Clear();
mNumSamplesInput = 0;
mNumSamplesOutput = 0;
mSizeOfQueue = 0;
mNextStreamSourceID.reset();
if (!HasFatalError()) {
mError.reset();
}
}
bool HasInternalSeekPending() const
{
return mTimeThreshold && !mTimeThreshold.ref().mHasSeeked;
}
// Used by the MDSM for logging purposes.
Atomic<size_t> mSizeOfQueue;
// Used by the MDSM to determine if video decoding is hardware accelerated.
// This value is updated after a frame is successfully decoded.
Atomic<bool> mIsHardwareAccelerated;
// Sample format monitoring.
uint32_t mLastStreamSourceID;
Maybe<uint32_t> mNextStreamSourceID;
media::TimeIntervals mTimeRanges;
Maybe<media::TimeUnit> mLastTimeRangesEnd;
RefPtr<SharedTrackInfo> mInfo;
Maybe<media::TimeUnit> mFirstDemuxedSampleTime;
// Use BlankDecoderModule or not.
bool mIsBlankDecode;
};
class DecoderDataWithPromise : public DecoderData {
public:
DecoderDataWithPromise(MediaFormatReader* aOwner,
MediaData::Type aType,
uint32_t aDecodeAhead,
uint32_t aNumOfMaxError)
: DecoderData(aOwner, aType, aDecodeAhead, aNumOfMaxError)
, mHasPromise(false)
{}
bool HasPromise() const override
{
return mHasPromise;
}
RefPtr<MediaDataPromise> EnsurePromise(const char* aMethodName) override
{
MOZ_ASSERT(mOwner->OnTaskQueue());
mHasPromise = true;
return mPromise.Ensure(aMethodName);
}
void ResolvePromise(MediaData* aData, const char* aMethodName) override
{
MOZ_ASSERT(mOwner->OnTaskQueue());
mPromise.Resolve(aData, aMethodName);
mHasPromise = false;
}
void RejectPromise(MediaDecoderReader::NotDecodedReason aReason,
const char* aMethodName) override
{
MOZ_ASSERT(mOwner->OnTaskQueue());
mPromise.Reject(aReason, aMethodName);
mDecodingRequested = false;
mHasPromise = false;
}
private:
MozPromiseHolder<MediaDataPromise> mPromise;
Atomic<bool> mHasPromise;
};
DecoderDataWithPromise mAudio;
DecoderDataWithPromise mVideo;
// Returns true when the decoder for this track needs input.
bool NeedInput(DecoderData& aDecoder);
DecoderData& GetDecoderData(TrackType aTrack);
// Demuxer objects.
RefPtr<MediaDataDemuxer> mDemuxer;
bool mDemuxerInitDone;
void OnDemuxerInitDone(nsresult);
void OnDemuxerInitFailed(DemuxerFailureReason aFailure);
MozPromiseRequestHolder<MediaDataDemuxer::InitPromise> mDemuxerInitRequest;
void OnDemuxFailed(TrackType aTrack, DemuxerFailureReason aFailure);
void DoDemuxVideo();
void OnVideoDemuxCompleted(RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
void OnVideoDemuxFailed(DemuxerFailureReason aFailure)
{
OnDemuxFailed(TrackType::kVideoTrack, aFailure);
}
void DoDemuxAudio();
void OnAudioDemuxCompleted(RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
void OnAudioDemuxFailed(DemuxerFailureReason aFailure)
{
OnDemuxFailed(TrackType::kAudioTrack, aFailure);
}
void SkipVideoDemuxToNextKeyFrame(media::TimeUnit aTimeThreshold);
MozPromiseRequestHolder<MediaTrackDemuxer::SkipAccessPointPromise> mSkipRequest;
void VideoSkipReset(uint32_t aSkipped);
void OnVideoSkipCompleted(uint32_t aSkipped);
void OnVideoSkipFailed(MediaTrackDemuxer::SkipFailureHolder aFailure);
// The last number of decoded output frames that we've reported to
// MediaDecoder::NotifyDecoded(). We diff the number of output video
// frames every time that DecodeVideoData() is called, and report the
// delta there.
uint64_t mLastReportedNumDecodedFrames;
// Timestamp of the previous decoded keyframe, in microseconds.
int64_t mPreviousDecodedKeyframeTime_us;
// Default mLastDecodedKeyframeTime_us value, must be bigger than anything.
static const int64_t sNoPreviousDecodedKeyframe = INT64_MAX;
layers::LayersBackend mLayersBackendType;
// Metadata objects
// True if we've read the streams' metadata.
bool mInitDone;
MozPromiseHolder<MetadataPromise> mMetadataPromise;
bool IsEncrypted()
{
return mIsEncrypted;
}
bool mIsEncrypted;
// Set to true if any of our track buffers may be blocking.
bool mTrackDemuxersMayBlock;
// Set the demuxed-only flag.
Atomic<bool> mDemuxOnly;
// Seeking objects.
void SetSeekTarget(const SeekTarget& aTarget);
media::TimeUnit DemuxStartTime();
bool IsSeeking() const { return mPendingSeekTime.isSome(); }
bool IsVideoSeeking() const
{
return IsSeeking() && mOriginalSeekTarget.IsVideoOnly();
}
void ScheduleSeek();
void AttemptSeek();
void OnSeekFailed(TrackType aTrack, DemuxerFailureReason aFailure);
void DoVideoSeek();
void OnVideoSeekCompleted(media::TimeUnit aTime);
void OnVideoSeekFailed(DemuxerFailureReason aFailure);
bool mSeekScheduled;
void DoAudioSeek();
void OnAudioSeekCompleted(media::TimeUnit aTime);
void OnAudioSeekFailed(DemuxerFailureReason aFailure);
// The SeekTarget that was last given to Seek()
SeekTarget mOriginalSeekTarget;
// Temporary seek information while we wait for the data
Maybe<media::TimeUnit> mFallbackSeekTime;
Maybe<media::TimeUnit> mPendingSeekTime;
MozPromiseHolder<SeekPromise> mSeekPromise;
RefPtr<VideoFrameContainer> mVideoFrameContainer;
layers::ImageContainer* GetImageContainer();
#ifdef MOZ_EME
RefPtr<CDMProxy> mCDMProxy;
#endif
RefPtr<GMPCrashHelper> mCrashHelper;
void SetBlankDecode(TrackType aTrack, bool aIsBlankDecode);
// The duration explicitly set by JS, mirrored from the main thread.
Mirror<Maybe<double>> mExplicitDuration;
};
} // namespace mozilla
#endif