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5221ba1823
Also converts some of the RAII notifier classes to templates where they are doing the same notifications so we get more code reuse. Differential Revision: https://phabricator.services.mozilla.com/D84229
312 lines
9.6 KiB
C++
312 lines
9.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "DOMSVGTransform.h"
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#include "mozAutoDocUpdate.h"
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#include "mozilla/dom/DOMMatrix.h"
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#include "mozilla/dom/DOMMatrixBinding.h"
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#include "mozilla/dom/SVGMatrix.h"
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#include "mozilla/dom/SVGTransformBinding.h"
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#include "mozilla/DebugOnly.h"
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#include "mozilla/FloatingPoint.h"
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#include "mozilla/Maybe.h"
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#include "nsError.h"
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#include "SVGAnimatedTransformList.h"
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#include "SVGAttrTearoffTable.h"
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namespace {
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const double kRadPerDegree = 2.0 * M_PI / 360.0;
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} // namespace
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namespace mozilla {
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namespace dom {
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using namespace SVGTransform_Binding;
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static SVGAttrTearoffTable<DOMSVGTransform, SVGMatrix>&
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SVGMatrixTearoffTable() {
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static SVGAttrTearoffTable<DOMSVGTransform, SVGMatrix> sSVGMatrixTearoffTable;
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return sSVGMatrixTearoffTable;
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}
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//----------------------------------------------------------------------
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// We could use NS_IMPL_CYCLE_COLLECTION(, except that in Unlink() we need to
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// clear our list's weak ref to us to be safe. (The other option would be to
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// not unlink and rely on the breaking of the other edges in the cycle, as
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// NS_SVG_VAL_IMPL_CYCLE_COLLECTION does.)
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NS_IMPL_CYCLE_COLLECTION_CLASS(DOMSVGTransform)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(DOMSVGTransform)
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// We may not belong to a list, so we must null check tmp->mList.
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if (tmp->mList) {
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tmp->mList->mItems[tmp->mListIndex] = nullptr;
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}
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NS_IMPL_CYCLE_COLLECTION_UNLINK(mList)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
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NS_IMPL_CYCLE_COLLECTION_UNLINK_END
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(DOMSVGTransform)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mList)
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SVGMatrix* matrix = SVGMatrixTearoffTable().GetTearoff(tmp);
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CycleCollectionNoteChild(cb, matrix, "matrix");
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(DOMSVGTransform)
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NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
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NS_IMPL_CYCLE_COLLECTION_TRACE_END
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NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(DOMSVGTransform, AddRef)
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NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(DOMSVGTransform, Release)
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JSObject* DOMSVGTransform::WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) {
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return SVGTransform_Binding::Wrap(aCx, this, aGivenProto);
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}
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//----------------------------------------------------------------------
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// Ctors:
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DOMSVGTransform::DOMSVGTransform(DOMSVGTransformList* aList,
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uint32_t aListIndex, bool aIsAnimValItem)
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: mList(aList),
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mListIndex(aListIndex),
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mIsAnimValItem(aIsAnimValItem),
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mTransform(nullptr) {
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// These shifts are in sync with the members in the header.
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MOZ_ASSERT(aList && aListIndex <= MaxListIndex(), "bad arg");
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MOZ_ASSERT(IndexIsValid(), "Bad index for DOMSVGNumber!");
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}
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DOMSVGTransform::DOMSVGTransform()
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: mList(nullptr),
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mListIndex(0),
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mIsAnimValItem(false),
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mTransform(new SVGTransform()) // Default ctor for objects not in a
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// list initialises to matrix type with
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// identity matrix
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{}
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DOMSVGTransform::DOMSVGTransform(const gfxMatrix& aMatrix)
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: mList(nullptr),
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mListIndex(0),
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mIsAnimValItem(false),
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mTransform(new SVGTransform(aMatrix)) {}
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DOMSVGTransform::DOMSVGTransform(const DOMMatrix2DInit& aMatrix,
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ErrorResult& rv)
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: mList(nullptr),
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mListIndex(0),
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mIsAnimValItem(false),
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mTransform(new SVGTransform()) {
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SetMatrix(aMatrix, rv);
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}
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DOMSVGTransform::DOMSVGTransform(const SVGTransform& aTransform)
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: mList(nullptr),
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mListIndex(0),
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mIsAnimValItem(false),
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mTransform(new SVGTransform(aTransform)) {}
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DOMSVGTransform::~DOMSVGTransform() {
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SVGMatrix* matrix = SVGMatrixTearoffTable().GetTearoff(this);
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if (matrix) {
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SVGMatrixTearoffTable().RemoveTearoff(this);
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NS_RELEASE(matrix);
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}
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// Our mList's weak ref to us must be nulled out when we die. If GC has
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// unlinked us using the cycle collector code, then that has already
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// happened, and mList is null.
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if (mList) {
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mList->mItems[mListIndex] = nullptr;
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}
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}
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uint16_t DOMSVGTransform::Type() const { return Transform().Type(); }
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SVGMatrix* DOMSVGTransform::GetMatrix() {
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SVGMatrix* wrapper = SVGMatrixTearoffTable().GetTearoff(this);
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if (!wrapper) {
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NS_ADDREF(wrapper = new SVGMatrix(*this));
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SVGMatrixTearoffTable().AddTearoff(this, wrapper);
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}
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return wrapper;
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}
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float DOMSVGTransform::Angle() const { return Transform().Angle(); }
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void DOMSVGTransform::SetMatrix(const DOMMatrix2DInit& aMatrix,
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ErrorResult& aRv) {
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if (mIsAnimValItem) {
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aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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return;
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}
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RefPtr<DOMMatrixReadOnly> matrix =
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DOMMatrixReadOnly::FromMatrix(GetParentObject(), aMatrix, aRv);
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if (aRv.Failed()) {
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return;
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}
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const gfxMatrix* matrix2D = matrix->GetInternal2D();
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if (!matrix2D->IsFinite()) {
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aRv.ThrowTypeError<MSG_NOT_FINITE>("Matrix setter");
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return;
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}
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SetMatrix(*matrix2D);
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}
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void DOMSVGTransform::SetTranslate(float tx, float ty, ErrorResult& rv) {
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if (mIsAnimValItem) {
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rv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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return;
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}
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if (Transform().Type() == SVG_TRANSFORM_TRANSLATE && Matrixgfx()._31 == tx &&
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Matrixgfx()._32 == ty) {
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return;
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}
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AutoChangeTransformListNotifier notifier(this);
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Transform().SetTranslate(tx, ty);
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}
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void DOMSVGTransform::SetScale(float sx, float sy, ErrorResult& rv) {
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if (mIsAnimValItem) {
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rv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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return;
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}
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if (Transform().Type() == SVG_TRANSFORM_SCALE && Matrixgfx()._11 == sx &&
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Matrixgfx()._22 == sy) {
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return;
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}
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AutoChangeTransformListNotifier notifier(this);
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Transform().SetScale(sx, sy);
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}
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void DOMSVGTransform::SetRotate(float angle, float cx, float cy,
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ErrorResult& rv) {
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if (mIsAnimValItem) {
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rv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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return;
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}
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if (Transform().Type() == SVG_TRANSFORM_ROTATE) {
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float currentCx, currentCy;
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Transform().GetRotationOrigin(currentCx, currentCy);
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if (Transform().Angle() == angle && currentCx == cx && currentCy == cy) {
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return;
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}
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}
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AutoChangeTransformListNotifier notifier(this);
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Transform().SetRotate(angle, cx, cy);
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}
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void DOMSVGTransform::SetSkewX(float angle, ErrorResult& rv) {
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if (mIsAnimValItem) {
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rv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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return;
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}
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if (Transform().Type() == SVG_TRANSFORM_SKEWX &&
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Transform().Angle() == angle) {
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return;
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}
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if (!IsFinite(tan(angle * kRadPerDegree))) {
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rv.ThrowRangeError<MSG_INVALID_TRANSFORM_ANGLE_ERROR>();
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return;
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}
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AutoChangeTransformListNotifier notifier(this);
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DebugOnly<nsresult> result = Transform().SetSkewX(angle);
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MOZ_ASSERT(NS_SUCCEEDED(result), "SetSkewX unexpectedly failed");
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}
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void DOMSVGTransform::SetSkewY(float angle, ErrorResult& rv) {
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if (mIsAnimValItem) {
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rv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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return;
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}
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if (Transform().Type() == SVG_TRANSFORM_SKEWY &&
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Transform().Angle() == angle) {
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return;
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}
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if (!IsFinite(tan(angle * kRadPerDegree))) {
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rv.ThrowRangeError<MSG_INVALID_TRANSFORM_ANGLE_ERROR>();
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return;
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}
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AutoChangeTransformListNotifier notifier(this);
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DebugOnly<nsresult> result = Transform().SetSkewY(angle);
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MOZ_ASSERT(NS_SUCCEEDED(result), "SetSkewY unexpectedly failed");
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}
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//----------------------------------------------------------------------
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// List management methods:
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void DOMSVGTransform::InsertingIntoList(DOMSVGTransformList* aList,
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uint32_t aListIndex,
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bool aIsAnimValItem) {
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MOZ_ASSERT(!HasOwner(), "Inserting item that is already in a list");
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mList = aList;
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mListIndex = aListIndex;
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mIsAnimValItem = aIsAnimValItem;
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mTransform = nullptr;
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MOZ_ASSERT(IndexIsValid(), "Bad index for DOMSVGLength!");
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}
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void DOMSVGTransform::RemovingFromList() {
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MOZ_ASSERT(!mTransform,
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"Item in list also has another non-list value associated with it");
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mTransform = MakeUnique<SVGTransform>(InternalItem());
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mList = nullptr;
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mIsAnimValItem = false;
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}
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SVGTransform& DOMSVGTransform::InternalItem() {
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SVGAnimatedTransformList* alist = Element()->GetAnimatedTransformList();
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return mIsAnimValItem && alist->mAnimVal ? (*alist->mAnimVal)[mListIndex]
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: alist->mBaseVal[mListIndex];
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}
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const SVGTransform& DOMSVGTransform::InternalItem() const {
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return const_cast<DOMSVGTransform*>(this)->InternalItem();
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}
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#ifdef DEBUG
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bool DOMSVGTransform::IndexIsValid() {
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SVGAnimatedTransformList* alist = Element()->GetAnimatedTransformList();
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return (mIsAnimValItem && mListIndex < alist->GetAnimValue().Length()) ||
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(!mIsAnimValItem && mListIndex < alist->GetBaseValue().Length());
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}
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#endif // DEBUG
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//----------------------------------------------------------------------
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// Interface for SVGMatrix's use
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void DOMSVGTransform::SetMatrix(const gfxMatrix& aMatrix) {
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MOZ_ASSERT(!mIsAnimValItem, "Attempting to modify read-only transform");
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if (Transform().Type() == SVG_TRANSFORM_MATRIX &&
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SVGTransform::MatricesEqual(Matrixgfx(), aMatrix)) {
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return;
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}
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AutoChangeTransformListNotifier notifier(this);
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Transform().SetMatrix(aMatrix);
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}
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} // namespace dom
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} // namespace mozilla
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