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https://github.com/mozilla/gecko-dev.git
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0af5b943b6
MozReview-Commit-ID: GyMRNzOBKw6 --HG-- extra : rebase_source : 293af1cd55f2035ce6a99f4ebf144059c32a2b8f
203 lines
5.9 KiB
C++
203 lines
5.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_ipc_backgroundchildimpl_h__
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#define mozilla_ipc_backgroundchildimpl_h__
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#include "mozilla/Attributes.h"
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#include "mozilla/ipc/PBackgroundChild.h"
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#include "nsAutoPtr.h"
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namespace mozilla {
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namespace dom {
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class FileHandleBase;
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namespace indexedDB {
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class ThreadLocal;
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} // namespace indexedDB
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} // namespace dom
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namespace ipc {
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// Instances of this class should never be created directly. This class is meant
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// to be inherited in BackgroundImpl.
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class BackgroundChildImpl : public PBackgroundChild
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{
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public:
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class ThreadLocal;
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// Get the ThreadLocal for the current thread if
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// BackgroundChild::GetOrCreateForCurrentThread() has been called and true was
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// returned (e.g. a valid PBackgroundChild actor has been created or is in the
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// process of being created). Otherwise this function returns null.
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// This functions is implemented in BackgroundImpl.cpp.
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static ThreadLocal*
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GetThreadLocalForCurrentThread();
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protected:
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BackgroundChildImpl();
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virtual ~BackgroundChildImpl();
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virtual void
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ProcessingError(Result aCode, const char* aReason) override;
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virtual void
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ActorDestroy(ActorDestroyReason aWhy) override;
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virtual PBackgroundTestChild*
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AllocPBackgroundTestChild(const nsCString& aTestArg) override;
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virtual bool
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DeallocPBackgroundTestChild(PBackgroundTestChild* aActor) override;
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virtual PBackgroundIDBFactoryChild*
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AllocPBackgroundIDBFactoryChild(const LoggingInfo& aLoggingInfo) override;
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virtual bool
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DeallocPBackgroundIDBFactoryChild(PBackgroundIDBFactoryChild* aActor)
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override;
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virtual PBackgroundIndexedDBUtilsChild*
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AllocPBackgroundIndexedDBUtilsChild() override;
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virtual bool
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DeallocPBackgroundIndexedDBUtilsChild(PBackgroundIndexedDBUtilsChild* aActor)
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override;
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virtual PBlobChild*
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AllocPBlobChild(const BlobConstructorParams& aParams) override;
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virtual bool
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DeallocPBlobChild(PBlobChild* aActor) override;
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virtual PFileDescriptorSetChild*
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AllocPFileDescriptorSetChild(const FileDescriptor& aFileDescriptor)
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override;
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virtual bool
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DeallocPFileDescriptorSetChild(PFileDescriptorSetChild* aActor) override;
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virtual PCamerasChild*
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AllocPCamerasChild() override;
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virtual bool
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DeallocPCamerasChild(PCamerasChild* aActor) override;
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virtual PVsyncChild*
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AllocPVsyncChild() override;
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virtual bool
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DeallocPVsyncChild(PVsyncChild* aActor) override;
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virtual PUDPSocketChild*
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AllocPUDPSocketChild(const OptionalPrincipalInfo& aPrincipalInfo,
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const nsCString& aFilter) override;
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virtual bool
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DeallocPUDPSocketChild(PUDPSocketChild* aActor) override;
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virtual PBroadcastChannelChild*
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AllocPBroadcastChannelChild(const PrincipalInfo& aPrincipalInfo,
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const nsCString& aOrigin,
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const nsString& aChannel) override;
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virtual bool
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DeallocPBroadcastChannelChild(PBroadcastChannelChild* aActor) override;
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virtual PServiceWorkerManagerChild*
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AllocPServiceWorkerManagerChild() override;
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virtual bool
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DeallocPServiceWorkerManagerChild(PServiceWorkerManagerChild* aActor) override;
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virtual dom::cache::PCacheStorageChild*
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AllocPCacheStorageChild(const dom::cache::Namespace& aNamespace,
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const PrincipalInfo& aPrincipalInfo) override;
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virtual bool
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DeallocPCacheStorageChild(dom::cache::PCacheStorageChild* aActor) override;
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virtual dom::cache::PCacheChild* AllocPCacheChild() override;
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virtual bool
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DeallocPCacheChild(dom::cache::PCacheChild* aActor) override;
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virtual dom::cache::PCacheStreamControlChild*
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AllocPCacheStreamControlChild() override;
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virtual bool
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DeallocPCacheStreamControlChild(dom::cache::PCacheStreamControlChild* aActor) override;
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virtual PMessagePortChild*
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AllocPMessagePortChild(const nsID& aUUID, const nsID& aDestinationUUID,
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const uint32_t& aSequenceID) override;
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virtual bool
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DeallocPMessagePortChild(PMessagePortChild* aActor) override;
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virtual PSendStreamChild*
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AllocPSendStreamChild() override;
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virtual bool
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DeallocPSendStreamChild(PSendStreamChild* aActor) override;
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virtual PAsmJSCacheEntryChild*
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AllocPAsmJSCacheEntryChild(const dom::asmjscache::OpenMode& aOpenMode,
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const dom::asmjscache::WriteParams& aWriteParams,
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const PrincipalInfo& aPrincipalInfo) override;
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virtual bool
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DeallocPAsmJSCacheEntryChild(PAsmJSCacheEntryChild* aActor) override;
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virtual PQuotaChild*
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AllocPQuotaChild() override;
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virtual bool
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DeallocPQuotaChild(PQuotaChild* aActor) override;
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virtual PFileSystemRequestChild*
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AllocPFileSystemRequestChild(const FileSystemParams&) override;
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virtual bool
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DeallocPFileSystemRequestChild(PFileSystemRequestChild*) override;
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// Gamepad API Background IPC
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virtual PGamepadEventChannelChild*
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AllocPGamepadEventChannelChild() override;
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virtual bool
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DeallocPGamepadEventChannelChild(PGamepadEventChannelChild* aActor) override;
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virtual PGamepadTestChannelChild*
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AllocPGamepadTestChannelChild() override;
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virtual bool
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DeallocPGamepadTestChannelChild(PGamepadTestChannelChild* aActor) override;
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};
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class BackgroundChildImpl::ThreadLocal final
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{
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friend class nsAutoPtr<ThreadLocal>;
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public:
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nsAutoPtr<mozilla::dom::indexedDB::ThreadLocal> mIndexedDBThreadLocal;
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mozilla::dom::FileHandleBase* mCurrentFileHandle;
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public:
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ThreadLocal();
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private:
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// Only destroyed by nsAutoPtr<ThreadLocal>.
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~ThreadLocal();
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};
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} // namespace ipc
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} // namespace mozilla
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#endif // mozilla_ipc_backgroundchildimpl_h__
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