mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-02 15:15:23 +00:00
470 lines
16 KiB
C++
470 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef GFX_CONTENTHOST_H
|
|
#define GFX_CONTENTHOST_H
|
|
|
|
#include <stdint.h> // for uint32_t
|
|
#include <stdio.h> // for FILE
|
|
#include "mozilla-config.h" // for MOZ_DUMP_PAINTING
|
|
#include "CompositableHost.h" // for CompositableHost, etc
|
|
#include "RotatedBuffer.h" // for RotatedContentBuffer, etc
|
|
#include "mozilla/Attributes.h" // for MOZ_OVERRIDE
|
|
#include "mozilla/RefPtr.h" // for RefPtr
|
|
#include "mozilla/gfx/BasePoint.h" // for BasePoint
|
|
#include "mozilla/gfx/Point.h" // for Point
|
|
#include "mozilla/gfx/Rect.h" // for Rect
|
|
#include "mozilla/gfx/Types.h" // for Filter
|
|
#include "mozilla/layers/CompositorTypes.h" // for TextureInfo, etc
|
|
#include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator
|
|
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
|
|
#include "mozilla/layers/LayersTypes.h" // for etc
|
|
#include "mozilla/layers/TextureHost.h" // for DeprecatedTextureHost
|
|
#include "mozilla/mozalloc.h" // for operator delete
|
|
#include "nsAutoPtr.h" // for nsAutoPtr
|
|
#include "nsCOMPtr.h" // for already_AddRefed
|
|
#include "nsDebug.h" // for NS_RUNTIMEABORT
|
|
#include "nsPoint.h" // for nsIntPoint
|
|
#include "nsRect.h" // for nsIntRect
|
|
#include "nsRegion.h" // for nsIntRegion
|
|
#include "nsTArray.h" // for nsTArray
|
|
#include "nsTraceRefcnt.h" // for MOZ_COUNT_CTOR, etc
|
|
#include "nscore.h" // for nsACString
|
|
|
|
namespace mozilla {
|
|
namespace gfx {
|
|
class Matrix4x4;
|
|
}
|
|
namespace layers {
|
|
class Compositor;
|
|
class ThebesBufferData;
|
|
class TiledLayerComposer;
|
|
struct EffectChain;
|
|
|
|
struct TexturedEffect;
|
|
|
|
/**
|
|
* ContentHosts are used for compositing Thebes layers, always matched by a
|
|
* ContentClient of the same type.
|
|
*
|
|
* ContentHosts support only UpdateThebes(), not Update().
|
|
*/
|
|
class ContentHost : public CompositableHost
|
|
{
|
|
public:
|
|
// Subclasses should implement this method if they support being used as a
|
|
// tiling.
|
|
virtual TiledLayerComposer* AsTiledLayerComposer() { return nullptr; }
|
|
|
|
virtual void UpdateThebes(const ThebesBufferData& aData,
|
|
const nsIntRegion& aUpdated,
|
|
const nsIntRegion& aOldValidRegionBack,
|
|
nsIntRegion* aUpdatedRegionBack) = 0;
|
|
|
|
virtual void SetPaintWillResample(bool aResample) { }
|
|
|
|
protected:
|
|
ContentHost(const TextureInfo& aTextureInfo)
|
|
: CompositableHost(aTextureInfo)
|
|
{}
|
|
};
|
|
|
|
/**
|
|
* Base class for non-tiled ContentHosts.
|
|
*
|
|
* Ownership of the SurfaceDescriptor and the resources it represents is passed
|
|
* from the ContentClient to the ContentHost when the DeprecatedTextureClient/Hosts are
|
|
* created, that is recevied here by SetDeprecatedTextureHosts which assigns one or two
|
|
* texture hosts (for single and double buffering) to the ContentHost.
|
|
*
|
|
* It is the responsibility of the ContentHost to destroy its resources when
|
|
* they are recreated or the ContentHost dies.
|
|
*/
|
|
class ContentHostBase : public ContentHost
|
|
{
|
|
public:
|
|
typedef RotatedContentBuffer::ContentType ContentType;
|
|
typedef RotatedContentBuffer::PaintState PaintState;
|
|
|
|
ContentHostBase(const TextureInfo& aTextureInfo);
|
|
virtual ~ContentHostBase();
|
|
|
|
virtual void Composite(EffectChain& aEffectChain,
|
|
float aOpacity,
|
|
const gfx::Matrix4x4& aTransform,
|
|
const gfx::Filter& aFilter,
|
|
const gfx::Rect& aClipRect,
|
|
const nsIntRegion* aVisibleRegion = nullptr,
|
|
TiledLayerProperties* aLayerProperties = nullptr);
|
|
|
|
virtual LayerRenderState GetRenderState() MOZ_OVERRIDE;
|
|
|
|
virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
|
|
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
virtual TemporaryRef<gfx::DataSourceSurface> GetAsSurface() MOZ_OVERRIDE;
|
|
|
|
virtual void Dump(FILE* aFile=nullptr,
|
|
const char* aPrefix="",
|
|
bool aDumpHtml=false) MOZ_OVERRIDE;
|
|
#endif
|
|
|
|
virtual void PrintInfo(nsACString& aTo, const char* aPrefix) MOZ_OVERRIDE;
|
|
|
|
virtual TextureHost* GetAsTextureHost() MOZ_OVERRIDE;
|
|
|
|
virtual void UseTextureHost(TextureHost* aTexture) MOZ_OVERRIDE;
|
|
|
|
virtual void SetPaintWillResample(bool aResample) { mPaintWillResample = aResample; }
|
|
|
|
protected:
|
|
virtual nsIntPoint GetOriginOffset()
|
|
{
|
|
return mBufferRect.TopLeft() - mBufferRotation;
|
|
}
|
|
|
|
bool PaintWillResample() { return mPaintWillResample; }
|
|
|
|
nsIntRect mBufferRect;
|
|
nsIntPoint mBufferRotation;
|
|
RefPtr<TextureHost> mTextureHost;
|
|
RefPtr<TextureHost> mTextureHostOnWhite;
|
|
bool mPaintWillResample;
|
|
bool mInitialised;
|
|
};
|
|
class DeprecatedContentHostBase : public ContentHost
|
|
{
|
|
public:
|
|
typedef RotatedContentBuffer::ContentType ContentType;
|
|
typedef RotatedContentBuffer::PaintState PaintState;
|
|
|
|
DeprecatedContentHostBase(const TextureInfo& aTextureInfo);
|
|
~DeprecatedContentHostBase();
|
|
|
|
virtual void Composite(EffectChain& aEffectChain,
|
|
float aOpacity,
|
|
const gfx::Matrix4x4& aTransform,
|
|
const gfx::Filter& aFilter,
|
|
const gfx::Rect& aClipRect,
|
|
const nsIntRegion* aVisibleRegion = nullptr,
|
|
TiledLayerProperties* aLayerProperties = nullptr);
|
|
|
|
virtual PaintState BeginPaint(ContentType, uint32_t)
|
|
{
|
|
NS_RUNTIMEABORT("shouldn't BeginPaint for a shadow layer");
|
|
return PaintState();
|
|
}
|
|
|
|
virtual LayerRenderState GetRenderState() MOZ_OVERRIDE;
|
|
|
|
virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
|
|
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
virtual TemporaryRef<gfx::DataSourceSurface> GetAsSurface();
|
|
|
|
virtual void Dump(FILE* aFile=nullptr,
|
|
const char* aPrefix="",
|
|
bool aDumpHtml=false) MOZ_OVERRIDE;
|
|
#endif
|
|
|
|
virtual DeprecatedTextureHost* GetDeprecatedTextureHost() MOZ_OVERRIDE;
|
|
|
|
virtual void SetPaintWillResample(bool aResample) { mPaintWillResample = aResample; }
|
|
// The client has destroyed its texture clients and we should destroy our
|
|
// texture hosts and SurfaceDescriptors. Note that we don't immediately
|
|
// destroy our front buffer so that we can continue to composite.
|
|
virtual void DestroyTextures() = 0;
|
|
|
|
protected:
|
|
virtual nsIntPoint GetOriginOffset()
|
|
{
|
|
return mBufferRect.TopLeft() - mBufferRotation;
|
|
}
|
|
|
|
bool PaintWillResample() { return mPaintWillResample; }
|
|
|
|
// Destroy the front buffer's texture host. This should only happen when
|
|
// we have a new front buffer to use or the ContentHost is going to die.
|
|
void DestroyFrontHost();
|
|
|
|
nsIntRect mBufferRect;
|
|
nsIntPoint mBufferRotation;
|
|
RefPtr<DeprecatedTextureHost> mDeprecatedTextureHost;
|
|
RefPtr<DeprecatedTextureHost> mDeprecatedTextureHostOnWhite;
|
|
// When we set a new front buffer DeprecatedTextureHost, we don't want to stomp on
|
|
// the old one which might still be used for compositing. So we store it
|
|
// here and move it to mDeprecatedTextureHost once we do the first buffer swap.
|
|
RefPtr<DeprecatedTextureHost> mNewFrontHost;
|
|
RefPtr<DeprecatedTextureHost> mNewFrontHostOnWhite;
|
|
bool mPaintWillResample;
|
|
bool mInitialised;
|
|
};
|
|
|
|
/**
|
|
* Double buffering is implemented by swapping the front and back TextureHosts.
|
|
* We assume that whenever we use double buffering, then we have
|
|
* render-to-texture and thus no texture upload to do.
|
|
*/
|
|
class ContentHostDoubleBuffered : public ContentHostBase
|
|
{
|
|
public:
|
|
ContentHostDoubleBuffered(const TextureInfo& aTextureInfo)
|
|
: ContentHostBase(aTextureInfo)
|
|
{}
|
|
|
|
virtual ~ContentHostDoubleBuffered() {}
|
|
|
|
virtual CompositableType GetType() { return COMPOSITABLE_CONTENT_DOUBLE; }
|
|
|
|
virtual void UpdateThebes(const ThebesBufferData& aData,
|
|
const nsIntRegion& aUpdated,
|
|
const nsIntRegion& aOldValidRegionBack,
|
|
nsIntRegion* aUpdatedRegionBack);
|
|
|
|
protected:
|
|
nsIntRegion mValidRegionForNextBackBuffer;
|
|
};
|
|
|
|
class DeprecatedContentHostDoubleBuffered : public DeprecatedContentHostBase
|
|
{
|
|
public:
|
|
DeprecatedContentHostDoubleBuffered(const TextureInfo& aTextureInfo)
|
|
: DeprecatedContentHostBase(aTextureInfo)
|
|
{}
|
|
|
|
~DeprecatedContentHostDoubleBuffered();
|
|
|
|
virtual CompositableType GetType() { return BUFFER_CONTENT_DIRECT; }
|
|
|
|
virtual void UpdateThebes(const ThebesBufferData& aData,
|
|
const nsIntRegion& aUpdated,
|
|
const nsIntRegion& aOldValidRegionBack,
|
|
nsIntRegion* aUpdatedRegionBack);
|
|
|
|
virtual void EnsureDeprecatedTextureHost(TextureIdentifier aTextureId,
|
|
const SurfaceDescriptor& aSurface,
|
|
ISurfaceAllocator* aAllocator,
|
|
const TextureInfo& aTextureInfo) MOZ_OVERRIDE;
|
|
virtual void DestroyTextures() MOZ_OVERRIDE;
|
|
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
virtual void Dump(FILE* aFile=nullptr,
|
|
const char* aPrefix="",
|
|
bool aDumpHtml=false) MOZ_OVERRIDE;
|
|
#endif
|
|
|
|
virtual void PrintInfo(nsACString& aTo, const char* aPrefix);
|
|
protected:
|
|
nsIntRegion mValidRegionForNextBackBuffer;
|
|
// Texture host for the back buffer. We never read or write this buffer. We
|
|
// only swap it with the front buffer (mDeprecatedTextureHost) when we are told by the
|
|
// content thread.
|
|
RefPtr<DeprecatedTextureHost> mBackHost;
|
|
RefPtr<DeprecatedTextureHost> mBackHostOnWhite;
|
|
};
|
|
|
|
/**
|
|
* Single buffered, therefore we must synchronously upload the image from the
|
|
* DeprecatedTextureHost in the layers transaction (i.e., in UpdateThebes).
|
|
*/
|
|
class ContentHostSingleBuffered : public ContentHostBase
|
|
{
|
|
public:
|
|
ContentHostSingleBuffered(const TextureInfo& aTextureInfo)
|
|
: ContentHostBase(aTextureInfo)
|
|
{}
|
|
virtual ~ContentHostSingleBuffered() {}
|
|
|
|
virtual CompositableType GetType() { return COMPOSITABLE_CONTENT_SINGLE; }
|
|
|
|
virtual void UpdateThebes(const ThebesBufferData& aData,
|
|
const nsIntRegion& aUpdated,
|
|
const nsIntRegion& aOldValidRegionBack,
|
|
nsIntRegion* aUpdatedRegionBack);
|
|
};
|
|
|
|
class DeprecatedContentHostSingleBuffered : public DeprecatedContentHostBase
|
|
{
|
|
public:
|
|
DeprecatedContentHostSingleBuffered(const TextureInfo& aTextureInfo)
|
|
: DeprecatedContentHostBase(aTextureInfo)
|
|
{}
|
|
virtual ~DeprecatedContentHostSingleBuffered();
|
|
|
|
virtual CompositableType GetType() { return BUFFER_CONTENT; }
|
|
|
|
virtual void UpdateThebes(const ThebesBufferData& aData,
|
|
const nsIntRegion& aUpdated,
|
|
const nsIntRegion& aOldValidRegionBack,
|
|
nsIntRegion* aUpdatedRegionBack);
|
|
|
|
virtual void EnsureDeprecatedTextureHost(TextureIdentifier aTextureId,
|
|
const SurfaceDescriptor& aSurface,
|
|
ISurfaceAllocator* aAllocator,
|
|
const TextureInfo& aTextureInfo) MOZ_OVERRIDE;
|
|
virtual void DestroyTextures() MOZ_OVERRIDE;
|
|
|
|
virtual void PrintInfo(nsACString& aTo, const char* aPrefix);
|
|
};
|
|
|
|
/**
|
|
* Maintains a host-side only texture, and gets provided with
|
|
* surfaces that only cover the changed pixels during an update.
|
|
*
|
|
* Takes ownership of the passed in update surfaces, and must
|
|
* free them once texture upload is complete.
|
|
*
|
|
* Delays texture uploads until the next composite to
|
|
* avoid blocking the main thread.
|
|
*/
|
|
class ContentHostIncremental : public DeprecatedContentHostBase
|
|
{
|
|
public:
|
|
ContentHostIncremental(const TextureInfo& aTextureInfo)
|
|
: DeprecatedContentHostBase(aTextureInfo)
|
|
, mDeAllocator(nullptr)
|
|
{}
|
|
|
|
virtual CompositableType GetType() { return BUFFER_CONTENT; }
|
|
|
|
virtual void EnsureDeprecatedTextureHostIncremental(ISurfaceAllocator* aAllocator,
|
|
const TextureInfo& aTextureInfo,
|
|
const nsIntRect& aBufferRect) MOZ_OVERRIDE;
|
|
|
|
virtual void EnsureDeprecatedTextureHost(TextureIdentifier aTextureId,
|
|
const SurfaceDescriptor& aSurface,
|
|
ISurfaceAllocator* aAllocator,
|
|
const TextureInfo& aTextureInfo)
|
|
{
|
|
NS_RUNTIMEABORT("Shouldn't call this");
|
|
}
|
|
|
|
virtual void UpdateIncremental(TextureIdentifier aTextureId,
|
|
SurfaceDescriptor& aSurface,
|
|
const nsIntRegion& aUpdated,
|
|
const nsIntRect& aBufferRect,
|
|
const nsIntPoint& aBufferRotation) MOZ_OVERRIDE;
|
|
|
|
virtual void UpdateThebes(const ThebesBufferData& aData,
|
|
const nsIntRegion& aUpdated,
|
|
const nsIntRegion& aOldValidRegionBack,
|
|
nsIntRegion* aUpdatedRegionBack)
|
|
{
|
|
NS_RUNTIMEABORT("Shouldn't call this");
|
|
}
|
|
|
|
virtual void Composite(EffectChain& aEffectChain,
|
|
float aOpacity,
|
|
const gfx::Matrix4x4& aTransform,
|
|
const gfx::Filter& aFilter,
|
|
const gfx::Rect& aClipRect,
|
|
const nsIntRegion* aVisibleRegion = nullptr,
|
|
TiledLayerProperties* aLayerProperties = nullptr)
|
|
{
|
|
ProcessTextureUpdates();
|
|
|
|
DeprecatedContentHostBase::Composite(aEffectChain, aOpacity,
|
|
aTransform, aFilter,
|
|
aClipRect, aVisibleRegion,
|
|
aLayerProperties);
|
|
}
|
|
|
|
virtual void DestroyTextures()
|
|
{
|
|
mDeprecatedTextureHost = nullptr;
|
|
mDeprecatedTextureHostOnWhite = nullptr;
|
|
mUpdateList.Clear();
|
|
}
|
|
|
|
private:
|
|
|
|
void FlushUpdateQueue();
|
|
void ProcessTextureUpdates();
|
|
|
|
class Request
|
|
{
|
|
public:
|
|
Request()
|
|
{
|
|
MOZ_COUNT_CTOR(ContentHostIncremental::Request);
|
|
}
|
|
|
|
virtual ~Request()
|
|
{
|
|
MOZ_COUNT_DTOR(ContentHostIncremental::Request);
|
|
}
|
|
|
|
virtual void Execute(ContentHostIncremental *aHost) = 0;
|
|
};
|
|
|
|
class TextureCreationRequest : public Request
|
|
{
|
|
public:
|
|
TextureCreationRequest(const TextureInfo& aTextureInfo,
|
|
const nsIntRect& aBufferRect)
|
|
: mTextureInfo(aTextureInfo)
|
|
, mBufferRect(aBufferRect)
|
|
{}
|
|
|
|
virtual void Execute(ContentHostIncremental *aHost);
|
|
|
|
private:
|
|
TextureInfo mTextureInfo;
|
|
nsIntRect mBufferRect;
|
|
};
|
|
|
|
class TextureUpdateRequest : public Request
|
|
{
|
|
public:
|
|
TextureUpdateRequest(ISurfaceAllocator* aDeAllocator,
|
|
TextureIdentifier aTextureId,
|
|
SurfaceDescriptor& aDescriptor,
|
|
const nsIntRegion& aUpdated,
|
|
const nsIntRect& aBufferRect,
|
|
const nsIntPoint& aBufferRotation)
|
|
: mDeAllocator(aDeAllocator)
|
|
, mTextureId(aTextureId)
|
|
, mDescriptor(aDescriptor)
|
|
, mUpdated(aUpdated)
|
|
, mBufferRect(aBufferRect)
|
|
, mBufferRotation(aBufferRotation)
|
|
{}
|
|
|
|
~TextureUpdateRequest()
|
|
{
|
|
//TODO: Recycle these?
|
|
mDeAllocator->DestroySharedSurface(&mDescriptor);
|
|
}
|
|
|
|
virtual void Execute(ContentHostIncremental *aHost);
|
|
|
|
private:
|
|
enum XSide {
|
|
LEFT, RIGHT
|
|
};
|
|
enum YSide {
|
|
TOP, BOTTOM
|
|
};
|
|
|
|
nsIntRect GetQuadrantRectangle(XSide aXSide, YSide aYSide) const;
|
|
|
|
RefPtr<ISurfaceAllocator> mDeAllocator;
|
|
TextureIdentifier mTextureId;
|
|
SurfaceDescriptor mDescriptor;
|
|
nsIntRegion mUpdated;
|
|
nsIntRect mBufferRect;
|
|
nsIntPoint mBufferRotation;
|
|
};
|
|
|
|
nsTArray<nsAutoPtr<Request> > mUpdateList;
|
|
|
|
RefPtr<ISurfaceAllocator> mDeAllocator;
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
#endif
|