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* Recommend the Build Tools over the full Community IDE install * Bump Windows 10 SDK, C++ ATL version * Remove "Game development with C++" workload, because it doesn't seem to be required anymore - I'm leaning on review and natural developer-testing to confirm this assumption. Differential Revision: https://phabricator.services.mozilla.com/D130773 |
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building_with_debug_symbols.rst | ||
configuring_build_options.rst | ||
contributing_code.rst | ||
index.rst | ||
linux_32bit_build_on_64bit_OS.rst | ||
linux_build.rst | ||
macos_build.rst | ||
windows_build.rst |