mirror of
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a1b7878e33
Take care to restore only the parts of the gfxContext that we need to because saving and restoring the complete gfxContext is expensive. Differential Revision: https://phabricator.services.mozilla.com/D178304
452 lines
16 KiB
C++
452 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Main header first:
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#include "SVGForeignObjectFrame.h"
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// Keep others in (case-insensitive) order:
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#include "ImgDrawResult.h"
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#include "gfxContext.h"
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#include "mozilla/AutoRestore.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/SVGContainerFrame.h"
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#include "mozilla/SVGObserverUtils.h"
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#include "mozilla/SVGUtils.h"
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#include "mozilla/dom/SVGForeignObjectElement.h"
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#include "nsDisplayList.h"
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#include "nsGkAtoms.h"
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#include "nsNameSpaceManager.h"
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#include "nsLayoutUtils.h"
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#include "nsRegion.h"
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#include "SVGGeometryProperty.h"
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using namespace mozilla::dom;
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using namespace mozilla::image;
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namespace SVGT = SVGGeometryProperty::Tags;
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//----------------------------------------------------------------------
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// Implementation
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nsContainerFrame* NS_NewSVGForeignObjectFrame(mozilla::PresShell* aPresShell,
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mozilla::ComputedStyle* aStyle) {
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return new (aPresShell)
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mozilla::SVGForeignObjectFrame(aStyle, aPresShell->GetPresContext());
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}
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namespace mozilla {
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NS_IMPL_FRAMEARENA_HELPERS(SVGForeignObjectFrame)
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SVGForeignObjectFrame::SVGForeignObjectFrame(ComputedStyle* aStyle,
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nsPresContext* aPresContext)
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: nsContainerFrame(aStyle, aPresContext, kClassID), mInReflow(false) {
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AddStateBits(NS_FRAME_REFLOW_ROOT | NS_FRAME_MAY_BE_TRANSFORMED |
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NS_FRAME_SVG_LAYOUT | NS_FRAME_FONT_INFLATION_CONTAINER |
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NS_FRAME_FONT_INFLATION_FLOW_ROOT);
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}
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//----------------------------------------------------------------------
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// nsIFrame methods
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NS_QUERYFRAME_HEAD(SVGForeignObjectFrame)
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NS_QUERYFRAME_ENTRY(ISVGDisplayableFrame)
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NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
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void SVGForeignObjectFrame::Init(nsIContent* aContent,
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nsContainerFrame* aParent,
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nsIFrame* aPrevInFlow) {
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NS_ASSERTION(aContent->IsSVGElement(nsGkAtoms::foreignObject),
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"Content is not an SVG foreignObject!");
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nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
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AddStateBits(aParent->GetStateBits() & NS_STATE_SVG_CLIPPATH_CHILD);
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}
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nsresult SVGForeignObjectFrame::AttributeChanged(int32_t aNameSpaceID,
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nsAtom* aAttribute,
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int32_t aModType) {
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if (aNameSpaceID == kNameSpaceID_None) {
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if (aAttribute == nsGkAtoms::transform) {
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// We don't invalidate for transform changes (the layers code does that).
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// Also note that SVGTransformableElement::GetAttributeChangeHint will
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// return nsChangeHint_UpdateOverflow for "transform" attribute changes
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// and cause DoApplyRenderingChangeToTree to make the SchedulePaint call.
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mCanvasTM = nullptr;
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} else if (aAttribute == nsGkAtoms::viewBox ||
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aAttribute == nsGkAtoms::preserveAspectRatio) {
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nsLayoutUtils::PostRestyleEvent(
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mContent->AsElement(), RestyleHint{0},
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nsChangeHint_InvalidateRenderingObservers);
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}
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}
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return NS_OK;
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}
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void SVGForeignObjectFrame::DidSetComputedStyle(
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ComputedStyle* aOldComputedStyle) {
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nsContainerFrame::DidSetComputedStyle(aOldComputedStyle);
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if (aOldComputedStyle) {
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if (StyleSVGReset()->mX != aOldComputedStyle->StyleSVGReset()->mX ||
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StyleSVGReset()->mY != aOldComputedStyle->StyleSVGReset()->mY) {
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// Invalidate cached transform matrix.
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mCanvasTM = nullptr;
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SVGUtils::ScheduleReflowSVG(this);
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}
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}
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}
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void SVGForeignObjectFrame::Reflow(nsPresContext* aPresContext,
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ReflowOutput& aDesiredSize,
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const ReflowInput& aReflowInput,
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nsReflowStatus& aStatus) {
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MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
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MOZ_ASSERT(!HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
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"Should not have been called");
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// Only InvalidateAndScheduleBoundsUpdate marks us with NS_FRAME_IS_DIRTY,
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// so if that bit is still set we still have a resize pending. If we hit
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// this assertion, then we should get the presShell to skip reflow roots
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// that have a dirty parent since a reflow is going to come via the
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// reflow root's parent anyway.
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NS_ASSERTION(!HasAnyStateBits(NS_FRAME_IS_DIRTY),
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"Reflowing while a resize is pending is wasteful");
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// ReflowSVG makes sure mRect is up to date before we're called.
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NS_ASSERTION(!aReflowInput.mParentReflowInput,
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"should only get reflow from being reflow root");
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NS_ASSERTION(aReflowInput.ComputedWidth() == GetSize().width &&
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aReflowInput.ComputedHeight() == GetSize().height,
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"reflow roots should be reflowed at existing size and "
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"svg.css should ensure we have no padding/border/margin");
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DoReflow();
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WritingMode wm = aReflowInput.GetWritingMode();
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LogicalSize finalSize(wm, aReflowInput.ComputedISize(),
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aReflowInput.ComputedBSize());
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aDesiredSize.SetSize(wm, finalSize);
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aDesiredSize.SetOverflowAreasToDesiredBounds();
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}
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void SVGForeignObjectFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsDisplayListSet& aLists) {
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if (!static_cast<const SVGElement*>(GetContent())->HasValidDimensions()) {
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return;
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}
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nsDisplayList newList(aBuilder);
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nsDisplayListSet set(&newList, &newList, &newList, &newList, &newList,
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&newList);
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DisplayOutline(aBuilder, set);
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BuildDisplayListForNonBlockChildren(aBuilder, set);
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aLists.Content()->AppendNewToTop<nsDisplayForeignObject>(aBuilder, this,
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&newList);
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}
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bool SVGForeignObjectFrame::IsSVGTransformed(
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Matrix* aOwnTransform, Matrix* aFromParentTransform) const {
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return SVGUtils::IsSVGTransformed(this, aOwnTransform, aFromParentTransform);
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}
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void SVGForeignObjectFrame::PaintSVG(gfxContext& aContext,
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const gfxMatrix& aTransform,
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imgDrawingParams& aImgParams) {
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NS_ASSERTION(HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
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"Only painting of non-display SVG should take this code path");
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if (IsDisabled()) {
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return;
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}
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nsIFrame* kid = PrincipalChildList().FirstChild();
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if (!kid) {
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return;
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}
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if (aTransform.IsSingular()) {
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NS_WARNING("Can't render foreignObject element!");
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return;
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}
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gfxClipAutoSaveRestore autoSaveClip(&aContext);
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if (StyleDisplay()->IsScrollableOverflow()) {
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float x, y, width, height;
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SVGGeometryProperty::ResolveAll<SVGT::X, SVGT::Y, SVGT::Width,
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SVGT::Height>(
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static_cast<SVGElement*>(GetContent()), &x, &y, &width, &height);
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gfxRect clipRect =
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SVGUtils::GetClipRectForFrame(this, 0.0f, 0.0f, width, height);
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autoSaveClip.TransformedClip(aTransform, clipRect);
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}
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// SVG paints in CSS px, but normally frames paint in dev pixels. Here we
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// multiply a CSS-px-to-dev-pixel factor onto aTransform so our children
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// paint correctly.
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float cssPxPerDevPx = nsPresContext::AppUnitsToFloatCSSPixels(
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PresContext()->AppUnitsPerDevPixel());
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gfxMatrix canvasTMForChildren = aTransform;
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canvasTMForChildren.PreScale(cssPxPerDevPx, cssPxPerDevPx);
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aContext.Multiply(canvasTMForChildren);
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using PaintFrameFlags = nsLayoutUtils::PaintFrameFlags;
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PaintFrameFlags flags = PaintFrameFlags::InTransform;
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if (SVGAutoRenderState::IsPaintingToWindow(aContext.GetDrawTarget())) {
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flags |= PaintFrameFlags::ToWindow;
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}
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if (aImgParams.imageFlags & imgIContainer::FLAG_SYNC_DECODE) {
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flags |= PaintFrameFlags::SyncDecodeImages;
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}
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if (aImgParams.imageFlags & imgIContainer::FLAG_HIGH_QUALITY_SCALING) {
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flags |= PaintFrameFlags::UseHighQualityScaling;
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}
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nsLayoutUtils::PaintFrame(&aContext, kid, nsRegion(kid->InkOverflowRect()),
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NS_RGBA(0, 0, 0, 0),
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nsDisplayListBuilderMode::Painting, flags);
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}
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nsIFrame* SVGForeignObjectFrame::GetFrameForPoint(const gfxPoint& aPoint) {
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MOZ_ASSERT_UNREACHABLE(
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"A clipPath cannot contain an SVGForeignObject element");
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return nullptr;
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}
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void SVGForeignObjectFrame::ReflowSVG() {
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NS_ASSERTION(SVGUtils::OuterSVGIsCallingReflowSVG(this),
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"This call is probably a wasteful mistake");
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MOZ_ASSERT(!HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
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"ReflowSVG mechanism not designed for this");
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if (!SVGUtils::NeedsReflowSVG(this)) {
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return;
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}
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// We update mRect before the DoReflow call so that DoReflow uses the
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// correct dimensions:
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float x, y, w, h;
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SVGGeometryProperty::ResolveAll<SVGT::X, SVGT::Y, SVGT::Width, SVGT::Height>(
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static_cast<SVGElement*>(GetContent()), &x, &y, &w, &h);
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// If mRect's width or height are negative, reflow blows up! We must clamp!
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if (w < 0.0f) w = 0.0f;
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if (h < 0.0f) h = 0.0f;
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mRect = nsLayoutUtils::RoundGfxRectToAppRect(gfxRect(x, y, w, h),
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AppUnitsPerCSSPixel());
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// Fully mark our kid dirty so that it gets resized if necessary
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// (NS_FRAME_HAS_DIRTY_CHILDREN isn't enough in that case):
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nsIFrame* kid = PrincipalChildList().FirstChild();
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kid->MarkSubtreeDirty();
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// Make sure to not allow interrupts if we're not being reflown as a root:
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nsPresContext::InterruptPreventer noInterrupts(PresContext());
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DoReflow();
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if (HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) {
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// Make sure we have our filter property (if any) before calling
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// FinishAndStoreOverflow (subsequent filter changes are handled off
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// nsChangeHint_UpdateEffects):
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SVGObserverUtils::UpdateEffects(this);
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}
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// If we have a filter, we need to invalidate ourselves because filter
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// output can change even if none of our descendants need repainting.
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if (StyleEffects()->HasFilters()) {
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InvalidateFrame();
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}
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auto* anonKid = PrincipalChildList().FirstChild();
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nsRect overflow = anonKid->InkOverflowRect();
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OverflowAreas overflowAreas(overflow, overflow);
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FinishAndStoreOverflow(overflowAreas, mRect.Size());
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// Now unset the various reflow bits:
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RemoveStateBits(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
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NS_FRAME_HAS_DIRTY_CHILDREN);
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}
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void SVGForeignObjectFrame::NotifySVGChanged(uint32_t aFlags) {
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MOZ_ASSERT(aFlags & (TRANSFORM_CHANGED | COORD_CONTEXT_CHANGED),
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"Invalidation logic may need adjusting");
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bool needNewBounds = false; // i.e. mRect or ink overflow rect
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bool needReflow = false;
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bool needNewCanvasTM = false;
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if (aFlags & COORD_CONTEXT_CHANGED) {
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// Coordinate context changes affect mCanvasTM if we have a
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// percentage 'x' or 'y'
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if (StyleSVGReset()->mX.HasPercent() || StyleSVGReset()->mY.HasPercent()) {
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needNewBounds = true;
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needNewCanvasTM = true;
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}
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// Our coordinate context's width/height has changed. If we have a
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// percentage width/height our dimensions will change so we must reflow.
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if (StylePosition()->mWidth.HasPercent() ||
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StylePosition()->mHeight.HasPercent()) {
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needNewBounds = true;
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needReflow = true;
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}
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}
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if (aFlags & TRANSFORM_CHANGED) {
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if (mCanvasTM && mCanvasTM->IsSingular()) {
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needNewBounds = true; // old bounds are bogus
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}
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needNewCanvasTM = true;
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// In an ideal world we would reflow when our CTM changes. This is because
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// glyph metrics do not necessarily scale uniformly with change in scale
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// and, as a result, CTM changes may require text to break at different
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// points. The problem would be how to keep performance acceptable when
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// e.g. the transform of an ancestor is animated.
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// We also seem to get some sort of infinite loop post bug 421584 if we
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// reflow.
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}
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if (needNewBounds) {
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// Ancestor changes can't affect how we render from the perspective of
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// any rendering observers that we may have, so we don't need to
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// invalidate them. We also don't need to invalidate ourself, since our
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// changed ancestor will have invalidated its entire area, which includes
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// our area.
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SVGUtils::ScheduleReflowSVG(this);
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}
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// If we're called while the PresShell is handling reflow events then we
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// must have been called as a result of the NotifyViewportChange() call in
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// our SVGOuterSVGFrame's Reflow() method. We must not call RequestReflow
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// at this point (i.e. during reflow) because it could confuse the
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// PresShell and prevent it from reflowing us properly in future. Besides
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// that, SVGOuterSVGFrame::DidReflow will take care of reflowing us
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// synchronously, so there's no need.
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if (needReflow && !PresShell()->IsReflowLocked()) {
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RequestReflow(IntrinsicDirty::None);
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}
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if (needNewCanvasTM) {
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// Do this after calling InvalidateAndScheduleBoundsUpdate in case we
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// change the code and it needs to use it.
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mCanvasTM = nullptr;
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}
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}
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SVGBBox SVGForeignObjectFrame::GetBBoxContribution(
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const Matrix& aToBBoxUserspace, uint32_t aFlags) {
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SVGForeignObjectElement* content =
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static_cast<SVGForeignObjectElement*>(GetContent());
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float x, y, w, h;
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SVGGeometryProperty::ResolveAll<SVGT::X, SVGT::Y, SVGT::Width, SVGT::Height>(
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content, &x, &y, &w, &h);
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if (w < 0.0f) w = 0.0f;
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if (h < 0.0f) h = 0.0f;
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if (aToBBoxUserspace.IsSingular()) {
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// XXX ReportToConsole
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return SVGBBox();
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}
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return aToBBoxUserspace.TransformBounds(gfx::Rect(0.0, 0.0, w, h));
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}
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//----------------------------------------------------------------------
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gfxMatrix SVGForeignObjectFrame::GetCanvasTM() {
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if (!mCanvasTM) {
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NS_ASSERTION(GetParent(), "null parent");
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auto* parent = static_cast<SVGContainerFrame*>(GetParent());
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auto* content = static_cast<SVGForeignObjectElement*>(GetContent());
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gfxMatrix tm = content->PrependLocalTransformsTo(parent->GetCanvasTM());
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mCanvasTM = MakeUnique<gfxMatrix>(tm);
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}
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return *mCanvasTM;
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}
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//----------------------------------------------------------------------
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// Implementation helpers
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void SVGForeignObjectFrame::RequestReflow(IntrinsicDirty aType) {
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if (HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) {
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// If we haven't had a ReflowSVG() yet, nothing to do.
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return;
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}
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nsIFrame* kid = PrincipalChildList().FirstChild();
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if (!kid) {
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return;
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}
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PresShell()->FrameNeedsReflow(kid, aType, NS_FRAME_IS_DIRTY);
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}
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void SVGForeignObjectFrame::DoReflow() {
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MarkInReflow();
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// Skip reflow if we're zero-sized, unless this is our first reflow.
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if (IsDisabled() && !HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) {
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return;
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}
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nsPresContext* presContext = PresContext();
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nsIFrame* kid = PrincipalChildList().FirstChild();
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if (!kid) {
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return;
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}
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// initiate a synchronous reflow here and now:
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UniquePtr<gfxContext> renderingContext =
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presContext->PresShell()->CreateReferenceRenderingContext();
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mInReflow = true;
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WritingMode wm = kid->GetWritingMode();
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ReflowInput reflowInput(presContext, kid, renderingContext.get(),
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LogicalSize(wm, ISize(wm), NS_UNCONSTRAINEDSIZE));
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ReflowOutput desiredSize(reflowInput);
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nsReflowStatus status;
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// We don't use mRect.height above because that tells the child to do
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// page/column breaking at that height.
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NS_ASSERTION(
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reflowInput.ComputedPhysicalBorderPadding() == nsMargin(0, 0, 0, 0) &&
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reflowInput.ComputedPhysicalMargin() == nsMargin(0, 0, 0, 0),
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"style system should ensure that :-moz-svg-foreign-content "
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"does not get styled");
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NS_ASSERTION(reflowInput.ComputedISize() == ISize(wm),
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"reflow input made child wrong size");
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reflowInput.SetComputedBSize(BSize(wm));
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ReflowChild(kid, presContext, desiredSize, reflowInput, 0, 0,
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ReflowChildFlags::NoMoveFrame, status);
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NS_ASSERTION(mRect.width == desiredSize.Width() &&
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mRect.height == desiredSize.Height(),
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"unexpected size");
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FinishReflowChild(kid, presContext, desiredSize, &reflowInput, 0, 0,
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ReflowChildFlags::NoMoveFrame);
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mInReflow = false;
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}
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void SVGForeignObjectFrame::AppendDirectlyOwnedAnonBoxes(
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nsTArray<OwnedAnonBox>& aResult) {
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MOZ_ASSERT(PrincipalChildList().FirstChild(), "Must have our anon box");
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aResult.AppendElement(OwnedAnonBox(PrincipalChildList().FirstChild()));
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}
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} // namespace mozilla
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