gecko-dev/xpcom/threads/nsITimer.h
sgehani%netscape.com bdc87e0fa7 Land update notifications.
b=120201; r=law,pavlov; sr=dveditz
2002-02-20 04:01:34 +00:00

173 lines
6.1 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Stuart Parmenter <pavlov@netscape.com>
* Michael Lowe <michael.lowe@bigfoot.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the NPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the NPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsITimer_h___
#define nsITimer_h___
#include "nscore.h"
#include "nsISupports.h"
#include "nsCOMPtr.h"
#include "nsIComponentManager.h"
class nsITimer;
class nsITimerCallback;
/**
* Implementations of nsITimer should be written such that there are no
* limitations on what can be called by the TimerCallbackFunc. On platforms
* such as the Macintosh this means that callback functions must be called
* from the main event loop, NOT from an interrupt.
*/
// See nsITimerScriptable.idl for access to timer functionality from scripts.
// Signature of timer callback function
typedef void
(*nsTimerCallbackFunc) (nsITimer *aTimer, void *aClosure);
// Interface IID for nsITimer
#define NS_ITIMER_IID \
{ 0x497eed20, 0xb740, 0x11d1, \
{ 0x9b, 0xc3, 0x00, 0x60, 0x08, 0x8c, 0xa6, 0xb3 } }
// --- Timer priorities ---
// These are going away, so just use NORMAL for now. See bug 115473
#define NS_PRIORITY_HIGHEST 10
#define NS_PRIORITY_HIGH 8
#define NS_PRIORITY_NORMAL 5
#define NS_PRIORITY_LOW 2
#define NS_PRIORITY_LOWEST 0
// --- Timer types ---
enum nsTimerType {
/**
* Type of a timer that fires once only.
*/
NS_TYPE_ONE_SHOT = 0,
/**
* After firing, a NS_REPEATING_SLACK timer is stopped and not restarted
* until its callback completes. Specified timer period will be at least
* the time between when processing for last firing the callback completes
* and when the next firing occurs.
*
* This is the preferable repeating type for most situations.
*/
NS_TYPE_REPEATING_SLACK = 1,
/**
* An NS_REPEATING_PRECISE repeating timer aims to have constant period
* between firings. The processing time for each timer callback should not
* influence the timer period. However, if the processing for the last
* timer firing could not be completed until just before the next firing
* occurs, then you could have two timer notification routines being
* executed in quick succession.
*/
NS_TYPE_REPEATING_PRECISE = 2
};
#define REPEATING_TIMERS 1
/**
* Timer class, used to invoke a function or method after a fixed
* millisecond interval.
*/
class nsITimer : public nsISupports {
public:
NS_DEFINE_STATIC_IID_ACCESSOR(NS_ITIMER_IID)
/**
* Initialize a timer to fire after the given millisecond interval.
* This version takes a function to call and a closure to pass to
* that function.
*
* @param aFunc - The function to invoke
* @param aClosure - an opaque pointer to pass to that function
* @param aDelay - The millisecond interval
* @param aPriority - The timer priority
* @param aType - The timer type : one shot or repeating
* @result - NS_OK if this operation was successful
*/
NS_IMETHOD Init(nsTimerCallbackFunc aFunc,
void *aClosure,
PRUint32 aDelay,
PRUint32 aPriority = NS_PRIORITY_NORMAL,
PRUint32 aType = NS_TYPE_ONE_SHOT) = 0;
/**
* Initialize a timer to fire after the given millisecond interval.
* This version takes an interface of type <code>nsITimerCallback</code>.
* The <code>Notify</code> method of this method is invoked.
*
* @param aCallback - The interface to notify
* @param aDelay - The millisecond interval
* @param aPriority - The timer priority
* @param aType - The timer type : one shot or repeating
* @result - NS_OK if this operation was successful
*/
NS_IMETHOD Init(nsITimerCallback *aCallback,
PRUint32 aDelay,
PRUint32 aPriority = NS_PRIORITY_NORMAL,
PRUint32 aType = NS_TYPE_ONE_SHOT) = 0;
/// Cancels the timeout
NS_IMETHOD Cancel() = 0;
/// @return the millisecond delay of the timeout
NS_IMETHOD_(PRUint32) GetDelay() = 0;
/// Change the millisecond interval for the timeout
NS_IMETHOD_(void) SetDelay(PRUint32 aDelay) = 0;
NS_IMETHOD_(PRUint32) GetPriority() = 0;
NS_IMETHOD_(void) SetPriority(PRUint32 aPriority) = 0;
NS_IMETHOD_(PRUint32) GetType() = 0;
NS_IMETHOD_(void) SetType(PRUint32 aType) = 0;
/// @return the opaque pointer
NS_IMETHOD_(void*) GetClosure() = 0;
};
extern NS_COM nsresult
NS_NewTimer(nsITimer* *aResult, nsTimerCallbackFunc aCallback, void *aClosure,
PRUint32 aDelay, PRUint32 aPriority, PRUint32 aType);
#endif // nsITimer_h___