mirror of
https://github.com/mozilla/gecko-dev.git
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bdc87e0fa7
b=120201; r=law,pavlov; sr=dveditz
173 lines
6.1 KiB
C++
173 lines
6.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: NPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <pavlov@netscape.com>
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* Michael Lowe <michael.lowe@bigfoot.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the NPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the NPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsITimer_h___
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#define nsITimer_h___
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#include "nscore.h"
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#include "nsISupports.h"
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#include "nsCOMPtr.h"
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#include "nsIComponentManager.h"
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class nsITimer;
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class nsITimerCallback;
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/**
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* Implementations of nsITimer should be written such that there are no
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* limitations on what can be called by the TimerCallbackFunc. On platforms
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* such as the Macintosh this means that callback functions must be called
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* from the main event loop, NOT from an interrupt.
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*/
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// See nsITimerScriptable.idl for access to timer functionality from scripts.
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// Signature of timer callback function
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typedef void
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(*nsTimerCallbackFunc) (nsITimer *aTimer, void *aClosure);
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// Interface IID for nsITimer
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#define NS_ITIMER_IID \
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{ 0x497eed20, 0xb740, 0x11d1, \
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{ 0x9b, 0xc3, 0x00, 0x60, 0x08, 0x8c, 0xa6, 0xb3 } }
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// --- Timer priorities ---
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// These are going away, so just use NORMAL for now. See bug 115473
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#define NS_PRIORITY_HIGHEST 10
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#define NS_PRIORITY_HIGH 8
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#define NS_PRIORITY_NORMAL 5
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#define NS_PRIORITY_LOW 2
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#define NS_PRIORITY_LOWEST 0
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// --- Timer types ---
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enum nsTimerType {
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/**
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* Type of a timer that fires once only.
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*/
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NS_TYPE_ONE_SHOT = 0,
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/**
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* After firing, a NS_REPEATING_SLACK timer is stopped and not restarted
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* until its callback completes. Specified timer period will be at least
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* the time between when processing for last firing the callback completes
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* and when the next firing occurs.
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*
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* This is the preferable repeating type for most situations.
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*/
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NS_TYPE_REPEATING_SLACK = 1,
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/**
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* An NS_REPEATING_PRECISE repeating timer aims to have constant period
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* between firings. The processing time for each timer callback should not
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* influence the timer period. However, if the processing for the last
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* timer firing could not be completed until just before the next firing
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* occurs, then you could have two timer notification routines being
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* executed in quick succession.
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*/
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NS_TYPE_REPEATING_PRECISE = 2
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};
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#define REPEATING_TIMERS 1
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/**
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* Timer class, used to invoke a function or method after a fixed
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* millisecond interval.
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*/
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class nsITimer : public nsISupports {
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public:
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NS_DEFINE_STATIC_IID_ACCESSOR(NS_ITIMER_IID)
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/**
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* Initialize a timer to fire after the given millisecond interval.
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* This version takes a function to call and a closure to pass to
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* that function.
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*
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* @param aFunc - The function to invoke
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* @param aClosure - an opaque pointer to pass to that function
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* @param aDelay - The millisecond interval
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* @param aPriority - The timer priority
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* @param aType - The timer type : one shot or repeating
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* @result - NS_OK if this operation was successful
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*/
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NS_IMETHOD Init(nsTimerCallbackFunc aFunc,
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void *aClosure,
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PRUint32 aDelay,
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PRUint32 aPriority = NS_PRIORITY_NORMAL,
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PRUint32 aType = NS_TYPE_ONE_SHOT) = 0;
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/**
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* Initialize a timer to fire after the given millisecond interval.
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* This version takes an interface of type <code>nsITimerCallback</code>.
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* The <code>Notify</code> method of this method is invoked.
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*
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* @param aCallback - The interface to notify
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* @param aDelay - The millisecond interval
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* @param aPriority - The timer priority
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* @param aType - The timer type : one shot or repeating
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* @result - NS_OK if this operation was successful
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*/
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NS_IMETHOD Init(nsITimerCallback *aCallback,
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PRUint32 aDelay,
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PRUint32 aPriority = NS_PRIORITY_NORMAL,
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PRUint32 aType = NS_TYPE_ONE_SHOT) = 0;
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/// Cancels the timeout
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NS_IMETHOD Cancel() = 0;
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/// @return the millisecond delay of the timeout
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NS_IMETHOD_(PRUint32) GetDelay() = 0;
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/// Change the millisecond interval for the timeout
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NS_IMETHOD_(void) SetDelay(PRUint32 aDelay) = 0;
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NS_IMETHOD_(PRUint32) GetPriority() = 0;
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NS_IMETHOD_(void) SetPriority(PRUint32 aPriority) = 0;
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NS_IMETHOD_(PRUint32) GetType() = 0;
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NS_IMETHOD_(void) SetType(PRUint32 aType) = 0;
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/// @return the opaque pointer
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NS_IMETHOD_(void*) GetClosure() = 0;
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};
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extern NS_COM nsresult
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NS_NewTimer(nsITimer* *aResult, nsTimerCallbackFunc aCallback, void *aClosure,
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PRUint32 aDelay, PRUint32 aPriority, PRUint32 aType);
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#endif // nsITimer_h___
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