gecko-dev/gfx/tests/gtest/TestRect.cpp
Milan Sreckovic 56c2b6e6f7 Bug 1386277: Add set methods for width and height that change nothing else, as well as the Swap method r=bas
MozReview-Commit-ID: 6TZ977mvH5C

--HG--
extra : rebase_source : 3f124c682ac914f3fde27c396c2fb21b324ed521
2017-08-03 15:29:35 -04:00

485 lines
16 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <limits>
#include "gtest/gtest.h"
#include "nsRect.h"
#include "gfxRect.h"
#ifdef XP_WIN
#include <windows.h>
#endif
template <class RectType>
static bool
TestConstructors()
{
// Create a rectangle
RectType rect1(10, 20, 30, 40);
// Make sure the rectangle was properly initialized
EXPECT_TRUE(rect1.x == 10 && rect1.y == 20 &&
rect1.Width() == 30 && rect1.Height() == 40) <<
"[1] Make sure the rectangle was properly initialized with constructor";
// Create a second rect using the copy constructor
RectType rect2(rect1);
// Make sure the rectangle was properly initialized
EXPECT_TRUE(rect2.x == rect1.x && rect2.y == rect2.y &&
rect2.Width() == rect2.Width() && rect2.Height() == rect2.Height()) <<
"[2] Make sure the rectangle was properly initialized with copy constructor";
EXPECT_TRUE(!rect1.IsEmpty() && rect1.IsFinite() &&
!rect2.IsEmpty() && rect2.IsFinite()) <<
"[3] These rectangles are not empty and are finite";
return true;
}
template <class RectType>
static bool
TestEqualityOperator()
{
RectType rect1(10, 20, 30, 40);
RectType rect2(rect1);
// Test the equality operator
EXPECT_TRUE(rect1 == rect2) <<
"[1] Test the equality operator";
EXPECT_FALSE(!rect1.IsEqualInterior(rect2)) <<
"[2] Test the inequality operator";
// Make sure that two empty rects are equal
rect1.SetEmpty();
rect2.SetEmpty();
EXPECT_TRUE(rect1 == rect2) <<
"[3] Make sure that two empty rects are equal";
return true;
}
template <class RectType>
static bool
TestContainment()
{
RectType rect1(10, 10, 50, 50);
// Test the point containment methods
//
// Basic test of a point in the middle of the rect
EXPECT_FALSE(!rect1.Contains(rect1.x + rect1.Width()/2, rect1.y + rect1.Height()/2)) <<
"[1] Basic test of a point in the middle of the rect";
// Test against a point at the left/top edges
EXPECT_FALSE(!rect1.Contains(rect1.x, rect1.y)) <<
"[2] Test against a point at the left/top edges";
// Test against a point at the right/bottom extents
EXPECT_FALSE(rect1.Contains(rect1.XMost(), rect1.YMost())) <<
"[3] Test against a point at the right/bottom extents";
// Test the rect containment methods
//
RectType rect2(rect1);
// Test against a rect that's the same as rect1
EXPECT_FALSE(!rect1.Contains(rect2)) <<
"[4] Test against a rect that's the same as rect1";
// Test against a rect whose left edge (only) is outside of rect1
rect2.x--;
EXPECT_FALSE(rect1.Contains(rect2)) <<
"[5] Test against a rect whose left edge (only) is outside of rect1";
rect2.x++;
// Test against a rect whose top edge (only) is outside of rect1
rect2.y--;
EXPECT_FALSE(rect1.Contains(rect2)) <<
"[6] Test against a rect whose top edge (only) is outside of rect1";
rect2.y++;
// Test against a rect whose right edge (only) is outside of rect1
rect2.x++;
EXPECT_FALSE(rect1.Contains(rect2)) <<
"[7] Test against a rect whose right edge (only) is outside of rect1";
rect2.x--;
// Test against a rect whose bottom edge (only) is outside of rect1
rect2.y++;
EXPECT_FALSE(rect1.Contains(rect2)) <<
"[8] Test against a rect whose bottom edge (only) is outside of rect1";
rect2.y--;
return true;
}
// Test the method that returns a boolean result but doesn't return a
// a rectangle
template <class RectType>
static bool
TestIntersects()
{
RectType rect1(10, 10, 50, 50);
RectType rect2(rect1);
// Test against a rect that's the same as rect1
EXPECT_FALSE(!rect1.Intersects(rect2)) <<
"[1] Test against a rect that's the same as rect1";
// Test against a rect that's enclosed by rect1
rect2.Inflate(-1, -1);
EXPECT_FALSE(!rect1.Contains(rect2) || !rect1.Intersects(rect2)) <<
"[2] Test against a rect that's enclosed by rect1";
rect2.Inflate(1, 1);
// Make sure inflate and deflate worked correctly
EXPECT_TRUE(rect1.IsEqualInterior(rect2)) <<
"[3] Make sure inflate and deflate worked correctly";
// Test against a rect that overlaps the left edge of rect1
rect2.x--;
EXPECT_FALSE(!rect1.Intersects(rect2)) <<
"[4] Test against a rect that overlaps the left edge of rect1";
rect2.x++;
// Test against a rect that's outside of rect1 on the left
rect2.x -= rect2.Width();
EXPECT_FALSE(rect1.Intersects(rect2)) <<
"[5] Test against a rect that's outside of rect1 on the left";
rect2.x += rect2.Width();
// Test against a rect that overlaps the top edge of rect1
rect2.y--;
EXPECT_FALSE(!rect1.Intersects(rect2)) <<
"[6] Test against a rect that overlaps the top edge of rect1";
rect2.y++;
// Test against a rect that's outside of rect1 on the top
rect2.y -= rect2.Height();
EXPECT_FALSE(rect1.Intersects(rect2)) <<
"[7] Test against a rect that's outside of rect1 on the top";
rect2.y += rect2.Height();
// Test against a rect that overlaps the right edge of rect1
rect2.x++;
EXPECT_FALSE(!rect1.Intersects(rect2)) <<
"[8] Test against a rect that overlaps the right edge of rect1";
rect2.x--;
// Test against a rect that's outside of rect1 on the right
rect2.x += rect2.Width();
EXPECT_FALSE(rect1.Intersects(rect2)) <<
"[9] Test against a rect that's outside of rect1 on the right";
rect2.x -= rect2.Width();
// Test against a rect that overlaps the bottom edge of rect1
rect2.y++;
EXPECT_FALSE(!rect1.Intersects(rect2)) <<
"[10] Test against a rect that overlaps the bottom edge of rect1";
rect2.y--;
// Test against a rect that's outside of rect1 on the bottom
rect2.y += rect2.Height();
EXPECT_FALSE(rect1.Intersects(rect2)) <<
"[11] Test against a rect that's outside of rect1 on the bottom";
rect2.y -= rect2.Height();
return true;
}
// Test the method that returns a boolean result and an intersection rect
template <class RectType>
static bool
TestIntersection()
{
RectType rect1(10, 10, 50, 50);
RectType rect2(rect1);
RectType dest;
// Test against a rect that's the same as rect1
EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) || !(dest.IsEqualInterior(rect1))) <<
"[1] Test against a rect that's the same as rect1";
// Test against a rect that's enclosed by rect1
rect2.Inflate(-1, -1);
EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) || !(dest.IsEqualInterior(rect2))) <<
"[2] Test against a rect that's enclosed by rect1";
rect2.Inflate(1, 1);
// Test against a rect that overlaps the left edge of rect1
rect2.x--;
EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) ||
!(dest.IsEqualInterior(RectType(rect1.x, rect1.y, rect1.Width() - 1, rect1.Height())))) <<
"[3] Test against a rect that overlaps the left edge of rect1";
rect2.x++;
// Test against a rect that's outside of rect1 on the left
rect2.x -= rect2.Width();
EXPECT_FALSE(dest.IntersectRect(rect1, rect2)) <<
"[4] Test against a rect that's outside of rect1 on the left";
// Make sure an empty rect is returned
EXPECT_FALSE(!dest.IsEmpty()) <<
"[4] Make sure an empty rect is returned";
EXPECT_TRUE(dest.IsFinite()) << "[4b] Should be finite";
rect2.x += rect2.Width();
// Test against a rect that overlaps the top edge of rect1
rect2.y--;
EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) ||
!(dest.IsEqualInterior(RectType(rect1.x, rect1.y, rect1.Width(), rect1.Height() - 1)))) <<
"[5] Test against a rect that overlaps the top edge of rect1";
EXPECT_TRUE(dest.IsFinite()) << "[5b] Should be finite";
rect2.y++;
// Test against a rect that's outside of rect1 on the top
rect2.y -= rect2.Height();
EXPECT_FALSE(dest.IntersectRect(rect1, rect2)) <<
"[6] Test against a rect that's outside of rect1 on the top";
// Make sure an empty rect is returned
EXPECT_FALSE(!dest.IsEmpty()) <<
"[6] Make sure an empty rect is returned";
EXPECT_TRUE(dest.IsFinite()) << "[6b] Should be finite";
rect2.y += rect2.Height();
// Test against a rect that overlaps the right edge of rect1
rect2.x++;
EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) ||
!(dest.IsEqualInterior(RectType(rect1.x + 1, rect1.y, rect1.Width() - 1, rect1.Height())))) <<
"[7] Test against a rect that overlaps the right edge of rect1";
rect2.x--;
// Test against a rect that's outside of rect1 on the right
rect2.x += rect2.Width();
EXPECT_FALSE(dest.IntersectRect(rect1, rect2)) <<
"[8] Test against a rect that's outside of rect1 on the right";
// Make sure an empty rect is returned
EXPECT_FALSE(!dest.IsEmpty()) <<
"[8] Make sure an empty rect is returned";
EXPECT_TRUE(dest.IsFinite()) << "[8b] Should be finite";
rect2.x -= rect2.Width();
// Test against a rect that overlaps the bottom edge of rect1
rect2.y++;
EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) ||
!(dest.IsEqualInterior(RectType(rect1.x, rect1.y + 1, rect1.Width(), rect1.Height() - 1)))) <<
"[9] Test against a rect that overlaps the bottom edge of rect1";
EXPECT_TRUE(dest.IsFinite()) << "[9b] Should be finite";
rect2.y--;
// Test against a rect that's outside of rect1 on the bottom
rect2.y += rect2.Height();
EXPECT_FALSE(dest.IntersectRect(rect1, rect2)) <<
"[10] Test against a rect that's outside of rect1 on the bottom";
// Make sure an empty rect is returned
EXPECT_FALSE(!dest.IsEmpty()) <<
"[10] Make sure an empty rect is returned";
EXPECT_TRUE(dest.IsFinite()) << "[10b] Should be finite";
rect2.y -= rect2.Height();
// Test against a rect with zero width or height
rect1.SetRect(100, 100, 100, 100);
rect2.SetRect(150, 100, 0, 100);
EXPECT_FALSE(dest.IntersectRect(rect1, rect2) || !dest.IsEmpty()) <<
"[11] Intersection of rects with zero width or height should be empty";
EXPECT_TRUE(dest.IsFinite()) << "[11b] Should be finite";
// Tests against a rect with negative width or height
//
// Test against a rect with negative width
rect1.SetRect(100, 100, 100, 100);
rect2.SetRect(100, 100, -100, 100);
EXPECT_FALSE(dest.IntersectRect(rect1, rect2) || !dest.IsEmpty()) <<
"[12] Intersection of rects with negative width or height should be empty";
EXPECT_TRUE(dest.IsFinite()) << "[12b] Should be finite";
// Those two rects exactly overlap in some way...
// but we still want to return an empty rect
rect1.SetRect(100, 100, 100, 100);
rect2.SetRect(200, 200, -100, -100);
EXPECT_FALSE(dest.IntersectRect(rect1, rect2) || !dest.IsEmpty()) <<
"[13] Intersection of rects with negative width or height should be empty";
EXPECT_TRUE(dest.IsFinite()) << "[13b] Should be finite";
// Test against two identical rects with negative height
rect1.SetRect(100, 100, 100, -100);
rect2.SetRect(100, 100, 100, -100);
EXPECT_FALSE(dest.IntersectRect(rect1, rect2) || !dest.IsEmpty()) <<
"[14] Intersection of rects with negative width or height should be empty";
EXPECT_TRUE(dest.IsFinite()) << "[14b] Should be finite";
return true;
}
template <class RectType>
static bool
TestUnion()
{
RectType rect1;
RectType rect2(10, 10, 50, 50);
RectType dest;
// Check the case where the receiver is an empty rect
rect1.SetEmpty();
dest.UnionRect(rect1, rect2);
EXPECT_FALSE(dest.IsEmpty() || !dest.IsEqualInterior(rect2)) <<
"[1] Check the case where the receiver is an empty rect";
EXPECT_TRUE(dest.IsFinite()) << "[1b] Should be finite";
// Check the case where the source rect is an empty rect
rect1 = rect2;
rect2.SetEmpty();
dest.UnionRect(rect1, rect2);
EXPECT_FALSE(dest.IsEmpty() || !dest.IsEqualInterior(rect1)) <<
"[2] Check the case where the source rect is an empty rect";
EXPECT_TRUE(dest.IsFinite()) << "[2b] Should be finite";
// Test the case where both rects are empty
rect1.SetEmpty();
rect2.SetEmpty();
dest.UnionRect(rect1, rect2);
EXPECT_FALSE(!dest.IsEmpty()) <<
"[3] Test the case where both rects are empty";
EXPECT_TRUE(dest.IsFinite()) << "[3b] Should be finite";
// Test union case where the two rects don't overlap at all
rect1.SetRect(10, 10, 50, 50);
rect2.SetRect(100, 100, 50, 50);
dest.UnionRect(rect1, rect2);
EXPECT_FALSE(dest.IsEmpty() ||
!(dest.IsEqualInterior(RectType(rect1.x, rect1.y, rect2.XMost() - rect1.x, rect2.YMost() - rect1.y)))) <<
"[4] Test union case where the two rects don't overlap at all";
EXPECT_TRUE(dest.IsFinite()) << "[4b] Should be finite";
// Test union case where the two rects overlap
rect1.SetRect(30, 30, 50, 50);
rect2.SetRect(10, 10, 50, 50);
dest.UnionRect(rect1, rect2);
EXPECT_FALSE(dest.IsEmpty() ||
!(dest.IsEqualInterior(RectType(rect2.x, rect2.y, rect1.XMost() - rect2.x, rect1.YMost() - rect2.y)))) <<
"[5] Test union case where the two rects overlap";
EXPECT_TRUE(dest.IsFinite()) << "[5b] Should be finite";
return true;
}
static bool
TestFiniteGfx()
{
float posInf = std::numeric_limits<float>::infinity();
float negInf = -std::numeric_limits<float>::infinity();
float justNaN = std::numeric_limits<float>::quiet_NaN();
gfxFloat values[4] = {5.0, 10.0, 15.0, 20.0};
// Try the "non-finite" values for x, y, width, height, one at a time
for (int i=0; i<4; i+=1) {
values[i] = posInf;
gfxRect rectPosInf(values[0], values[1], values[2], values[3]);
EXPECT_FALSE(rectPosInf.IsFinite()) << "For +inf (" << values[0] << "," << values[1] << "," << values[2] << "," << values[3] << ")";
values[i] = negInf;
gfxRect rectNegInf(values[0], values[1], values[2], values[3]);
EXPECT_FALSE(rectNegInf.IsFinite()) << "For -inf (" << values[0] << "," << values[1] << "," << values[2] << "," << values[3] << ")";
values[i] = justNaN;
gfxRect rectNaN(values[0], values[1], values[2], values[3]);
EXPECT_FALSE(rectNaN.IsFinite()) << "For NaN (" << values[0] << "," << values[1] << "," << values[2] << "," << values[3] << ")";
// Reset to a finite value...
values[i] = 5.0*i;
}
return true;
}
// We want to test nsRect values that are still in range but where
// the implementation is at risk of overflowing
template <class RectType>
static bool
TestBug1135677()
{
RectType rect1(1073741344, 1073741344, 1073756696, 1073819936);
RectType rect2(1073741820, 1073741820, 14400, 77640);
RectType dest;
dest = rect1.Intersect(rect2);
EXPECT_TRUE(dest.x == 1073741820 && dest.y == 1073741820 &&
dest.Width() == 14400 && dest.Height() == 77640) <<
"[1] Operation should not overflow internally.";
return true;
}
template <class RectType>
static bool
TestSetWH()
{
RectType rect(1, 2, 3, 4);
EXPECT_TRUE(rect.X() == 1 && rect.Y() == 2 && rect.Width() == 3 && rect.Height() == 4);
rect.SetWidth(13);
EXPECT_TRUE(rect.X() == 1 && rect.Y() == 2 && rect.Width() == 13 && rect.Height() == 4);
rect.SetHeight(14);
EXPECT_TRUE(rect.X() == 1 && rect.Y() == 2 && rect.Width() == 13 && rect.Height() == 14);
rect.SizeTo(23, 24);
EXPECT_TRUE(rect.X() == 1 && rect.Y() == 2 && rect.Width() == 23 && rect.Height() == 24);
return true;
}
template <class RectType>
static bool
TestSwap()
{
RectType rect(1, 2, 3, 4);
EXPECT_TRUE(rect.X() == 1 && rect.Y() == 2 && rect.Width() == 3 && rect.Height() == 4);
rect.Swap();
EXPECT_TRUE(rect.X() == 2 && rect.Y() == 1 && rect.Width() == 4 && rect.Height() == 3);
return true;
}
TEST(Gfx, nsRect) {
TestConstructors<nsRect>();
TestEqualityOperator<nsRect>();
TestContainment<nsRect>();
TestIntersects<nsRect>();
TestIntersection<nsRect>();
TestUnion<nsRect>();
TestBug1135677<nsRect>();
TestSetWH<nsRect>();
TestSwap<nsRect>();
}
TEST(Gfx, nsIntRect) {
TestConstructors<nsIntRect>();
TestEqualityOperator<nsIntRect>();
TestContainment<nsIntRect>();
TestIntersects<nsIntRect>();
TestIntersection<nsIntRect>();
TestUnion<nsIntRect>();
TestBug1135677<nsIntRect>();
TestSetWH<nsIntRect>();
TestSwap<nsIntRect>();
}
TEST(Gfx, gfxRect) {
TestConstructors<gfxRect>();
// Skip TestEqualityOperator<gfxRect>(); as gfxRect::operator== is private
TestContainment<gfxRect>();
TestIntersects<gfxRect>();
TestIntersection<gfxRect>();
TestUnion<gfxRect>();
TestBug1135677<gfxRect>();
TestFiniteGfx();
TestSetWH<gfxRect>();
TestSwap<gfxRect>();
}