mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-24 05:11:16 +00:00
56c7f1eafc
Differential Revision: https://phabricator.services.mozilla.com/D202026
1891 lines
61 KiB
C++
1891 lines
61 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLTextureUpload.h"
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#include "WebGLTexture.h"
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#include <algorithm>
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#include <limits>
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#include "CanvasUtils.h"
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#include "ClientWebGLContext.h"
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#include "GLBlitHelper.h"
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#include "GLContext.h"
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#include "mozilla/Casting.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/Logging.h"
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#include "mozilla/dom/HTMLCanvasElement.h"
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#include "mozilla/dom/HTMLVideoElement.h"
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#include "mozilla/dom/ImageBitmap.h"
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#include "mozilla/dom/ImageData.h"
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#include "mozilla/dom/OffscreenCanvas.h"
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#include "mozilla/MathAlgorithms.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/StaticPrefs_webgl.h"
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#include "mozilla/Unused.h"
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#include "nsLayoutUtils.h"
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#include "ScopedGLHelpers.h"
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#include "TexUnpackBlob.h"
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#include "WebGLBuffer.h"
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#include "WebGLContext.h"
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#include "WebGLContextUtils.h"
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#include "WebGLFramebuffer.h"
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#include "WebGLTexelConversions.h"
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namespace mozilla {
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namespace webgl {
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// The canvas spec says that drawImage should draw the first frame of
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// animated images. The webgl spec doesn't mention the issue, so we do the
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// same as drawImage.
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static constexpr uint32_t kDefaultSurfaceFromElementFlags =
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nsLayoutUtils::SFE_WANT_FIRST_FRAME_IF_IMAGE |
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nsLayoutUtils::SFE_USE_ELEMENT_SIZE_IF_VECTOR |
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nsLayoutUtils::SFE_EXACT_SIZE_SURFACE |
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nsLayoutUtils::SFE_ALLOW_NON_PREMULT;
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Maybe<TexUnpackBlobDesc> FromImageBitmap(const GLenum target, Maybe<uvec3> size,
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const dom::ImageBitmap& imageBitmap,
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ErrorResult* const out_rv) {
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if (imageBitmap.IsWriteOnly()) {
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out_rv->Throw(NS_ERROR_DOM_SECURITY_ERR);
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return {};
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}
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const auto cloneData = imageBitmap.ToCloneData();
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if (!cloneData) {
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return {};
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}
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const RefPtr<gfx::DataSourceSurface> surf = cloneData->mSurface;
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if (NS_WARN_IF(!surf)) {
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return {};
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}
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const auto imageSize = *uvec2::FromSize(surf->GetSize());
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if (!size) {
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size.emplace(imageSize.x, imageSize.y, 1);
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}
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// WhatWG "HTML Living Standard" (30 October 2015):
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// "The getImageData(sx, sy, sw, sh) method [...] Pixels must be returned as
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// non-premultiplied alpha values."
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return Some(TexUnpackBlobDesc{target,
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size.value(),
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cloneData->mAlphaType,
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{},
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{},
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Some(imageSize),
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nullptr,
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{},
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surf,
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{},
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false});
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}
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static layers::SurfaceDescriptor Flatten(const layers::SurfaceDescriptor& sd) {
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const auto sdType = sd.type();
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if (sdType != layers::SurfaceDescriptor::TSurfaceDescriptorGPUVideo) {
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return sd;
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}
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const auto& sdv = sd.get_SurfaceDescriptorGPUVideo();
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const auto& sdvType = sdv.type();
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if (sdvType !=
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layers::SurfaceDescriptorGPUVideo::TSurfaceDescriptorRemoteDecoder) {
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return sd;
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}
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const auto& sdrd = sdv.get_SurfaceDescriptorRemoteDecoder();
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const auto& subdesc = sdrd.subdesc();
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const auto& subdescType = subdesc.type();
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switch (subdescType) {
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case layers::RemoteDecoderVideoSubDescriptor::T__None:
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case layers::RemoteDecoderVideoSubDescriptor::Tnull_t:
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return sd;
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case layers::RemoteDecoderVideoSubDescriptor::TSurfaceDescriptorD3D10:
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return subdesc.get_SurfaceDescriptorD3D10();
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case layers::RemoteDecoderVideoSubDescriptor::TSurfaceDescriptorDXGIYCbCr:
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return subdesc.get_SurfaceDescriptorDXGIYCbCr();
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case layers::RemoteDecoderVideoSubDescriptor::TSurfaceDescriptorDMABuf:
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return subdesc.get_SurfaceDescriptorDMABuf();
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case layers::RemoteDecoderVideoSubDescriptor::
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TSurfaceDescriptorMacIOSurface:
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return subdesc.get_SurfaceDescriptorMacIOSurface();
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case layers::RemoteDecoderVideoSubDescriptor::
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TSurfaceDescriptorDcompSurface:
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return subdesc.get_SurfaceDescriptorDcompSurface();
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}
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MOZ_CRASH("unreachable");
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}
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Maybe<webgl::TexUnpackBlobDesc> FromOffscreenCanvas(
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const ClientWebGLContext& webgl, const GLenum target, Maybe<uvec3> size,
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const dom::OffscreenCanvas& canvas, ErrorResult* const out_error) {
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if (canvas.IsWriteOnly()) {
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webgl.EnqueueWarning(
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"OffscreenCanvas is write-only, thus cannot be uploaded.");
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out_error->ThrowSecurityError(
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"OffscreenCanvas is write-only, thus cannot be uploaded.");
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return {};
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}
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auto sfer = nsLayoutUtils::SurfaceFromOffscreenCanvas(
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const_cast<dom::OffscreenCanvas*>(&canvas),
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kDefaultSurfaceFromElementFlags);
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return FromSurfaceFromElementResult(webgl, target, size, sfer, out_error);
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}
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Maybe<webgl::TexUnpackBlobDesc> FromVideoFrame(
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const ClientWebGLContext& webgl, const GLenum target, Maybe<uvec3> size,
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const dom::VideoFrame& videoFrame, ErrorResult* const out_error) {
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auto sfer = nsLayoutUtils::SurfaceFromVideoFrame(
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const_cast<dom::VideoFrame*>(&videoFrame),
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kDefaultSurfaceFromElementFlags);
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return FromSurfaceFromElementResult(webgl, target, size, sfer, out_error);
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}
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Maybe<webgl::TexUnpackBlobDesc> FromDomElem(const ClientWebGLContext& webgl,
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const GLenum target,
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Maybe<uvec3> size,
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const dom::Element& elem,
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ErrorResult* const out_error) {
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if (elem.IsHTMLElement(nsGkAtoms::canvas)) {
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const dom::HTMLCanvasElement* srcCanvas =
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static_cast<const dom::HTMLCanvasElement*>(&elem);
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if (srcCanvas->IsWriteOnly()) {
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out_error->Throw(NS_ERROR_DOM_SECURITY_ERR);
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return {};
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}
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}
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uint32_t flags = kDefaultSurfaceFromElementFlags;
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const auto& unpacking = webgl.State().mPixelUnpackState;
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if (unpacking.colorspaceConversion == LOCAL_GL_NONE) {
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flags |= nsLayoutUtils::SFE_NO_COLORSPACE_CONVERSION;
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}
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RefPtr<gfx::DrawTarget> idealDrawTarget = nullptr; // Don't care for now.
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auto sfer = nsLayoutUtils::SurfaceFromElement(
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const_cast<dom::Element*>(&elem), flags, idealDrawTarget);
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return FromSurfaceFromElementResult(webgl, target, size, sfer, out_error);
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}
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Maybe<webgl::TexUnpackBlobDesc> FromSurfaceFromElementResult(
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const ClientWebGLContext& webgl, const GLenum target, Maybe<uvec3> size,
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SurfaceFromElementResult& sfer, ErrorResult* const out_error) {
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uvec2 elemSize;
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const auto& layersImage = sfer.mLayersImage;
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Maybe<layers::SurfaceDescriptor> sd;
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if (layersImage) {
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elemSize = *uvec2::FromSize(layersImage->GetSize());
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sd = layersImage->GetDesc();
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if (sd) {
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sd = Some(Flatten(*sd));
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}
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if (!sd) {
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NS_WARNING("No SurfaceDescriptor for layers::Image!");
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}
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}
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RefPtr<gfx::DataSourceSurface> dataSurf;
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if (!sd && sfer.GetSourceSurface()) {
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const auto surf = sfer.GetSourceSurface();
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elemSize = *uvec2::FromSize(surf->GetSize());
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// WARNING: OSX can lose our MakeCurrent here.
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dataSurf = surf->GetDataSurface();
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}
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//////
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if (!size) {
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size.emplace(elemSize.x, elemSize.y, 1);
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}
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////
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if (!sd && !dataSurf) {
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webgl.EnqueueWarning("Resource has no data (yet?). Uploading zeros.");
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if (!size) {
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size.emplace(0, 0, 1);
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}
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return Some(
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TexUnpackBlobDesc{target, size.value(), gfxAlphaType::NonPremult});
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}
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//////
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// While it's counter-intuitive, the shape of the SFEResult API means that we
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// should try to pull out a surface first, and then, if we do pull out a
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// surface, check CORS/write-only/etc..
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if (!sfer.mCORSUsed) {
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auto& srcPrincipal = sfer.mPrincipal;
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nsIPrincipal* dstPrincipal = webgl.PrincipalOrNull();
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if (!dstPrincipal || !dstPrincipal->Subsumes(srcPrincipal)) {
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webgl.EnqueueWarning("Cross-origin elements require CORS.");
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out_error->Throw(NS_ERROR_DOM_SECURITY_ERR);
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return {};
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}
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}
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if (sfer.mIsWriteOnly) {
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// mIsWriteOnly defaults to true, and so will be true even if SFE merely
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// failed. Thus we must test mIsWriteOnly after successfully retrieving an
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// Image or SourceSurface.
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webgl.EnqueueWarning("Element is write-only, thus cannot be uploaded.");
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out_error->Throw(NS_ERROR_DOM_SECURITY_ERR);
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return {};
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}
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//////
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// Ok, we're good!
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return Some(TexUnpackBlobDesc{target,
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size.value(),
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sfer.mAlphaType,
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{},
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{},
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Some(elemSize),
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layersImage,
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sd,
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dataSurf});
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}
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} // namespace webgl
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//////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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static bool ValidateTexImage(WebGLContext* webgl, WebGLTexture* texture,
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TexImageTarget target, uint32_t level,
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webgl::ImageInfo** const out_imageInfo) {
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// Check level
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if (level >= WebGLTexture::kMaxLevelCount) {
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webgl->ErrorInvalidValue("`level` is too large.");
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return false;
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}
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auto& imageInfo = texture->ImageInfoAt(target, level);
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*out_imageInfo = &imageInfo;
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return true;
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}
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// For *TexImage*
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bool WebGLTexture::ValidateTexImageSpecification(
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TexImageTarget target, uint32_t level, const uvec3& size,
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webgl::ImageInfo** const out_imageInfo) {
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if (mImmutable) {
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mContext->ErrorInvalidOperation("Specified texture is immutable.");
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return false;
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}
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// Do this early to validate `level`.
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webgl::ImageInfo* imageInfo;
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if (!ValidateTexImage(mContext, this, target, level, &imageInfo))
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return false;
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if (mTarget == LOCAL_GL_TEXTURE_CUBE_MAP && size.x != size.y) {
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mContext->ErrorInvalidValue("Cube map images must be square.");
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return false;
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}
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/* GLES 3.0.4, p133-134:
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* GL_MAX_TEXTURE_SIZE is *not* the max allowed texture size. Rather, it is
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* the max (width/height) size guaranteed not to generate an INVALID_VALUE for
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* too-large dimensions. Sizes larger than GL_MAX_TEXTURE_SIZE *may or may
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* not* result in an INVALID_VALUE, or possibly GL_OOM.
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*
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* However, we have needed to set our maximums lower in the past to prevent
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* resource corruption. Therefore we have limits.maxTex2dSize, which is
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* neither necessarily lower nor higher than MAX_TEXTURE_SIZE.
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*
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* Note that limits.maxTex2dSize must be >= than the advertized
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* MAX_TEXTURE_SIZE. For simplicity, we advertize MAX_TEXTURE_SIZE as
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* limits.maxTex2dSize.
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*/
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uint32_t maxWidthHeight = 0;
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uint32_t maxDepth = 0;
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uint32_t maxLevel = 0;
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const auto& limits = mContext->Limits();
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MOZ_ASSERT(level <= 31);
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switch (target.get()) {
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case LOCAL_GL_TEXTURE_2D:
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maxWidthHeight = limits.maxTex2dSize >> level;
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maxDepth = 1;
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maxLevel = CeilingLog2(limits.maxTex2dSize);
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break;
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case LOCAL_GL_TEXTURE_3D:
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maxWidthHeight = limits.maxTex3dSize >> level;
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maxDepth = maxWidthHeight;
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maxLevel = CeilingLog2(limits.maxTex3dSize);
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break;
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case LOCAL_GL_TEXTURE_2D_ARRAY:
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maxWidthHeight = limits.maxTex2dSize >> level;
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// "The maximum number of layers for two-dimensional array textures
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// (depth) must be at least MAX_ARRAY_TEXTURE_LAYERS for all levels."
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maxDepth = limits.maxTexArrayLayers;
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maxLevel = CeilingLog2(limits.maxTex2dSize);
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break;
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default: // cube maps
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MOZ_ASSERT(IsCubeMap());
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maxWidthHeight = limits.maxTexCubeSize >> level;
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maxDepth = 1;
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maxLevel = CeilingLog2(limits.maxTexCubeSize);
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break;
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}
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if (level > maxLevel) {
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mContext->ErrorInvalidValue("Requested level is not supported for target.");
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return false;
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}
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if (size.x > maxWidthHeight || size.y > maxWidthHeight || size.z > maxDepth) {
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mContext->ErrorInvalidValue("Requested size at this level is unsupported.");
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return false;
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}
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{
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/* GL ES Version 2.0.25 - 3.7.1 Texture Image Specification
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* "If level is greater than zero, and either width or
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* height is not a power-of-two, the error INVALID_VALUE is
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* generated."
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*
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* This restriction does not apply to GL ES Version 3.0+.
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*/
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bool requirePOT = (!mContext->IsWebGL2() && level != 0);
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if (requirePOT) {
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if (!IsPowerOfTwo(size.x) || !IsPowerOfTwo(size.y)) {
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mContext->ErrorInvalidValue(
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"For level > 0, width and height must be"
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" powers of two.");
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return false;
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}
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}
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}
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*out_imageInfo = imageInfo;
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return true;
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}
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// For *TexSubImage*
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bool WebGLTexture::ValidateTexImageSelection(
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TexImageTarget target, uint32_t level, const uvec3& offset,
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const uvec3& size, webgl::ImageInfo** const out_imageInfo) {
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webgl::ImageInfo* imageInfo;
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if (!ValidateTexImage(mContext, this, target, level, &imageInfo))
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return false;
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if (!imageInfo->IsDefined()) {
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mContext->ErrorInvalidOperation(
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"The specified TexImage has not yet been"
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" specified.");
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return false;
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}
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const auto totalX = CheckedUint32(offset.x) + size.x;
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const auto totalY = CheckedUint32(offset.y) + size.y;
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const auto totalZ = CheckedUint32(offset.z) + size.z;
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if (!totalX.isValid() || totalX.value() > imageInfo->mWidth ||
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!totalY.isValid() || totalY.value() > imageInfo->mHeight ||
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!totalZ.isValid() || totalZ.value() > imageInfo->mDepth) {
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mContext->ErrorInvalidValue(
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"Offset+size must be <= the size of the existing"
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" specified image.");
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return false;
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}
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*out_imageInfo = imageInfo;
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return true;
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}
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static bool ValidateCompressedTexUnpack(WebGLContext* webgl, const uvec3& size,
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const webgl::FormatInfo* format,
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size_t dataSize) {
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auto compression = format->compression;
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auto bytesPerBlock = compression->bytesPerBlock;
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auto blockWidth = compression->blockWidth;
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auto blockHeight = compression->blockHeight;
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auto widthInBlocks = CheckedUint32(size.x) / blockWidth;
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auto heightInBlocks = CheckedUint32(size.y) / blockHeight;
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if (size.x % blockWidth) widthInBlocks += 1;
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if (size.y % blockHeight) heightInBlocks += 1;
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const CheckedUint32 blocksPerImage = widthInBlocks * heightInBlocks;
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const CheckedUint32 bytesPerImage = bytesPerBlock * blocksPerImage;
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const CheckedUint32 bytesNeeded = bytesPerImage * size.z;
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if (!bytesNeeded.isValid()) {
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webgl->ErrorOutOfMemory("Overflow while computing the needed buffer size.");
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return false;
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}
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if (dataSize != bytesNeeded.value()) {
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webgl->ErrorInvalidValue(
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"Provided buffer's size must match expected size."
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" (needs %u, has %zu)",
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bytesNeeded.value(), dataSize);
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return false;
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}
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return true;
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}
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static bool DoChannelsMatchForCopyTexImage(const webgl::FormatInfo* srcFormat,
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const webgl::FormatInfo* dstFormat) {
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// GLES 3.0.4 p140 Table 3.16 "Valid CopyTexImage source
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// framebuffer/destination texture base internal format combinations."
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switch (srcFormat->unsizedFormat) {
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case webgl::UnsizedFormat::RGBA:
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switch (dstFormat->unsizedFormat) {
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case webgl::UnsizedFormat::A:
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case webgl::UnsizedFormat::L:
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case webgl::UnsizedFormat::LA:
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case webgl::UnsizedFormat::R:
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case webgl::UnsizedFormat::RG:
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case webgl::UnsizedFormat::RGB:
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case webgl::UnsizedFormat::RGBA:
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return true;
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default:
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return false;
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}
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case webgl::UnsizedFormat::RGB:
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switch (dstFormat->unsizedFormat) {
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case webgl::UnsizedFormat::L:
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case webgl::UnsizedFormat::R:
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case webgl::UnsizedFormat::RG:
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case webgl::UnsizedFormat::RGB:
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return true;
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default:
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return false;
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}
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case webgl::UnsizedFormat::RG:
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switch (dstFormat->unsizedFormat) {
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case webgl::UnsizedFormat::L:
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case webgl::UnsizedFormat::R:
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case webgl::UnsizedFormat::RG:
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return true;
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default:
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return false;
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}
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case webgl::UnsizedFormat::R:
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switch (dstFormat->unsizedFormat) {
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case webgl::UnsizedFormat::L:
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case webgl::UnsizedFormat::R:
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return true;
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default:
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return false;
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}
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default:
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return false;
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}
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}
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static bool EnsureImageDataInitializedForUpload(
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|
WebGLTexture* tex, TexImageTarget target, uint32_t level,
|
|
const uvec3& offset, const uvec3& size, webgl::ImageInfo* imageInfo,
|
|
bool* const out_expectsInit = nullptr) {
|
|
if (out_expectsInit) {
|
|
*out_expectsInit = false;
|
|
}
|
|
if (!imageInfo->mUninitializedSlices) return true;
|
|
|
|
if (size.x == imageInfo->mWidth && size.y == imageInfo->mHeight) {
|
|
bool expectsInit = false;
|
|
auto& isSliceUninit = *imageInfo->mUninitializedSlices;
|
|
for (const auto z : IntegerRange(offset.z, offset.z + size.z)) {
|
|
if (!isSliceUninit[z]) continue;
|
|
expectsInit = true;
|
|
isSliceUninit[z] = false;
|
|
}
|
|
if (out_expectsInit) {
|
|
*out_expectsInit = expectsInit;
|
|
}
|
|
|
|
if (!expectsInit) return true;
|
|
|
|
bool hasUninitialized = false;
|
|
for (const auto z : IntegerRange(imageInfo->mDepth)) {
|
|
hasUninitialized |= isSliceUninit[z];
|
|
}
|
|
if (!hasUninitialized) {
|
|
imageInfo->mUninitializedSlices = Nothing();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
WebGLContext* webgl = tex->mContext;
|
|
webgl->GenerateWarning(
|
|
"Texture has not been initialized prior to a"
|
|
" partial upload, forcing the browser to clear it."
|
|
" This may be slow.");
|
|
if (!tex->EnsureImageDataInitialized(target, level)) {
|
|
MOZ_ASSERT(false, "Unexpected failure to init image data.");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
// Actual calls
|
|
|
|
static inline GLenum DoTexStorage(gl::GLContext* gl, TexTarget target,
|
|
GLsizei levels, GLenum sizedFormat,
|
|
GLsizei width, GLsizei height,
|
|
GLsizei depth) {
|
|
gl::GLContext::LocalErrorScope errorScope(*gl);
|
|
|
|
switch (target.get()) {
|
|
case LOCAL_GL_TEXTURE_2D:
|
|
case LOCAL_GL_TEXTURE_CUBE_MAP:
|
|
MOZ_ASSERT(depth == 1);
|
|
gl->fTexStorage2D(target.get(), levels, sizedFormat, width, height);
|
|
break;
|
|
|
|
case LOCAL_GL_TEXTURE_3D:
|
|
case LOCAL_GL_TEXTURE_2D_ARRAY:
|
|
gl->fTexStorage3D(target.get(), levels, sizedFormat, width, height,
|
|
depth);
|
|
break;
|
|
|
|
default:
|
|
MOZ_CRASH("GFX: bad target");
|
|
}
|
|
|
|
return errorScope.GetError();
|
|
}
|
|
|
|
bool IsTarget3D(TexImageTarget target) {
|
|
switch (target.get()) {
|
|
case LOCAL_GL_TEXTURE_2D:
|
|
case LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X:
|
|
case LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
|
|
case LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
|
|
case LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
|
|
case LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
|
|
case LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
|
|
return false;
|
|
|
|
case LOCAL_GL_TEXTURE_3D:
|
|
case LOCAL_GL_TEXTURE_2D_ARRAY:
|
|
return true;
|
|
|
|
default:
|
|
MOZ_CRASH("GFX: bad target");
|
|
}
|
|
}
|
|
|
|
GLenum DoTexImage(gl::GLContext* gl, TexImageTarget target, GLint level,
|
|
const webgl::DriverUnpackInfo* dui, GLsizei width,
|
|
GLsizei height, GLsizei depth, const void* data) {
|
|
const GLint border = 0;
|
|
|
|
gl::GLContext::LocalErrorScope errorScope(*gl);
|
|
|
|
if (IsTarget3D(target)) {
|
|
gl->fTexImage3D(target.get(), level, dui->internalFormat, width, height,
|
|
depth, border, dui->unpackFormat, dui->unpackType, data);
|
|
} else {
|
|
MOZ_ASSERT(depth == 1);
|
|
gl->fTexImage2D(target.get(), level, dui->internalFormat, width, height,
|
|
border, dui->unpackFormat, dui->unpackType, data);
|
|
}
|
|
|
|
return errorScope.GetError();
|
|
}
|
|
|
|
GLenum DoTexSubImage(gl::GLContext* gl, TexImageTarget target, GLint level,
|
|
GLint xOffset, GLint yOffset, GLint zOffset, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
const webgl::PackingInfo& pi, const void* data) {
|
|
gl::GLContext::LocalErrorScope errorScope(*gl);
|
|
|
|
if (IsTarget3D(target)) {
|
|
gl->fTexSubImage3D(target.get(), level, xOffset, yOffset, zOffset, width,
|
|
height, depth, pi.format, pi.type, data);
|
|
} else {
|
|
MOZ_ASSERT(zOffset == 0);
|
|
MOZ_ASSERT(depth == 1);
|
|
gl->fTexSubImage2D(target.get(), level, xOffset, yOffset, width, height,
|
|
pi.format, pi.type, data);
|
|
}
|
|
|
|
return errorScope.GetError();
|
|
}
|
|
|
|
static inline GLenum DoCompressedTexImage(gl::GLContext* gl,
|
|
TexImageTarget target, GLint level,
|
|
GLenum internalFormat, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLsizei dataSize, const void* data) {
|
|
const GLint border = 0;
|
|
|
|
gl::GLContext::LocalErrorScope errorScope(*gl);
|
|
|
|
if (IsTarget3D(target)) {
|
|
gl->fCompressedTexImage3D(target.get(), level, internalFormat, width,
|
|
height, depth, border, dataSize, data);
|
|
} else {
|
|
MOZ_ASSERT(depth == 1);
|
|
gl->fCompressedTexImage2D(target.get(), level, internalFormat, width,
|
|
height, border, dataSize, data);
|
|
}
|
|
|
|
return errorScope.GetError();
|
|
}
|
|
|
|
GLenum DoCompressedTexSubImage(gl::GLContext* gl, TexImageTarget target,
|
|
GLint level, GLint xOffset, GLint yOffset,
|
|
GLint zOffset, GLsizei width, GLsizei height,
|
|
GLsizei depth, GLenum sizedUnpackFormat,
|
|
GLsizei dataSize, const void* data) {
|
|
gl::GLContext::LocalErrorScope errorScope(*gl);
|
|
|
|
if (IsTarget3D(target)) {
|
|
gl->fCompressedTexSubImage3D(target.get(), level, xOffset, yOffset, zOffset,
|
|
width, height, depth, sizedUnpackFormat,
|
|
dataSize, data);
|
|
} else {
|
|
MOZ_ASSERT(zOffset == 0);
|
|
MOZ_ASSERT(depth == 1);
|
|
gl->fCompressedTexSubImage2D(target.get(), level, xOffset, yOffset, width,
|
|
height, sizedUnpackFormat, dataSize, data);
|
|
}
|
|
|
|
return errorScope.GetError();
|
|
}
|
|
|
|
static inline GLenum DoCopyTexSubImage(gl::GLContext* gl, TexImageTarget target,
|
|
GLint level, GLint xOffset,
|
|
GLint yOffset, GLint zOffset, GLint x,
|
|
GLint y, GLsizei width, GLsizei height) {
|
|
gl::GLContext::LocalErrorScope errorScope(*gl);
|
|
|
|
if (IsTarget3D(target)) {
|
|
gl->fCopyTexSubImage3D(target.get(), level, xOffset, yOffset, zOffset, x, y,
|
|
width, height);
|
|
} else {
|
|
MOZ_ASSERT(zOffset == 0);
|
|
gl->fCopyTexSubImage2D(target.get(), level, xOffset, yOffset, x, y, width,
|
|
height);
|
|
}
|
|
|
|
return errorScope.GetError();
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
// Actual (mostly generic) function implementations
|
|
|
|
static bool ValidateCompressedTexImageRestrictions(
|
|
const WebGLContext* webgl, TexImageTarget target, uint32_t level,
|
|
const webgl::FormatInfo* format, const uvec3& size) {
|
|
const auto fnIsDimValid_S3TC = [&](const char* const name, uint32_t levelSize,
|
|
uint32_t blockSize) {
|
|
const auto impliedBaseSize = levelSize << level;
|
|
if (impliedBaseSize % blockSize == 0) return true;
|
|
webgl->ErrorInvalidOperation(
|
|
"%u is never a valid %s for level %u, because it implies a base mip %s "
|
|
"of %u."
|
|
" %s requires that base mip levels have a %s multiple of %u.",
|
|
levelSize, name, level, name, impliedBaseSize, format->name, name,
|
|
blockSize);
|
|
return false;
|
|
};
|
|
|
|
switch (format->compression->family) {
|
|
case webgl::CompressionFamily::ASTC:
|
|
if (target == LOCAL_GL_TEXTURE_3D &&
|
|
!webgl->gl->IsExtensionSupported(
|
|
gl::GLContext::KHR_texture_compression_astc_hdr)) {
|
|
webgl->ErrorInvalidOperation("TEXTURE_3D requires ASTC's hdr profile.");
|
|
return false;
|
|
}
|
|
break;
|
|
|
|
case webgl::CompressionFamily::PVRTC:
|
|
if (!IsPowerOfTwo(size.x) || !IsPowerOfTwo(size.y)) {
|
|
webgl->ErrorInvalidValue("%s requires power-of-two width and height.",
|
|
format->name);
|
|
return false;
|
|
}
|
|
break;
|
|
|
|
case webgl::CompressionFamily::BPTC:
|
|
case webgl::CompressionFamily::RGTC:
|
|
case webgl::CompressionFamily::S3TC:
|
|
if (!fnIsDimValid_S3TC("width", size.x,
|
|
format->compression->blockWidth) ||
|
|
!fnIsDimValid_S3TC("height", size.y,
|
|
format->compression->blockHeight)) {
|
|
return false;
|
|
}
|
|
break;
|
|
|
|
// Default: There are no restrictions on CompressedTexImage.
|
|
case webgl::CompressionFamily::ES3:
|
|
case webgl::CompressionFamily::ETC1:
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool ValidateFormatAndSize(const WebGLContext* webgl,
|
|
TexImageTarget target,
|
|
const webgl::FormatInfo* format,
|
|
const uvec3& size) {
|
|
// Check if texture size will likely be rejected by the driver and give a more
|
|
// meaningful error message.
|
|
auto baseImageSize = CheckedInt<uint64_t>(format->estimatedBytesPerPixel) *
|
|
(uint32_t)size.x * (uint32_t)size.y * (uint32_t)size.z;
|
|
if (target == LOCAL_GL_TEXTURE_CUBE_MAP) {
|
|
baseImageSize *= 6;
|
|
}
|
|
if (!baseImageSize.isValid() ||
|
|
baseImageSize.value() >
|
|
(uint64_t)StaticPrefs::webgl_max_size_per_texture_mib() *
|
|
(1024 * 1024)) {
|
|
webgl->ErrorOutOfMemory(
|
|
"Texture size too large; base image mebibytes > "
|
|
"webgl.max-size-per-texture-mib");
|
|
return false;
|
|
}
|
|
|
|
// GLES 3.0.4 p127:
|
|
// "Textures with a base internal format of DEPTH_COMPONENT or DEPTH_STENCIL
|
|
// are supported by texture image specification commands only if `target` is
|
|
// TEXTURE_2D, TEXTURE_2D_ARRAY, or TEXTURE_CUBE_MAP. Using these formats in
|
|
// conjunction with any other `target` will result in an INVALID_OPERATION
|
|
// error."
|
|
const bool ok = [&]() {
|
|
if (bool(format->d) & (target == LOCAL_GL_TEXTURE_3D)) return false;
|
|
|
|
if (format->compression) {
|
|
switch (format->compression->family) {
|
|
case webgl::CompressionFamily::ES3:
|
|
case webgl::CompressionFamily::S3TC:
|
|
if (target == LOCAL_GL_TEXTURE_3D) return false;
|
|
break;
|
|
|
|
case webgl::CompressionFamily::ETC1:
|
|
case webgl::CompressionFamily::PVRTC:
|
|
case webgl::CompressionFamily::RGTC:
|
|
if (target == LOCAL_GL_TEXTURE_3D ||
|
|
target == LOCAL_GL_TEXTURE_2D_ARRAY) {
|
|
return false;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
return true;
|
|
}();
|
|
if (!ok) {
|
|
webgl->ErrorInvalidOperation("Format %s cannot be used with target %s.",
|
|
format->name, GetEnumName(target.get()));
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void WebGLTexture::TexStorage(TexTarget target, uint32_t levels,
|
|
GLenum sizedFormat, const uvec3& size) {
|
|
// Check levels
|
|
if (levels < 1) {
|
|
mContext->ErrorInvalidValue("`levels` must be >= 1.");
|
|
return;
|
|
}
|
|
|
|
if (!size.x || !size.y || !size.z) {
|
|
mContext->ErrorInvalidValue("Dimensions must be non-zero.");
|
|
return;
|
|
}
|
|
|
|
const TexImageTarget testTarget =
|
|
IsCubeMap() ? LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X : target.get();
|
|
webgl::ImageInfo* baseImageInfo;
|
|
if (!ValidateTexImageSpecification(testTarget, 0, size, &baseImageInfo)) {
|
|
return;
|
|
}
|
|
MOZ_ALWAYS_TRUE(baseImageInfo);
|
|
|
|
auto dstUsage = mContext->mFormatUsage->GetSizedTexUsage(sizedFormat);
|
|
if (!dstUsage) {
|
|
mContext->ErrorInvalidEnumInfo("internalformat", sizedFormat);
|
|
return;
|
|
}
|
|
auto dstFormat = dstUsage->format;
|
|
|
|
if (!ValidateFormatAndSize(mContext, testTarget, dstFormat, size)) return;
|
|
|
|
if (dstFormat->compression) {
|
|
if (!ValidateCompressedTexImageRestrictions(mContext, testTarget, 0,
|
|
dstFormat, size)) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////
|
|
|
|
const bool levelsOk = [&]() {
|
|
// Right-shift is only defined for bits-1, which is too large anyways.
|
|
const auto lastLevel = uint32_t(levels - 1);
|
|
if (lastLevel > 31) return false;
|
|
|
|
const auto lastLevelWidth = uint32_t(size.x) >> lastLevel;
|
|
const auto lastLevelHeight = uint32_t(size.y) >> lastLevel;
|
|
|
|
// If these are all zero, then some earlier level was the final 1x1(x1)
|
|
// level.
|
|
bool ok = lastLevelWidth || lastLevelHeight;
|
|
if (target == LOCAL_GL_TEXTURE_3D) {
|
|
const auto lastLevelDepth = uint32_t(size.z) >> lastLevel;
|
|
ok |= bool(lastLevelDepth);
|
|
}
|
|
return ok;
|
|
}();
|
|
if (!levelsOk) {
|
|
mContext->ErrorInvalidOperation(
|
|
"Too many levels requested for the given"
|
|
" dimensions. (levels: %u, width: %u, height: %u,"
|
|
" depth: %u)",
|
|
levels, size.x, size.y, size.z);
|
|
return;
|
|
}
|
|
|
|
////////////////////////////////////
|
|
// Do the thing!
|
|
|
|
GLenum error = DoTexStorage(mContext->gl, target.get(), levels, sizedFormat,
|
|
size.x, size.y, size.z);
|
|
|
|
mContext->OnDataAllocCall();
|
|
|
|
if (error == LOCAL_GL_OUT_OF_MEMORY) {
|
|
mContext->ErrorOutOfMemory("Ran out of memory during texture allocation.");
|
|
Truncate();
|
|
return;
|
|
}
|
|
if (error) {
|
|
mContext->GenerateError(error, "Unexpected error from driver.");
|
|
const nsPrintfCString call(
|
|
"DoTexStorage(0x%04x, %i, 0x%04x, %i,%i,%i) -> 0x%04x", target.get(),
|
|
levels, sizedFormat, size.x, size.y, size.z, error);
|
|
gfxCriticalError() << "Unexpected error from driver: "
|
|
<< call.BeginReading();
|
|
return;
|
|
}
|
|
|
|
////////////////////////////////////
|
|
// Update our specification data.
|
|
|
|
auto uninitializedSlices = Some(std::vector<bool>(size.z, true));
|
|
const webgl::ImageInfo newInfo{dstUsage, size.x, size.y, size.z,
|
|
std::move(uninitializedSlices)};
|
|
|
|
{
|
|
const auto base_level = mBaseMipmapLevel;
|
|
mBaseMipmapLevel = 0;
|
|
|
|
ImageInfoAtFace(0, 0) = newInfo;
|
|
PopulateMipChain(levels - 1);
|
|
|
|
mBaseMipmapLevel = base_level;
|
|
}
|
|
|
|
mImmutable = true;
|
|
mImmutableLevelCount = AutoAssertCast(levels);
|
|
ClampLevelBaseAndMax();
|
|
}
|
|
|
|
////////////////////////////////////////
|
|
// Tex(Sub)Image
|
|
|
|
// TexSubImage iff `!respectFormat`
|
|
void WebGLTexture::TexImage(uint32_t level, GLenum respecFormat,
|
|
const uvec3& offset, const webgl::PackingInfo& pi,
|
|
const webgl::TexUnpackBlobDesc& src) {
|
|
const auto blob = webgl::TexUnpackBlob::Create(src);
|
|
if (!blob) {
|
|
MOZ_ASSERT(false);
|
|
return;
|
|
}
|
|
|
|
const auto imageTarget = blob->mDesc.imageTarget;
|
|
auto size = blob->mDesc.size;
|
|
|
|
if (!IsTarget3D(imageTarget)) {
|
|
size.z = 1;
|
|
}
|
|
|
|
////////////////////////////////////
|
|
// Get dest info
|
|
|
|
const auto& fua = mContext->mFormatUsage;
|
|
const auto fnValidateUnpackEnums = [&]() {
|
|
if (!fua->AreUnpackEnumsValid(pi.format, pi.type)) {
|
|
mContext->ErrorInvalidEnum("Invalid unpack format/type: %s/%s",
|
|
EnumString(pi.format).c_str(),
|
|
EnumString(pi.type).c_str());
|
|
return false;
|
|
}
|
|
return true;
|
|
};
|
|
|
|
webgl::ImageInfo* imageInfo;
|
|
const webgl::FormatUsageInfo* dstUsage;
|
|
if (respecFormat) {
|
|
if (!ValidateTexImageSpecification(imageTarget, level, size, &imageInfo))
|
|
return;
|
|
MOZ_ASSERT(imageInfo);
|
|
|
|
if (!fua->IsInternalFormatEnumValid(respecFormat)) {
|
|
mContext->ErrorInvalidValue("Invalid internalformat: 0x%04x",
|
|
respecFormat);
|
|
return;
|
|
}
|
|
|
|
dstUsage = fua->GetSizedTexUsage(respecFormat);
|
|
if (!dstUsage) {
|
|
if (respecFormat != pi.format) {
|
|
/* GL ES Version 3.0.4 - 3.8.3 Texture Image Specification
|
|
* "Specifying a combination of values for format, type, and
|
|
* internalformat that is not listed as a valid combination
|
|
* in tables 3.2 or 3.3 generates the error INVALID_OPERATION."
|
|
*/
|
|
if (!fnValidateUnpackEnums()) return;
|
|
mContext->ErrorInvalidOperation(
|
|
"Unsized internalFormat must match"
|
|
" unpack format.");
|
|
return;
|
|
}
|
|
|
|
dstUsage = fua->GetUnsizedTexUsage(pi);
|
|
}
|
|
|
|
if (!dstUsage) {
|
|
if (!fnValidateUnpackEnums()) return;
|
|
mContext->ErrorInvalidOperation(
|
|
"Invalid internalformat/format/type:"
|
|
" 0x%04x/0x%04x/0x%04x",
|
|
respecFormat, pi.format, pi.type);
|
|
return;
|
|
}
|
|
|
|
const auto& dstFormat = dstUsage->format;
|
|
if (!ValidateFormatAndSize(mContext, imageTarget, dstFormat, size)) return;
|
|
|
|
if (!mContext->IsWebGL2() && dstFormat->d) {
|
|
if (imageTarget != LOCAL_GL_TEXTURE_2D || blob->HasData() || level != 0) {
|
|
mContext->ErrorInvalidOperation(
|
|
"With format %s, this function may only"
|
|
" be called with target=TEXTURE_2D,"
|
|
" data=null, and level=0.",
|
|
dstFormat->name);
|
|
return;
|
|
}
|
|
}
|
|
} else {
|
|
if (!ValidateTexImageSelection(imageTarget, level, offset, size,
|
|
&imageInfo)) {
|
|
return;
|
|
}
|
|
MOZ_ASSERT(imageInfo);
|
|
dstUsage = imageInfo->mFormat;
|
|
|
|
const auto& dstFormat = dstUsage->format;
|
|
if (!mContext->IsWebGL2() && dstFormat->d) {
|
|
mContext->ErrorInvalidOperation(
|
|
"Function may not be called on a texture of"
|
|
" format %s.",
|
|
dstFormat->name);
|
|
return;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////
|
|
// Get source info
|
|
|
|
const webgl::DriverUnpackInfo* driverUnpackInfo;
|
|
if (!dstUsage->IsUnpackValid(pi, &driverUnpackInfo)) {
|
|
if (!fnValidateUnpackEnums()) return;
|
|
mContext->ErrorInvalidOperation(
|
|
"Mismatched internalFormat and format/type:"
|
|
" 0x%04x and 0x%04x/0x%04x",
|
|
respecFormat, pi.format, pi.type);
|
|
return;
|
|
}
|
|
|
|
if (!blob->Validate(mContext, pi)) return;
|
|
|
|
////////////////////////////////////
|
|
// Do the thing!
|
|
|
|
Maybe<webgl::ImageInfo> newImageInfo;
|
|
bool isRespec = false;
|
|
if (respecFormat) {
|
|
// It's tempting to do allocation first, and TexSubImage second, but this is
|
|
// generally slower.
|
|
newImageInfo = Some(webgl::ImageInfo{dstUsage, size.x, size.y, size.z});
|
|
if (!blob->HasData()) {
|
|
newImageInfo->mUninitializedSlices =
|
|
Some(std::vector<bool>(size.z, true));
|
|
}
|
|
|
|
isRespec = (imageInfo->mWidth != newImageInfo->mWidth ||
|
|
imageInfo->mHeight != newImageInfo->mHeight ||
|
|
imageInfo->mDepth != newImageInfo->mDepth ||
|
|
imageInfo->mFormat != newImageInfo->mFormat);
|
|
} else {
|
|
if (!blob->HasData()) {
|
|
mContext->ErrorInvalidValue("`source` cannot be null.");
|
|
return;
|
|
}
|
|
if (!EnsureImageDataInitializedForUpload(this, imageTarget, level, offset,
|
|
size, imageInfo)) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
webgl::PixelPackingState{}.AssertCurrentUnpack(*mContext->gl,
|
|
mContext->IsWebGL2());
|
|
|
|
blob->mDesc.unpacking.ApplyUnpack(*mContext->gl, mContext->IsWebGL2(), size);
|
|
const auto revertUnpacking = MakeScopeExit([&]() {
|
|
webgl::PixelPackingState{}.ApplyUnpack(*mContext->gl, mContext->IsWebGL2(),
|
|
size);
|
|
});
|
|
|
|
const bool isSubImage = !respecFormat;
|
|
GLenum glError = 0;
|
|
if (!blob->TexOrSubImage(isSubImage, isRespec, this, level, driverUnpackInfo,
|
|
offset.x, offset.y, offset.z, pi, &glError)) {
|
|
return;
|
|
}
|
|
|
|
if (glError == LOCAL_GL_OUT_OF_MEMORY) {
|
|
mContext->ErrorOutOfMemory("Driver ran out of memory during upload.");
|
|
Truncate();
|
|
return;
|
|
}
|
|
|
|
if (glError) {
|
|
const auto enumStr = EnumString(glError);
|
|
const nsPrintfCString dui(
|
|
"Unexpected error %s during upload. (dui: %x/%x/%x)", enumStr.c_str(),
|
|
driverUnpackInfo->internalFormat, driverUnpackInfo->unpackFormat,
|
|
driverUnpackInfo->unpackType);
|
|
mContext->ErrorInvalidOperation("%s", dui.BeginReading());
|
|
gfxCriticalError() << mContext->FuncName() << ": " << dui.BeginReading();
|
|
return;
|
|
}
|
|
|
|
////////////////////////////////////
|
|
// Update our specification data?
|
|
|
|
if (respecFormat) {
|
|
mContext->OnDataAllocCall();
|
|
*imageInfo = *newImageInfo;
|
|
InvalidateCaches();
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////
|
|
// CompressedTex(Sub)Image
|
|
|
|
static inline bool IsSubImageBlockAligned(
|
|
const webgl::CompressedFormatInfo* compression,
|
|
const webgl::ImageInfo* imageInfo, GLint xOffset, GLint yOffset,
|
|
uint32_t width, uint32_t height) {
|
|
if (xOffset % compression->blockWidth != 0 ||
|
|
yOffset % compression->blockHeight != 0) {
|
|
return false;
|
|
}
|
|
|
|
if (width % compression->blockWidth != 0 &&
|
|
xOffset + width != imageInfo->mWidth)
|
|
return false;
|
|
|
|
if (height % compression->blockHeight != 0 &&
|
|
yOffset + height != imageInfo->mHeight)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
// CompressedTexSubImage iff `sub`
|
|
void WebGLTexture::CompressedTexImage(bool sub, GLenum imageTarget,
|
|
uint32_t level, GLenum formatEnum,
|
|
const uvec3& offset, const uvec3& size,
|
|
const Range<const uint8_t>& src,
|
|
const uint32_t pboImageSize,
|
|
const Maybe<uint64_t>& pboOffset) {
|
|
auto imageSize = pboImageSize;
|
|
if (pboOffset) {
|
|
const auto& buffer =
|
|
mContext->ValidateBufferSelection(LOCAL_GL_PIXEL_UNPACK_BUFFER);
|
|
if (!buffer) return;
|
|
auto availBytes = buffer->ByteLength();
|
|
if (*pboOffset > availBytes) {
|
|
mContext->GenerateError(
|
|
LOCAL_GL_INVALID_OPERATION,
|
|
"`offset` (%llu) must be <= PIXEL_UNPACK_BUFFER size (%llu).",
|
|
*pboOffset, availBytes);
|
|
return;
|
|
}
|
|
availBytes -= *pboOffset;
|
|
if (availBytes < pboImageSize) {
|
|
mContext->GenerateError(
|
|
LOCAL_GL_INVALID_OPERATION,
|
|
"PIXEL_UNPACK_BUFFER size minus `offset` (%llu) too small for"
|
|
" `pboImageSize` (%u).",
|
|
availBytes, pboImageSize);
|
|
return;
|
|
}
|
|
} else {
|
|
if (mContext->mBoundPixelUnpackBuffer) {
|
|
mContext->GenerateError(LOCAL_GL_INVALID_OPERATION,
|
|
"PIXEL_UNPACK_BUFFER is non-null.");
|
|
return;
|
|
}
|
|
imageSize = src.length();
|
|
}
|
|
|
|
// -
|
|
|
|
const auto usage = mContext->mFormatUsage->GetSizedTexUsage(formatEnum);
|
|
if (!usage || !usage->format->compression) {
|
|
mContext->ErrorInvalidEnumArg("format", formatEnum);
|
|
return;
|
|
}
|
|
|
|
webgl::ImageInfo* imageInfo;
|
|
if (!sub) {
|
|
if (!ValidateTexImageSpecification(imageTarget, level, size, &imageInfo)) {
|
|
return;
|
|
}
|
|
MOZ_ASSERT(imageInfo);
|
|
|
|
if (!ValidateFormatAndSize(mContext, imageTarget, usage->format, size))
|
|
return;
|
|
if (!ValidateCompressedTexImageRestrictions(mContext, imageTarget, level,
|
|
usage->format, size)) {
|
|
return;
|
|
}
|
|
} else {
|
|
if (!ValidateTexImageSelection(imageTarget, level, offset, size,
|
|
&imageInfo))
|
|
return;
|
|
MOZ_ASSERT(imageInfo);
|
|
|
|
const auto dstUsage = imageInfo->mFormat;
|
|
if (usage != dstUsage) {
|
|
mContext->ErrorInvalidOperation(
|
|
"`format` must match the format of the"
|
|
" existing texture image.");
|
|
return;
|
|
}
|
|
|
|
const auto& format = usage->format;
|
|
switch (format->compression->family) {
|
|
// Forbidden:
|
|
case webgl::CompressionFamily::ETC1:
|
|
mContext->ErrorInvalidOperation(
|
|
"Format does not allow sub-image"
|
|
" updates.");
|
|
return;
|
|
|
|
// Block-aligned:
|
|
case webgl::CompressionFamily::ES3: // Yes, the ES3 formats don't match
|
|
// the ES3
|
|
case webgl::CompressionFamily::S3TC: // default behavior.
|
|
case webgl::CompressionFamily::BPTC:
|
|
case webgl::CompressionFamily::RGTC:
|
|
if (!IsSubImageBlockAligned(format->compression, imageInfo, offset.x,
|
|
offset.y, size.x, size.y)) {
|
|
mContext->ErrorInvalidOperation(
|
|
"Format requires block-aligned sub-image"
|
|
" updates.");
|
|
return;
|
|
}
|
|
break;
|
|
|
|
// Full-only: (The ES3 default)
|
|
case webgl::CompressionFamily::ASTC:
|
|
case webgl::CompressionFamily::PVRTC:
|
|
if (offset.x || offset.y || size.x != imageInfo->mWidth ||
|
|
size.y != imageInfo->mHeight) {
|
|
mContext->ErrorInvalidOperation(
|
|
"Format does not allow partial sub-image"
|
|
" updates.");
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch (usage->format->compression->family) {
|
|
case webgl::CompressionFamily::BPTC:
|
|
case webgl::CompressionFamily::RGTC:
|
|
if (level == 0) {
|
|
if (size.x % 4 != 0 || size.y % 4 != 0) {
|
|
mContext->ErrorInvalidOperation(
|
|
"For level == 0, width and height must be multiples of 4.");
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (!ValidateCompressedTexUnpack(mContext, size, usage->format, imageSize))
|
|
return;
|
|
|
|
////////////////////////////////////
|
|
// Do the thing!
|
|
|
|
if (sub) {
|
|
if (!EnsureImageDataInitializedForUpload(this, imageTarget, level, offset,
|
|
size, imageInfo)) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
const ScopedLazyBind bindPBO(mContext->gl, LOCAL_GL_PIXEL_UNPACK_BUFFER,
|
|
mContext->mBoundPixelUnpackBuffer);
|
|
GLenum error;
|
|
const void* ptr;
|
|
if (pboOffset) {
|
|
ptr = reinterpret_cast<const void*>(*pboOffset);
|
|
} else {
|
|
ptr = reinterpret_cast<const void*>(src.begin().get());
|
|
}
|
|
|
|
if (!sub) {
|
|
error = DoCompressedTexImage(mContext->gl, imageTarget, level, formatEnum,
|
|
size.x, size.y, size.z, imageSize, ptr);
|
|
} else {
|
|
error = DoCompressedTexSubImage(mContext->gl, imageTarget, level, offset.x,
|
|
offset.y, offset.z, size.x, size.y, size.z,
|
|
formatEnum, imageSize, ptr);
|
|
}
|
|
if (error == LOCAL_GL_OUT_OF_MEMORY) {
|
|
mContext->ErrorOutOfMemory("Ran out of memory during upload.");
|
|
Truncate();
|
|
return;
|
|
}
|
|
if (error) {
|
|
mContext->GenerateError(error, "Unexpected error from driver.");
|
|
nsCString call;
|
|
if (!sub) {
|
|
call = nsPrintfCString(
|
|
"DoCompressedTexImage(0x%04x, %u, 0x%04x, %u,%u,%u, %u, %p)",
|
|
imageTarget, level, formatEnum, size.x, size.y, size.z, imageSize,
|
|
ptr);
|
|
} else {
|
|
call = nsPrintfCString(
|
|
"DoCompressedTexSubImage(0x%04x, %u, %u,%u,%u, %u,%u,%u, 0x%04x, %u, "
|
|
"%p)",
|
|
imageTarget, level, offset.x, offset.y, offset.z, size.x, size.y,
|
|
size.z, formatEnum, imageSize, ptr);
|
|
}
|
|
gfxCriticalError() << "Unexpected error " << gfx::hexa(error)
|
|
<< " from driver: " << call.BeginReading();
|
|
return;
|
|
}
|
|
|
|
////////////////////////////////////
|
|
// Update our specification data?
|
|
|
|
if (!sub) {
|
|
const auto uninitializedSlices = Nothing();
|
|
const webgl::ImageInfo newImageInfo{usage, size.x, size.y, size.z,
|
|
uninitializedSlices};
|
|
*imageInfo = newImageInfo;
|
|
InvalidateCaches();
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////
|
|
// CopyTex(Sub)Image
|
|
|
|
static bool ValidateCopyTexImageFormats(WebGLContext* webgl,
|
|
const webgl::FormatInfo* srcFormat,
|
|
const webgl::FormatInfo* dstFormat) {
|
|
MOZ_ASSERT(!srcFormat->compression);
|
|
if (dstFormat->compression) {
|
|
webgl->ErrorInvalidEnum(
|
|
"Specified destination must not have a compressed"
|
|
" format.");
|
|
return false;
|
|
}
|
|
|
|
if (dstFormat->effectiveFormat == webgl::EffectiveFormat::RGB9_E5) {
|
|
webgl->ErrorInvalidOperation(
|
|
"RGB9_E5 is an invalid destination for"
|
|
" CopyTex(Sub)Image. (GLES 3.0.4 p145)");
|
|
return false;
|
|
}
|
|
|
|
if (!DoChannelsMatchForCopyTexImage(srcFormat, dstFormat)) {
|
|
webgl->ErrorInvalidOperation(
|
|
"Destination channels must be compatible with"
|
|
" source channels. (GLES 3.0.4 p140 Table 3.16)");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class ScopedCopyTexImageSource {
|
|
WebGLContext* const mWebGL;
|
|
GLuint mRB;
|
|
GLuint mFB;
|
|
|
|
public:
|
|
ScopedCopyTexImageSource(WebGLContext* webgl, uint32_t srcWidth,
|
|
uint32_t srcHeight,
|
|
const webgl::FormatInfo* srcFormat,
|
|
const webgl::FormatUsageInfo* dstUsage);
|
|
~ScopedCopyTexImageSource();
|
|
};
|
|
|
|
ScopedCopyTexImageSource::ScopedCopyTexImageSource(
|
|
WebGLContext* webgl, uint32_t srcWidth, uint32_t srcHeight,
|
|
const webgl::FormatInfo* srcFormat, const webgl::FormatUsageInfo* dstUsage)
|
|
: mWebGL(webgl), mRB(0), mFB(0) {
|
|
switch (dstUsage->format->unsizedFormat) {
|
|
case webgl::UnsizedFormat::L:
|
|
case webgl::UnsizedFormat::A:
|
|
case webgl::UnsizedFormat::LA:
|
|
webgl->GenerateWarning(
|
|
"Copying to a LUMINANCE, ALPHA, or LUMINANCE_ALPHA"
|
|
" is deprecated, and has severely reduced performance"
|
|
" on some platforms.");
|
|
break;
|
|
|
|
default:
|
|
MOZ_ASSERT(!dstUsage->textureSwizzleRGBA);
|
|
return;
|
|
}
|
|
|
|
if (!dstUsage->textureSwizzleRGBA) return;
|
|
|
|
gl::GLContext* gl = webgl->gl;
|
|
|
|
GLenum sizedFormat;
|
|
|
|
switch (srcFormat->componentType) {
|
|
case webgl::ComponentType::NormUInt:
|
|
sizedFormat = LOCAL_GL_RGBA8;
|
|
break;
|
|
|
|
case webgl::ComponentType::Float:
|
|
if (webgl->IsExtensionEnabled(
|
|
WebGLExtensionID::WEBGL_color_buffer_float)) {
|
|
sizedFormat = LOCAL_GL_RGBA32F;
|
|
webgl->WarnIfImplicit(WebGLExtensionID::WEBGL_color_buffer_float);
|
|
break;
|
|
}
|
|
|
|
if (webgl->IsExtensionEnabled(
|
|
WebGLExtensionID::EXT_color_buffer_half_float)) {
|
|
sizedFormat = LOCAL_GL_RGBA16F;
|
|
webgl->WarnIfImplicit(WebGLExtensionID::EXT_color_buffer_half_float);
|
|
break;
|
|
}
|
|
MOZ_CRASH("GFX: Should be able to request CopyTexImage from Float.");
|
|
|
|
default:
|
|
MOZ_CRASH("GFX: Should be able to request CopyTexImage from this type.");
|
|
}
|
|
|
|
gl::ScopedTexture scopedTex(gl);
|
|
gl::ScopedBindTexture scopedBindTex(gl, scopedTex.Texture(),
|
|
LOCAL_GL_TEXTURE_2D);
|
|
|
|
gl->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_MIN_FILTER,
|
|
LOCAL_GL_NEAREST);
|
|
gl->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_MAG_FILTER,
|
|
LOCAL_GL_NEAREST);
|
|
|
|
GLint blitSwizzle[4] = {LOCAL_GL_ZERO};
|
|
switch (dstUsage->format->unsizedFormat) {
|
|
case webgl::UnsizedFormat::L:
|
|
blitSwizzle[0] = LOCAL_GL_RED;
|
|
break;
|
|
|
|
case webgl::UnsizedFormat::A:
|
|
blitSwizzle[0] = LOCAL_GL_ALPHA;
|
|
break;
|
|
|
|
case webgl::UnsizedFormat::LA:
|
|
blitSwizzle[0] = LOCAL_GL_RED;
|
|
blitSwizzle[1] = LOCAL_GL_ALPHA;
|
|
break;
|
|
|
|
default:
|
|
MOZ_CRASH("GFX: Unhandled unsizedFormat.");
|
|
}
|
|
|
|
gl->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_SWIZZLE_R,
|
|
blitSwizzle[0]);
|
|
gl->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_SWIZZLE_G,
|
|
blitSwizzle[1]);
|
|
gl->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_SWIZZLE_B,
|
|
blitSwizzle[2]);
|
|
gl->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_SWIZZLE_A,
|
|
blitSwizzle[3]);
|
|
|
|
gl->fCopyTexImage2D(LOCAL_GL_TEXTURE_2D, 0, sizedFormat, 0, 0, srcWidth,
|
|
srcHeight, 0);
|
|
|
|
// Now create the swizzled FB we'll be exposing.
|
|
|
|
GLuint rgbaRB = 0;
|
|
GLuint rgbaFB = 0;
|
|
{
|
|
gl->fGenRenderbuffers(1, &rgbaRB);
|
|
gl::ScopedBindRenderbuffer scopedRB(gl, rgbaRB);
|
|
gl->fRenderbufferStorage(LOCAL_GL_RENDERBUFFER, sizedFormat, srcWidth,
|
|
srcHeight);
|
|
|
|
gl->fGenFramebuffers(1, &rgbaFB);
|
|
gl->fBindFramebuffer(LOCAL_GL_FRAMEBUFFER, rgbaFB);
|
|
gl->fFramebufferRenderbuffer(LOCAL_GL_FRAMEBUFFER,
|
|
LOCAL_GL_COLOR_ATTACHMENT0,
|
|
LOCAL_GL_RENDERBUFFER, rgbaRB);
|
|
|
|
const GLenum status = gl->fCheckFramebufferStatus(LOCAL_GL_FRAMEBUFFER);
|
|
if (status != LOCAL_GL_FRAMEBUFFER_COMPLETE) {
|
|
MOZ_CRASH("GFX: Temp framebuffer is not complete.");
|
|
}
|
|
}
|
|
|
|
// Draw-blit rgbaTex into rgbaFB.
|
|
const gfx::IntSize srcSize(srcWidth, srcHeight);
|
|
{
|
|
const gl::ScopedBindFramebuffer bindFB(gl, rgbaFB);
|
|
gl->BlitHelper()->DrawBlitTextureToFramebuffer(scopedTex.Texture(), srcSize,
|
|
srcSize);
|
|
}
|
|
|
|
// Leave RB and FB alive, and FB bound.
|
|
mRB = rgbaRB;
|
|
mFB = rgbaFB;
|
|
}
|
|
|
|
template <typename T>
|
|
static inline GLenum ToGLHandle(const T& obj) {
|
|
return (obj ? obj->mGLName : 0);
|
|
}
|
|
|
|
ScopedCopyTexImageSource::~ScopedCopyTexImageSource() {
|
|
if (!mFB) {
|
|
MOZ_ASSERT(!mRB);
|
|
return;
|
|
}
|
|
MOZ_ASSERT(mRB);
|
|
|
|
gl::GLContext* gl = mWebGL->gl;
|
|
|
|
// If we're swizzling, it's because we're on a GL core (3.2+) profile, which
|
|
// has split framebuffer support.
|
|
gl->fBindFramebuffer(LOCAL_GL_DRAW_FRAMEBUFFER,
|
|
ToGLHandle(mWebGL->mBoundDrawFramebuffer));
|
|
gl->fBindFramebuffer(LOCAL_GL_READ_FRAMEBUFFER,
|
|
ToGLHandle(mWebGL->mBoundReadFramebuffer));
|
|
|
|
gl->fDeleteFramebuffers(1, &mFB);
|
|
gl->fDeleteRenderbuffers(1, &mRB);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
static bool GetUnsizedFormatForCopy(GLenum internalFormat,
|
|
webgl::UnsizedFormat* const out) {
|
|
switch (internalFormat) {
|
|
case LOCAL_GL_RED:
|
|
*out = webgl::UnsizedFormat::R;
|
|
break;
|
|
case LOCAL_GL_RG:
|
|
*out = webgl::UnsizedFormat::RG;
|
|
break;
|
|
case LOCAL_GL_RGB:
|
|
*out = webgl::UnsizedFormat::RGB;
|
|
break;
|
|
case LOCAL_GL_RGBA:
|
|
*out = webgl::UnsizedFormat::RGBA;
|
|
break;
|
|
case LOCAL_GL_LUMINANCE:
|
|
*out = webgl::UnsizedFormat::L;
|
|
break;
|
|
case LOCAL_GL_ALPHA:
|
|
*out = webgl::UnsizedFormat::A;
|
|
break;
|
|
case LOCAL_GL_LUMINANCE_ALPHA:
|
|
*out = webgl::UnsizedFormat::LA;
|
|
break;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static const webgl::FormatUsageInfo* ValidateCopyDestUsage(
|
|
WebGLContext* webgl, const webgl::FormatInfo* srcFormat,
|
|
GLenum internalFormat) {
|
|
const auto& fua = webgl->mFormatUsage;
|
|
|
|
switch (internalFormat) {
|
|
case LOCAL_GL_R8_SNORM:
|
|
case LOCAL_GL_RG8_SNORM:
|
|
case LOCAL_GL_RGB8_SNORM:
|
|
case LOCAL_GL_RGBA8_SNORM:
|
|
webgl->ErrorInvalidEnum("SNORM formats are invalid for CopyTexImage.");
|
|
return nullptr;
|
|
}
|
|
|
|
auto dstUsage = fua->GetSizedTexUsage(internalFormat);
|
|
if (!dstUsage) {
|
|
// Ok, maybe it's unsized.
|
|
webgl::UnsizedFormat unsizedFormat;
|
|
if (!GetUnsizedFormatForCopy(internalFormat, &unsizedFormat)) {
|
|
webgl->ErrorInvalidEnumInfo("internalFormat", internalFormat);
|
|
return nullptr;
|
|
}
|
|
|
|
const auto dstFormat = srcFormat->GetCopyDecayFormat(unsizedFormat);
|
|
if (dstFormat) {
|
|
dstUsage = fua->GetUsage(dstFormat->effectiveFormat);
|
|
}
|
|
if (!dstUsage) {
|
|
webgl->ErrorInvalidOperation(
|
|
"0x%04x is not a valid unsized format for"
|
|
" source format %s.",
|
|
internalFormat, srcFormat->name);
|
|
return nullptr;
|
|
}
|
|
|
|
return dstUsage;
|
|
}
|
|
// Alright, it's sized.
|
|
|
|
const auto dstFormat = dstUsage->format;
|
|
|
|
if (dstFormat->componentType != srcFormat->componentType) {
|
|
webgl->ErrorInvalidOperation(
|
|
"For sized internalFormats, source and dest"
|
|
" component types must match. (source: %s, dest:"
|
|
" %s)",
|
|
srcFormat->name, dstFormat->name);
|
|
return nullptr;
|
|
}
|
|
|
|
bool componentSizesMatch = true;
|
|
if (dstFormat->r) {
|
|
componentSizesMatch &= (dstFormat->r == srcFormat->r);
|
|
}
|
|
if (dstFormat->g) {
|
|
componentSizesMatch &= (dstFormat->g == srcFormat->g);
|
|
}
|
|
if (dstFormat->b) {
|
|
componentSizesMatch &= (dstFormat->b == srcFormat->b);
|
|
}
|
|
if (dstFormat->a) {
|
|
componentSizesMatch &= (dstFormat->a == srcFormat->a);
|
|
}
|
|
|
|
if (!componentSizesMatch) {
|
|
webgl->ErrorInvalidOperation(
|
|
"For sized internalFormats, source and dest"
|
|
" component sizes must match exactly. (source: %s,"
|
|
" dest: %s)",
|
|
srcFormat->name, dstFormat->name);
|
|
return nullptr;
|
|
}
|
|
|
|
return dstUsage;
|
|
}
|
|
|
|
static bool ValidateCopyTexImageForFeedback(const WebGLContext& webgl,
|
|
const WebGLTexture& tex,
|
|
const uint32_t mipLevel,
|
|
const uint32_t zLayer) {
|
|
const auto& fb = webgl.BoundReadFb();
|
|
if (fb) {
|
|
MOZ_ASSERT(fb->ColorReadBuffer());
|
|
const auto& attach = *fb->ColorReadBuffer();
|
|
MOZ_ASSERT(attach.ZLayerCount() ==
|
|
1); // Multiview invalid for copyTexImage.
|
|
|
|
if (attach.Texture() == &tex && attach.Layer() == zLayer &&
|
|
attach.MipLevel() == mipLevel) {
|
|
// Note that the TexImageTargets *don't* have to match for this to be
|
|
// undefined per GLES 3.0.4 p211, thus an INVALID_OP in WebGL.
|
|
webgl.ErrorInvalidOperation(
|
|
"Feedback loop detected, as this texture"
|
|
" is already attached to READ_FRAMEBUFFER's"
|
|
" READ_BUFFER-selected COLOR_ATTACHMENT%u.",
|
|
attach.mAttachmentPoint);
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool DoCopyTexOrSubImage(WebGLContext* webgl, bool isSubImage,
|
|
bool needsInit, WebGLTexture* const tex,
|
|
const TexImageTarget target, GLint level,
|
|
GLint xWithinSrc, GLint yWithinSrc,
|
|
uint32_t srcTotalWidth, uint32_t srcTotalHeight,
|
|
const webgl::FormatUsageInfo* srcUsage,
|
|
GLint xOffset, GLint yOffset, GLint zOffset,
|
|
uint32_t dstWidth, uint32_t dstHeight,
|
|
const webgl::FormatUsageInfo* dstUsage) {
|
|
const auto& gl = webgl->gl;
|
|
|
|
////
|
|
|
|
int32_t readX, readY;
|
|
int32_t writeX, writeY;
|
|
int32_t rwWidth, rwHeight;
|
|
if (!Intersect(srcTotalWidth, xWithinSrc, dstWidth, &readX, &writeX,
|
|
&rwWidth) ||
|
|
!Intersect(srcTotalHeight, yWithinSrc, dstHeight, &readY, &writeY,
|
|
&rwHeight)) {
|
|
webgl->ErrorOutOfMemory("Bad subrect selection.");
|
|
return false;
|
|
}
|
|
|
|
writeX += xOffset;
|
|
writeY += yOffset;
|
|
|
|
////
|
|
|
|
GLenum error = 0;
|
|
nsCString errorText;
|
|
do {
|
|
const auto& idealUnpack = dstUsage->idealUnpack;
|
|
const auto& pi = idealUnpack->ToPacking();
|
|
|
|
UniqueBuffer zeros;
|
|
const bool fullOverwrite =
|
|
(uint32_t(rwWidth) == dstWidth && uint32_t(rwHeight) == dstHeight);
|
|
if (needsInit && !fullOverwrite) {
|
|
CheckedInt<size_t> byteCount = BytesPerPixel(pi);
|
|
byteCount *= dstWidth;
|
|
byteCount *= dstHeight;
|
|
|
|
if (byteCount.isValid()) {
|
|
zeros = UniqueBuffer::Take(calloc(1u, byteCount.value()));
|
|
}
|
|
|
|
if (!zeros.get()) {
|
|
webgl->ErrorOutOfMemory("Ran out of memory allocating zeros.");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (!isSubImage || zeros) {
|
|
webgl::PixelPackingState{}.AssertCurrentUnpack(*gl, webgl->IsWebGL2());
|
|
|
|
gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, 1);
|
|
const auto revert = MakeScopeExit(
|
|
[&]() { gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, 4); });
|
|
if (!isSubImage) {
|
|
error = DoTexImage(gl, target, level, idealUnpack, dstWidth, dstHeight,
|
|
1, nullptr);
|
|
if (error) {
|
|
errorText = nsPrintfCString(
|
|
"DoTexImage(0x%04x, %i, {0x%04x, 0x%04x, 0x%04x}, %u,%u,1) -> "
|
|
"0x%04x",
|
|
target.get(), level, idealUnpack->internalFormat,
|
|
idealUnpack->unpackFormat, idealUnpack->unpackType, dstWidth,
|
|
dstHeight, error);
|
|
break;
|
|
}
|
|
}
|
|
if (zeros) {
|
|
error = DoTexSubImage(gl, target, level, xOffset, yOffset, zOffset,
|
|
dstWidth, dstHeight, 1, pi, zeros.get());
|
|
if (error) {
|
|
errorText = nsPrintfCString(
|
|
"DoTexSubImage(0x%04x, %i, %i,%i,%i, %u,%u,1, {0x%04x, 0x%04x}) "
|
|
"-> "
|
|
"0x%04x",
|
|
target.get(), level, xOffset, yOffset, zOffset, dstWidth,
|
|
dstHeight, idealUnpack->unpackFormat, idealUnpack->unpackType,
|
|
error);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!rwWidth || !rwHeight) {
|
|
// There aren't any pixels to copy, so we're 'done'.
|
|
return true;
|
|
}
|
|
|
|
const auto& srcFormat = srcUsage->format;
|
|
ScopedCopyTexImageSource maybeSwizzle(webgl, srcTotalWidth, srcTotalHeight,
|
|
srcFormat, dstUsage);
|
|
|
|
error = DoCopyTexSubImage(gl, target, level, writeX, writeY, zOffset, readX,
|
|
readY, rwWidth, rwHeight);
|
|
if (error) {
|
|
errorText = nsPrintfCString(
|
|
"DoCopyTexSubImage(0x%04x, %i, %i,%i,%i, %i,%i, %u,%u) -> 0x%04x",
|
|
target.get(), level, writeX, writeY, zOffset, readX, readY, rwWidth,
|
|
rwHeight, error);
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
} while (false);
|
|
|
|
if (error == LOCAL_GL_OUT_OF_MEMORY) {
|
|
webgl->ErrorOutOfMemory("Ran out of memory during texture copy.");
|
|
tex->Truncate();
|
|
return false;
|
|
}
|
|
|
|
if (gl->IsANGLE() && error == LOCAL_GL_INVALID_OPERATION) {
|
|
webgl->ErrorImplementationBug(
|
|
"ANGLE is particular about CopyTexSubImage"
|
|
" formats matching exactly.");
|
|
return false;
|
|
}
|
|
|
|
webgl->GenerateError(error, "Unexpected error from driver.");
|
|
gfxCriticalError() << "Unexpected error from driver: "
|
|
<< errorText.BeginReading();
|
|
return false;
|
|
}
|
|
|
|
// CopyTexSubImage if `!respecFormat`
|
|
void WebGLTexture::CopyTexImage(GLenum imageTarget, uint32_t level,
|
|
GLenum respecFormat, const uvec3& dstOffset,
|
|
const ivec2& srcOffset, const uvec2& size2) {
|
|
////////////////////////////////////
|
|
// Get source info
|
|
|
|
const webgl::FormatUsageInfo* srcUsage;
|
|
uint32_t srcTotalWidth;
|
|
uint32_t srcTotalHeight;
|
|
if (!mContext->BindCurFBForColorRead(&srcUsage, &srcTotalWidth,
|
|
&srcTotalHeight)) {
|
|
return;
|
|
}
|
|
const auto& srcFormat = srcUsage->format;
|
|
|
|
if (!ValidateCopyTexImageForFeedback(*mContext, *this, level, dstOffset.z))
|
|
return;
|
|
|
|
const auto size = uvec3{size2.x, size2.y, 1};
|
|
|
|
////////////////////////////////////
|
|
// Get dest info
|
|
|
|
webgl::ImageInfo* imageInfo;
|
|
const webgl::FormatUsageInfo* dstUsage;
|
|
if (respecFormat) {
|
|
if (!ValidateTexImageSpecification(imageTarget, level, size, &imageInfo))
|
|
return;
|
|
MOZ_ASSERT(imageInfo);
|
|
|
|
dstUsage = ValidateCopyDestUsage(mContext, srcFormat, respecFormat);
|
|
if (!dstUsage) return;
|
|
|
|
if (!ValidateFormatAndSize(mContext, imageTarget, dstUsage->format, size))
|
|
return;
|
|
} else {
|
|
if (!ValidateTexImageSelection(imageTarget, level, dstOffset, size,
|
|
&imageInfo)) {
|
|
return;
|
|
}
|
|
MOZ_ASSERT(imageInfo);
|
|
|
|
dstUsage = imageInfo->mFormat;
|
|
MOZ_ASSERT(dstUsage);
|
|
}
|
|
|
|
const auto& dstFormat = dstUsage->format;
|
|
if (!mContext->IsWebGL2() && dstFormat->d) {
|
|
mContext->ErrorInvalidOperation(
|
|
"Function may not be called with format %s.", dstFormat->name);
|
|
return;
|
|
}
|
|
|
|
////////////////////////////////////
|
|
// Check that source and dest info are compatible
|
|
|
|
if (!ValidateCopyTexImageFormats(mContext, srcFormat, dstFormat)) return;
|
|
|
|
////////////////////////////////////
|
|
// Do the thing!
|
|
|
|
const bool isSubImage = !respecFormat;
|
|
bool expectsInit = true;
|
|
if (isSubImage) {
|
|
if (!EnsureImageDataInitializedForUpload(this, imageTarget, level,
|
|
dstOffset, size, imageInfo,
|
|
&expectsInit)) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (!DoCopyTexOrSubImage(mContext, isSubImage, expectsInit, this, imageTarget,
|
|
level, srcOffset.x, srcOffset.y, srcTotalWidth,
|
|
srcTotalHeight, srcUsage, dstOffset.x, dstOffset.y,
|
|
dstOffset.z, size.x, size.y, dstUsage)) {
|
|
Truncate();
|
|
return;
|
|
}
|
|
|
|
mContext->OnDataAllocCall();
|
|
|
|
////////////////////////////////////
|
|
// Update our specification data?
|
|
|
|
if (respecFormat) {
|
|
const auto uninitializedSlices = Nothing();
|
|
const webgl::ImageInfo newImageInfo{dstUsage, size.x, size.y, size.z,
|
|
uninitializedSlices};
|
|
*imageInfo = newImageInfo;
|
|
InvalidateCaches();
|
|
}
|
|
}
|
|
|
|
} // namespace mozilla
|