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204 lines
7.7 KiB
JavaScript
204 lines
7.7 KiB
JavaScript
# ***** BEGIN LICENSE BLOCK *****
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# Version: MPL 1.1/GPL 2.0/LGPL 2.1
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#
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# The contents of this file are subject to the Mozilla Public License Version
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# 1.1 (the "License"); you may not use this file except in compliance with
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# the License. You may obtain a copy of the License at
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# http://www.mozilla.org/MPL/
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#
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# Software distributed under the License is distributed on an "AS IS" basis,
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# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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# for the specific language governing rights and limitations under the
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# License.
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#
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# The Original Code is Google Safe Browsing.
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#
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# The Initial Developer of the Original Code is Google Inc.
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# Portions created by the Initial Developer are Copyright (C) 2006
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# the Initial Developer. All Rights Reserved.
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#
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# Contributor(s):
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# Fritz Schneider <fritz@google.com> (original author)
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# Simon Bünzli <zeniko@gmail.com>
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#
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# Alternatively, the contents of this file may be used under the terms of
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# either the GNU General Public License Version 2 or later (the "GPL"), or
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# the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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# in which case the provisions of the GPL or the LGPL are applicable instead
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# of those above. If you wish to allow use of your version of this file only
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# under the terms of either the GPL or the LGPL, and not to allow others to
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# use your version of this file under the terms of the MPL, indicate your
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# decision by deleting the provisions above and replace them with the notice
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# and other provisions required by the GPL or the LGPL. If you do not delete
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# the provisions above, a recipient may use your version of this file under
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# the terms of any one of the MPL, the GPL or the LGPL.
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#
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# ***** END LICENSE BLOCK *****
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// This is our controller -- the thingy that listens to what the user
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// is doing. There is one controller per browser window, and each has
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// a BrowserView that manages information about problems within the
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// window. The controller figures out when the browser might want to
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// know about something, but the browser view figures out what exactly
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// to do (and the BrowserView's displayer figures out how to do it).
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//
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// For example, the controller might notice that the user has switched
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// to a tab that has something problematic in it. It would tell its
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// BrowserView this, and the BrowserView would figure out whether it
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// is appropriate to show a warning (e.g., perhaps the user previously
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// dismissed the warning for that problem). If so, the BrowserView tells
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// the displayer to show the warning. Anyhoo...
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//
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// TODO Could move all browser-related hide/show logic into the browser
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// view. Need to think about this more.
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/**
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* Handles user actions, translating them into messages to the view
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*
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* @constructor
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* @param win Reference to the Window (browser window context) we should
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* attach to
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* @param tabBrowser Reference to the window's main tabbrowser object.
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* @param phishingWarden Reference to the PhishingWarden we should register
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* our browserview with
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*/
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function PROT_Controller(win, tabBrowser, phishingWarden) {
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this.debugZone = "controller";
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this.win_ = win;
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this.phishingWarden_ = phishingWarden;
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// Use this to query preferences
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this.prefs_ = new G_Preferences();
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// Set us up to receive the events we want.
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this.tabBrowser_ = tabBrowser;
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this.onTabSwitchClosure_ = BindToObject(this.onTabSwitch, this);
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this.tabBrowser_.mTabBox.addEventListener("select", this.onTabSwitchClosure_, true);
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// Used to determine when the user has switched tabs
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this.lastTab_ = tabBrowser.selectedBrowser;
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// Install our command controllers. These commands are issued from
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// various places in our UI, including our preferences dialog, the
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// warning dialog, etc.
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var commandHandlers = {
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"safebrowsing-show-warning" :
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BindToObject(this.onUserShowWarning, this),
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"safebrowsing-accept-warning" :
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BindToObject(this.onUserAcceptWarning, this),
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"safebrowsing-decline-warning" :
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BindToObject(this.onUserDeclineWarning, this),
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};
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this.commandController_ = new PROT_CommandController(commandHandlers);
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this.win_.controllers.appendController(this.commandController_);
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// This guy embodies the logic of when to display warnings
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// (displayers embody the how).
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this.browserView_ = new PROT_BrowserView(this.tabBrowser_);
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G_Debug(this, "Controller initialized.");
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}
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/**
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* Invoked when the browser window is closing. Do some cleanup.
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*/
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PROT_Controller.prototype.shutdown = function(e) {
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G_Debug(this, "Browser window closing. Shutting controller down.");
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if (this.commandController_) {
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this.win_.controllers.removeController(this.commandController_);
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this.commandController_ = null;
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}
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// No need to drain the browser view's problem queue explicitly; it will
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// receive pagehides for all the browsers in its queues as they're torn
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// down, and it will remove them.
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this.browserView_ = null;
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if (this.tabBrowser_)
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this.tabBrowser_.mTabBox.removeEventListener("select", this.onTabSwitchClosure_, true);
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// Break circular refs so we can be gc'ed.
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this.tabBrowser_ = this.lastTab_ = null;
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this.win_.removeEventListener("unload", this.onShutdown_, false);
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this.prefs_ = null;
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G_Debug(this, "Controller shut down.");
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}
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/**
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* The user clicked the urlbar icon; they want to see the warning message
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* again.
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*/
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PROT_Controller.prototype.onUserShowWarning = function() {
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var browser = this.tabBrowser_.selectedBrowser;
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this.browserView_.explicitShow(browser);
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}
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/**
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* Deal with a user accepting our warning.
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*
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* TODO the warning hide/display instructions here can probably be moved
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* into the browserview in the future, given its knowledge of when the
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* problem doc hides/shows.
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*/
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PROT_Controller.prototype.onUserAcceptWarning = function() {
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G_Debug(this, "User accepted warning.");
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var browser = this.tabBrowser_.selectedBrowser;
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G_Assert(this, !!browser, "Couldn't get current browser?!?");
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G_Assert(this, this.browserView_.hasProblem(browser),
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"User accept fired, but browser doesn't have warning showing?!?");
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this.browserView_.acceptAction(browser);
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this.browserView_.problemResolved(browser);
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}
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/**
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* Deal with a user declining our warning.
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*
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* TODO the warning hide/display instructions here can probably be moved
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* into the browserview in the future, given its knowledge of when the
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* problem doc hides/shows.
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*/
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PROT_Controller.prototype.onUserDeclineWarning = function() {
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G_Debug(this, "User declined warning.");
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var browser = this.tabBrowser_.selectedBrowser;
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G_Assert(this, this.browserView_.hasProblem(browser),
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"User decline fired, but browser doesn't have warning showing?!?");
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this.browserView_.declineAction(browser);
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// We don't call problemResolved() here because all declining does it
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// hide the message; we still have the urlbar icon showing, giving
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// the user the ability to bring the warning message back up if they
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// so desire.
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}
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/**
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* Notice tab switches, and display or hide warnings as appropriate.
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*
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* TODO this logic can probably move into the browser view at some
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* point. But one thing at a time.
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*/
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PROT_Controller.prototype.onTabSwitch = function(e) {
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// Filter spurious events
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// The event target is usually tabs but can be tabpanels when tabs were opened
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// programatically via tabbrowser.addTab().
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if (!e.target || (e.target.localName != "tabs" && e.target.localName != "tabpanels"))
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return;
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var fromBrowser = this.lastTab_;
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var toBrowser = this.tabBrowser_.selectedBrowser;
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if (fromBrowser != toBrowser) {
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this.lastTab_ = toBrowser;
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if (this.browserView_.hasProblem(fromBrowser))
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this.browserView_.problemBrowserUnselected(fromBrowser);
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if (this.browserView_.hasProblem(toBrowser))
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this.browserView_.problemBrowserSelected(toBrowser);
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}
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}
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