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52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H
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#define MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H
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#include "mozilla/gfx/Types.h"
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#include "mozilla/RefPtr.h"
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#include "TextureClient.h"
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namespace mozilla {
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namespace layers {
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class ISurfaceAllocator;
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class TextureClientRecycleAllocatorImp;
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/**
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* TextureClientRecycleAllocator provides TextureClients allocation and
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* recycling capabilities. It expects allocations of same sizes and
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* attributres. If a recycled TextureClient is different from
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* requested one, the recycled one is dropped and new TextureClient is allocated.
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*/
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class TextureClientRecycleAllocator
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{
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~TextureClientRecycleAllocator();
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(TextureClientRecycleAllocator)
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explicit TextureClientRecycleAllocator(ISurfaceAllocator* aAllocator);
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void SetMaxPoolSize(uint32_t aMax);
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// Creates and allocates a TextureClient.
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TemporaryRef<TextureClient>
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CreateOrRecycleForDrawing(gfx::SurfaceFormat aFormat,
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gfx::IntSize aSize,
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gfx::BackendType aMoz2dBackend,
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TextureFlags aTextureFlags,
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TextureAllocationFlags flags = ALLOC_DEFAULT);
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private:
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RefPtr<TextureClientRecycleAllocatorImp> mAllocator;
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};
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}
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}
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#endif /* MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H */
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