gecko-dev/gfx/2d/Logging.h

628 lines
18 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_LOGGING_H_
#define MOZILLA_GFX_LOGGING_H_
#include <string>
#include <sstream>
#include <stdio.h>
#include <vector>
#ifdef MOZ_LOGGING
#include <prlog.h>
#endif
#if defined(MOZ_WIDGET_GONK) || defined(MOZ_WIDGET_ANDROID)
#include "nsDebug.h"
#endif
#include "Point.h"
#include "BaseRect.h"
#include "Matrix.h"
#ifdef WIN32
// This file gets included from nsGlobalWindow.cpp, which doesn't like
// having windows.h included in it. Since OutputDebugStringA is the only
// thing we need from windows.h, we just declare it here directly.
// Note: the function's documented signature is
// WINBASEAPI void WINAPI OutputDebugStringA(LPCSTR lpOutputString)
// but if we don't include windows.h, the macros WINBASEAPI, WINAPI, and
// LPCSTR are not defined, so we need to replace them with their expansions.
extern "C" __declspec(dllimport) void __stdcall OutputDebugStringA(const char* lpOutputString);
#endif
#if defined(PR_LOGGING)
extern GFX2D_API PRLogModuleInfo *GetGFX2DLog();
#endif
namespace mozilla {
namespace gfx {
// Attempting to be consistent with prlog values, but that isn't critical
// (and note that 5 has a special meaning - see the description
// with sGfxLogLevel)
const int LOG_CRITICAL = 1;
const int LOG_WARNING = 2;
const int LOG_DEBUG = 3;
const int LOG_DEBUG_PRLOG = 4;
const int LOG_EVERYTHING = 5; // This needs to be the highest value
#if defined(DEBUG)
const int LOG_DEFAULT = LOG_EVERYTHING;
#else
const int LOG_DEFAULT = LOG_CRITICAL;
#endif
#if defined(PR_LOGGING)
inline PRLogModuleLevel PRLogLevelForLevel(int aLevel) {
switch (aLevel) {
case LOG_CRITICAL:
return PR_LOG_ERROR;
case LOG_WARNING:
return PR_LOG_WARNING;
case LOG_DEBUG:
return PR_LOG_DEBUG;
case LOG_DEBUG_PRLOG:
return PR_LOG_DEBUG;
case LOG_EVERYTHING:
return PR_LOG_ALWAYS;
}
return PR_LOG_DEBUG;
}
#endif
class PreferenceAccess
{
public:
virtual ~PreferenceAccess();
// This should connect the variable aVar to be updated whenever a preference
// aName is modified. aDefault would be used if the preference is undefined,
// so that we always get the valid value for aVar.
virtual void LivePref(const char* aName, int32_t* aVar, int32_t aDefault);
public:
static void SetAccess(PreferenceAccess* aAccess);
public:
// For each preference that needs to be accessed in Moz2D, add a variable
// to hold it, as well as the call to LivePref in the RegisterAll() method
// below.
// Used to choose the level of logging we get. The higher the number,
// the more logging we get. Value of zero will give you no logging,
// 1 just errors, 2 adds warnings and 3 adds logging/debug. 4 is used to
// selectively enable logging on the configurations that
// support prlog (on other systems, 3 and 4 are the same.) For prlog,
// in addition to setting the value to 4, you will need to set an
// environment variable NSPR_LOG_MODULES to gfx:4. See prlog.h for details.
static int32_t sGfxLogLevel;
private:
static void RegisterAll() {
// The default values (last parameter) should match the initialization
// values in Factory.cpp, otherwise the standalone Moz2D will get different
// defaults.
sAccess->LivePref("gfx.logging.level", &sGfxLogLevel, LOG_DEFAULT);
}
static PreferenceAccess* sAccess;
};
/// Graphics logging is available in both debug and release builds and is
/// controlled with a gfx.logging.level preference. If not set, the default
/// for the preference is 5 in the debug builds, 1 in the release builds.
///
/// gfxDebug only works in the debug builds, and is used for information
/// level messages, helping with debugging. In addition to only working
/// in the debug builds, the value of the above preference of 3 or higher
/// is required.
///
/// gfxWarning messages are available in both debug and release builds,
/// on by default in the debug builds, and off by default in the release builds.
/// Setting the preference gfx.logging.level to a value of 2 or higher will
/// show the warnings.
///
/// gfxCriticalError is available in debug and release builds by default.
/// It is only unavailable if gfx.logging.level is set to 0 (or less.)
/// It outputs the message to stderr or equivalent, like gfxWarning.
/// In the event of a crash, the crash report is annotated with first and
/// the last few of these errors, under the key GraphicsCriticalError.
/// The total number of errors stored in the crash report is controlled
/// by preference gfx.logging.crash.length (default is six, so by default,
/// the first as well as the last five would show up in the crash log.)
///
/// On platforms that support PR_LOGGING, the story is slightly more involved.
/// In that case, unless gfx.logging.level is set to 4 or higher, the output
/// is further controlled by "gfx2d" PR logging module. However, in the case
/// where such module would disable the output, in all but gfxDebug cases,
/// we will still send a printf.
struct BasicLogger
{
// For efficiency, this method exists and copies the logic of the
// OutputMessage below. If making any changes here, also make it
// in the appropriate places in that method.
static bool ShouldOutputMessage(int aLevel) {
if (PreferenceAccess::sGfxLogLevel >= aLevel) {
#if defined(WIN32) && !defined(PR_LOGGING)
return true;
#elif defined(MOZ_WIDGET_GONK) || defined(MOZ_WIDGET_ANDROID)
return true;
#elif defined(PR_LOGGING)
if (PR_LOG_TEST(GetGFX2DLog(), PRLogLevelForLevel(aLevel))) {
return true;
} else if ((PreferenceAccess::sGfxLogLevel >= LOG_DEBUG_PRLOG) ||
(aLevel < LOG_DEBUG)) {
return true;
}
#else
return true;
#endif
}
return false;
}
static void OutputMessage(const std::string &aString,
int aLevel,
bool aNoNewline) {
// This behavior (the higher the preference, the more we log)
// is consistent with what prlog does in general. Note that if prlog
// is in the build, but disabled, we will printf if the preferences
// requires us to log something (see sGfxLogLevel for the special
// treatment of LOG_DEBUG and LOG_DEBUG_PRLOG)
//
// If making any logic changes to this method, you should probably
// make the corresponding change in the ShouldOutputMessage method
// above.
if (PreferenceAccess::sGfxLogLevel >= aLevel) {
#if defined(WIN32) && !defined(PR_LOGGING)
::OutputDebugStringA((aNoNewline ? aString : aString+"\n").c_str());
#elif defined(MOZ_WIDGET_GONK) || defined(MOZ_WIDGET_ANDROID)
printf_stderr("%s%s", aString.c_str(), aNoNewline ? "" : "\n");
#elif defined(PR_LOGGING)
if (PR_LOG_TEST(GetGFX2DLog(), PRLogLevelForLevel(aLevel))) {
PR_LogPrint("%s%s", aString.c_str(), aNoNewline ? "" : "\n");
} else if ((PreferenceAccess::sGfxLogLevel >= LOG_DEBUG_PRLOG) ||
(aLevel < LOG_DEBUG)) {
printf("%s%s", aString.c_str(), aNoNewline ? "" : "\n");
}
#else
printf("%s%s", aString.c_str(), aNoNewline ? "" : "\n");
#endif
}
}
};
struct CriticalLogger {
static void OutputMessage(const std::string &aString, int aLevel, bool aNoNewline);
};
// Implement this interface and init the Factory with an instance to
// forward critical logs.
class LogForwarder {
public:
virtual ~LogForwarder() {}
virtual void Log(const std::string &aString) = 0;
// Provide a copy of the logs to the caller. The int is the index
// of the Log call, if the number of logs exceeds some preset capacity
// we may not get all of them, so the indices help figure out which
// ones we did save.
virtual std::vector<std::pair<int32_t,std::string> > StringsVectorCopy() = 0;
};
class NoLog
{
public:
NoLog() {}
~NoLog() {}
template<typename T>
NoLog &operator <<(const T &aLogText) { return *this; }
};
enum class LogOptions : int {
NoNewline = 0x01,
AutoPrefix = 0x02,
AssertOnCall = 0x04
};
template<typename T>
struct Hexa {
explicit Hexa(T aVal) : mVal(aVal) {}
T mVal;
};
template<typename T>
Hexa<T> hexa(T val) { return Hexa<T>(val); }
template<int L, typename Logger = BasicLogger>
class Log
{
public:
// The default is to have the prefix, have the new line, and for critical
// logs assert on each call.
static int DefaultOptions(bool aWithAssert = true) {
return (int(LogOptions::AutoPrefix) |
(aWithAssert ? int(LogOptions::AssertOnCall) : 0));
}
// Note that we're calling BasicLogger::ShouldOutputMessage, rather than
// Logger::ShouldOutputMessage. Since we currently don't have a different
// version of that method for different loggers, this is OK. Once we do,
// change BasicLogger::ShouldOutputMessage to Logger::ShouldOutputMessage.
explicit Log(int aOptions = Log::DefaultOptions(L == LOG_CRITICAL))
: mOptions(aOptions)
, mLogIt(BasicLogger::ShouldOutputMessage(L))
{
if (mLogIt && AutoPrefix()) {
if (mOptions & int(LogOptions::AssertOnCall)) {
mMessage << "[GFX" << L << "]: ";
} else {
mMessage << "[GFX" << L << "-]: ";
}
}
}
~Log() {
Flush();
}
void Flush() {
if (MOZ_LIKELY(!LogIt())) return;
std::string str = mMessage.str();
if (!str.empty()) {
WriteLog(str);
}
if (AutoPrefix()) {
mMessage.str("[GFX");
mMessage << L << "]: ";
} else {
mMessage.str("");
}
mMessage.clear();
}
Log &operator <<(char aChar) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << aChar;
}
return *this;
}
Log &operator <<(const std::string &aLogText) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << aLogText;
}
return *this;
}
Log &operator <<(const char aStr[]) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << static_cast<const char*>(aStr);
}
return *this;
}
Log &operator <<(bool aBool) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << (aBool ? "true" : "false");
}
return *this;
}
Log &operator <<(int aInt) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << aInt;
}
return *this;
}
Log &operator <<(unsigned int aInt) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << aInt;
}
return *this;
}
Log &operator <<(long aLong) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << aLong;
}
return *this;
}
Log &operator <<(unsigned long aLong) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << aLong;
}
return *this;
}
Log &operator <<(long long aLong) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << aLong;
}
return *this;
}
Log &operator <<(unsigned long long aLong) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << aLong;
}
return *this;
}
Log &operator <<(Float aFloat) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << aFloat;
}
return *this;
}
Log &operator <<(double aDouble) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << aDouble;
}
return *this;
}
template <typename T, typename Sub, typename Coord>
Log &operator <<(const BasePoint<T, Sub, Coord>& aPoint) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << "Point" << aPoint;
}
return *this;
}
template <typename T, typename Sub>
Log &operator <<(const BaseSize<T, Sub>& aSize) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << "Size(" << aSize.width << "," << aSize.height << ")";
}
return *this;
}
template <typename T, typename Sub, typename Point, typename SizeT, typename Margin>
Log &operator <<(const BaseRect<T, Sub, Point, SizeT, Margin>& aRect) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << "Rect" << aRect;
}
return *this;
}
Log &operator<<(const Matrix& aMatrix) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << "Matrix(" << aMatrix._11 << " " << aMatrix._12 << " ; " << aMatrix._21 << " " << aMatrix._22 << " ; " << aMatrix._31 << " " << aMatrix._32 << ")";
}
return *this;
}
template<typename T>
Log &operator<<(Hexa<T> aHex) {
if (MOZ_UNLIKELY(LogIt())) {
mMessage << "0x" << std::hex << aHex.mVal << std::dec;
}
return *this;
}
Log& operator<<(SurfaceFormat aFormat) {
if (MOZ_UNLIKELY(LogIt())) {
switch(aFormat) {
case SurfaceFormat::B8G8R8A8:
mMessage << "SurfaceFormat::B8G8R8A8";
break;
case SurfaceFormat::B8G8R8X8:
mMessage << "SurfaceFormat::B8G8R8X8";
break;
case SurfaceFormat::R8G8B8A8:
mMessage << "SurfaceFormat::R8G8B8A8";
break;
case SurfaceFormat::R8G8B8X8:
mMessage << "SurfaceFormat::R8G8B8X8";
break;
case SurfaceFormat::R5G6B5:
mMessage << "SurfaceFormat::R5G6B5";
break;
case SurfaceFormat::A8:
mMessage << "SurfaceFormat::A8";
break;
case SurfaceFormat::YUV:
mMessage << "SurfaceFormat::YUV";
break;
case SurfaceFormat::UNKNOWN:
mMessage << "SurfaceFormat::UNKNOWN";
break;
default:
mMessage << "Invalid SurfaceFormat (" << (int)aFormat << ")";
break;
}
}
return *this;
}
Log& operator<<(SurfaceType aType) {
if (MOZ_UNLIKELY(LogIt())) {
switch(aType) {
case SurfaceType::DATA:
mMessage << "SurfaceType::DATA";
break;
case SurfaceType::D2D1_BITMAP:
mMessage << "SurfaceType::D2D1_BITMAP";
break;
case SurfaceType::D2D1_DRAWTARGET:
mMessage << "SurfaceType::D2D1_DRAWTARGET";
break;
case SurfaceType::CAIRO:
mMessage << "SurfaceType::CAIRO";
break;
case SurfaceType::CAIRO_IMAGE:
mMessage << "SurfaceType::CAIRO_IMAGE";
break;
case SurfaceType::COREGRAPHICS_IMAGE:
mMessage << "SurfaceType::COREGRAPHICS_IMAGE";
break;
case SurfaceType::COREGRAPHICS_CGCONTEXT:
mMessage << "SurfaceType::COREGRAPHICS_CGCONTEXT";
break;
case SurfaceType::SKIA:
mMessage << "SurfaceType::SKIA";
break;
case SurfaceType::DUAL_DT:
mMessage << "SurfaceType::DUAL_DT";
break;
case SurfaceType::D2D1_1_IMAGE:
mMessage << "SurfaceType::D2D1_1_IMAGE";
break;
case SurfaceType::RECORDING:
mMessage << "SurfaceType::RECORDING";
break;
case SurfaceType::TILED:
mMessage << "SurfaceType::TILED";
break;
default:
mMessage << "Invalid SurfaceType (" << (int)aType << ")";
break;
}
}
return *this;
}
inline bool LogIt() const { return mLogIt; }
inline bool NoNewline() const { return mOptions & int(LogOptions::NoNewline); }
inline bool AutoPrefix() const { return mOptions & int(LogOptions::AutoPrefix); }
private:
void WriteLog(const std::string &aString) {
if (MOZ_UNLIKELY(LogIt())) {
Logger::OutputMessage(aString, L, NoNewline());
if (mOptions & int(LogOptions::AssertOnCall)) {
MOZ_ASSERT(false, "An assert from the graphics logger");
}
}
}
std::stringstream mMessage;
int mOptions;
bool mLogIt;
};
typedef Log<LOG_DEBUG> DebugLog;
typedef Log<LOG_WARNING> WarningLog;
typedef Log<LOG_CRITICAL, CriticalLogger> CriticalLog;
#ifdef GFX_LOG_DEBUG
#define gfxDebug mozilla::gfx::DebugLog
#else
#define gfxDebug if (1) ; else mozilla::gfx::NoLog
#endif
#ifdef GFX_LOG_WARNING
#define gfxWarning mozilla::gfx::WarningLog
#else
#define gfxWarning if (1) ; else mozilla::gfx::NoLog
#endif
// This log goes into crash reports, use with care.
#define gfxCriticalError mozilla::gfx::CriticalLog
// See nsDebug.h and the NS_WARN_IF macro
#ifdef __cplusplus
// For now, have MOZ2D_ERROR_IF available in debug and non-debug builds
inline bool MOZ2D_error_if_impl(bool aCondition, const char* aExpr,
const char* aFile, int32_t aLine)
{
if (MOZ_UNLIKELY(aCondition)) {
gfxCriticalError() << aExpr << " at " << aFile << ":" << aLine;
}
return aCondition;
}
#define MOZ2D_ERROR_IF(condition) \
MOZ2D_error_if_impl(condition, #condition, __FILE__, __LINE__)
#ifdef DEBUG
inline bool MOZ2D_warn_if_impl(bool aCondition, const char* aExpr,
const char* aFile, int32_t aLine)
{
if (MOZ_UNLIKELY(aCondition)) {
gfxWarning() << aExpr << " at " << aFile << ":" << aLine;
}
return aCondition;
}
#define MOZ2D_WARN_IF(condition) \
MOZ2D_warn_if_impl(condition, #condition, __FILE__, __LINE__)
#else
#define MOZ2D_WARN_IF(condition) (bool)(condition)
#endif
#endif
const int INDENT_PER_LEVEL = 2;
class TreeLog
{
public:
explicit TreeLog(const std::string& aPrefix = "")
: mLog(int(LogOptions::NoNewline)),
mPrefix(aPrefix),
mDepth(0),
mStartOfLine(true),
mConditionedOnPref(false),
mPrefFunction(nullptr) {}
template <typename T>
TreeLog& operator<<(const T& aObject) {
if (mConditionedOnPref && !mPrefFunction()) {
return *this;
}
if (mStartOfLine) {
mLog << '[' << mPrefix << "] " << std::string(mDepth * INDENT_PER_LEVEL, ' ');
mStartOfLine = false;
}
mLog << aObject;
if (EndsInNewline(aObject)) {
// Don't indent right here as the user may change the indent
// between now and the first output to the next line.
mLog.Flush();
mStartOfLine = true;
}
return *this;
}
void IncreaseIndent() { ++mDepth; }
void DecreaseIndent() { --mDepth; }
void ConditionOnPrefFunction(bool(*aPrefFunction)()) {
mConditionedOnPref = true;
mPrefFunction = aPrefFunction;
}
private:
Log<LOG_DEBUG> mLog;
std::string mPrefix;
uint32_t mDepth;
bool mStartOfLine;
bool mConditionedOnPref;
bool (*mPrefFunction)();
template <typename T>
static bool EndsInNewline(const T& aObject) {
return false;
}
static bool EndsInNewline(const std::string& aString) {
return !aString.empty() && aString[aString.length() - 1] == '\n';
}
static bool EndsInNewline(char aChar) {
return aChar == '\n';
}
static bool EndsInNewline(const char* aString) {
return EndsInNewline(std::string(aString));
}
};
class TreeAutoIndent
{
public:
explicit TreeAutoIndent(TreeLog& aTreeLog) : mTreeLog(aTreeLog) {
mTreeLog.IncreaseIndent();
}
~TreeAutoIndent() {
mTreeLog.DecreaseIndent();
}
private:
TreeLog& mTreeLog;
};
}
}
#endif /* MOZILLA_GFX_LOGGING_H_ */