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d8e936e706
This seems hard to reliably test... Basically, this forces all windows HCM to use "light" system colors for non-native drawing, the same way we do for system color resolution. Differential Revision: https://phabricator.services.mozilla.com/D201205
273 lines
9.6 KiB
C++
273 lines
9.6 KiB
C++
/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ThemeColors.h"
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#include "mozilla/RelativeLuminanceUtils.h"
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#include "mozilla/StaticPrefs_layout.h"
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#include "mozilla/StaticPrefs_widget.h"
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#include "ThemeDrawing.h"
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#include "nsNativeTheme.h"
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using namespace mozilla::gfx;
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namespace mozilla::widget {
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struct ColorPalette {
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ColorPalette(nscolor aAccent, nscolor aForeground);
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constexpr ColorPalette(sRGBColor aAccent, sRGBColor aForeground,
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sRGBColor aLight, sRGBColor aDark, sRGBColor aDarker)
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: mAccent(aAccent),
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mForeground(aForeground),
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mAccentLight(aLight),
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mAccentDark(aDark),
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mAccentDarker(aDarker) {}
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constexpr static ColorPalette Default() {
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return ColorPalette(
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sDefaultAccent, sDefaultAccentText,
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sRGBColor::UnusualFromARGB(0x4d008deb), // Luminance: 25.04791%
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sRGBColor::UnusualFromARGB(0xff0250bb), // Luminance: 9.33808%
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sRGBColor::UnusualFromARGB(0xff054096) // Luminance: 5.90106%
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);
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}
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// Ensure accent color is opaque by blending with white. This serves two
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// purposes: On one hand, it avoids surprises if we overdraw. On the other, it
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// makes our math below make more sense, as we want to match the browser
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// style, which has an opaque accent color.
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static nscolor EnsureOpaque(nscolor aAccent) {
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if (NS_GET_A(aAccent) != 0xff) {
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return NS_ComposeColors(NS_RGB(0xff, 0xff, 0xff), aAccent);
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}
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return aAccent;
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}
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static nscolor GetLight(nscolor aAccent) {
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// The luminance from the light color divided by the one of the accent color
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// in the default palette.
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constexpr float kLightLuminanceScale = 25.048f / 13.693f;
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const float lightLuminanceAdjust = ThemeColors::ScaleLuminanceBy(
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RelativeLuminanceUtils::Compute(aAccent), kLightLuminanceScale);
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nscolor lightColor =
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RelativeLuminanceUtils::Adjust(aAccent, lightLuminanceAdjust);
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return NS_RGBA(NS_GET_R(lightColor), NS_GET_G(lightColor),
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NS_GET_B(lightColor), 0x4d);
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}
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static nscolor GetDark(nscolor aAccent) {
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// Same deal as above (but without the alpha).
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constexpr float kDarkLuminanceScale = 9.338f / 13.693f;
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const float darkLuminanceAdjust = ThemeColors::ScaleLuminanceBy(
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RelativeLuminanceUtils::Compute(aAccent), kDarkLuminanceScale);
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return RelativeLuminanceUtils::Adjust(aAccent, darkLuminanceAdjust);
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}
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static nscolor GetDarker(nscolor aAccent) {
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// Same deal as above.
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constexpr float kDarkerLuminanceScale = 5.901f / 13.693f;
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const float darkerLuminanceAdjust = ThemeColors::ScaleLuminanceBy(
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RelativeLuminanceUtils::Compute(aAccent), kDarkerLuminanceScale);
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return RelativeLuminanceUtils::Adjust(aAccent, darkerLuminanceAdjust);
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}
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sRGBColor mAccent;
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sRGBColor mForeground;
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// Note that depending on the exact accent color, lighter/darker might really
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// be inverted.
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sRGBColor mAccentLight;
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sRGBColor mAccentDark;
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sRGBColor mAccentDarker;
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};
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static nscolor GetAccentColor(bool aBackground, ColorScheme aScheme) {
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auto useStandins = LookAndFeel::UseStandins(
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!StaticPrefs::widget_non_native_theme_use_theme_accent());
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return ColorPalette::EnsureOpaque(
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LookAndFeel::Color(aBackground ? LookAndFeel::ColorID::Accentcolor
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: LookAndFeel::ColorID::Accentcolortext,
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aScheme, useStandins));
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}
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static ColorPalette sDefaultLightPalette = ColorPalette::Default();
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static ColorPalette sDefaultDarkPalette = ColorPalette::Default();
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ColorPalette::ColorPalette(nscolor aAccent, nscolor aForeground) {
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mAccent = sRGBColor::FromABGR(aAccent);
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mForeground = sRGBColor::FromABGR(aForeground);
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mAccentLight = sRGBColor::FromABGR(GetLight(aAccent));
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mAccentDark = sRGBColor::FromABGR(GetDark(aAccent));
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mAccentDarker = sRGBColor::FromABGR(GetDarker(aAccent));
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}
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ThemeAccentColor::ThemeAccentColor(const ComputedStyle& aStyle,
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ColorScheme aScheme)
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: mDefaultPalette(aScheme == ColorScheme::Light ? &sDefaultLightPalette
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: &sDefaultDarkPalette) {
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const auto& color = aStyle.StyleUI()->mAccentColor;
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if (color.IsAuto()) {
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return;
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}
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MOZ_ASSERT(color.IsColor());
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nscolor accentColor =
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ColorPalette::EnsureOpaque(color.AsColor().CalcColor(aStyle));
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if (sRGBColor::FromABGR(accentColor) == mDefaultPalette->mAccent) {
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return;
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}
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mAccentColor.emplace(accentColor);
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}
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sRGBColor ThemeAccentColor::Get() const {
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if (!mAccentColor) {
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return mDefaultPalette->mAccent;
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}
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return sRGBColor::FromABGR(*mAccentColor);
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}
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sRGBColor ThemeAccentColor::GetForeground() const {
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if (!mAccentColor) {
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return mDefaultPalette->mForeground;
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}
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return sRGBColor::FromABGR(
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ThemeColors::ComputeCustomAccentForeground(*mAccentColor));
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}
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sRGBColor ThemeAccentColor::GetLight() const {
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if (!mAccentColor) {
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return mDefaultPalette->mAccentLight;
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}
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return sRGBColor::FromABGR(ColorPalette::GetLight(*mAccentColor));
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}
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sRGBColor ThemeAccentColor::GetDark() const {
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if (!mAccentColor) {
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return mDefaultPalette->mAccentDark;
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}
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return sRGBColor::FromABGR(ColorPalette::GetDark(*mAccentColor));
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}
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sRGBColor ThemeAccentColor::GetDarker() const {
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if (!mAccentColor) {
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return mDefaultPalette->mAccentDarker;
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}
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return sRGBColor::FromABGR(ColorPalette::GetDarker(*mAccentColor));
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}
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auto ThemeColors::ShouldBeHighContrast(const nsPresContext& aPc)
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-> HighContrastInfo {
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// We make sure that we're drawing backgrounds, since otherwise layout will
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// darken our used text colors etc anyways, and that can cause contrast issues
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// with dark high-contrast themes.
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if (!aPc.GetBackgroundColorDraw()) {
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return {};
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}
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const auto& prefs = PreferenceSheet::PrefsFor(*aPc.Document());
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return {prefs.NonNativeThemeShouldBeHighContrast(),
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prefs.mMustUseLightSystemColors};
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}
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ColorScheme ThemeColors::ColorSchemeForWidget(const nsIFrame* aFrame,
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StyleAppearance aAppearance,
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const HighContrastInfo& aInfo) {
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if (aInfo.mMustUseLightSystemColors) {
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return ColorScheme::Light;
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}
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if (!nsNativeTheme::IsWidgetScrollbarPart(aAppearance)) {
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return LookAndFeel::ColorSchemeForFrame(aFrame);
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}
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// Scrollbars are a bit tricky. Their used color-scheme depends on whether the
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// background they are on is light or dark.
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//
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// TODO(emilio): This heuristic effectively predates the color-scheme CSS
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// property. Perhaps we should check whether the style or the document set
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// `color-scheme` to something that isn't `normal`, and if so go through the
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// code-path above.
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if (StaticPrefs::widget_disable_dark_scrollbar()) {
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return ColorScheme::Light;
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}
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return nsNativeTheme::IsDarkBackgroundForScrollbar(
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const_cast<nsIFrame*>(aFrame))
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? ColorScheme::Dark
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: ColorScheme::Light;
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}
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/*static*/
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void ThemeColors::RecomputeAccentColors() {
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MOZ_RELEASE_ASSERT(NS_IsMainThread());
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sDefaultLightPalette =
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ColorPalette(GetAccentColor(true, ColorScheme::Light),
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GetAccentColor(false, ColorScheme::Light));
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sDefaultDarkPalette = ColorPalette(GetAccentColor(true, ColorScheme::Dark),
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GetAccentColor(false, ColorScheme::Dark));
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}
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/*static*/
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nscolor ThemeColors::ComputeCustomAccentForeground(nscolor aColor) {
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// Contrast ratio is defined in
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// https://www.w3.org/TR/WCAG20/#contrast-ratiodef as:
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//
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// (L1 + 0.05) / (L2 + 0.05)
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//
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// Where L1 is the lighter color, and L2 is the darker one. So we determine
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// whether we're dark or light and resolve the equation for the target ratio.
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//
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// So when lightening:
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//
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// L1 = k * (L2 + 0.05) - 0.05
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//
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// And when darkening:
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//
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// L2 = (L1 + 0.05) / k - 0.05
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//
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const float luminance = RelativeLuminanceUtils::Compute(aColor);
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// We generally prefer white unless we can't because the color is really light
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// and we can't provide reasonable contrast.
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const float ratioWithWhite = 1.05f / (luminance + 0.05f);
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const bool canBeWhite =
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ratioWithWhite >=
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StaticPrefs::layout_css_accent_color_min_contrast_ratio();
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if (canBeWhite) {
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return NS_RGB(0xff, 0xff, 0xff);
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}
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const float targetRatio =
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StaticPrefs::layout_css_accent_color_darkening_target_contrast_ratio();
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const float targetLuminance = (luminance + 0.05f) / targetRatio - 0.05f;
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return RelativeLuminanceUtils::Adjust(aColor, targetLuminance);
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}
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nscolor ThemeColors::AdjustUnthemedScrollbarThumbColor(
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nscolor aFaceColor, dom::ElementState aStates) {
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// In Windows 10, scrollbar thumb has the following colors:
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//
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// State | Color | Luminance
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// -------+----------+----------
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// Normal | Gray 205 | 61.0%
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// Hover | Gray 166 | 38.1%
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// Active | Gray 96 | 11.7%
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//
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// This function is written based on the ratios between the values.
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bool isActive = aStates.HasState(dom::ElementState::ACTIVE);
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bool isHover = aStates.HasState(dom::ElementState::HOVER);
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if (!isActive && !isHover) {
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return aFaceColor;
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}
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float luminance = RelativeLuminanceUtils::Compute(aFaceColor);
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if (isActive) {
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// 11.7 / 61.0
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luminance = ScaleLuminanceBy(luminance, 0.192f);
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} else {
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// 38.1 / 61.0
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luminance = ScaleLuminanceBy(luminance, 0.625f);
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}
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return RelativeLuminanceUtils::Adjust(aFaceColor, luminance);
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}
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} // namespace mozilla::widget
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