gecko-dev/dom/media/mediasource/ResourceQueue.h

196 lines
5.8 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_RESOURCEQUEUE_H_
#define MOZILLA_RESOURCEQUEUE_H_
#include <algorithm>
#include "nsDeque.h"
#include "nsTArray.h"
#include "prlog.h"
#ifdef PR_LOGGING
extern PRLogModuleInfo* GetSourceBufferResourceLog();
#define SBR_DEBUG(...) PR_LOG(GetSourceBufferResourceLog(), PR_LOG_DEBUG, (__VA_ARGS__))
#define SBR_DEBUGV(...) PR_LOG(GetSourceBufferResourceLog(), PR_LOG_DEBUG+1, (__VA_ARGS__))
#else
#define SBR_DEBUG(...)
#define SBR_DEBUGV(...)
#endif
namespace mozilla {
// A SourceBufferResource has a queue containing the data that is appended
// to it. The queue holds instances of ResourceItem which is an array of the
// bytes. Appending data to the SourceBufferResource pushes this onto the
// queue.
// Data is evicted once it reaches a size threshold. This pops the items off
// the front of the queue and deletes it. If an eviction happens then the
// MediaSource is notified (done in SourceBuffer::AppendData) which then
// requests all SourceBuffers to evict data up to approximately the same
// timepoint.
struct ResourceItem {
ResourceItem(const uint8_t* aData, uint32_t aSize) {
mData.AppendElements(aData, aSize);
}
size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
// size including this
size_t size = aMallocSizeOf(this);
// size excluding this
size += mData.SizeOfExcludingThis(aMallocSizeOf);
return size;
}
nsTArray<uint8_t> mData;
};
class ResourceQueueDeallocator : public nsDequeFunctor {
virtual void* operator() (void* aObject) {
delete static_cast<ResourceItem*>(aObject);
return nullptr;
}
};
class ResourceQueue : private nsDeque {
public:
ResourceQueue()
: nsDeque(new ResourceQueueDeallocator())
, mLogicalLength(0)
, mOffset(0)
{
}
// Returns the logical byte offset of the start of the data.
uint64_t GetOffset() {
return mOffset;
}
// Returns the length of all items in the queue plus the offset.
// This is the logical length of the resource.
uint64_t GetLength() {
return mLogicalLength;
}
// Copies aCount bytes from aOffset in the queue into aDest.
void CopyData(uint64_t aOffset, uint32_t aCount, char* aDest) {
uint32_t offset = 0;
uint32_t start = GetAtOffset(aOffset, &offset);
uint32_t end = std::min(GetAtOffset(aOffset + aCount, nullptr) + 1, uint32_t(GetSize()));
for (uint32_t i = start; i < end; ++i) {
ResourceItem* item = ResourceAt(i);
uint32_t bytes = std::min(aCount, uint32_t(item->mData.Length() - offset));
if (bytes != 0) {
memcpy(aDest, &item->mData[offset], bytes);
offset = 0;
aCount -= bytes;
aDest += bytes;
}
}
}
void AppendItem(const uint8_t* aData, uint32_t aLength) {
mLogicalLength += aLength;
Push(new ResourceItem(aData, aLength));
}
// Tries to evict at least aSizeToEvict from the queue up until
// aOffset. Returns amount evicted.
uint32_t Evict(uint64_t aOffset, uint32_t aSizeToEvict) {
uint32_t evicted = 0;
while (ResourceItem* item = ResourceAt(0)) {
if (item->mData.Length() + mOffset > aOffset) {
break;
}
mOffset += item->mData.Length();
evicted += item->mData.Length();
SBR_DEBUGV("ResourceQueue(%p)::Evict(%llu, %u) removed chunk length=%u",
this, aOffset, aSizeToEvict, item->mData.Length());
delete PopFront();
if (aSizeToEvict && evicted >= aSizeToEvict) {
break;
}
}
return evicted;
}
size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const {
// Calculate the size of the internal deque.
size_t size = nsDeque::SizeOfExcludingThis(aMallocSizeOf);
// Sum the ResourceItems.
for (uint32_t i = 0; i < uint32_t(GetSize()); ++i) {
const ResourceItem* item = ResourceAt(i);
size += item->SizeOfIncludingThis(aMallocSizeOf);
}
return size;
}
#if defined(DEBUG)
void Dump(const char* aPath) {
for (uint32_t i = 0; i < uint32_t(GetSize()); ++i) {
ResourceItem* item = ResourceAt(i);
char buf[255];
PR_snprintf(buf, sizeof(buf), "%s/%08u.bin", aPath, i);
FILE* fp = fopen(buf, "wb");
if (!fp) {
return;
}
fwrite(item->mData.Elements(), item->mData.Length(), 1, fp);
fclose(fp);
}
}
#endif
private:
ResourceItem* ResourceAt(uint32_t aIndex) const {
return static_cast<ResourceItem*>(ObjectAt(aIndex));
}
// Returns the index of the resource that contains the given
// logical offset. aResourceOffset will contain the offset into
// the resource at the given index returned if it is not null. If
// no such resource exists, returns GetSize() and aOffset is
// untouched.
uint32_t GetAtOffset(uint64_t aOffset, uint32_t *aResourceOffset) {
MOZ_ASSERT(aOffset >= mOffset);
uint64_t offset = mOffset;
for (uint32_t i = 0; i < uint32_t(GetSize()); ++i) {
ResourceItem* item = ResourceAt(i);
// If the item contains the start of the offset we want to
// break out of the loop.
if (item->mData.Length() + offset > aOffset) {
if (aResourceOffset) {
*aResourceOffset = aOffset - offset;
}
return i;
}
offset += item->mData.Length();
}
return GetSize();
}
ResourceItem* PopFront() {
return static_cast<ResourceItem*>(nsDeque::PopFront());
}
// Logical length of the resource.
uint64_t mLogicalLength;
// Logical offset into the resource of the first element in the queue.
uint64_t mOffset;
};
} // namespace mozilla
#endif /* MOZILLA_RESOURCEQUEUE_H_ */