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11ac9e9cf8
* Remove redundant virtual keywords * Mark all destructors of inheriting classes as virtual for clarity * Mark all classes without virtual destructor as final (exposed errors) * Make destructor virtual where it needed to be (some were missing) * Replace empty ({}) code declaration in header with = default * Remove virtual unused methods I probably missed some, it quickly became a rabbit hole. Differential Revision: https://phabricator.services.mozilla.com/D26060 --HG-- extra : moz-landing-system : lando
93 lines
3.1 KiB
C++
93 lines
3.1 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_LAYERS_BUFFERETEXTURE
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#define MOZILLA_LAYERS_BUFFERETEXTURE
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#include "mozilla/layers/TextureClient.h"
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#include "mozilla/ipc/SharedMemory.h"
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#include "mozilla/gfx/Types.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/RefPtr.h"
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namespace mozilla {
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namespace layers {
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bool ComputeHasIntermediateBuffer(gfx::SurfaceFormat aFormat,
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LayersBackend aLayersBackend,
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bool aSupportsTextureDirectMapping);
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class BufferTextureData : public TextureData {
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public:
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static BufferTextureData* Create(gfx::IntSize aSize,
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gfx::SurfaceFormat aFormat,
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gfx::BackendType aMoz2DBackend,
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LayersBackend aLayersBackend,
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TextureFlags aFlags,
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TextureAllocationFlags aAllocFlags,
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LayersIPCChannel* aAllocator);
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static BufferTextureData* CreateForYCbCr(
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KnowsCompositor* aAllocator, gfx::IntSize aYSize, uint32_t aYStride,
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gfx::IntSize aCbCrSize, uint32_t aCbCrStride, StereoMode aStereoMode,
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gfx::ColorDepth aColorDepth, gfx::YUVColorSpace aYUVColorSpace,
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TextureFlags aTextureFlags);
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bool Lock(OpenMode aMode) override { return true; }
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void Unlock() override {}
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void FillInfo(TextureData::Info& aInfo) const override;
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already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() override;
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bool BorrowMappedData(MappedTextureData& aMap) override;
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bool BorrowMappedYCbCrData(MappedYCbCrTextureData& aMap) override;
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// use TextureClient's default implementation
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bool UpdateFromSurface(gfx::SourceSurface* aSurface) override;
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BufferTextureData* AsBufferTextureData() override { return this; }
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// Don't use this.
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void SetDescriptor(BufferDescriptor&& aDesc);
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Maybe<gfx::IntSize> GetCbCrSize() const;
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Maybe<gfx::YUVColorSpace> GetYUVColorSpace() const;
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Maybe<gfx::ColorDepth> GetColorDepth() const;
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Maybe<StereoMode> GetStereoMode() const;
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protected:
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gfx::IntSize GetSize() const;
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gfx::SurfaceFormat GetFormat() const;
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static BufferTextureData* CreateInternal(LayersIPCChannel* aAllocator,
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const BufferDescriptor& aDesc,
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gfx::BackendType aMoz2DBackend,
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int32_t aBufferSize,
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TextureFlags aTextureFlags);
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virtual uint8_t* GetBuffer() = 0;
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virtual size_t GetBufferSize() = 0;
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BufferTextureData(const BufferDescriptor& aDescriptor,
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gfx::BackendType aMoz2DBackend)
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: mDescriptor(aDescriptor), mMoz2DBackend(aMoz2DBackend) {}
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BufferDescriptor mDescriptor;
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gfx::BackendType mMoz2DBackend;
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};
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} // namespace layers
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} // namespace mozilla
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#endif
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